rathena/src/map/script_constants.hpp
Lemongrass3110 a5588dd9ab
Initial Release of Attendance Feature (#3297)
Thanks to @secretdataz and @aleos89 for their help.
Thanks to @Haikenz and @admkakaroto for testing.
Thanks to @Daegaladh for his ideas.
2018-07-16 21:39:42 +02:00

7256 lines
266 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _SCRIPT_CONSTANTS_HPP_
#define _SCRIPT_CONSTANTS_HPP_
#define export_constant(a) script_set_constant(#a,a,false,false)
#define export_constant2(a,b) script_set_constant(a,b,false,false)
#define export_constant_offset(a,offset) script_set_constant(#a + (offset),a,false,false)
#define export_parameter(a,b) script_set_constant(a,b,true,false)
#define export_deprecated_constant(a) script_set_constant(#a,a,false,true)
#define export_deprecated_constant2(a,b) script_set_constant(a,b,false,true)
/* min and maximum variable value */
export_constant(INT_MIN);
export_constant(INT_MAX);
/* server defines */
export_constant(PACKETVER);
export_constant(MAX_LEVEL);
export_constant(MAX_STORAGE);
export_constant(MAX_INVENTORY);
export_constant(MAX_CART);
export_constant(MAX_ZENY);
export_constant(MAX_PARTY);
export_constant(MAX_GUILD);
export_constant(MAX_GUILDLEVEL);
export_constant(MAX_GUARDIANS);
export_constant(MAX_GUILD_STORAGE);
export_constant(MAX_BG_MEMBERS);
export_constant(MAX_CHAT_USERS);
export_constant(VIP_SCRIPT);
export_constant(MIN_STORAGE);
export_constant(MAX_SLOTS);
export_constant(MAX_ITEM_RDM_OPT);
export_constant(NAME_LENGTH);
export_constant(PASSWD_LENGTH);
/* boolean values */
export_constant(true);
export_constant(false);
/* jobs */
export_constant(JOB_NOVICE);
export_constant(JOB_SWORDMAN);
export_constant(JOB_MAGE);
export_constant(JOB_ARCHER);
export_constant(JOB_ACOLYTE);
export_constant(JOB_MERCHANT);
export_constant(JOB_THIEF);
export_constant(JOB_KNIGHT);
export_constant(JOB_PRIEST);
export_constant(JOB_WIZARD);
export_constant(JOB_BLACKSMITH);
export_constant(JOB_HUNTER);
export_constant(JOB_ASSASSIN);
export_constant(JOB_KNIGHT2);
export_constant(JOB_CRUSADER);
export_constant(JOB_MONK);
export_constant(JOB_SAGE);
export_constant(JOB_ROGUE);
export_constant(JOB_ALCHEMIST);
export_constant(JOB_BARD);
export_constant(JOB_DANCER);
export_constant(JOB_CRUSADER2);
export_constant(JOB_WEDDING);
export_constant(JOB_SUPER_NOVICE);
// For backwards compatability
export_constant2("Job_SuperNovice",JOB_SUPER_NOVICE); // TODO: Refactor NPCs to use the new constant
export_constant(JOB_GUNSLINGER);
export_constant(JOB_NINJA);
export_constant(JOB_XMAS);
export_constant(JOB_SUMMER);
export_constant(JOB_HANBOK);
export_constant(JOB_OKTOBERFEST);
export_constant(JOB_SUMMER2);
export_constant(JOB_NOVICE_HIGH);
export_constant(JOB_SWORDMAN_HIGH);
export_constant(JOB_MAGE_HIGH);
export_constant(JOB_ARCHER_HIGH);
export_constant(JOB_ACOLYTE_HIGH);
export_constant(JOB_MERCHANT_HIGH);
export_constant(JOB_THIEF_HIGH);
export_constant(JOB_LORD_KNIGHT);
export_constant(JOB_HIGH_PRIEST);
export_constant(JOB_HIGH_WIZARD);
export_constant(JOB_WHITESMITH);
export_constant(JOB_SNIPER);
export_constant(JOB_ASSASSIN_CROSS);
export_constant(JOB_LORD_KNIGHT2);
export_constant(JOB_PALADIN);
export_constant(JOB_CHAMPION);
export_constant(JOB_PROFESSOR);
export_constant(JOB_STALKER);
export_constant(JOB_CREATOR);
export_constant(JOB_CLOWN);
export_constant(JOB_GYPSY);
export_constant(JOB_PALADIN2);
export_constant(JOB_BABY);
export_constant(JOB_BABY_SWORDMAN);
export_constant(JOB_BABY_MAGE);
export_constant(JOB_BABY_ARCHER);
export_constant(JOB_BABY_ACOLYTE);
export_constant(JOB_BABY_MERCHANT);
export_constant(JOB_BABY_THIEF);
export_constant(JOB_BABY_KNIGHT);
export_constant(JOB_BABY_PRIEST);
export_constant(JOB_BABY_WIZARD);
export_constant(JOB_BABY_BLACKSMITH);
export_constant(JOB_BABY_HUNTER);
export_constant(JOB_BABY_ASSASSIN);
export_constant(JOB_BABY_KNIGHT2);
export_constant(JOB_BABY_CRUSADER);
export_constant(JOB_BABY_MONK);
export_constant(JOB_BABY_SAGE);
export_constant(JOB_BABY_ROGUE);
export_constant(JOB_BABY_ALCHEMIST);
export_constant(JOB_BABY_BARD);
export_constant(JOB_BABY_DANCER);
export_constant(JOB_BABY_CRUSADER2);
export_constant(JOB_SUPER_BABY);
export_constant(JOB_TAEKWON);
export_constant(JOB_STAR_GLADIATOR);
export_constant(JOB_STAR_GLADIATOR2);
export_constant(JOB_SOUL_LINKER);
export_constant(JOB_GANGSI);
export_constant(JOB_DEATH_KNIGHT);
export_constant(JOB_DARK_COLLECTOR);
export_constant(JOB_RUNE_KNIGHT);
export_constant(JOB_WARLOCK);
export_constant(JOB_RANGER);
export_constant(JOB_ARCH_BISHOP);
export_constant(JOB_MECHANIC);
export_constant(JOB_GUILLOTINE_CROSS);
export_constant(JOB_RUNE_KNIGHT_T);
export_constant(JOB_WARLOCK_T);
export_constant(JOB_RANGER_T);
export_constant(JOB_ARCH_BISHOP_T);
export_constant(JOB_MECHANIC_T);
export_constant(JOB_GUILLOTINE_CROSS_T);
export_constant(JOB_ROYAL_GUARD);
export_constant(JOB_SORCERER);
export_constant(JOB_MINSTREL);
export_constant(JOB_WANDERER);
export_constant(JOB_SURA);
export_constant(JOB_GENETIC);
export_constant(JOB_SHADOW_CHASER);
export_constant(JOB_ROYAL_GUARD_T);
export_constant(JOB_SORCERER_T);
export_constant(JOB_MINSTREL_T);
export_constant(JOB_WANDERER_T);
export_constant(JOB_SURA_T);
export_constant(JOB_GENETIC_T);
export_constant(JOB_SHADOW_CHASER_T);
export_constant(JOB_RUNE_KNIGHT2);
export_constant(JOB_RUNE_KNIGHT_T2);
export_constant(JOB_ROYAL_GUARD2);
export_constant(JOB_ROYAL_GUARD_T2);
export_constant(JOB_RANGER2);
export_constant(JOB_RANGER_T2);
export_constant(JOB_MECHANIC2);
export_constant(JOB_MECHANIC_T2);
export_constant(JOB_BABY_RUNE);
export_constant(JOB_BABY_WARLOCK);
export_constant(JOB_BABY_RANGER);
export_constant(JOB_BABY_BISHOP);
export_constant(JOB_BABY_MECHANIC);
export_constant(JOB_BABY_CROSS);
export_constant(JOB_BABY_GUARD);
export_constant(JOB_BABY_SORCERER);
export_constant(JOB_BABY_MINSTREL);
export_constant(JOB_BABY_WANDERER);
export_constant(JOB_BABY_SURA);
export_constant(JOB_BABY_GENETIC);
export_constant(JOB_BABY_CHASER);
export_constant(JOB_BABY_RUNE2);
export_constant(JOB_BABY_GUARD2);
export_constant(JOB_BABY_RANGER2);
export_constant(JOB_BABY_MECHANIC2);
export_constant(JOB_SUPER_NOVICE_E);
export_constant(JOB_SUPER_BABY_E);
export_constant(JOB_KAGEROU);
export_constant(JOB_OBORO);
export_constant(JOB_REBELLION);
export_constant(JOB_SUMMONER);
export_constant(JOB_BABY_SUMMONER);
export_constant(JOB_BABY_NINJA);
export_constant(JOB_BABY_KAGEROU);
export_constant(JOB_BABY_OBORO);
export_constant(JOB_BABY_TAEKWON);
export_constant(JOB_BABY_STAR_GLADIATOR);
export_constant(JOB_BABY_SOUL_LINKER);
export_constant(JOB_BABY_GUNSLINGER);
export_constant(JOB_BABY_REBELLION);
export_constant(JOB_BABY_STAR_GLADIATOR2);
export_constant(JOB_STAR_EMPEROR);
export_constant(JOB_SOUL_REAPER);
export_constant(JOB_BABY_STAR_EMPEROR);
export_constant(JOB_BABY_SOUL_REAPER);
export_constant(JOB_STAR_EMPEROR2);
