
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12436 54d463be-8e91-2dee-dedb-b68131a5f0ec
3346 lines
89 KiB
C
3346 lines
89 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "../common/cbasetypes.h"
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#include "../common/core.h"
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#include "../common/timer.h"
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#include "../common/grfio.h"
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#include "../common/malloc.h"
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#include "../common/socket.h" // WFIFO*()
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#include "../common/showmsg.h"
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#include "../common/version.h"
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#include "../common/nullpo.h"
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#include "../common/strlib.h"
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#include "../common/utils.h"
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#include "map.h"
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#include "path.h"
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#include "chrif.h"
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#include "clif.h"
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#include "intif.h"
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#include "npc.h"
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#include "pc.h"
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#include "status.h"
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#include "mob.h"
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#include "npc.h" // npc_setcells(), npc_unsetcells()
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#include "chat.h"
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#include "itemdb.h"
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#include "storage.h"
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#include "skill.h"
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#include "trade.h"
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#include "party.h"
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#include "unit.h"
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#include "battle.h"
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#include "script.h"
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#include "guild.h"
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#include "pet.h"
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#include "mercenary.h"
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#include "atcommand.h"
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#include "charcommand.h"
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#include "log.h"
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#include "irc.h"
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#ifndef TXT_ONLY
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#include "mail.h"
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <math.h>
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#ifndef _WIN32
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#include <unistd.h>
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#endif
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#ifndef TXT_ONLY
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char default_codepage[32] = "";
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int map_server_port = 3306;
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char map_server_ip[32] = "127.0.0.1";
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char map_server_id[32] = "ragnarok";
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char map_server_pw[32] = "ragnarok";
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char map_server_db[32] = "ragnarok";
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Sql* mmysql_handle;
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int db_use_sqldbs = 0;
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char item_db_db[32] = "item_db";
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char item_db2_db[32] = "item_db2";
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char mob_db_db[32] = "mob_db";
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char mob_db2_db[32] = "mob_db2";
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char char_db[32] = "char";
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// log database
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char log_db_ip[32] = "127.0.0.1";
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int log_db_port = 3306;
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char log_db_id[32] = "ragnarok";
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char log_db_pw[32] = "ragnarok";
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char log_db[32] = "log";
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Sql* logmysql_handle;
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#endif /* not TXT_ONLY */
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int lowest_gm_level = 1;
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// This param using for sending mainchat
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// messages like whispers to this nick. [LuzZza]
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char main_chat_nick[16] = "Main";
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char *INTER_CONF_NAME;
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char *LOG_CONF_NAME;
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char *MAP_CONF_NAME;
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char *BATTLE_CONF_FILENAME;
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char *ATCOMMAND_CONF_FILENAME;
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char *CHARCOMMAND_CONF_FILENAME;
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char *SCRIPT_CONF_NAME;
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char *MSG_CONF_NAME;
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char *GRF_PATH_FILENAME;
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// <20>ɗ<EFBFBD> static<69>Ń<EFBFBD>?<3F>J<EFBFBD><4A><EFBFBD><EFBFBD>?<3F>߂<EFBFBD>
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static DBMap* id_db=NULL; // int id -> struct block_list*
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static DBMap* pc_db=NULL; // int id -> struct map_session_data*
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static DBMap* mobid_db=NULL; // int id -> struct mob_data*
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static DBMap* map_db=NULL; // unsigned int mapindex -> struct map_data*
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static DBMap* nick_db=NULL; // int char_id -> struct charid2nick* (requested names of offline characters)
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static DBMap* charid_db=NULL; // int char_id -> struct map_session_data*
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static int map_users=0;
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static struct block_list *objects[MAX_FLOORITEM];
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static int first_free_object_id=0,last_object_id=0;
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#define block_free_max 1048576
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struct block_list *block_free[block_free_max];
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static int block_free_count = 0, block_free_lock = 0;
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#define BL_LIST_MAX 1048576
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static struct block_list *bl_list[BL_LIST_MAX];
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static int bl_list_count = 0;
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struct map_data map[MAX_MAP_PER_SERVER];
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int map_num = 0;
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int map_port=0;
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int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
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int minsave_interval = 100;
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int save_settings = 0xFFFF;
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int agit_flag = 0;
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int night_flag = 0; // 0=day, 1=night [Yor]
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struct charid_request {
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struct charid_request* next;
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int charid;// who want to be notified of the nick
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};
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struct charid2nick {
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char nick[NAME_LENGTH];
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struct charid_request* requests;// requests of notification on this nick
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};
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// This is the main header found at the very beginning of the map cache
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struct map_cache_main_header {
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unsigned long file_size;
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unsigned short map_count;
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};
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// This is the header appended before every compressed map cells info in the map cache
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struct map_cache_map_info {
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char name[MAP_NAME_LENGTH];
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short xs;
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short ys;
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long len;
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};
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char map_cache_file[256]="db/map_cache.dat";
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char db_path[256] = "db";
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char motd_txt[256] = "conf/motd.txt";
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char help_txt[256] = "conf/help.txt";
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char help2_txt[256] = "conf/help2.txt";
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char charhelp_txt[256] = "conf/charhelp.txt";
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char wisp_server_name[NAME_LENGTH] = "Server"; // can be modified in char-server configuration file
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int console = 0;
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int enable_spy = 0; //To enable/disable @spy commands, which consume too much cpu time when sending packets. [Skotlex]
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int enable_grf = 0; //To enable/disable reading maps from GRF files, bypassing mapcache [blackhole89]
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/*==========================================
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* server player count (of all mapservers)
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*------------------------------------------*/
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void map_setusers(int users)
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{
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map_users = users;
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}
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int map_getusers(void)
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{
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return map_users;
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}
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/*==========================================
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* server player count (this mapserver only)
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*------------------------------------------*/
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int map_usercount(void)
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{
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/*
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int count = 0;
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struct s_mapiterator* iter = mapit_getallusers();
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for( mapit_first(iter); mapit_exists(iter); mapit_next(iter) )
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count++;
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mapit_free(iter);
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return count;
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*/
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// since pc_db now only holds fully authed players, this approach is equivalent:
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return pc_db->size(pc_db);
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}
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//
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// block<63>폜<EFBFBD>̈<EFBFBD><CC88>S<EFBFBD><53><EFBFBD>m<EFBFBD><6D>?<3F><>
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//
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/*==========================================
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* block<63><6B>free<65><65><EFBFBD><EFBFBD><EFBFBD>Ƃ<EFBFBD>free<65><65>?<3F><><EFBFBD><EFBFBD><EFBFBD>ɌĂ<C98C>
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* <20><><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD><EFBFBD>Ƃ<EFBFBD><C682>̓o<CD83>b<EFBFBD>t<EFBFBD>@<40>ɂ<EFBFBD><C982>߂<EFBFBD>
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*------------------------------------------*/
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int map_freeblock (struct block_list *bl)
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{
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nullpo_retr(block_free_lock, bl);
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if (block_free_lock == 0 || block_free_count >= block_free_max)
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{
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aFree(bl);
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bl = NULL;
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if (block_free_count >= block_free_max)
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ShowWarning("map_freeblock: too many free block! %d %d\n", block_free_count, block_free_lock);
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} else
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block_free[block_free_count++] = bl;
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return block_free_lock;
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}
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/*==========================================
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* block<63><6B>free<65><65><EFBFBD><EFBFBD><EFBFBD>sI<73>ɋ֎~<7E><><EFBFBD><EFBFBD>
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*------------------------------------------*/
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int map_freeblock_lock (void)
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{
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return ++block_free_lock;
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}
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/*==========================================
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* block<63><6B>free<65>̃<EFBFBD><CC83>b<EFBFBD>N<EFBFBD><4E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* <20><><EFBFBD>̂Ƃ<CC82><C682>A<EFBFBD><41><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD><EFBFBD><EFBFBD>S<EFBFBD>ɂȂ<C982><C882>Ȃ<EFBFBD><C882><EFBFBD>
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* <20>o<EFBFBD>b<EFBFBD>t<EFBFBD>@<40>ɂ<EFBFBD><C982>܂<EFBFBD><DC82>Ă<EFBFBD><C482><EFBFBD>block<63><6B><EFBFBD>S<EFBFBD><53><EFBFBD>폜
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*------------------------------------------*/
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int map_freeblock_unlock (void)
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{
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if ((--block_free_lock) == 0) {
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int i;
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for (i = 0; i < block_free_count; i++)
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{
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aFree(block_free[i]);
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block_free[i] = NULL;
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}
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block_free_count = 0;
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} else if (block_free_lock < 0) {
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ShowError("map_freeblock_unlock: lock count < 0 !\n");
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block_free_lock = 0;
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}
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return block_free_lock;
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}
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// map_freeblock_lock() <20><><EFBFBD>Ă<EFBFBD><C482><EFBFBD> map_freeblock_unlock() <20><><EFBFBD>ĂȂ<CE82>
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// <20><EFBFBD><D690><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̂ŁA<C581><41><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD><49>block_free_lock<63><6B><EFBFBD><EFBFBD><EFBFBD>Z<EFBFBD>b<EFBFBD>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD>悤<EFBFBD>ɂ<EFBFBD><C982><EFBFBD><EFBFBD>B
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// <20><><EFBFBD>̊<CC8A><D690>́Ado_timer() <20>̃g<CC83>b<EFBFBD>v<EFBFBD><76><EFBFBD>x<EFBFBD><78><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<C482><CE82><EFBFBD><EFBFBD>̂ŁA
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// block_free_lock <20>ڂ<F092BC90><DA82><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482>x<EFBFBD>ᖳ<EFBFBD><E196B3><EFBFBD>͂<EFBFBD><CD82>B
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int map_freeblock_timer (int tid, unsigned int tick, int id, int data)
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{
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if (block_free_lock > 0) {
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ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock);
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block_free_lock = 1;
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map_freeblock_unlock();
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}
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return 0;
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}
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//
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// block<63><6B>?<3F><>
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//
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/*==========================================
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* map[]<5D><>block_list<73><74><EFBFBD><EFBFBD>?<3F><><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD><EFBFBD>ꍇ<EFBFBD><EA8D87>
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* bl->prev<65><76>bl_head<61>̃A<CC83>h<EFBFBD><68><EFBFBD>X<EFBFBD><58><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
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*------------------------------------------*/
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static struct block_list bl_head;
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#ifdef CELL_NOSTACK
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/*==========================================
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* These pair of functions update the counter of how many objects
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* lie on a tile.
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*------------------------------------------*/
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void map_addblcell(struct block_list *bl)
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{
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if( bl->m<0 || bl->x<0 || bl->x>=map[bl->m].xs || bl->y<0 || bl->y>=map[bl->m].ys || !(bl->type&BL_CHAR) )
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return;
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map[bl->m].cell[bl->x+bl->y*map[bl->m].xs].cell_bl++;
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return;
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}
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void map_delblcell(struct block_list *bl)
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{
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if( bl->m <0 || bl->x<0 || bl->x>=map[bl->m].xs || bl->y<0 || bl->y>=map[bl->m].ys || !(bl->type&BL_CHAR) )
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return;
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map[bl->m].cell[bl->x+bl->y*map[bl->m].xs].cell_bl--;
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}
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#endif
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/*==========================================
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* Adds a block to the map.
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* Returns 0 on success, 1 on failure (illegal coordinates).
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*------------------------------------------*/
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int map_addblock(struct block_list* bl)
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{
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int m, x, y, pos;
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nullpo_retr(0, bl);
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if (bl->prev != NULL) {
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ShowError("map_addblock: bl->prev != NULL\n");
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return 1;
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}
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m = bl->m;
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x = bl->x;
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y = bl->y;
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if( m < 0 || m >= map_num )
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{
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ShowError("map_addblock: invalid map id (%d), only %d are loaded.\n", m, map_num);
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return 1;
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}
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if( x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys )
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{
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ShowError("map_addblock: out-of-bounds coordinates (\"%s\",%d,%d), map is %dx%d\n", map[m].name, x, y, map[m].xs, map[m].ys);
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return 1;
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}
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pos = x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs;
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if (bl->type == BL_MOB) {
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bl->next = map[m].block_mob[pos];
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bl->prev = &bl_head;
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if (bl->next) bl->next->prev = bl;
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map[m].block_mob[pos] = bl;
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} else {
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bl->next = map[m].block[pos];
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bl->prev = &bl_head;
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if (bl->next) bl->next->prev = bl;
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map[m].block[pos] = bl;
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}
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#ifdef CELL_NOSTACK
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map_addblcell(bl);
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#endif
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return 0;
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}
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/*==========================================
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* Removes a block from the map.
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*------------------------------------------*/
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int map_delblock(struct block_list* bl)
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{
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int pos;
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nullpo_retr(0, bl);
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// ?<3F><>blocklist<73><74><EFBFBD><EFBFBD>?<3F><><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
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if (bl->prev == NULL) {
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if (bl->next != NULL) {
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// prev<65><76>NULL<4C><4C>next<78><74>NULL<4C>łȂ<C582><C882>̂͗L<CD97><4C><EFBFBD>Ă͂Ȃ<CD82><C882>Ȃ<EFBFBD>
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ShowError("map_delblock error : bl->next!=NULL\n");
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}
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return 0;
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}
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#ifdef CELL_NOSTACK
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map_delblcell(bl);
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#endif
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pos = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;
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if (bl->next)
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bl->next->prev = bl->prev;
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if (bl->prev == &bl_head) {
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// <20><><EFBFBD>X<EFBFBD>g<EFBFBD>̓<EFBFBD><CC93>Ȃ̂ŁAmap[]<5D><>block_list<73><74><EFBFBD>X<EFBFBD>V<EFBFBD><56><EFBFBD><EFBFBD>
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if (bl->type == BL_MOB) {
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map[bl->m].block_mob[pos] = bl->next;
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} else {
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map[bl->m].block[pos] = bl->next;
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}
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} else {
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bl->prev->next = bl->next;
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}
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bl->next = NULL;
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bl->prev = NULL;
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return 0;
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}
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/*==========================================
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* Moves a block a x/y target position. [Skotlex]
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* Pass flag as 1 to prevent doing skill_unit_move checks
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* (which are executed by default on BL_CHAR types)
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*------------------------------------------*/
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int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick)
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{
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int x0 = bl->x, y0 = bl->y;
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struct status_change *sc = NULL;
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int moveblock = ( x0/BLOCK_SIZE != x1/BLOCK_SIZE || y0/BLOCK_SIZE != y1/BLOCK_SIZE);
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if (!bl->prev) {
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//Block not in map, just update coordinates, but do naught else.
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bl->x = x1;
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bl->y = y1;
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return 0;
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}
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//TODO: Perhaps some outs of bounds checking should be placed here?
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if (bl->type&BL_CHAR) {
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skill_unit_move(bl,tick,2);
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sc = status_get_sc(bl);
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if (sc && sc->count) {
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if (sc->data[SC_CLOSECONFINE])
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status_change_end(bl, SC_CLOSECONFINE, -1);
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if (sc->data[SC_CLOSECONFINE2])
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status_change_end(bl, SC_CLOSECONFINE2, -1);
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// if (sc->data[SC_BLADESTOP]) //Won't stop when you are knocked away, go figure...
