
* Replaced "Current Version" field with "Last Updated" when a date is provided. * Added Magic Candy (12596) and Spark Candy (14586) to Renewal item_delay database. Signed-off-by: Euphy <euphy.raliel@rathena.org>
103 lines
3.9 KiB
Plaintext
103 lines
3.9 KiB
Plaintext
//===== rAthena Documentation ================================
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//= WoE Time Explanation
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//===== By: ==================================================
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//= erKURITA
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//===== Last Updated: ========================================
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//= 20120717
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//===== Description: =========================================
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//= Details on the behavior of the default WoE controller.
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//============================================================
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There are 2 main commands that determine WoE times:
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OnClock<time>: and gettime(<type>).
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OnClock<time> triggers when <time> is reached.
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The format is HHMM, where H = hour, M = minute.
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OnClock2350: would run at 23:50, server time.
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gettime(<type>) is a function that checks for certain
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information regarding time. The types are:
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1 - Seconds (of a minute)
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2 - Minutes (of an hour)
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3 - Hour (of a day), ranging from 0 to 23
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4 - Weekday, ranging from 0 (Sunday) to 6 (Saturday)
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5 - Day of the month
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6 - Number of the month
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7 - Year
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8 - Day of the year
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This way, we can check for a desired minute, hour, day, month, etc.
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-------------------------------------------------------------------------------
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Now the structure:
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OnClock2100: // Start time for Tues(2), Thurs(4)
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OnClock2300: // End time for Tues(2), Thurs(4)
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OnClock1600: // Start time for Sat(6)
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OnClock1800: // End time for Sat(6)
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These 4 labels will run one after the other, reaching the next check:
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if((gettime(4)==2) && (gettime(3)>=21 && gettime(3)<23)) goto L_Start;
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if((gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23)) goto L_Start;
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if((gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) goto L_Start;
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This part will check for the times. Since both Start and End times run
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through the same chain of commands, these are important checks to ensure
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it's the right time. Let's take the following example:
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if((gettime(4)==2) && (gettime(3)>=21 && gettime(3)<23))
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The first gettime() is checking for a type 4, the day of the week, and it's
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comparing it to the one desired, which is 2 (Tuesday). The function will
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return either 1 (true) or 0 (false).
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The second gettime is checking type 3, the hour, and it's comparing
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it to 21. If the first part is greater than or equal to (>=) the second part,
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the comparison will return 1.
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The third and last gettime is checking again for the hour, but the time has to be less
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than the specified time (in this case, 23).
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Now, look at the parentheses. Parentheses are very important when making comparisons
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and conditions. Check the order of these. I'll place dummy characters for this example:
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if ((X && (Y && Z)) goto L_Start;
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It's saying, if Y and Z are true, the condition is met. Now let's use another set
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of dummy characters. We're checking if (Y && Z) = G:
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if (X && G) goto L_Start;
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It's saying that if X and G are true, the condition is met, thus proceeding to L_Start.
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Now, the last part of the script, regarding the end of WoE time:
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if((gettime(4)==2) && (gettime(3)==23)) goto L_End;
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if((gettime(4)==4) && (gettime(3)==23)) goto L_End;
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if((gettime(4)==6) && (gettime(3)==18)) goto L_End;
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end;
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This is the same as before, but it's checking for the day in the first gettime() and
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the hour on the second. If both conditions are true, WoE will end. We're checking
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here for the end time, not the start.
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Another important thing is "OnAgitInit:". This special label will be run as soon as the
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castle data is loaded from the char data. It will check for the above start and end times
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to see if it's in WoE time, hence why the hours have to be checked.
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-------------------------------------------------------------------------------
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An example of how to set the WoE so it starts on Monday, at 4 pm and ends up at 10 pm:
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OnClock1600: // 16:00 = 4 pm
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OnClock2200: // 22:00 = 10 pm
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OnAgitInit: // This can only be written once: put OnClock above and the checks below.
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if ((gettime(4)==1) && (gettime(3)>=16 && gettime(3)<22)) goto L_Start;
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if ((gettime(4)==1) && (gettime(3)==22) goto L_End;
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end; // Don't forget this!
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