export_constant(JOB_BABY_STAR_EMPEROR2);
/* EA jobs */
export_constant2("EAJL_2_1",JOBL_2_1);
export_constant2("EAJL_2_2",JOBL_2_2);
export_constant2("EAJL_2",JOBL_2);
export_constant2("EAJL_UPPER",JOBL_UPPER);
export_constant2("EAJL_BABY",JOBL_BABY);
export_constant2("EAJL_THIRD",JOBL_THIRD);
export_constant2("EAJ_BASEMASK",MAPID_BASEMASK);
export_constant2("EAJ_UPPERMASK",MAPID_UPPERMASK);
export_constant2("EAJ_THIRDMASK",MAPID_THIRDMASK);
export_constant2("EAJ_NOVICE",MAPID_NOVICE);
export_constant2("EAJ_SWORDMAN",MAPID_SWORDMAN);
export_constant2("EAJ_MAGE",MAPID_MAGE);
export_constant2("EAJ_ARCHER",MAPID_ARCHER);
export_constant2("EAJ_ACOLYTE",MAPID_ACOLYTE);
export_constant2("EAJ_MERCHANT",MAPID_MERCHANT);
export_constant2("EAJ_THIEF",MAPID_THIEF);
export_constant2("EAJ_TAEKWON",MAPID_TAEKWON);
export_constant2("EAJ_GUNSLINGER",MAPID_GUNSLINGER);
export_constant2("EAJ_NINJA",MAPID_NINJA);
export_constant2("EAJ_GANGSI",MAPID_GANGSI);
export_constant2("EAJ_KNIGHT",MAPID_KNIGHT);
export_constant2("EAJ_WIZARD",MAPID_WIZARD);
export_constant2("EAJ_HUNTER",MAPID_HUNTER);
export_constant2("EAJ_PRIEST",MAPID_PRIEST);
export_constant2("EAJ_BLACKSMITH",MAPID_BLACKSMITH);
export_constant2("EAJ_ASSASSIN",MAPID_ASSASSIN);
export_constant2("EAJ_STAR_GLADIATOR",MAPID_STAR_GLADIATOR);
export_constant2("EAJ_REBELLION",MAPID_REBELLION);
export_constant2("EAJ_KAGEROUOBORO",MAPID_KAGEROUOBORO);
export_constant2("EAJ_DEATH_KNIGHT",MAPID_DEATH_KNIGHT);
export_constant2("EAJ_CRUSADER",MAPID_CRUSADER);
export_constant2("EAJ_SAGE",MAPID_SAGE);
export_constant2("EAJ_BARDDANCER",MAPID_BARDDANCER);
export_constant2("EAJ_MONK",MAPID_MONK);
export_constant2("EAJ_ALCHEMIST",MAPID_ALCHEMIST);
export_constant2("EAJ_ROGUE",MAPID_ROGUE);
export_constant2("EAJ_SOUL_LINKER",MAPID_SOUL_LINKER);
export_constant2("EAJ_DARK_COLLECTOR",MAPID_DARK_COLLECTOR);
export_constant2("EAJ_NOVICE_HIGH",MAPID_NOVICE_HIGH);
export_constant2("EAJ_SWORDMAN_HIGH",MAPID_SWORDMAN_HIGH);
export_constant2("EAJ_MAGE_HIGH",MAPID_MAGE_HIGH);
export_constant2("EAJ_ARCHER_HIGH",MAPID_ARCHER_HIGH);
export_constant2("EAJ_ACOLYTE_HIGH",MAPID_ACOLYTE_HIGH);
export_constant2("EAJ_MERCHANT_HIGH",MAPID_MERCHANT_HIGH);
export_constant2("EAJ_THIEF_HIGH",MAPID_THIEF_HIGH);
export_constant2("EAJ_LORD_KNIGHT",MAPID_LORD_KNIGHT);
export_constant2("EAJ_HIGH_WIZARD",MAPID_HIGH_WIZARD);
export_constant2("EAJ_SNIPER",MAPID_SNIPER);
export_constant2("EAJ_HIGH_PRIEST",MAPID_HIGH_PRIEST);
export_constant2("EAJ_WHITESMITH",MAPID_WHITESMITH);
export_constant2("EAJ_ASSASSIN_CROSS",MAPID_ASSASSIN_CROSS);
export_constant2("EAJ_PALADIN",MAPID_PALADIN);
export_constant2("EAJ_PROFESSOR",MAPID_PROFESSOR);
export_constant2("EAJ_CLOWNGYPSY",MAPID_CLOWNGYPSY);
export_constant2("EAJ_CHAMPION",MAPID_CHAMPION);
export_constant2("EAJ_CREATOR",MAPID_CREATOR);
export_constant2("EAJ_STALKER",MAPID_STALKER);
export_constant2("EAJ_BABY",MAPID_BABY);
export_constant2("EAJ_BABY_SWORDMAN",MAPID_BABY_SWORDMAN);
export_constant2("EAJ_BABY_MAGE",MAPID_BABY_MAGE);
export_constant2("EAJ_BABY_ARCHER",MAPID_BABY_ARCHER);
export_constant2("EAJ_BABY_ACOLYTE",MAPID_BABY_ACOLYTE);
export_constant2("EAJ_BABY_MERCHANT",MAPID_BABY_MERCHANT);
export_constant2("EAJ_BABY_THIEF",MAPID_BABY_THIEF);
export_constant2("EAJ_BABY_TAEKWON",MAPID_BABY_TAEKWON);
export_constant2("EAJ_BABY_GUNSLINGER",MAPID_BABY_GUNSLINGER);
export_constant2("EAJ_BABY_NINJA",MAPID_BABY_NINJA);
export_constant2("EAJ_BABY_SUMMONER",MAPID_BABY_SUMMONER);
export_constant2("EAJ_BABY_KNIGHT",MAPID_BABY_KNIGHT);
export_constant2("EAJ_BABY_WIZARD",MAPID_BABY_WIZARD);
export_constant2("EAJ_BABY_HUNTER",MAPID_BABY_HUNTER);
export_constant2("EAJ_BABY_PRIEST",MAPID_BABY_PRIEST);
export_constant2("EAJ_BABY_BLACKSMITH",MAPID_BABY_BLACKSMITH);
export_constant2("EAJ_BABY_ASSASSIN",MAPID_BABY_ASSASSIN);
export_constant2("EAJ_BABY_STAR_GLADIATOR",MAPID_BABY_STAR_GLADIATOR);
export_constant2("EAJ_BABY_REBELLION",MAPID_BABY_REBELLION);
export_constant2("EAJ_BABY_KAGEROUOBORO",MAPID_BABY_KAGEROUOBORO);
export_constant2("EAJ_BABY_CRUSADER",MAPID_BABY_CRUSADER);
export_constant2("EAJ_BABY_SAGE",MAPID_BABY_SAGE);
export_constant2("EAJ_BABY_BARDDANCER",MAPID_BABY_BARDDANCER);
export_constant2("EAJ_BABY_MONK",MAPID_BABY_MONK);
export_constant2("EAJ_BABY_ALCHEMIST",MAPID_BABY_ALCHEMIST);
export_constant2("EAJ_BABY_ROGUE",MAPID_BABY_ROGUE);
export_constant2("EAJ_BABY_SOUL_LINKER",MAPID_BABY_SOUL_LINKER);
export_constant2("EAJ_RUNE_KNIGHT",MAPID_RUNE_KNIGHT);
export_constant2("EAJ_WARLOCK",MAPID_WARLOCK);
export_constant2("EAJ_RANGER",MAPID_RANGER);
export_constant2("EAJ_ARCH_BISHOP",MAPID_ARCH_BISHOP);
export_constant2("EAJ_MECHANIC",MAPID_MECHANIC);
export_constant2("EAJ_GUILLOTINE_CROSS",MAPID_GUILLOTINE_CROSS);
export_constant2("EAJ_STAR_EMPEROR",MAPID_STAR_EMPEROR);
export_constant2("EAJ_ROYAL_GUARD",MAPID_ROYAL_GUARD);
export_constant2("EAJ_SORCERER",MAPID_SORCERER);
export_constant2("EAJ_MINSTRELWANDERER",MAPID_MINSTRELWANDERER);
export_constant2("EAJ_SURA",MAPID_SURA);
export_constant2("EAJ_GENETIC",MAPID_GENETIC);
export_constant2("EAJ_SHADOW_CHASER",MAPID_SHADOW_CHASER);
export_constant2("EAJ_SOUL_REAPER",MAPID_SOUL_REAPER);
export_constant2("EAJ_RUNE_KNIGHT_T",MAPID_RUNE_KNIGHT_T);
export_constant2("EAJ_WARLOCK_T",MAPID_WARLOCK_T);
export_constant2("EAJ_RANGER_T",MAPID_RANGER_T);
export_constant2("EAJ_ARCH_BISHOP_T",MAPID_ARCH_BISHOP_T);
export_constant2("EAJ_MECHANIC_T",MAPID_MECHANIC_T);
export_constant2("EAJ_GUILLOTINE_CROSS_T",MAPID_GUILLOTINE_CROSS_T);
export_constant2("EAJ_ROYAL_GUARD_T",MAPID_ROYAL_GUARD_T);
export_constant2("EAJ_SORCERER_T",MAPID_SORCERER_T);
export_constant2("EAJ_MINSTRELWANDERER_T",MAPID_MINSTRELWANDERER_T);
export_constant2("EAJ_SURA_T",MAPID_SURA_T);
export_constant2("EAJ_GENETIC_T",MAPID_GENETIC_T);
export_constant2("EAJ_SHADOW_CHASER_T",MAPID_SHADOW_CHASER_T);
export_constant2("EAJ_BABY_RUNE",MAPID_BABY_RUNE);
export_constant2("EAJ_BABY_WARLOCK",MAPID_BABY_WARLOCK);
export_constant2("EAJ_BABY_RANGER",MAPID_BABY_RANGER);
export_constant2("EAJ_BABY_BISHOP",MAPID_BABY_BISHOP);
export_constant2("EAJ_BABY_MECHANIC",MAPID_BABY_MECHANIC);
export_constant2("EAJ_BABY_CROSS",MAPID_BABY_CROSS);
export_constant2("EAJ_BABY_STAR_EMPEROR",MAPID_BABY_STAR_EMPEROR);
export_constant2("EAJ_BABY_GUARD",MAPID_BABY_GUARD);
export_constant2("EAJ_BABY_SORCERER",MAPID_BABY_SORCERER);
export_constant2("EAJ_BABY_MINSTRELWANDERER",MAPID_BABY_MINSTRELWANDERER);
export_constant2("EAJ_BABY_SURA",MAPID_BABY_SURA);
export_constant2("EAJ_BABY_GENETIC",MAPID_BABY_GENETIC);
export_constant2("EAJ_BABY_CHASER",MAPID_BABY_CHASER);
export_constant2("EAJ_BABY_SOUL_REAPER",MAPID_BABY_SOUL_REAPER);
export_constant2("EAJ_SUPER_NOVICE",MAPID_SUPER_NOVICE);
export_constant2("EAJ_SUPER_BABY",MAPID_SUPER_BABY);
export_constant2("EAJ_SUPER_NOVICE_E",MAPID_SUPER_NOVICE_E);
export_constant2("EAJ_SUPER_BABY_E",MAPID_SUPER_BABY_E);
