
- added a missing \n to one login server warning - silenced one "dc[4] might be uninitialized" warning - fixed an apparently wrong abra_db.txt entry (venom splasher: 40000) - removed .gat from the remaining npcs git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10974 54d463be-8e91-2dee-dedb-b68131a5f0ec
523 lines
12 KiB
C
523 lines
12 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "../common/cbasetypes.h"
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#include "../common/nullpo.h"
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#include "../common/showmsg.h"
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#include "../common/malloc.h"
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#include "map.h"
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#include "battle.h"
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#ifdef MEMWATCH
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#include "memwatch.h"
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#endif
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//#define PATH_STANDALONETEST
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#define MAX_HEAP 150
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struct tmp_path { short x,y,dist,before,cost,flag;};
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#define calc_index(x,y) (((x)+(y)*MAX_WALKPATH) & (MAX_WALKPATH*MAX_WALKPATH-1))
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const char walk_choices [3][3] =
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{
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{1,0,7},
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{2,-1,6},
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{3,4,5},
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};
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/*==========================================
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* 経路探索補助heap push
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*------------------------------------------*/
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static void push_heap_path(int *heap,struct tmp_path *tp,int index)
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{
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int i,h;
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heap[0]++;
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for(h=heap[0]-1,i=(h-1)/2;
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h>0 && tp[index].cost<tp[heap[i+1]].cost;
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i=(h-1)/2)
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heap[h+1]=heap[i+1],h=i;
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heap[h+1]=index;
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}
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/*==========================================
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* 経路探索補助heap update
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* costが減ったので根の方へ移動
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*------------------------------------------*/
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static void update_heap_path(int *heap,struct tmp_path *tp,int index)
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{
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int i,h;
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for(h=0;h<heap[0];h++)
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if(heap[h+1]==index)
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break;
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if(h==heap[0]){
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ShowError("update_heap_path bug\n");
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exit(1);
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}
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for(i=(h-1)/2;
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h>0 && tp[index].cost<tp[heap[i+1]].cost;
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i=(h-1)/2)
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heap[h+1]=heap[i+1],h=i;
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heap[h+1]=index;
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}
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/*==========================================
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* 経路探索補助heap pop
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*------------------------------------------*/
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static int pop_heap_path(int *heap,struct tmp_path *tp)
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{
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int i,h,k;
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int ret,last;
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if(heap[0]<=0)
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return -1;
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ret=heap[1];
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last=heap[heap[0]];
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heap[0]--;
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for(h=0,k=2;k<heap[0];k=k*2+2){
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if(tp[heap[k+1]].cost>tp[heap[k]].cost)
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k--;
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heap[h+1]=heap[k+1], h=k;
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}
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if(k==heap[0])
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heap[h+1]=heap[k], h=k-1;
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for(i=(h-1)/2;
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h>0 && tp[heap[i+1]].cost>tp[last].cost;
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i=(h-1)/2)
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heap[h+1]=heap[i+1],h=i;
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heap[h+1]=last;
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return ret;
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}
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/*==========================================
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* 現在の点のcost計算
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*------------------------------------------*/
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static int calc_cost(struct tmp_path *p,int x1,int y1)
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{
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int xd,yd;
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xd=x1-p->x;
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if(xd<0) xd=-xd;
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yd=y1-p->y;
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if(yd<0) yd=-yd;
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return (xd+yd)*10+p->dist;
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}
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/*==========================================
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* 必要ならpathを追加/修正する
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*------------------------------------------*/
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static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int before,int cost)
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{
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int i;
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i=calc_index(x,y);
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if(tp[i].x==x && tp[i].y==y){
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if(tp[i].dist>dist){
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tp[i].dist=dist;
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tp[i].before=before;
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tp[i].cost=cost;
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if(tp[i].flag)
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push_heap_path(heap,tp,i);
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else
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update_heap_path(heap,tp,i);
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tp[i].flag=0;
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}
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return 0;
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}
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if(tp[i].x || tp[i].y)
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return 1;
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tp[i].x=x;
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tp[i].y=y;
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tp[i].dist=dist;
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tp[i].before=before;
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tp[i].cost=cost;
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tp[i].flag=0;
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push_heap_path(heap,tp,i);
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return 0;
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}
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/*==========================================
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* (x,y)が移動不可能地帯かどうか
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* flag 0x10000 遠距離攻撃判定
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*------------------------------------------*/
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static int can_place(struct map_data *m,int x,int y,int flag)
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{
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if(map_getcellp(m,x,y,CELL_CHKPASS))
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return 1;
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if((flag&0x10000)&&map_getcellp(m,x,y,CELL_CHKGROUND))
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return 1;
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#ifdef CELL_NOSTACK
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//Special flag for CELL_NOSTACK systems. Returns true when the given cell is stacked. [Skotlex]
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if((flag&0x30000)&&map_getcellp(m,x,y,CELL_CHKSTACK))
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return 1;
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#endif
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return 0;
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}
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/*==========================================
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* (x0,y0)から(x1,y1)へ1歩で移動可能か計算
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*------------------------------------------*/
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static int can_move(struct map_data *m,int x0,int y0,int x1,int y1,int flag)
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{
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if(x1<0 || y1<0 || x1>=m->xs || y1>=m->ys)
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return 0;
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if(flag&0x20000) //Flag to ignore everything, for use with Taekwon's Jump skill currently. [Skotlex]
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return 1;
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#ifndef CELL_NOSTACK
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//In no-stack mode, do not check current cell.