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// status_change_end(bl, SC_BLADESTOP, -1);
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if (sc->data[SC_BASILICA])
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status_change_end(bl, SC_BASILICA, -1);
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if (sc->data[SC_TATAMIGAESHI])
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status_change_end(bl, SC_TATAMIGAESHI, -1);
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if (sc->data[SC_MAGICROD])
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status_change_end(bl, SC_MAGICROD, -1);
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}
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} else
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if (bl->type == BL_NPC)
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npc_unsetcells((TBL_NPC*)bl);
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|
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if (moveblock) map_delblock(bl);
|
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#ifdef CELL_NOSTACK
|
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else map_delblcell(bl);
|
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#endif
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bl->x = x1;
|
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bl->y = y1;
|
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if (moveblock) map_addblock(bl);
|
||
#ifdef CELL_NOSTACK
|
||
else map_addblcell(bl);
|
||
#endif
|
||
|
||
if (bl->type&BL_CHAR) {
|
||
skill_unit_move(bl,tick,3);
|
||
if (sc) {
|
||
if (sc->count) {
|
||
if (sc->data[SC_CLOAKING])
|
||
skill_check_cloaking(bl, sc->data[SC_CLOAKING]);
|
||
if (sc->data[SC_DANCING])
|
||
skill_unit_move_unit_group((struct skill_unit_group *)sc->data[SC_DANCING]->val2, bl->m, x1-x0, y1-y0);
|
||
if (sc->data[SC_WARM])
|
||
skill_unit_move_unit_group((struct skill_unit_group *)sc->data[SC_WARM]->val4, bl->m, x1-x0, y1-y0);
|
||
}
|
||
}
|
||
} else
|
||
if (bl->type == BL_NPC)
|
||
npc_setcells((TBL_NPC*)bl);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Counts specified number of objects on given cell.
|
||
*------------------------------------------*/
|
||
int map_count_oncell(int m, int x, int y, int type)
|
||
{
|
||
int bx,by;
|
||
struct block_list *bl;
|
||
int count = 0;
|
||
|
||
if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
|
||
return 0;
|
||
|
||
bx = x/BLOCK_SIZE;
|
||
by = y/BLOCK_SIZE;
|
||
|
||
if (type&~BL_MOB)
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
if(bl->x == x && bl->y == y && bl->type&type)
|
||
count++;
|
||
|
||
if (type&BL_MOB)
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
if(bl->x == x && bl->y == y)
|
||
count++;
|
||
|
||
return count;
|
||
}
|
||
/*
|
||
* <20><><EFBFBD><EFBFBD>E<EFBFBD><45><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD≯<EFBFBD>Ī<EFBFBD><C4AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>E<EFBFBD><45>˫ëȪ<C3AB><C8AA><EFBFBD><EFBFBD><EFBFBD>
|
||
*/
|
||
struct skill_unit* map_find_skill_unit_oncell(struct block_list* target,int x,int y,int skill_id,struct skill_unit* out_unit)
|
||
{
|
||
int m,bx,by;
|
||
struct block_list *bl;
|
||
struct skill_unit *unit;
|
||
m = target->m;
|
||
|
||
if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
|
||
return NULL;
|
||
|
||
bx = x/BLOCK_SIZE;
|
||
by = y/BLOCK_SIZE;
|
||
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if (bl->x != x || bl->y != y || bl->type != BL_SKILL)
|
||
continue;
|
||
|
||
unit = (struct skill_unit *) bl;
|
||
if( unit == out_unit || !unit->alive || !unit->group || unit->group->skill_id != skill_id )
|
||
continue;
|
||
if( battle_check_target(&unit->bl,target,unit->group->target_flag) > 0 )
|
||
return unit;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
/*==========================================
|
||
* Adapted from foreachinarea for an easier invocation. [Skotlex]
|
||
*------------------------------------------*/
|
||
int map_foreachinrange(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int type, ...)
|
||
{
|
||
va_list ap;
|
||
int bx,by,m;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl;
|
||
int blockcount=bl_list_count,i;
|
||
int x0,x1,y0,y1;
|
||
va_start(ap,type);
|
||
|
||
m = center->m;
|
||
x0 = max(center->x-range, 0);
|
||
y0 = max(center->y-range, 0);
|
||
x1 = min(center->x+range, map[m].xs-1);
|
||
y1 = min(center->y+range, map[m].ys-1);
|
||
|
||
if (type&~BL_MOB)
|
||
for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
|
||
for(bx = x0 / BLOCK_SIZE; bx <= x1 / BLOCK_SIZE; bx++) {
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if( bl->type&type
|
||
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
if(type&BL_MOB)
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if( bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachinrange: block count too many!\n");
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
}
|
||
|
||
/*==========================================
|
||
* Same as foreachinrange, but there must be a shoot-able range between center and target to be counted in. [Skotlex]
|
||
*------------------------------------------*/
|
||
int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block_list* center, int range, int type,...)
|
||
{
|
||
va_list ap;
|
||
int bx,by,m;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl;
|
||
int blockcount=bl_list_count,i;
|
||
int x0,x1,y0,y1;
|
||
|
||
m = center->m;
|
||
if (m < 0)
|
||
return 0;
|
||
|
||
va_start(ap,type);
|
||
|
||
x0 = max(center->x-range, 0);
|
||
y0 = max(center->y-range, 0);
|
||
x1 = min(center->x+range, map[m].xs-1);
|
||
y1 = min(center->y+range, map[m].ys-1);
|
||
|
||
if (type&~BL_MOB)
|
||
for(by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
|
||
for(bx = x0 / BLOCK_SIZE; bx <= x1 / BLOCK_SIZE; bx++) {
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if( bl->type&type
|
||
&& bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y,CELL_CHKWALL)
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
if(type&BL_MOB)
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if( bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1
|
||
#ifdef CIRCULAR_AREA
|
||
&& check_distance_bl(center, bl, range)
|
||
#endif
|
||
&& path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y,CELL_CHKWALL)
|
||
&& bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachinrange: block count too many!\n");
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
}
|
||
|
||
/*==========================================
|
||
* map m (x0,y0)-(x1,y1)?<3F>̑Sobj<62><6A>?<3F><><EFBFBD><EFBFBD>
|
||
* func<6E><63><EFBFBD>Ă<EFBFBD>
|
||
* type!=0 <20>Ȃ炻<C882>̎<EFBFBD><CC8E>ނ̂<DE82>
|
||
*------------------------------------------*/
|
||
int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int type, ...)
|
||
{
|
||
va_list ap;
|
||
int bx,by;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl;
|
||
int blockcount=bl_list_count,i;
|
||
|
||
if (m < 0)
|
||
return 0;
|
||
va_start(ap,type);
|
||
if (x1 < x0)
|
||
{ //Swap range
|
||
bx = x0;
|
||
x0 = x1;
|
||
x1 = bx;
|
||
}
|
||
if (y1 < y0)
|
||
{
|
||
bx = y0;
|
||
y0 = y1;
|
||
y1 = bx;
|
||
}
|
||
if (x0 < 0) x0 = 0;
|
||
if (y0 < 0) y0 = 0;
|
||
if (x1 >= map[m].xs) x1 = map[m].xs-1;
|
||
if (y1 >= map[m].ys) y1 = map[m].ys-1;
|
||
|
||
if (type&~BL_MOB)
|
||
for(by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++)
|
||
for(bx = x0 / BLOCK_SIZE; bx <= x1 / BLOCK_SIZE; bx++)
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
if(bl->type&type && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
|
||
if(type&BL_MOB)
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++)
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++)
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
if(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachinarea: block count too many!\n");
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>`(x0,y0)-(x1,y1)<29><>(dx,dy)<29>ړ<EFBFBD><DA93><EFBFBD><EFBFBD><EFBFBD><EFBFBD>b<EFBFBD>
|
||
* <20>̈<EFBFBD><CC88>O<EFBFBD>ɂȂ<C982><C882>̈<EFBFBD>(<28><><EFBFBD>`<60><>L<EFBFBD><4C><EFBFBD>`)?<3F><>obj<62><6A>
|
||
* ?<3F><><EFBFBD><EFBFBD>func<6E><63><EFBFBD>Ă<EFBFBD>
|
||
*
|
||
* dx,dy<64><79>-1,0,1<>݂̂Ƃ<DD82><C682><EFBFBD><EFBFBD>i<EFBFBD>ǂ<EFBFBD><C782>Ȓl<C892>ł<EFBFBD><C582><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۂ<EFBFBD><DB82>H<EFBFBD>j
|
||
*------------------------------------------*/
|
||
int map_foreachinmovearea(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int dx, int dy, int type, ...)
|
||
{
|
||
int bx,by,m;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl;
|
||
va_list ap;
|
||
int blockcount=bl_list_count,i;
|
||
int x0, x1, y0, y1;
|
||
|
||
if (!range) return 0;
|
||
if (!dx && !dy) return 0; //No movement.
|
||
va_start(ap,type);
|
||
m = center->m;
|
||
|
||
x0 = center->x-range;
|
||
x1 = center->x+range;
|
||
y0 = center->y-range;
|
||
y1 = center->y+range;
|
||
|
||
if (x1 < x0)
|
||
{ //Swap range
|
||
bx = x0;
|
||
x0 = x1;
|
||
x1 = bx;
|
||
}
|
||
if (y1 < y0)
|
||
{
|
||
bx = y0;
|
||
y0 = y1;
|
||
y1 = bx;
|
||
}
|
||
if(dx==0 || dy==0){
|
||
//Movement along one axis only.
|
||
if(dx==0){
|
||
if(dy<0) //Moving south
|
||
y0=y1+dy+1;
|
||
else //North
|
||
y1=y0+dy-1;
|
||
} else { //dy == 0
|
||
if(dx<0) //West
|
||
x0=x1+dx+1;
|
||
else //East
|
||
x1=x0+dx-1;
|
||
}
|
||
if(x0<0) x0=0;
|
||
if(y0<0) y0=0;
|
||
if(x1>=map[m].xs) x1=map[m].xs-1;
|
||
if(y1>=map[m].ys) y1=map[m].ys-1;
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
if (type&~BL_MOB) {
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if(bl->type&type &&
|
||
bl->x>=x0 && bl->x<=x1 &&
|
||
bl->y>=y0 && bl->y<=y1 &&
|
||
bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
if (type&BL_MOB) {
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if(bl->x>=x0 && bl->x<=x1 &&
|
||
bl->y>=y0 && bl->y<=y1 &&
|
||
bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}else{
|
||
// Diagonal movement
|
||
if(x0<0) x0=0;
|
||
if(y0<0) y0=0;
|
||
if(x1>=map[m].xs) x1=map[m].xs-1;
|
||
if(y1>=map[m].ys) y1=map[m].ys-1;
|
||
for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
|
||
for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
|
||
if (type & ~BL_MOB) {
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if( bl->type&type &&
|
||
bl->x>=x0 && bl->x<=x1 &&
|
||
bl->y>=y0 && bl->y<=y1 &&
|
||
bl_list_count<BL_LIST_MAX )
|
||
if((dx>0 && bl->x<x0+dx) ||
|
||
(dx<0 && bl->x>x1+dx) ||
|
||
(dy>0 && bl->y<y0+dy) ||
|
||
(dy<0 && bl->y>y1+dy))
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
if (type & BL_MOB) {
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if( bl->x>=x0 && bl->x<=x1 &&
|
||
bl->y>=y0 && bl->y<=y1 &&
|
||
bl_list_count<BL_LIST_MAX)
|
||
if((dx>0 && bl->x<x0+dx) ||
|
||
(dx<0 && bl->x>x1+dx) ||
|
||
(dy>0 && bl->y<y0+dy) ||
|
||
(dy<0 && bl->y>y1+dy))
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachinmovearea: block count too many!\n");
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev)
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount;
|
||
}
|
||
|
||
// -- moonsoul (added map_foreachincell which is a rework of map_foreachinarea but
|
||
// which only checks the exact single x/y passed to it rather than an
|
||
// area radius - may be more useful in some instances)
|
||
//
|
||
int map_foreachincell(int (*func)(struct block_list*,va_list), int m, int x, int y, int type, ...)
|
||
{
|
||
int bx,by;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl;
|
||
va_list ap;
|
||
int blockcount=bl_list_count,i;
|
||
|
||
if (x < 0 || y < 0 || x >= map[m].xs || y >= map[m].ys) return 0;
|
||
|
||
va_start(ap,type);
|
||
|
||
by=y/BLOCK_SIZE;
|
||
bx=x/BLOCK_SIZE;
|
||
|
||
if(type&~BL_MOB)
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
if(bl->type&type && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
|
||
if(type&BL_MOB)
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
if(bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachincell: block count too many!\n");
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount;
|
||
}
|
||
|
||
/*============================================================
|
||
* For checking a path between two points (x0, y0) and (x1, y1)
|
||
*------------------------------------------------------------*/
|
||
int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int range,int length, int type,...)
|
||
{
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
//////////////////////////////////////////////////////////////
|
||
//
|
||
// sharp shooting 3 [Skotlex]
|
||
//
|
||
//////////////////////////////////////////////////////////////
|
||
// problem:
|
||
// Same as Sharp Shooting 1. Hits all targets within range of
|
||
// the line.
|
||
// (t1,t2 t3 and t4 get hit)
|
||
//
|
||
// target 1
|
||
// x t4
|
||
// t2
|
||
// t3 x
|
||
// x
|
||
// S
|
||
//////////////////////////////////////////////////////////////
|
||
// Methodology:
|
||
// My trigonometrics and math are a little rusty... so the approach I am writing
|
||
// here is basicly do a double for to check for all targets in the square that
|
||
// contains the initial and final positions (area range increased to match the
|
||
// radius given), then for each object to test, calculate the distance to the
|
||
// path and include it if the range fits and the target is in the line (0<k<1,
|
||
// as they call it).
|
||
// The implementation I took as reference is found at
|
||
// http://astronomy.swin.edu.au/~pbourke/geometry/pointline/
|
||
// (they have a link to a C implementation, too)
|
||
// This approach is a lot like #2 commented on this function, which I have no
|
||
// idea why it was commented. I won't use doubles/floats, but pure int math for
|
||
// speed purposes. The range considered is always the same no matter how
|
||
// close/far the target is because that's how SharpShooting works currently in
|
||
// kRO.
|
||
|
||
//Generic map_foreach* variables.
|
||
va_list ap;
|
||
int i, blockcount = bl_list_count;
|
||
struct block_list *bl;
|
||
int bx, by;
|
||
//method specific variables
|
||
int magnitude2, len_limit; //The square of the magnitude
|
||
int k, xi, yi, xu, yu;
|
||
int mx0 = x0, mx1 = x1, my0 = y0, my1 = y1;
|
||
|
||
//Avoid needless calculations by not getting the sqrt right away.
|
||
#define MAGNITUDE2(x0, y0, x1, y1) (((x1)-(x0))*((x1)-(x0)) + ((y1)-(y0))*((y1)-(y0)))
|
||
|
||
if (m < 0)
|
||
return 0;
|
||
|
||
va_start(ap,type);
|
||
|
||
len_limit = magnitude2 = MAGNITUDE2(x0,y0, x1,y1);
|
||
if (magnitude2 < 1) //Same begin and ending point, can't trace path.
|
||
return 0;
|
||
|
||
if (length)
|
||
{ //Adjust final position to fit in the given area.
|
||
//TODO: Find an alternate method which does not requires a square root calculation.
|
||
k = (int)sqrt((float)magnitude2);
|
||
mx1 = x0 + (x1 - x0)*length/k;
|
||
my1 = y0 + (y1 - y0)*length/k;
|
||
len_limit = MAGNITUDE2(x0,y0, mx1,my1);
|
||
}
|
||
//Expand target area to cover range.