export_constant2("EAJ_SUMMONER",MAPID_SUMMONER);
/* sex */
export_constant(SEX_FEMALE);
export_constant(SEX_MALE);
/* broadcasts */
export_constant(BC_ALL);
export_constant(BC_MAP);
export_constant(BC_AREA);
export_constant(BC_SELF);
export_constant(BC_PC);
export_constant(BC_NPC);
export_constant(BC_YELLOW);
export_constant(BC_BLUE);
export_constant(BC_WOE);
/* mapflags */
export_constant(MF_NOMEMO);
export_constant(MF_NOTELEPORT);
export_constant(MF_NOSAVE);
export_constant(MF_NOBRANCH);
export_constant(MF_NOPENALTY);
export_constant(MF_NOZENYPENALTY);
export_constant(MF_PVP);
export_constant(MF_PVP_NOPARTY);
export_constant(MF_PVP_NOGUILD);
export_constant(MF_GVG);
export_constant(MF_GVG_NOPARTY);
export_constant(MF_NOTRADE);
export_constant(MF_NOSKILL);
export_constant(MF_NOWARP);
export_constant(MF_PARTYLOCK);
export_constant(MF_NOICEWALL);
export_constant(MF_SNOW);
export_constant(MF_FOG);
export_constant(MF_SAKURA);
export_constant(MF_LEAVES);
// Intentionally disabled mf_rain because Ind removed it source side
//export_constant(MF_RAIN);
export_constant(MF_NOGO);
export_constant(MF_CLOUDS);
export_constant(MF_CLOUDS2);
export_constant(MF_FIREWORKS);
export_constant(MF_GVG_CASTLE);
export_constant(MF_GVG_DUNGEON);
export_constant(MF_NIGHTENABLED);
export_constant(MF_NOBASEEXP);
export_constant(MF_NOJOBEXP);
export_constant(MF_NOMOBLOOT);
export_constant(MF_NOMVPLOOT);
export_constant(MF_NORETURN);
export_constant(MF_NOWARPTO);
export_constant(MF_NIGHTMAREDROP);
export_constant(MF_RESTRICTED);
export_constant(MF_NOCOMMAND);
export_constant(MF_NODROP);
export_constant(MF_JEXP);
export_constant(MF_BEXP);
export_constant(MF_NOVENDING);
export_constant(MF_LOADEVENT);
export_constant(MF_NOCHAT);
export_constant(MF_NOEXPPENALTY);
export_constant(MF_GUILDLOCK);
export_constant(MF_TOWN);
export_constant(MF_AUTOTRADE);
export_constant(MF_ALLOWKS);
export_constant(MF_MONSTER_NOTELEPORT);
export_constant(MF_PVP_NOCALCRANK);
export_constant(MF_BATTLEGROUND);
export_constant(MF_RESET);
// TODO: Check why it is called differently on source and const
//export_constant(MF_CHANNELAUTOJOIN);
export_constant2("mf_nomapchannelautojoin",MF_CHANNELAUTOJOIN);
export_constant(MF_NOUSECART);
export_constant(MF_NOITEMCONSUMPTION);
export_constant(MF_SUMSTARTMIRACLE);
export_constant(MF_NOMINEEFFECT);
export_constant(MF_NOLOCKON);
export_constant(MF_NOTOMB);
export_constant(MF_SKILL_DAMAGE);
export_constant(MF_NOCOSTUME);
export_constant(MF_GVG_TE_CASTLE);
export_constant(MF_GVG_TE);
export_constant(MF_HIDEMOBHPBAR);
/* setcell types */
export_constant(CELL_WALKABLE);
export_constant(CELL_SHOOTABLE);
export_constant(CELL_WATER);
export_constant(CELL_NPC);
export_constant(CELL_BASILICA);
export_constant(CELL_LANDPROTECTOR);
export_constant(CELL_NOVENDING);
export_constant(CELL_NOCHAT);
export_constant(CELL_MAELSTROM);
export_constant(CELL_ICEWALL);
/* getcell types */
export_constant(CELL_CHKWALL);
export_constant(CELL_CHKWATER);
export_constant(CELL_CHKCLIFF);
export_constant(CELL_CHKPASS);
export_constant(CELL_CHKREACH);
export_constant(CELL_CHKNOPASS);
export_constant(CELL_CHKNOREACH);
// TODO: Check why this was commented until now
//export_constant(CELL_CHKSTACK);
export_constant(CELL_CHKNPC);
export_constant(CELL_CHKBASILICA);
export_constant(CELL_CHKLANDPROTECTOR);
export_constant(CELL_CHKNOVENDING);
export_constant(CELL_CHKNOCHAT);
export_constant(CELL_CHKMAELSTROM);
export_constant(CELL_CHKICEWALL);
/* parameters */
export_parameter("StatusPoint",SP_STATUSPOINT);
export_parameter("BaseLevel",SP_BASELEVEL);
export_parameter("SkillPoint",SP_SKILLPOINT);
export_parameter("Class",SP_CLASS);
export_parameter("Upper",SP_UPPER);
export_parameter("Zeny",SP_ZENY);
export_parameter("Sex",SP_SEX);
export_parameter("Weight",SP_WEIGHT);
export_parameter("MaxWeight",SP_MAXWEIGHT);
export_parameter("JobLevel",SP_JOBLEVEL);
export_parameter("BaseExp",SP_BASEEXP);
export_parameter("JobExp",SP_JOBEXP);
export_parameter("Karma",SP_KARMA);
export_parameter("Manner",SP_MANNER);
export_parameter("NextBaseExp",SP_NEXTBASEEXP);
export_parameter("NextJobExp",SP_NEXTJOBEXP);
export_parameter("Hp",SP_HP);
export_parameter("MaxHp",SP_MAXHP);
export_parameter("Sp",SP_SP);
export_parameter("MaxSp",SP_MAXSP);
export_parameter("BaseJob",SP_BASEJOB);
export_parameter("BaseClass",SP_BASECLASS);
export_parameter("killerrid",SP_KILLERRID);
export_parameter("killedrid",SP_KILLEDRID);
export_parameter("Sitting",SP_SITTING);
export_parameter("CharMoves",SP_CHARMOVE);
export_parameter("CharRename",SP_CHARRENAME);
export_parameter("Font",SP_CHARFONT);
export_parameter("BankVault",SP_BANK_VAULT);
export_parameter(ROULETTE_BRONZE_VAR,SP_ROULETTE_BRONZE);
export_parameter(ROULETTE_SILVER_VAR,SP_ROULETTE_SILVER);
export_parameter(ROULETTE_GOLD_VAR,SP_ROULETTE_GOLD);
export_parameter(CASHPOINT_VAR, SP_CASHPOINTS);
export_parameter(KAFRAPOINT_VAR, SP_KAFRAPOINTS);
export_parameter(PCDIECOUNTER_VAR, SP_PCDIECOUNTER);
export_parameter(COOKMASTERY_VAR, SP_COOKMASTERY);
export_constant2("bMaxHP",SP_MAXHP);
export_constant2("bMaxSP",SP_MAXSP);
export_constant2("bStr",SP_STR);
export_constant2("bAgi",SP_AGI);
export_constant2("bVit",SP_VIT);
export_constant2("bInt",SP_INT);
export_constant2("bDex",SP_DEX);
export_constant2("bLuk",SP_LUK);
export_constant2("bAtk",SP_ATK1);
export_constant2("bAtk2",SP_ATK2);
export_constant2("bDef",SP_DEF1);
export_constant2("bDef2",SP_DEF2);
export_constant2("bMdef",SP_MDEF1);
export_constant2("bMdef2",SP_MDEF2);
export_constant2("bHit",SP_HIT);
export_constant2("bFlee",SP_FLEE1);
export_constant2("bFlee2",SP_FLEE2);
export_constant2("bCritical",SP_CRITICAL);
export_constant2("bAspd",SP_ASPD);
export_constant2("bFame",SP_FAME);
export_constant2("bUnbreakable",SP_UNBREAKABLE);
export_constant2("bAtkRange",SP_ATTACKRANGE);
export_constant2("bAtkEle",SP_ATKELE);
export_constant2("bDefEle",SP_DEFELE);
export_constant2("bCastrate",SP_CASTRATE);
export_constant2("bMaxHPrate",SP_MAXHPRATE);
export_constant2("bMaxSPrate",SP_MAXSPRATE);
export_constant2("bUseSPrate",SP_SPRATE);
export_constant2("bAddEle",SP_ADDELE);
export_constant2("bAddRace",SP_ADDRACE);
export_constant2("bAddSize",SP_ADDSIZE);
export_constant2("bSubEle",SP_SUBELE);
export_constant2("bSubRace",SP_SUBRACE);
export_constant2("bAddEff",SP_ADDEFF);
export_constant2("bResEff",SP_RESEFF);
export_constant2("bBaseAtk",SP_BASE_ATK);
export_constant2("bAspdRate",SP_ASPD_RATE);
export_constant2("bHPrecovRate",SP_HP_RECOV_RATE);
export_constant2("bSPrecovRate",SP_SP_RECOV_RATE);
export_constant2("bSpeedRate",SP_SPEED_RATE);
export_constant2("bCriticalDef",SP_CRITICAL_DEF);
export_constant2("bNearAtkDef",SP_NEAR_ATK_DEF);
export_constant2("bLongAtkDef",SP_LONG_ATK_DEF);
export_constant2("bDoubleRate",SP_DOUBLE_RATE);
export_constant2("bDoubleAddRate",SP_DOUBLE_ADD_RATE);
export_constant2("bSkillHeal",SP_SKILL_HEAL);
export_constant2("bMatkRate",SP_MATK_RATE);
