
Added a configuration that allows you to delete mails without attachment instantly after the given interval. Introduced a define for the iteration size of how many mails will be deleted in each circle. It his highly recommended to not increase it too high or your char server might lag, if you have a lot of mails on your server. Always delete all mails sent by the server after the given interval in a single statement and ignoring the iteration size. Added transaction safety for mail deletion. With this a mail and it's attachments will always be safely deleted together. Fixed a duplication issue, when deletion of the mail would have failed, but the mail was still returned. Fixed notification of online characters in certain rate circumstances.
298 lines
10 KiB
Plaintext
298 lines
10 KiB
Plaintext
// Athena Character configuration file.
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// Note: "Comments" are all text on the right side of a double slash "//"
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// Whatever text is commented will not be parsed by the servers, and serves
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// only as information/reference.
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// Server Communication username and password.
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userid: s1
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passwd: p1
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// Server name, use alternative character such as ASCII 160 for spaces.
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// NOTE: Do not use spaces or any of these characters which are not allowed in
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// Windows filenames \/:*?"<>|
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// ... or else guild emblems won't work client-side!
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server_name: rAthena
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// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
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wisp_server_name: Server
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// Login Server IP
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// The character server connects to the login server using this IP address.
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// NOTE: This is useful when you are running behind a firewall or are on
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// a machine with multiple interfaces.
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//login_ip: 127.0.0.1
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// The character server listens on the interface with this IP address.
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// NOTE: This allows you to run multiple servers on multiple interfaces
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// while using the same ports for each server.
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//bind_ip: 127.0.0.1
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// Login Server Port
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login_port: 6900
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// Character Server IP
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// The IP address which clients will use to connect.
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// Set this to what your server's public IP address is.
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//char_ip: 127.0.0.1
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// Character Server Port
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char_port: 6121
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//Time-stamp format which will be printed before all messages.
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//Can at most be 20 characters long.
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//Common formats:
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// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
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// %H:%M:%S (hour:minute:second, 24 hour format)
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// %d/%b/%Y (day/Month/year)
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//For full format information, consult the strftime() manual.
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//timestamp_format: [%d/%b %H:%M]
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//If redirected output contains escape sequences (color codes)
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stdout_with_ansisequence: no
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//Makes server log selected message types to a file in the /log/ folder
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//1: Log Warning Messages
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//2: Log Error and SQL Error messages.
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//4: Log Debug Messages
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//Example: "console_msg_log: 7" logs all 3 kinds
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//Messages logged by this overrides console_silent setting
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console_msg_log: 0
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// File path to store the console messages above
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console_log_filepath: ./log/char-msg_log.log
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//Makes server output more silent by ommitting certain types of messages:
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//1: Hide Information messages
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//2: Hide Status messages
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//4: Hide Notice Messages
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//8: Hide Warning Messages
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//16: Hide Error and SQL Error messages.
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//32: Hide Debug Messages
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//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
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console_silent: 0
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// Console Commands
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// Allow for console commands to be used on/off
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// This prevents usage of >& log.file
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console: off
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// Type of server.
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// No functional side effects at the moment.
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// Displayed next to the server name in the client.
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// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P
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char_maintenance: 0
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// Enable or disable creation of new characters.
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// Now it is actually supported [Kevin]
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char_new: yes
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// Display (New) in the server list.
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char_new_display: 0
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// Maximum users able to connect to the server.
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// Set to 0 to disable users to log-in. (-1 means unlimited)
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max_connect_user: -1
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// Group ID that is allowed to bypass the server limit of users.
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// Or to connect when the char is in maintenance mode (groupid >= allow)
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// Default: -1 = nobody (there are no groups with ID < 0)
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// See: conf/groups.conf
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gm_allow_group: 99
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// How often should the server save guild infos? (In seconds)
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// (character save interval is defined on the map config (autosave_time))
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autosave_time: 60
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// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?
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save_log: yes
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// Starting point for new characters
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// Format: <map_name>,<x>,<y>{:<map_name>,<x>,<y>...}
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// Max number of start points is MAX_STARTPOINT in char.hpp (default 5)
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// Location is randomly picked on character creation.
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// NOTE: For Doram, this requires client 20151001 or newer.
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start_point: iz_int,18,26:iz_int01,18,26:iz_int02,18,26:iz_int03,18,26:iz_int04,18,26
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start_point_pre: new_1-1,53,111:new_2-1,53,111:new_3-1,53,111:new_4-1,53,111:new_5-1,53,111
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start_point_doram: lasa_fild01,48,297
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// Starting items for new characters
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// Max number of items is MAX_STARTITEM in char.cpp (default 32)
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// Format: <id>,<amount>,<position>{:<id>,<amount>,<position>...}
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// To auto-equip an item, include the position where it will be equipped; otherwise, use zero.
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// NOTE: For Doram, this requires client 20151001 or newer.
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start_items: 1201,1,2:2301,1,16
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start_items_doram: 1681,1,2:2301,1,16
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// Starting zeny for new characters
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start_zeny: 0
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// Size for the fame-lists
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fame_list_alchemist: 10
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fame_list_blacksmith: 10
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fame_list_taekwon: 10
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// Guild earned exp modifier.