|
||
if (mx0 > mx1)
|
||
{
|
||
mx0+=range;
|
||
mx1-=range;
|
||
} else {
|
||
mx0-=range;
|
||
mx1+=range;
|
||
}
|
||
if (my0 > my1)
|
||
{
|
||
my0+=range;
|
||
my1-=range;
|
||
} else {
|
||
my0-=range;
|
||
my1+=range;
|
||
}
|
||
|
||
//The two fors assume mx0 < mx1 && my0 < my1
|
||
if (mx0 > mx1)
|
||
{
|
||
k = mx1;
|
||
mx1 = mx0;
|
||
mx0 = k;
|
||
}
|
||
if (my0 > my1)
|
||
{
|
||
k = my1;
|
||
my1 = my0;
|
||
my0 = k;
|
||
}
|
||
|
||
if (mx0 < 0) mx0 = 0;
|
||
if (my0 < 0) my0 = 0;
|
||
if (mx1 >= map[m].xs) mx1 = map[m].xs-1;
|
||
if (my1 >= map[m].ys) my1 = map[m].ys-1;
|
||
|
||
range*=range<<8; //Values are shifted later on for higher precision using int math.
|
||
|
||
if (type & ~BL_MOB)
|
||
for (by = my0 / BLOCK_SIZE; by <= my1 / BLOCK_SIZE; by++) {
|
||
for(bx=mx0/BLOCK_SIZE;bx<=mx1/BLOCK_SIZE;bx++){
|
||
for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if(bl->prev && bl->type&type && bl_list_count<BL_LIST_MAX)
|
||
{
|
||
xi = bl->x;
|
||
yi = bl->y;
|
||
|
||
k = (xi-x0)*(x1-x0) + (yi-y0)*(y1-y0);
|
||
if (k < 0 || k > len_limit) //Since more skills use this, check for ending point as well.
|
||
continue;
|
||
|
||
if (k > magnitude2 && !path_search_long(NULL,m,x0,y0,xi,yi,CELL_CHKWALL))
|
||
continue; //Targets beyond the initial ending point need the wall check.
|
||
|
||
//All these shifts are to increase the precision of the intersection point and distance considering how it's
|
||
//int math.
|
||
k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1
|
||
xi<<=4;
|
||
yi<<=4;
|
||
xu= (x0<<4) +k*(x1-x0);
|
||
yu= (y0<<4) +k*(y1-y0);
|
||
k = MAGNITUDE2(xi, yi, xu, yu);
|
||
|
||
//If all dot coordinates were <<4 the square of the magnitude is <<8
|
||
if (k > range)
|
||
continue;
|
||
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if(type&BL_MOB)
|
||
for(by=my0/BLOCK_SIZE;by<=my1/BLOCK_SIZE;by++){
|
||
for(bx=mx0/BLOCK_SIZE;bx<=mx1/BLOCK_SIZE;bx++){
|
||
for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
|
||
{
|
||
if(bl->prev && bl_list_count<BL_LIST_MAX)
|
||
{
|
||
xi = bl->x;
|
||
yi = bl->y;
|
||
k = (xi-x0)*(x1-x0) + (yi-y0)*(y1-y0);
|
||
if (k < 0 || k > len_limit)
|
||
continue;
|
||
|
||
if (k > magnitude2 && !path_search_long(NULL,m,x0,y0,xi,yi,CELL_CHKWALL))
|
||
continue; //Targets beyond the initial ending point need the wall check.
|
||
|
||
k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1
|
||
xi<<=4;
|
||
yi<<=4;
|
||
xu= (x0<<4) +k*(x1-x0);
|
||
yu= (y0<<4) +k*(y1-y0);
|
||
k = MAGNITUDE2(xi, yi, xu, yu);
|
||
|
||
//If all dot coordinates were <<4 the square of the magnitude is <<8
|
||
if (k > range)
|
||
continue;
|
||
|
||
bl_list[bl_list_count++]=bl;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachinpath: block count too many!\n");
|
||
|
||
map_freeblock_lock();
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) //This check is done in case some object gets killed due to further skill processing.
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock();
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount; //[Skotlex]
|
||
|
||
}
|
||
|
||
// Copy of map_foreachincell, but applied to the whole map. [Skotlex]
|
||
int map_foreachinmap(int (*func)(struct block_list*,va_list), int m, int type,...)
|
||
{
|
||
int b, bsize;
|
||
int returnCount =0; //total sum of returned values of func() [Skotlex]
|
||
struct block_list *bl;
|
||
va_list ap;
|
||
int blockcount=bl_list_count,i;
|
||
|
||
va_start(ap,type);
|
||
|
||
bsize = map[m].bxs * map[m].bys;
|
||
|
||
if(type&~BL_MOB)
|
||
for(b=0;b<bsize;b++)
|
||
for( bl = map[m].block[b] ; bl != NULL ; bl = bl->next )
|
||
if(bl->type&type && bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
|
||
if(type&BL_MOB)
|
||
for(b=0;b<bsize;b++)
|
||
for( bl = map[m].block_mob[b] ; bl != NULL ; bl = bl->next )
|
||
if(bl_list_count<BL_LIST_MAX)
|
||
bl_list[bl_list_count++]=bl;
|
||
|
||
if(bl_list_count>=BL_LIST_MAX)
|
||
ShowWarning("map_foreachinmap: block count too many!\n");
|
||
|
||
map_freeblock_lock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̉<EFBFBD><CC89><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֎~<7E><><EFBFBD><EFBFBD>
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if(bl_list[i]->prev) // <20>L?<3F><><EFBFBD>ǂ<EFBFBD><C782><EFBFBD><EFBFBD>`<60>F<EFBFBD>b<EFBFBD>N
|
||
returnCount += func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282><EFBFBD>
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
return returnCount;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD>G<EFBFBD>t<EFBFBD>F<EFBFBD>N<EFBFBD>g<EFBFBD>p<EFBFBD>̈<EFBFBD><CC88>Obj<62><6A><EFBFBD><EFBFBD>?<3F><>
|
||
* object[]<5D>ւ̕ۑ<CC95><DB91><EFBFBD>id_db<64>o?<3F>܂<EFBFBD>
|
||
*
|
||
* bl->id<69><64><EFBFBD><EFBFBD><EFBFBD>̒<EFBFBD><CC92>Őݒ肵<DD92>Ė<EFBFBD><C496>薳<EFBFBD><E896B3>?
|
||
*------------------------------------------*/
|
||
int map_addobject(struct block_list *bl)
|
||
{
|
||
int i;
|
||
if( bl == NULL ){
|
||
ShowWarning("map_addobject nullpo?\n");
|
||
return 0;
|
||
}
|
||
if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
|
||
first_free_object_id=2;
|
||
for(i=first_free_object_id;i<MAX_FLOORITEM && objects[i];i++);
|
||
if(i>=MAX_FLOORITEM){
|
||
ShowWarning("no free object id\n");
|
||
return 0;
|
||
}
|
||
first_free_object_id=i;
|
||
if(last_object_id<i)
|
||
last_object_id=i;
|
||
objects[i]=bl;
|
||
idb_put(id_db,i,bl);
|
||
return i;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>Object<63>̉<EFBFBD><CC89><EFBFBD>
|
||
* map_delobject<63><74>free<65><65><EFBFBD>Ȃ<EFBFBD><C882>o?<3F>W<EFBFBD><57><EFBFBD><EFBFBD>
|
||
*------------------------------------------*/
|
||
int map_delobjectnofree(int id)
|
||
{
|
||
if( id < 0 || id >= MAX_FLOORITEM )
|
||
{
|
||
ShowError("map_delobjectnofree: invalid object id '%d'!\n", id);
|
||
return 0;
|
||
}
|
||
|
||
if(objects[id]==NULL)
|
||
return 0;
|
||
|
||
map_delblock(objects[id]);
|
||
idb_remove(id_db,id);
|
||
objects[id]=NULL;
|
||
|
||
if(first_free_object_id>id)
|
||
first_free_object_id=id;
|
||
|
||
while(last_object_id>2 && objects[last_object_id]==NULL)
|
||
last_object_id--;
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>Object<63>̉<EFBFBD><CC89><EFBFBD>
|
||
* block_list<73><74><EFBFBD><EFBFBD><EFBFBD>̍폜<CC8D>Aid_db<64><62><EFBFBD><EFBFBD><EFBFBD>̍폜
|
||
* object data<74><61>free<65>Aobject[]<5D>ւ<EFBFBD>NULL<4C><4C><EFBFBD><EFBFBD>
|
||
*
|
||
* add<64>Ƃ<EFBFBD>??<3F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̂<EFBFBD>?<3F>ɂȂ<C982>
|
||
*------------------------------------------*/
|
||
int map_delobject(int id)
|
||
{
|
||
struct block_list* bl;
|
||
|
||
if( id < 0 || id >= MAX_FLOORITEM )
|
||
{
|
||
ShowError("map_delobject: invalid object id '%d'!\n", id);
|
||
return 0;
|
||
}
|
||
|
||
if(objects[id]==NULL)
|
||
return 0;
|
||
|
||
bl = objects[id];
|
||
map_delobjectnofree(id);
|
||
map_freeblock(bl);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20>S<EFBFBD><53><EFBFBD>Obj<62><6A><EFBFBD><EFBFBD><EFBFBD><EFBFBD>func<6E><63><EFBFBD>Ă<EFBFBD>
|
||
*
|
||
*------------------------------------------*/
|
||
void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...)
|
||
{
|
||
int i;
|
||
int blockcount=bl_list_count;
|
||
va_list ap;
|
||
|
||
va_start(ap,type);
|
||
|
||
for(i=2;i<=last_object_id;i++){
|
||
if(objects[i]){
|
||
if(!(objects[i]->type==type)) // Fixed [Lance]
|
||
continue;
|
||
if(bl_list_count>=BL_LIST_MAX) {
|
||
ShowWarning("map_foreachobject: too many blocks !\n");
|
||
break;
|
||
}
|
||
bl_list[bl_list_count++]=objects[i];
|
||
}
|
||
}
|
||
|
||
map_freeblock_lock();
|
||
|
||
for(i=blockcount;i<bl_list_count;i++)
|
||
if( bl_list[i]->prev || bl_list[i]->next )
|
||
func(bl_list[i],ap);
|
||
|
||
map_freeblock_unlock();
|
||
|
||
va_end(ap);
|
||
bl_list_count = blockcount;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
*
|
||
* data==0<>̎b<CC8E>timer<65>ŏ<EFBFBD><C58F><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> * data!=0<>̎b͏E<CD8F><45><EFBFBD><EFBFBD><EFBFBD>ŏ<EFBFBD><C58F><EFBFBD><EFBFBD><EFBFBD><EFBFBD>bƂ<62><C682>ē<EFBFBD><C493><EFBFBD>
|
||
*
|
||
* <20><><EFBFBD>҂́Amap_clearflooritem(id)<29><>
|
||
* map.h?<3F><>#define<6E><65><EFBFBD>Ă<EFBFBD><C482><EFBFBD>
|
||
*------------------------------------------*/
|
||
int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data)
|
||
{
|
||
struct flooritem_data *fitem=NULL;
|
||
|
||
fitem = (struct flooritem_data *)objects[id];
|
||
if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
|
||
ShowError("map_clearflooritem_timer : error\n");
|
||
return 1;
|
||
}
|
||
if(data)
|
||
delete_timer(fitem->cleartimer,map_clearflooritem_timer);
|
||
else if(fitem->item_data.card[0] == CARD0_PET)
|
||
intif_delete_petdata( MakeDWord(fitem->item_data.card[1],fitem->item_data.card[2]) );
|
||
clif_clearflooritem(fitem,0);
|
||
map_delobject(fitem->bl.id);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* (m,x,y) locates a random available free cell around the given coordinates
|
||
* to place an BL_ITEM object. Scan area is 9x9, returns 1 on success.
|
||
* x and y are modified with the target cell when successful.
|
||
*------------------------------------------*/
|
||
int map_searchrandfreecell(int m,int *x,int *y,int stack)
|
||
{
|
||
int free_cell,i,j;
|
||
int free_cells[9][2];
|
||
|
||
for(free_cell=0,i=-1;i<=1;i++){
|
||
if(i+*y<0 || i+*y>=map[m].ys)
|
||
continue;
|
||
for(j=-1;j<=1;j++){
|
||
if(j+*x<0 || j+*x>=map[m].xs)
|
||
continue;
|
||
if(map_getcell(m,j+*x,i+*y,CELL_CHKNOPASS))
|
||
continue;
|
||
//Avoid item stacking to prevent against exploits. [Skotlex]
|
||
if(stack && map_count_oncell(m,j+*x,i+*y, BL_ITEM) > stack)
|
||
continue;
|
||
free_cells[free_cell][0] = j+*x;
|
||
free_cells[free_cell++][1] = i+*y;
|
||
}
|
||
}
|
||
if(free_cell==0)
|
||
return 0;
|
||
free_cell = rand()%free_cell;
|
||
*x = free_cells[free_cell][0];
|
||
*y = free_cells[free_cell][1];
|
||
return 1;
|
||
}
|
||
|
||
|
||
static int map_count_sub(struct block_list *bl,va_list ap)
|
||
{
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* Locates a random spare cell around the object given, using range as max
|
||
* distance from that spot. Used for warping functions. Use range < 0 for
|
||
* whole map range.
|
||
* Returns 1 on success. when it fails and src is available, x/y are set to src's
|
||
* src can be null as long as flag&1
|
||
* when ~flag&1, m is not needed.
|
||
* Flag values:
|
||
* &1 = random cell must be around given m,x,y, not around src
|
||
* &2 = the target should be able to walk to the target tile.
|
||
* &4 = there shouldn't be any players around the target tile (use the no_spawn_on_player setting)
|
||
*------------------------------------------*/
|
||
int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx, int ry, int flag)
|
||
{
|
||
int tries, spawn=0;
|
||
int bx, by;
|
||
int rx2 = 2*rx+1;
|
||
int ry2 = 2*ry+1;
|
||
|
||
if (!src && (!(flag&1) || flag&2))
|
||
{
|
||
ShowDebug("map_search_freecell: Incorrect usage! When src is NULL, flag has to be &1 and can't have &2\n");
|
||
return 0;
|
||
}
|
||
|
||
if (flag&1) {
|
||
bx = *x;
|
||
by = *y;
|
||
} else {
|
||
bx = src->x;
|
||
by = src->y;
|
||
m = src->m;
|
||
}
|
||
if (!rx && !ry) {
|
||
//No range? Return the target cell then....
|
||
*x = bx;
|
||
*y = by;
|
||
return map_getcell(m,*x,*y,CELL_CHKREACH);
|
||
}
|
||
|
||
if (rx >= 0 && ry >= 0) {
|
||
tries = rx2*ry2;
|
||
if (tries > 100) tries = 100;
|
||
} else {
|
||
tries = map[m].xs*map[m].ys;
|
||
if (tries > 500) tries = 500;
|
||
}
|
||
|
||
while(tries--) {
|
||
*x = (rx >= 0)?(rand()%rx2-rx+bx):(rand()%(map[m].xs-2)+1);
|
||
*y = (ry >= 0)?(rand()%ry2-ry+by):(rand()%(map[m].ys-2)+1);
|
||
|
||
if (*x == bx && *y == by)
|
||
continue; //Avoid picking the same target tile.
|
||
|
||
if (map_getcell(m,*x,*y,CELL_CHKREACH))
|
||
{
|
||
if(flag&2 && !unit_can_reach_pos(src, *x, *y, 1))
|
||
continue;
|
||
if(flag&4) {
|
||
if (spawn >= 100) return 0; //Limit of retries reached.
|
||
if (spawn++ < battle_config.no_spawn_on_player &&
|
||
map_foreachinarea(map_count_sub, m,
|
||
*x-AREA_SIZE, *y-AREA_SIZE,
|
||
*x+AREA_SIZE, *y+AREA_SIZE, BL_PC)
|
||
)
|
||
continue;
|
||
}
|
||
return 1;
|
||
}
|
||
}
|
||
*x = bx;
|
||
*y = by;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* (m,x,y)<29>𒆐S<F0928690><53>3x3<78><33>?<3F>ɏ<EFBFBD><C98F>A<EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD>ݒu
|
||
*
|
||
* item_data<74><61>amount<6E>ȊO<C88A><4F>copy<70><79><EFBFBD><EFBFBD>
|
||
* type flag: &1 MVP item. &2 do stacking check.
