715 lines
19 KiB
C
715 lines
19 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _SCRIPT_H_
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#define _SCRIPT_H_
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#include "../common/cbasetypes.h"
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#include "map.h"
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#define NUM_WHISPER_VAR 10
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///////////////////////////////////////////////////////////////////////////////
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//## TODO possible enhancements: [FlavioJS]
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// - 'callfunc' supporting labels in the current npc "::LabelName"
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// - 'callfunc' supporting labels in other npcs "NpcName::LabelName"
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// - 'function FuncName;' function declarations reverting to global functions
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// if local label isn't found
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// - join callfunc and callsub's functionality
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// - remove dynamic allocation in add_word()
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// - remove GETVALUE / SETVALUE
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// - clean up the set_reg / set_val / setd_sub mess
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// - detect invalid label references at parse-time
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//
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// struct script_state* st;
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//
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/// Returns the script_data at the target index
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#define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) )
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/// Returns if the stack contains data at the target index
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#define script_hasdata(st,i) ( (st)->end > (st)->start + (i) )
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/// Returns the index of the last data in the stack
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#define script_lastdata(st) ( (st)->end - (st)->start - 1 )
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/// Pushes an int into the stack
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#define script_pushint(st,val) push_val((st)->stack, C_INT, (val))
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/// Pushes a string into the stack (script engine frees it automatically)
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#define script_pushstr(st,val) push_str((st)->stack, C_STR, (val))
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/// Pushes a copy of a string into the stack
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#define script_pushstrcopy(st,val) push_str((st)->stack, C_STR, aStrdup(val))
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/// Pushes a constant string into the stack (must never change or be freed)
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#define script_pushconststr(st,val) push_str((st)->stack, C_CONSTSTR, (val))
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/// Pushes a nil into the stack
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#define script_pushnil(st) push_val((st)->stack, C_NOP, 0)
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/// Pushes a copy of the data in the target index
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#define script_pushcopy(st,i) push_copy((st)->stack, (st)->start + (i))
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#define script_isstring(st,i) data_isstring(script_getdata(st,i))
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#define script_isint(st,i) data_isint(script_getdata(st,i))
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#define script_getnum(st,val) conv_num(st, script_getdata(st,val))
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#define script_getstr(st,val) conv_str(st, script_getdata(st,val))
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#define script_getref(st,val) ( script_getdata(st,val)->ref )
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// Returns name of currently running function
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#define script_getfuncname(st) ( st->funcname )
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// Note: "top" functions/defines use indexes relative to the top of the stack
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// -1 is the index of the data at the top
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/// Returns the script_data at the target index relative to the top of the stack
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#define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) )
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/// Pushes a copy of the data in the target index relative to the top of the stack
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#define script_pushcopytop(st,i) push_copy((st)->stack, (st)->stack->sp + (i))
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/// Removes the range of values [start,end[ relative to the top of the stack
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#define script_removetop(st,start,end) ( pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) )
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//
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// struct script_data* data;
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//
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/// Returns if the script data is a string
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#define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR )
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/// Returns if the script data is an int
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#define data_isint(data) ( (data)->type == C_INT )
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/// Returns if the script data is a reference
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#define data_isreference(data) ( (data)->type == C_NAME )
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/// Returns if the script data is a label
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#define data_islabel(data) ( (data)->type == C_POS )
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/// Returns if the script data is an internal script function label
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#define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS )
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/// Returns if this is a reference to a constant
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#define reference_toconstant(data) ( str_data[reference_getid(data)].type == C_INT )
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/// Returns if this a reference to a param
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#define reference_toparam(data) ( str_data[reference_getid(data)].type == C_PARAM )
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/// Returns if this a reference to a variable
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//##TODO confirm it's C_NAME [FlavioJS]
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#define reference_tovariable(data) ( str_data[reference_getid(data)].type == C_NAME )
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/// Returns the unique id of the reference (id and index)
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#define reference_getuid(data) ( (data)->u.num )
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/// Returns the id of the reference
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#define reference_getid(data) ( (int32)(int64)(reference_getuid(data) & 0xffffffff) )
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/// Returns the array index of the reference
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#define reference_getindex(data) ( (uint32)(int64)((reference_getuid(data) >> 32) & 0xffffffff) )
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/// Returns the name of the reference
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#define reference_getname(data) ( str_buf + str_data[reference_getid(data)].str )
