
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
2794 lines
125 KiB
Plaintext
2794 lines
125 KiB
Plaintext
//========================================================================================
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// -»» OmniAthena Scripts ««-
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// Copyright (c) 2004, Athena Advanced
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// http://agelessanime.com/aaforums/
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// By MC_Cameri
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// This Bank NPC doesn't need any items.
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// It is useful for servers in which you
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// lose zeny when you die.
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// Also, if you have 1,000,000,000z this
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// will be good to use.
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//========================================================================================
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//0072FF (sky blue)
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//FF7F01 (orange)
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prt_in.gat,165,141,4 script Bank Manager 109,{
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set @tInterestRate, 2; //no decimals
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set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
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set @tMaxZeny, 1000000000; //max zeny that a player can carry
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set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
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set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
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set @tMinDeposit,100; //min zeny to deposit
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set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
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mes "^0072FF[Bank Manager]^000000";
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mes "Welcome to this office branch of Midgard's Bank.";
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next;
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if (vBankAccActive==1) goto AccMenu;
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mes "^0072FF[Bank Manager]^000000";
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mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
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mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
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next;
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menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
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BankInfo:
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mes "^0072FF[Bank Manager]^000000";
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mes "Here are some points that you need to know:";
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mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
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mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
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mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
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next;
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mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
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mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
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mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
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close;
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CreateAcc:
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mes "^0072FF[Bank Manager]^000000";
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mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
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mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
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mes "Are you sure you want to continue?";
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next;
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menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
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CreateAccCont:
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if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
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set Zeny, Zeny - @tCreateZeny;
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set vBankAccActive,1;
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set vBankAccZeny, @tBeginningZeny;
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set vBankAccLastZeny, @tBeginningZeny;
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set vBankAccInterests,0;
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mes "^0072FF[Bank Manager]^000000";
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mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
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mes "You may now proceed to do any transactions.";
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next;
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goto AccMenu;
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CreateAccNoEnoughZeny:
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mes "^0072FF[Bank Manager]^000000";
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mes "Didn't I tell you to make sure you had enough zeny?";
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mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
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mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
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next;
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goto EndNPC;
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NoCreateAcc:
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mes "^0072FF[Bank Manager]^000000";
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mes "Come back when you change your mind!";
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next;
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goto EndNPC;
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AccMenu:
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mes "^0072FF[Bank Manager]^000000";
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mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
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mes "What would you like to do now?";
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next;
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menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
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AccDeposit:
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mes "^0072FF[Bank Manager]^000000";
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mes "It's always good to deposit every once in a while.";
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mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
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mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
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mes "How much are you willing to deposit?";
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next;
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AccDepositInput:
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input @tDeposit;