|
||
*------------------------------------------*/
|
||
int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags)
|
||
{
|
||
int r;
|
||
struct flooritem_data *fitem=NULL;
|
||
|
||
nullpo_retr(0, item_data);
|
||
|
||
if(!map_searchrandfreecell(m,&x,&y,flags&2?1:0))
|
||
return 0;
|
||
r=rand();
|
||
|
||
CREATE(fitem, struct flooritem_data, 1);
|
||
fitem->bl.type=BL_ITEM;
|
||
fitem->bl.prev = fitem->bl.next = NULL;
|
||
fitem->bl.m=m;
|
||
fitem->bl.x=x;
|
||
fitem->bl.y=y;
|
||
fitem->bl.id = map_addobject(&fitem->bl);
|
||
if(fitem->bl.id==0){
|
||
aFree(fitem);
|
||
return 0;
|
||
}
|
||
|
||
fitem->first_get_charid = first_charid;
|
||
fitem->first_get_tick = gettick() + (flags&1 ? battle_config.mvp_item_first_get_time : battle_config.item_first_get_time);
|
||
fitem->second_get_charid = second_charid;
|
||
fitem->second_get_tick = fitem->first_get_tick + (flags&1 ? battle_config.mvp_item_second_get_time : battle_config.item_second_get_time);
|
||
fitem->third_get_charid = third_charid;
|
||
fitem->third_get_tick = fitem->second_get_tick + (flags&1 ? battle_config.mvp_item_third_get_time : battle_config.item_third_get_time);
|
||
|
||
memcpy(&fitem->item_data,item_data,sizeof(*item_data));
|
||
fitem->item_data.amount=amount;
|
||
fitem->subx=(r&3)*3+3;
|
||
fitem->suby=((r>>2)&3)*3+3;
|
||
fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);
|
||
|
||
map_addblock(&fitem->bl);
|
||
clif_dropflooritem(fitem);
|
||
|
||
return fitem->bl.id;
|
||
}
|
||
|
||
static void* create_charid2nick(DBKey key, va_list args)
|
||
{
|
||
struct charid2nick *p;
|
||
CREATE(p, struct charid2nick, 1);
|
||
return p;
|
||
}
|
||
|
||
/// Adds(or replaces) the nick of charid to nick_db and fullfils pending requests.
|
||
/// Does nothing if the character is online.
|
||
void map_addnickdb(int charid, const char* nick)
|
||
{
|
||
struct charid2nick* p;
|
||
struct charid_request* req;
|
||
struct map_session_data* sd;
|
||
|
||
if( map_charid2sd(charid) )
|
||
return;// already online
|
||
|
||
p = (struct charid2nick*)idb_ensure(nick_db, charid, create_charid2nick);
|
||
safestrncpy(p->nick, nick, sizeof(p->nick));
|
||
|
||
while( p->requests )
|
||
{
|
||
req = p->requests;
|
||
p->requests = req->next;
|
||
sd = map_charid2sd(req->charid);
|
||
if( sd )
|
||
clif_solved_charname(sd->fd, charid, p->nick);
|
||
aFree(req);
|
||
}
|
||
}
|
||
|
||
/// Removes the nick of charid from nick_db.
|
||
/// Sends name to all pending requests on charid.
|
||
void map_delnickdb(int charid, const char* name)
|
||
{
|
||
struct charid2nick* p;
|
||
struct charid_request* req;
|
||
struct map_session_data* sd;
|
||
|
||
p = (struct charid2nick*)idb_remove(nick_db, charid);
|
||
if( p == NULL )
|
||
return;
|
||
|
||
while( p->requests )
|
||
{
|
||
req = p->requests;
|
||
p->requests = req->next;
|
||
sd = map_charid2sd(req->charid);
|
||
if( sd )
|
||
clif_solved_charname(sd->fd, charid, name);
|
||
aFree(req);
|
||
}
|
||
aFree(p);
|
||
}
|
||
|
||
/// Notifies sd of the nick of charid.
|
||
/// Uses the name in the character if online.
|
||
/// Uses the name in nick_db if offline.
|
||
void map_reqnickdb(struct map_session_data * sd, int charid)
|
||
{
|
||
struct charid2nick* p;
|
||
struct charid_request* req;
|
||
struct map_session_data* tsd;
|
||
|
||
nullpo_retv(sd);
|
||
|
||
tsd = map_charid2sd(charid);
|
||
if( tsd )
|
||
{
|
||
clif_solved_charname(sd->fd, charid, tsd->status.name);
|
||
return;
|
||
}
|
||
|
||
p = (struct charid2nick*)idb_ensure(nick_db, charid, create_charid2nick);
|
||
if( *p->nick )
|
||
{
|
||
clif_solved_charname(sd->fd, charid, p->nick);
|
||
return;
|
||
}
|
||
// not in cache, request it
|
||
CREATE(req, struct charid_request, 1);
|
||
req->next = p->requests;
|
||
p->requests = req;
|
||
chrif_searchcharid(charid);
|
||
}
|
||
|
||
/*==========================================
|
||
* id_db<64><62>bl<62><6C><EFBFBD>lj<EFBFBD>
|
||
*------------------------------------------*/
|
||
void map_addiddb(struct block_list *bl)
|
||
{
|
||
nullpo_retv(bl);
|
||
|
||
if (bl->type == BL_PC)
|
||
{
|
||
TBL_PC* sd = (TBL_PC*)bl;
|
||
idb_put(pc_db,sd->bl.id,sd);
|
||
idb_put(charid_db,sd->status.char_id,sd);
|
||
} else if (bl->type == BL_MOB)
|
||
idb_put(mobid_db,bl->id,bl);
|
||
|
||
idb_put(id_db,bl->id,bl);
|
||
}
|
||
|
||
/*==========================================
|
||
* id_db<64><62><EFBFBD><EFBFBD>bl<62><6C><EFBFBD>폜
|
||
*------------------------------------------*/
|
||
void map_deliddb(struct block_list *bl)
|
||
{
|
||
nullpo_retv(bl);
|
||
|
||
if (bl->type == BL_PC)
|
||
{
|
||
TBL_PC* sd = (TBL_PC*)bl;
|
||
idb_remove(pc_db,sd->bl.id);
|
||
idb_remove(charid_db,sd->status.char_id);
|
||
} else if (bl->type == BL_MOB)
|
||
idb_remove(mobid_db,bl->id);
|
||
idb_remove(id_db,bl->id);
|
||
}
|
||
|
||
/*==========================================
|
||
* Standard call when a player connection is closed.
|
||
*------------------------------------------*/
|
||
int map_quit(struct map_session_data *sd)
|
||
{
|
||
if(!sd->state.active) { //Removing a player that is not active.
|
||
struct auth_node *node = chrif_search(sd->status.account_id);
|
||
if (node && node->char_id == sd->status.char_id &&
|
||
node->state != ST_LOGOUT)
|
||
//Except when logging out, clear the auth-connect data immediately.
|
||
chrif_auth_delete(node->account_id, node->char_id, node->state);
|
||
//Non-active players should not have loaded any data yet (or it was cleared already) so no additional cleanups are needed.
|
||
return 0;
|
||
}
|
||
|
||
if (sd->npc_timer_id != -1) //Cancel the event timer.
|
||
npc_timerevent_quit(sd);
|
||
|
||
npc_script_event(sd, NPCE_LOGOUT);
|
||
|
||
//Unit_free handles clearing the player related data,
|
||
//map_quit handles extra specific data which is related to quitting normally
|
||
//(changing map-servers invokes unit_free but bypasses map_quit)
|
||
if(sd->sc.count) {
|
||
//Status that are not saved...
|
||
if(sd->sc.data[SC_AUTOTRADE])
|
||
status_change_end(&sd->bl,SC_AUTOTRADE,-1);
|
||
if(sd->sc.data[SC_SPURT])
|
||
status_change_end(&sd->bl,SC_SPURT,-1);
|
||
if(sd->sc.data[SC_BERSERK])
|
||
status_change_end(&sd->bl,SC_BERSERK,-1);
|
||
if(sd->sc.data[SC_TRICKDEAD])
|
||
status_change_end(&sd->bl,SC_TRICKDEAD,-1);
|
||
if(sd->sc.data[SC_GUILDAURA])
|
||
status_change_end(&sd->bl,SC_GUILDAURA,-1);
|
||
if (battle_config.debuff_on_logout&1) {
|
||
if(sd->sc.data[SC_ORCISH])
|
||
status_change_end(&sd->bl,SC_ORCISH,-1);
|
||
if(sd->sc.data[SC_STRIPWEAPON])
|
||
status_change_end(&sd->bl,SC_STRIPWEAPON,-1);
|
||
if(sd->sc.data[SC_STRIPARMOR])
|
||
status_change_end(&sd->bl,SC_STRIPARMOR,-1);
|
||
if(sd->sc.data[SC_STRIPSHIELD])
|
||
status_change_end(&sd->bl,SC_STRIPSHIELD,-1);
|
||
if(sd->sc.data[SC_STRIPHELM])
|
||
status_change_end(&sd->bl,SC_STRIPHELM,-1);
|
||
if(sd->sc.data[SC_EXTREMITYFIST])
|
||
status_change_end(&sd->bl,SC_EXTREMITYFIST,-1);
|
||
if(sd->sc.data[SC_EXPLOSIONSPIRITS])
|
||
status_change_end(&sd->bl,SC_EXPLOSIONSPIRITS,-1);
|
||
if(sd->sc.data[SC_REGENERATION] && sd->sc.data[SC_REGENERATION]->val4)
|
||
status_change_end(&sd->bl,SC_REGENERATION,-1);
|
||
}
|
||
if (battle_config.debuff_on_logout&2)
|
||
{
|
||
if(sd->sc.data[SC_MAXIMIZEPOWER])
|
||
status_change_end(&sd->bl,SC_MAXIMIZEPOWER,-1);
|
||
if(sd->sc.data[SC_MAXOVERTHRUST])
|
||
status_change_end(&sd->bl,SC_MAXOVERTHRUST,-1);
|
||
if(sd->sc.data[SC_STEELBODY])
|
||
status_change_end(&sd->bl,SC_STEELBODY,-1);
|
||
}
|
||
}
|
||
|
||
unit_remove_map_pc(sd,3);
|
||
pc_makesavestatus(sd);
|
||
pc_clean_skilltree(sd);
|
||
chrif_save(sd,1);
|
||
unit_free_pc(sd);
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* id<69><64>?<3F><>PC<50><43><EFBFBD>T<EFBFBD><54><EFBFBD>B<EFBFBD><42><EFBFBD>Ȃ<EFBFBD><C882><EFBFBD><EFBFBD><EFBFBD>NULL
|
||
*------------------------------------------*/
|
||
struct map_session_data * map_id2sd(int id)
|
||
{
|
||
if (id <= 0) return NULL;
|
||
return (struct map_session_data*)idb_get(pc_db,id);
|
||
}
|
||
|
||
struct mob_data * map_id2md(int id)
|
||
{
|
||
if (id <= 0) return NULL;
|
||
return (struct mob_data*)idb_get(mobid_db,id);
|
||
}
|
||
|
||
struct npc_data * map_id2nd(int id)
|
||
{// just a id2bl lookup because there's no npc_db
|
||
if (id <= 0) return NULL;
|
||
return (struct npc_data*)map_id2bl(id);
|
||
}
|
||
|
||
/// Returns the nick of the target charid or NULL if unknown (requests the nick to the char server).
|
||
const char* map_charid2nick(int charid)
|
||
{
|
||
struct charid2nick *p;
|
||
struct map_session_data* sd;
|
||
|
||
sd = map_charid2sd(charid);
|
||
if( sd )
|
||
return sd->status.name;// character is online, return it's name
|
||
|
||
p = (struct charid2nick*)idb_ensure(nick_db, charid, create_charid2nick);
|
||
if( *p->nick )
|
||
return p->nick;// name in nick_db
|
||
|
||
chrif_searchcharid(charid);// request the name
|
||
return NULL;
|
||
}
|
||
|
||
/// Returns the struct map_session_data of the charid or NULL if the char is not online.
|
||
struct map_session_data* map_charid2sd(int charid)
|
||
{
|
||
return (struct map_session_data*)idb_get(charid_db, charid);
|
||
}
|
||
|
||
/*==========================================
|
||
* Search session data from a nick name
|
||
* (without sensitive case if necessary)
|
||
* return map_session_data pointer or NULL
|
||
*------------------------------------------*/
|
||
struct map_session_data * map_nick2sd(const char *nick)
|
||
{
|
||
struct map_session_data* sd;
|
||
struct map_session_data* found_sd;
|
||
struct s_mapiterator* iter;
|
||
size_t nicklen;
|
||
|
||
if( nick == NULL )
|
||
return NULL;
|
||
|
||
nicklen = strlen(nick);
|
||
iter = mapit_getallusers();
|
||
|
||
found_sd = NULL;
|
||
for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
|
||
{
|
||
if( battle_config.partial_name_scan )
|
||
{// partial name search
|
||
if( strnicmp(sd->status.name, nick, nicklen) == 0 )
|
||
{
|
||
if( strcmp(sd->status.name, nick) == 0 )
|
||
{// perfect match found
|
||
found_sd = sd;
|
||
break;
|
||
}
|
||
if( found_sd != NULL )
|
||
{// collision
|
||
found_sd = NULL;
|
||
break;
|
||
}
|
||
|
||
found_sd = sd;
|
||
}
|
||
}
|
||
else
|
||
{// exact search only
|
||
if( strcasecmp(sd->status.name, nick) == 0 )
|
||
{
|
||
found_sd = sd;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
mapit_free(iter);
|
||
|
||
return found_sd;
|
||
}
|
||
|
||
/*==========================================
|
||
* id<69><64>?<3F>̕<EFBFBD><CC95><EFBFBD><EFBFBD>T<EFBFBD><54>
|
||
* <20><><EFBFBD>Object<63>̏ꍇ<CC8F>͔z<CD94><7A><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̂<EFBFBD>
|
||
*------------------------------------------*/
|
||
struct block_list * map_id2bl(int id)
|
||
{
|
||
struct block_list *bl;
|
||
if(id >= 0 && id < ARRAYLENGTH(objects))
|
||
bl = objects[id];
|
||
else
|
||
bl = (struct block_list*)idb_get(id_db,id);
|
||
|
||
return bl;
|
||
}
|
||
|
||
void map_foreachpc(int (*func)(DBKey,void*,va_list),...)
|
||
{
|
||
va_list ap;
|
||
va_start(ap,func);
|
||
pc_db->vforeach(pc_db,func,ap);
|
||
va_end(ap);
|
||
}
|
||
|
||
void map_foreachmob(int (*func)(DBKey,void*,va_list),...)
|
||
{
|
||
va_list ap;
|
||
va_start(ap,func);
|
||
mobid_db->vforeach(mobid_db,func,ap);
|
||
va_end(ap);
|
||
}
|
||
|
||
/*==========================================
|
||
* id_db?<3F>̑S<CC91>Ă<EFBFBD>func<6E><63>?<3F>s
|
||
*------------------------------------------*/
|
||
int map_foreachiddb(int (*func)(DBKey,void*,va_list),...)
|
||
{
|
||
va_list ap;
|
||
|
||
va_start(ap,func);
|
||
id_db->vforeach(id_db,func,ap);
|
||
va_end(ap);
|
||
return 0;
|
||
}
|
||
|
||
/// Iterator.
