
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9138 54d463be-8e91-2dee-dedb-b68131a5f0ec
4022 lines
109 KiB
C
4022 lines
109 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <math.h>
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#ifndef _WIN32
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#include <unistd.h>
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#endif
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#include "../common/core.h"
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#include "../common/timer.h"
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#include "../common/grfio.h"
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#include "../common/malloc.h"
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#include "../common/socket.h"
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#include "../common/showmsg.h"
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#include "../common/version.h"
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#include "../common/nullpo.h"
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#include "map.h"
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#include "chrif.h"
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#include "clif.h"
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#include "intif.h"
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#include "npc.h"
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#include "pc.h"
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#include "status.h"
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#include "mob.h"
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#include "chat.h"
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#include "itemdb.h"
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#include "storage.h"
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#include "skill.h"
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#include "trade.h"
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#include "party.h"
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#include "unit.h"
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#include "battle.h"
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#include "script.h"
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#include "guild.h"
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#include "pet.h"
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#include "mercenary.h" //[orn]
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#include "atcommand.h"
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#include "charcommand.h"
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#include "log.h"
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#include "charsave.h"
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#include "irc.h"
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// maybe put basic macros to somewhere else
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#define swap(a,b) ((a == b) || ((a ^= b), (b ^= a), (a ^= b)))
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#ifndef TXT_ONLY
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#include "mail.h" // mail system [Valaris]
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MYSQL mmysql_handle;
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MYSQL_RES* sql_res ;
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MYSQL_ROW sql_row ;
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char tmp_sql[65535]="";
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MYSQL logmysql_handle; //For the log database - fix by [Maeki]
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MYSQL_RES* logsql_res ;
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MYSQL_ROW logsql_row ;
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MYSQL mail_handle; // mail system [Valaris]
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MYSQL_RES* mail_res ;
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MYSQL_ROW mail_row ;
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int map_server_port = 3306;
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char map_server_ip[16] = "127.0.0.1";
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char map_server_id[32] = "ragnarok";
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char map_server_pw[32] = "ragnarok";
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char map_server_db[32] = "ragnarok";
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char default_codepage[32] = ""; //Feature by irmin.
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int db_use_sqldbs = 0;
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int connection_ping_interval = 0;
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char item_db_db[32] = "item_db";
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char item_db2_db[32] = "item_db2";
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char mob_db_db[32] = "mob_db";
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char mob_db2_db[32] = "mob_db2";
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int log_db_port = 3306;
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char log_db_ip[16] = "127.0.0.1";
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char log_db_id[32] = "ragnarok";
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char log_db_pw[32] = "ragnarok";
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char log_db[32] = "log";
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int mail_server_port = 3306;
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char mail_server_ip[16] = "127.0.0.1";
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char mail_server_id[32] = "ragnarok";
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char mail_server_pw[32] = "ragnarok";
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char mail_server_db[32] = "ragnarok";
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int mail_server_enable = 0;
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char char_db[32] = "char";
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char mail_db[32] = "mail";
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char charsql_host[40] = "localhost";
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int charsql_port = 3306;
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char charsql_user[32] = "ragnarok";
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char charsql_pass[32] = "eAthena";
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char charsql_db[40] = "ragnarok";
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MYSQL charsql_handle;
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MYSQL_RES* charsql_res;
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MYSQL_ROW charsql_row;
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#endif /* not TXT_ONLY */
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int lowest_gm_level = 1;
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// This param using for sending mainchat
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// messages like whispers to this nick. [LuzZza]
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char main_chat_nick[16] = "Main";
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char *INTER_CONF_NAME;
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char *LOG_CONF_NAME;
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char *MAP_CONF_NAME;
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char *BATTLE_CONF_FILENAME;
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char *ATCOMMAND_CONF_FILENAME;
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char *CHARCOMMAND_CONF_FILENAME;
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char *SCRIPT_CONF_NAME;
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char *MSG_CONF_NAME;
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char *GRF_PATH_FILENAME;
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// <20>ɗ<EFBFBD> static<69>Ń<EFBFBD>?<3F>J<EFBFBD><4A><EFBFBD><EFBFBD>?<3F>߂<EFBFBD>
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static struct dbt * id_db=NULL;
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static struct dbt * pc_db=NULL;
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static struct dbt * map_db=NULL;
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static struct dbt * charid_db=NULL;
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static int map_users=0;
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static struct block_list *objects[MAX_FLOORITEM];
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static int first_free_object_id=0,last_object_id=0;
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#define block_free_max 1048576
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struct block_list *block_free[block_free_max];
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static int block_free_count = 0, block_free_lock = 0;
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#define BL_LIST_MAX 1048576
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static struct block_list *bl_list[BL_LIST_MAX];
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static int bl_list_count = 0;
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static char afm_dir[1024] = ""; // [Valaris]
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struct map_data map[MAX_MAP_PER_SERVER];
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int map_num = 0;
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int map_port=0;
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int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
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int minsave_interval = 100;
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int save_settings = 0xFFFF;
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int charsave_method = 0; //Default 'OLD' Save method (SQL ONLY!) [Sirius]
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int agit_flag = 0;
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int night_flag = 0; // 0=day, 1=night [Yor]
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struct charid2nick {
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char nick[NAME_LENGTH];
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int req_id;
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};
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// <20>ޫë<C3AB><D7AB><EFBFBD><EFBFBD>ë<EFBFBD><C3AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>īի髰(map_athana.conf?<3F><>read_map_from_cache<68><65><EFBFBD><EFBFBD><EFBFBD>E)
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// 0:<3A><><EFBFBD>Ī<EFBFBD><C4AA>ʪ<EFBFBD> 1:ު?<3F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2:?<3F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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int map_read_flag = READ_FROM_GAT;
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char map_cache_file[256]="db/map.info"; // <20>ޫë<C3AB><D7AB><EFBFBD><EFBFBD>ë<EFBFBD><C3AB><EFBFBD><EFBFBD>ի<EFBFBD><D5AB><EFBFBD><EFBFBD><EFBFBD>E<EFBFBD>
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char db_path[256] = "db";
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char motd_txt[256] = "conf/motd.txt";
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char help_txt[256] = "conf/help.txt";
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char help2_txt[256] = "conf/help2.txt";
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char charhelp_txt[256] = "conf/charhelp.txt";
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char wisp_server_name[NAME_LENGTH] = "Server"; // can be modified in char-server configuration file
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int console = 0;
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int enable_spy = 0; //To enable/disable @spy commands, which consume too much cpu time when sending packets. [Skotlex]
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/*==========================================
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* <20>Smap<61>I?<3F>v<EFBFBD>ł̐<C582>??<3F>ݒ<EFBFBD>
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* (char<61>I<EFBFBD><49><EFBFBD>瑗<EFBFBD><E79197><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD>)
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*------------------------------------------
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*/
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void map_setusers(int fd)
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{
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RFIFOHEAD(fd);
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WFIFOHEAD(fd, 2);
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map_users = RFIFOL(fd,2);
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// send some anser
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WFIFOW(fd,0) = 0x2718;
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WFIFOSET(fd,2);
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}
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/*==========================================
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* <20>Smap<61>I?<3F>v<EFBFBD>ł̐<C582>??<3F>擾 (/w<>ւ<EFBFBD>?<3F><><EFBFBD>p)
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*------------------------------------------
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*/
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int map_getusers(void) {
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return map_users;
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}
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//Distance functions, taken from http://www.flipcode.com/articles/article_fastdistance.shtml
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int check_distance(int dx, int dy, int distance) {
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#ifdef CIRCULAR_AREA
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//In this case, we just do a square comparison. Add 1 tile grace for diagonal range checks.
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return (dx*dx + dy*dy <= distance*distance + (dx&&dy?1:0));
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#else
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if (dx < 0) dx = -dx;
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if (dy < 0) dy = -dy;
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return ((dx<dy?dy:dx) <= distance);
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#endif
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}
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unsigned int distance(int dx, int dy) {
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#ifdef CIRCULAR_AREA
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unsigned int min, max;
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if ( dx < 0 ) dx = -dx;
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if ( dy < 0 ) dy = -dy;
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//There appears to be something wrong with the aproximation below when either dx/dy is 0! [Skotlex]
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if ( dx == 0 ) return dy;
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if ( dy == 0 ) return dx;
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if ( dx < dy )
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{
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min = dx;
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max = dy;
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} else {
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min = dy;
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max = dx;
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}
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// coefficients equivalent to ( 123/128 * max ) and ( 51/128 * min )
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return ((( max << 8 ) + ( max << 3 ) - ( max << 4 ) - ( max << 1 ) +
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( min << 7 ) - ( min << 5 ) + ( min << 3 ) - ( min << 1 )) >> 8 );
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#else
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if (dx < 0) dx = -dx;
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if (dy < 0) dy = -dy;
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return (dx<dy?dy:dx);
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#endif
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}
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//
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// block<63>폜<EFBFBD>̈<EFBFBD><CC88>S<EFBFBD><53><EFBFBD>m<EFBFBD><6D>?<3F><>
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//
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/*==========================================
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* block<63><6B>free<65><65><EFBFBD><EFBFBD><EFBFBD>Ƃ<EFBFBD>free<65><65>?<3F><><EFBFBD><EFBFBD><EFBFBD>ɌĂ<C98C>
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* <20><><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD><EFBFBD>Ƃ<EFBFBD><C682>̓o<CD83>b<EFBFBD>t<EFBFBD>@<40>ɂ<EFBFBD><C982>߂<EFBFBD>
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*------------------------------------------
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*/
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int map_freeblock (struct block_list *bl)
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{
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nullpo_retr(block_free_lock, bl);
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if (block_free_lock == 0 || block_free_count >= block_free_max)
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{
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aFree(bl);
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bl = NULL;
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if (block_free_count >= block_free_max)
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if (battle_config.error_log)
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ShowWarning("map_freeblock: too many free block! %d %d\n",
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block_free_count, block_free_lock);
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} else
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block_free[block_free_count++] = bl;
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return block_free_lock;
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}
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/*==========================================
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* block<63><6B>free<65><65><EFBFBD><EFBFBD><EFBFBD>sI<73>ɋ֎~<7E><><EFBFBD><EFBFBD>
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*------------------------------------------
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*/
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int map_freeblock_lock (void)
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{
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return ++block_free_lock;
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}
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/*==========================================
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* block<63><6B>free<65>̃<EFBFBD><CC83>b<EFBFBD>N<EFBFBD><4E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* <20><><EFBFBD>̂Ƃ<CC82><C682>A<EFBFBD><41><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD><EFBFBD><EFBFBD>S<EFBFBD>ɂȂ<C982><C882>Ȃ<EFBFBD><C882><EFBFBD>
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* <20>o<EFBFBD>b<EFBFBD>t<EFBFBD>@<40>ɂ<EFBFBD><C982>܂<EFBFBD><DC82>Ă<EFBFBD><C482><EFBFBD>block<63><6B><EFBFBD>S<EFBFBD><53><EFBFBD>폜
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*------------------------------------------
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*/
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//int map_freeblock_unlock (void)
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int map_freeblock_unlock_sub(char *file, int lineno)
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{
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if ((--block_free_lock) == 0) {
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int i;
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for (i = 0; i < block_free_count; i++)
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{ //Directly calling aFree shouldn't be a leak, as Free remembers the size the original pointed to memory was allocated with? [Skotlex]
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// aFree(block_free[i]);
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// _mfree(block_free[i], file, lineno, __func__);
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_mfree(block_free[i], file, ((block_free[i]?block_free[i]->type:0)*100000)+lineno, __func__);
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block_free[i] = NULL;
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}
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block_free_count = 0;
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} else if (block_free_lock < 0) {
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if (battle_config.error_log)
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ShowError("map_freeblock_unlock: lock count < 0 !\n");
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block_free_lock = 0; // <20><><EFBFBD><EFBFBD><EFBFBD>ȍ~<7E>̃<EFBFBD><CC83>b<EFBFBD>N<EFBFBD>Ɏx<C98E>Ⴊ<EFBFBD>o<EFBFBD>Ă<EFBFBD><C482><EFBFBD><EFBFBD>̂Ń<CC82><C583>Z<EFBFBD>b<EFBFBD>g
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}
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return block_free_lock;
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}
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// map_freeblock_lock() <20><><EFBFBD>Ă<EFBFBD><C482><EFBFBD> map_freeblock_unlock() <20><><EFBFBD>ĂȂ<CE82>
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// <20><EFBFBD><D690><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̂ŁA<C581><41><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD><49>block_free_lock<63><6B><EFBFBD><EFBFBD><EFBFBD>Z<EFBFBD>b<EFBFBD>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD>悤<EFBFBD>ɂ<EFBFBD><C982><EFBFBD><EFBFBD>B
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// <20><><EFBFBD>̊<CC8A><D690>́Ado_timer() <20>̃g<CC83>b<EFBFBD>v<EFBFBD><76><EFBFBD>x<EFBFBD><78><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<C482><CE82><EFBFBD><EFBFBD>̂ŁA
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// block_free_lock <20>ڂ<F092BC90><DA82><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482>x<EFBFBD>ᖳ<EFBFBD><E196B3><EFBFBD>͂<EFBFBD><CD82>B
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int map_freeblock_timer (int tid, unsigned int tick, int id, int data)
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{
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if (block_free_lock > 0) {
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ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock);
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block_free_lock = 1;
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map_freeblock_unlock();
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}
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return 0;
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}
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//
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// block<63><6B>?<3F><>
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//
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/*==========================================
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* map[]<5D><>block_list<73><74><EFBFBD><EFBFBD>?<3F><><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD><EFBFBD>ꍇ<EFBFBD><EA8D87>
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* bl->prev<65><76>bl_head<61>̃A<CC83>h<EFBFBD><68><EFBFBD>X<EFBFBD><58><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
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*------------------------------------------
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*/
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static struct block_list bl_head;
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#ifdef CELL_NOSTACK
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/*==========================================
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* These pair of functions update the counter of how many objects
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* lie on a tile.
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*------------------------------------------
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*/
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void map_addblcell(struct block_list *bl)
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{
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if(bl->m<0 || bl->x<0 || bl->x>=map[bl->m].xs
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|| bl->y<0 || bl->y>=map[bl->m].ys || !(bl->type&BL_CHAR))
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return;
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map[bl->m].cell_bl[bl->x+bl->y*map[bl->m].xs]++;
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return;
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}
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void map_delblcell(struct block_list *bl)
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{
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if(bl->m <0 || bl->x<0 || bl->x>=map[bl->m].xs
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|| bl->y<0 || bl->y>=map[bl->m].ys || !(bl->type&BL_CHAR))
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return;
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map[bl->m].cell_bl[bl->x+bl->y*map[bl->m].xs]--;
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}
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#endif
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/*==========================================
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* Adds a block to the map.
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* If flag is 1, then the block was just added
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* otherwise it is part of a transition.
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*------------------------------------------
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*/
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int map_addblock_sub (struct block_list *bl, int flag)
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{
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int m, x, y, pos;
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nullpo_retr(0, bl);
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if (bl->prev != NULL) {
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if(battle_config.error_log)
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ShowError("map_addblock error : bl->prev != NULL\n");
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return 0;
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}
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m = bl->m;
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x = bl->x;
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y = bl->y;
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if (m < 0 || m >= map_num ||
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x < 0 || x >= map[m].xs ||
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y < 0 || y >= map[m].ys)
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return 1;
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#ifdef CELL_NOSTACK
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map_addblcell(bl);
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#endif
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pos = x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs;
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if (bl->type == BL_MOB) {
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bl->next = map[m].block_mob[pos];
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bl->prev = &bl_head;
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if (bl->next) bl->next->prev = bl;
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map[m].block_mob[pos] = bl;
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map[m].block_mob_count[pos]++;
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} else {
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bl->next = map[m].block[pos];
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bl->prev = &bl_head;
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if (bl->next) bl->next->prev = bl;
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map[m].block[pos] = bl;
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map[m].block_count[pos]++;
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if (bl->type == BL_PC && flag)
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{
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struct map_session_data* sd;
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if (map[m].users++ == 0 && battle_config.dynamic_mobs) //Skotlex
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map_spawnmobs(m);
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sd = (struct map_session_data*)bl;
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if (battle_config.pet_no_gvg && map_flag_gvg(m) && sd->pd)
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{ //Return the pet to egg. [Skotlex]
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clif_displaymessage(sd->fd, "Pets are not allowed in Guild Wars.");
|
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pet_menu(sd, 3); //Option 3 is return to egg.