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set @tDepositTax, @tDeposit * @tInterestRate / 100;
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set @tDepositTotal, @tDeposit - @tDepositTax;
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if (@tDeposit <= 0) goto AccDepositNoInput;
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if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
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if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
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set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
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if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
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if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
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mes "^0072FF[Bank Manager]^000000";
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mes "Sorry, for some weird reason I couldn't deposit your money.";
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next;
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goto AccMenu;
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AccDepositCont:
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set Zeny, Zeny - @tDeposit;
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set vBankAccLastZeny, vBankAccZeny;
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set vBankAccZeny, @tBankAccZenyTemp;
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set vBankAccInterests, vBankAccInterests + @tDepositTax;
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mes "^0072FF[Bank Manager]^000000";
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mes "Transaction completed successfully.";
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mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
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mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
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next;
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goto AccMenu;
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AccDepositOver:
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mes "^0072FF[Bank Manager]^000000";
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mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
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mes "You can't deposit more than that, please try again.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccDepositNotEnoughInput:
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mes "^0072FF[Bank Manager]^000000";
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mes "You need to put more money in order to make a deposit.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccDepositNoInput:
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mes "^0072FF[Bank Manager]^000000";
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mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccDepositNotEnoughZeny:
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mes "^0072FF[Bank Manager]^000000";
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mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
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mes "Remember that taxes are being applied.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccWithdraw:
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mes "^0072FF[Bank Manager]^000000";
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mes "This is the only transaction I don't like... you figure out why...";
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mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
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mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
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mes "How much are you going to widthdraw?";
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next;
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AccWithdrawInput:
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input @tWithdraw;
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set @tZenyLeft, vBankAccZeny - @tWithdraw;
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set @tZenyTemp, Zeny + @tWithdraw;
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if (@tWithdraw == 0) goto AccWithdrawNoInput;
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if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
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if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
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set Zeny, Zeny + @tWithdraw;
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set vBankAccLastZeny, vBankAccZeny;
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set vBankAccZeny, vBankAccZeny - @tWithdraw;
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mes "^0072FF[Bank Manager]^000000";
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mes "Transaction completed successfully.";
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mes "Thank you for using our services.";
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next;
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goto AccMenu;
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AccWithdrawNoInput:
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mes "^0072FF[Bank Manager]^000000";
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mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccWithdrawMinZeny:
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mes "^0072FF[Bank Manager]^000000";
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mes "I'm sorry...";
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mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
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mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccWithDrawOverCharZeny:
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mes "^0072FF[Bank Manager]^000000";
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mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccBalance:
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mes "^0072FF[Bank Manager]^000000";
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mes "Account Status:";
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//shown in blue if the same or more, show in red if less than previous balance
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if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
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mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
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goto AccBalance3;
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AccBalance2:
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mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
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goto AccBalance3;
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AccBalance3:
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mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
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mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
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mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
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next;
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goto AccMenu;
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AccClose:
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mes "^0072FF[Bank Manager]^000000";
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mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