|
||
/// Can filter by bl type.
|
||
struct s_mapiterator
|
||
{
|
||
enum e_mapitflags flags;// flags for special behaviour
|
||
enum bl_type types;// what bl types to return
|
||
DBIterator* dbi;// database iterator
|
||
};
|
||
|
||
/// Returns true if the block_list matches the description in the iterator.
|
||
///
|
||
/// @param _mapit_ Iterator
|
||
/// @param _bl_ block_list
|
||
/// @return true if it matches
|
||
#define MAPIT_MATCHES(_mapit_,_bl_) \
|
||
( \
|
||
( (_bl_)->type & (_mapit_)->types /* type matches */ ) \
|
||
)
|
||
|
||
/// Allocates a new iterator.
|
||
/// Returns the new iterator.
|
||
/// types can represent several BL's as a bit field.
|
||
/// TODO should this be expanded to allow filtering of map/guild/party/chat/cell/area/...?
|
||
///
|
||
/// @param flags Flags of the iterator
|
||
/// @param type Target types
|
||
/// @return Iterator
|
||
struct s_mapiterator* mapit_alloc(enum e_mapitflags flags, enum bl_type types)
|
||
{
|
||
struct s_mapiterator* mapit;
|
||
|
||
CREATE(mapit, struct s_mapiterator, 1);
|
||
mapit->flags = flags;
|
||
mapit->types = types;
|
||
if( types == BL_PC ) mapit->dbi = db_iterator(pc_db);
|
||
else if( types == BL_MOB ) mapit->dbi = db_iterator(mobid_db);
|
||
else mapit->dbi = db_iterator(id_db);
|
||
return mapit;
|
||
}
|
||
|
||
/// Frees the iterator.
|
||
///
|
||
/// @param mapit Iterator
|
||
void mapit_free(struct s_mapiterator* mapit)
|
||
{
|
||
nullpo_retv(mapit);
|
||
|
||
dbi_destroy(mapit->dbi);
|
||
aFree(mapit);
|
||
}
|
||
|
||
/// Returns the first block_list that matches the description.
|
||
/// Returns NULL if not found.
|
||
///
|
||
/// @param mapit Iterator
|
||
/// @return first block_list or NULL
|
||
struct block_list* mapit_first(struct s_mapiterator* mapit)
|
||
{
|
||
struct block_list* bl;
|
||
|
||
nullpo_retr(NULL,mapit);
|
||
|
||
for( bl = (struct block_list*)dbi_first(mapit->dbi); bl != NULL; bl = (struct block_list*)dbi_next(mapit->dbi) )
|
||
{
|
||
if( MAPIT_MATCHES(mapit,bl) )
|
||
break;// found match
|
||
}
|
||
return bl;
|
||
}
|
||
|
||
/// Returns the last block_list that matches the description.
|
||
/// Returns NULL if not found.
|
||
///
|
||
/// @param mapit Iterator
|
||
/// @return last block_list or NULL
|
||
struct block_list* mapit_last(struct s_mapiterator* mapit)
|
||
{
|
||
struct block_list* bl;
|
||
|
||
nullpo_retr(NULL,mapit);
|
||
|
||
for( bl = (struct block_list*)dbi_last(mapit->dbi); bl != NULL; bl = (struct block_list*)dbi_prev(mapit->dbi) )
|
||
{
|
||
if( MAPIT_MATCHES(mapit,bl) )
|
||
break;// found match
|
||
}
|
||
return bl;
|
||
}
|
||
|
||
/// Returns the next block_list that matches the description.
|
||
/// Returns NULL if not found.
|
||
///
|
||
/// @param mapit Iterator
|
||
/// @return next block_list or NULL
|
||
struct block_list* mapit_next(struct s_mapiterator* mapit)
|
||
{
|
||
struct block_list* bl;
|
||
|
||
nullpo_retr(NULL,mapit);
|
||
|
||
for( ; ; )
|
||
{
|
||
bl = (struct block_list*)dbi_next(mapit->dbi);
|
||
if( bl == NULL )
|
||
break;// end
|
||
if( MAPIT_MATCHES(mapit,bl) )
|
||
break;// found a match
|
||
// try next
|
||
}
|
||
return bl;
|
||
}
|
||
|
||
/// Returns the previous block_list that matches the description.
|
||
/// Returns NULL if not found.
|
||
///
|
||
/// @param mapit Iterator
|
||
/// @return previous block_list or NULL
|
||
struct block_list* mapit_prev(struct s_mapiterator* mapit)
|
||
{
|
||
struct block_list* bl;
|
||
|
||
nullpo_retr(NULL,mapit);
|
||
|
||
for( ; ; )
|
||
{
|
||
bl = (struct block_list*)dbi_prev(mapit->dbi);
|
||
if( bl == NULL )
|
||
break;// end
|
||
if( MAPIT_MATCHES(mapit,bl) )
|
||
break;// found a match
|
||
// try prev
|
||
}
|
||
return bl;
|
||
}
|
||
|
||
/// Returns true if the current block_list exists in the database.
|
||
///
|
||
/// @param mapit Iterator
|
||
/// @return true if it exists
|
||
bool mapit_exists(struct s_mapiterator* mapit)
|
||
{
|
||
nullpo_retr(false,mapit);
|
||
|
||
return dbi_exists(mapit->dbi);
|
||
}
|
||
|
||
/*==========================================
|
||
* map.npc<70>֒lj<D692> (warp<72><70><EFBFBD>̗̈掝<CC88><E68E9D><EFBFBD>̂<EFBFBD>)
|
||
*------------------------------------------*/
|
||
bool map_addnpc(int m,struct npc_data *nd)
|
||
{
|
||
nullpo_retr(0, nd);
|
||
|
||
if( m < 0 || m >= map_num )
|
||
return false;
|
||
|
||
if( map[m].npc_num == MAX_NPC_PER_MAP )
|
||
{
|
||
ShowWarning("too many NPCs in one map %s\n",map[m].name);
|
||
return false;
|
||
}
|
||
|
||
map[m].npc[map[m].npc_num]=nd;
|
||
map[m].npc_num++;
|
||
idb_put(id_db,nd->bl.id,nd);
|
||
return true;
|
||
}
|
||
|
||
/*=========================================
|
||
* Dynamic Mobs [Wizputer]
|
||
*-----------------------------------------*/
|
||
// Stores the spawn data entry in the mob list.
|
||
// Returns the index of successful, or -1 if the list was full.
|
||
int map_addmobtolist(unsigned short m, struct spawn_data *spawn)
|
||
{
|
||
size_t i;
|
||
ARR_FIND( 0, MAX_MOB_LIST_PER_MAP, i, map[m].moblist[i] == NULL );
|
||
if( i < MAX_MOB_LIST_PER_MAP )
|
||
{
|
||
map[m].moblist[i] = spawn;
|
||
return i;
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
void map_spawnmobs(int m)
|
||
{
|
||
int i, k=0;
|
||
if (map[m].mob_delete_timer != -1)
|
||
{ //Mobs have not been removed yet [Skotlex]
|
||
delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
|
||
map[m].mob_delete_timer = -1;
|
||
return;
|
||
}
|
||
for(i=0; i<MAX_MOB_LIST_PER_MAP; i++)
|
||
if(map[m].moblist[i]!=NULL)
|
||
{
|
||
k+=map[m].moblist[i]->num;
|
||
npc_parse_mob2(map[m].moblist[i]);
|
||
}
|
||
|
||
if (battle_config.etc_log && k > 0)
|
||
{
|
||
ShowStatus("Map %s: Spawned '"CL_WHITE"%d"CL_RESET"' mobs.\n",map[m].name, k);
|
||
}
|
||
}
|
||
|
||
int map_removemobs_sub(struct block_list *bl, va_list ap)
|
||
{
|
||
struct mob_data *md = (struct mob_data *)bl;
|
||
nullpo_retr(0, md);
|
||
|
||
//When not to remove:
|
||
//Mob doesn't respawn and is not a slave
|
||
if( !md->spawn && !md->master_id )
|
||
return 0;
|
||
//Mob respawn data is not in cache
|
||
if( md->spawn && !md->spawn->state.dynamic )
|
||
return 0;
|
||
//Mob is damaged and mob_remove_damaged is off
|
||
if( !battle_config.mob_remove_damaged && md->status.hp < md->status.max_hp )
|
||
return 0;
|
||
|
||
unit_free(&md->bl,0);
|
||
|
||
return 1;
|
||
}
|
||
|
||
int map_removemobs_timer(int tid, unsigned int tick, int id, int data)
|
||
{
|
||
int count;
|
||
const int m = id;
|
||
|
||
if (m < 0 || m >= MAX_MAP_PER_SERVER)
|
||
{ //Incorrect map id!
|
||
ShowError("map_removemobs_timer error: timer %d points to invalid map %d\n",tid, m);
|
||
return 0;
|
||
}
|
||
if (map[m].mob_delete_timer != tid)
|
||
{ //Incorrect timer call!
|
||
ShowError("map_removemobs_timer mismatch: %d != %d (map %s)\n",map[m].mob_delete_timer, tid, map[m].name);
|
||
return 0;
|
||
}
|
||
map[m].mob_delete_timer = -1;
|
||
if (map[m].users > 0) //Map not empty!
|
||
return 1;
|
||
|
||
count = map_foreachinmap(map_removemobs_sub, m, BL_MOB);
|
||
|
||
if (battle_config.etc_log && count > 0)
|
||
ShowStatus("Map %s: Removed '"CL_WHITE"%d"CL_RESET"' mobs.\n",map[m].name, count);
|
||
|
||
return 1;
|
||
}
|
||
|
||
void map_removemobs(int m)
|
||
{
|
||
if (map[m].mob_delete_timer != -1)
|
||
return; //Mobs are already scheduled for removal
|
||
|
||
map[m].mob_delete_timer = add_timer(gettick()+battle_config.mob_remove_delay, map_removemobs_timer, m, 0);
|
||
}
|
||
|
||
/*==========================================
|
||
* map<61><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD>map<61><70>?<3F><>?<3F><>
|
||
*------------------------------------------*/
|
||
int map_mapname2mapid(const char* name)
|
||
{
|
||
unsigned short map_index;
|
||
map_index = mapindex_name2id(name);
|
||
if (!map_index)
|
||
return -1;
|
||
return map_mapindex2mapid(map_index);
|
||
}
|
||
|
||
/*==========================================
|
||
* Returns the map of the given mapindex. [Skotlex]
|
||
*------------------------------------------*/
|
||
int map_mapindex2mapid(unsigned short mapindex)
|
||
{
|
||
struct map_data *md=NULL;
|
||
|
||
if (!mapindex)
|
||
return -1;
|
||
|
||
md = (struct map_data*)uidb_get(map_db,(unsigned int)mapindex);
|
||
if(md==NULL || md->cell==NULL)
|
||
return -1;
|
||
return md->m;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>Imap<61><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ip,port?<3F><>
|
||
*------------------------------------------*/
|
||
int map_mapname2ipport(unsigned short name, uint32* ip, uint16* port)
|
||
{
|
||
struct map_data_other_server *mdos=NULL;
|
||
|
||
mdos = (struct map_data_other_server*)uidb_get(map_db,(unsigned int)name);
|
||
if(mdos==NULL || mdos->cell) //If gat isn't null, this is a local map.
|
||
return -1;
|
||
*ip=mdos->ip;
|
||
*port=mdos->port;
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Checks if both dirs point in the same direction.
|
||
*------------------------------------------*/
|
||
int map_check_dir(int s_dir,int t_dir)
|
||
{
|
||
if(s_dir == t_dir)
|
||
return 0;
|
||
switch(s_dir) {
|
||
case 0: if(t_dir == 7 || t_dir == 1 || t_dir == 0) return 0; break;
|
||
case 1: if(t_dir == 0 || t_dir == 2 || t_dir == 1) return 0; break;
|
||
case 2: if(t_dir == 1 || t_dir == 3 || t_dir == 2) return 0; break;
|
||
case 3: if(t_dir == 2 || t_dir == 4 || t_dir == 3) return 0; break;
|
||
case 4: if(t_dir == 3 || t_dir == 5 || t_dir == 4) return 0; break;
|
||
case 5: if(t_dir == 4 || t_dir == 6 || t_dir == 5) return 0; break;
|
||
case 6: if(t_dir == 5 || t_dir == 7 || t_dir == 6) return 0; break;
|
||
case 7: if(t_dir == 6 || t_dir == 0 || t_dir == 7) return 0; break;
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* Returns the direction of the given cell, relative to 'src'
|
||
*------------------------------------------*/
|
||
uint8 map_calc_dir(struct block_list* src, int x, int y)
|
||
{
|
||
unsigned char dir = 0;
|
||
int dx, dy;
|
||
|
||
nullpo_retr(0, src);
|
||
|
||
dx = x-src->x;
|
||
dy = y-src->y;
|
||
if( dx == 0 && dy == 0 )
|
||
{ // both are standing on the same spot
|
||
//dir = 6; // aegis-style, makes knockback default to the left
|
||
dir = unit_getdir(src); // athena-style, makes knockback default to behind 'src'
|
||
}
|
||
else if( dx >= 0 && dy >=0 )
|
||
{ // upper-right
|
||
if( dx*2 <= dy ) dir = 0; // up
|
||
else if( dx > dy*2 ) dir = 6; // right
|
||
else dir = 7; // up-right
|
||
}
|
||
else if( dx >= 0 && dy <= 0 )
|
||
{ // lower-right
|
||
if( dx*2 <= -dy ) dir = 4; // down
|
||
else if( dx > -dy*2 ) dir = 6; // right
|
||
else dir = 5; // down-right
|
||
}
|
||
else if( dx <= 0 && dy <= 0 )
|
||
{ // lower-left
|
||
if( dx*2 >= dy ) dir = 4; // down
|
||
else if( dx < dy*2 ) dir = 2; // left
|
||
else dir = 3; // down-left
|
||
}
|
||
else
|
||
{ // upper-left
|
||
if( -dx*2 <= dy ) dir = 0; // up
|
||
else if( -dx > dy*2 ) dir = 2; // left
|
||
else dir = 1; // up-left
|
||
|
||
}
|
||
return dir;
|
||
}
|
||
|
||
/*==========================================
|
||
* Randomizes target cell x,y to a random walkable cell that
|
||
* has the same distance from object as given coordinates do. [Skotlex]
|
||
*------------------------------------------*/
|
||
int map_random_dir(struct block_list *bl, short *x, short *y)
|
||
{
|
||
short xi = *x-bl->x;
|
||
short yi = *y-bl->y;
|
||
short i=0, j;
|
||
int dist2 = xi*xi + yi*yi;
|
||
short dist = (short)sqrt((float)dist2);
|
||
short segment;
|
||
|
||
if (dist < 1) dist =1;
|
||
|
||
do {
|
||
j = rand()%8; //Pick a random direction
|
||
segment = 1+(rand()%dist); //Pick a random interval from the whole vector in that direction
|
||
xi = bl->x + segment*dirx[j];
|
||
segment = (short)sqrt((float)(dist2 - segment*segment)); //The complement of the previously picked segment
|
||
yi = bl->y + segment*diry[j];
|
||
} while (
|
||
(map_getcell(bl->m,xi,yi,CELL_CHKNOPASS) || !path_search(NULL,bl->m,bl->x,bl->y,xi,yi,1,CELL_CHKNOREACH))
|
||
&& (++i)<100 );
|
||
|
||
if (i < 100) {
|
||
*x = xi;
|
||
*y = yi;
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
// gat<61>n
|
||
static struct mapcell map_gat2cell(int gat)
|
||
{
|
||
struct mapcell cell;
|
||
memset(&cell, 0, sizeof(cell));
|
||
|
||
switch( gat )
|
||
{
|
||
case 0: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // walkable ground
|
||
case 1: cell.walkable = 0; cell.shootable = 0; cell.water = 0; break; // non-walkable ground
|
||
case 2: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // ???
