rathena/conf/battle/homunc.conf
Akinari1087 4d61cc0e14 Homunculus Fixes
Applied a new check for Homunculus S reshuffling and leveling
-> When the Homunculus S is below the define battle config "homunculus_S_growth_level", it uses its previous class' growth rates which helps prevent imbalanced Homunculus
- If it has no previous class (command made), it will default to 6001 (Lif)

Fixed Eleanor's skills
- All skills which use spirit spheres now check for them prior
- SONIC_CLAW now deletes the spirit spheres

Fixed Eleanor obtaining spirit spheres for either FIghting or Grapple mode
- She is suppose to have a 50% chance to gain a spirit sphere when attacking in FIghting Mode and a 50% chance when being hit in Grapple Mode (according to Warp Portal)

Fixed packet dump errors - http://rathena.org/board/tracker/issue-8217-map-server-error-when-login-character/
2013-11-11 05:38:48 -07:00

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//--------------------------------------------------------------
// rAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
// Homunculus setting (Note 3)
// Activates various 'quirks' that makes them behave unlike normal characters.
// 0x001: Can't be targetted by support skills (except for their master)
// 0x004: Mobs will always go after them instead of players until attacked
// 0x008: Copy their master's speed on spawn/map-change
// 0x010: They display luk/3+1 instead of their actual critical in the
// stat window (by default they don't crit)
// 0x020: Their Min-Matk is always the same as their max
// 0x040: Skill re-use delay is reset when they are vaporized.
hom_setting: 0xFFFF
// The rate a homunculus will get friendly by feeding it. (Note 2)
homunculus_friendly_rate: 100
// Can you name a homunculus more then once? (Note 1)
hom_rename: no
// Intimacy needed to use Evolved Vanilmirth's Bio Explosion
hvan_explosion_intimate: 45000
// Show stat growth to the owner when an Homunculus levels up
homunculus_show_growth: yes
// Does autoloot work, when a monster is killed by homunculus only?
homunculus_autoloot: yes
// Should homunculi Vaporize when Master dies?
homunculus_auto_vapor: yes
// Max level for regular Homunculus
homunculus_max_level: 99
// Max level for Homunculus S
homunculus_S_max_level: 150
// Growth level for Homunculus S
// This is the level at which homunculus S can use their growth tables
// Without this, a shuffle causes all levels of a Homunculus S to use their
// growth tables, causing imbalanced stats
homunculus_S_growth_level: 99