export_constant2("bWeaponMatkRate",SP_WEAPON_MATK_RATE);
export_constant2("bIgnoreDefEle",SP_IGNORE_DEF_ELE);
export_constant2("bIgnoreDefRace",SP_IGNORE_DEF_RACE);
export_constant2("bAtkRate",SP_ATK_RATE);
export_constant2("bWeaponAtkRate",SP_WEAPON_ATK_RATE);
export_constant2("bSpeedAddRate",SP_SPEED_ADDRATE);
export_constant2("bSPRegenRate",SP_SP_REGEN_RATE);
export_constant2("bMagicAtkDef",SP_MAGIC_ATK_DEF);
export_constant2("bMiscAtkDef",SP_MISC_ATK_DEF);
export_constant2("bIgnoreMdefEle",SP_IGNORE_MDEF_ELE);
export_constant2("bIgnoreMdefRace",SP_IGNORE_MDEF_RACE);
export_constant2("bMagicAddEle",SP_MAGIC_ADDELE);
export_constant2("bMagicAddRace",SP_MAGIC_ADDRACE);
export_constant2("bMagicAddSize",SP_MAGIC_ADDSIZE);
export_constant2("bPerfectHitRate",SP_PERFECT_HIT_RATE);
export_constant2("bPerfectHitAddRate",SP_PERFECT_HIT_ADD_RATE);
export_constant2("bCriticalRate",SP_CRITICAL_RATE);
export_constant2("bGetZenyNum",SP_GET_ZENY_NUM);
export_constant2("bAddGetZenyNum",SP_ADD_GET_ZENY_NUM);
export_constant2("bAddDamageClass",SP_ADD_DAMAGE_CLASS);
export_constant2("bAddMagicDamageClass",SP_ADD_MAGIC_DAMAGE_CLASS);
export_constant2("bAddDefMonster",SP_ADD_DEF_MONSTER);
export_constant2("bAddMdefMonster",SP_ADD_MDEF_MONSTER);
export_constant2("bAddMonsterDropItem",SP_ADD_MONSTER_DROP_ITEM);
export_constant2("bDefRatioAtkEle",SP_DEF_RATIO_ATK_ELE);
export_constant2("bDefRatioAtkRace",SP_DEF_RATIO_ATK_RACE);
export_constant2("bUnbreakableGarment",SP_UNBREAKABLE_GARMENT);
export_constant2("bHitRate",SP_HIT_RATE);
export_constant2("bFleeRate",SP_FLEE_RATE);
export_constant2("bFlee2Rate",SP_FLEE2_RATE);
export_constant2("bDefRate",SP_DEF_RATE);
export_constant2("bDef2Rate",SP_DEF2_RATE);
export_constant2("bMdefRate",SP_MDEF_RATE);
export_constant2("bMdef2Rate",SP_MDEF2_RATE);
export_constant2("bSplashRange",SP_SPLASH_RANGE);
export_constant2("bSplashAddRange",SP_SPLASH_ADD_RANGE);
export_constant2("bAutoSpell",SP_AUTOSPELL);
export_constant2("bHPDrainRate",SP_HP_DRAIN_RATE);
export_constant2("bSPDrainRate",SP_SP_DRAIN_RATE);
export_constant2("bShortWeaponDamageReturn",SP_SHORT_WEAPON_DAMAGE_RETURN);
export_constant2("bLongWeaponDamageReturn",SP_LONG_WEAPON_DAMAGE_RETURN);
export_constant2("bWeaponComaEle",SP_WEAPON_COMA_ELE);
export_constant2("bWeaponComaRace",SP_WEAPON_COMA_RACE);
export_constant2("bAddEff2",SP_ADDEFF2);
export_constant2("bBreakWeaponRate",SP_BREAK_WEAPON_RATE);
export_constant2("bBreakArmorRate",SP_BREAK_ARMOR_RATE);
export_constant2("bAddStealRate",SP_ADD_STEAL_RATE);
export_constant2("bMagicDamageReturn",SP_MAGIC_DAMAGE_RETURN);
export_constant2("bAllStats",SP_ALL_STATS);
export_constant2("bAgiVit",SP_AGI_VIT);
export_constant2("bAgiDexStr",SP_AGI_DEX_STR);
export_constant2("bPerfectHide",SP_PERFECT_HIDE);
export_constant2("bNoKnockback",SP_NO_KNOCKBACK);
export_constant2("bClassChange",SP_CLASSCHANGE);
export_constant2("bHPDrainValue",SP_HP_DRAIN_VALUE);
export_constant2("bSPDrainValue",SP_SP_DRAIN_VALUE);
export_constant2("bWeaponAtk",SP_WEAPON_ATK);
export_constant2("bWeaponDamageRate",SP_WEAPON_DAMAGE_RATE);
export_constant2("bDelayrate",SP_DELAYRATE);
export_constant2("bHPDrainValueRace",SP_HP_DRAIN_VALUE_RACE);
export_constant2("bSPDrainValueRace",SP_SP_DRAIN_VALUE_RACE);
export_constant2("bIgnoreMdefRaceRate",SP_IGNORE_MDEF_RACE_RATE);
export_constant2("bIgnoreDefRaceRate",SP_IGNORE_DEF_RACE_RATE);
export_constant2("bSkillHeal2",SP_SKILL_HEAL2);
export_constant2("bAddEffOnSkill",SP_ADDEFF_ONSKILL);
export_constant2("bHealPower",SP_ADD_HEAL_RATE);
export_constant2("bHealPower2",SP_ADD_HEAL2_RATE);
export_constant2("bRestartFullRecover",SP_RESTART_FULL_RECOVER);
export_constant2("bNoCastCancel",SP_NO_CASTCANCEL);
export_constant2("bNoSizeFix",SP_NO_SIZEFIX);
export_constant2("bNoMagicDamage",SP_NO_MAGIC_DAMAGE);
export_constant2("bNoWeaponDamage",SP_NO_WEAPON_DAMAGE);
export_constant2("bNoGemStone",SP_NO_GEMSTONE);
export_constant2("bNoCastCancel2",SP_NO_CASTCANCEL2);
export_constant2("bNoMiscDamage",SP_NO_MISC_DAMAGE);
export_constant2("bUnbreakableWeapon",SP_UNBREAKABLE_WEAPON);
export_constant2("bUnbreakableArmor",SP_UNBREAKABLE_ARMOR);
export_constant2("bUnbreakableHelm",SP_UNBREAKABLE_HELM);
export_constant2("bUnbreakableShield",SP_UNBREAKABLE_SHIELD);
export_constant2("bLongAtkRate",SP_LONG_ATK_RATE);
export_constant2("bCritAtkRate",SP_CRIT_ATK_RATE);
export_constant2("bCriticalAddRace",SP_CRITICAL_ADDRACE);
export_constant2("bNoRegen",SP_NO_REGEN);
export_constant2("bAddEffWhenHit",SP_ADDEFF_WHENHIT);
export_constant2("bAutoSpellWhenHit",SP_AUTOSPELL_WHENHIT);
export_constant2("bSkillAtk",SP_SKILL_ATK);
export_constant2("bUnstripable",SP_UNSTRIPABLE);
export_constant2("bAutoSpellOnSkill",SP_AUTOSPELL_ONSKILL);
export_constant2("bSPGainValue",SP_SP_GAIN_VALUE);
export_constant2("bHPRegenRate",SP_HP_REGEN_RATE);
export_constant2("bHPLossRate",SP_HP_LOSS_RATE);
export_constant2("bAddRace2",SP_ADDRACE2);
export_constant2("bHPGainValue",SP_HP_GAIN_VALUE);
export_constant2("bSubSize",SP_SUBSIZE);
export_constant2("bHPDrainValueClass",SP_HP_DRAIN_VALUE_CLASS);
export_constant2("bAddItemHealRate",SP_ADD_ITEM_HEAL_RATE);
export_constant2("bSPDrainValueClass",SP_SP_DRAIN_VALUE_CLASS);
export_constant2("bExpAddRace",SP_EXP_ADDRACE);
export_constant2("bSPGainRace",SP_SP_GAIN_RACE);
export_constant2("bSubRace2",SP_SUBRACE2);
export_constant2("bUnbreakableShoes",SP_UNBREAKABLE_SHOES);
export_constant2("bUnstripableWeapon",SP_UNSTRIPABLE_WEAPON);
export_constant2("bUnstripableArmor",SP_UNSTRIPABLE_ARMOR);
export_constant2("bUnstripableHelm",SP_UNSTRIPABLE_HELM);
export_constant2("bUnstripableShield",SP_UNSTRIPABLE_SHIELD);
export_constant2("bIntravision",SP_INTRAVISION);
export_constant2("bAddMonsterDropItemGroup",SP_ADD_MONSTER_DROP_ITEMGROUP);
export_constant2("bSPLossRate",SP_SP_LOSS_RATE);
export_constant2("bAddSkillBlow",SP_ADD_SKILL_BLOW);
export_constant2("bSPVanishRate",SP_SP_VANISH_RATE);
export_constant2("bMagicSPGainValue",SP_MAGIC_SP_GAIN_VALUE);
export_constant2("bMagicHPGainValue",SP_MAGIC_HP_GAIN_VALUE);
export_constant2("bAddMonsterIdDropItem",SP_ADD_MONSTER_ID_DROP_ITEM);
export_constant2("bMatk",SP_EMATK);
export_constant2("bComaClass",SP_COMA_CLASS);
export_constant2("bComaRace",SP_COMA_RACE);
export_constant2("bSkillUseSPrate",SP_SKILL_USE_SP_RATE);
export_constant2("bSkillCooldown",SP_SKILL_COOLDOWN);
export_constant2("bSkillFixedCast",SP_SKILL_FIXEDCAST);
export_constant2("bSkillVariableCast",SP_SKILL_VARIABLECAST);
export_constant2("bFixedCastrate",SP_FIXCASTRATE);
export_constant2("bVariableCastrate",SP_VARCASTRATE);
export_constant2("bSkillUseSP",SP_SKILL_USE_SP);
export_constant2("bMagicAtkEle",SP_MAGIC_ATK_ELE);
export_constant2("bFixedCast",SP_ADD_FIXEDCAST);
export_constant2("bVariableCast",SP_ADD_VARIABLECAST);
export_constant2("bSetDefRace",SP_SET_DEF_RACE);
export_constant2("bSetMDefRace",SP_SET_MDEF_RACE);
