
* Corrected wording of the setting homunculus_autoloot (since r12203). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14587 54d463be-8e91-2dee-dedb-b68131a5f0ec
52 lines
2.2 KiB
Plaintext
52 lines
2.2 KiB
Plaintext
// ______ __ __
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// /\ _ \/\ \__/\ \
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// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
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// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
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///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
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//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
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// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
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// _ _ _ _ _ _ _ _ _ _ _ _ _
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// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
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//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
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// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
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//
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//--------------------------------------------------------------
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// eAthena Battle Configuration File
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// Originally Translated by Peter Kieser <pfak@telus.net>
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// Made in to plainer English by Ancyker
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//--------------------------------------------------------------
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// Note 1: Value is a config switch (on/off, yes/no or 1/0)
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// Note 2: Value is in percents (100 means 100%)
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// Note 3: Value is a bit field. If no description is given,
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// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
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//--------------------------------------------------------------
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// Homunculus setting (Note 3)
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// Activates various 'quirks' that makes them behave unlike normal characters.
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// 0x001: Can't be targetted by support skills (except for their master)
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// 0x004: Mobs will always go after them instead of players until attacked
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// 0x008: Copy their master's speed on spawn/map-change
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// 0x010: They display luk/3+1 instead of their actual critical in the
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// stat window (by default they don't crit)
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// 0x020: Their Min-Matk is always the same as their max
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// 0x040: Skill re-use delay is reset when they are vaporized.
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hom_setting: 0xFFFF
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// The rate a homunculus will get friendly by feeding it. (Note 2)
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homunculus_friendly_rate: 100
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// Can you name a homunculus more then once? (Note 1)
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hom_rename: no
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// Intimacy needed to use Evolved Vanilmirth's Bio Explosion
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hvan_explosion_intimate: 45000
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// Show stat growth to the owner when an Homunculus levels up
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homunculus_show_growth: no
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// Does autoloot work, when a monster is killed by homunculus only?
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homunculus_autoloot: yes
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// Should homunculii Vaporize when Master dies?
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homunculus_auto_vapor: yes
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