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// Adjusts taxed exp before adding it to the guild's exp. For example, if set
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// to 200, the guild receives double the player's taxed exp.
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guild_exp_rate: 100
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// Name used for unknown characters
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unknown_char_name: Unknown
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// To log the character server?
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log_char: yes
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// Allow or not identical name for characters but with a different case (upper/lower):
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// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
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name_ignoring_case: no
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// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
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// NOTE: Applies to character, party and guild names.
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// 0: no restriction (default)
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// 1: only letters/symbols in 'char_name_letters' option.
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// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
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char_name_option: 1
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// Set the letters/symbols that you want use with the 'char_name_option' option.
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// Note: Don't add spaces unless you mean to add 'space' to the list.
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char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890
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// Restrict character deletion by BaseLevel
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// 0: no restriction (players can delete characters of any level)
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// -X: you can't delete chars with BaseLevel <= X
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// Y: you can't delete chars with BaseLevel >= Y
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// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)
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char_del_level: 0
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// Amount of time in seconds by which the character deletion is delayed.
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// Default: 86400 (24 hours)
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// NOTE: Requires client 2010-08-03aragexeRE or newer.
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char_del_delay: 86400
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// Restrict character deletion by email address or birthdate.
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// This restricts players from changing the langtype and deleting characters.
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// Defaults based on client date.
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// 1: Email address
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// 2: Birthdate
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// 3: Email address or Birthdate
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// IMPORTANT!
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// - This config only works for clients that send 0x0068 or 0x01fb for delete request.
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// - Use langtype 1 for newer clients (2013+), to use 0x01fb.
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// - Clients that are not using 0x0068 or 0x01fb, only use birthdate (YYMMDD) as default.
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char_del_option: 2
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// Restrict character deletion as long as he is still in a party or guild
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// 0: No restriction is applied
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// 1: Character cannot be deleted as long as he remains in a party
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// 2: Character cannot be deleted as long as he remains in a guild
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// 3: Character cannot be deleted as long as he remains in a party or guild(default)
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char_del_restriction: 3
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// Restrict certain class from being created. (Only functional on 20151001aRagexe or later)
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// 0: No character creation is allowed
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// 1: Only novice is allowed to be created (pre-renewal default)
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// 2: Only summoner is allowed to be created
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// 3: Both novice and summoner can be created (renewal default)
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// Uncomment to customize the restriction
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//allowed_job_flag: 3
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// Folder that contains the database files.
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db_path: db
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//===================================
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// Pincode system
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//===================================
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// NOTE: Requires client 2011-03-09aragexeRE or newer.
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// A window is opened before you can select your character and you will have to enter a pincode by using only your mouse.
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// Default: yes
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pincode_enabled: yes
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// How often does a user have to change his pincode?
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// 0: never (default)
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// X: every X days
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pincode_changetime: 0
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// How often can a user enter the wrong pincode?
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// Default: 3 (client maximum)
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pincode_maxtry: 3
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// Are users forced to use a pincode when the system is enabled?
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// Default: yes
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pincode_force: yes
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// Are repeated numbers allowed?
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// Default: no
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pincode_allow_repeated: no
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// Are sequential numbers allowed?
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// Default: no
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pincode_allow_sequential: no
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//===================================
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// Addon system
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//===================================
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// Character moving
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// NOTE: Requires client 2011-09-28aragexeRE or newer.
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// Allows users to move their characters between slots.
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// Default: yes
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char_move_enabled: yes
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// Allow users to move a character to a used slot?
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// If enabled the characters are exchanged.
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// Default: yes
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char_movetoused: yes
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// Allow users to move characters as often as they like?
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char_moves_unlimited: no
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// Character renaming
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// Allow users to rename a character while being in a party?
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// Default: no
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char_rename_party: no
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// Allow users to rename a character while being in a guild?
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// Default: no
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char_rename_guild: no
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// Should we check if sql-tables are correct on server startup ?
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char_checkdb: yes
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// Default map if character is in not-existing map when loaded.
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default_map: prontera
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default_map_x: 156
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default_map_y: 191
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// After how many days should inactive clan members be removed from their clan?
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// 0: never remove them
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// X: remove clan members if they did not log in for X days
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// Default: 14
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clan_remove_inactive_days: 14
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//===================================
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// RODEX
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//===================================
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// After how many days should mails be returned to their sender?
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// 0: never return them
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// X: return them after X days
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// Default: 15
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mail_return_days: 15
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// How many days after a mail was returned to it's sender should it be deleted completely?
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// 0: never delete them
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// X: delete them X days after they were returned
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// Default: 15
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mail_delete_days: 15
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// Does the Retrieve All button ignore unread mail status?
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// no: Only return attachments from read mail
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// yes: Return attachments from all mail
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// Default: yes
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mail_retrieve: yes
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// Should mails without any attachments be returned to their sender?
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// Default: yes
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mail_return_empty: yes
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import: conf/import/char_conf.txt
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