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if(!can_place(m,x0,y0,flag))
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return 0;
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#endif
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if(!can_place(m,x1,y1,flag))
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return 0;
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if(x0==x1 || y0==y1)
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return 1;
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if(!can_place(m,x0,y1,flag) || !can_place(m,x1,y0,flag))
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return 0;
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return 1;
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}
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/*==========================================
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* (x0,y0)から(dx,dy)方向へcountセル分
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* 吹き飛ばしたあとの座標を所得
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*------------------------------------------*/
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int path_blownpos(int m,int x0,int y0,int dx,int dy,int count)
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{
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struct map_data *md;
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if(!map[m].gat)
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return -1;
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md=&map[m];
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if(count>25){ //Cap to prevent too much processing...?
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if(battle_config.error_log)
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ShowWarning("path_blownpos: count too many %d !\n",count);
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count=25;
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}
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if(dx>1 || dx<-1 || dy>1 || dy<-1){
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if(battle_config.error_log)
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ShowError("path_blownpos: illeagal dx=%d or dy=%d !\n",dx,dy);
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dx=(dx>=0)?1:((dx<0)?-1:0);
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dy=(dy>=0)?1:((dy<0)?-1:0);
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}
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while( (count--)>0 && (dx || dy) ){
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if( !can_move(md,x0,y0,x0+dx,y0+dy,0) ){
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int fx=(dx!=0 && can_move(md,x0,y0,x0+dx,y0,0));
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int fy=(dy!=0 && can_move(md,x0,y0,x0,y0+dy,0));
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if( fx && fy ){
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if(rand()&1) dx=0;
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else dy=0;
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}
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if( !fx ) dx=0;
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if( !fy ) dy=0;
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}
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x0+=dx;
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y0+=dy;
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}
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return (x0<<16)|y0;
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}
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/*==========================================
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* 遠距離攻撃が可能かどうかを返す
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*------------------------------------------*/
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int path_search_long_real(struct shootpath_data *spd,int m,int x0,int y0,int x1,int y1,cell_t flag)
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{
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int dx, dy;
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int wx = 0, wy = 0;
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int weight;
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struct map_data *md;
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if (!map[m].gat)
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return 0;
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md = &map[m];
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dx = (x1 - x0);
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if (dx < 0) {
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swap(x0, x1);
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swap(y0, y1);
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dx = -dx;
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}
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dy = (y1 - y0);
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if (spd) {
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spd->rx = spd->ry = 0;
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spd->len = 1;
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spd->x[0] = x0;
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spd->y[0] = y0;
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}
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if (map_getcellp(md,x1,y1,flag))
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return 0;
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if (dx > abs(dy)) {
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weight = dx;
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if (spd)
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spd->ry=1;
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} else {
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weight = abs(y1 - y0);
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if (spd)
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spd->rx=1;
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}
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while (x0 != x1 || y0 != y1) {
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if (map_getcellp(md,x0,y0,flag))
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return 0;
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wx += dx;
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wy += dy;
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if (wx >= weight) {
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wx -= weight;
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x0 ++;
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}
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if (wy >= weight) {
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wy -= weight;
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y0 ++;
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} else if (wy < 0) {
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wy += weight;
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y0 --;
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}
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if (spd && spd->len<MAX_WALKPATH) {
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spd->x[spd->len] = x0;
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spd->y[spd->len] = y0;
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spd->len++;
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}
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}
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return 1;
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}
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/*==========================================
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* path探索 (x0,y0)->(x1,y1)
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*------------------------------------------*/
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int path_search_real(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag,cell_t flag2)
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{
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int heap[MAX_HEAP+1];
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struct tmp_path tp[MAX_WALKPATH*MAX_WALKPATH];
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register int i,x,y,dx,dy;
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int rp,xs,ys;
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struct map_data *md;
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nullpo_retr(0, wpd);
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if(!map[m].gat)
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return -1;
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md=&map[m];
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#ifdef CELL_NOSTACK
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//Do not check starting cell as that would get you stuck.