export_constant2("bHPVanishRate",SP_HP_VANISH_RATE);
export_constant2("bIgnoreDefClass",SP_IGNORE_DEF_CLASS);
export_constant2("bDefRatioAtkClass",SP_DEF_RATIO_ATK_CLASS);
export_constant2("bAddClass",SP_ADDCLASS);
export_constant2("bSubClass",SP_SUBCLASS);
export_constant2("bMagicAddClass",SP_MAGIC_ADDCLASS);
export_constant2("bWeaponComaClass",SP_WEAPON_COMA_CLASS);
export_constant2("bIgnoreMdefClassRate",SP_IGNORE_MDEF_CLASS_RATE);
export_constant2("bExpAddClass",SP_EXP_ADDCLASS);
export_constant2("bAddClassDropItem",SP_ADD_CLASS_DROP_ITEM);
export_constant2("bAddClassDropItemGroup",SP_ADD_CLASS_DROP_ITEMGROUP);
export_constant2("bAddMaxWeight",SP_ADDMAXWEIGHT);
export_constant2("bAddItemGroupHealRate",SP_ADD_ITEMGROUP_HEAL_RATE);
export_constant2("bHPVanishRaceRate",SP_HP_VANISH_RACE_RATE);
export_constant2("bSPVanishRaceRate",SP_SP_VANISH_RACE_RATE);
export_constant2("bAbsorbDmgMaxHP",SP_ABSORB_DMG_MAXHP);
export_constant2("bSubSkill",SP_SUB_SKILL);
export_constant2("bSubDefEle",SP_SUBDEF_ELE);
export_constant2("bStateNoRecoverRace",SP_STATE_NORECOVER_RACE);
export_constant2("bCriticalLong",SP_CRITICAL_RANGEATK);
export_constant2("bMagicAddRace2", SP_MAGIC_ADDRACE2);
export_constant2("bIgnoreMdefRace2Rate", SP_IGNORE_MDEF_RACE2_RATE);
export_constant2("bDropAddRace", SP_DROP_ADDRACE);
export_constant2("bDropAddClass", SP_DROP_ADDCLASS);
export_constant2("bNoMadoFuel", SP_NO_MADO_FUEL);
export_constant2("bIgnoreDefClassRate", SP_IGNORE_DEF_CLASS_RATE);
export_constant2("bRegenPercentHP", SP_REGEN_PERCENT_HP);
export_constant2("bRegenPercentSP", SP_REGEN_PERCENT_SP);
export_constant2("bSkillDelay",SP_SKILL_DELAY);
/* equip indices */
export_constant(EQI_COMPOUND_ON);
export_constant(EQI_HEAD_TOP);
export_constant(EQI_ARMOR);
export_constant(EQI_HAND_L);
export_constant(EQI_HAND_R);
export_constant(EQI_GARMENT);
export_constant(EQI_SHOES);
export_constant(EQI_ACC_L);
export_constant(EQI_ACC_R);
export_constant(EQI_HEAD_MID);
export_constant(EQI_HEAD_LOW);
export_constant(EQI_COSTUME_HEAD_LOW);
export_constant(EQI_COSTUME_HEAD_MID);
export_constant(EQI_COSTUME_HEAD_TOP);
export_constant(EQI_COSTUME_GARMENT);
export_constant(EQI_AMMO);
export_constant(EQI_SHADOW_ARMOR );
export_constant(EQI_SHADOW_WEAPON);
export_constant(EQI_SHADOW_SHIELD);
export_constant(EQI_SHADOW_SHOES);
export_constant(EQI_SHADOW_ACC_R);
export_constant(EQI_SHADOW_ACC_L);
/* equip positions */
export_constant(EQP_ACC_L);
export_constant(EQP_ACC_R);
export_constant(EQP_SHOES);
export_constant(EQP_GARMENT);
export_constant(EQP_HEAD_LOW);
export_constant(EQP_HEAD_MID);
export_constant(EQP_HEAD_TOP);
export_constant(EQP_ARMOR);
export_constant(EQP_HAND_L);
export_constant(EQP_HAND_R);
export_constant(EQP_COSTUME_HEAD_TOP);
export_constant(EQP_COSTUME_HEAD_MID);
export_constant(EQP_COSTUME_HEAD_LOW);
export_constant(EQP_COSTUME_GARMENT);
export_constant(EQP_AMMO);
export_constant(EQP_SHADOW_ARMOR);
export_constant(EQP_SHADOW_WEAPON);
export_constant(EQP_SHADOW_SHIELD);
export_constant(EQP_SHADOW_SHOES);
export_constant(EQP_SHADOW_ACC_R);
export_constant(EQP_SHADOW_ACC_L);
export_constant(EQP_ACC_RL);
export_constant(EQP_SHADOW_ACC_RL);
/* looks */
export_constant(LOOK_BASE);
export_constant(LOOK_HAIR);
export_constant(LOOK_WEAPON);
export_constant(LOOK_HEAD_BOTTOM);
export_constant(LOOK_HEAD_TOP);
export_constant(LOOK_HEAD_MID);
export_constant(LOOK_HAIR_COLOR);
export_constant(LOOK_CLOTHES_COLOR);
export_constant(LOOK_SHIELD);
export_constant(LOOK_SHOES);
export_constant(LOOK_BODY);
export_constant(LOOK_RESET_COSTUMES);
export_constant(LOOK_ROBE);
export_constant(LOOK_BODY2);
// TODO: check why we didnt have floor and enable it
//export_constant(LOOK_FLOOR);
// For backwards compatability - might be removed in the near future
export_constant2("VAR_HEAD",LOOK_HAIR);
export_constant2("VAR_WEAPON",LOOK_WEAPON);
export_constant2("VAR_HEAD_TOP",LOOK_HEAD_TOP); // This one was actually pointing to LOOK_HEAD_BOTTOM until now, so we might be safe to remove them anyway(since we got no bug report until today)
export_constant2("VAR_HEAD_MID",LOOK_HEAD_MID); // This one was actually pointing to LOOK_HEAD_TOP until now, so we might be safe to remove them anyway(since we got no bug report until today)
export_constant2("VAR_HEAD_BOTTOM",LOOK_HEAD_BOTTOM); // This one was actually pointing to LOOK_HEAD_MID until now, so we might be safe to remove them anyway(since we got no bug report until today)
export_constant2("VAR_HEADPALETTE",LOOK_HAIR_COLOR);
export_constant2("VAR_BODYPALETTE",LOOK_CLOTHES_COLOR);
export_constant2("VAR_SHIELD",LOOK_SHIELD);
export_constant2("VAR_SHOES",LOOK_SHOES);
/* status changes */
export_constant2("Eff_Stone",SC_STONE);
export_constant2("Eff_Freeze",SC_FREEZE);
export_constant2("Eff_Stun",SC_STUN);
export_constant2("Eff_Sleep",SC_SLEEP);
export_constant2("Eff_Poison",SC_POISON);
export_constant2("Eff_Curse",SC_CURSE);
export_constant2("Eff_Silence",SC_SILENCE);
export_constant2("Eff_Confusion",SC_CONFUSION);
export_constant2("Eff_Blind",SC_BLIND);
export_constant2("Eff_Bleeding",SC_BLEEDING);
export_constant2("Eff_DPoison",SC_DPOISON);
export_constant2("Eff_Fear",SC_FEAR);
export_constant2("Eff_Burning",SC_BURNING);
export_constant2("Eff_Crystalize",SC_CRYSTALIZE);
export_constant2("SC_ALL",SC_NONE);
export_constant(SC_NONE);
export_constant(SC_STONE);
export_constant(SC_FREEZE);
export_constant(SC_STUN);
export_constant(SC_SLEEP);
export_constant(SC_POISON);
export_constant(SC_CURSE);
export_constant(SC_SILENCE);
export_constant(SC_CONFUSION);
export_constant(SC_BLIND);
export_constant(SC_BLEEDING);
export_constant(SC_DPOISON);
export_constant(SC_PROVOKE);
export_constant(SC_ENDURE);
export_constant(SC_TWOHANDQUICKEN);
export_constant(SC_CONCENTRATE);
export_constant(SC_HIDING);
export_constant(SC_CLOAKING);
export_constant(SC_ENCPOISON);
export_constant(SC_POISONREACT);
export_constant(SC_QUAGMIRE);
export_constant(SC_ANGELUS);
export_constant(SC_BLESSING);
export_constant(SC_SIGNUMCRUCIS);
export_constant(SC_INCREASEAGI);
export_constant(SC_DECREASEAGI);
export_constant(SC_SLOWPOISON);
export_constant(SC_IMPOSITIO);
export_constant(SC_SUFFRAGIUM);
export_constant(SC_ASPERSIO);
export_constant(SC_BENEDICTIO);
export_constant(SC_KYRIE);
export_constant(SC_MAGNIFICAT);
export_constant(SC_GLORIA);
export_constant(SC_AETERNA);
export_constant(SC_ADRENALINE);
export_constant(SC_WEAPONPERFECTION);
export_constant(SC_OVERTHRUST);
export_constant(SC_MAXIMIZEPOWER);
export_constant(SC_TRICKDEAD);
export_constant(SC_LOUD);
export_constant(SC_ENERGYCOAT);
export_constant(SC_BROKENARMOR);
export_constant(SC_BROKENWEAPON);
export_constant(SC_HALLUCINATION);
export_constant(SC_WEIGHT50);
export_constant(SC_WEIGHT90);
export_constant(SC_ASPDPOTION0);
export_constant(SC_ASPDPOTION1);
export_constant(SC_ASPDPOTION2);
export_constant(SC_ASPDPOTION3);
