* storage is now loaded/saved along with character status * as a consequence, a lot of storage handling code was removed * there is no more locking done within storage data * mapservers no longer cache the data (solves muiltimapserver exploit) * loading storage on char select may decrease charserver performance git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12950 54d463be-8e91-2dee-dedb-b68131a5f0ec
23 lines
680 B
C
23 lines
680 B
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _INT_STORAGE_SQL_H_
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#define _INT_STORAGE_SQL_H_
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struct storage_data;
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struct guild_storage;
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int inter_storage_sql_init(void);
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void inter_storage_sql_final(void);
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int inter_storage_delete(int account_id);
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int inter_guild_storage_delete(int guild_id);
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int inter_storage_parse_frommap(int fd);
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//Exported for use in the TXT-SQL converter.
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int storage_fromsql(int account_id, struct storage_data* p);
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int storage_tosql(int account_id,struct storage_data *p);
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int guild_storage_tosql(int guild_id, struct guild_storage *p);
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#endif /* _INT_STORAGE_SQL_H_ */
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