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mes "Of course, you will get all your money back.";
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mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
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next;
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menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
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AccCloseConfirm:
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set vBankAccActive,0;
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set Zeny, Zeny + vBankAccZeny;
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set vBankAccZeny,0;
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set vBankAccLastZeny,0;
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set vBankAccInterests,0;
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mes "^0072FF[Bank Manager]^000000";
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mes "Thanks for using our services, we hope you come back to visit us.";
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mes "Here's your money.";
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next;
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goto EndNPC;
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AccCloseKeep:
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mes "^0072FF[Bank Manager]^000000";
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mes "Good choice, thanks for staying with us.";
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next;
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goto AccMenu;
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EndNPC:
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set @random,rand(4);
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mes "^0072FF[Bank Manager]^000000";
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if (@random == 0) mes "Have a nice day!";
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if (@random == 1) mes "See you soon!";
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if (@random == 2) mes "See you next time!";
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if (@random == 3) mes "Come back soon!";
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close;
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}
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izlude_in.gat,57,110,4 script Bank Manager 109,{
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set @tInterestRate, 2; //no decimals
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set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
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set @tMaxZeny, 1000000000; //max zeny that a player can carry
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set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
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set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
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set @tMinDeposit,100; //min zeny to deposit
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set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
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mes "^0072FF[Bank Manager]^000000";
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mes "Welcome to this office branch of Midgard's Bank.";
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next;
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if (vBankAccActive==1) goto AccMenu;
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mes "^0072FF[Bank Manager]^000000";
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mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
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mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
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next;
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menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
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BankInfo:
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mes "^0072FF[Bank Manager]^000000";
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mes "Here are some points that you need to know:";
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mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
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mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
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mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
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next;
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mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
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mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
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mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
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close;
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CreateAcc:
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mes "^0072FF[Bank Manager]^000000";
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mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
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mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
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mes "Are you sure you want to continue?";
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next;
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menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
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CreateAccCont:
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if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
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set Zeny, Zeny - @tCreateZeny;
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set vBankAccActive,1;
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set vBankAccZeny, @tBeginningZeny;
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set vBankAccLastZeny, @tBeginningZeny;
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set vBankAccInterests,0;
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mes "^0072FF[Bank Manager]^000000";
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mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
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mes "You may now proceed to do any transactions.";
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next;
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goto AccMenu;
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CreateAccNoEnoughZeny:
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mes "^0072FF[Bank Manager]^000000";
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mes "Didn't I tell you to make sure you had enough zeny?";
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mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
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mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
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next;
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goto EndNPC;
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NoCreateAcc:
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mes "^0072FF[Bank Manager]^000000";
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mes "Come back when you change your mind!";
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next;
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goto EndNPC;
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AccMenu:
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mes "^0072FF[Bank Manager]^000000";
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mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