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}
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||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Removes a block from the map.
|
||
* If flag is 1, then the block is removed for good
|
||
* otherwise it is part of a transition.
|
||
*------------------------------------------
|
||
*/
|
||
int map_delblock_sub (struct block_list *bl, int flag)
|
||
{
|
||
int b;
|
||
nullpo_retr(0, bl);
|
||
|
||
// ?<3F><>blocklist<73><74><EFBFBD><EFBFBD>?<3F><><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
|
||
if (bl->prev == NULL) {
|
||
if (bl->next != NULL) {
|
||
// prev<65><76>NULL<4C><4C>next<78><74>NULL<4C>łȂ<C582><C882>̂͗L<CD97><4C><EFBFBD>Ă͂Ȃ<CD82><C882>Ȃ<EFBFBD>
|
||
if(battle_config.error_log)
|
||
ShowError("map_delblock error : bl->next!=NULL\n");
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
#ifdef CELL_NOSTACK
|
||
map_delblcell(bl);
|
||
#endif
|
||
|
||
b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;
|
||
|
||
if (bl->type == BL_PC && flag)
|
||
if (--map[bl->m].users == 0 && battle_config.dynamic_mobs) //[Skotlex]
|
||
map_removemobs(bl->m);
|
||
|
||
if (bl->next)
|
||
bl->next->prev = bl->prev;
|
||
if (bl->prev == &bl_head) {
|
||
// <20><><EFBFBD>X<EFBFBD>g<EFBFBD>̓<EFBFBD><CC93>Ȃ̂ŁAmap[]<5D><>block_list<73><74><EFBFBD>X<EFBFBD>V<EFBFBD><56><EFBFBD><EFBFBD>
|
||
if (bl->type == BL_MOB) {
|
||
map[bl->m].block_mob[b] = bl->next;
|
||
if ((map[bl->m].block_mob_count[b]--) < 0)
|
||
map[bl->m].block_mob_count[b] = 0;
|
||
} else {
|
||
map[bl->m].block[b] = bl->next;
|
||
if((map[bl->m].block_count[b]--) < 0)
|
||
map[bl->m].block_count[b] = 0;
|
||
}
|
||
} else {
|
||
bl->prev->next = bl->next;
|
||
}
|
||
bl->next = NULL;
|
||
bl->prev = NULL;
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Moves a block a x/y target position. [Skotlex]
|
||
* Pass flag as 1 to prevent doing skill_unit_move checks
|
||
* (which are executed by default on BL_CHAR types)
|
||
*------------------------------------------
|
||
*/
|
||
int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) {
|
||
int x0 = bl->x, y0 = bl->y;
|
||
struct status_change *sc = NULL;
|
||
int moveblock = ( x0/BLOCK_SIZE != x1/BLOCK_SIZE || y0/BLOCK_SIZE != y1/BLOCK_SIZE);
|
||
|
||
if (!bl->prev) {
|
||
//Block not in map, just update coordinates, but do naught else.
|
||
bl->x = x1;
|
||
bl->y = y1;
|
||
return 0;
|
||
}
|
||
//TODO: Perhaps some outs of bounds checking should be placed here?
|
||
if (bl->type&BL_CHAR) {
|
||
skill_unit_move(bl,tick,2);
|
||
sc = status_get_sc(bl);
|
||
if (sc && sc->count) {
|
||
if (sc->data[SC_CLOSECONFINE].timer != -1)
|
||
status_change_end(bl, SC_CLOSECONFINE, -1);
|
||
if (sc->data[SC_CLOSECONFINE2].timer != -1)
|
||
status_change_end(bl, SC_CLOSECONFINE2, -1);
|
||
// if (sc->data[SC_BLADESTOP].timer != -1) //Won't stop when you are knocked away, go figure...
|
||
// status_change_end(bl, SC_BLADESTOP, -1);
|
||
if (sc->data[SC_BASILICA].timer != -1)
|
||
status_change_end(bl, SC_BASILICA, -1);
|
||
}
|
||
}
|
||
if (moveblock) map_delblock_sub(bl,0);
|
||
#ifdef CELL_NOSTACK
|
||
else map_delblcell(bl);
|
||
#endif
|
||
bl->x = x1;
|
||
bl->y = y1;
|
||
if (moveblock) map_addblock_sub(bl,0);
|
||
#ifdef CELL_NOSTACK
|
||
else map_addblcell(bl);
|
||
#endif
|
||
if (bl->type&BL_CHAR) {
|
||
skill_unit_move(bl,tick,3);
|
||
if (sc) {
|
||
if (sc->count) {
|
||
if (sc->data[SC_CLOAKING].timer != -1)
|
||
skill_check_cloaking(bl, sc);
|
||
if (sc->data[SC_DANCING].timer != -1)
|
||
skill_unit_move_unit_group((struct skill_unit_group *)sc->data[SC_DANCING].val2, bl->m, x1-x0, y1-y0);
|
||
if (sc->data[SC_WARM].timer != -1)
|
||
skill_unit_move_unit_group((struct skill_unit_group *)sc->data[SC_WARM].val4, bl->m, x1-x0, y1-y0);
|
||
}
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><>?<3F><>PC<50>l?<3F><>?<3F><><EFBFBD><EFBFBD> (unused)
|
||
*------------------------------------------
|
||
*/
|
||
int map_countnearpc (int m, int x, int y)
|
||
{
|
||
int bx, by, c = 0;
|
||
struct block_list *bl=NULL;
|
||
|
||
if (map[m].users == 0)
|
||
return 0;
|
||
for (by = y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1; by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1; by++) {
|
||
if (by < 0 || by >= map[m].bys)
|
||
continue;
|
||
for (bx = x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1; bx <= x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1; bx++) {
|
||
if (bx < 0 || bx >= map[m].bxs)
|
||
continue;
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
while(bl) {
|
||
if (bl->type == BL_PC)
|
||
c++;
|
||
bl = bl->next;
|
||
}
|
||
}
|
||
}
|
||
|
||
return c;
|
||
}
|
||
|
||
/*==========================================
|
||
* Counts specified number of objects on given cell.
|
||
*------------------------------------------
|
||
*/
|
||
int map_count_oncell(int m, int x, int y, int type) {
|
||
int bx,by;
|
||
struct block_list *bl=NULL;
|
||
int i,c;
|
||
int count = 0;
|
||
|
||
if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
|
||
return 0;
|
||
bx = x/BLOCK_SIZE;
|
||
by = y/BLOCK_SIZE;
|
||
|
||
if (type&~BL_MOB)
|
||
{
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next)
|
||
if(bl->x == x && bl->y == y && bl->type&type) count++;
|
||
}
|
||
|
||
if (type&BL_MOB)
|
||
{
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next)
|
||
if(bl->x == x && bl->y == y) count++;
|
||
}
|
||
return count;
|
||
}
|
||
/*
|
||
* <20><><EFBFBD><EFBFBD>E<EFBFBD><45><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD≯<EFBFBD>Ī<EFBFBD><C4AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>E<EFBFBD><45>˫ëȪ<C3AB><C8AA><EFBFBD><EFBFBD><EFBFBD>
|
||
*/
|
||
struct skill_unit *map_find_skill_unit_oncell(struct block_list *target,int x,int y,int skill_id,struct skill_unit *out_unit)
|
||
{
|
||
int m,bx,by;
|
||
struct block_list *bl;
|
||
int i,c;
|
||
struct skill_unit *unit;
|
||
m = target->m;
|
||
|
||
if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
|
||
return NULL;
|
||
bx = x/BLOCK_SIZE;
|
||
by = y/BLOCK_SIZE;
|
||
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if (bl->x != x || bl->y != y || bl->type != BL_SKILL)
|
||
continue;
|
||
unit = (struct skill_unit *) bl;
|
||
if (unit==out_unit || !unit->alive ||
|
||
!unit->group || unit->group->skill_id!=skill_id)
|
||
continue;
|
||
if (battle_check_target(&unit->bl,target,unit->group->target_flag)>0)
|
||
return unit;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
/*==========================================
|
||
* Adapted from foreachinarea for an easier invocation. [Skotlex]
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int map_foreachinrange(int (*func)(struct block_list*,va_list),struct block_list *center, int range,int type,...) {
|
||
va_list ap;
|
||
int bx,by,m;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl=NULL;
|
||
int blockcount=bl_list_count,i,c;
|
||
int x0,x1,y0,y1;
|
||
m = center->m;
|
||
if (m < 0)
|
||
return 0;
|
||
va_start(ap,type);
|
||
x0 = center->x-range;
|
||
x1 = center->x+range;
|
||
y0 = center->y-range;
|
||
y1 = center->y+range;
|
||
|
||
if (x0 < 0) x0 = 0;
|
||
if (y0 < 0) y0 = 0;
|
||
if (x1 >= map[m].xs) x1 = map[m].xs-1;
|
||
if (y1 >= map[m].ys) y1 = map[m].ys-1;
|
||
|
||
if (type&~BL_MOB)
|
||
for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->type&type
|
||
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
if(type&BL_MOB)
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl
|
||
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachinrange: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
}
|
||
|
||
/*==========================================
|
||
* Same as foreachinrange, but there must be a shoot-able range between center and target to be counted in. [Skotlex]
|
||
*------------------------------------------
|
||
*/
|
||
int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block_list *center, int range,int type,...) {
|
||
va_list ap;
|
||
int bx,by,m;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl=NULL;
|
||
int blockcount=bl_list_count,i,c;
|
||
int x0,x1,y0,y1;
|
||
m = center->m;
|
||
if (m < 0)
|
||
return 0;
|
||
va_start(ap,type);
|
||
x0 = center->x-range;
|
||
x1 = center->x+range;
|
||
y0 = center->y-range;
|
||
y1 = center->y+range;
|
||
|
||
if (x0 < 0) x0 = 0;
|
||
if (y0 < 0) y0 = 0;
|
||
if (x1 >= map[m].xs) x1 = map[m].xs-1;
|
||
if (y1 >= map[m].ys) y1 = map[m].ys-1;
|
||
|
||
if (type&~BL_MOB)
|
||
for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->type&type
|
||
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y)
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
if(type&BL_MOB)
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl
|
||
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y)
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachinrange: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
}
|
||
|
||
/*==========================================
|
||
* map m (x0,y0)-(x1,y1)?<3F>̑Sobj<62><6A>?<3F><><EFBFBD><EFBFBD>
|
||
* func<6E><63><EFBFBD>Ă<EFBFBD>
|
||
* type!=0 <20>Ȃ炻<C882>̎<EFBFBD><CC8E>ނ̂<DE82>
|
||
*------------------------------------------
|
||
*/
|
||
int map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) {
|
||
va_list ap;
|
||
int bx,by;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl=NULL;
|
||
int blockcount=bl_list_count,i,c;
|
||
|
||
if (m < 0)
|
||
return 0;
|
||
va_start(ap,type);
|
||
if (x1 < x0)
|
||
{ //Swap range
|
||
bx = x0;
|
||
x0 = x1;
|
||
x1 = bx;
|
||
}
|
||
if (y1 < y0)
|
||
{
|
||
bx = y0;
|
||
y0 = y1;
|
||
y1 = bx;
|
||
}
|
||
if (x0 < 0) x0 = 0;
|
||
if (y0 < 0) y0 = 0;
|
||
if (x1 >= map[m].xs) x1 = map[m].xs-1;
|
||
if (y1 >= map[m].ys) y1 = map[m].ys-1;
|
||
|
||
if (type&~BL_MOB)
|
||
for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->type&type && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
if(type&BL_MOB)
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachinarea: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>`(x0,y0)-(x1,y1)<29><>(dx,dy)<29>ړ<EFBFBD><DA93><EFBFBD><EFBFBD><EFBFBD><EFBFBD>b<EFBFBD>
|
||
* <20>̈<EFBFBD><CC88>O<EFBFBD>ɂȂ<C982><C882>̈<EFBFBD>(<28><><EFBFBD>`<60><>L<EFBFBD><4C><EFBFBD>`)?<3F><>obj<62><6A>
|
||
* ?<3F><><EFBFBD><EFBFBD>func<6E><63><EFBFBD>Ă<EFBFBD>
|
||
*
|
||
* dx,dy<64><79>-1,0,1<>݂̂Ƃ<DD82><C682><EFBFBD><EFBFBD>i<EFBFBD>ǂ<EFBFBD><C782>Ȓl<C892>ł<EFBFBD><C582><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۂ<EFBFBD><DB82>H<EFBFBD>j
|
||
*------------------------------------------
|
||
*/
|
||
int map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) {
|
||
int bx,by;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl=NULL;
|
||
va_list ap;
|
||
int blockcount=bl_list_count,i,c;
|
||
|
||
va_start(ap,type);
|
||
if (x1 < x0)
|
||
{ //Swap range
|
||
bx = x0;
|
||
x0 = x1;
|
||
x1 = bx;
|
||
}
|
||
if (y1 < y0)
|
||
{
|
||
bx = y0;
|
||
y0 = y1;
|
||
y1 = bx;
|
||
}
|
||
if(dx==0 || dy==0){
|
||
// <20><><EFBFBD>`<60>̈<EFBFBD><CC88>̏ꍇ
|
||
if(dx==0){
|
||
if(dy<0){
|
||
y0=y1+dy+1;
|
||
} else {
|
||
y1=y0+dy-1;
|
||
}
|
||
} else if(dy==0){
|
||
if(dx<0){
|
||
x0=x1+dx+1;
|
||
} else {
|
||
x1=x0+dx-1;
|
||
}
|
||
}
|
||
if(x0<0) x0=0;
|
||
if(y0<0) y0=0;
|
||
if(x1>=map[m].xs) x1=map[m].xs-1;
|
||
if(y1>=map[m].ys) y1=map[m].ys-1;
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
if (type&~BL_MOB) {
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->type&type && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
if (type&BL_MOB) {
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}else{
|
||
// L<><4C><EFBFBD>̈<EFBFBD><CC88>̏ꍇ
|
||
|
||
if(x0<0) x0=0;
|
||
if(y0<0) y0=0;
|
||
if(x1>=map[m].xs) x1=map[m].xs-1;
|
||
if(y1>=map[m].ys) y1=map[m].ys-1;
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
if (type & ~BL_MOB) {
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(!bl || !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
|
||
continue;
|
||
if(bl && bl->type&type && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
|
||
(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
|
||
bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
if (type & BL_MOB) {
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(!bl || !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
|
||
continue;
|
||
if(bl && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
|
||
(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
|
||
bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachinmovearea: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) { // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
if (bl_list[i]->type == BL_PC
|
||
&& session[((struct map_session_data *) bl_list[i])->fd] == NULL)
|
||
continue;
|
||
returnCount += func(bl_list[i],ap);
|
||
}
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount;
|
||
}
|
||
|
||
// -- moonsoul (added map_foreachincell which is a rework of map_foreachinarea but
|
||
// which only checks the exact single x/y passed to it rather than an
|
||
// area radius - may be more useful in some instances)
|
||
//
|
||
int map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) {
|
||
int bx,by;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl=NULL;
|
||
va_list ap;
|
||
int blockcount=bl_list_count,i,c;
|
||
|
||
va_start(ap,type);
|
||
|
||
by=y/BLOCK_SIZE;
|
||
bx=x/BLOCK_SIZE;
|
||
|
||
if(type&~BL_MOB)
|
||
{
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next)
|
||
{
|
||
if(bl && bl->type&type && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
|
||
if(type&BL_MOB)
|
||
{
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next)
|
||
{
|
||
if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachincell: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount;
|
||
}
|
||
|
||
/*============================================================
|
||
* For checking a path between two points (x0, y0) and (x1, y1)
|
||
*------------------------------------------------------------
|
||
*/
|
||
int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int type,...)
|
||
{
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
//////////////////////////////////////////////////////////////
|
||
//
|
||
// sharp shooting 3 [Skotlex]
|
||
//
|
||
//////////////////////////////////////////////////////////////
|
||
// problem:
|
||
// Same as Sharp Shooting 1. Hits all targets within range of
|
||
// the line.
|
||
// (t1,t2 t3 and t4 get hit)
|
||
//
|
||
// target 1
|
||
// x t4
|
||
// t2
|
||
// t3 x
|
||
// x
|
||
// S
|
||
//////////////////////////////////////////////////////////////
|
||
// Methodology:
|
||
// My trigonometrics and math are a little rusty... so the approach I am writing
|
||
// here is basicly do a double for to check for all targets in the square that
|
||
// contains the initial and final positions (area range increased to match the
|
||
// radius given), then for each object to test, calculate the distance to the
|
||
// path and include it if the range fits and the target is in the line (0<k<1,
|
||
// as they call it).
|
||
// The implementation I took as reference is found at
|
||
// http://astronomy.swin.edu.au/~pbourke/geometry/pointline/
|
||
// (they have a link to a C implementation, too)
|
||
// This approach is a lot like #2 commented on this function, which I have no
|
||
// idea why it was commented. I won't use doubles/floats, but pure int math for
|
||
// speed purposes. The range considered is always the same no matter how
|
||
// close/far the target is because that's how SharpShooting works currently in
|
||
// kRO.
|
||
|
||
//Generic map_foreach* variables.
|
||
va_list ap;
|
||
int i, blockcount = bl_list_count;
|
||
struct block_list *bl;
|
||
int c, bx, by;
|
||
//method specific variables
|
||
int magnitude2; //The square of the magnitude
|
||
int k, xi, yi, xu, yu;
|
||
int mx0 = x0, mx1 = x1, my0 = y0, my1 = y1;
|
||
|
||
//Avoid needless calculations by not getting the sqrt right away.
|
||
#define MAGNITUDE2(x0, y0, x1, y1) (((x1)-(x0))*((x1)-(x0)) + ((y1)-(y0))*((y1)-(y0)))
|
||
|
||
if (m < 0)
|
||
return 0;
|
||
|
||
va_start(ap,type);
|
||
|
||
//Expand target area to cover range.
|
||
if (mx0 > mx1)
|
||
{
|
||
mx0+=range;
|
||
mx1-=range;
|
||
} else {
|
||
mx0-=range;
|
||
mx1+=range;
|
||
}
|
||
if (my0 > my1)
|
||
{
|
||
my0+=range;
|
||
my1-=range;
|
||
} else {
|
||
my0-=range;
|
||
my1+=range;
|
||
}
|
||
|
||
//The two fors assume mx0 < mx1 && my0 < my1
|
||
if (mx0 > mx1)
|
||
{
|
||
k = mx1;
|
||
mx1 = mx0;
|
||
mx0 = k;
|
||
}
|
||
if (my0 > my1)
|
||
{
|
||
k = my1;
|
||
my1 = my0;
|
||
my0 = k;
|
||
}
|
||
|
||
if (mx0 < 0) mx0 = 0;
|
||
if (my0 < 0) my0 = 0;
|
||
if (mx1 >= map[m].xs) mx1 = map[m].xs-1;
|
||
if (my1 >= map[m].ys) my1 = map[m].ys-1;
|
||
|
||
range*=range<<8; //Values are shifted later on for higher precision using int math.
|
||
magnitude2 = MAGNITUDE2(x0,y0, x1,y1);
|
||
if (magnitude2 < 1) //Same begin and ending point, can't trace path.
|
||
return 0;
|
||
|
||
if (type & ~BL_MOB)
|
||
for (by = my0 / BLOCK_SIZE; by <= my1 / BLOCK_SIZE; by++) {
|
||
for(bx=mx0/BLOCK_SIZE;bx<=mx1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block[bx+by*map[m].bxs];
|
||
c = map[m].block_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->prev && bl->type&type && bl_list_count<BL_LIST_MAX)
|
||
{
|
||
xi = bl->x;
|
||
yi = bl->y;
|
||
|
||
k = (xi-x0)*(x1-x0) + (yi-y0)*(y1-y0);
|
||
if (k < 0 || k > magnitude2) //Since more skills use this, check for ending point as well.
|
||
continue;
|
||
|
||
//All these shifts are to increase the precision of the intersection point and distance considering how it's
|
||
//int math.
|
||
k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1
|
||
xi<<=4;
|
||
yi<<=4;
|
||
xu= (x0<<4) +k*(x1-x0);
|
||
yu= (y0<<4) +k*(y1-y0);
|
||
k = MAGNITUDE2(xi, yi, xu, yu);
|
||
|
||
//If all dot coordinates were <<4 the square of the magnitude is <<8
|
||
if (k > range)
|
||
continue;
|
||
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if(type&BL_MOB)
|
||
for(by=my0/BLOCK_SIZE;by<=my1/BLOCK_SIZE;by++){
|
||
for(bx=mx0/BLOCK_SIZE;bx<=mx1/BLOCK_SIZE;bx++){
|
||
bl = map[m].block_mob[bx+by*map[m].bxs];
|
||
c = map[m].block_mob_count[bx+by*map[m].bxs];
|
||
for(i=0;i<c && bl;i++,bl=bl->next){
|
||
if(bl && bl->prev && bl_list_count<BL_LIST_MAX)
|
||
{
|
||
xi = bl->x;
|
||
yi = bl->y;
|
||
k = (xi-x0)*(x1-x0) + (yi-y0)*(y1-y0);
|
||
if (k < 0 || k > magnitude2)
|
||
continue;
|
||
|
||
k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1
|
||
xi<<=4;
|
||
yi<<=4;
|
||
xu= (x0<<4) +k*(x1-x0);
|
||
yu= (y0<<4) +k*(y1-y0);
|
||
k = MAGNITUDE2(xi, yi, xu, yu);
|
||
|
||
//If all dot coordinates were <<4 the square of the magnitude is <<8
|
||
if (k > range)
|
||
continue;
|
||
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachinpath: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock();
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) //This check is done in case some object gets killed due to further skill processing.
