rathena/src/map/clan.cpp
Aleos 11b42569fc
Synchronized source file headers (#3212)
* Alphabetically sorted includes.
* Updated copyright and license text to match across all files.
* Removed pragma once define in header files in lieu of ifdef guards.
2018-06-20 18:08:30 -04:00

219 lines
4.7 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include "clan.hpp"
#include <string.h> //memset
#include "../common/cbasetypes.hpp"
#include "../common/malloc.hpp"
#include "../common/mmo.hpp"
#include "../common/nullpo.hpp"
#include "../common/showmsg.hpp"
#include "clif.hpp"
#include "intif.hpp"
#include "log.hpp"
#include "pc.hpp"
#include "script.hpp"
#include "status.hpp"
static DBMap* clan_db; // int clan_id -> struct clan*
void do_init_clan(){
clan_db = idb_alloc(DB_OPT_RELEASE_DATA);
}
void do_final_clan(){
db_destroy(clan_db);
}
void clan_load_clandata( int count, struct clan* clans ){
int i,j;
nullpo_retv( clans );
for( i = 0, j = 0; i < count; i++, clans++ ){
struct clan* clan = clans;
struct clan* clanCopy;
clanCopy = (struct clan*)aMalloc( sizeof( struct clan ) );
if( clanCopy == NULL ){
ShowError("Memory could not be allocated for a clan.\n");
break;
}
memcpy( clanCopy, clan, sizeof( struct clan ) );
memset( clanCopy->members, 0, sizeof( clanCopy->members ) );
idb_put( clan_db, clanCopy->id, clanCopy );
j++;
}
ShowStatus( "Received '" CL_WHITE "%d" CL_RESET "' clans from char-server.\n", j );
}
struct clan* clan_search( int id ){
return (struct clan*)idb_get(clan_db,id);
}
struct clan* clan_searchname( const char* name ){
struct clan* c;
DBIterator *iter = db_iterator(clan_db);
for( c = (struct clan*)dbi_first(iter); dbi_exists(iter); c = (struct clan*)dbi_next(iter) ){
if( strncmpi( c->name, name, NAME_LENGTH ) == 0 ){
break;
}
}
dbi_destroy(iter);
return c;
}
struct map_session_data* clan_getavailablesd( struct clan* clan ){
int i;
nullpo_retr(NULL, clan);
ARR_FIND( 0, clan->max_member, i, clan->members[i] != NULL );
return ( i < clan->max_member ) ? clan->members[i] : NULL;
}
int clan_getMemberIndex( struct clan* clan, uint32 account_id ){
int i;
nullpo_retr(-1,clan);
ARR_FIND( 0, clan->max_member, i, clan->members[i] != NULL && clan->members[i]->status.account_id == account_id );
if( i == clan->max_member ){
return -1;
}else{
return i;
}
}
int clan_getNextFreeMemberIndex( struct clan* clan ){
int i;
nullpo_retr(-1,clan);
ARR_FIND( 0, clan->max_member, i, clan->members[i] == NULL );
if( i == clan->max_member ){
return -1;
}else{
return i;
}
}
void clan_member_joined( struct map_session_data* sd ){
struct clan* clan;
int index;
nullpo_retv(sd);
clan = clan_search(sd->status.clan_id);
nullpo_retv(clan);
if( ( index = clan_getNextFreeMemberIndex(clan) ) >= 0 ){
sd->clan = clan;
clan->members[index] = sd;
clan->connect_member++;
clif_clan_basicinfo(sd);
intif_clan_member_joined(clan->id);
clif_clan_onlinecount(clan);
}
}
void clan_member_left( struct map_session_data* sd ){
int index;
struct clan* clan;
nullpo_retv(sd);
nullpo_retv(clan = sd->clan);
if( ( index = clan_getMemberIndex(clan,sd->status.account_id) ) >= 0 ){
clan->members[index] = NULL;
clan->connect_member--;
intif_clan_member_left(clan->id);
clif_clan_onlinecount(clan);
}
}
bool clan_member_join( struct map_session_data *sd, int clan_id, uint32 account_id, uint32 char_id ){
struct clan *clan;
nullpo_ret(sd);
if( ( clan = clan_search( clan_id ) ) == NULL ){
return false;
}
if( sd->status.account_id != account_id || sd->status.char_id != char_id || sd->status.clan_id != 0 ){
return false;
}
sd->status.clan_id = clan->id;
clan_member_joined(sd);
return true;
}
bool clan_member_leave( struct map_session_data* sd, int clan_id, uint32 account_id, uint32 char_id ){
struct clan *clan;
nullpo_ret(sd);
if( sd->status.account_id != account_id || sd->status.char_id != char_id || sd->status.clan_id != clan_id || ( clan = sd->clan ) == NULL ){
return false;
}
clan_member_left(sd);
sd->clan = NULL;
sd->status.clan_id = 0;
clif_clan_leave(sd);
return true;
}
void clan_recv_message(int clan_id,uint32 account_id,const char *mes,int len) {
struct clan *clan;
nullpo_retv( clan = clan_search(clan_id) );
clif_clan_message(clan,mes,len);
}
void clan_send_message( struct map_session_data *sd, const char *mes, int len ){
nullpo_retv(sd);
nullpo_retv(sd->clan);
intif_clan_message(sd->status.clan_id,sd->status.account_id,mes,len);
clan_recv_message(sd->status.clan_id,sd->status.account_id,mes,len);
log_chat( LOG_CHAT_CLAN, sd->status.clan_id, sd->status.char_id, sd->status.account_id, mapindex_id2name( sd->mapindex ), sd->bl.x, sd->bl.y, NULL, mes );
}
int clan_get_alliance_count( struct clan *clan, int flag ){
int i, count;
nullpo_ret(clan);
for( i = 0, count = 0; i < MAX_CLANALLIANCE; i++ ){
if( clan->alliance[i].clan_id > 0 && clan->alliance[i].opposition == flag ){
count++;
}
}
return count;
}