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/// Returns the linked list of uid-value pairs of the reference (can be NULL)
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#define reference_getref(data) ( (data)->ref )
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/// Returns the value of the constant
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#define reference_getconstant(data) ( str_data[reference_getid(data)].val )
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/// Returns the type of param
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#define reference_getparamtype(data) ( str_data[reference_getid(data)].val )
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/// Composes the uid of a reference from the id and the index
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#define reference_uid(id,idx) ( (int64) ((uint64)(id) & 0xFFFFFFFF) | ((uint64)(idx) << 32) )
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/// Checks whether two references point to the same variable (or array)
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#define is_same_reference(data1, data2) \
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( reference_getid(data1) == reference_getid(data2) \
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&& ( (data1->ref == data2->ref && data1->ref == NULL) \
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|| (data1->ref != NULL && data2->ref != NULL && data1->ref->vars == data2->ref->vars \
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) ) )
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#define script_getvarid(var) ( (int32)(int64)(var & 0xFFFFFFFF) )
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#define script_getvaridx(var) ( (uint32)(int64)((var >> 32) & 0xFFFFFFFF) )
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#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'')
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#define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' )
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#define FETCH(n, t) \
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if( script_hasdata(st,n) ) \
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(t)=script_getnum(st,n);
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/// Maximum amount of elements in script arrays
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#define SCRIPT_MAX_ARRAYSIZE (UINT_MAX - 1)
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enum script_cmd_result {
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SCRIPT_CMD_SUCCESS = 0, ///when a buildin cmd was correctly done
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SCRIPT_CMD_FAILURE = 1, ///when an errors appear in cmd, show_debug will follow
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};
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#define SCRIPT_BLOCK_SIZE 512
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enum { LABEL_NEXTLINE = 1, LABEL_START };
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struct map_session_data;
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struct eri;
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extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
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extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
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extern int potion_target;
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extern unsigned int *generic_ui_array;
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extern unsigned int generic_ui_array_size;
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extern struct Script_Config {
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unsigned warn_func_mismatch_argtypes : 1;
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unsigned warn_func_mismatch_paramnum : 1;
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int check_cmdcount;
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int check_gotocount;
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int input_min_value;
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int input_max_value;
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const char *die_event_name;
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const char *kill_pc_event_name;
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const char *kill_mob_event_name;
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const char *login_event_name;
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const char *logout_event_name;
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const char *loadmap_event_name;
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const char *baselvup_event_name;
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const char *joblvup_event_name;
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const char *stat_calc_event_name;
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const char* ontouch_name;
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const char* ontouch2_name;
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} script_config;
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typedef enum c_op {
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C_NOP, // end of script/no value (nil)
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C_POS,
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C_INT, // number
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C_PARAM, // parameter variable (see pc_readparam/pc_setparam)
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C_FUNC, // buildin function call
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C_STR, // string (free'd automatically)
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C_CONSTSTR, // string (not free'd)
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C_ARG, // start of argument list
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C_NAME,
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C_EOL, // end of line (extra stack values are cleared)
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C_RETINFO,
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C_USERFUNC, // internal script function
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C_USERFUNC_POS, // internal script function label
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C_REF, // the next call to c_op2 should push back a ref to the left operand
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// operators
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C_OP3, // a ? b : c
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C_LOR, // a || b
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C_LAND, // a && b
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C_LE, // a <= b
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C_LT, // a < b
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C_GE, // a >= b
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C_GT, // a > b
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C_EQ, // a == b
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C_NE, // a != b
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C_XOR, // a ^ b
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C_OR, // a | b
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C_AND, // a & b
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C_ADD, // a + b
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C_SUB, // a - b
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C_MUL, // a * b
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C_DIV, // a / b
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C_MOD, // a % b
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C_NEG, // - a
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C_LNOT, // ! a
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C_NOT, // ~ a
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C_R_SHIFT, // a >> b
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C_L_SHIFT, // a << b
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C_ADD_PP, // ++a
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C_SUB_PP, // --a
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} c_op;
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/**
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* Generic reg database abstraction to be used with various types of regs/script variables.