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock();
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
|
||
}
|
||
|
||
// Copy of map_foreachincell, but applied to the whole map. [Skotlex]
|
||
int map_foreachinmap(int (*func)(struct block_list*,va_list),int m,int type,...) {
|
||
int b, bsize;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl=NULL;
|
||
va_list ap;
|
||
int blockcount=bl_list_count,i,c;
|
||
|
||
va_start(ap,type);
|
||
|
||
bsize = map[m].bxs * map[m].bys;
|
||
if(type&~BL_MOB)
|
||
{
|
||
for(b=0;b<bsize;b++){
|
||
bl = map[m].block[b];
|
||
c = map[m].block_count[b];
|
||
for(i=0;i<c && bl;i++,bl=bl->next)
|
||
{
|
||
if(bl && bl->type&type && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(type&BL_MOB)
|
||
{
|
||
for(b=0;b<bsize;b++){
|
||
bl = map[m].block_mob[b];
|
||
c = map[m].block_mob_count[b];
|
||
for(i=0;i<c && bl;i++,bl=bl->next)
|
||
{
|
||
if(bl && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachinmap: block count too many!\n");
|
||
}
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD>G<EFBFBD>t<EFBFBD>F<EFBFBD>N<EFBFBD>g<EFBFBD>p<EFBFBD>̈<EFBFBD><CC88>Obj<62><6A><EFBFBD><EFBFBD>?<3F><>
|
||
* object[]<5D>ւ̕ۑ<CC95><DB91><EFBFBD>id_db<64>o?<3F>܂<EFBFBD>
|
||
*
|
||
* bl->id<69><64><EFBFBD><EFBFBD><EFBFBD>̒<EFBFBD><CC92>Őݒ肵<DD92>Ė<EFBFBD><C496>薳<EFBFBD><E896B3>?
|
||
*------------------------------------------
|
||
*/
|
||
int map_addobject(struct block_list *bl) {
|
||
int i;
|
||
if( bl == NULL ){
|
||
ShowWarning("map_addobject nullpo?\n");
|
||
return 0;
|
||
}
|
||
if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
|
||
first_free_object_id=2;
|
||
for(i=first_free_object_id;i<MAX_FLOORITEM && objects[i];i++);
|
||
if(i>=MAX_FLOORITEM){
|
||
if(battle_config.error_log)
|
||
ShowWarning("no free object id\n");
|
||
return 0;
|
||
}
|
||
first_free_object_id=i;
|
||
if(last_object_id<i)
|
||
last_object_id=i;
|
||
objects[i]=bl;
|
||
idb_put(id_db,i,bl);
|
||
return i;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>Object<63>̉<EFBFBD><CC89><EFBFBD>
|
||
* map_delobject<63><74>free<65><65><EFBFBD>Ȃ<EFBFBD><C882>o?<3F>W<EFBFBD><57><EFBFBD><EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
int map_delobjectnofree(int id) {
|
||
if(objects[id]==NULL)
|
||
return 0;
|
||
|
||
map_delblock(objects[id]);
|
||
idb_remove(id_db,id);
|
||
objects[id]=NULL;
|
||
|
||
if(first_free_object_id>id)
|
||
first_free_object_id=id;
|
||
|
||
while(last_object_id>2 && objects[last_object_id]==NULL)
|
||
last_object_id--;
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>Object<63>̉<EFBFBD><CC89><EFBFBD>
|
||
* block_list<73><74><EFBFBD><EFBFBD><EFBFBD>̍폜<CC8D>Aid_db<64><62><EFBFBD><EFBFBD><EFBFBD>̍폜
|
||
* object data<74><61>free<65>Aobject[]<5D>ւ<EFBFBD>NULL<4C><4C><EFBFBD><EFBFBD>
|
||
*
|
||
* add<64>Ƃ<EFBFBD>??<3F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̂<EFBFBD>?<3F>ɂȂ<C982>
|
||
*------------------------------------------
|
||
*/
|
||
int map_delobject(int id) {
|
||
struct block_list *obj = objects[id];
|
||
|
||
if(obj==NULL)
|
||
return 0;
|
||
|
||
map_delobjectnofree(id);
|
||
map_freeblock(obj);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20>S<EFBFBD><53><EFBFBD>Obj<62><6A><EFBFBD><EFBFBD><EFBFBD><EFBFBD>func<6E><63><EFBFBD>Ă<EFBFBD>
|
||
*
|
||
*------------------------------------------
|
||
*/
|
||
void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) {
|
||
int i;
|
||
int blockcount=bl_list_count;
|
||
va_list ap;
|
||
|
||
va_start(ap,type);
|
||
|
||
for(i=2;i<=last_object_id;i++){
|
||
if(objects[i]){
|
||
if(!(objects[i]->type==type)) // Fixed [Lance]
|
||
continue;
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
if(battle_config.error_log)
|
||
ShowWarning("map_foreachobject: too many blocks !\n");
|
||
break;
|
||
}
|
||
bl_list[bl_list_count++]=objects[i];
|
||
}
|
||
}
|
||
|
||
map_freeblock_lock();
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if( bl_list[i]->prev || bl_list[i]->next )
|
||
func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock();
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
*
|
||
* data==0<>̎b<CC8E>timer<65>ŏ<EFBFBD><C58F><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> * data!=0<>̎b͏E<CD8F><45><EFBFBD><EFBFBD><EFBFBD>ŏ<EFBFBD><C58F><EFBFBD><EFBFBD><EFBFBD><EFBFBD>bƂ<62><C682>ē<EFBFBD><C493><EFBFBD>
|
||
*
|
||
* <20><><EFBFBD>҂́Amap_clearflooritem(id)<29><>
|
||
* map.h?<3F><>#define<6E><65><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) {
|
||
struct flooritem_data *fitem=NULL;
|
||
|
||
fitem = (struct flooritem_data *)objects[id];
|
||
if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
|
||
if(battle_config.error_log)
|
||
ShowError("map_clearflooritem_timer : error\n");
|
||
return 1;
|
||
}
|
||
if(data)
|
||
delete_timer(fitem->cleartimer,map_clearflooritem_timer);
|
||
else if(fitem->item_data.card[0] == CARD0_PET)
|
||
intif_delete_petdata( MakeDWord(fitem->item_data.card[1],fitem->item_data.card[2]) );
|
||
clif_clearflooritem(fitem,0);
|
||
map_delobject(fitem->bl.id);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* (m,x,y) locates a random available free cell around the given coordinates
|
||
* to place an BL_ITEM object. Scan area is 9x9, returns 1 on success.
|
||
* x and y are modified with the target cell when successful.
|
||
*------------------------------------------
|
||
*/
|
||
int map_searchrandfreecell(int m,int *x,int *y,int stack) {
|
||
int free_cell,i,j;
|
||
int free_cells[9][2];
|
||
|
||
for(free_cell=0,i=-1;i<=1;i++){
|
||
if(i+*y<0 || i+*y>=map[m].ys)
|
||
continue;
|
||
for(j=-1;j<=1;j++){
|
||
if(j+*x<0 || j+*x>=map[m].xs)
|
||
continue;
|
||
if(map_getcell(m,j+*x,i+*y,CELL_CHKNOPASS))
|
||
continue;
|
||
//Avoid item stacking to prevent against exploits. [Skotlex]
|
||
if(stack && map_count_oncell(m,j+*x,i+*y, BL_ITEM) > stack)
|
||
continue;
|
||
free_cells[free_cell][0] = j+*x;
|
||
free_cells[free_cell++][1] = i+*y;
|
||
}
|
||
}
|
||
if(free_cell==0)
|
||
return 0;
|
||
free_cell = rand()%free_cell;
|
||
*x = free_cells[free_cell][0];
|
||
*y = free_cells[free_cell][1];
|
||
return 1;
|
||
}
|
||
|
||
|
||
static int map_count_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* Locates a random spare cell around the object given, using range as max
|
||
* distance from that spot. Used for warping functions. Use range < 0 for
|
||
* whole map range.
|
||
* Returns 1 on success. when it fails and src is available, x/y are set to src's
|
||
* src can be null as long as flag&1
|
||
* when ~flag&1, m is not needed.
|
||
* Flag values:
|
||
* &1 = random cell must be around given m,x,y, not around src
|
||
* &2 = the target should be able to walk to the target tile.
|
||
* &4 = there shouldn't be any players around the target tile (use the no_spawn_on_player setting)
|
||
*------------------------------------------
|
||
*/
|
||
int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx, int ry, int flag) {
|
||
int tries, spawn=0;
|
||
int bx, by;
|
||
int rx2 = 2*rx+1;
|
||
int ry2 = 2*ry+1;
|
||
|
||
if (!src && (!(flag&1) || flag&2))
|
||
{
|
||
ShowDebug("map_search_freecell: Incorrect usage! When src is NULL, flag has to be &1 and can't have &2\n");
|
||
return 0;
|
||
}
|
||
|
||
if (flag&1) {
|
||
bx = *x;
|
||
by = *y;
|
||
} else {
|
||
bx = src->x;
|
||
by = src->y;
|
||
m = src->m;
|
||
}
|
||
if (!rx && !ry) {
|
||
//No range? Return the target cell then....
|
||
*x = bx;
|
||
*y = by;
|
||
return map_getcell(m,*x,*y,CELL_CHKREACH);
|
||
}
|
||
|
||
if (rx >= 0 && ry >= 0) {
|
||
tries = rx2*ry2;
|
||
if (tries > 100) tries = 100;
|
||
} else {
|
||
tries = map[m].xs*map[m].ys;
|
||
if (tries > 500) tries = 500;
|
||
}
|
||
|
||
while(tries--) {
|
||
*x = (rx >= 0)?(rand()%rx2-rx+bx):(rand()%(map[m].xs-2)+1);
|
||
*y = (ry >= 0)?(rand()%ry2-ry+by):(rand()%(map[m].ys-2)+1);
|
||
|
||
if (*x == bx && *y == by)
|
||
continue; //Avoid picking the same target tile.
|
||
|
||
if (map_getcell(m,*x,*y,CELL_CHKREACH))
|
||
{
|
||
if(flag&2 && !unit_can_reach_pos(src, *x, *y, 1))
|
||
continue;
|
||
if(flag&4) {
|
||
if (spawn >= 100) return 0; //Limit of retries reached.
|
||
if (spawn++ < battle_config.no_spawn_on_player &&
|
||
map_foreachinarea(map_count_sub, m,
|
||
*x-AREA_SIZE, *y-AREA_SIZE,
|
||
*x+AREA_SIZE, *y+AREA_SIZE, BL_PC)
|
||
)
|
||
continue;
|
||
}
|
||
return 1;
|
||
}
|
||
}
|
||
*x = bx;
|
||
*y = by;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* (m,x,y)<29>𒆐S<F0928690><53>3x3<78><33>?<3F>ɏ<EFBFBD><C98F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD>ݒu
|
||
*
|
||
* item_data<74><61>amount<6E>ȊO<C88A><4F>copy<70><79><EFBFBD><EFBFBD>
|
||
* type flag: &1 MVP item. &2 do stacking check.
|
||
*------------------------------------------
|
||
*/
|
||
int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
|
||
struct map_session_data *second_sd,struct map_session_data *third_sd,int type) {
|
||
int r;
|
||
unsigned int tick;
|
||
struct flooritem_data *fitem=NULL;
|
||
|
||
nullpo_retr(0, item_data);
|
||
|
||
if(!map_searchrandfreecell(m,&x,&y,type&2?1:0))
|
||
return 0;
|
||
r=rand();
|
||
|
||
fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
|
||
fitem->bl.type=BL_ITEM;
|
||
fitem->bl.prev = fitem->bl.next = NULL;
|
||
fitem->bl.m=m;
|
||
fitem->bl.x=x;
|
||
fitem->bl.y=y;
|
||
fitem->bl.id = map_addobject(&fitem->bl);
|
||
if(fitem->bl.id==0){
|
||
aFree(fitem);
|
||
return 0;
|
||
}
|
||
|
||
tick = gettick();
|
||
if(first_sd) {
|
||
fitem->first_get_id = first_sd->bl.id;
|
||
if(type&1)
|
||
fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time;
|
||
else
|
||
fitem->first_get_tick = tick + battle_config.item_first_get_time;
|
||
}
|
||
if(second_sd) {
|
||
fitem->second_get_id = second_sd->bl.id;
|
||
if(type&1)
|
||
fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time;
|
||
else
|
||
fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time;
|
||
}
|
||
if(third_sd) {
|
||
fitem->third_get_id = third_sd->bl.id;
|
||
if(type&1)
|
||
fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time;
|
||
else
|
||
fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time;
|
||
}
|
||
|
||
memcpy(&fitem->item_data,item_data,sizeof(*item_data));
|
||
fitem->item_data.amount=amount;
|
||
fitem->subx=(r&3)*3+3;
|
||
fitem->suby=((r>>2)&3)*3+3;
|
||
fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);
|
||
|
||
map_addblock(&fitem->bl);
|
||
clif_dropflooritem(fitem);
|
||
|
||
return fitem->bl.id;
|
||
}
|
||
|
||
static void* create_charid2nick(DBKey key, va_list args) {
|
||
struct charid2nick *p;
|
||
p = (struct charid2nick *)aCallocA(1, sizeof (struct charid2nick));
|
||
return p;
|
||
}
|
||
/*==========================================
|
||
* charid_db<64>֒lj<D692>(<28>ԐM<D490>҂<EFBFBD><D282><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΕԐM)
|
||
*------------------------------------------
|
||
*/
|
||
void map_addchariddb(int charid, char *name) {
|
||
struct charid2nick *p;
|
||
int req = 0;
|
||
|
||
p = idb_ensure(charid_db,charid,create_charid2nick);
|
||
req = p->req_id;
|
||
p->req_id = 0;
|
||
//We overwrite the nick anyway in case a different one arrived.
|
||
memcpy(p->nick, name, NAME_LENGTH);
|
||
|
||
if (req) {
|
||
struct map_session_data *sd = map_id2sd(req);
|
||
if (sd) clif_solved_charname(sd,charid);
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* charid_db<64>֒lj<D692><C789>i<EFBFBD>ԐM<D490>v<EFBFBD><76><EFBFBD>̂݁j
|
||
*------------------------------------------
|
||
*/
|
||
int map_reqchariddb(struct map_session_data * sd,int charid) {
|
||
struct charid2nick *p=NULL;
|
||
|
||
nullpo_retr(0, sd);
|
||
|
||
p = (struct charid2nick*)idb_get(charid_db,charid);
|
||
if(p) return 0; //Nothing to request, we already have the name!
|
||
p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
|
||
p->req_id=sd->bl.id;
|
||
idb_put(charid_db,charid,p);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* id_db<64><62>bl<62><6C><EFBFBD>lj<EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
void map_addiddb(struct block_list *bl) {
|
||
nullpo_retv(bl);
|
||
|
||
if (bl->type == BL_PC)
|
||
idb_put(pc_db,bl->id,bl);
|
||
idb_put(id_db,bl->id,bl);
|
||
}
|
||
|
||
/*==========================================
|
||
* id_db<64><62><EFBFBD><EFBFBD>bl<62><6C><EFBFBD>폜
|
||
*------------------------------------------
|
||
*/
|
||
void map_deliddb(struct block_list *bl) {
|
||
nullpo_retv(bl);
|
||
|
||
if (bl->type == BL_PC)
|
||
idb_remove(pc_db,bl->id);
|
||
idb_remove(id_db,bl->id);
|
||
}
|
||
|
||
/*==========================================
|
||
* PC<50><43>quit?<3F><> map.c?<3F><>
|
||
*
|
||
* quit?<3F><><EFBFBD>̎<EFBFBD>?<3F><><EFBFBD>Ⴄ<EFBFBD>悤<EFBFBD><E682A4>?<3F><><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
int map_quit(struct map_session_data *sd) {
|
||
|
||
//nullpo_retr(0, sd); //Utterly innecessary, all invokations to this function already have an SD non-null check.
|
||
//Learn to use proper coding and stop relying on nullpo_'s for safety :P [Skotlex]
|
||
if(!sd->state.waitingdisconnect) {
|
||
if (sd->npc_timer_id != -1) //Cancel the event timer.
|
||
npc_timerevent_quit(sd);
|
||
if (sd->state.event_disconnect)
|
||
npc_script_event(sd, NPCE_LOGOUT);
|
||
|
||
sd->state.waitingdisconnect = 1;
|
||
if (sd->pd) unit_free(&sd->pd->bl,0);
|
||
if (sd->hd) unit_free(&sd->hd->bl,0);
|
||
unit_free(&sd->bl,3);
|
||
chrif_save(sd,1);
|
||
} else { //Try to free some data, without saving anything (this could be invoked on map server change. [Skotlex]
|
||
if (sd->bl.prev != NULL)
|
||
{ //Remove from map...
|
||
unit_remove_map(&sd->bl, 0);
|
||
if (sd->pd && sd->pd->bl.prev != NULL)
|
||
unit_remove_map(&sd->pd->bl, 0);
|
||
}
|
||
}
|
||
|
||
// Force exiting from duel and rejecting
|
||
// all duel invitations when player quit [LuzZza]
|
||
if(sd->duel_group > 0)
|
||
duel_leave(sd->duel_group, sd);
|
||
|
||
if(sd->duel_invite > 0)
|
||
duel_reject(sd->duel_invite, sd);
|
||
|
||
//Do we really need to remove the name?
|
||
idb_remove(charid_db,sd->status.char_id);
|
||
idb_remove(id_db,sd->bl.id);
|
||
|
||
if(sd->reg)
|
||
{ //Double logout already freed pointer fix... [Skotlex]
|
||
aFree(sd->reg);
|
||
sd->reg = NULL;
|
||
sd->reg_num = 0;
|
||
}
|
||
if(sd->regstr)
|
||
{
|
||
aFree(sd->regstr);
|
||
sd->regstr = NULL;
|
||
sd->regstr_num = 0;
|
||
}
|
||
if (sd->st) {
|
||
if (sd->st->stack)
|
||
script_free_stack (sd->st->stack);
|
||
aFree(sd->st);
|
||
sd->st = NULL;
|
||
sd->npc_id = 0;
|
||
}
|
||
#ifndef TXT_ONLY
|
||
if(charsave_method)
|
||
{ //Let player be free'd on closing the connection.
|
||
idb_remove(pc_db,sd->status.account_id);
|
||
if (!(sd->fd && session[sd->fd]->session_data))
|
||
aFree(sd); //In case player was not attached to session.
|
||
return 0;
|
||
}
|
||
#endif
|
||
if(sd->fd)
|
||
{ //Player will be free'd on save-ack. [Skotlex]
|
||
if (session[sd->fd])
|
||
session[sd->fd]->session_data = NULL;
|
||
sd->fd = 0;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
void map_quit_ack(struct map_session_data *sd) {
|
||
if (sd && sd->state.finalsave) {
|
||
idb_remove(pc_db,sd->status.account_id);
|
||
aFree(sd);
|
||
}
|
||
}
|
||
|
||
static int do_reconnect_map_sub(DBKey key,void *data,va_list va) {
|
||
struct map_session_data *sd = (TBL_PC*)data;
|
||
if (sd->state.finalsave) {
|
||
sd->state.finalsave = 0;
|
||
chrif_save(sd, 1); //Resend to save!
