
* Alphabetically sorted includes. * Updated copyright and license text to match across all files. * Removed pragma once define in header files in lieu of ifdef guards.
422 lines
13 KiB
C++
422 lines
13 KiB
C++
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "searchstore.hpp" // struct s_search_store_info
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#include "../common/cbasetypes.hpp"
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#include "../common/malloc.hpp" // aMalloc, aRealloc, aFree
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#include "../common/showmsg.hpp" // ShowError, ShowWarning
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#include "../common/strlib.hpp" // safestrncpy
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#include "battle.hpp" // battle_config.*
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#include "clif.hpp" // clif_open_search_store_info, clif_search_store_info_*
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#include "pc.hpp" // struct map_session_data
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/// Failure constants for clif functions
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enum e_searchstore_failure
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{
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SSI_FAILED_NOTHING_SEARCH_ITEM = 0, // "No matching stores were found."
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SSI_FAILED_OVER_MAXCOUNT = 1, // "There are too many results. Please enter more detailed search term."
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SSI_FAILED_SEARCH_CNT = 2, // "You cannot search anymore."
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SSI_FAILED_LIMIT_SEARCH_TIME = 3, // "You cannot search yet."
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SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE = 4, // "No sale (purchase) information available."
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};
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/// Search type constants
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enum e_searchstore_searchtype
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{
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SEARCHTYPE_VENDING = 0,
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SEARCHTYPE_BUYING_STORE = 1,
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};
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/// Search effect constants
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enum e_searchstore_effecttype
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{
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EFFECTTYPE_NORMAL = 0,
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EFFECTTYPE_CASH = 1,
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EFFECTTYPE_MAX
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};
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/// Type for shop search function
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typedef bool (*searchstore_search_t)(struct map_session_data* sd, unsigned short nameid);
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typedef bool (*searchstore_searchall_t)(struct map_session_data* sd, const struct s_search_store_search* s);
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/**
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* Retrieves search function by type.
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* @param type : type of search to conduct
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* @return : search type
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*/
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static searchstore_search_t searchstore_getsearchfunc(unsigned char type)
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{
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switch( type ) {
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case SEARCHTYPE_VENDING: return &vending_search;
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case SEARCHTYPE_BUYING_STORE: return &buyingstore_search;
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}
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return NULL;
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}
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/**
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* Retrieves search-all function by type.
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* @param type : type of search to conduct
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* @return : search type
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*/
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static searchstore_searchall_t searchstore_getsearchallfunc(unsigned char type)
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{
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switch( type ) {
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case SEARCHTYPE_VENDING: return &vending_searchall;
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case SEARCHTYPE_BUYING_STORE: return &buyingstore_searchall;
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}
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return NULL;
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}
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/**
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* Checks if the player has a store by type.
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* @param sd : player requesting
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* @param type : type of search to conduct
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* @return : store type
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*/
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static bool searchstore_hasstore(struct map_session_data* sd, unsigned char type)
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{
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switch( type ) {
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case SEARCHTYPE_VENDING: return sd->state.vending;
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case SEARCHTYPE_BUYING_STORE: return sd->state.buyingstore;
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}
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return false;
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}
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/**
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* Returns player's store ID by type.
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* @param sd : player requesting
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* @param type : type of search to conduct
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* @return : store ID
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*/
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static int searchstore_getstoreid(struct map_session_data* sd, unsigned char type)
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{
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switch( type ) {
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case SEARCHTYPE_VENDING: return sd->vender_id;
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case SEARCHTYPE_BUYING_STORE: return sd->buyer_id;
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}
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return 0;
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}
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/**
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* Send request to open Search Store.
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* @param sd : player requesting
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* @param uses : uses left to open
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* @param effect : shop type
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* @return : true : opened, false : failed to open
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*/
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bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned short effect)
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{
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if( !battle_config.feature_search_stores || sd->searchstore.open )
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return false;
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if( !uses || effect >= EFFECTTYPE_MAX ) // invalid input
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return false;
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sd->searchstore.open = true;
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sd->searchstore.uses = uses;
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sd->searchstore.effect = effect;
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clif_open_search_store_info(sd);
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return true;
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}
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/**
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* Query and present the results for the item.