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*/
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struct reg_db {
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struct DBMap *vars;
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struct DBMap *arrays;
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};
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struct script_retinfo {
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struct reg_db scope; ///< scope variables
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struct script_code* script; ///< script code
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int pos; ///< script location
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int nargs; ///< argument count
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int defsp; ///< default stack pointer
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};
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struct script_data {
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enum c_op type;
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union script_data_val {
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int64 num;
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char *str;
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struct script_retinfo* ri;
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} u;
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struct reg_db *ref;
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};
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// Moved defsp from script_state to script_stack since
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// it must be saved when script state is RERUNLINE. [Eoe / jA 1094]
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struct script_code {
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int script_size;
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unsigned char* script_buf;
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struct reg_db local;
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unsigned short instances;
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};
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struct script_stack {
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int sp; ///< number of entries in the stack
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int sp_max; ///< capacity of the stack
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int defsp;
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struct script_data *stack_data; ///< stack
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struct reg_db scope; ///< scope variables
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};
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//
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// Script state
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//
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enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE };
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struct script_state {
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struct script_stack* stack;
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int start,end;
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int pos;
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enum e_script_state state;
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int rid,oid;
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struct script_code *script;
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struct sleep_data {
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int tick,timer,charid;
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} sleep;
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//For backing up purposes
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struct script_state *bk_st;
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int bk_npcid;
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unsigned freeloop : 1;// used by buildin_freeloop
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unsigned op2ref : 1;// used by op_2
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unsigned npc_item_flag : 1;
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unsigned mes_active : 1; // Store if invoking character has a NPC dialog box open.
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char* funcname; // Stores the current running function name
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unsigned int id;
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};
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struct script_reg {
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int64 index;
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int data;
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};
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struct script_regstr {
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int64 index;
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char* data;
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};
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struct script_array {
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unsigned int id; ///< the first 32b of the 64b uid, aka the id
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unsigned int size; ///< how many members
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unsigned int *members; ///< member list
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};
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enum script_parse_options {
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SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
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SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
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SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
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};
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enum monsterinfo_types {
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MOB_NAME = 0,
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MOB_LV,
