
- Changed a lot of bonuses on headgears and fixed rates of procs. - Added some status effects to some newer consumable items. - Added new a mob group '6', 'Ninja class' monsters into mob_race_db2. - Changed long running typo 'BA_FROSTJOKE' in skill_db to 'BA_FROSTJOKER'. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14332 54d463be-8e91-2dee-dedb-b68131a5f0ec
18 lines
351 B
Plaintext
18 lines
351 B
Plaintext
// Monster Racial Groups Database
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//
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// Structure of Database:
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// Race2ID,MobID1,MobID2,MobID3,...,MobID9
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// Goblins
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1,1122,1123,1124,1125,1126,1258,1299
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// Kobolds
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2,1133,1134,1135,1282,1296
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// Orcs
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3,1023,1152,1153,1189,1213,1273
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// Golems
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4,1040,1278,1366,1497
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// Guardians
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5,1285,1286,1287
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// Ninja Classes (Pirate's_Pride)
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6,1315,1364,1401,1560
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