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
void do_reconnect_map(void) {
|
||
pc_db->foreach(pc_db,do_reconnect_map_sub);
|
||
}
|
||
|
||
/*==========================================
|
||
* id<69><64>?<3F><>PC<50><43><EFBFBD>T<EFBFBD><54><EFBFBD>B<EFBFBD><42><EFBFBD>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD><EFBFBD>NULL
|
||
*------------------------------------------
|
||
*/
|
||
struct map_session_data * map_id2sd(int id) {
|
||
// Now using pc_db to handle all players, should be quicker than both previous methods at a small expense of more memory. [Skotlex]
|
||
if (id <= 0) return NULL;
|
||
return (struct map_session_data*)idb_get(pc_db,id);
|
||
}
|
||
|
||
/*==========================================
|
||
* char_id<69><64>?<3F>̖<EFBFBD><CC96>O<EFBFBD><4F><EFBFBD>T<EFBFBD><54>
|
||
*------------------------------------------
|
||
*/
|
||
char * map_charid2nick(int id) {
|
||
struct charid2nick *p = (struct charid2nick*)idb_get(charid_db,id);
|
||
|
||
if(p==NULL)
|
||
return NULL;
|
||
return p->nick;
|
||
}
|
||
|
||
struct map_session_data * map_charid2sd(int id) {
|
||
int i, users;
|
||
struct map_session_data **all_sd;
|
||
|
||
if (id <= 0) return 0;
|
||
|
||
all_sd = map_getallusers(&users);
|
||
for(i = 0; i < users; i++)
|
||
if (all_sd[i] && all_sd[i]->status.char_id == id)
|
||
return all_sd[i];
|
||
|
||
return NULL;
|
||
}
|
||
|
||
/*==========================================
|
||
* Search session data from a nick name
|
||
* (without sensitive case if necessary)
|
||
* return map_session_data pointer or NULL
|
||
*------------------------------------------
|
||
*/
|
||
struct map_session_data * map_nick2sd(char *nick) {
|
||
int i, users;
|
||
struct map_session_data *pl_sd = NULL, **pl_allsd;
|
||
|
||
if (nick == NULL)
|
||
return NULL;
|
||
|
||
pl_allsd = map_getallusers(&users);
|
||
if (battle_config.partial_name_scan)
|
||
{
|
||
int qty = 0, nicklen = strlen(nick);
|
||
struct map_session_data *sd = NULL;
|
||
for (i = 0; i < users; i++) {
|
||
pl_sd = pl_allsd[i];
|
||
// Without case sensitive check (increase the number of similar character names found)
|
||
if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) {
|
||
// Strict comparison (if found, we finish the function immediatly with correct value)
|
||
if (strcmp(pl_sd->status.name, nick) == 0)
|
||
return pl_sd;
|
||
qty++;
|
||
sd = pl_sd;
|
||
}
|
||
}
|
||
// We return the found index of a similar account ONLY if there is 1 similar character
|
||
if (qty == 1)
|
||
return sd;
|
||
} else { //Exact Search
|
||
for (i = 0; i < users; i++) {
|
||
if (strcasecmp(pl_allsd[i]->status.name, nick) == 0)
|
||
return pl_allsd[i];
|
||
}
|
||
}
|
||
//Not found.
|
||
return NULL;
|
||
}
|
||
|
||
/*==========================================
|
||
* id<69><64>?<3F>̕<EFBFBD><CC95><EFBFBD><EFBFBD>T<EFBFBD><54>
|
||
* <20><><EFBFBD>Object<63>̏ꍇ<CC8F>͔z<CD94><7A><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̂<EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
struct block_list * map_id2bl(int id)
|
||
{
|
||
struct block_list *bl=NULL;
|
||
if(id >= 0 && id < sizeof(objects)/sizeof(objects[0]))
|
||
bl = objects[id];
|
||
else
|
||
bl = idb_get(id_db,id);
|
||
|
||
return bl;
|
||
}
|
||
|
||
static int map_getallpc_sub(DBKey key,void * data,va_list ap)
|
||
{
|
||
struct map_session_data *sd = (struct map_session_data*) data;
|
||
if (!sd->state.auth || sd->state.waitingdisconnect || sd->state.finalsave)
|
||
return 1; //Do not count in not-yet authenticated characters or ready to disconnect ones.
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Returns an array of all players in the server (includes non connected ones) [Skotlex]
|
||
* The int pointer given returns the count of elements in the array.
|
||
* If null is passed, it is requested that the memory be freed (for shutdown), and null is returned.
|
||
*------------------------------------------
|
||
*/
|
||
struct map_session_data** map_getallusers(int *users) {
|
||
static struct map_session_data **all_sd=NULL;
|
||
static unsigned int all_count = 0;
|
||
|
||
if (users == NULL)
|
||
{ //Free up data
|
||
if (all_sd) aFree(all_sd);
|
||
all_sd = NULL;
|
||
return NULL;
|
||
}
|
||
|
||
if (all_sd == NULL)
|
||
{ //Init data
|
||
all_count = pc_db->size(pc_db); //This is the real number of chars in the db, better use this than the actual "online" count.
|
||
if (all_count < 1)
|
||
all_count = 10; //Allow room for at least 10 chars.
|
||
all_sd = aCalloc(all_count, sizeof(struct map_session_data*)); //it's actually just the size of a pointer.
|
||
}
|
||
|
||
if (all_count < pc_db->size(pc_db))
|
||
{
|
||
all_count = pc_db->size(pc_db)+10; //Give some room to prevent doing reallocs often.
|
||
all_sd = aRealloc(all_sd, all_count*sizeof(struct map_session_data*));
|
||
}
|
||
*users = pc_db->getall(pc_db,(void**)all_sd,all_count,map_getallpc_sub);
|
||
if (*users > (signed int)all_count) //Which should be impossible...
|
||
*users = all_count;
|
||
return all_sd;
|
||
}
|
||
|
||
void map_foreachpc(int (*func)(DBKey,void*,va_list),...) {
|
||
va_list ap;
|
||
va_start(ap,func);
|
||
pc_db->foreach(pc_db,func,ap);
|
||
va_end(ap);
|
||
}
|
||
|
||
/*==========================================
|
||
* id_db?<3F>̑S<CC91>Ă<EFBFBD>func<6E><63>?<3F>s
|
||
*------------------------------------------
|
||
*/
|
||
int map_foreachiddb(int (*func)(DBKey,void*,va_list),...) {
|
||
va_list ap;
|
||
|
||
va_start(ap,func);
|
||
id_db->foreach(id_db,func,ap);
|
||
va_end(ap);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* map.npc<70>֒lj<D692> (warp<72><70><EFBFBD>̗̈掝<CC88><E68E9D><EFBFBD>̂<EFBFBD>)
|
||
*------------------------------------------
|
||
*/
|
||
int map_addnpc(int m,struct npc_data *nd) {
|
||
int i;
|
||
if(m<0 || m>=map_num)
|
||
return -1;
|
||
for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++)
|
||
if(map[m].npc[i]==NULL)
|
||
break;
|
||
if(i==MAX_NPC_PER_MAP){
|
||
if(battle_config.error_log)
|
||
ShowWarning("too many NPCs in one map %s\n",map[m].name);
|
||
return -1;
|
||
}
|
||
if(i==map[m].npc_num){
|
||
map[m].npc_num++;
|
||
}
|
||
|
||
nullpo_retr(0, nd);
|
||
|
||
map[m].npc[i]=nd;
|
||
nd->n = i;
|
||
idb_put(id_db,nd->bl.id,nd);
|
||
|
||
return i;
|
||
}
|
||
|
||
void map_removenpc(void) {
|
||
int i,m,n=0;
|
||
|
||
for(m=0;m<map_num;m++) {
|
||
for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) {
|
||
if(map[m].npc[i]!=NULL) {
|
||
clif_clearchar_area(&map[m].npc[i]->bl,2);
|
||
map_delblock(&map[m].npc[i]->bl);
|
||
idb_remove(id_db,map[m].npc[i]->bl.id);
|
||
if(map[m].npc[i]->bl.subtype==SCRIPT) {
|
||
aFree(map[m].npc[i]->u.scr.script);
|
||
aFree(map[m].npc[i]->u.scr.label_list);
|
||
}
|
||
aFree(map[m].npc[i]);
|
||
map[m].npc[i] = NULL;
|
||
n++;
|
||
}
|
||
}
|
||
}
|
||
|
||
ShowStatus("Successfully removed and freed from memory '"CL_WHITE"%d"CL_RESET"' NPCs.\n",n);
|
||
}
|
||
|
||
/*=========================================
|
||
* Dynamic Mobs [Wizputer]
|
||
*-----------------------------------------
|
||
*/
|
||
|
||
// allocates a struct when it there is place free in the cache,
|
||
// and returns NULL otherwise
|
||
// -- i'll just leave the old code in case it's needed ^^;
|
||
int map_addmobtolist(unsigned short m, struct spawn_data *spawn)
|
||
{
|
||
size_t i;
|
||
for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++) {
|
||
if (map[m].moblist[i] == NULL) {
|
||
map[m].moblist[i] = spawn;
|
||
return i;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
void map_spawnmobs(int m)
|
||
{
|
||
int i, k=0;
|
||
if (map[m].mob_delete_timer != -1)
|
||
{ //Mobs have not been removed yet [Skotlex]
|
||
delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
|
||
map[m].mob_delete_timer = -1;
|
||
return;
|
||
}
|
||
for(i=0; i<MAX_MOB_LIST_PER_MAP; i++)
|
||
if(map[m].moblist[i]!=NULL)
|
||
{
|
||
k+=map[m].moblist[i]->num;
|
||
npc_parse_mob2(map[m].moblist[i],i);
|
||
}
|
||
|
||
if (battle_config.etc_log && k > 0)
|
||
{
|
||
ShowStatus("Map %s: Spawned '"CL_WHITE"%d"CL_RESET"' mobs.\n",map[m].name, k);
|
||
}
|
||
}
|
||
|
||
int mob_cache_cleanup_sub(struct block_list *bl, va_list ap) {
|
||
struct mob_data *md = (struct mob_data *)bl;
|
||
nullpo_retr(0, md);
|
||
|
||
//When not to remove:
|
||
//Mob has the cached flag on 0
|
||
if (!md->special_state.cached)
|
||
return 0;
|
||
if (!battle_config.mob_remove_damaged &&
|
||
md->status.hp < md->status.max_hp)
|
||
return 0; //Do not remove damaged mobs.
|
||
|
||
unit_free(&md->bl,0);
|
||
|
||
return 1;
|
||
}
|
||
|
||
int map_removemobs_timer(int tid, unsigned int tick, int id, int data)
|
||
{
|
||
int k;
|
||
if (id < 0 || id >= MAX_MAP_PER_SERVER)
|
||
{ //Incorrect map id!
|
||
if (battle_config.error_log)
|
||
ShowError("map_removemobs_timer error: timer %d points to invalid map %d\n",tid, id);
|
||
return 0;
|
||
}
|
||
if (map[id].mob_delete_timer != tid)
|
||
{ //Incorrect timer call!
|
||
if (battle_config.error_log)
|
||
ShowError("map_removemobs_timer mismatch: %d != %d (map %s)\n",map[id].mob_delete_timer, tid, map[id].name);
|
||
return 0;
|
||
}
|
||
map[id].mob_delete_timer = -1;
|
||
if (map[id].users > 0) //Map not empty!
|
||
return 1;
|
||
k = map_foreachinmap(mob_cache_cleanup_sub, id, BL_MOB);
|
||
|
||
if (battle_config.etc_log && k > 0)
|
||
ShowStatus("Map %s: Removed '"CL_WHITE"%d"CL_RESET"' mobs.\n",map[id].name, k);
|
||
|
||
return 1;
|
||
}
|
||
|
||
void map_removemobs(int m)
|
||
{
|
||
if (map[m].mob_delete_timer != -1)
|
||
return; //Mobs are already scheduled for removal
|
||
|
||
map[m].mob_delete_timer = add_timer(gettick()+battle_config.mob_remove_delay, map_removemobs_timer, m, 0);
|
||
}
|
||
|
||
/*==========================================
|
||
* map<61><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD>map<61><70>?<3F><>?<3F><>
|
||
*------------------------------------------
|
||
*/
|
||
int map_mapname2mapid(char *name) {
|
||
unsigned short map_index;
|
||
map_index = mapindex_name2id(name);
|
||
if (!map_index)
|
||
return -1;
|
||
return map_mapindex2mapid(map_index);
|
||
}
|
||
|
||
/*==========================================
|
||
* Returns the map of the given mapindex. [Skotlex]
|
||
*------------------------------------------
|
||
*/
|
||
int map_mapindex2mapid(unsigned short mapindex) {
|
||
struct map_data *md=NULL;
|
||
|
||
if (!mapindex)
|
||
return -1;
|
||
|
||
md = (struct map_data*)uidb_get(map_db,(unsigned int)mapindex);
|
||
if(md==NULL || md->gat==NULL)
|
||
return -1;
|
||
return md->m;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>Imap<61><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ip,port?<3F><>
|
||
*------------------------------------------
|
||
*/
|
||
int map_mapname2ipport(unsigned short name,int *ip,int *port) {
|
||
struct map_data_other_server *mdos=NULL;
|
||
|
||
mdos = (struct map_data_other_server*)uidb_get(map_db,(unsigned int)name);
|
||
if(mdos==NULL || mdos->gat) //If gat isn't null, this is a local map.
|
||
return -1;
|
||
*ip=mdos->ip;
|
||
*port=mdos->port;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Checks if both dirs point in the same direction.