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if(x0<0 || x0>=md->xs || y0<0 || y0>=md->ys)
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#else
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if(x0<0 || x0>=md->xs || y0<0 || y0>=md->ys || map_getcellp(md,x0,y0,flag2))
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#endif
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return -1;
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if(x1<0 || x1>=md->xs || y1<0 || y1>=md->ys || map_getcellp(md,x1,y1,flag2))
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return -1;
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// easy and better [Meruru]
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dx = ((dx = x1-x0)) ? ((dx<0) ? -1 : 1) : 0;
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dy = ((dy = y1-y0)) ? ((dy<0) ? -1 : 1) : 0;
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//Better faster stronger simple path algo. [Meruru]
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for(x=x0,y=y0,i=0;i < sizeof(wpd->path);)
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{
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wpd->path[i++] = walk_choices[-dy + 1][dx + 1];
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x += dx;
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y += dy;
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if(x == x1) dx = 0;
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if(y == y1) dy = 0;
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if((!dx && !dy) || map_getcellp(md,x,y,flag2))
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break;
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}
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/*
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You may be thinking what about diagonal
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moves? Can't they cause a error with this somehow?
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Answer is NO! The only time this can cause a error
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is if the target block lies on the diagonal and
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is non walkable. But rember we already checked that
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up above! So no problems here... I think [Meruru]
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*/
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if (x==x1 && y==y1)
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{ //easy path successful.
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wpd->path_len=i;
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wpd->path_pos=0;
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wpd->path_half=0;
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return 0;
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}
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if(flag&1)
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return -1;
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memset(tp,0,sizeof(tp));
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i=calc_index(x0,y0);
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tp[i].x=x0;
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tp[i].y=y0;
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tp[i].dist=0;
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tp[i].before=0;
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tp[i].cost=calc_cost(&tp[i],x1,y1);
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tp[i].flag=0;
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heap[0]=0;
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push_heap_path(heap,tp,calc_index(x0,y0));
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xs = md->xs-1; // あらかじめ1減算しておく
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ys = md->ys-1;
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while(1){
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int e=0,f=0,dist,cost,dc[4]={0,0,0,0};
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if(heap[0]==0)
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return -1;
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rp = pop_heap_path(heap,tp);
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x = tp[rp].x;
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y = tp[rp].y;
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dist = tp[rp].dist + 10;
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cost = tp[rp].cost;
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if(x==x1 && y==y1) break;
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// dc[0] : y++ の時のコスト増分
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// dc[1] : x-- の時のコスト増分
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// dc[2] : y-- の時のコスト増分
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// dc[3] : x++ の時のコスト増分
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if(y < ys && !map_getcellp(md,x ,y+1,flag2)) {
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f |= 1; dc[0] = (y >= y1 ? 20 : 0);
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e+=add_path(heap,tp,x ,y+1,dist,rp,cost+dc[0]); // (x, y+1)
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}
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if(x > 0 && !map_getcellp(md,x-1,y ,flag2)) {
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f |= 2; dc[1] = (x <= x1 ? 20 : 0);
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e+=add_path(heap,tp,x-1,y ,dist,rp,cost+dc[1]); // (x-1, y )
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}
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if(y > 0 && !map_getcellp(md,x ,y-1,flag2)) {
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f |= 4; dc[2] = (y <= y1 ? 20 : 0);
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e+=add_path(heap,tp,x ,y-1,dist,rp,cost+dc[2]); // (x , y-1)