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MOB_MAXHP,
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MOB_BASEEXP,
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MOB_JOBEXP,
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MOB_ATK1,
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MOB_ATK2,
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MOB_DEF,
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MOB_MDEF,
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MOB_STR,
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MOB_AGI,
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MOB_VIT,
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MOB_INT,
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MOB_DEX,
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MOB_LUK,
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MOB_RANGE,
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MOB_RANGE2,
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MOB_RANGE3,
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MOB_SIZE,
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MOB_RACE,
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MOB_ELEMENT,
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MOB_MODE,
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MOB_MVPEXP
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};
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enum petinfo_types {
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PETINFO_ID = 0,
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PETINFO_CLASS,
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PETINFO_NAME,
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PETINFO_INTIMATE,
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PETINFO_HUNGRY,
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PETINFO_RENAMED,
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PETINFO_LEVEL,
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PETINFO_BLOCKID
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};
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enum questinfo_types {
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QTYPE_QUEST = 0,
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QTYPE_QUEST2,
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QTYPE_JOB,
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QTYPE_JOB2,
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QTYPE_EVENT,
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QTYPE_EVENT2,
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QTYPE_WARG,
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// 7 = free
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QTYPE_WARG2 = 8,
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// 9 - 9998 = free
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QTYPE_NONE = 9999
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};
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#ifndef WIN32
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// These are declared in wingdi.h
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/* Font Weights */
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#define FW_DONTCARE 0
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#define FW_THIN 100
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#define FW_EXTRALIGHT 200
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#define FW_LIGHT 300
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#define FW_NORMAL 400
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#define FW_MEDIUM 500
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#define FW_SEMIBOLD 600
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#define FW_BOLD 700
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#define FW_EXTRABOLD 800
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#define FW_HEAVY 900
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#endif
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enum getmapxy_types {
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UNITTYPE_PC = 0,
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UNITTYPE_NPC,
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UNITTYPE_PET,
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UNITTYPE_MOB,
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UNITTYPE_HOM,
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UNITTYPE_MER,
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UNITTYPE_ELEM,
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};
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enum unitdata_mobtypes {
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UMOB_SIZE = 0,
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UMOB_LEVEL,
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UMOB_HP,
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UMOB_MAXHP,
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UMOB_MASTERAID,
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UMOB_MAPID,
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UMOB_X,
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UMOB_Y,
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UMOB_SPEED,
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UMOB_MODE,
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UMOB_AI,
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UMOB_SCOPTION,
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UMOB_SEX,
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UMOB_CLASS,
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UMOB_HAIRSTYLE,
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UMOB_HAIRCOLOR,
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UMOB_HEADBOTTOM,
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UMOB_HEADMIDDLE,
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UMOB_HEADTOP,
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UMOB_CLOTHCOLOR,
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UMOB_SHIELD,
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UMOB_WEAPON,
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UMOB_LOOKDIR,
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UMOB_CANMOVETICK,
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UMOB_STR,