|
||
case 3: cell.walkable = 1; cell.shootable = 1; cell.water = 1; break; // walkable water
|
||
case 4: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // ???
|
||
case 5: cell.walkable = 0; cell.shootable = 1; cell.water = 0; break; // gap (snipable)
|
||
case 6: cell.walkable = 1; cell.shootable = 1; cell.water = 0; break; // ???
|
||
default:
|
||
ShowWarning("map_gat2cell: unrecognized gat type '%d'\n", gat);
|
||
break;
|
||
}
|
||
|
||
return cell;
|
||
}
|
||
|
||
static int map_cell2gat(struct mapcell cell)
|
||
{
|
||
if( cell.walkable == 1 && cell.shootable == 1 && cell.water == 0 ) return 0;
|
||
if( cell.walkable == 0 && cell.shootable == 0 && cell.water == 0 ) return 1;
|
||
if( cell.walkable == 1 && cell.shootable == 1 && cell.water == 1 ) return 3;
|
||
if( cell.walkable == 0 && cell.shootable == 1 && cell.water == 0 ) return 5;
|
||
|
||
ShowWarning("map_cell2gat: cell has no matching gat type\n");
|
||
return 1; // default to 'wall'
|
||
}
|
||
|
||
/*==========================================
|
||
* (m,x,y)<29>̏<EFBFBD><CC8F>Ԃׂ<F092B282>
|
||
*------------------------------------------*/
|
||
int map_getcell(int m,int x,int y,cell_chk cellchk)
|
||
{
|
||
return (m < 0 || m >= MAX_MAP_PER_SERVER) ? 0 : map_getcellp(&map[m],x,y,cellchk);
|
||
}
|
||
|
||
int map_getcellp(struct map_data* m,int x,int y,cell_chk cellchk)
|
||
{
|
||
struct mapcell cell;
|
||
|
||
nullpo_ret(m);
|
||
|
||
//NOTE: this intentionally overrides the last row and column
|
||
if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1)
|
||
return( cellchk == CELL_CHKNOPASS );
|
||
|
||
cell = m->cell[x + y*m->xs];
|
||
|
||
switch(cellchk)
|
||
{
|
||
// gat type retrieval
|
||
case CELL_GETTYPE:
|
||
return map_cell2gat(cell);
|
||
|
||
// base gat type checks
|
||
case CELL_CHKWALL:
|
||
return (!cell.walkable && !cell.shootable);
|
||
//return (map_cell2gat(cell) == 1);
|
||
case CELL_CHKWATER:
|
||
return (cell.water);
|
||
//return (map_cell2gat(cell) == 3);
|
||
case CELL_CHKCLIFF:
|
||
return (!cell.walkable && cell.shootable);
|
||
//return (map_cell2gat(cell) == 5);
|
||
|
||
// base cell type checks
|
||
case CELL_CHKNPC:
|
||
return (cell.npc);
|
||
case CELL_CHKBASILICA:
|
||
return (cell.basilica);
|
||
case CELL_CHKLANDPROTECTOR:
|
||
return (cell.landprotector);
|
||
case CELL_CHKNOVENDING:
|
||
return (cell.novending);
|
||
case CELL_CHKNOCHAT:
|
||
return (cell.nochat);
|
||
|
||
// special checks
|
||
case CELL_CHKPASS:
|
||
#ifdef CELL_NOSTACK
|
||
if (cell.cell_bl >= battle_config.cell_stack_limit) return 0;
|
||
#endif
|
||
case CELL_CHKREACH:
|
||
return (cell.walkable);
|
||
|
||
case CELL_CHKNOPASS:
|
||
#ifdef CELL_NOSTACK
|
||
if (cell.cell_bl >= battle_config.cell_stack_limit) return 1;
|
||
#endif
|
||
case CELL_CHKNOREACH:
|
||
return (!cell.walkable);
|
||
|
||
case CELL_CHKSTACK:
|
||
#ifdef CELL_NOSTACK
|
||
return (cell.cell_bl >= battle_config.cell_stack_limit);
|
||
#else
|
||
return 0;
|
||
#endif
|
||
|
||
default:
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/*==========================================
|
||
* Change the type/flags of a map cell
|
||
* 'cell' - which flag to modify
|
||
* 'flag' - true = on, false = off
|
||
*------------------------------------------*/
|
||
void map_setcell(int m, int x, int y, cell_t cell, bool flag)
|
||
{
|
||
int j;
|
||
|
||
if( m < 0 || m >= map_num || x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys )
|
||
return;
|
||
|
||
j = x + y*map[m].xs;
|
||
|
||
switch( cell ) {
|
||
case CELL_WALKABLE: map[m].cell[j].walkable = flag; break;
|
||
case CELL_SHOOTABLE: map[m].cell[j].shootable = flag; break;
|
||
case CELL_WATER: map[m].cell[j].water = flag; break;
|
||
|
||
case CELL_NPC: map[m].cell[j].npc = flag; break;
|
||
case CELL_BASILICA: map[m].cell[j].basilica = flag; break;
|
||
case CELL_LANDPROTECTOR: map[m].cell[j].landprotector = flag; break;
|
||
case CELL_NOVENDING: map[m].cell[j].novending = flag; break;
|
||
case CELL_NOCHAT: map[m].cell[j].nochat = flag; break;
|
||
default:
|
||
ShowWarning("map_setcell: invalid cell type '%d'\n", (int)cell);
|
||
break;
|
||
}
|
||
}
|
||
|
||
void map_setgatcell(int m, int x, int y, int gat)
|
||
{
|
||
int j;
|
||
struct mapcell cell;
|
||
|
||
if( m < 0 || m >= map_num || x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys )
|
||
return;
|
||
|
||
j = x + y*map[m].xs;
|
||
|
||
cell = map_gat2cell(gat);
|
||
map[m].cell[j].walkable = cell.walkable;
|
||
map[m].cell[j].shootable = cell.shootable;
|
||
map[m].cell[j].water = cell.water;
|
||
}
|
||
|
||
static void* create_map_data_other_server(DBKey key, va_list args)
|
||
{
|
||
struct map_data_other_server *mdos;
|
||
unsigned short mapindex = (unsigned short)key.ui;
|
||
mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
|
||
mdos->index = mapindex;
|
||
memcpy(mdos->name, mapindex_id2name(mapindex), MAP_NAME_LENGTH);
|
||
return mdos;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>I<EFBFBD>Ǘ<EFBFBD><C797>̃}<7D>b<EFBFBD>v<EFBFBD><76>db<64>ɒlj<C992>
|
||
*------------------------------------------*/
|
||
int map_setipport(unsigned short mapindex, uint32 ip, uint16 port)
|
||
{
|
||
struct map_data_other_server *mdos=NULL;
|
||
|
||
mdos=(struct map_data_other_server *)uidb_ensure(map_db,(unsigned int)mapindex, create_map_data_other_server);
|
||
|
||
if(mdos->cell) //Local map,Do nothing. Give priority to our own local maps over ones from another server. [Skotlex]
|
||
return 0;
|
||
if(ip == clif_getip() && port == clif_getport()) {
|
||
//That's odd, we received info that we are the ones with this map, but... we don't have it.
|
||
ShowFatalError("map_setipport : received info that this map-server SHOULD have map '%s', but it is not loaded.\n",mapindex_id2name(mapindex));
|
||
exit(EXIT_FAILURE);
|
||
}
|
||
mdos->ip = ip;
|
||
mdos->port = port;
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>I<EFBFBD>Ǘ<EFBFBD><C797>̃}<7D>b<EFBFBD>v<EFBFBD><76><EFBFBD>S<EFBFBD>č폜
|
||
*------------------------------------------*/
|
||
int map_eraseallipport_sub(DBKey key,void *data,va_list va)
|
||
{
|
||
struct map_data_other_server *mdos = (struct map_data_other_server*)data;
|
||
if(mdos->cell == NULL) {
|
||
db_remove(map_db,key);
|
||
aFree(mdos);
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
int map_eraseallipport(void)
|
||
{
|
||
map_db->foreach(map_db,map_eraseallipport_sub);
|
||
return 1;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20><><EFBFBD>I<EFBFBD>Ǘ<EFBFBD><C797>̃}<7D>b<EFBFBD>v<EFBFBD><76>db<64><62><EFBFBD><EFBFBD><EFBFBD>폜
|
||
*------------------------------------------*/
|
||
int map_eraseipport(unsigned short mapindex, uint32 ip, uint16 port)
|
||
{
|
||
struct map_data_other_server *mdos;
|
||
|
||
mdos = (struct map_data_other_server*)uidb_get(map_db,(unsigned int)mapindex);
|
||
if(!mdos || mdos->cell) //Map either does not exists or is a local map.
|
||
return 0;
|
||
|
||
if(mdos->ip==ip && mdos->port == port) {
|
||
uidb_remove(map_db,(unsigned int)mapindex);
|
||
aFree(mdos);
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* Map cache reading
|
||
*==========================================*/
|
||
int map_readfromcache(struct map_data *m, FILE *fp)
|
||
{
|
||
struct map_cache_main_header header;
|
||
struct map_cache_map_info info;
|
||
int i;
|
||
|
||
if( !fp )
|
||
return 0;
|
||
|
||
fseek(fp, 0, SEEK_SET);
|
||
fread(&header, sizeof(struct map_cache_main_header), 1, fp);
|
||
|
||
for( i = 0; i < header.map_count; ++i )
|
||
{
|
||
fread(&info, sizeof(struct map_cache_map_info), 1, fp);
|
||
|
||
if( strcmp(m->name, info.name) == 0 )
|
||
break; // Map found
|
||
|
||
// Map not found, jump to the beginning of the next map info header
|
||
fseek(fp, info.len, SEEK_CUR);
|
||
}
|
||
|
||
if( i < header.map_count )
|
||
{
|
||
unsigned char *buf, *buf2;
|
||
unsigned long size, xy;
|
||
|
||
m->xs = info.xs;
|
||
m->ys = info.ys;
|
||
size = info.xs*info.ys;
|
||
|
||
buf = (unsigned char*)aMalloc(info.len); // temp buffer to read the zipped map
|
||
buf2 = (unsigned char*)aMalloc(size); // temp buffer to unpack the data
|
||
CREATE(m->cell, struct mapcell, size);
|
||
|
||
fread(buf, info.len, 1, fp);
|
||
decode_zip(buf2, &size, buf, info.len); // Unzip the map from the buffer
|
||
|
||
for( xy = 0; xy < size; ++xy )
|
||
m->cell[xy] = map_gat2cell(buf2[xy]);
|
||
|
||
aFree(buf);
|
||
aFree(buf2);
|
||
return 1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int map_addmap(char* mapname)
|
||
{
|
||
if (strcmpi(mapname,"clear")==0) {
|
||
map_num=0;
|
||
return 0;
|
||
}
|
||
|
||
if (map_num >= MAX_MAP_PER_SERVER - 1) {
|
||
ShowError("Could not add map '"CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname);
|
||
return 1;
|
||
}
|
||
|
||
mapindex_getmapname(mapname, map[map_num].name);
|
||
map_num++;
|
||
return 0;
|
||
}
|
||
|
||
static void map_delmapid(int id)
|
||
{
|
||
ShowNotice("Removing map [ %s ] from maplist"CL_CLL"\n",map[id].name);
|
||
memmove(map+id, map+id+1, sizeof(map[0])*(map_num-id-1));
|
||
map_num--;
|
||
}
|
||
|
||
int map_delmap(char* mapname)
|
||
{
|
||
int i;
|
||
char map_name[MAP_NAME_LENGTH];
|
||
|
||
if (strcmpi(mapname, "all") == 0) {
|
||
map_num = 0;
|
||
return 0;
|
||
}
|
||
|
||
mapindex_getmapname(mapname, map_name);
|
||
for(i = 0; i < map_num; i++) {
|
||
if (strcmp(map[i].name, map_name) == 0) {
|
||
map_delmapid(i);
|
||
return 1;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
#define NO_WATER 1000000
|
||
|
||
/*
|
||
* Reads from the .rsw for each map
|
||
* Returns water height (or NO_WATER if file doesn't exist) or other error is encountered.
|
||
* Assumed path for file is data/mapname.rsw
|
||
* Credits to LittleWolf
|
||
*/
|
||
int map_waterheight(char* mapname)
|
||
{
|
||
char fn[256];
|
||
char *rsw, *found;
|
||
|
||
//Look up for the rsw
|
||
sprintf(fn, "data\\%s.rsw", mapname);
|
||
|
||
found = grfio_find_file(fn);
|
||
if (found) strcpy(fn, found); // replace with real name
|
||
|
||
// read & convert fn
|
||
rsw = (char *) grfio_read (fn);
|
||
if (rsw)
|
||
{ //Load water height from file
|
||
int wh = (int) *(float*)(rsw+166);
|
||
aFree(rsw);
|
||
return wh;
|
||
}
|
||
ShowWarning("Failed to find water level for (%s)\n", mapname, fn);
|
||
return NO_WATER;
|
||
}
|
||
|
||
/*==================================
|
||
* .GAT format
|
||
*----------------------------------*/
|
||
int map_readgat (struct map_data* m)
|
||
{
|
||
char filename[256];
|
||
uint8* gat;
|
||
int water_height;
|
||
size_t xy, off, num_cells;
|
||
|
||
sprintf(filename, "data\\%s.gat", m->name);
|
||
|
||
gat = (uint8 *) grfio_read(filename);
|
||
if (gat == NULL)
|
||
return 0;
|
||
|
||
m->xs = *(int32*)(gat+6);
|
||
m->ys = *(int32*)(gat+10);
|
||
num_cells = m->xs * m->ys;
|
||
CREATE(m->cell, struct mapcell, num_cells);
|
||
|
||
water_height = map_waterheight(m->name);
|
||
|
||
// Set cell properties
|
||
off = 14;
|
||
for( xy = 0; xy < num_cells; ++xy )
|
||
{
|
||
// read cell data
|
||
float height = *(float*)( gat + off );
|
||
uint32 type = *(uint32*)( gat + off + 16 );
|
||
off += 20;
|
||
|
||
if( type == 0 && water_height != NO_WATER && height > water_height )
|
||
type = 3; // Cell is 0 (walkable) but under water level, set to 3 (walkable water)
|
||
|
||
m->cell[xy] = map_gat2cell(type);
|
||
}
|
||
|
||
aFree(gat);
|
||
|
||
return 1;
|
||
}
|
||
|
||
/*======================================
|
||
* Initiate maps loading stage
|
||
*--------------------------------------*/
|
||
int map_readallmaps (void)
|
||
{
|
||
int i;
|
||
FILE* fp=NULL;
|
||
int maps_removed = 0;
|
||
|
||
if( enable_grf )
|
||
ShowStatus("Loading maps (using GRF files)...\n");
|
||
else
|
||
{
|
||
ShowStatus("Loading maps (using %s as map cache)...\n", map_cache_file);
|
||
if( (fp = fopen(map_cache_file, "rb")) == NULL )
|
||
{
|
||
ShowFatalError("Unable to open map cache file "CL_WHITE"%s"CL_RESET"\n", map_cache_file);
|
||
exit(EXIT_FAILURE); //No use launching server if maps can't be read.
|
||
}
|
||
}
|
||
|
||
for(i = 0; i < map_num; i++)
|
||
{
|
||
size_t size;
|
||
|
||
// show progress
|
||
ShowStatus("Loading maps [%i/%i]: %s"CL_CLL"\r", i, map_num, map[i].name);
|
||
|
||
// try to load the map
|
||
if( !