export_constant(SC_SPEEDUP0);
export_constant(SC_SPEEDUP1);
export_constant(SC_ATKPOTION);
export_constant(SC_MATKPOTION);
export_constant(SC_WEDDING);
export_constant(SC_SLOWDOWN);
export_constant(SC_ANKLE);
export_constant(SC_KEEPING);
export_constant(SC_BARRIER);
export_constant(SC_STRIPWEAPON);
export_constant(SC_STRIPSHIELD);
export_constant(SC_STRIPARMOR);
export_constant(SC_STRIPHELM);
export_constant(SC_CP_WEAPON);
export_constant(SC_CP_SHIELD);
export_constant(SC_CP_ARMOR);
export_constant(SC_CP_HELM);
export_constant(SC_AUTOGUARD);
export_constant(SC_REFLECTSHIELD);
export_constant(SC_SPLASHER);
export_constant(SC_PROVIDENCE);
export_constant(SC_DEFENDER);
export_constant(SC_MAGICROD);
export_constant(SC_SPELLBREAKER);
export_constant(SC_AUTOSPELL);
export_constant(SC_SIGHTTRASHER);
export_constant(SC_AUTOBERSERK);
export_constant(SC_SPEARQUICKEN);
export_constant(SC_AUTOCOUNTER);
export_constant(SC_SIGHT);
export_constant(SC_SAFETYWALL);
export_constant(SC_RUWACH);
export_constant(SC_EXTREMITYFIST);
export_constant(SC_EXPLOSIONSPIRITS);
export_constant(SC_COMBO);
export_constant(SC_BLADESTOP_WAIT);
export_constant(SC_BLADESTOP);
export_constant(SC_FIREWEAPON);
export_constant(SC_WATERWEAPON);
export_constant(SC_WINDWEAPON);
export_constant(SC_EARTHWEAPON);
export_constant(SC_VOLCANO);
export_constant(SC_DELUGE);
export_constant(SC_VIOLENTGALE);
export_constant(SC_WATK_ELEMENT);
export_constant(SC_ARMOR);
export_constant(SC_ARMOR_ELEMENT_WATER);
export_constant(SC_NOCHAT);
export_constant(SC_BABY);
export_constant(SC_AURABLADE);
export_constant(SC_PARRYING);
export_constant(SC_CONCENTRATION);
export_constant(SC_TENSIONRELAX);
export_constant(SC_BERSERK);
export_constant(SC_FURY);
export_constant(SC_GOSPEL);
export_constant(SC_ASSUMPTIO);
export_constant(SC_BASILICA);
export_constant(SC_GUILDAURA);
export_constant(SC_MAGICPOWER);
export_constant(SC_EDP);
export_constant(SC_TRUESIGHT);
export_constant(SC_WINDWALK);
export_constant(SC_MELTDOWN);
export_constant(SC_CARTBOOST);
export_constant(SC_CHASEWALK);
export_constant(SC_REJECTSWORD);
export_constant(SC_MARIONETTE);
export_constant(SC_MARIONETTE2);
export_constant(SC_CHANGEUNDEAD);
export_constant(SC_JOINTBEAT);
export_constant(SC_MINDBREAKER);
export_constant(SC_MEMORIZE);
export_constant(SC_FOGWALL);
export_constant(SC_SPIDERWEB);
export_constant(SC_DEVOTION);
export_constant(SC_SACRIFICE);
export_constant(SC_STEELBODY);
export_constant(SC_ORCISH);
export_constant(SC_READYSTORM);
export_constant(SC_READYDOWN);
export_constant(SC_READYTURN);
export_constant(SC_READYCOUNTER);
export_constant(SC_DODGE);
export_constant(SC_RUN);
export_constant(SC_SHADOWWEAPON);
export_constant(SC_ADRENALINE2);
export_constant(SC_GHOSTWEAPON);
export_constant(SC_KAIZEL);
export_constant(SC_KAAHI);
export_constant(SC_KAUPE);
export_constant(SC_ONEHAND);
export_constant(SC_PRESERVE);
export_constant(SC_BATTLEORDERS);
export_constant(SC_REGENERATION);
export_constant(SC_DOUBLECAST);
export_constant(SC_GRAVITATION);
export_constant(SC_MAXOVERTHRUST);
export_constant(SC_LONGING);
export_constant(SC_HERMODE);
export_constant(SC_SHRINK);
export_constant(SC_SIGHTBLASTER);
export_constant(SC_WINKCHARM);
export_constant(SC_CLOSECONFINE);
export_constant(SC_CLOSECONFINE2);
export_constant(SC_DANCING);
export_constant(SC_ELEMENTALCHANGE);
export_constant(SC_RICHMANKIM);
export_constant(SC_ETERNALCHAOS);
export_constant(SC_DRUMBATTLE);
export_constant(SC_NIBELUNGEN);
export_constant(SC_ROKISWEIL);
export_constant(SC_INTOABYSS);
export_constant(SC_SIEGFRIED);
export_constant(SC_WHISTLE);
export_constant(SC_ASSNCROS);
export_constant(SC_POEMBRAGI);
export_constant(SC_APPLEIDUN);
export_constant(SC_MODECHANGE);
export_constant(SC_HUMMING);
export_constant(SC_DONTFORGETME);
export_constant(SC_FORTUNE);
export_constant(SC_SERVICE4U);
export_constant(SC_STOP);
export_constant(SC_SPURT);
export_constant(SC_SPIRIT);
export_constant(SC_COMA);
export_constant(SC_INTRAVISION);
export_constant(SC_INCALLSTATUS);
export_constant(SC_INCSTR);
export_constant(SC_INCAGI);
export_constant(SC_INCVIT);
export_constant(SC_INCINT);
export_constant(SC_INCDEX);
export_constant(SC_INCLUK);
export_constant(SC_INCHIT);
export_constant(SC_INCHITRATE);
export_constant(SC_INCFLEE);
export_constant(SC_INCFLEERATE);
export_constant(SC_INCMHPRATE);
export_constant(SC_INCMSPRATE);
export_constant(SC_INCATKRATE);
export_constant(SC_INCMATKRATE);
export_constant(SC_INCDEFRATE);
export_constant(SC_STRFOOD);
export_constant(SC_AGIFOOD);
export_constant(SC_VITFOOD);
export_constant(SC_INTFOOD);
export_constant(SC_DEXFOOD);
export_constant(SC_LUKFOOD);
export_constant(SC_HITFOOD);
export_constant(SC_FLEEFOOD);
export_constant(SC_BATKFOOD);
export_constant(SC_WATKFOOD);
export_constant(SC_MATKFOOD);
export_constant(SC_SCRESIST);
export_constant(SC_XMAS);
export_constant(SC_WARM);
export_constant(SC_SUN_COMFORT);
export_constant(SC_MOON_COMFORT);
export_constant(SC_STAR_COMFORT);
export_constant(SC_FUSION);
export_constant(SC_SKILLRATE_UP);
export_constant(SC_SKE);
export_constant(SC_KAITE);
export_constant(SC_SWOO);
export_constant(SC_SKA);
export_constant(SC_EARTHSCROLL);
export_constant(SC_MIRACLE);
export_constant(SC_MADNESSCANCEL);
export_constant(SC_ADJUSTMENT);
export_constant(SC_INCREASING);
export_constant(SC_GATLINGFEVER);
export_constant(SC_TATAMIGAESHI);
export_constant(SC_UTSUSEMI);
export_constant(SC_BUNSINJYUTSU);
export_constant(SC_KAENSIN);
export_constant(SC_SUITON);
export_constant(SC_NEN);
export_constant(SC_KNOWLEDGE);
export_constant(SC_SMA);
export_constant(SC_FLING);
export_constant(SC_AVOID);
export_constant(SC_CHANGE);
export_constant(SC_BLOODLUST);
export_constant(SC_FLEET);
export_constant(SC_SPEED);
export_constant(SC_DEFENCE);
export_constant(SC_INCASPDRATE);
export_constant(SC_INCFLEE2);
export_constant(SC_JAILED);
export_constant(SC_ENCHANTARMS);
export_constant(SC_MAGICALATTACK);
export_constant(SC_ARMORCHANGE);
export_constant(SC_CRITICALWOUND);
export_constant(SC_MAGICMIRROR);
export_constant(SC_SLOWCAST);
export_constant(SC_SUMMER);
export_constant(SC_EXPBOOST);
export_constant(SC_ITEMBOOST);
export_constant(SC_BOSSMAPINFO);
export_constant(SC_LIFEINSURANCE);
export_constant(SC_INCCRI);
//export_constant(SC_INCDEF);
//export_constant(SC_INCBASEATK);
//export_constant(SC_FASTCAST);
export_constant(SC_MDEF_RATE);
//export_constant(SC_HPREGEN);
export_constant(SC_INCHEALRATE);
export_constant(SC_PNEUMA);
export_constant(SC_AUTOTRADE);
export_constant(SC_KSPROTECTED);
export_constant(SC_ARMOR_RESIST);
export_constant(SC_SPCOST_RATE);
export_constant(SC_COMMONSC_RESIST);
export_constant(SC_SEVENWIND);
export_constant(SC_DEF_RATE);
//export_constant(SC_SPREGEN);
export_constant(SC_WALKSPEED);
export_constant(SC_MERC_FLEEUP);
export_constant(SC_MERC_ATKUP);
export_constant(SC_MERC_HPUP);
export_constant(SC_MERC_SPUP);
export_constant(SC_MERC_HITUP);