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UMOB_AGI,
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UMOB_VIT,
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UMOB_INT,
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UMOB_DEX,
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UMOB_LUK,
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UMOB_SLAVECPYMSTRMD,
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UMOB_DMGIMMUNE,
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UMOB_ATKRANGE,
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UMOB_ATKMIN,
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UMOB_ATKMAX,
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UMOB_MATKMIN,
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UMOB_MATKMAX,
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UMOB_DEF,
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UMOB_MDEF,
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UMOB_HIT,
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UMOB_FLEE,
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UMOB_PDODGE,
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UMOB_CRIT,
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UMOB_RACE,
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UMOB_ELETYPE,
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UMOB_ELELEVEL,
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UMOB_AMOTION,
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UMOB_ADELAY,
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UMOB_DMOTION,
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};
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enum unitdata_homuntypes {
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UHOM_SIZE = 0,
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UHOM_LEVEL,
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UHOM_HP,
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UHOM_MAXHP,
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UHOM_SP,
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UHOM_MAXSP,
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UHOM_MASTERCID,
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UHOM_MAPID,
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UHOM_X,
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UHOM_Y,
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UHOM_HUNGER,
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UHOM_INTIMACY,
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UHOM_SPEED,
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UHOM_LOOKDIR,
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UHOM_CANMOVETICK,
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UHOM_STR,
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UHOM_AGI,
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UHOM_VIT,
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UHOM_INT,
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UHOM_DEX,
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UHOM_LUK,
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UHOM_DMGIMMUNE,
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UHOM_ATKRANGE,
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UHOM_ATKMIN,
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UHOM_ATKMAX,
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UHOM_MATKMIN,
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UHOM_MATKMAX,
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UHOM_DEF,
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UHOM_MDEF,
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UHOM_HIT,
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UHOM_FLEE,
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UHOM_PDODGE,
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UHOM_CRIT,
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UHOM_RACE,
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UHOM_ELETYPE,
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UHOM_ELELEVEL,
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UHOM_AMOTION,
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UHOM_ADELAY,
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UHOM_DMOTION,
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};
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enum unitdata_pettypes {
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UPET_SIZE = 0,
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UPET_LEVEL,
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UPET_HP,
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UPET_MAXHP,
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UPET_MASTERAID,
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UPET_MAPID,
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UPET_X,
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UPET_Y,
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UPET_HUNGER,
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UPET_INTIMACY,
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UPET_SPEED,
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UPET_LOOKDIR,
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UPET_CANMOVETICK,
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UPET_STR,
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UPET_AGI,
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UPET_VIT,
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UPET_INT,
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UPET_DEX,
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UPET_LUK,
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UPET_DMGIMMUNE,
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UPET_ATKRANGE,
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UPET_ATKMIN,
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UPET_ATKMAX,
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UPET_MATKMIN,
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UPET_MATKMAX,
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UPET_DEF,
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UPET_MDEF,
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UPET_HIT,
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UPET_FLEE,
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UPET_PDODGE,