|
||
(enable_grf?
|
||
map_readgat(&map[i])
|
||
:map_readfromcache(&map[i], fp))
|
||
) {
|
||
map_delmapid(i);
|
||
maps_removed++;
|
||
i--;
|
||
continue;
|
||
}
|
||
|
||
map[i].index = mapindex_name2id(map[i].name);
|
||
|
||
if (uidb_get(map_db,(unsigned int)map[i].index) != NULL)
|
||
{
|
||
ShowWarning("Map %s already loaded!"CL_CLL"\n", map[i].name);
|
||
if (map[i].cell) {
|
||
aFree(map[i].cell);
|
||
map[i].cell = NULL;
|
||
}
|
||
map_delmapid(i);
|
||
maps_removed++;
|
||
i--;
|
||
continue;
|
||
}
|
||
|
||
uidb_put(map_db, (unsigned int)map[i].index, &map[i]);
|
||
|
||
map[i].m = i;
|
||
memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
|
||
map[i].mob_delete_timer = -1; //Initialize timer [Skotlex]
|
||
if(battle_config.pk_mode)
|
||
map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
|
||
|
||
map[i].bxs = (map[i].xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
|
||
map[i].bys = (map[i].ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
|
||
|
||
// default experience multiplicators
|
||
map[i].jexp = 100;
|
||
map[i].bexp = 100;
|
||
|
||
size = map[i].bxs * map[i].bys * sizeof(struct block_list*);
|
||
map[i].block = (struct block_list**)aCalloc(size, 1);
|
||
map[i].block_mob = (struct block_list**)aCalloc(size, 1);
|
||
}
|
||
|
||
if( !enable_grf )
|
||
fclose(fp);
|
||
|
||
// finished map loading
|
||
ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num);
|
||
|
||
if (maps_removed)
|
||
ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
|
||
|
||
return 0;
|
||
}
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
static int map_ip_set = 0;
|
||
static int char_ip_set = 0;
|
||
|
||
/*==========================================
|
||
* Console Command Parser [Wizputer]
|
||
*------------------------------------------*/
|
||
int parse_console(char* buf)
|
||
{
|
||
char type[64];
|
||
char command[64];
|
||
char map[64];
|
||
int x = 0;
|
||
int y = 0;
|
||
int m;
|
||
int n;
|
||
struct map_session_data sd;
|
||
|
||
memset(&sd, 0, sizeof(struct map_session_data));
|
||
strcpy(sd.status.name, "console");
|
||
|
||
if( (n=sscanf(buf, "%[^:]:%[^:]:%99s %d %d[^\n]",type,command,map,&x,&y)) < 5 )
|
||
if( (n=sscanf(buf, "%[^:]:%[^\n]",type,command)) < 2 )
|
||
n = sscanf(buf,"%[^\n]",type);
|
||
|
||
if( n == 5 ) {
|
||
m = map_mapname2mapid(map);
|
||
if( m < 0 ){
|
||
ShowWarning("Console: Unknown map\n");
|
||
return 0;
|
||
}
|
||
sd.bl.m = m;
|
||
map_search_freecell(&sd.bl, m, &sd.bl.x, &sd.bl.y, -1, -1, 0);
|
||
if( x > 0 )
|
||
sd.bl.x = x;
|
||
if( y > 0 )
|
||
sd.bl.y = y;
|
||
} else {
|
||
map[0] = '\0';
|
||
if( n < 2 ) command[0] = '\0';
|
||
if( n < 1 ) type[0] = '\0';
|
||
}
|
||
|
||
ShowInfo("Type of command: '%s' || Command: '%s' || Map: '%s' Coords: %d %d\n", type, command, map, x, y);
|
||
|
||
if( n == 5 && strcmpi("admin",type) == 0 ){
|
||
if( !is_atcommand_sub(sd.fd,&sd,command,99) )
|
||
ShowInfo("Console: not atcommand\n");
|
||
} else if( n == 2 && strcmpi("server",type) == 0 ){
|
||
if( strcmpi("shutdown",command) == 0 ||
|
||
strcmpi("exit",command) == 0 ||
|
||
strcmpi("quit",command) == 0 ){
|
||
runflag = 0;
|
||
}
|
||
} else if( strcmpi("help",type) == 0 ){
|
||
ShowNotice("To use GM commands:\n");
|
||
ShowInfo("admin:<gm command>:<map of \"gm\"> <x> <y>\n");
|
||
ShowInfo("You can use any GM command that doesn't require the GM.\n");
|
||
ShowInfo("No using @item or @warp however you can use @charwarp\n");
|
||
ShowInfo("The <map of \"gm\"> <x> <y> is for commands that need coords of the GM\n");
|
||
ShowInfo("IE: @spawn\n");
|
||
ShowInfo("To shutdown the server:\n");
|
||
ShowInfo("server:shutdown\n");
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*==========================================
|
||
* <20>ݒ<EFBFBD><DD92>t<EFBFBD>@<40>C<EFBFBD><43><EFBFBD><EFBFBD>?<3F><>?<3F><>
|
||
*------------------------------------------*/
|
||
int map_config_read(char *cfgName)
|
||
{
|
||
char line[1024], w1[1024], w2[1024], *ptr;
|
||
FILE *fp;
|
||
|
||
fp = fopen(cfgName,"r");
|
||
if (fp == NULL) {
|
||
ShowError("Map configuration file not found at: %s\n", cfgName);
|
||
return 1;
|
||
}
|
||
while(fgets(line, sizeof(line), fp))
|
||
{
|
||
if (line[0] == '/' && line[1] == '/')
|
||
continue;
|
||
|
||
if ((ptr = strstr(line, "//")) != NULL)
|
||
*ptr = '\n'; //Strip comments
|
||
|
||
if (sscanf(line, "%[^:]: %[^\t\r\n]", w1, w2) == 2) {
|
||
//Strip trailing spaces
|
||
ptr = w2 + strlen(w2);
|
||
while (--ptr >= w2 && *ptr == ' ');
|
||
ptr++;
|
||
*ptr = '\0';
|
||
|
||
if(strcmpi(w1,"timestamp_format")==0){
|
||
strncpy(timestamp_format, w2, 20);
|
||
} else if(strcmpi(w1,"stdout_with_ansisequence")==0){
|
||
stdout_with_ansisequence = config_switch(w2);
|
||
} else if(strcmpi(w1,"console_silent")==0){
|
||
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
|
||
msg_silent = atoi(w2);
|
||
} else if (strcmpi(w1, "userid")==0){
|
||
chrif_setuserid(w2);
|
||
} else if (strcmpi(w1, "passwd") == 0) {
|
||
chrif_setpasswd(w2);
|
||
} else if (strcmpi(w1, "char_ip") == 0) {
|
||
char_ip_set = chrif_setip(w2);
|
||
} else if (strcmpi(w1, "char_port") == 0) {
|
||
chrif_setport(atoi(w2));
|
||
} else if (strcmpi(w1, "map_ip") == 0) {
|
||
map_ip_set = clif_setip(w2);
|
||
} else if (strcmpi(w1, "bind_ip") == 0) {
|
||
clif_setbindip(w2);
|
||
} else if (strcmpi(w1, "map_port") == 0) {
|
||
clif_setport(atoi(w2));
|
||
map_port = (atoi(w2));
|
||
} else if (strcmpi(w1, "map") == 0) {
|
||
map_addmap(w2);
|
||
} else if (strcmpi(w1, "delmap") == 0) {
|
||
map_delmap(w2);
|
||
} else if (strcmpi(w1, "npc") == 0) {
|
||
npc_addsrcfile(w2);
|
||
} else if (strcmpi(w1, "delnpc") == 0) {
|
||
npc_delsrcfile(w2);
|
||
} else if (strcmpi(w1, "autosave_time") == 0) {
|
||
autosave_interval = atoi(w2);
|
||
if (autosave_interval < 1) //Revert to default saving.
|
||
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
|
||
else
|
||
autosave_interval *= 1000; //Pass from sec to ms
|
||
} else if (strcmpi(w1, "minsave_time") == 0) {
|
||
minsave_interval= atoi(w2);
|
||
if (minsave_interval < 1)
|
||
minsave_interval = 1;
|
||
} else if (strcmpi(w1, "save_settings") == 0) {
|
||
save_settings = atoi(w2);
|
||
} else if (strcmpi(w1, "motd_txt") == 0) {
|
||
strcpy(motd_txt, w2);
|
||
} else if (strcmpi(w1, "help_txt") == 0) {
|
||
strcpy(help_txt, w2);
|
||
} else if (strcmpi(w1, "help2_txt") == 0) {
|
||
strcpy(help2_txt, w2);
|
||
} else if (strcmpi(w1, "charhelp_txt") == 0) {
|
||
strcpy(charhelp_txt, w2);
|
||
} else if (strcmpi(w1, "mapreg_txt") == 0) {
|
||
strcpy(mapreg_txt, w2);
|
||
} else if(strcmpi(w1,"map_cache_file") == 0) {
|
||
strncpy(map_cache_file,w2,255);
|
||
} else if(strcmpi(w1,"db_path") == 0) {
|
||
strncpy(db_path,w2,255);
|
||
} else if (strcmpi(w1, "console") == 0) {
|
||
console = config_switch(w2);
|
||
if (console)
|
||
ShowNotice("Console Commands are enabled.\n");
|
||
} else if (strcmpi(w1, "enable_spy") == 0) {
|
||
enable_spy = config_switch(w2);
|
||
} else if (strcmpi(w1, "use_grf") == 0) {
|
||
enable_grf = config_switch(w2);
|
||
} else if (strcmpi(w1, "import") == 0) {
|
||
map_config_read(w2);
|
||
} else
|
||
ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName);
|
||
}
|
||
}
|
||
fclose(fp);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int inter_config_read(char *cfgName)
|
||
{
|
||
int i;
|
||
char line[1024],w1[1024],w2[1024];
|
||
FILE *fp;
|
||
|
||
fp=fopen(cfgName,"r");
|
||
if(fp==NULL){
|
||
ShowError("File not found: '%s'.\n",cfgName);
|
||
return 1;
|
||
}
|
||
while(fgets(line, sizeof(line), fp))
|
||
{
|
||
if(line[0] == '/' && line[1] == '/')
|
||
continue;
|
||
i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
|
||
if(i!=2)
|
||
continue;
|
||
if(strcmpi(w1,"party_share_level")==0){
|
||
party_share_level = config_switch(w2);
|
||
} else if(strcmpi(w1,"lowest_gm_level")==0){
|
||
lowest_gm_level = atoi(w2);
|
||
|
||
/* Main chat nick [LuzZza] */
|
||
} else if(strcmpi(w1, "main_chat_nick")==0){
|
||
strcpy(main_chat_nick, w2);
|
||
|
||
#ifndef TXT_ONLY
|
||
} else if(strcmpi(w1,"item_db_db")==0){
|
||
strcpy(item_db_db,w2);
|
||
} else if(strcmpi(w1,"mob_db_db")==0){
|
||
strcpy(mob_db_db,w2);
|
||
} else if(strcmpi(w1,"item_db2_db")==0){
|
||
strcpy(item_db2_db,w2);
|
||
} else if(strcmpi(w1,"mob_db2_db")==0){
|
||
strcpy(mob_db2_db,w2);
|
||
} else if (strcmpi(w1, "char_db") == 0) {
|
||
strcpy(char_db, w2);
|
||
//Map Server SQL DB
|
||
} else if(strcmpi(w1,"map_server_ip")==0){
|
||
strcpy(map_server_ip, w2);
|
||
} else if(strcmpi(w1,"map_server_port")==0){
|
||
map_server_port=atoi(w2);
|
||
} else if(strcmpi(w1,"map_server_id")==0){
|
||
strcpy(map_server_id, w2);
|
||
} else if(strcmpi(w1,"map_server_pw")==0){
|
||
strcpy(map_server_pw, w2);
|
||
} else if(strcmpi(w1,"map_server_db")==0){
|
||
strcpy(map_server_db, w2);
|
||
} else if(strcmpi(w1,"default_codepage")==0){
|
||
strcpy(default_codepage, w2);
|
||
} else if(strcmpi(w1,"use_sql_db")==0){
|
||
db_use_sqldbs = config_switch(w2);
|
||
ShowStatus ("Using SQL dbs: %s\n",w2);
|
||
} else if(strcmpi(w1,"log_db")==0) {
|
||
strcpy(log_db, w2);
|
||
} else if(strcmpi(w1,"log_db_ip")==0) {
|
||
strcpy(log_db_ip, w2);
|
||
} else if(strcmpi(w1,"log_db")==0) {
|
||
strcpy(log_db, w2);
|
||
} else if(strcmpi(w1,"log_db_id")==0) {
|
||
strcpy(log_db_id, w2);
|
||
} else if(strcmpi(w1,"log_db_pw")==0) {
|
||
strcpy(log_db_pw, w2);
|
||
} else if(strcmpi(w1,"log_db_port")==0) {
|
||
log_db_port = atoi(w2);
|
||
#endif
|
||
//support the import command, just like any other config
|
||
} else if(strcmpi(w1,"import")==0){
|
||
inter_config_read(w2);
|
||
}
|
||
}
|
||
fclose(fp);
|
||
|
||
return 0;
|
||
}
|
||
|
||
#ifndef TXT_ONLY
|
||
/*=======================================
|
||
* MySQL Init
|
||
*---------------------------------------*/
|
||
int map_sql_init(void)
|
||
{
|
||
// main db connection
|
||
mmysql_handle = Sql_Malloc();
|
||
|
||
ShowInfo("Connecting to the Map DB Server....\n");
|
||
if( SQL_ERROR == Sql_Connect(mmysql_handle, map_server_id, map_server_pw, map_server_ip, map_server_port, map_server_db) )
|
||
exit(EXIT_FAILURE);
|
||
ShowStatus("connect success! (Map Server Connection)\n");
|
||
|
||
if( strlen(default_codepage) > 0 )
|
||
if ( SQL_ERROR == Sql_SetEncoding(mmysql_handle, default_codepage) )
|
||
Sql_ShowDebug(mmysql_handle);
|
||
|
||
return 0;
|
||
}
|
||
|
||
int map_sql_close(void)
|
||
{
|
||
ShowStatus("Close Map DB Connection....\n");
|
||
Sql_Free(mmysql_handle);
|
||
mmysql_handle = NULL;
|
||
|
||
if (log_config.sql_logs)
|
||
{
|
||
ShowStatus("Close Log DB Connection....\n");
|
||
Sql_Free(logmysql_handle);
|
||
logmysql_handle = NULL;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
int log_sql_init(void)
|
||
{
|
||
// log db connection
|
||
logmysql_handle = Sql_Malloc();
|
||
|
||
ShowInfo(""CL_WHITE"[SQL]"CL_RESET": Connecting to the Log Database "CL_WHITE"%s"CL_RESET" At "CL_WHITE"%s"CL_RESET"...\n",log_db,log_db_ip);
|
||
if ( SQL_ERROR == Sql_Connect(logmysql_handle, log_db_id, log_db_pw, log_db_ip, log_db_port, log_db) )
|
||
exit(EXIT_FAILURE);
|
||
ShowStatus(""CL_WHITE"[SQL]"CL_RESET": Successfully '"CL_GREEN"connected"CL_RESET"' to Database '"CL_WHITE"%s"CL_RESET"'.\n", log_db);
|
||
|
||
if( strlen(default_codepage) > 0 )
|
||
if ( SQL_ERROR == Sql_SetEncoding(logmysql_handle, default_codepage) )
|
||
Sql_ShowDebug(logmysql_handle);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/*=============================================
|
||
* Does a mysql_ping to all connection handles
|
||
*---------------------------------------------*/
|
||
int map_sql_ping(int tid, unsigned int tick, int id, int data)
|
||
{
|
||
ShowInfo("Pinging SQL server to keep connection alive...\n");
|
||
Sql_Ping(mmysql_handle);
|
||
if (log_config.sql_logs)
|
||
Sql_Ping(logmysql_handle);
|
||
return 0;
|
||
}
|
||
|
||
int sql_ping_init(void)
|
||
{
|
||
uint32 connection_timeout, connection_ping_interval;
|
||
|
||
// set a default value
|
||
connection_timeout = 28800; // 8 hours
|
||
|
||
// ask the mysql server for the timeout value
|
||
Sql_GetTimeout(mmysql_handle, &connection_timeout);
|
||