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mes "What would you like to do now?";
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next;
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menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
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AccDeposit:
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mes "^0072FF[Bank Manager]^000000";
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mes "It's always good to deposit every once in a while.";
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mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
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mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
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mes "How much are you willing to deposit?";
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next;
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AccDepositInput:
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input @tDeposit;
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set @tDepositTax, @tDeposit * @tInterestRate / 100;
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set @tDepositTotal, @tDeposit - @tDepositTax;
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if (@tDeposit <= 0) goto AccDepositNoInput;
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if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
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if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
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set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
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if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
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if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
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mes "^0072FF[Bank Manager]^000000";
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mes "Sorry, for some weird reason I couldn't deposit your money.";
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next;
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goto AccMenu;
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AccDepositCont:
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set Zeny, Zeny - @tDeposit;
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set vBankAccLastZeny, vBankAccZeny;
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set vBankAccZeny, @tBankAccZenyTemp;
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set vBankAccInterests, vBankAccInterests + @tDepositTax;
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mes "^0072FF[Bank Manager]^000000";
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mes "Transaction completed successfully.";
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mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
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mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
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next;
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goto AccMenu;
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AccDepositOver:
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mes "^0072FF[Bank Manager]^000000";
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mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
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mes "You can't deposit more than that, please try again.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccDepositNotEnoughInput:
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mes "^0072FF[Bank Manager]^000000";
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mes "You need to put more money in order to make a deposit.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccDepositNoInput:
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mes "^0072FF[Bank Manager]^000000";
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mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccDepositNotEnoughZeny:
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mes "^0072FF[Bank Manager]^000000";
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mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
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mes "Remember that taxes are being applied.";
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mes "Do you want to try again?";
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next;
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menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
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AccWithdraw:
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mes "^0072FF[Bank Manager]^000000";
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mes "This is the only transaction I don't like... you figure out why...";
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mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
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mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
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mes "How much are you going to widthdraw?";
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next;
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AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
morocc_in.gat,142,64,3 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
geffen_in.gat,77,169,2 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
//Fixed location for new payon
|
|
payon.gat,155,97,4 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
alberta_in.gat,187,26,2 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
aldebaran.gat,144,120,4 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
xmas_in.gat,35,37,5 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
cmd_in01.gat,115,171,7 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
yuno_in01.gat,119,29,2 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
amatsu.gat,189,108,6 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
gonryun.gat,146,142,3 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
}
|
|
|
|
um_in.gat,154,125,4 script Bank Manager 109,{
|
|
set @tInterestRate, 2; //no decimals
|
|
set @tMaxAccZeny, 1000000000; //max zeny allowed in ^FF7F01Bank Account^000000 1,000,000,000=1 billion
|
|
set @tMaxZeny, 1000000000; //max zeny that a player can carry
|
|
set @tMinZeny, 100; //min zeny allowed or Bank Account is closed
|
|
set @tCreateZeny, 500; //zeny needed in order to create a Bank Account
|
|
set @tMinDeposit,100; //min zeny to deposit
|
|
set @tBeginningZeny, 100; //amount of zeny in Bank Account after creating
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Welcome to this office branch of Midgard's Bank.";
|
|
next;
|
|
if (vBankAccActive==1) goto AccMenu;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have a ^FF7F01Bank Account^000000 yet, you must buy one.";
|
|
mes "It will cost you ^0000FF" + @tCreateZeny + "z^000000 to create it.";
|
|
next;
|
|
menu "^FF7F01Create Account.^000000",CreateAcc,"^FF7F01Information.^000000",BankInfo,"^FF7F01No thanks.^000000",NoCreateAcc;
|
|
BankInfo:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Here are some points that you need to know:";
|
|
mes "1. To create a ^FF7F01Bank Account^000000 you have to pay ^0000FF" + @tCreateZeny + "z^000000.";
|
|
mes "2. You will be charged ^0000FF" + @tInterestRate + " percent^000000 everytime you Deposit.";
|
|
mes "3. You must always have no less than ^0000FF" + @tMinZeny + "z^000000 on your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
mes "4. You can save up to ^0000FF" + @tMaxAccZeny + "z^000000 in your bank account.";
|
|
mes "5. You will be able to access your ^FF7F01Bank Account^000000 in any town with a Bank Office.";