|
||
*------------------------------------------
|
||
*/
|
||
int map_check_dir(int s_dir,int t_dir) {
|
||
if(s_dir == t_dir)
|
||
return 0;
|
||
switch(s_dir) {
|
||
case 0:
|
||
if(t_dir == 7 || t_dir == 1 || t_dir == 0)
|
||
return 0;
|
||
break;
|
||
case 1:
|
||
if(t_dir == 0 || t_dir == 2 || t_dir == 1)
|
||
return 0;
|
||
break;
|
||
case 2:
|
||
if(t_dir == 1 || t_dir == 3 || t_dir == 2)
|
||
return 0;
|
||
break;
|
||
case 3:
|
||
if(t_dir == 2 || t_dir == 4 || t_dir == 3)
|
||
return 0;
|
||
break;
|
||
case 4:
|
||
if(t_dir == 3 || t_dir == 5 || t_dir == 4)
|
||
return 0;
|
||
break;
|
||
case 5:
|
||
if(t_dir == 4 || t_dir == 6 || t_dir == 5)
|
||
return 0;
|
||
break;
|
||
case 6:
|
||
if(t_dir == 5 || t_dir == 7 || t_dir == 6)
|
||
return 0;
|
||
break;
|
||
case 7:
|
||
if(t_dir == 6 || t_dir == 0 || t_dir == 7)
|
||
return 0;
|
||
break;
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* Returns the direction of the given cell in absolute relation to the char
|
||
* (regardless of where the char is facing)
|
||
*------------------------------------------
|
||
*/
|
||
int map_calc_dir( struct block_list *src,int x,int y) {
|
||
int dir=0;
|
||
int dx,dy;
|
||
|
||
nullpo_retr(0, src);
|
||
|
||
dx=x-src->x;
|
||
dy=y-src->y;
|
||
if( dx==0 && dy==0 ){ // <20>މ<EFBFBD><DE89>̏ꏊ<CC8F><EA8F8A><EFBFBD>v
|
||
dir=0; // <20><>
|
||
}else if( dx>=0 && dy>=0 ){ // <20><><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD>ɉE<C989><45>
|
||
dir=7; // <20>E<EFBFBD><45>
|
||
if( dx*2-1<dy ) dir=0; // <20><>
|
||
if( dx>dy*2 ) dir=6; // <20>E
|
||
}else if( dx>=0 && dy<=0 ){ // <20><><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD>ɉE<C989><45>
|
||
dir=5; // <20>E<EFBFBD><45>
|
||
if( dx*2-1<-dy ) dir=4; // <20><>
|
||
if( dx>-dy*2 ) dir=6; // <20>E
|
||
}else if( dx<=0 && dy<=0 ){ // <20><><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD>ɍ<EFBFBD><C98D><EFBFBD>
|
||
dir=3; // <20><><EFBFBD><EFBFBD>
|
||
if( dx*2+1>dy ) dir=4; // <20><>
|
||
if( dx<dy*2 ) dir=2; // <20><>
|
||
}else{ // <20><><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD>ɍ<EFBFBD><C98D><EFBFBD>
|
||
dir=1; // <20><><EFBFBD><EFBFBD>
|
||
if( -dx*2-1<dy ) dir=0; // <20><>
|
||
if( -dx>dy*2 ) dir=2; // <20><>
|
||
}
|
||
return dir;
|
||
}
|
||
|
||
/*==========================================
|
||
* Randomizes target cell x,y to a random walkable cell that
|
||
* has the same distance from object as given coordinates do. [Skotlex]
|
||
*------------------------------------------
|
||
*/
|
||
int map_random_dir(struct block_list *bl, short *x, short *y) {
|
||
struct walkpath_data wpd;
|
||
short xi = *x-bl->x;
|
||
short yi = *y-bl->y;
|
||
short i=0, j;
|
||
int dist2 = xi*xi + yi*yi;
|
||
short dist = (short)sqrt(dist2);
|
||
short segment;
|
||
|
||
if (dist < 1) dist =1;
|
||
|
||
do {
|
||
j = rand()%8; //Pick a random direction
|
||
segment = 1+(rand()%dist); //Pick a random interval from the whole vector in that direction
|
||
xi = bl->x + segment*dirx[j];
|
||
segment = (short)sqrt(dist2 - segment*segment); //The complement of the previously picked segment
|
||
yi = bl->y + segment*diry[j];
|
||
} while ((
|
||
map_getcell(bl->m,xi,yi,CELL_CHKNOPASS) ||
|
||
path_search_real(&wpd,bl->m,bl->x,bl->y,xi,yi,1,CELL_CHKNOREACH) == -1)
|
||
&& (++i)<100);
|
||
|
||
if (i < 100) {
|
||
*x = xi;
|
||
*y = yi;
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
// gat<61>n
|
||
/*==========================================
|
||
* (m,x,y)<29>̏<EFBFBD><CC8F>Ԃׂ<F092B282>
|
||
*------------------------------------------
|
||
*/
|
||
|
||
int map_getcell(int m,int x,int y,cell_t cellchk)
|
||
{
|
||
return (m < 0 || m >= MAX_MAP_PER_SERVER) ? 0 : map_getcellp(&map[m],x,y,cellchk);
|
||
}
|
||
|
||
int map_getcellp(struct map_data* m,int x,int y,cell_t cellchk)
|
||
{
|
||
int type, type2;
|
||
#ifdef CELL_NOSTACK
|
||
int type3;
|
||
#endif
|
||
|
||
nullpo_ret(m);
|
||
|
||
if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1)
|
||
{
|
||
if(cellchk==CELL_CHKNOPASS) return 1;
|
||
return 0;
|
||
}
|
||
type = m->gat[x+y*m->xs];
|
||
type2 = m->cell[x+y*m->xs];
|
||
#ifdef CELL_NOSTACK
|
||
type3 = m->cell_bl[x+y*m->xs];
|
||
#endif
|
||
|
||
switch(cellchk)
|
||
{
|
||
case CELL_CHKPASS:
|
||
#ifdef CELL_NOSTACK
|
||
if (type3 >= battle_config.cell_stack_limit) return 0;
|
||
#endif
|
||
case CELL_CHKREACH:
|
||
return (type!=1 && type!=5 && !(type2&CELL_ICEWALL));
|
||
case CELL_CHKNOPASS:
|
||
#ifdef CELL_NOSTACK
|
||
if (type3 >= battle_config.cell_stack_limit) return 1;
|
||
#endif
|
||
case CELL_CHKNOREACH:
|
||
return (type==1 || type==5 || type2&CELL_ICEWALL);
|
||
case CELL_CHKSTACK:
|
||
#ifdef CELL_NOSTACK
|
||
return (type3 >= battle_config.cell_stack_limit);
|
||
#else
|
||
return 0;
|
||
#endif
|
||
case CELL_CHKWALL:
|
||
return (type==1/* || type2&CELL_ICEWALL*/); //Uncomment to prevent sniping/casting through the icewall. [Skotlex]
|
||
case CELL_CHKWATER:
|
||
return (type==3);
|
||
case CELL_CHKGROUND:
|
||
return (type==5 || type2&CELL_ICEWALL);
|
||
case CELL_GETTYPE:
|
||
return type;
|
||
case CELL_GETCELLTYPE:
|
||
return type2;
|
||
case CELL_CHKNPC:
|
||
return (type2&CELL_NPC);
|
||
case CELL_CHKPNEUMA:
|
||
return (type2&CELL_PNEUMA);
|
||
case CELL_CHKSAFETYWALL:
|
||
return (type2&CELL_SAFETYWALL);
|
||
case CELL_CHKBASILICA:
|
||
return (type2&CELL_BASILICA);
|
||
case CELL_CHKLANDPROTECTOR:
|
||
return (type2&CELL_LANDPROTECTOR);
|
||
case CELL_CHKREGEN:
|
||
return (type2&CELL_REGEN);
|
||
case CELL_CHKICEWALL:
|
||
return (type2&CELL_ICEWALL);
|
||
default:
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* (m,x,y)<29>̏<EFBFBD><CC8F>Ԃ<EFBFBD><D482>ݒ肷<DD92><E882B7>
|
||
*------------------------------------------
|
||
*/
|
||
void map_setcell(int m,int x,int y,int cell)
|
||
{
|
||
int j;
|
||
if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
|
||
return;
|
||
j=x+y*map[m].xs;
|
||
|
||
switch (cell) {
|
||
case CELL_SETNPC:
|
||
map[m].cell[j] |= CELL_NPC;
|
||
break;
|
||
case CELL_CLRNPC:
|
||
map[m].cell[j] &= ~CELL_NPC;
|
||
break;
|
||
case CELL_SETICEWALL:
|
||
map[m].cell[j] |= CELL_ICEWALL;
|
||
break;
|
||
case CELL_CLRICEWALL:
|
||
map[m].cell[j] &= ~CELL_ICEWALL;
|
||
break;
|
||
case CELL_SETBASILICA:
|
||
map[m].cell[j] |= CELL_BASILICA;
|
||
break;
|
||
case CELL_CLRBASILICA:
|
||
map[m].cell[j] &= ~CELL_BASILICA;
|
||
break;
|
||
case CELL_SETPNEUMA:
|
||
map[m].cell[j] |= CELL_PNEUMA;
|
||
break;
|
||
case CELL_CLRPNEUMA:
|
||
map[m].cell[j] &= ~CELL_PNEUMA;
|
||
break;
|
||
case CELL_SETSAFETYWALL:
|
||
map[m].cell[j] |= CELL_SAFETYWALL;
|
||
break;
|
||
case CELL_CLRSAFETYWALL:
|
||
map[m].cell[j] &= ~CELL_SAFETYWALL;
|
||
break;
|
||
case CELL_SETLANDPROTECTOR:
|
||
map[m].cell[j] |= CELL_LANDPROTECTOR;
|
||
break;
|
||
case CELL_CLRLANDPROTECTOR:
|
||
map[m].cell[j] &= ~CELL_LANDPROTECTOR;
|
||
break;
|
||
case CELL_SETREGEN:
|
||
map[m].cell[j] |= CELL_REGEN;
|
||
break;
|
||
default:
|
||
map[m].gat[j] = cell;
|
||
break;
|
||
}
|
||
}
|
||
static void* create_map_data_other_server(DBKey key, va_list args) {
|
||
struct map_data_other_server *mdos;
|
||
unsigned short mapindex = (unsigned short)key.ui;
|
||
mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
|
||
mdos->index = mapindex;
|
||
memcpy(mdos->name, mapindex_id2name(mapindex), MAP_NAME_LENGTH);
|
||
return mdos;
|
||
}
|
||
/*==========================================
|
||
* <20><><EFBFBD>I<EFBFBD>Ǘ<EFBFBD><C797>̃}<7D>b<EFBFBD>v<EFBFBD><76>db<64>ɒlj<C992>
|
||
*------------------------------------------
|
||
*/
|
||
int map_setipport(unsigned short mapindex,unsigned long ip,int port) {
|
||
struct map_data_other_server *mdos=NULL;
|
||
|
||
mdos=(struct map_data_other_server *)uidb_ensure(map_db,(unsigned int)mapindex, create_map_data_other_server);
|
||
|
||
if(mdos->gat) //Local map,Do nothing. Give priority to our own local maps over ones from another server. [Skotlex]
|
||
return 0;
|
||
if(ip == clif_getip_long() && port == clif_getport()) {
|
||
//That's odd, we received info that we are the ones with this map, but... we don't have it.
|
||
ShowFatalError("map_setipport : received info that this map-server SHOULD have map '%s', but it is not loaded.\n",mapindex_id2name(mapindex));
|
||
exit(1);
|
||
}
|
||
mdos->ip = ip;
|
||
mdos->port = port;
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>I<EFBFBD>Ǘ<EFBFBD><C797>̃}<7D>b<EFBFBD>v<EFBFBD><76><EFBFBD>S<EFBFBD>č폜
|
||
*------------------------------------------
|
||
*/
|
||
int map_eraseallipport_sub(DBKey key,void *data,va_list va) {
|
||
struct map_data_other_server *mdos = (struct map_data_other_server*)data;
|
||
if(mdos->gat == NULL) {
|
||
db_remove(map_db,key);
|
||
aFree(mdos);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int map_eraseallipport(void) {
|
||
map_db->foreach(map_db,map_eraseallipport_sub);
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>I<EFBFBD>Ǘ<EFBFBD><C797>̃}<7D>b<EFBFBD>v<EFBFBD><76>db<64><62><EFBFBD><EFBFBD><EFBFBD>폜
|
||
*------------------------------------------
|
||
*/
|
||
int map_eraseipport(unsigned short mapindex,unsigned long ip,int port)
|
||
{
|
||
struct map_data_other_server *mdos;
|
||
// unsigned char *p=(unsigned char *)&ip;
|
||
|
||
mdos = uidb_get(map_db,(unsigned int)mapindex);
|
||
if(!mdos || mdos->gat) //Map either does not exists or is a local map.
|
||
return 0;
|
||
|
||
if(mdos->ip==ip && mdos->port == port) {
|
||
uidb_remove(map_db,(unsigned int)mapindex);
|
||
aFree(mdos);
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
#define NO_WATER 1000000
|
||
|
||
static int map_setwaterheight_sub(int m) {
|
||
char fn[256];
|
||
char *gat;
|
||
int x,y;
|
||
int wh;
|
||
struct gat_1cell {float high[4]; int type;} *p = NULL;
|
||
|
||
if (m < 0)
|
||
return 0;
|
||
wh = map[m].water_height;
|
||
|
||
sprintf(fn,"data\\%s",mapindex_id2name(map[m].index));
|
||
|
||
// read & convert fn
|
||
// again, might not need to be unsigned char
|
||
gat = (char *) grfio_read (fn);
|
||
if (gat == NULL)
|
||
return 0;
|
||
|
||
for (y = 0; y < map[m].ys; y++) {
|
||
p = (struct gat_1cell*)(gat+y*map[m].xs*20+14);
|
||
for (x = 0; x < map[m].xs; x++) {
|
||
if (wh != NO_WATER && p->type == 0) //Set water cell
|
||
map[m].gat[x+y*map[m].xs] = (p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
|
||
else //Remove water cell
|
||
map[m].gat[x+y*map[m].xs] = p->type==3?0:p->type;
|
||
p++;
|
||
}
|
||
}
|
||
aFree(gat);
|
||
return 1;
|
||
}
|
||
int map_setwaterheight(int m, char *mapname, int height) {
|
||
if (height < 0)
|
||
height = NO_WATER;
|
||
map[m].water_height = height;
|
||
return map_setwaterheight_sub(m);
|
||
}
|
||
|
||
/* map_readwaterheight
|
||
* Reads from the .rsw for each map
|
||
* Returns water height (or NO_WATER if file doesn't exist)
|
||
* or other error is encountered.
|
||
* This receives a map-name, and changes the extension to rsw if it isn't set already.
|
||
* Assumed path for file is data/mapname.rsw
|
||
* Credits to LittleWolf
|
||
*/
|
||
int map_waterheight(char *mapname) {
|
||
char fn[256];
|
||
char *rsw, *found;
|
||
float whtemp;
|
||
int wh;
|
||
|
||
//Look up for the rsw
|
||
if(!strstr(mapname,"data\\"))
|
||
sprintf(fn,"data\\%s", mapname);
|
||
else
|
||
strcpy(fn, mapname);
|
||
|
||
found = grfio_find_file(fn);
|
||
if (!found)
|
||
; //Stick to the current fn
|
||
else if(!strstr(found,"data\\"))
|
||
sprintf(fn,"data\\%s", found);
|
||
else
|
||
strcpy(fn, found);
|
||
|
||
rsw = strstr(fn, ".");
|
||
if (rsw && strstr(fn, ".rsw") == NULL)
|
||
sprintf(rsw,".rsw");
|
||
// read & convert fn
|
||
// again, might not need to be unsigned char
|
||
rsw = (char *) grfio_read (fn);
|
||
if (rsw)
|
||
{ //Load water height from file
|
||
whtemp = *(float*)(rsw+166);
|
||
wh = (int) whtemp;
|
||
aFree(rsw);
|
||
return wh;
|
||
}
|
||
ShowWarning("Failed to find water level for (%s)\n", mapname, fn);
|
||
return NO_WATER;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20>}<7D>b<EFBFBD>v<EFBFBD>L<EFBFBD><4C><EFBFBD>b<EFBFBD>V<EFBFBD><56><EFBFBD>ɒlj<C992><C789><EFBFBD><EFBFBD><EFBFBD>
|
||
*===========================================*/
|
||
|
||
// <20>}<7D>b<EFBFBD>v<EFBFBD>L<EFBFBD><4C><EFBFBD>b<EFBFBD>V<EFBFBD><56><EFBFBD>̍ő<CC8D><C591>l
|
||
#define MAX_MAP_CACHE 768
|
||
|
||
//<2F>e<EFBFBD>}<7D>b<EFBFBD>v<EFBFBD><76><EFBFBD>Ƃ̍ŏ<CC8D><C58F><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>́AREAD_FROM_BITMAP<41>p
|
||
struct map_cache_info {
|
||
char fn[32];//<2F>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD><EFBFBD>
|
||
int xs,ys; //<2F><><EFBFBD>ƍ<EFBFBD><C68D><EFBFBD>
|
||
int water_height;
|
||
int pos; // <20>f<EFBFBD>[<5B>^<5E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD><EFBFBD>ꏊ
|
||
int compressed; // zilb<6C>ʂ<EFBFBD><CA82><EFBFBD><EFBFBD>悤<EFBFBD>ɂ<EFBFBD><C982><EFBFBD><EFBFBD>ׂ̗\<5C><>
|
||
int compressed_len; // zilb<6C>ʂ<EFBFBD><CA82><EFBFBD><EFBFBD>悤<EFBFBD>ɂ<EFBFBD><C982><EFBFBD><EFBFBD>ׂ̗\<5C><>
|
||
}; // 56 byte
|
||
|
||
struct map_cache_head {
|
||
int sizeof_header;
|
||
int sizeof_map;
|
||
// <20><><EFBFBD>̂Q<CC82><EFBFBD><C289>ϕs<CF95><73>
|
||
int nmaps; // <20>}<7D>b<EFBFBD>v<EFBFBD>̌<CC8C>
|
||
int filesize;
|
||
};
|
||
|
||
struct {
|
||
struct map_cache_head head;
|
||
struct map_cache_info *map;
|
||
FILE *fp;
|
||
int dirty;
|
||
} map_cache;
|
||
|
||
static int map_cache_open(char *fn);
|
||
static void map_cache_close(void);
|
||
static int map_cache_read(struct map_data *m);
|
||
static int map_cache_write(struct map_data *m);
|
||
|
||
static int map_cache_open(char *fn)
|
||
{
|
||
if (map_cache.fp)
|
||
map_cache_close();
|
||
map_cache.fp = fopen(fn, "r+b");
|
||
if (map_cache.fp) {
|
||
fread(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
|
||
fseek(map_cache.fp,0,SEEK_END);
|
||
if(
|
||
map_cache.head.sizeof_header == sizeof(struct map_cache_head) &&
|
||
map_cache.head.sizeof_map == sizeof(struct map_cache_info) &&
|
||
map_cache.head.filesize == ftell(map_cache.fp)
|
||
) {
|
||
// <20>L<EFBFBD><4C><EFBFBD>b<EFBFBD>V<EFBFBD><56><EFBFBD>ǂݍbݐ<62><DD90><EFBFBD>
|
||
map_cache.map = (struct map_cache_info *) aMalloc(sizeof(struct map_cache_info) * map_cache.head.nmaps);
|
||
fseek(map_cache.fp,sizeof(struct map_cache_head),SEEK_SET);
|
||
fread(map_cache.map,sizeof(struct map_cache_info),map_cache.head.nmaps,map_cache.fp);
|
||
return 1;
|
||
}
|
||
fclose(map_cache.fp);
|
||
}
|
||
// <20>ǂݍb݂Ɏ<DD82><C98E>s<EFBFBD><73><EFBFBD><EFBFBD><EFBFBD>̂ŐV<C590>K<EFBFBD>ɍ쐬<C98D><EC90AC><EFBFBD><EFBFBD>
|
||
map_cache.fp = fopen(fn,"wb");
|
||
if(map_cache.fp) {
|
||
malloc_set(&map_cache.head,0,sizeof(struct map_cache_head));
|
||
map_cache.map = (struct map_cache_info *) aCalloc(sizeof(struct map_cache_info),MAX_MAP_CACHE);
|
||
map_cache.head.nmaps = MAX_MAP_CACHE;
|
||
map_cache.head.sizeof_header = sizeof(struct map_cache_head);
|
||
map_cache.head.sizeof_map = sizeof(struct map_cache_info);
|
||
|
||
map_cache.head.filesize = sizeof(struct map_cache_head);
|
||
map_cache.head.filesize += sizeof(struct map_cache_info) * map_cache.head.nmaps;
|
||
|
||
map_cache.dirty = 1;
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
static void map_cache_close(void)
|
||
{
|
||
if(!map_cache.fp) { return; }
|
||
if(map_cache.dirty) {
|
||
fseek(map_cache.fp,0,SEEK_SET);
|
||
fwrite(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
|
||
fwrite(map_cache.map,map_cache.head.nmaps,sizeof(struct map_cache_info),map_cache.fp);
|
||
}
|
||
fclose(map_cache.fp);
|
||
aFree(map_cache.map);
|
||
map_cache.fp = NULL;
|
||
return;
|
||
}
|
||
|
||
int map_cache_read(struct map_data *m)
|
||
{
|
||
int i;
|
||
if(!map_cache.fp) { return 0; }
|
||
for(i = 0;i < map_cache.head.nmaps ; i++) {
|
||
if(!strcmp(m->name,map_cache.map[i].fn)) {
|
||
if(map_cache.map[i].compressed == 0) {
|
||
// <20>k<F188B38F>t<EFBFBD>@<40>C<EFBFBD><43>
|
||
int size = map_cache.map[i].xs * map_cache.map[i].ys;
|
||
m->xs = map_cache.map[i].xs;
|
||
m->ys = map_cache.map[i].ys;
|
||
m->water_height = map_cache.map[i].water_height;
|
||
m->gat = (unsigned char *)aCalloc(m->xs * m->ys,sizeof(unsigned char));
|
||
fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
|
||
if(fread(m->gat,1,size,map_cache.fp) == size) {
|
||
// <20><><EFBFBD><EFBFBD>
|
||
return 1;
|
||
} else {
|
||
// <20>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD>㔼<EFBFBD><E394BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482>̂œǂݒ<C782><DD92><EFBFBD>
|
||
m->xs = 0; m->ys = 0; aFree(m->gat); m->gat = NULL;
|
||
return 0;
|
||
}
|
||
} else if(map_cache.map[i].compressed == 1) {
|
||
// <20><><EFBFBD>k<EFBFBD>t<EFBFBD><74><EFBFBD>O=1 : zlib
|
||
unsigned char *buf;
|
||
unsigned long dest_len;
|
||
int size_compress = map_cache.map[i].compressed_len;
|
||
m->xs = map_cache.map[i].xs;
|
||
m->ys = map_cache.map[i].ys;
|
||
m->water_height = map_cache.map[i].water_height;
|
||
m->gat = (unsigned char *)aMalloc(m->xs * m->ys * sizeof(unsigned char));
|
||
buf = (unsigned char*)aMalloc(size_compress);
|
||
fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
|
||
if(fread(buf,1,size_compress,map_cache.fp) != size_compress) {
|
||
// <20>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD>㔼<EFBFBD><E394BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482>̂œǂݒ<C782><DD92><EFBFBD>
|
||
ShowError("fread error\n");
|
||
aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL;
|
||
aFree(buf);
|
||
return 0;
|
||
}
|
||
dest_len = m->xs * m->ys;
|
||
decode_zip(m->gat,&dest_len,buf,size_compress);
|
||
if(dest_len != map_cache.map[i].xs * map_cache.map[i].ys) {
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>ɉ𓀂<C989><F0938082>o<EFBFBD><6F><EFBFBD>ĂȂ<C482>
|
||
aFree(m->gat); m->xs = 0; m->ys = 0; m->gat = NULL;
|
||
aFree(buf);
|
||
return 0;
|
||
}
|
||
aFree(buf);
|
||
return 1;
|
||
}
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
static int map_cache_write(struct map_data *m)
|
||
{
|
||
int i;
|
||
unsigned long len_new , len_old;
|
||
char *write_buf;
|
||
if(!map_cache.fp) { return 0; }
|
||
for(i = 0;i < map_cache.head.nmaps ; i++) {
|
||
if(!strcmp(m->name,map_cache.map[i].fn)) {
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>G<EFBFBD><47><EFBFBD>g<EFBFBD><67><EFBFBD>[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ώ㏑<CE8F><E38F91>
|
||
if(map_cache.map[i].compressed == 0) {
|
||
len_old = map_cache.map[i].xs * map_cache.map[i].ys;
|
||
} else if(map_cache.map[i].compressed == 1) {
|
||
len_old = map_cache.map[i].compressed_len;
|
||
} else {
|
||
// <20>T<EFBFBD>|<7C>[<5B>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD>ĂȂ<C482><C882>`<60><><EFBFBD>Ȃ̂Œ<CC82><C592><EFBFBD><EFBFBD>O
|
||
len_old = 0;
|
||
}
|
||
if(map_read_flag == 2) {
|
||
// <20><><EFBFBD>k<EFBFBD>ۑ<EFBFBD>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɂQ<C982>{<7B>ɖc<C996><63><EFBFBD>鎖<EFBFBD>͂Ȃ<CD82><C882>Ƃ<EFBFBD><C682><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
write_buf = (char *) aMalloc(m->xs * m->ys * 2);
|
||
len_new = m->xs * m->ys * 2;
|
||
encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys);
|
||
map_cache.map[i].compressed = 1;
|
||
map_cache.map[i].compressed_len = len_new;
|
||
} else {
|
||
len_new = m->xs * m->ys;
|
||
write_buf = (char *) m->gat;
|
||
map_cache.map[i].compressed = 0;
|
||
map_cache.map[i].compressed_len = 0;
|
||
}
|
||
if(len_new <= len_old) {
|
||
// <20>T<EFBFBD>C<EFBFBD>Y<EFBFBD><59><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD>̂ŏꏊ<C58F>͕ς<CD95><CF82><EFBFBD><EFBFBD>Ȃ<EFBFBD>
|
||
fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
|
||
fwrite(write_buf,1,len_new,map_cache.fp);
|
||
} else {
|
||
// <20>V<EFBFBD><56><EFBFBD><EFBFBD><EFBFBD>ꏊ<EFBFBD>ɓo<C993>^
|
||
fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET);
|
||
fwrite(write_buf,1,len_new,map_cache.fp);
|
||
map_cache.map[i].pos = map_cache.head.filesize;
|
||
map_cache.head.filesize += len_new;
|
||
}
|
||
map_cache.map[i].xs = m->xs;
|
||
map_cache.map[i].ys = m->ys;
|
||
map_cache.map[i].water_height = m->water_height;
|
||
map_cache.dirty = 1;
|
||
if(map_read_flag == 2) {
|
||
aFree(write_buf);
|
||
}
|
||
return 0;
|
||
}
|
||
}
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>G<EFBFBD><47><EFBFBD>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ώ<EFBFBD><CE8F><EFBFBD><EFBFBD>b߂<62><DF82>ꏊ<EFBFBD><EA8F8A><EFBFBD>T<EFBFBD><54>
|
||
for(i = 0;i < map_cache.head.nmaps ; i++) {
|
||
if(map_cache.map[i].fn[0] == 0) {
|
||
// <20>V<EFBFBD><56><EFBFBD><EFBFBD><EFBFBD>ꏊ<EFBFBD>ɓo<C993>^
|
||
if(map_read_flag == 2) {
|
||
write_buf = (char *) aMalloc(m->xs * m->ys * 2);
|
||
len_new = m->xs * m->ys * 2;
|
||
encode_zip((unsigned char *) write_buf,&len_new,m->gat,m->xs * m->ys);
|
||
map_cache.map[i].compressed = 1;
|
||
map_cache.map[i].compressed_len = len_new;
|
||
} else {
|
||
len_new = m->xs * m->ys;
|
||
write_buf = (char *) m->gat;
|
||
map_cache.map[i].compressed = 0;
|
||
map_cache.map[i].compressed_len = 0;
|
||
}
|
||
strncpy(map_cache.map[i].fn,m->name,sizeof(map_cache.map[0].fn));
|
||
fseek(map_cache.fp,map_cache.head.filesize,SEEK_SET);
|
||
fwrite(write_buf,1,len_new,map_cache.fp);
|
||
map_cache.map[i].pos = map_cache.head.filesize;
|
||
map_cache.map[i].xs = m->xs;
|
||
map_cache.map[i].ys = m->ys;
|
||
map_cache.map[i].water_height = m->water_height;
|
||
map_cache.head.filesize += len_new;
|
||
map_cache.dirty = 1;
|
||
if(map_read_flag == 2)
|
||
aFree(write_buf);
|
||
return 0;
|
||
}
|
||
}
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD>b߂Ȃ<DF82><C882><EFBFBD><EFBFBD><EFBFBD>
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* ?<3F><>?<3F><>map<61><70><EFBFBD>lj<EFBFBD><C789><EFBFBD><EFBFBD><EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
int map_addmap(char *mapname) {
|
||
if (strcmpi(mapname,"clear")==0) {
|
||
map_num=0;
|
||
return 0;
|
||
}
|
||
|
||
if (map_num >= MAX_MAP_PER_SERVER - 1) {
|
||
ShowError("Could not add map '"
|
||
CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname);
|
||
return 1;
|
||
}
|
||
memcpy(map[map_num].name, mapname, MAP_NAME_LENGTH-1);
|
||
map_num++;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Removes the map in the index passed.
