
* Still working on updating the status window to display properly. * Refine bonuses on armor now apply properly. (+1 additional bonus for every 4 refines.) Refining in general now goes up to 20. * Criticals will now no longer ignore defense, but will still always hit. * Converted m/def2 to a short, for testing status window update, will eventually need to surpass 32k. Good like this for now while we work on it. * Cleaned up some minor things relating tot he arch bishop skill update. * Applied some of the 30/08/2011 kRO updates to arch bishop skills. * Added more SI_ Constants from newer clients to status.h. * Added constants to the database for future updates. * Updated Runestones and creation items. * Added Runestone delays to item_delay. * Added Runestones receipies to produce_db. * Added dummy rates to refine_db. * Added Rune Knight skills to skill_cast_db * Updated Rune Knight skills, and Arch Bishop skills. * Updated SP requirements in skill_require_db. git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14964 54d463be-8e91-2dee-dedb-b68131a5f0ec
11 lines
581 B
Plaintext
11 lines
581 B
Plaintext
// Database for upgrading items.
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// Stats per level for safe upgrade, Stats per level after safe limit, Safe level limit, Lv.1 %, Lv 2 %, Lv.3%, ect...
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// Armor defense is done in percentage (ie 70 = .7 def)
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// Weapons are whole numbers (ie 3 = 3 atk)
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70, 4,4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Armor
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2, 3,7, 100,100,100,100,100,100,100, 60, 40, 20, // Lv.1 Weapons
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3, 5,6, 100,100,100,100,100,100, 60, 40, 20, 20, // Lv.2 Weapons
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5, 8,5, 100,100,100,100,100, 60, 50, 20, 20, 20, // Lv.3 Weapons
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7,13,4, 100,100,100,100, 60, 40, 40, 20, 20, 10, // Lv.4 Weapons
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