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UPET_CRIT,
|
|
UPET_RACE,
|
|
UPET_ELETYPE,
|
|
UPET_ELELEVEL,
|
|
UPET_AMOTION,
|
|
UPET_ADELAY,
|
|
UPET_DMOTION,
|
|
};
|
|
|
|
enum unitdata_merctypes {
|
|
UMER_SIZE = 0,
|
|
UMER_HP,
|
|
UMER_MAXHP,
|
|
UMER_MASTERCID,
|
|
UMER_MAPID,
|
|
UMER_X,
|
|
UMER_Y,
|
|
UMER_KILLCOUNT,
|
|
UMER_LIFETIME,
|
|
UMER_SPEED,
|
|
UMER_LOOKDIR,
|
|
UMER_CANMOVETICK,
|
|
UMER_STR,
|
|
UMER_AGI,
|
|
UMER_VIT,
|
|
UMER_INT,
|
|
UMER_DEX,
|
|
UMER_LUK,
|
|
UMER_DMGIMMUNE,
|
|
UMER_ATKRANGE,
|
|
UMER_ATKMIN,
|
|
UMER_ATKMAX,
|
|
UMER_MATKMIN,
|
|
UMER_MATKMAX,
|
|
UMER_DEF,
|
|
UMER_MDEF,
|
|
UMER_HIT,
|
|
UMER_FLEE,
|
|
UMER_PDODGE,
|
|
UMER_CRIT,
|
|
UMER_RACE,
|
|
UMER_ELETYPE,
|
|
UMER_ELELEVEL,
|
|
UMER_AMOTION,
|
|
UMER_ADELAY,
|
|
UMER_DMOTION,
|
|
};
|
|
|
|
enum unitdata_elemtypes {
|
|
UELE_SIZE = 0,
|
|
UELE_HP,
|
|
UELE_MAXHP,
|
|
UELE_SP,
|
|
UELE_MAXSP,
|
|
UELE_MASTERCID,
|
|
UELE_MAPID,
|
|
UELE_X,
|
|
UELE_Y,
|
|
UELE_LIFETIME,
|
|
UELE_MODE,
|
|
UELE_SPEED,
|
|
UELE_LOOKDIR,
|
|
UELE_CANMOVETICK,
|
|
UELE_STR,
|
|
UELE_AGI,
|
|
UELE_VIT,
|
|
UELE_INT,
|
|
UELE_DEX,
|
|
UELE_LUK,
|
|
UELE_DMGIMMUNE,
|
|
UELE_ATKRANGE,
|
|
UELE_ATKMIN,
|
|
UELE_ATKMAX,
|
|
UELE_MATKMIN,
|
|
UELE_MATKMAX,
|
|
UELE_DEF,
|
|
UELE_MDEF,
|
|
UELE_HIT,
|
|
UELE_FLEE,
|
|
UELE_PDODGE,
|
|
UELE_CRIT,
|
|
UELE_RACE,
|
|
UELE_ELETYPE,
|
|
UELE_ELELEVEL,
|
|
UELE_AMOTION,
|
|
UELE_ADELAY,
|
|
UELE_DMOTION,
|
|
};
|
|
|
|
enum unitdata_npctypes {
|
|
UNPC_DISPLAY = 0,
|
|
UNPC_LEVEL,
|
|
UNPC_HP,
|
|
UNPC_MAXHP,
|
|
UNPC_MAPID,
|
|
UNPC_X,
|
|
UNPC_Y,
|
|
UNPC_LOOKDIR,
|
|
UNPC_STR,
|
|
UNPC_AGI,
|
|
UNPC_VIT,
|
|
UNPC_INT,
|
|
UNPC_DEX,
|
|
UNPC_LUK,
|
|
UNPC_PLUSALLSTAT,
|
|
UNPC_DMGIMMUNE,
|
|
UNPC_ATKRANGE,
|
|
UNPC_ATKMIN,
|
|
UNPC_ATKMAX,
|
|
UNPC_MATKMIN,
|
|
UNPC_MATKMAX,
|
|
UNPC_DEF,
|
|
UNPC_MDEF,
|
|
UNPC_HIT,
|
|
UNPC_FLEE,
|
|
UNPC_PDODGE,
|
|
UNPC_CRIT,
|
|
UNPC_RACE,
|
|
UNPC_ELETYPE,
|
|
UNPC_ELELEVEL,
|
|
UNPC_AMOTION,
|
|
UNPC_ADELAY,
|
|
UNPC_DMOTION,
|
|
};
|
|
|
|
enum navigation_service {
|
|
NAV_NONE = 0, ///< 0
|
|
NAV_AIRSHIP_ONLY = 1, ///< 1 (actually 1-9)
|
|
NAV_SCROLL_ONLY = 10, ///< 10
|
|
NAV_AIRSHIP_AND_SCROLL = NAV_AIRSHIP_ONLY + NAV_SCROLL_ONLY, ///< 11 (actually 11-99)
|
|
NAV_KAFRA_ONLY = 100, ///< 100
|
|
NAV_KAFRA_AND_AIRSHIP = NAV_KAFRA_ONLY + NAV_AIRSHIP_ONLY, ///< 101 (actually 101-109)
|
|
NAV_KAFRA_AND_SCROLL = NAV_KAFRA_ONLY + NAV_SCROLL_ONLY, ///< 110
|
|
NAV_ALL = NAV_AIRSHIP_ONLY + NAV_SCROLL_ONLY + NAV_KAFRA_ONLY ///< 111 (actually 111-255)
|
|
};
|
|
|
|
/**
|
|
* used to generate quick script_array entries
|
|
**/
|
|
struct eri *array_ers;
|
|
DBMap *st_db;
|
|
unsigned int active_scripts;
|
|
unsigned int next_id;
|
|
struct eri *st_ers;
|
|
struct eri *stack_ers;
|
|
|
|
const char* skip_space(const char* p);
|
|
void script_error(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
|
|
void script_warning(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
|
|
|
|
struct script_code* parse_script(const char* src,const char* file,int line,int options);
|
|
void run_script_sub(struct script_code *rootscript,int pos,int rid,int oid, char* file, int lineno);
|
|
void run_script(struct script_code *rootscript,int pos,int rid,int oid);
|
|
|
|
int set_reg(struct script_state* st, TBL_PC* sd, int64 num, const char* name, const void* value, struct reg_db *ref);
|
|
int set_var(struct map_session_data *sd, char *name, void *val);
|
|
int conv_num(struct script_state *st,struct script_data *data);
|
|
const char* conv_str(struct script_state *st,struct script_data *data);
|
|
void pop_stack(struct script_state* st, int start, int end);
|
|
int run_script_timer(int tid, unsigned int tick, int id, intptr_t data);
|
|
void run_script_main(struct script_state *st);
|
|
|
|
void script_stop_instances(struct script_code *code);
|
|
struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n);
|
|
void script_free_code(struct script_code* code);
|
|
void script_free_vars(struct DBMap *storage);
|
|
struct script_state* script_alloc_state(struct script_code* rootscript, int pos, int rid, int oid);
|
|
void script_free_state(struct script_state* st);
|
|
|
|
struct DBMap* script_get_label_db(void);
|
|
struct DBMap* script_get_userfunc_db(void);
|
|
void script_run_autobonus(const char *autobonus, struct map_session_data *sd, unsigned int pos);
|
|
|
|
bool script_get_constant(const char* name, int* value);
|
|
void script_set_constant(const char* name, int value, bool isparameter);
|
|
void script_hardcoded_constants(void);
|
|
|
|
void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value);
|
|
void script_setarray_pc(struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache);
|
|
|
|
int script_config_read(char *cfgName);
|
|
void do_init_script(void);
|
|
void do_final_script(void);
|
|
int add_str(const char* p);
|
|
const char* get_str(int id);
|
|
void script_reload(void);
|
|
|
|
// @commands (script based)
|
|
void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct reg_db *ref);
|
|
|
|
/**
|
|
* Array Handling
|
|
**/
|
|
struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
|
|
void script_array_update(struct reg_db *src, int64 num, bool empty);
|
|
void script_array_delete(struct reg_db *src, struct script_array *sa);
|
|
void script_array_remove_member(struct reg_db *src, struct script_array *sa, unsigned int idx);
|
|
void script_array_add_member(struct script_array *sa, unsigned int idx);
|
|
unsigned int script_array_size(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
|
|
unsigned int script_array_highest_key(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
|
|
void script_array_ensure_zero(struct script_state *st, struct map_session_data *sd, int64 uid, struct reg_db *ref);
|
|
int script_free_array_db(DBKey key, DBData *data, va_list ap);
|
|
/* */
|
|
void script_reg_destroy_single(struct map_session_data *sd, int64 reg, struct script_reg_state *data);
|
|
int script_reg_destroy(DBKey key, DBData *data, va_list ap);
|
|
/* */
|
|
void script_generic_ui_array_expand(unsigned int plus);
|
|
unsigned int *script_array_cpy_list(struct script_array *sa);
|
|
|
|
#ifdef BETA_THREAD_TEST
|
|
void queryThread_log(char * entry, int length);
|
|
#endif
|
|
|
|
#endif /* _SCRIPT_H_ */
|