|
||
*------------------------------------------
|
||
*/
|
||
static void map_delmapid(int id)
|
||
{
|
||
ShowNotice("Removing map [ %s ] from maplist\n",map[id].name);
|
||
memmove(map+id, map+id+1, sizeof(map[0])*(map_num-id-1));
|
||
map_num--;
|
||
}
|
||
|
||
/*==========================================
|
||
* ?<3F><>?<3F><>map<61><70><EFBFBD>폜<EFBFBD><ED8F9C><EFBFBD><EFBFBD>
|
||
*------------------------------------------
|
||
*/
|
||
int map_delmap(char *mapname) {
|
||
|
||
int i;
|
||
|
||
if (strcmpi(mapname, "all") == 0) {
|
||
map_num = 0;
|
||
return 0;
|
||
}
|
||
|
||
for(i = 0; i < map_num; i++) {
|
||
if (strcmp(map[i].name, mapname) == 0) {
|
||
map_delmapid(i);
|
||
return 1;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
////////////////////////////////////////////////
|
||
|
||
/*
|
||
Advanced Fusion Maps Support
|
||
(c) 2003-2004, The Fusion Project
|
||
- AlexKreuz
|
||
|
||
The following code has been provided by me for eAthena
|
||
under the GNU GPL. It provides Advanced Fusion
|
||
Map, the map format desgined by me for Fusion, support
|
||
for the eAthena emulator.
|
||
|
||
I understand that because it is under the GPL
|
||
that other emulators may very well use this code in their
|
||
GNU project as well.
|
||
|
||
The AFM map format was not originally a part of the GNU
|
||
GPL. It originated from scratch by my own hand. I understand
|
||
that distributing this code to read the AFM maps with eAthena
|
||
causes the GPL to apply to this code. But the actual AFM
|
||
maps are STILL copyrighted to the Fusion Project. By choosing
|
||
|
||
In exchange for that 'act of faith' I ask for the following.
|
||
|
||
A) Give credit where it is due. If you use this code, do not
|
||
place your name on the changelog. Credit should be given
|
||
to AlexKreuz.
|
||
B) As an act of courtesy, ask me and let me know that you are putting
|
||
AFM support in your project. You will have my blessings if you do.
|
||
C) Use the code in its entirety INCLUDING the copyright message.
|
||
Although the code provided may now be GPL, the AFM maps are not
|
||
and so I ask you to display the copyright message on the STARTUP
|
||
SCREEN as I have done here. (refer to core.c)
|
||
"Advanced Fusion Maps (c) 2003-2004 The Fusion Project"
|
||
|
||
Without this copyright, you are NOT entitled to bundle or distribute
|
||
the AFM maps at all. On top of that, your "support" for AFM maps
|
||
becomes just as shady as your "support" for Gravity GRF files.
|
||
|
||
The bottom line is this. I know that there are those of you who
|
||
would like to use this code but aren't going to want to provide the
|
||
proper credit. I know this because I speak frome experience. If
|
||
you are one of those people who is going to try to get around my
|
||
requests, then save your breath because I don't want to hear it.
|
||
|
||
I have zero faith in GPL and I know and accept that if you choose to
|
||
not display the copyright for the AFMs then there is absolutely nothing
|
||
I can do about it. I am not about to start a legal battle over something
|
||
this silly.
|
||
|
||
Provide the proper credit because you believe in the GPL. If you choose
|
||
not to and would rather argue about it, consider the GPL failed.
|
||
|
||
October 18th, 2004
|
||
- AlexKreuz
|
||
- The Fusion Project
|
||
*/
|
||
static int map_loadafm (struct map_data *m, char *fn)
|
||
{
|
||
// check if .afm file exists
|
||
FILE *afm_file = fopen(fn, "r");
|
||
if (afm_file != NULL) {
|
||
int x,y,xs,ys;
|
||
char afm_line[65535];
|
||
int afm_size[2];
|
||
char *str;
|
||
|
||
//Gotta skip the first two lines which are just a header of sorts.
|
||
str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
|
||
str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
|
||
str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
|
||
if (!str) return 0;
|
||
sscanf(str , "%d%d", &afm_size[0], &afm_size[1]);
|
||
|
||
xs = m->xs = afm_size[0];
|
||
ys = m->ys = afm_size[1];
|
||
m->water_height = map_waterheight(m->name);
|
||
// check this, unsigned where it might not need to be
|
||
m->gat = (unsigned char*)aMallocA(xs * ys);
|
||
|
||
for (y = 0; y < ys; y++) {
|
||
str = fgets(afm_line, sizeof(afm_line)-1, afm_file);
|
||
for (x = 0; x < xs; x++)
|
||
m->gat[x+y*xs] = str[x]-48;
|
||
}
|
||
|
||
fclose(afm_file);
|
||
return 1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
/*==================================
|
||
* .AFM format
|
||
*----------------------------------
|
||
*/
|
||
int map_readafm (struct map_data *m)
|
||
{
|
||
char afm_name[256] = "";
|
||
char fn[256], *p;
|
||
|
||
// convert map name to .afm
|
||
if(!strstr(m->name, ".afm")) {
|
||
// check if it's necessary to replace the extension - speeds up loading a bit
|
||
strncpy(afm_name, m->name, strlen(m->name) - 4);
|
||
strcat(afm_name, ".afm");
|
||
} else {
|
||
strcpy(afm_name, m->name);
|
||
}
|
||
|
||
sprintf(fn, "%s\\%s", afm_dir, afm_name);
|
||
for (p = &fn[0]; *p != 0; p++)
|
||
if (*p == '\\') *p = '/'; // * At the time of Unix
|
||
|
||
return map_loadafm(m, fn);
|
||
}
|
||
/*==================================
|
||
* .AF2 format
|
||
*----------------------------------
|
||
*/
|
||
int map_readaf2 (struct map_data *m)
|
||
{
|
||
FILE *af2_file;
|
||
char af2_name[256] = "";
|
||
char fn[256], *p, *out;
|
||
|
||
// convert map name to .af2
|
||
p = out = m->name;
|
||
while ((p = strchr(p, '/')) != NULL)
|
||
out = ++p;
|
||
strncpy (af2_name, out, strlen(out));
|
||
// grr, this is so troublesome >.< [celest]
|
||
p = strrchr (af2_name, '.');
|
||
if (p) *p++ = 0;
|
||
strcat(af2_name, ".af2");
|
||
sprintf(fn, "%s\\%s", afm_dir, af2_name);
|
||
for (p = &fn[0]; *p != 0; p++)
|
||
if (*p == '\\') *p = '/'; // * At the time of Unix
|
||
|
||
// check if .af2 file exists
|
||
af2_file = fopen(fn, "r");
|
||
if (af2_file != NULL) {
|
||
char out_file[256];
|
||
|
||
fclose(af2_file);
|
||
|
||
// convert map name to .out
|
||
strncpy (out_file, out, strlen(out));
|
||
p = strrchr (out_file, '.');
|
||
if (p) *p++ = 0;
|
||
strcat(out_file, ".out");
|
||
|
||
// unzip .out file and use loadafm()
|
||
if (deflate_file(fn, out_file) &&
|
||
map_loadafm(m, out_file))
|
||
{
|
||
unlink (out_file);
|
||
return 1;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*==========================================
|
||
* <20>}<7D>b<EFBFBD>v1<76><31><EFBFBD>ǂݍb<DD8D>
|
||
* ===================================================*/
|
||
//static int map_readmap(int m,char *fn, char *alias, int *map_cache, int maxmap) {
|
||
|
||
/*==================================
|
||
* .GAT format
|
||
*----------------------------------
|
||
*/
|
||
int map_readgat (struct map_data *m)
|
||
{
|
||
char fn[256];
|
||
char *gat;
|
||
int wh,x,y,xs,ys;
|
||
struct gat_1cell {float high[4]; int type;} *p = NULL;
|
||
|
||
if (strstr(m->name,".gat") == NULL)
|
||
return 0;
|
||
|
||
sprintf(fn,"data\\%s",m->name);
|
||
|
||
// read & convert fn
|
||
// again, might not need to be unsigned char
|
||
gat = (char *) grfio_read (fn);
|
||
if (gat == NULL)
|
||
return 0;
|
||
|
||
xs = m->xs = *(int*)(gat+6);
|
||
ys = m->ys = *(int*)(gat+10);
|
||
m->gat = (unsigned char *)aMallocA((m->xs * m->ys)*sizeof(unsigned char));
|
||
|
||
m->water_height = wh = map_waterheight(m->name);
|
||
for (y = 0; y < ys; y++) {
|
||
p = (struct gat_1cell*)(gat+y*xs*20+14);
|
||
for (x = 0; x < xs; x++) {
|
||
if (wh != NO_WATER && p->type == 0)
|
||
// <20><><EFBFBD>ꔻ<EFBFBD><EA94BB>
|
||
m->gat[x+y*xs] = (p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
|
||
else
|
||
m->gat[x+y*xs] = p->type;
|
||
p++;
|
||
}
|
||
}
|
||
|
||
aFree(gat);
|
||
|
||
return 1;
|
||
}
|
||
|
||
//////////////////////////////////////////////////////
|
||
|
||
static int map_cache_init (void);
|
||
static int map_readafm_init (void);
|
||
static int map_readaf2_init (void);
|
||
static int map_readgat_init (void);
|
||
|
||
// Todo: Properly implement this system as plugins/safer code [Celest]
|
||
enum {
|
||
MAP_CACHE = 0, // jAthena map cache
|
||
MAP_AFM, // Advanced Fusion Map
|
||
MAP_AF2, // Advanced Fusion Map
|
||
MAP_GAT, // GRF map
|
||
MAP_MAXSOURCE
|
||
};
|
||
// in descending order
|
||
int (*mapsource_init[MAP_MAXSOURCE])(void) = {
|
||
map_cache_init,
|
||
map_readafm_init,
|
||
map_readaf2_init,
|
||
map_readgat_init
|
||
};
|
||
int (*mapsource_read[MAP_MAXSOURCE])(struct map_data *) = {
|
||
map_cache_read,
|
||
map_readafm,
|
||
map_readaf2,
|
||
map_readgat
|
||
};
|
||
void (*mapsource_final[MAP_MAXSOURCE])(void) = {
|
||
map_cache_close,
|
||
NULL,
|
||
NULL,
|
||
NULL
|
||
};
|
||
|
||
static int map_cache_init (void)
|
||
{
|
||
if (map_read_flag >= READ_FROM_BITMAP && map_cache_open(map_cache_file)) {
|
||
ShowMessage("[cache] ");
|
||
return 1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
static int map_readafm_init (void)
|
||
{
|
||
ShowMessage("[afm] ");
|
||
return 1;
|
||
}
|
||
static int map_readaf2_init (void)
|
||
{
|
||
// check if AFM loading is available,
|
||
// otherwise disable AF2 loading
|
||
if (mapsource_read[1] != NULL) {
|
||
ShowMessage("[af2] ");
|
||
return 1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
static int map_readgat_init (void)
|
||
{
|
||
ShowMessage("[gat] ");
|
||
return 1;
|
||
}
|
||
|
||
/*======================================
|
||
* Initiate maps loading stage
|
||
*--------------------------------------
|
||
*/
|
||
int map_readallmaps (void)
|
||
{
|
||
// pre-loading stage
|
||
int i;
|
||
int maps_removed = 0;
|
||
int maps_cached = 0;
|
||
|
||
ShowMessage(CL_GREEN"[Status]"CL_RESET": Loading Maps with... "CL_WHITE);
|
||
|
||
for (i = 0; i < MAP_MAXSOURCE; i++) {
|
||
if (mapsource_init[i] && // check if source requires initialisation
|
||
mapsource_init[i]() == 0) // if init failed
|
||
{
|
||
// remove all loading methods associated with this source
|
||
mapsource_init[i] = NULL;
|
||
mapsource_read[i] = NULL;
|
||
mapsource_final[i] = NULL;
|
||
}
|
||
}
|
||
|
||
ShowMessage(CL_RESET"\n");
|
||
|
||
// initiate map loading
|
||
for (i = 0; i < map_num; i++)
|
||
{
|
||
int success = 0;
|
||
static int lasti = -1;
|
||
static int last_time = -1;
|
||
int j = i*20/map_num;
|
||
|
||
// show progress
|
||
if (map_num && //avoid map-server crashing if there are 0 maps
|
||
(j != lasti || last_time != time(0)))
|
||
{
|
||
char progress[21] = " ";
|
||
char c = '-';
|
||
int k;
|
||
|
||
lasti = j;
|
||
printf("\r");
|
||
ShowStatus("Progress: [");
|
||
for (k=0; k < j; k++) progress[k] = '#';
|
||
printf(progress);
|
||
last_time = (int)time(0);
|
||
switch(last_time % 4) {
|
||
case 0: c='\\'; break;
|
||
case 1: c='|'; break;
|
||
case 2: c='/'; break;
|
||
case 3: c='-'; break;
|
||
}
|
||
printf("] Working: [%c]",c);
|
||
fflush(stdout);
|
||
}
|
||
|
||
// pre-init some data
|
||
map[i].alias = NULL;
|
||
map[i].m = i;
|
||
malloc_set (map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
|
||
map[i].mob_delete_timer = -1; //Initialize timer [Skotlex]
|
||
if (battle_config.pk_mode)
|
||
map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
|
||
|
||
for (j = 0; j < MAP_MAXSOURCE; j++)
|
||
{
|
||
if (mapsource_read[j] && // check if map source is valid
|
||
mapsource_read[j](&map[i])) // check if map source is available
|
||
{
|
||
// successful, now initialise map
|
||
size_t size;
|
||
char *alias;
|
||
|
||
if (map[i].alias && (alias = strstr(map[i].name, "<")) != NULL) { // alias has been set by one of the sources
|
||
*alias++ = '\0';
|
||
}
|
||
if (map[i].alias)
|
||
map[i].index = mapindex_name2id(map[i].alias);
|
||
else
|
||
map[i].index = mapindex_name2id(map[i].name);
|
||
|
||
if (!map[i].index) {
|
||
if (map[i].alias)
|
||
ShowWarning("Map %s (alias %s) is not in the map-index cache!\n", map[i].name, map[i].alias);
|
||
else
|
||
ShowWarning("Map %s is not in the map-index cache!\n", map[i].name);
|
||
success = 0; //Can't load a map that isn't in our cache.