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}
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if(x < xs && !map_getcellp(md,x+1,y ,flag2)) {
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f |= 8; dc[3] = (x >= x1 ? 20 : 0);
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e+=add_path(heap,tp,x+1,y ,dist,rp,cost+dc[3]); // (x+1, y )
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}
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if( (f & (2+1)) == (2+1) && !map_getcellp(md,x-1,y+1,flag2))
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e+=add_path(heap,tp,x-1,y+1,dist+4,rp,cost+dc[1]+dc[0]-6); // (x-1, y+1)
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if( (f & (2+4)) == (2+4) && !map_getcellp(md,x-1,y-1,flag2))
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e+=add_path(heap,tp,x-1,y-1,dist+4,rp,cost+dc[1]+dc[2]-6); // (x-1, y-1)
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if( (f & (8+4)) == (8+4) && !map_getcellp(md,x+1,y-1,flag2))
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e+=add_path(heap,tp,x+1,y-1,dist+4,rp,cost+dc[3]+dc[2]-6); // (x+1, y-1)
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if( (f & (8+1)) == (8+1) && !map_getcellp(md,x+1,y+1,flag2))
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e+=add_path(heap,tp,x+1,y+1,dist+4,rp,cost+dc[3]+dc[0]-6); // (x+1, y+1)
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tp[rp].flag=1;
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if(e || heap[0]>=MAX_HEAP-5)
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return -1;
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}
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if(x==x1 && y==y1) {
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int len,j;
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for(len=0,i=rp;len<100 && i!=calc_index(x0,y0);i=tp[i].before,len++);
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if(len==100 || len>=sizeof(wpd->path))
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return -1;
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wpd->path_len=len;
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wpd->path_pos=0;
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wpd->path_half=0;
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for(i=rp,j=len-1;j>=0;i=tp[i].before,j--) {
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int dx = tp[i].x - tp[tp[i].before].x;
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int dy = tp[i].y - tp[tp[i].before].y;
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int dir;
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if( dx == 0 ) {
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dir = (dy > 0 ? 0 : 4);
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} else if( dx > 0 ) {
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dir = (dy == 0 ? 6 : (dy < 0 ? 5 : 7) );
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} else {
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dir = (dy == 0 ? 2 : (dy > 0 ? 1 : 3) );
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}
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wpd->path[j] = dir;
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}
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#if 0
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// test
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{
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int dirx[8]={0,-1,-1,-1,0,1,1,1};
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int diry[8]={1,1,0,-1,-1,-1,0,1};
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x = x0; y = y0;
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for(i = 0; i < wpd->path_len; i++) {
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x += dirx[ wpd->path[i] ];
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y += diry[ wpd->path[i] ];
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if( map_getcellp(md,x,y,flag2) ) {
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printf("path_search_real: cannot move(%d, %d)\n", x, y);
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return -1;
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}
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}
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if( x != x1 || y != y1 ) {
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printf("path_search_real: dest position is wrong. ok:(%d, %d) ng:(%d,%d)\n", x1, y1, x, y);
|
|
return -1;
|
|
}
|
|
}
|
|
#endif
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*==========================================
|
|
* path探索 (x0,y0)->(x1,y1)
|
|
*------------------------------------------*/
|
|
|
|
#ifdef PATH_STANDALONETEST
|
|
char gat[64][64]={
|
|
{0,0,0,0,0,0,0,0,0,0},
|
|
{0,0,0,0,0,0,0,0,0,0},
|
|
{0,0,0,0,0,0,0,0,0,0},
|
|
{0,0,0,0,0,0,0,0,0,0},
|
|
{0,0,0,0,1,0,0,0,0,0},
|
|
};
|
|
struct map_data map[1];
|
|
|
|
/*==========================================
|
|
* 経路探索ルーチン単体テスト用main関数
|
|
*------------------------------------------*/
|
|
void main(int argc,char *argv[])
|
|
{
|
|
struct walkpath_data wpd;
|
|
|
|
map[0].gat=gat;
|
|
map[0].xs=64;
|
|
map[0].ys=64;
|
|
|
|
path_search(&wpd,0,3,4,5,4);
|
|
path_search(&wpd,0,5,4,3,4);
|
|
path_search(&wpd,0,6,4,3,4);
|
|
path_search(&wpd,0,7,4,3,4);
|
|
path_search(&wpd,0,4,3,4,5);
|
|
path_search(&wpd,0,4,2,4,5);
|
|
path_search(&wpd,0,4,1,4,5);
|
|
path_search(&wpd,0,4,5,4,3);
|
|
path_search(&wpd,0,4,6,4,3);
|
|
path_search(&wpd,0,4,7,4,3);
|
|
path_search(&wpd,0,7,4,3,4);
|
|
path_search(&wpd,0,8,4,3,4);
|
|
path_search(&wpd,0,9,4,3,4);
|
|
path_search(&wpd,0,10,4,3,4);
|
|
path_search(&wpd,0,11,4,3,4);
|
|
path_search(&wpd,0,12,4,3,4);
|
|
path_search(&wpd,0,13,4,3,4);
|
|
path_search(&wpd,0,14,4,3,4);
|
|
path_search(&wpd,0,15,4,3,4);
|
|
path_search(&wpd,0,16,4,3,4);
|
|
path_search(&wpd,0,17,4,3,4);
|
|
path_search(&wpd,0,18,4,3,4);
|
|
}
|
|
#endif
|