
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
104 lines
3.7 KiB
Plaintext
104 lines
3.7 KiB
Plaintext
//===== eAthena Script =======================================
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//= Hugel City
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//===== By: ==================================================
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//= vicious_pucca, Poki#3, erKURITA
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//===== Description: =========================================
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//= NPC's for the City of Hugel.
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//===== Additional Comments: =================================
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//= Cords and Sprites are 100% Correct, but the names are not.
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//= Plus no one knows what the NPCs are talking right now :/ [Poki#3]
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//= Note: Not all the sprites were correct :P [erKURITA]
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//= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA]
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//= Added more missing npc, but again, only locations and temp names =/ [erKURITA]
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//= Started the basis of Poring Track. [erKURITA]
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//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA]
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//= Special thanks to RockmanEXE who provided all necesary info =3
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//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA]
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//= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway,
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//= just using up memory. [erKURITA]
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//============================================================
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hu_in01.gat,23,311,4 script Johsh 898,{
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set @npcname$, "[Josh]";
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mes @npcname$;
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mes "Hi ho~ I sell some awesome firecrackers, would you like to buy one?";
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mes "Only 500z and you get 5 ^FF0000firecrackers^000000!";
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next;
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switch(select("Yes Please:No thanks")) {
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case 1:
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if (Zeny < 500) {
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mes @npcname$;
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mes "Err sir, you don't have 500z zeny. I can't sell you anything";
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close;
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} else
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set Zeny,Zeny-500;
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getitem 12018,5;
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mes @npcname$;
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mes "Good! here you go! Have fun with them!";
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close;
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case 2:
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mes @npcname$;
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mes "Aww~~ you miss it";
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close;
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}
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}
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//Should be moved later on to Bulletin Boards.txt
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//hugel.gat,91,152,4 script Bulletin Board 837,{end;}
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//= New Npcs
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//hugel.gat,76,134,4 script Yahna 101,{end;}
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//hugel.gat,71,137,5 script Jamira 879,{end;}
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//hugel.gat,175,115,5 script Anhi Anh 897,{end;}
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//hugel.gat,191,172,4 script Yanhe 895,{end;}
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//hugel.gat,196,164,3 script Amnot 50,{end;}
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//hugel.gat,203,166,0 script Star#1 111,{
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//invisible but clickeable npc
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//end;
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//}
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//hugel.gat,209,164,0 script Star#2 111,{
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//invisible but clickeable npc
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//end;
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//}
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//hugel.gat,216,158,0 script Shellfish 111,{
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//invisible but clickeable npc
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//end;
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//}
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//hugel.gat,168,183,5 script Thief 118,{end;}
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//hugel.gat,126,151,4 script Tanyee 90,{end;}
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//hugel.gat,88,168,4 script Zondaman 874,{end;}
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//hugel.gat,71,198,3 script Kampia 90,{end;}
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//hugel.gat,84,125,4 script Anzian 700,{end;}
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//= End of new npcs
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//hugel.gat,102,161,3 script Young Sailor 100,{end;}
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//hugel.gat,85,139,3 script Yoko 86,{end;}
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//hugel.gat,100,102,3 script Grandpa Hohi 866,{end;}
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//hugel.gat,85,93,3 script Grandpa Hiho 866,{end;}
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//hugel.gat,85,165,5 script Cudy 896,{end;}
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//hugel.gat,107,67,3 script Kiddy the Kid 706,{end;}
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//hugel.gat,71,83,4 script Hon Kiki 900,{end;}
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//hugel.gat,56,103,4 script Sarko 709,{end;}
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//hugel.gat,68,99,2 script Billy the Bull 889,{end;}
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//hugel.gat,169,112,5 script Sani 892,{end;}
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//hu_in01.gat,26,77,4 script Bokie 50,{end;}
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//hu_in01.gat,18,94,2 script Katsuki 95,{end;}
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//hu_in01.gat,16,20,4 script Jamie 70,{end;}
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//hu_in01.gat,14,11,4 script Jana 49,{end;}
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//hu_in01.gat,19,161,2 script Matilda 803,{end;}
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//hu_in01.gat,18,167,4 script Gin 86,{end;}
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//hu_in01.gat,381,304,5 script Soldier 105,{end;}
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//hu_in01.gat,111,386,4 script Jino 86,{end;}
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//Johsh was here!
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//hu_in01.gat,246,107,2 script Receptionist 53,{end;}
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//hu_in01.gat,256,40,2 script Garud 897,{end;}
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