export_constant(SC_MERC_QUICKEN);
export_constant(SC_REBIRTH);
//export_constant(SC_SKILLCASTRATE);
//export_constant(SC_DEFRATIOATK);
//export_constant(SC_HPDRAIN);
//export_constant(SC_SKILLATKBONUS);
export_constant(SC_ITEMSCRIPT);
export_constant(SC_S_LIFEPOTION);
export_constant(SC_L_LIFEPOTION);
export_constant(SC_JEXPBOOST);
//export_constant(SC_IGNOREDEF);
export_constant(SC_HELLPOWER);
export_constant(SC_INVINCIBLE);
export_constant(SC_INVINCIBLEOFF);
export_constant(SC_MANU_ATK);
export_constant(SC_MANU_DEF);
export_constant(SC_SPL_ATK);
export_constant(SC_SPL_DEF);
export_constant(SC_MANU_MATK);
export_constant(SC_SPL_MATK);
export_constant(SC_FOOD_STR_CASH);
export_constant(SC_FOOD_AGI_CASH);
export_constant(SC_FOOD_VIT_CASH);
export_constant(SC_FOOD_DEX_CASH);
export_constant(SC_FOOD_INT_CASH);
export_constant(SC_FOOD_LUK_CASH);
export_constant(SC_FEAR);
export_constant(SC_BURNING);
export_constant(SC_FREEZING);
export_constant(SC_ENCHANTBLADE);
export_constant(SC_DEATHBOUND);
export_constant(SC_MILLENNIUMSHIELD);
export_constant(SC_CRUSHSTRIKE);
export_constant(SC_REFRESH);
export_constant(SC_REUSE_REFRESH);
export_constant(SC_GIANTGROWTH);
export_constant(SC_STONEHARDSKIN);
export_constant(SC_VITALITYACTIVATION);
export_constant(SC_STORMBLAST);
export_constant(SC_FIGHTINGSPIRIT);
export_constant(SC_ABUNDANCE);
export_constant(SC_ADORAMUS);
export_constant(SC_EPICLESIS);
export_constant(SC_ORATIO);
export_constant(SC_LAUDAAGNUS);
export_constant(SC_LAUDARAMUS);
export_constant(SC_RENOVATIO);
export_constant(SC_EXPIATIO);
export_constant(SC_DUPLELIGHT);
export_constant(SC_SECRAMENT);
export_constant(SC_WHITEIMPRISON);
export_constant(SC_MARSHOFABYSS);
export_constant(SC_RECOGNIZEDSPELL);
export_constant(SC_STASIS);
export_constant(SC_SPHERE_1);
export_constant(SC_SPHERE_2);
export_constant(SC_SPHERE_3);
export_constant(SC_SPHERE_4);
export_constant(SC_SPHERE_5);
export_constant(SC_READING_SB);
export_constant(SC_FREEZE_SP);
export_constant(SC_FEARBREEZE);
export_constant(SC_ELECTRICSHOCKER);
export_constant(SC_WUGDASH);
export_constant(SC_BITE);
export_constant(SC_CAMOUFLAGE);
export_constant(SC_ACCELERATION);
export_constant(SC_HOVERING);
export_constant(SC_SHAPESHIFT);
export_constant(SC_INFRAREDSCAN);
export_constant(SC_ANALYZE);
export_constant(SC_MAGNETICFIELD);
export_constant(SC_NEUTRALBARRIER);
export_constant(SC_NEUTRALBARRIER_MASTER);
export_constant(SC_STEALTHFIELD);
export_constant(SC_STEALTHFIELD_MASTER);
export_constant(SC_OVERHEAT);
export_constant(SC_OVERHEAT_LIMITPOINT);
export_constant(SC_VENOMIMPRESS);
export_constant(SC_POISONINGWEAPON);
export_constant(SC_WEAPONBLOCKING);
export_constant(SC_CLOAKINGEXCEED);
export_constant(SC_HALLUCINATIONWALK);
export_constant(SC_HALLUCINATIONWALK_POSTDELAY);
export_constant(SC_ROLLINGCUTTER);
export_constant(SC_TOXIN);
export_constant(SC_PARALYSE);
export_constant(SC_VENOMBLEED);
export_constant(SC_MAGICMUSHROOM);
export_constant(SC_DEATHHURT);
export_constant(SC_PYREXIA);
export_constant(SC_OBLIVIONCURSE);
export_constant(SC_LEECHESEND);
export_constant(SC_REFLECTDAMAGE);
export_constant(SC_FORCEOFVANGUARD);
export_constant(SC_SHIELDSPELL_DEF);
export_constant(SC_SHIELDSPELL_MDEF);
export_constant(SC_SHIELDSPELL_REF);
export_constant(SC_EXEEDBREAK);
export_constant(SC_PRESTIGE);
export_constant(SC_BANDING);
export_constant(SC_BANDING_DEFENCE);
export_constant(SC_EARTHDRIVE);
export_constant(SC_INSPIRATION);
export_constant(SC_SPELLFIST);
export_constant(SC_CRYSTALIZE);
export_constant(SC_STRIKING);
export_constant(SC_WARMER);
export_constant(SC_VACUUM_EXTREME);
export_constant(SC_PROPERTYWALK);
export_constant(SC_SWINGDANCE);
export_constant(SC_SYMPHONYOFLOVER);
export_constant(SC_MOONLITSERENADE);
export_constant(SC_RUSHWINDMILL);
export_constant(SC_ECHOSONG);
export_constant(SC_HARMONIZE);
export_constant(SC_VOICEOFSIREN);
export_constant(SC_DEEPSLEEP);
export_constant(SC_SIRCLEOFNATURE);
export_constant(SC_GLOOMYDAY);
export_constant(SC_GLOOMYDAY_SK);
export_constant(SC_SONGOFMANA);
export_constant(SC_DANCEWITHWUG);
export_constant(SC_SATURDAYNIGHTFEVER);
export_constant(SC_LERADSDEW);
export_constant(SC_MELODYOFSINK);
export_constant(SC_BEYONDOFWARCRY);
export_constant(SC_UNLIMITEDHUMMINGVOICE);
export_constant(SC_SITDOWN_FORCE);
export_constant(SC_NETHERWORLD);
export_constant(SC_CRESCENTELBOW);
export_constant(SC_CURSEDCIRCLE_ATKER);
export_constant(SC_CURSEDCIRCLE_TARGET);
export_constant(SC_LIGHTNINGWALK);
export_constant(SC_RAISINGDRAGON);
export_constant(SC_GT_ENERGYGAIN);
export_constant(SC_GT_CHANGE);
export_constant(SC_GT_REVITALIZE);
export_constant(SC_GN_CARTBOOST);
export_constant(SC_THORNSTRAP);
export_constant(SC_BLOODSUCKER);
export_constant(SC_SMOKEPOWDER);
export_constant(SC_TEARGAS);
export_constant(SC_MANDRAGORA);
export_constant(SC_STOMACHACHE);
export_constant(SC_MYSTERIOUS_POWDER);
export_constant(SC_MELON_BOMB);
export_constant(SC_BANANA_BOMB);
export_constant(SC_BANANA_BOMB_SITDOWN);
export_constant(SC_SAVAGE_STEAK);
export_constant(SC_COCKTAIL_WARG_BLOOD);
export_constant(SC_MINOR_BBQ);
export_constant(SC_SIROMA_ICE_TEA);
export_constant(SC_DROCERA_HERB_STEAMED);
export_constant(SC_PUTTI_TAILS_NOODLES);
export_constant(SC_BOOST500);
export_constant(SC_FULL_SWING_K);
export_constant(SC_MANA_PLUS);
export_constant(SC_MUSTLE_M);
export_constant(SC_LIFE_FORCE_F);
export_constant(SC_EXTRACT_WHITE_POTION_Z);
export_constant(SC_VITATA_500);
export_constant(SC_EXTRACT_SALAMINE_JUICE);
export_constant(SC__REPRODUCE);
export_constant(SC__AUTOSHADOWSPELL);
export_constant(SC__SHADOWFORM);
export_constant(SC__BODYPAINT);
export_constant(SC__INVISIBILITY);
export_constant(SC__DEADLYINFECT);
export_constant(SC__ENERVATION);
export_constant(SC__GROOMY);
export_constant(SC__IGNORANCE);
export_constant(SC__LAZINESS);
export_constant(SC__UNLUCKY);
export_constant(SC__WEAKNESS);
export_constant(SC__STRIPACCESSORY);
export_constant(SC__MANHOLE);
export_constant(SC__BLOODYLUST);
export_constant(SC_CIRCLE_OF_FIRE);
export_constant(SC_CIRCLE_OF_FIRE_OPTION);
export_constant(SC_FIRE_CLOAK);
export_constant(SC_FIRE_CLOAK_OPTION);
export_constant(SC_WATER_SCREEN);
export_constant(SC_WATER_SCREEN_OPTION);
export_constant(SC_WATER_DROP);
export_constant(SC_WATER_DROP_OPTION);
export_constant(SC_WATER_BARRIER);
export_constant(SC_WIND_STEP);
export_constant(SC_WIND_STEP_OPTION);
export_constant(SC_WIND_CURTAIN);
export_constant(SC_WIND_CURTAIN_OPTION);
export_constant(SC_ZEPHYR);
export_constant(SC_SOLID_SKIN);
export_constant(SC_SOLID_SKIN_OPTION);
export_constant(SC_STONE_SHIELD);
export_constant(SC_STONE_SHIELD_OPTION);
export_constant(SC_POWER_OF_GAIA);
export_constant(SC_PYROTECHNIC);
export_constant(SC_PYROTECHNIC_OPTION);
export_constant(SC_HEATER);
export_constant(SC_HEATER_OPTION);
export_constant(SC_TROPIC);
export_constant(SC_TROPIC_OPTION);