|
||
if (map[i].gat) {
|
||
aFree(map[i].gat);
|
||
map[i].gat = NULL;
|
||
}
|
||
break;
|
||
}
|
||
if (uidb_get(map_db,(unsigned int)map[i].index) != NULL) {
|
||
ShowWarning("Map %s already loaded!\n", map[i].name);
|
||
success = 0; //Can't load a map already in the db
|
||
if (map[i].gat) {
|
||
aFree(map[i].gat);
|
||
map[i].gat = NULL;
|
||
}
|
||
break;
|
||
}
|
||
|
||
map[i].cell = (unsigned char *)aCalloc(map[i].xs * map[i].ys, sizeof(unsigned char));
|
||
#ifdef CELL_NOSTACK
|
||
map[i].cell_bl = (unsigned char *)aCalloc(map[i].xs * map[i].ys, sizeof(unsigned char));
|
||
#endif
|
||
|
||
map[i].bxs = (map[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
|
||
map[i].bys = (map[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
|
||
|
||
// default experience multiplicator
|
||
map[i].jexp = 100;
|
||
map[i].bexp = 100;
|
||
|
||
size = map[i].bxs * map[i].bys * sizeof(struct block_list*);
|
||
map[i].block = (struct block_list**)aCalloc(size, 1);
|
||
map[i].block_mob = (struct block_list**)aCalloc(size, 1);
|
||
|
||
size = map[i].bxs * map[i].bys * sizeof(int);
|
||
map[i].block_count = (int*)aCallocA(size, 1);
|
||
map[i].block_mob_count = (int*)aCallocA(size, 1);
|
||
|
||
uidb_put(map_db, (unsigned int)map[i].index, &map[i]);
|
||
|
||
// cache our map if necessary
|
||
if (j != MAP_CACHE && mapsource_read[MAP_CACHE] != NULL) { // map data is not cached yet
|
||
map_cache_write(&map[i]);
|
||
maps_cached++;
|
||
}
|
||
|
||
// next map
|
||
success = 1;
|
||
break;
|
||
}
|
||
}
|
||
|
||
// no sources have been found, so remove map from list
|
||
if (!success) {
|
||
map_delmapid(i);
|
||
maps_removed++;
|
||
i--;
|
||
}
|
||
}
|
||
|
||
// unload map sources
|
||
for (i = 0; i < MAP_MAXSOURCE; i++) {
|
||
if (mapsource_final[i])
|
||
mapsource_final[i]();
|
||
}
|
||
|
||
// finished map loading
|
||
printf("\r");
|
||
ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps.%30s\n",map_num,"");
|
||
|
||
if (maps_removed)
|
||
ShowNotice("Maps Removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
|
||
if (maps_cached)
|
||
ShowNotice("Maps Added to Cache: '"CL_WHITE"%d"CL_RESET"'\n",maps_cached);
|
||
|
||
return 0;
|
||
}
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
static int map_ip_set = 0;
|
||
static int char_ip_set = 0;
|
||
|
||
/*==========================================
|
||
* Console Command Parser [Wizputer]
|
||
*------------------------------------------
|
||
*/
|
||
int parse_console(char *buf) {
|
||
char type[64],command[64],map[64], buf2[72];
|
||
int x = 0, y = 0;
|
||
int m, n;
|
||
struct map_session_data sd;
|
||
|
||
malloc_set(&sd, 0, sizeof(struct map_session_data));
|
||
strcpy( sd.status.name , "console");
|
||
|
||
if ( ( n = sscanf(buf, "%[^:]:%[^:]:%99s %d %d[^\n]", type , command , map , &x , &y )) < 5 )
|
||
if ( ( n = sscanf(buf, "%[^:]:%[^\n]", type , command )) < 2 )
|
||
n = sscanf(buf,"%[^\n]",type);
|
||
|
||
if ( n == 5 ) {
|
||
m = map_mapname2mapid(map);
|
||
if ( m < 0 ) {
|
||
ShowWarning("Console: Unknown map\n");
|
||
return 0;
|
||
}
|
||
sd.bl.m = m;
|
||
map_search_freecell(&sd.bl, m, &sd.bl.x, &sd.bl.y, -1, -1, 0);
|
||
if (x > 0)
|
||
sd.bl.x = x;
|
||
|
||
if (y > 0)
|
||
sd.bl.y = y;
|
||
}
|
||
|
||
ShowInfo("Type of command: %s || Command: %s || Map: %s Coords: %d %d\n",type,command,map,x,y);
|
||
|
||
if ( strcmpi("admin",type) == 0 && n == 5 ) {
|
||
sprintf(buf2,"console: %s",command);
|
||
if( is_atcommand(sd.fd,&sd,buf2,99) == AtCommand_None )
|
||
printf("Console: not atcommand\n");
|
||
} else if ( strcmpi("server",type) == 0 && n == 2 ) {
|
||
if ( strcmpi("shutdown", command) == 0 || strcmpi("exit",command) == 0 || strcmpi("quit",command) == 0 ) {
|
||
runflag = 0;
|
||
}
|
||
} else if ( strcmpi("help",type) == 0 ) {
|
||
ShowNotice("To use GM commands:\n");
|
||
printf("admin:<gm command>:<map of \"gm\"> <x> <y>\n");
|
||
printf("You can use any GM command that doesn't require the GM.\n");
|
||
printf("No using @item or @warp however you can use @charwarp\n");
|
||
printf("The <map of \"gm\"> <x> <y> is for commands that need coords of the GM\n");
|
||
printf("IE: @spawn\n");
|
||
printf("To shutdown the server:\n");
|
||
printf("server:shutdown\n");
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20>ݒ<EFBFBD><DD92>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD><EFBFBD>?<3F><>?<3F><>
|
||
*------------------------------------------
|
||
*/
|
||
int map_config_read(char *cfgName) {
|
||
char line[1024], w1[1024], w2[1024], *ptr;
|
||
FILE *fp;
|
||
|
||
fp = fopen(cfgName,"r");
|
||
if (fp == NULL) {
|
||
ShowFatalError("Map configuration file not found at: %s\n", cfgName);
|
||
exit(1);
|
||
}
|
||
while(fgets(line, sizeof(line) -1, fp)) {
|
||
if (line[0] == '/' && line[1] == '/')
|
||
continue;
|
||
|
||
if ((ptr = strstr(line, "//")) != NULL)
|
||
*ptr = '\n'; //Strip comments
|
||
|
||
if (sscanf(line, "%[^:]: %[^\t\r\n]", w1, w2) == 2) {
|
||
//Strip trailing spaces
|
||
ptr = w2 + strlen(w2);
|
||
while (--ptr >= w2 && *ptr == ' ');
|
||
ptr++;
|
||
*ptr = '\0';
|
||
|
||
if(strcmpi(w1,"timestamp_format")==0){
|
||
strncpy(timestamp_format, w2, 20);
|
||
} else if(strcmpi(w1,"console_silent")==0){
|
||
msg_silent = 0; //To always allow the next line to show up.
|
||
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
|
||
msg_silent = atoi(w2);
|
||
} else if (strcmpi(w1, "userid")==0){
|
||
chrif_setuserid(w2);
|
||
} else if (strcmpi(w1, "passwd") == 0) {
|
||
chrif_setpasswd(w2);
|
||
} else if (strcmpi(w1, "char_ip") == 0) {
|
||
char_ip_set = chrif_setip(w2);
|
||
} else if (strcmpi(w1, "char_port") == 0) {
|
||
chrif_setport(atoi(w2));
|
||
} else if (strcmpi(w1, "map_ip") == 0) {
|
||
map_ip_set = clif_setip(w2);
|
||
} else if (strcmpi(w1, "bind_ip") == 0) {
|
||
clif_setbindip(w2);
|
||
} else if (strcmpi(w1, "map_port") == 0) {
|
||
clif_setport(atoi(w2));
|
||
map_port = (atoi(w2));
|
||
} else if (strcmpi(w1, "map") == 0) {
|
||
map_addmap(w2);
|
||
} else if (strcmpi(w1, "delmap") == 0) {
|
||
map_delmap(w2);
|
||
} else if (strcmpi(w1, "npc") == 0) {
|
||
npc_addsrcfile(w2);
|
||
} else if (strcmpi(w1, "delnpc") == 0) {
|
||
npc_delsrcfile(w2);
|
||
} else if (strcmpi(w1, "autosave_time") == 0) {
|
||
autosave_interval = atoi(w2);
|
||
if (autosave_interval < 1) //Revert to default saving.
|
||
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
|
||
else
|
||
autosave_interval *= 1000; //Pass from sec to ms
|
||
} else if (strcmpi(w1, "minsave_time") == 0) {
|
||
minsave_interval= atoi(w2);
|
||
if (minsave_interval < 1)
|
||
minsave_interval = 1;
|
||
} else if (strcmpi(w1, "save_settings") == 0) {
|
||
save_settings = atoi(w2);
|
||
} else if (strcmpi(w1, "motd_txt") == 0) {
|
||
strcpy(motd_txt, w2);
|
||
} else if (strcmpi(w1, "help_txt") == 0) {
|
||
strcpy(help_txt, w2);
|
||
} else if (strcmpi(w1, "help2_txt") == 0) {
|
||
strcpy(help2_txt, w2);
|
||
} else if (strcmpi(w1, "charhelp_txt") == 0) {
|
||
strcpy(charhelp_txt, w2);
|
||
} else if (strcmpi(w1, "mapreg_txt") == 0) {
|
||
strcpy(mapreg_txt, w2);
|
||
} else if(strcmpi(w1,"read_map_from_cache") == 0){
|
||
if (atoi(w2) == 2)
|
||
map_read_flag = READ_FROM_BITMAP_COMPRESSED;
|
||
else if (atoi(w2) == 1)
|
||
map_read_flag = READ_FROM_BITMAP;
|
||
else
|
||
map_read_flag = READ_FROM_GAT;
|
||
} else if(strcmpi(w1,"map_cache_file") == 0) {
|
||
strncpy(map_cache_file,w2,255);
|
||
} else if(strcmpi(w1,"db_path") == 0) {
|
||
strncpy(db_path,w2,255);
|
||
} else if(strcmpi(w1,"afm_dir") == 0) {
|
||
strcpy(afm_dir, w2);
|
||
} else if (strcmpi(w1, "console") == 0) {
|
||
if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) {
|
||
console = 1;
|
||
ShowNotice("Console Commands are enabled.\n");
|
||
}
|
||
} else if (strcmpi(w1, "enable_spy") == 0) {
|
||
if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
|
||
enable_spy = 1;
|
||
else
|
||
enable_spy = 0;
|
||
} else if (strcmpi(w1, "import") == 0) {
|
||
map_config_read(w2);
|
||
} else
|
||
ShowWarning("Unknown setting [%s] in file %s\n", w1, cfgName);
|
||
}
|
||
}
|
||
fclose(fp);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int inter_config_read(char *cfgName)
|
||
{
|
||
int i;
|
||
char line[1024],w1[1024],w2[1024];
|
||
FILE *fp;
|
||
|
||
fp=fopen(cfgName,"r");
|
||
if(fp==NULL){
|
||
ShowError("File not found: '%s'.\n",cfgName);
|
||
return 1;
|
||
}
|
||
while(fgets(line,1020,fp)){
|
||
if(line[0] == '/' && line[1] == '/')
|
||
continue;
|
||
i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
|
||
if(i!=2)
|
||
continue;
|
||
if(strcmpi(w1,"party_share_level")==0){
|
||
party_share_level = battle_config_switch(w2);
|
||
} else if(strcmpi(w1,"lowest_gm_level")==0){
|
||
lowest_gm_level = atoi(w2);
|
||
|
||
/* Main chat nick [LuzZza] */
|
||
} else if(strcmpi(w1, "main_chat_nick")==0){
|
||
strcpy(main_chat_nick, w2);
|
||
|
||
#ifndef TXT_ONLY
|
||
} else if(strcmpi(w1,"charsave_method")==0){
|
||
charsave_method = atoi(w2); //New char saving method.
|
||
} else if(strcmpi(w1,"item_db_db")==0){
|
||
strcpy(item_db_db,w2);
|
||
} else if(strcmpi(w1,"mob_db_db")==0){
|
||
strcpy(mob_db_db,w2);
|
||
} else if(strcmpi(w1,"item_db2_db")==0){
|
||
strcpy(item_db2_db,w2);
|
||
} else if(strcmpi(w1,"mob_db2_db")==0){
|
||
strcpy(mob_db2_db,w2);
|
||
} else if (strcmpi(w1, "char_db") == 0) {
|
||
strcpy(char_db, w2);
|
||
//Map Server SQL DB
|
||
} else if(strcmpi(w1,"map_server_ip")==0){
|
||
strcpy(map_server_ip, w2);
|
||
} else if(strcmpi(w1,"map_server_port")==0){
|
||
map_server_port=atoi(w2);
|
||
} else if(strcmpi(w1,"map_server_id")==0){
|
||
strcpy(map_server_id, w2);
|
||
} else if(strcmpi(w1,"map_server_pw")==0){
|
||
strcpy(map_server_pw, w2);
|
||
} else if(strcmpi(w1,"map_server_db")==0){
|
||
strcpy(map_server_db, w2);
|
||
} else if(strcmpi(w1,"default_codepage")==0){
|
||
strcpy(default_codepage, w2);
|
||
} else if(strcmpi(w1,"use_sql_db")==0){
|
||
db_use_sqldbs = battle_config_switch(w2);
|
||
ShowStatus ("Using SQL dbs: %s\n",w2);
|
||
} else if(strcmpi(w1,"connection_ping_interval")==0) {
|
||
connection_ping_interval = battle_config_switch(w2);
|
||
}else if(strcmpi(w1, "char_server_ip") == 0){
|
||
strcpy(charsql_host, w2);
|
||
}else if(strcmpi(w1, "char_server_port") == 0){
|
||
charsql_port = atoi(w2);
|
||
}else if(strcmpi(w1, "char_server_id") == 0){
|
||
strcpy(charsql_user, w2);
|
||
}else if(strcmpi(w1, "char_server_pw") == 0){
|
||
strcpy(charsql_pass, w2);
|
||
}else if(strcmpi(w1, "char_server_db") == 0){
|
||
strcpy(charsql_db, w2);
|
||
} else if(strcmpi(w1,"log_db")==0) {
|
||
strcpy(log_db, w2);
|
||
} else if(strcmpi(w1,"log_db_ip")==0) {
|
||
strcpy(log_db_ip, w2);
|
||
} else if(strcmpi(w1,"log_db")==0) {
|
||
strcpy(log_db, w2);
|
||
} else if(strcmpi(w1,"log_db_id")==0) {
|
||
strcpy(log_db_id, w2);
|
||
} else if(strcmpi(w1,"log_db_pw")==0) {
|
||
strcpy(log_db_pw, w2);
|
||
} else if(strcmpi(w1,"log_db_port")==0) {
|
||
log_db_port = atoi(w2);
|
||
// Mail Server SQL
|
||
} else if(strcmpi(w1,"mail_server_enable")==0){
|
||
mail_server_enable = battle_config_switch(w2);
|
||
ShowStatus ("Using Mail Server: %s\n",w2);
|
||
} else if(strcmpi(w1,"mail_server_ip")==0){
|
||
strcpy(mail_server_ip, w2);
|
||
} else if(strcmpi(w1,"mail_server_port")==0){
|
||
mail_server_port=atoi(w2);
|
||
} else if(strcmpi(w1,"mail_server_id")==0){
|
||
strcpy(mail_server_id, w2);
|
||
} else if(strcmpi(w1,"mail_server_pw")==0){
|
||
strcpy(mail_server_pw, w2);
|
||
} else if(strcmpi(w1,"mail_server_db")==0){
|
||
strcpy(mail_server_db, w2);
|
||
} else if(strcmpi(w1,"mail_db")==0) {
|
||
strcpy(mail_db, w2);
|
||
#endif
|
||
//support the import command, just like any other config
|
||
} else if(strcmpi(w1,"import")==0){
|
||
inter_config_read(w2);
|
||
}
|
||
}
|
||
fclose(fp);
|
||
|
||
return 0;
|
||
}
|
||
|
||
#ifndef TXT_ONLY
|
||
/*=======================================
|
||
* MySQL Init
|
||
*---------------------------------------
|
||
*/
|
||
|
||
int map_sql_init(void){
|
||
|
||
mysql_init(&mmysql_handle);
|
||
|
||
//DB connection start
|
||
ShowInfo("Connecting to the Map DB Server....\n");
|
||
if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw,
|
||
map_server_db ,map_server_port, (char *)NULL, 0)) {
|
||
//pointer check
|
||
ShowSQL("DB error - %s\n",mysql_error(&mmysql_handle));
|
||
exit(1);
|
||
}
|
||
else {
|
||
ShowStatus("connect success! (Map Server Connection)\n");
|
||
}
|
||
|
||
if(mail_server_enable) { // mail system [Valaris]
|
||
mysql_init(&mail_handle);
|
||
ShowInfo("Connecting to the Mail DB Server....\n");
|
||
if(!mysql_real_connect(&mail_handle, mail_server_ip, mail_server_id, mail_server_pw,
|
||
mail_server_db ,mail_server_port, (char *)NULL, 0)) {
|
||
ShowSQL("DB error - %s\n",mysql_error(&mail_handle));
|
||
exit(1);
|
||
}
|
||
if( strlen(default_codepage) > 0 ) {
|
||
sprintf( tmp_sql, "SET NAMES %s", default_codepage );
|
||
if (mysql_query(&mail_handle, tmp_sql)) {
|
||
ShowSQL("DB error - %s\n",mysql_error(&mail_handle));
|
||
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
|
||
}
|
||
}
|
||
}
|
||
if( strlen(default_codepage) > 0 ) {
|
||
sprintf( tmp_sql, "SET NAMES %s", default_codepage );
|
||
if (mysql_query(&mmysql_handle, tmp_sql)) {
|
||
ShowSQL("DB error - %s\n",mysql_error(&mmysql_handle));
|
||
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int map_sql_close(void){
|
||
mysql_close(&mmysql_handle);
|
||
ShowStatus("Close Map DB Connection....\n");
|
||
|
||
if (log_config.sql_logs)
|
||
{
|
||
mysql_close(&logmysql_handle);
|
||
ShowStatus("Close Log DB Connection....\n");
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int log_sql_init(void){
|
||
|
||
mysql_init(&logmysql_handle);
|
||
|
||
//DB connection start
|
||
ShowInfo(""CL_WHITE"[SQL]"CL_RESET": Connecting to the Log Database "CL_WHITE"%s"CL_RESET" At "CL_WHITE"%s"CL_RESET"...\n",log_db,log_db_ip);
|
||
if(!mysql_real_connect(&logmysql_handle, log_db_ip, log_db_id, log_db_pw,
|
||
log_db ,log_db_port, (char *)NULL, 0)) {
|
||
//pointer check
|
||
ShowSQL("DB error - %s\n",mysql_error(&logmysql_handle));
|
||
exit(1);
|
||
}
|
||
|
||
ShowStatus(""CL_WHITE"[SQL]"CL_RESET": Successfully '"CL_GREEN"connected"CL_RESET"' to Database '"CL_WHITE"%s"CL_RESET"'.\n", log_db);
|
||
if( strlen(default_codepage) > 0 ) {
|
||
sprintf( tmp_sql, "SET NAMES %s", default_codepage );
|
||
if (mysql_query(&logmysql_handle, tmp_sql)) {
|
||
ShowSQL("DB error - %s\n",mysql_error(&logmysql_handle));
|
||
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
#endif /* not TXT_ONLY */
|
||
|
||
int map_db_final(DBKey k,void *d,va_list ap)
|
||
{
|
||
struct map_data_other_server *mdos = (struct map_data_other_server*)d;
|
||
if(mdos && mdos->gat == NULL)
|
||
aFree(mdos);
|
||
return 0;
|
||
}
|
||
int nick_db_final(void *k,void *d,va_list ap)
|
||
{
|
||
char *p = (char *) d;
|
||
if (p) aFree(p);
|
||
return 0;
|
||
}
|
||
|
||
int cleanup_sub(struct block_list *bl, va_list ap) {
|
||
nullpo_retr(0, bl);
|
||
|
||
switch(bl->type) {
|
||
case BL_PC:
|
||
map_quit((struct map_session_data *) bl);
|
||
break;
|
||
case BL_NPC:
|
||
npc_unload((struct npc_data *)bl);
|
||
break;
|
||
case BL_MOB:
|
||
unit_free(bl,0);
|
||
break;
|
||
case BL_PET:
|
||
//There is no need for this, the pet is removed together with the player. [Skotlex]
|
||
break;
|
||
case BL_ITEM:
|
||
map_clearflooritem(bl->id);
|
||
break;
|
||
case BL_SKILL:
|
||
skill_delunit((struct skill_unit *) bl, 1);
|
||
break;
|
||
}
|
||
|
||
return 1;
|
||
}
|
||
|
||
static int cleanup_db_sub(DBKey key,void *data,va_list va) {
|
||
return cleanup_sub((struct block_list*)data, NULL);
|
||
}
|
||
|
||
static int cleanup_db_subpc(DBKey key,void *data,va_list va) {
|
||
struct map_session_data *sd = (TBL_PC*)data;
|
||
if (!sd->state.finalsave)
|
||
{ //Error?
