
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
30 lines
1.3 KiB
Plaintext
30 lines
1.3 KiB
Plaintext
//===== rAthena Script =======================================
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//= Guild Dungeons Monster Spawn Script
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//===== By: ==================================================
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//= Athena (1.0)
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//===== Current Version: =====================================
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//= 1.1
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//===== Compatible With: =====================================
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//= Any Athena Version
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//===== Additional Comments: =================================
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//= 1.0 First version
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//= 1.1 Updated spawns to official. [L0ne_W0lf]
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//============================================================
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//==================================================
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// arug_dun01 - Arunafeltz Guild Dungeon
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//==================================================
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arug_dun01,0,0,0,0 monster Banshee Master 1974,22,0,0,0
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arug_dun01,0,0,0,0 monster Necromancer 1870,18,0,0,0
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arug_dun01,0,0,0,0 monster Beholder Master 1975,17,0,0,0
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arug_dun01,0,0,0,0 monster Fanat 1797,17,0,0,0
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arug_dun01,0,0,0,0 monster Aunoe 1796,17,0,0,0
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//==================================================
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// schg_dun01 - Schwartzvald Guild Dungeon
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//==================================================
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schg_dun01,0,0,0,0 monster Hell Apocalypse 1978,20,0,0,0
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schg_dun01,0,0,0,0 monster Zakudam 1979,20,0,0,0
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schg_dun01,0,0,0,0 monster Heavy Metaling 1977,15,0,0,0
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schg_dun01,0,0,0,0 monster Cobalt Mineral 1976,15,0,0,0
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