|
|
mes "6. You will start by having ^0000FF" + @tBeginningZeny + "z^000000 in your bank account.";
|
|
close;
|
|
CreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "First of all, you will have to have at least ^0000FF" + @tCreateZeny + "z^000000 with you.";
|
|
mes "Your account will start with ^0000FF" + @tBeginningZeny +"z^000000.";
|
|
mes "Are you sure you want to continue?";
|
|
next;
|
|
menu "^FF7F01Sure.^000000",CreateAccCont,"^FF7F01Nah, it's ok.^000000",NoCreateAcc;
|
|
CreateAccCont:
|
|
if (@tCreateZeny > Zeny) goto CreateAccNoEnoughZeny;
|
|
set Zeny, Zeny - @tCreateZeny;
|
|
set vBankAccActive,1;
|
|
set vBankAccZeny, @tBeginningZeny;
|
|
set vBankAccLastZeny, @tBeginningZeny;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Congratulations, your ^FF7F01Bank Account^000000 is now created with ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "You may now proceed to do any transactions.";
|
|
next;
|
|
goto AccMenu;
|
|
CreateAccNoEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Didn't I tell you to make sure you had enough zeny?";
|
|
mes "You can't create it with just ^0000FF" + Zeny + "z^000000.";
|
|
mes "Come back when you get those ^0000FF" + @tCreateZeny + "z^000000...";
|
|
next;
|
|
goto EndNPC;
|
|
NoCreateAcc:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Come back when you change your mind!";
|
|
next;
|
|
goto EndNPC;
|
|
AccMenu:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny +"z^000000.";
|
|
mes "What would you like to do now?";
|
|
next;
|
|
menu "^FF7F01Deposit.^000000",AccDeposit,"^FF7F01Withdraw.^000000",AccWithdraw,"^FF7F01Bank Account Info.^000000",AccBalance,"^FF7F01Close Bank Account^000000",AccClose,"^FF7F01Cancel.^000000",EndNPC;
|
|
AccDeposit:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "It's always good to deposit every once in a while.";
|
|
mes "Be noticed that we charge a ^0000FF" + @tInterestRate + " percent ^000000 of interest rate in every deposit you make.";
|
|
mes "This means that to deposit ^0000FF100z^000000 you need to have pay us ^0000FF" + 100 * @tInterestRate / 100 + "z^000000.";
|
|
mes "How much are you willing to deposit?";
|
|
next;
|
|
AccDepositInput:
|
|
input @tDeposit;
|
|
set @tDepositTax, @tDeposit * @tInterestRate / 100;
|
|
set @tDepositTotal, @tDeposit - @tDepositTax;
|
|
if (@tDeposit <= 0) goto AccDepositNoInput;
|
|
if (@tDeposit < @tMinDeposit) goto AccDepositNotEnoughInput;
|
|
if (@tDepositTotal > Zeny) goto AccDepositNotEnoughZeny;
|
|
set @tBankAccZenyTemp, vBankAccZeny + @tDepositTotal;
|
|
if (@tBankAccZenyTemp > @tMaxAccZeny) goto AccDepositOver;
|
|
if ((@tDeposit <= Zeny) && (@tBankAccZenyTemp <= @tMaxAccZeny)) goto AccDepositCont;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, for some weird reason I couldn't deposit your money.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositCont:
|
|
set Zeny, Zeny - @tDeposit;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, @tBankAccZenyTemp;
|
|
set vBankAccInterests, vBankAccInterests + @tDepositTax;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "^0000FF" + @tDeposit + "z^000000 substracted from your money (Taxes applied).";
|
|
mes "^0000FF" + @tDepositTotal + "z^000000 successfully added to your ^FF7F01Bank Account^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccDepositOver:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "There is a limit of ^0000FF" + @tMaxAccZeny + "z^000000 of how much zeny your ^FF7F01Bank Account^000000 can hold.";
|
|
mes "You can't deposit more than that, please try again.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You need to put more money in order to make a deposit.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You must enter a value higher than ^0000FF" + @tMinDeposit + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccDepositNotEnoughZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "You don't have ^0000FF" + @tDepositTotal + "z^000000.";
|
|
mes "Remember that taxes are being applied.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccDepositInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdraw:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "This is the only transaction I don't like... you figure out why...";
|
|
mes "You can't withdraw leaving less than ^0000FF" + @tMinZeny +"z^000000 in your ^FF7F01Bank Account^000000.";
|
|
mes "Your current balance is ^0000FF" + vBankAccZeny + "z^000000.";
|
|
mes "How much are you going to widthdraw?";
|
|
next;
|
|
AccWithdrawInput:
|
|
input @tWithdraw;
|
|
set @tZenyLeft, vBankAccZeny - @tWithdraw;
|
|
set @tZenyTemp, Zeny + @tWithdraw;
|
|
if (@tWithdraw == 0) goto AccWithdrawNoInput;
|
|
if (@tZenyLeft < @tMinZeny) goto AccWithdrawMinZeny;
|
|
if (@tZenyTemp > @tMaxZeny) goto AccWithDrawOverCharZeny;
|
|
set Zeny, Zeny + @tWithdraw;
|
|
set vBankAccLastZeny, vBankAccZeny;
|
|
set vBankAccZeny, vBankAccZeny - @tWithdraw;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Transaction completed successfully.";
|
|
mes "Thank you for using our services.";
|
|
next;
|
|
goto AccMenu;
|
|
AccWithdrawNoInput:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "In order to withdraw from the bank, you must withdraw more than 0 zeny.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithdrawMinZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "I'm sorry...";
|
|
mes "You can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your ^FF7F01Bank Account^000000 must have ^0000FF" + @tMinZeny + "z^000000 left or more at all times.";
|
|
mes "In order to take all your money from the bank you must select Close Account in the Account Menu.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccWithDrawOverCharZeny:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Sorry, but you can't withdraw ^0000FF" + @tWithdraw + "z^000000 because your Player can't carry more than ^0000FF" + @tMaxZeny + "z^000000.";
|
|
mes "Do you want to try again?";
|
|
next;
|
|
menu "^FF7F01Yes, please.^000000",AccWithdrawInput,"^FF7F01No, thanks.^000000",AccMenu;
|
|
AccBalance:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Account Status:";
|
|
//shown in blue if the same or more, show in red if less than previous balance
|
|
if (vBankAccZeny >= vBankAccLastZeny) goto AccBalance2;
|
|
mes "Current Balance: ^FF0000" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance2:
|
|
mes "Current Balance: ^0000FF" + vBankAccZeny +"z^000000.";
|
|
goto AccBalance3;
|
|
AccBalance3:
|
|
mes "Previous Balance: ^0000FF" + vBankAccLastZeny +"z^000000.";
|
|
mes "Interest Rate: ^0000FF" + @tInterestRate + "%^000000.";
|
|
mes "Interests Payed: ^0000FF" + vBankAccInterests + "z^000000.";
|
|
next;
|
|
goto AccMenu;
|
|
AccClose:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "If you close your ^FF7F01Bank Account^000000, it means you eliminate it.";
|
|
mes "Of course, you will get all your money back.";
|
|
mes "Are you sure you want to close your ^FF7F01Bank Account^000000?";
|
|
next;
|
|
menu "^FF7F01I don't want it anymore.^000000",AccCloseConfirm,"^FF7F01No, I'll keep it.^000000",AccCloseKeep;
|
|
AccCloseConfirm:
|
|
set vBankAccActive,0;
|
|
set Zeny, Zeny + vBankAccZeny;
|
|
set vBankAccZeny,0;
|
|
set vBankAccLastZeny,0;
|
|
set vBankAccInterests,0;
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Thanks for using our services, we hope you come back to visit us.";
|
|
mes "Here's your money.";
|
|
next;
|
|
goto EndNPC;
|
|
AccCloseKeep:
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
mes "Good choice, thanks for staying with us.";
|
|
next;
|
|
goto AccMenu;
|
|
EndNPC:
|
|
set @random,rand(4);
|
|
mes "^0072FF[Bank Manager]^000000";
|
|
if (@random == 0) mes "Have a nice day!";
|
|
if (@random == 1) mes "See you soon!";
|
|
if (@random == 2) mes "See you next time!";
|
|
if (@random == 3) mes "Come back soon!";
|
|
close;
|
|
} |