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* @param sd : player requesting
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* @param type : shop type
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* @param min_price : minimum zeny price
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* @param max_price : maximum zeny price
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* @param itemlist : list with stored item results
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* @param item_count : amount of items in itemlist
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* @param cardlist : list with stored cards (cards attached to items)
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* @param card_count : amount of items in cardlist
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*/
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void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const unsigned short* itemlist, unsigned int item_count, const unsigned short* cardlist, unsigned int card_count)
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{
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unsigned int i;
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struct map_session_data* pl_sd;
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struct DBIterator *iter;
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struct s_search_store_search s;
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searchstore_searchall_t store_searchall;
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time_t querytime;
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if( !battle_config.feature_search_stores )
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return;
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if( !sd->searchstore.open )
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return;
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if( ( store_searchall = searchstore_getsearchallfunc(type) ) == NULL ) {
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ShowError("searchstore_query: Unknown search type %u (account_id=%d).\n", (unsigned int)type, sd->bl.id);
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return;
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}
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time(&querytime);
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if( sd->searchstore.nextquerytime > querytime ) {
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clif_search_store_info_failed(sd, SSI_FAILED_LIMIT_SEARCH_TIME);
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return;
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}
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if( !sd->searchstore.uses ) {
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clif_search_store_info_failed(sd, SSI_FAILED_SEARCH_CNT);
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return;
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}
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// validate lists
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for( i = 0; i < item_count; i++ ) {
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if( !itemdb_exists(itemlist[i]) ) {
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ShowWarning("searchstore_query: Client resolved item %hu is not known.\n", itemlist[i]);
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clif_search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM);
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return;
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}
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}
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for( i = 0; i < card_count; i++ ) {
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if( !itemdb_exists(cardlist[i]) ) {
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ShowWarning("searchstore_query: Client resolved card %hu is not known.\n", cardlist[i]);
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clif_search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM);
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return;
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}
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}
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if( max_price < min_price )
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SWAP(min_price, max_price);
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sd->searchstore.uses--;
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sd->searchstore.type = type;
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sd->searchstore.nextquerytime = querytime+battle_config.searchstore_querydelay;
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// drop previous results
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searchstore_clear(sd);
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// allocate max. amount of results
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sd->searchstore.items = (struct s_search_store_info_item*)aMalloc(sizeof(struct s_search_store_info_item)*battle_config.searchstore_maxresults);
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// search
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s.search_sd = sd;
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s.itemlist = itemlist;
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s.cardlist = cardlist;
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s.item_count = item_count;
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s.card_count = card_count;
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s.min_price = min_price;
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s.max_price = max_price;
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iter = db_iterator((type == SEARCHTYPE_VENDING) ? vending_getdb() : buyingstore_getdb());
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for( pl_sd = (struct map_session_data*)dbi_first(iter); dbi_exists(iter); pl_sd = (struct map_session_data*)dbi_next(iter) ) {
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if( sd == pl_sd ) // skip own shop, if any
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continue;
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if( !store_searchall(pl_sd, &s) ) { // exceeded result size
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clif_search_store_info_failed(sd, SSI_FAILED_OVER_MAXCOUNT);
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break;
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}
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}
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dbi_destroy(iter);
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if( sd->searchstore.count ) {
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// reclaim unused memory
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sd->searchstore.items = (struct s_search_store_info_item*)aRealloc(sd->searchstore.items, sizeof(struct s_search_store_info_item)*sd->searchstore.count);
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// present results
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clif_search_store_info_ack(sd);
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// one page displayed
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sd->searchstore.pages++;
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} else {
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// cleanup
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searchstore_clear(sd);
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// update uses
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clif_search_store_info_ack(sd);
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// notify of failure
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clif_search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM);
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}
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}
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/**
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* Checks whether or not more results are available for the client.
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* @param sd : player requesting
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* @return : true : more items to search, false : no more items
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*/
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bool searchstore_querynext(struct map_session_data* sd)
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{
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if( sd->searchstore.count && ( sd->searchstore.count-1 )/SEARCHSTORE_RESULTS_PER_PAGE < sd->searchstore.pages )
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return true;
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return false;
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}
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/**
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* Get and display the results for the next page.
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* @param sd : player requesting
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*/
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void searchstore_next(struct map_session_data* sd)
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{
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if( !battle_config.feature_search_stores || !sd->searchstore.open || sd->searchstore.count <= sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE ) // nothing (more) to display
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return;
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// present results
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clif_search_store_info_ack(sd);
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// one more page displayed
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sd->searchstore.pages++;
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}
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/**
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* Prepare to clear information for closing of window.
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* @param sd : player requesting
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*/
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void searchstore_clear(struct map_session_data* sd)
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{
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searchstore_clearremote(sd);
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if( sd->searchstore.items ) { // release results
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aFree(sd->searchstore.items);
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sd->searchstore.items = NULL;
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}
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sd->searchstore.count = 0;
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sd->searchstore.pages = 0;
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}
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/**
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* Close the Search Store window.
