
* More battleground editing, and some bug fixes. - * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING * - Rewrote the Badge Exchange NPC in bg_common.txt, is official now. - Other changes to the bg_common folder, including disabled GM NPC. - Completely rewrote Flavius for the most part, from ground up. - Moved old Flavius battlegrounds to /custom/battleground folder. - Restored original bg_common, and KVM to /custom/battleground - Fixed wall bugs in Tierra Gorge, and added an oninit to the timers. - Other minor tweaks to both Tierra Gorge and KVM scripts. - Fixed the pseudo-cooldown on KVM not working properly, I hope. - Added global time2str function which will be used later in Endless tower. * Applied Epoque's mapflag clean up, which removes flags from scripts. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec
27 lines
828 B
Plaintext
27 lines
828 B
Plaintext
//===== eAthena Script =======================================
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//= Mapflag from a script in the NPC folder
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//===== By: ==================================================
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//= Epoque
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//===== Current Version: =====================================
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//= 1.0a [Epoque]
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//===== Compatible With: =====================================
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//=
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//===== Description: =========================================
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//=
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//============================================================
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//hunte mapflag noloot
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//job_knt mapflag noloot
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//job_prist mapflag noloot
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//job_wiz mapflag noloot
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//job_cru mapflag noloot
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//monk_test mapflag noloot
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//in_rogue mapflag noloot
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//job_sage mapflag noloot
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//job_soul mapflag noloot
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//job_star mapflag noloot
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//que_ng mapflag noloot
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//Thieves have to gather some mushrooms. So they need loot
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//job_thief1 mapflag noloot
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