|
||
ShowError("do_final: Player character in DB which was not sent to save! %d:%d\n", sd->status.account_id, sd->status.char_id);
|
||
map_quit(sd); //Attempt force-save
|
||
}
|
||
//Force remove from memory...
|
||
map_quit_ack(sd);
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* map<61>I<EFBFBD>I<EFBFBD><49><EFBFBD>E<EFBFBD><45>
|
||
*------------------------------------------
|
||
*/
|
||
void do_final(void) {
|
||
int i, j;
|
||
struct map_session_data **pl_allsd;
|
||
|
||
ShowStatus("Terminating...\n");
|
||
|
||
//we probably don't need the cache open at all times 'yet', so this is closed by mapsource_final [celest]
|
||
//map_cache_close();
|
||
|
||
// We probably don't need the grfio after server bootup 'yet' too. So this is closed near the end of do_init [Lance]
|
||
if((battle_config.cardillust_read_grffile || battle_config.item_equip_override_grffile ||
|
||
battle_config.item_slots_override_grffile || battle_config.item_name_override_grffile ||
|
||
battle_config.skill_sp_override_grffile))
|
||
grfio_final();
|
||
|
||
for (i = 0; i < map_num; i++)
|
||
if (map[i].m >= 0)
|
||
map_foreachinmap(cleanup_sub, i, BL_ALL);
|
||
|
||
//Scan any remaining players (between maps?) to kick them out. [Skotlex]
|
||
pl_allsd = map_getallusers(&j);
|
||
for (i = 0; i < j; i++)
|
||
map_quit(pl_allsd[i]);
|
||
|
||
id_db->foreach(id_db,cleanup_db_sub);
|
||
chrif_char_reset_offline();
|
||
chrif_flush_fifo();
|
||
//Online players were sent to save, but the ack will not arrive on time!
|
||
//They have to be removed from memory, and assume the char-server saved them.
|
||
pc_db->foreach(pc_db,cleanup_db_subpc);
|
||
|
||
do_final_atcommand();
|
||
do_final_battle();
|
||
do_final_chrif(); // <20><><EFBFBD>̓<EFBFBD><CC93><EFBFBD><EFBFBD>ŃL<C583><4C><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>S<EFBFBD>Đؒf<D892><66><EFBFBD><EFBFBD>
|
||
do_final_npc();
|
||
// map_removenpc();
|
||
do_final_script();
|
||
do_final_itemdb();
|
||
do_final_storage();
|
||
do_final_guild();
|
||
do_final_party();
|
||
do_final_pc();
|
||
do_final_pet();
|
||
do_final_mob();
|
||
do_final_msg();
|
||
do_final_skill();
|
||
do_final_unit();
|
||
if(use_irc)
|
||
do_final_irc();
|
||
|
||
map_getallusers(NULL); //Clear the memory allocated for this array.
|
||
|
||
map_db->destroy(map_db, map_db_final);
|
||
|
||
for (i=0; i<map_num; i++) {
|
||
if(map[i].gat) aFree(map[i].gat);
|
||
if(map[i].cell) aFree(map[i].cell);
|
||
#ifdef CELL_NOSTACK
|
||
if(map[i].cell_bl) aFree(map[i].cell_bl);
|
||
#endif
|
||
if(map[i].block) aFree(map[i].block);
|
||
if(map[i].block_mob) aFree(map[i].block_mob);
|
||
if(map[i].block_count) aFree(map[i].block_count);
|
||
if(map[i].block_mob_count) aFree(map[i].block_mob_count);
|
||
if(battle_config.dynamic_mobs) { //Dynamic mobs flag by [random]
|
||
for (j=0; j<MAX_MOB_LIST_PER_MAP; j++)
|
||
if (map[i].moblist[j]) aFree(map[i].moblist[j]);
|
||
}
|
||
}
|
||
|
||
mapindex_final();
|
||
|
||
id_db->destroy(id_db, NULL);
|
||
pc_db->destroy(pc_db, NULL);
|
||
charid_db->destroy(charid_db, NULL);
|
||
|
||
//#endif
|
||
|
||
#ifndef TXT_ONLY
|
||
map_sql_close();
|
||
if(charsave_method)
|
||
charsql_db_init(0); //Connecting to chardb
|
||
#endif /* not TXT_ONLY */
|
||
ShowStatus("Successfully terminated.\n");
|
||
}
|
||
|
||
/*======================================================
|
||
* Map-Server Version Screen [MC Cameri]
|
||
*------------------------------------------------------
|
||
*/
|
||
void map_helpscreen(int flag) { // by MC Cameri
|
||
puts("Usage: map-server [options]");
|
||
puts("Options:");
|
||
puts(CL_WHITE" Commands\t\t\tDescription"CL_RESET);
|
||
puts("-----------------------------------------------------------------------------");
|
||
puts(" --help, --h, --?, /? Displays this help screen");
|
||
puts(" --map-config <file> Load map-server configuration from <file>");
|
||
puts(" --battle-config <file> Load battle configuration from <file>");
|
||
puts(" --atcommand-config <file> Load atcommand configuration from <file>");
|
||
puts(" --charcommand-config <file> Load charcommand configuration from <file>");
|
||
puts(" --script-config <file> Load script configuration from <file>");
|
||
puts(" --msg-config <file> Load message configuration from <file>");
|
||
puts(" --grf-path-file <file> Load grf path file configuration from <file>");
|
||
puts(" --sql-config <file> Load inter-server configuration from <file>");
|
||
puts(" (SQL Only)");
|
||
puts(" --log-config <file> Load logging configuration from <file>");
|
||
puts(" (SQL Only)");
|
||
puts(" --version, --v, -v, /v Displays the server's version");
|
||
puts("\n");
|
||
if (flag) exit(1);
|
||
}
|
||
|
||
/*======================================================
|
||
* Map-Server Version Screen [MC Cameri]
|
||
*------------------------------------------------------
|
||
*/
|
||
void map_versionscreen(int flag) {
|
||
printf("CL_WHITE" "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n",
|
||
ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION,
|
||
ATHENA_MOD_VERSION);
|
||
puts(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/");
|
||
puts(CL_GREEN "Download URL:" CL_RESET "\thttp://eathena.systeminplace.net/");
|
||
puts(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena");
|
||
puts("\nOpen " CL_WHITE "readme.html" CL_RESET " for more information.");
|
||
if (ATHENA_RELEASE_FLAG) ShowNotice("This version is not for release.\n");
|
||
if (flag) exit(1);
|
||
}
|
||
|
||
|
||
#ifndef TXT_ONLY
|
||
/*======================================================
|
||
* Does a mysql_ping to all connection handles. [Skotlex]
|
||
*------------------------------------------------------
|
||
*/
|
||
int map_sql_ping(int tid, unsigned int tick, int id, int data)
|
||
{
|
||
ShowInfo("Pinging SQL server to keep connection alive...\n");
|
||
mysql_ping(&mmysql_handle);
|
||
if (log_config.sql_logs)
|
||
mysql_ping(&logmysql_handle);
|
||
if(mail_server_enable)
|
||
mysql_ping(&mail_handle);
|
||
return 0;
|
||
}
|
||
#endif
|
||
|
||
/*======================================================
|
||
* Map-Server Init and Command-line Arguments [Valaris]
|
||
*------------------------------------------------------
|
||
*/
|
||
void set_server_type(void)
|
||
{
|
||
SERVER_TYPE = ATHENA_SERVER_MAP;
|
||
}
|
||
int do_init(int argc, char *argv[]) {
|
||
int i;
|
||
|
||
#ifdef GCOLLECT
|
||
GC_enable_incremental();
|
||
#endif
|
||
|
||
INTER_CONF_NAME="conf/inter_athena.conf";
|
||
LOG_CONF_NAME="conf/log_athena.conf";
|
||
MAP_CONF_NAME = "conf/map_athena.conf";
|
||
BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
|
||
ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
|
||
CHARCOMMAND_CONF_FILENAME = "conf/charcommand_athena.conf";
|
||
SCRIPT_CONF_NAME = "conf/script_athena.conf";
|
||
MSG_CONF_NAME = "conf/msg_athena.conf";
|
||
GRF_PATH_FILENAME = "conf/grf-files.txt";
|
||
|
||
srand(gettick());
|
||
|
||
for (i = 1; i < argc ; i++) {
|
||
if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
|
||
map_helpscreen(1);
|
||
else if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "--v") == 0 || strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "/v") == 0)
|
||
map_versionscreen(1);
|
||
else if (strcmp(argv[i], "--map_config") == 0 || strcmp(argv[i], "--map-config") == 0)
|
||
MAP_CONF_NAME=argv[i+1];
|
||
else if (strcmp(argv[i],"--battle_config") == 0 || strcmp(argv[i],"--battle-config") == 0)
|
||
BATTLE_CONF_FILENAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--atcommand_config") == 0 || strcmp(argv[i],"--atcommand-config") == 0)
|
||
ATCOMMAND_CONF_FILENAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--charcommand_config") == 0 || strcmp(argv[i],"--charcommand-config") == 0)
|
||
CHARCOMMAND_CONF_FILENAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--script_config") == 0 || strcmp(argv[i],"--script-config") == 0)
|
||
SCRIPT_CONF_NAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--msg_config") == 0 || strcmp(argv[i],"--msg-config") == 0)
|
||
MSG_CONF_NAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--grf_path_file") == 0 || strcmp(argv[i],"--grf-path-file") == 0)
|
||
GRF_PATH_FILENAME = argv[i+1];
|
||
#ifndef TXT_ONLY
|
||
else if (strcmp(argv[i],"--inter_config") == 0 || strcmp(argv[i],"--inter-config") == 0)
|
||
INTER_CONF_NAME = argv[i+1];
|
||
#endif
|
||
else if (strcmp(argv[i],"--log_config") == 0 || strcmp(argv[i],"--log-config") == 0)
|
||
LOG_CONF_NAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--run_once") == 0) // close the map-server as soon as its done.. for testing [Celest]
|
||
runflag = 0;
|
||
}
|
||
|
||
map_config_read(MAP_CONF_NAME);
|
||
irc_read_conf(IRC_CONF); // [Zido]
|
||
chrif_checkdefaultlogin();
|
||
|
||
if (!map_ip_set || !char_ip_set) {
|
||
// The map server should know what IP address it is running on
|
||
// - MouseJstr
|
||
int localaddr = ntohl(addr_[0]);
|
||
unsigned char *ptr = (unsigned char *) &localaddr;
|
||
char buf[16];
|
||
if (naddr_ == 0) {
|
||
ShowError("\nUnable to determine your IP address... please edit the map_athena.conf file and set it.\n");
|
||
ShowError("(127.0.0.1 is valid if you have no network interface)\n");
|
||
}
|
||
sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
|
||
if (naddr_ != 1)
|
||
ShowNotice("Multiple interfaces detected.. using %s as our IP address\n", buf);
|
||
else
|
||
ShowInfo("Defaulting to %s as our IP address\n", buf);
|
||
if (!map_ip_set)
|
||
clif_setip(buf);
|
||
if (!char_ip_set)
|
||
chrif_setip(buf);
|
||
if (ptr[0] == 192 && ptr[1] == 168)
|
||
ShowNotice("\nFirewall detected.. \n edit subnet_athena.conf and map_athena.conf\n\n");
|
||
}
|
||
|
||
if (SHOW_DEBUG_MSG)
|
||
ShowNotice("Server running in '"CL_WHITE"Debug Mode"CL_RESET"'.\n");
|
||
|
||
|
||
battle_config_read(BATTLE_CONF_FILENAME);
|
||
msg_config_read(MSG_CONF_NAME);
|
||
atcommand_config_read(ATCOMMAND_CONF_FILENAME);
|
||
charcommand_config_read(CHARCOMMAND_CONF_FILENAME);
|
||
script_config_read(SCRIPT_CONF_NAME);
|
||
inter_config_read(INTER_CONF_NAME);
|
||
log_config_read(LOG_CONF_NAME);
|
||
|
||
id_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
|
||
pc_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); //Added for reliable map_id2sd() use. [Skotlex]
|
||
map_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
|
||
charid_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
|
||
#ifndef TXT_ONLY
|
||
map_sql_init();
|
||
if(charsave_method)
|
||
charsql_db_init(1); //Connecting to chardb
|
||
#endif /* not TXT_ONLY */
|
||
|
||
mapindex_init();
|
||
grfio_init(GRF_PATH_FILENAME);
|
||
|
||
map_readallmaps();
|
||
|
||
add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
|
||
add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
|
||
add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
|
||
add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);
|
||
|
||
if(use_irc)
|
||
do_init_irc();
|
||
do_init_atcommand();
|
||
do_init_battle();
|
||
do_init_chrif();
|
||
do_init_clif();
|
||
do_init_script();
|
||
do_init_itemdb();
|
||
do_init_mob(); // npc<70>̏<EFBFBD><CC8F><EFBFBD><EFBFBD><EFBFBD><EFBFBD>E<EFBFBD><45>mob_spawn<77><6E><EFBFBD>āAmob_db<64><62>?<3F>Ƃ<EFBFBD><C682><EFBFBD><EFBFBD>̂<EFBFBD>init_npc<70><63><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
do_init_pc();
|
||
do_init_status();
|
||
do_init_party();
|
||
do_init_guild();
|
||
do_init_storage();
|
||
do_init_skill();
|
||
do_init_pet();
|
||
do_init_merc(); //[orn]
|
||
do_init_npc();
|
||
do_init_unit();
|
||
#ifndef TXT_ONLY /* mail system [Valaris] */
|
||
if(mail_server_enable)
|
||
do_init_mail();
|
||
|
||
if (log_config.sql_logs)
|
||
log_sql_init();
|
||
|
||
if (connection_ping_interval) {
|
||
add_timer_func_list(map_sql_ping, "map_sql_ping");
|
||
add_timer_interval(gettick()+connection_ping_interval*60*60*1000,
|
||
map_sql_ping, 0, 0, connection_ping_interval*60*60*1000);
|
||
}
|
||
#endif /* not TXT_ONLY */
|
||
|
||
npc_event_do_oninit(); // npc<70><63>OnInit<69>C<EFBFBD>x<EFBFBD><78><EFBFBD>g?<3F>s
|
||
|
||
if ( console ) {
|
||
set_defaultconsoleparse(parse_console);
|
||
start_console();
|
||
}
|
||
|
||
if (battle_config.pk_mode == 1)
|
||
ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n");
|
||
|
||
if(!(battle_config.cardillust_read_grffile || battle_config.item_equip_override_grffile ||
|
||
battle_config.item_slots_override_grffile || battle_config.item_name_override_grffile ||
|
||
battle_config.skill_sp_override_grffile))
|
||
grfio_final(); // Unused after reading all maps.
|
||
|
||
//However, some reload functions still use it,disable them.
|
||
//battle_config.cardillust_read_grffile =
|
||
//battle_config.item_equip_override_grffile =
|
||
//battle_config.item_slots_override_grffile =
|
||
//battle_config.item_name_override_grffile = 0;
|
||
|
||
ShowStatus("Server is '"CL_GREEN"ready"CL_RESET"' and listening on port '"CL_WHITE"%d"CL_RESET"'.\n\n", map_port);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int compare_item(struct item *a, struct item *b) {
|
||
|
||
if (a->nameid == b->nameid &&
|
||
a->identify == b->identify &&
|
||
a->refine == b->refine &&
|
||
a->attribute == b->attribute)
|
||
{
|
||
int i;
|
||
for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++);
|
||
return (i == MAX_SLOTS);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
#ifndef TXT_ONLY
|
||
int charsql_db_init(int method){
|
||
|
||
if(method == 1){ //'INIT / START'
|
||
ShowInfo("Connecting to 'character' Database... ");
|
||
mysql_init(&charsql_handle);
|
||
|
||
if(!mysql_real_connect(&charsql_handle, charsql_host, charsql_user, charsql_pass, charsql_db, charsql_port, (char *)NULL, 0)){
|
||
ShowSQL("DB error - %s\n",mysql_error(&charsql_handle));
|
||
exit(1);
|
||
}else{
|
||
printf("success.\n");
|
||
if( strlen(default_codepage) > 0 ) {
|
||
sprintf( tmp_sql, "SET NAMES %s", default_codepage );
|
||
if (mysql_query(&charsql_handle, tmp_sql)) {
|
||
ShowSQL("DB error - %s\n",mysql_error(&charsql_handle));
|
||
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
|
||
}
|
||
}
|
||
}
|
||
}else if(method == 0){ //'FINAL' / Shutdown
|
||
ShowInfo("Closing 'character' Database connection ... ");
|
||
mysql_close(&charsql_handle);
|
||
printf("done.\n");
|
||
}
|
||
return 0;
|
||
}
|
||
#endif
|