if (connection_timeout < 60)
|
||
connection_timeout = 60;
|
||
|
||
// establish keepalive
|
||
connection_ping_interval = connection_timeout - 30; // 30-second reserve
|
||
add_timer_func_list(map_sql_ping, "map_sql_ping");
|
||
add_timer_interval(gettick() + connection_ping_interval*1000, map_sql_ping, 0, 0, connection_ping_interval*1000);
|
||
|
||
return 0;
|
||
}
|
||
#endif /* not TXT_ONLY */
|
||
|
||
int map_db_final(DBKey k,void *d,va_list ap)
|
||
{
|
||
struct map_data_other_server *mdos = (struct map_data_other_server*)d;
|
||
if(mdos && mdos->cell == NULL)
|
||
aFree(mdos);
|
||
return 0;
|
||
}
|
||
|
||
int nick_db_final(DBKey key, void *data, va_list args)
|
||
{
|
||
struct charid2nick* p = (struct charid2nick*)data;
|
||
struct charid_request* req;
|
||
|
||
if( p == NULL )
|
||
return 0;
|
||
while( p->requests )
|
||
{
|
||
req = p->requests;
|
||
p->requests = req->next;
|
||
aFree(req);
|
||
}
|
||
aFree(p);
|
||
return 0;
|
||
}
|
||
|
||
int cleanup_sub(struct block_list *bl, va_list ap)
|
||
{
|
||
nullpo_retr(0, bl);
|
||
|
||
switch(bl->type) {
|
||
case BL_PC:
|
||
map_quit((struct map_session_data *) bl);
|
||
break;
|
||
case BL_NPC:
|
||
npc_unload((struct npc_data *)bl);
|
||
break;
|
||
case BL_MOB:
|
||
unit_free(bl,0);
|
||
break;
|
||
case BL_PET:
|
||
//There is no need for this, the pet is removed together with the player. [Skotlex]
|
||
break;
|
||
case BL_ITEM:
|
||
map_clearflooritem(bl->id);
|
||
break;
|
||
case BL_SKILL:
|
||
skill_delunit((struct skill_unit *) bl);
|
||
break;
|
||
}
|
||
|
||
return 1;
|
||
}
|
||
|
||
static int cleanup_db_sub(DBKey key,void *data,va_list va)
|
||
{
|
||
return cleanup_sub((struct block_list*)data, NULL);
|
||
}
|
||
|
||
/*==========================================
|
||
* map<61>I<EFBFBD>I<EFBFBD><49><EFBFBD>E<EFBFBD><45>
|
||
*------------------------------------------*/
|
||
void do_final(void)
|
||
{
|
||
int i, j;
|
||
struct map_session_data* sd;
|
||
struct s_mapiterator* iter;
|
||
|
||
ShowStatus("Terminating...\n");
|
||
|
||
for (i = 0; i < map_num; i++)
|
||
if (map[i].m >= 0)
|
||
map_foreachinmap(cleanup_sub, i, BL_ALL);
|
||
|
||
//Scan any remaining players (between maps?) to kick them out. [Skotlex]
|
||
iter = mapit_getallusers();
|
||
for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
|
||
map_quit(sd);
|
||
mapit_free(iter);
|
||
|
||
id_db->foreach(id_db,cleanup_db_sub);
|
||
chrif_char_reset_offline();
|
||
chrif_flush_fifo();
|
||
|
||
do_final_atcommand();
|
||
do_final_battle();
|
||
do_final_chrif();
|
||
do_final_npc();
|
||
do_final_script();
|
||
do_final_itemdb();
|
||
do_final_storage();
|
||
do_final_guild();
|
||
do_final_party();
|
||
do_final_pc();
|
||
do_final_pet();
|
||
do_final_mob();
|
||
do_final_msg();
|
||
do_final_skill();
|
||
do_final_status();
|
||
do_final_unit();
|
||
if(use_irc)
|
||
do_final_irc();
|
||
|
||
map_db->destroy(map_db, map_db_final);
|
||
|
||
for (i=0; i<map_num; i++) {
|
||
if(map[i].cell) aFree(map[i].cell);
|
||
if(map[i].block) aFree(map[i].block);
|
||
if(map[i].block_mob) aFree(map[i].block_mob);
|
||
if(battle_config.dynamic_mobs) { //Dynamic mobs flag by [random]
|
||
for (j=0; j<MAX_MOB_LIST_PER_MAP; j++)
|
||
if (map[i].moblist[j]) aFree(map[i].moblist[j]);
|
||
}
|
||
}
|
||
|
||
mapindex_final();
|
||
if(enable_grf)
|
||
grfio_final();
|
||
|
||
id_db->destroy(id_db, NULL);
|
||
pc_db->destroy(pc_db, NULL);
|
||
mobid_db->destroy(mobid_db, NULL);
|
||
nick_db->destroy(nick_db, nick_db_final);
|
||
charid_db->destroy(charid_db, NULL);
|
||
|
||
#ifndef TXT_ONLY
|
||
map_sql_close();
|
||
#endif /* not TXT_ONLY */
|
||
ShowStatus("Successfully terminated.\n");
|
||
}
|
||
|
||
static int map_abort_sub(DBKey key,void * data,va_list ap)
|
||
{
|
||
struct map_session_data *sd = (TBL_PC*)data;
|
||
|
||
chrif_save(sd,1);
|
||
return 1;
|
||
}
|
||
|
||
|
||
//------------------------------
|
||
// Function called when the server
|
||
// has received a crash signal.
|
||
//------------------------------
|
||
void do_abort(void)
|
||
{
|
||
static int run = 0;
|
||
//Save all characters and then flush the inter-connection.
|
||
if (run) {
|
||
ShowFatalError("Server has crashed while trying to save characters. Character data can't be saved!\n");
|
||
return;
|
||
}
|
||
run = 1;
|
||
if (!chrif_isconnected())
|
||
{
|
||
if (pc_db->size(pc_db))
|
||
ShowFatalError("Server has crashed without a connection to the char-server, %u characters can't be saved!\n", pc_db->size(pc_db));
|
||
return;
|
||
}
|
||
ShowError("Server received crash signal! Attempting to save all online characters!\n");
|
||
map_foreachpc(map_abort_sub);
|
||
chrif_flush_fifo();
|
||
}
|
||
|
||
/*======================================================
|
||
* Map-Server Version Screen [MC Cameri]
|
||
*------------------------------------------------------*/
|
||
void map_helpscreen(int flag)
|
||
{
|
||
puts("Usage: map-server [options]");
|
||
puts("Options:");
|
||
puts(CL_WHITE" Commands\t\t\tDescription"CL_RESET);
|
||
puts("-----------------------------------------------------------------------------");
|
||
puts(" --help, --h, --?, /? Displays this help screen");
|
||
puts(" --map-config <file> Load map-server configuration from <file>");
|
||
puts(" --battle-config <file> Load battle configuration from <file>");
|
||
puts(" --atcommand-config <file> Load atcommand configuration from <file>");
|
||
puts(" --charcommand-config <file> Load charcommand configuration from <file>");
|
||
puts(" --script-config <file> Load script configuration from <file>");
|
||
puts(" --msg-config <file> Load message configuration from <file>");
|
||
puts(" --grf-path-file <file> Load grf path file configuration from <file>");
|
||
puts(" --sql-config <file> Load inter-server configuration from <file>");
|
||
puts(" (SQL Only)");
|
||
puts(" --log-config <file> Load logging configuration from <file>");
|
||
puts(" (SQL Only)");
|
||
puts(" --version, --v, -v, /v Displays the server's version");
|
||
puts("\n");
|
||
if (flag) exit(EXIT_FAILURE);
|
||
}
|
||
|
||
/*======================================================
|
||
* Map-Server Version Screen [MC Cameri]
|
||
*------------------------------------------------------*/
|
||
void map_versionscreen(int flag)
|
||
{
|
||
ShowInfo("CL_WHITE" "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n",
|
||
ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION,
|
||
ATHENA_MOD_VERSION);
|
||
ShowInfo(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/");
|
||
ShowInfo(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena");
|
||
ShowInfo("\nOpen " CL_WHITE "readme.html" CL_RESET " for more information.");
|
||
if (ATHENA_RELEASE_FLAG) ShowNotice("This version is not for release.\n");
|
||
if (flag) exit(EXIT_FAILURE);
|
||
}
|
||
|
||
/*======================================================
|
||
* Map-Server Init and Command-line Arguments [Valaris]
|
||
*------------------------------------------------------*/
|
||
void set_server_type(void)
|
||
{
|
||
SERVER_TYPE = ATHENA_SERVER_MAP;
|
||
}
|
||
|
||
int do_init(int argc, char *argv[])
|
||
{
|
||
int i;
|
||
|
||
#ifdef GCOLLECT
|
||
GC_enable_incremental();
|
||
#endif
|
||
|
||
INTER_CONF_NAME="conf/inter_athena.conf";
|
||
LOG_CONF_NAME="conf/log_athena.conf";
|
||
MAP_CONF_NAME = "conf/map_athena.conf";
|
||
BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
|
||
ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
|
||
CHARCOMMAND_CONF_FILENAME = "conf/charcommand_athena.conf";
|
||
SCRIPT_CONF_NAME = "conf/script_athena.conf";
|
||
MSG_CONF_NAME = "conf/msg_athena.conf";
|
||
GRF_PATH_FILENAME = "conf/grf-files.txt";
|
||
|
||
srand(gettick());
|
||
|
||
for (i = 1; i < argc ; i++) {
|
||
if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
|
||
map_helpscreen(1);
|
||
else if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "--v") == 0 || strcmp(argv[i], "-v") == 0 || strcmp(argv[i], "/v") == 0)
|
||
map_versionscreen(1);
|
||
else if (strcmp(argv[i], "--map_config") == 0 || strcmp(argv[i], "--map-config") == 0)
|
||
MAP_CONF_NAME=argv[i+1];
|
||
else if (strcmp(argv[i],"--battle_config") == 0 || strcmp(argv[i],"--battle-config") == 0)
|
||
BATTLE_CONF_FILENAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--atcommand_config") == 0 || strcmp(argv[i],"--atcommand-config") == 0)
|
||
ATCOMMAND_CONF_FILENAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--charcommand_config") == 0 || strcmp(argv[i],"--charcommand-config") == 0)
|
||
CHARCOMMAND_CONF_FILENAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--script_config") == 0 || strcmp(argv[i],"--script-config") == 0)
|
||
SCRIPT_CONF_NAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--msg_config") == 0 || strcmp(argv[i],"--msg-config") == 0)
|
||
MSG_CONF_NAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--grf_path_file") == 0 || strcmp(argv[i],"--grf-path-file") == 0)
|
||
GRF_PATH_FILENAME = argv[i+1];
|
||
#ifndef TXT_ONLY
|
||
else if (strcmp(argv[i],"--inter_config") == 0 || strcmp(argv[i],"--inter-config") == 0)
|
||
INTER_CONF_NAME = argv[i+1];
|
||
#endif
|
||
else if (strcmp(argv[i],"--log_config") == 0 || strcmp(argv[i],"--log-config") == 0)
|
||
LOG_CONF_NAME = argv[i+1];
|
||
else if (strcmp(argv[i],"--run_once") == 0) // close the map-server as soon as its done.. for testing [Celest]
|
||
runflag = 0;
|
||
}
|
||
|
||
map_config_read(MAP_CONF_NAME);
|
||
irc_read_conf(IRC_CONF); // [Zido]
|
||
chrif_checkdefaultlogin();
|
||
|
||
if (!map_ip_set || !char_ip_set) {
|
||
char ip_str[16];
|
||
ip2str(addr_[0], ip_str);
|
||
|
||
ShowError("\nNot all IP addresses in map_athena.conf configured, autodetecting...\n");
|
||
|
||
if (naddr_ == 0)
|
||
ShowError("Unable to determine your IP address...\n");
|
||
else if (naddr_ > 1)
|
||
ShowNotice("Multiple interfaces detected...\n");
|
||
|
||
ShowInfo("Defaulting to %s as our IP address\n", ip_str);
|
||
|
||
if (!map_ip_set)
|
||
clif_setip(ip_str);
|
||
if (!char_ip_set)
|
||
chrif_setip(ip_str);
|
||
}
|
||
|
||
battle_config_read(BATTLE_CONF_FILENAME);
|
||
msg_config_read(MSG_CONF_NAME);
|
||
atcommand_config_read(ATCOMMAND_CONF_FILENAME);
|
||
charcommand_config_read(CHARCOMMAND_CONF_FILENAME);
|
||
script_config_read(SCRIPT_CONF_NAME);
|
||
inter_config_read(INTER_CONF_NAME);
|
||
log_config_read(LOG_CONF_NAME);
|
||
|
||
id_db = idb_alloc(DB_OPT_BASE);
|
||
pc_db = idb_alloc(DB_OPT_BASE); //Added for reliable map_id2sd() use. [Skotlex]
|
||
mobid_db = idb_alloc(DB_OPT_BASE); //Added to lower the load of the lazy mob ai. [Skotlex]
|
||
map_db = uidb_alloc(DB_OPT_BASE);
|
||
nick_db = idb_alloc(DB_OPT_BASE);
|
||
charid_db = idb_alloc(DB_OPT_BASE);
|
||
#ifndef TXT_ONLY
|
||
map_sql_init();
|
||
#endif /* not TXT_ONLY */
|
||
|
||
mapindex_init();
|
||
if(enable_grf)
|
||
grfio_init(GRF_PATH_FILENAME);
|
||
|
||
map_readallmaps();
|
||
|
||
add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
|
||
add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
|
||
add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
|
||
add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);
|
||
|
||
if(use_irc)
|
||
do_init_irc();
|
||
do_init_atcommand();
|
||
do_init_battle();
|
||
do_init_chrif();
|
||
do_init_clif();
|
||
do_init_script();
|
||
do_init_itemdb();
|
||
do_init_skill();
|
||
do_init_mob();
|
||
do_init_pc();
|
||
do_init_status();
|
||
do_init_party();
|
||
do_init_guild();
|
||
do_init_storage();
|
||
do_init_pet();
|
||
do_init_merc(); //[orn]
|
||
do_init_npc();
|
||
do_init_unit();
|
||
#ifndef TXT_ONLY /* mail system [Valaris] */
|
||
if (log_config.sql_logs)
|
||
log_sql_init();
|
||
|
||
sql_ping_init();
|
||
#endif /* not TXT_ONLY */
|
||
|
||
npc_event_do_oninit(); // npc<70><63>OnInit<69>C<EFBFBD>x<EFBFBD><78><EFBFBD>g?<3F>s
|
||
|
||
if( console )
|
||
{
|
||
//##TODO invoke a CONSOLE_START plugin event
|
||
}
|
||
|
||
if (battle_config.pk_mode == 1)
|
||
ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n");
|
||
|
||
ShowStatus("Server is '"CL_GREEN"ready"CL_RESET"' and listening on port '"CL_WHITE"%d"CL_RESET"'.\n\n", map_port);
|
||
|
||
return 0;
|
||
}
|