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* @param sd : player requesting
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*/
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void searchstore_close(struct map_session_data* sd)
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{
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if( sd->searchstore.open ) {
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searchstore_clear(sd);
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sd->searchstore.uses = 0;
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sd->searchstore.open = false;
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}
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}
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/**
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* Process the actions (click) for the Search Store window.
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* @param sd : player requesting
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* @param account_id : account ID of owner's shop
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* @param store_id : store ID created by client
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* @param nameid : item being searched
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*/
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void searchstore_click(struct map_session_data* sd, uint32 account_id, int store_id, unsigned short nameid)
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{
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unsigned int i;
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struct map_session_data* pl_sd;
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searchstore_search_t store_search;
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if( !battle_config.feature_search_stores || !sd->searchstore.open || !sd->searchstore.count )
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return;
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searchstore_clearremote(sd);
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ARR_FIND( 0, sd->searchstore.count, i, sd->searchstore.items[i].store_id == store_id && sd->searchstore.items[i].account_id == account_id && sd->searchstore.items[i].nameid == nameid );
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if( i == sd->searchstore.count ) { // no such result, crafted
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ShowWarning("searchstore_click: Received request with item %hu of account %d, which is not part of current result set (account_id=%d, char_id=%d).\n", nameid, account_id, sd->bl.id, sd->status.char_id);
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clif_search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE);
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return;
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}
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if( ( pl_sd = map_id2sd(account_id) ) == NULL ) { // no longer online
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clif_search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE);
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return;
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}
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if( !searchstore_hasstore(pl_sd, sd->searchstore.type) || searchstore_getstoreid(pl_sd, sd->searchstore.type) != store_id ) { // no longer vending/buying or not same shop
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clif_search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE);
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return;
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}
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store_search = searchstore_getsearchfunc(sd->searchstore.type);
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if( !store_search(pl_sd, nameid) ) {// item no longer being sold/bought
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clif_search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE);
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return;
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}
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switch( sd->searchstore.effect ) {
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case EFFECTTYPE_NORMAL:
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// display coords
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if( sd->bl.m != pl_sd->bl.m ) // not on same map, wipe previous marker
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clif_search_store_info_click_ack(sd, -1, -1);
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else
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clif_search_store_info_click_ack(sd, pl_sd->bl.x, pl_sd->bl.y);
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break;
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case EFFECTTYPE_CASH:
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// open remotely
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// to bypass range checks
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sd->searchstore.remote_id = account_id;
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switch( sd->searchstore.type ) {
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case SEARCHTYPE_VENDING: vending_vendinglistreq(sd, account_id); break;
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case SEARCHTYPE_BUYING_STORE: buyingstore_open(sd, account_id); break;
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}
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break;
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default:
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// unknown
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ShowError("searchstore_click: Unknown search store effect %u (account_id=%d).\n", (unsigned int)sd->searchstore.effect, sd->bl.id);
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}
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}
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/**
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* Checks whether or not sd has opened account_id's shop remotely.
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* @param sd : player requesting
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* @param account_id : account ID of owner's shop
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* @return : true : shop opened, false : shop not opened
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*/
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bool searchstore_queryremote(struct map_session_data* sd, uint32 account_id)
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{
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return (bool)( sd->searchstore.open && sd->searchstore.count && sd->searchstore.remote_id == account_id );
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}
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/**
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* Removes range-check bypassing for remotely opened stores.
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* @param sd : player requesting
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*/
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void searchstore_clearremote(struct map_session_data* sd)
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{
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sd->searchstore.remote_id = 0;
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}
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/**
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* Receives results from a store-specific callback.
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* @param sd : player requesting
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* @param store_id : store ID generated by the client
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* @param account_id : account ID of owner's shop
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* @param store_name : name of store
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* @param nameid : item being searched
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* @param amount : count of item
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* @param price : zeny price of item
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* @param card : card in the item
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* @param refine : refine of the item
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*/
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bool searchstore_result(struct map_session_data* sd, int store_id, uint32 account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const unsigned short* card, unsigned char refine)
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{
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struct s_search_store_info_item* ssitem;
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if( sd->searchstore.count >= (unsigned int)battle_config.searchstore_maxresults ) // no more
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return false;
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ssitem = &sd->searchstore.items[sd->searchstore.count++];
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ssitem->store_id = store_id;
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ssitem->account_id = account_id;
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safestrncpy(ssitem->store_name, store_name, sizeof(ssitem->store_name));
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ssitem->nameid = nameid;
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ssitem->amount = amount;
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ssitem->price = price;
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memcpy(ssitem->card, card, sizeof(ssitem->card));
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ssitem->refine = refine;
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return true;
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}
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