export_constant(SC_AQUAPLAY);
export_constant(SC_AQUAPLAY_OPTION);
export_constant(SC_COOLER);
export_constant(SC_COOLER_OPTION);
export_constant(SC_CHILLY_AIR);
export_constant(SC_CHILLY_AIR_OPTION);
export_constant(SC_GUST);
export_constant(SC_GUST_OPTION);
export_constant(SC_BLAST);
export_constant(SC_BLAST_OPTION);
export_constant(SC_WILD_STORM);
export_constant(SC_WILD_STORM_OPTION);
export_constant(SC_PETROLOGY);
export_constant(SC_PETROLOGY_OPTION);
export_constant(SC_CURSED_SOIL);
export_constant(SC_CURSED_SOIL_OPTION);
export_constant(SC_UPHEAVAL);
export_constant(SC_UPHEAVAL_OPTION);
export_constant(SC_TIDAL_WEAPON);
export_constant(SC_TIDAL_WEAPON_OPTION);
export_constant(SC_ROCK_CRUSHER);
export_constant(SC_ROCK_CRUSHER_ATK);
export_constant(SC_LEADERSHIP);
export_constant(SC_GLORYWOUNDS);
export_constant(SC_SOULCOLD);
export_constant(SC_HAWKEYES);
export_constant(SC_ODINS_POWER);
export_constant(SC_RAID);
export_constant(SC_FIRE_INSIGNIA);
export_constant(SC_WATER_INSIGNIA);
export_constant(SC_WIND_INSIGNIA);
export_constant(SC_EARTH_INSIGNIA);
export_constant(SC_PUSH_CART);
export_constant(SC_SPELLBOOK1);
export_constant(SC_SPELLBOOK2);
export_constant(SC_SPELLBOOK3);
export_constant(SC_SPELLBOOK4);
export_constant(SC_SPELLBOOK5);
export_constant(SC_SPELLBOOK6);
export_constant(SC_MAXSPELLBOOK);
export_constant(SC_INCMHP);
export_constant(SC_INCMSP);
export_constant(SC_PARTYFLEE);
export_constant(SC_MEIKYOUSISUI);
export_constant(SC_JYUMONJIKIRI);
export_constant(SC_KYOUGAKU);
export_constant(SC_IZAYOI);
export_constant(SC_ZENKAI);
export_constant(SC_KAGEHUMI);
export_constant(SC_KYOMU);
export_constant(SC_KAGEMUSYA);
export_constant(SC_ZANGETSU);
export_constant(SC_GENSOU);
export_constant(SC_AKAITSUKI);
export_constant(SC_STYLE_CHANGE);
export_constant(SC_TINDER_BREAKER);
export_constant(SC_TINDER_BREAKER2);
export_constant(SC_CBC);
export_constant(SC_EQC);
export_constant(SC_GOLDENE_FERSE);
export_constant(SC_ANGRIFFS_MODUS);
export_constant(SC_OVERED_BOOST);
export_constant(SC_LIGHT_OF_REGENE);
export_constant(SC_ASH);
export_constant(SC_GRANITIC_ARMOR);
export_constant(SC_MAGMA_FLOW);
export_constant(SC_PYROCLASTIC);
export_constant(SC_PARALYSIS);
export_constant(SC_PAIN_KILLER);
export_constant(SC_HANBOK);
export_constant(SC_DEFSET);
export_constant(SC_MDEFSET);
export_constant(SC_DARKCROW);
export_constant(SC_FULL_THROTTLE);
export_constant(SC_REBOUND);
export_constant(SC_UNLIMIT);
export_constant(SC_KINGS_GRACE);
export_constant(SC_TELEKINESIS_INTENSE);
export_constant(SC_OFFERTORIUM);
export_constant(SC_FRIGG_SONG);
export_constant(SC_MONSTER_TRANSFORM);
export_constant(SC_ANGEL_PROTECT);
export_constant(SC_ILLUSIONDOPING);
export_constant(SC_FLASHCOMBO);
export_constant(SC_MOONSTAR);
export_constant(SC_SUPER_STAR);
export_constant(SC_HEAT_BARREL);
export_constant(SC_MAGICALBULLET);
export_constant(SC_P_ALTER);
export_constant(SC_E_CHAIN);
export_constant(SC_C_MARKER);
export_constant(SC_ANTI_M_BLAST);
export_constant(SC_B_TRAP);
export_constant(SC_H_MINE);
export_constant(SC_QD_SHOT_READY);
export_constant(SC_MTF_ASPD);
export_constant(SC_MTF_RANGEATK);
export_constant(SC_MTF_MATK);
export_constant(SC_MTF_MLEATKED);
export_constant(SC_MTF_CRIDAMAGE);
export_constant(SC_OKTOBERFEST);
export_constant(SC_STRANGELIGHTS);
export_constant(SC_DECORATION_OF_MUSIC);
export_constant(SC_QUEST_BUFF1);
export_constant(SC_QUEST_BUFF2);
export_constant(SC_QUEST_BUFF3);
export_constant(SC_ALL_RIDING);
export_constant(SC_TEARGAS_SOB);
export_constant(SC__FEINTBOMB);
export_constant(SC__CHAOS);
export_constant(SC_CHASEWALK2);
export_constant(SC_VACUUM_EXTREME_POSTDELAY);
export_constant(SC_MTF_ASPD2);
export_constant(SC_MTF_RANGEATK2);
export_constant(SC_MTF_MATK2);
export_constant(SC_2011RWC_SCROLL);
export_constant(SC_JP_EVENT04);
export_constant(SC_MTF_MHP);
export_constant(SC_MTF_MSP);
export_constant(SC_MTF_PUMPKIN);
export_constant(SC_MTF_HITFLEE);
export_constant(SC_CRIFOOD);
export_constant(SC_ATTHASTE_CASH);
export_constant(SC_REUSE_LIMIT_A);
export_constant(SC_REUSE_LIMIT_B);
export_constant(SC_REUSE_LIMIT_C);
export_constant(SC_REUSE_LIMIT_D);
export_constant(SC_REUSE_LIMIT_E);
export_constant(SC_REUSE_LIMIT_F);
export_constant(SC_REUSE_LIMIT_G);
export_constant(SC_REUSE_LIMIT_H);
export_constant(SC_REUSE_LIMIT_MTF);
export_constant(SC_REUSE_LIMIT_ASPD_POTION);
export_constant(SC_REUSE_MILLENNIUMSHIELD);
export_constant(SC_REUSE_CRUSHSTRIKE);
export_constant(SC_REUSE_STORMBLAST);
export_constant(SC_ALL_RIDING_REUSE_LIMIT);
export_constant(SC_REUSE_LIMIT_ECL);
export_constant(SC_REUSE_LIMIT_RECALL);
export_constant(SC_PROMOTE_HEALTH_RESERCH);
export_constant(SC_ENERGY_DRINK_RESERCH);
export_constant(SC_NORECOVER_STATE);
export_constant(SC_SUHIDE);
export_constant(SC_SU_STOOP);
export_constant(SC_SPRITEMABLE);
export_constant(SC_CATNIPPOWDER);
export_constant(SC_SV_ROOTTWIST);
export_constant(SC_BITESCAR);
export_constant(SC_ARCLOUSEDASH);
export_constant(SC_TUNAPARTY);
export_constant(SC_SHRIMP);
export_constant(SC_FRESHSHRIMP);
export_constant(SC_ACTIVE_MONSTER_TRANSFORM);
export_deprecated_constant(SC_CLOUD_KILL);
export_constant(SC_LJOSALFAR);
export_constant(SC_MERMAID_LONGING);
export_constant(SC_HAT_EFFECT);
export_constant(SC_FLOWERSMOKE);
export_constant(SC_FSTONE);
export_constant(SC_HAPPINESS_STAR);
export_constant(SC_MAPLE_FALLS);
export_constant(SC_TIME_ACCESSORY);
export_constant(SC_MAGICAL_FEATHER);
export_constant(SC_GVG_GIANT);
export_constant(SC_GVG_GOLEM);
export_constant(SC_GVG_STUN);
export_constant(SC_GVG_STONE);
export_constant(SC_GVG_FREEZ);
export_constant(SC_GVG_SLEEP);
export_constant(SC_GVG_CURSE);
export_constant(SC_GVG_SILENCE);
export_constant(SC_GVG_BLIND);
export_constant(SC_CLAN_INFO);
export_constant(SC_SWORDCLAN);
export_constant(SC_ARCWANDCLAN);
export_constant(SC_GOLDENMACECLAN);
export_constant(SC_CROSSBOWCLAN);
export_constant(SC_JUMPINGCLAN);
export_constant(SC_GEFFEN_MAGIC1);
export_constant(SC_GEFFEN_MAGIC2);
export_constant(SC_GEFFEN_MAGIC3);
export_constant(SC_MAXPAIN);
export_constant(SC_ARMOR_ELEMENT_EARTH);
export_constant(SC_ARMOR_ELEMENT_FIRE);
export_constant(SC_ARMOR_ELEMENT_WIND);
export_constant(SC_DAILYSENDMAILCNT);
export_constant(SC_DORAM_BUF_01);
export_constant(SC_DORAM_BUF_02);
export_constant(SC_HISS);
export_constant(SC_NYANGGRASS);
export_constant(SC_GROOMING);
export_constant(SC_SHRIMPBLESSING);
export_constant(SC_CHATTERING);
export_constant(SC_DORAM_WALKSPEED);
export_constant(SC_DORAM_MATK);
export_constant(SC_DORAM_FLEE2);
export_constant(SC_DORAM_SVSP);
export_constant(SC_FALLEN_ANGEL);
export_constant(SC_CHEERUP);
export_constant(SC_DRESSUP);
export_constant(SC_GLASTHEIM_ATK);
export_constant(SC_GLASTHEIM_DEF);
export_constant(SC_GLASTHEIM_HEAL);
export_constant(SC_GLASTHEIM_HIDDEN);
export_constant(SC_GLASTHEIM_STATE);
export_constant(SC_GLASTHEIM_ITEMDEF);
export_constant(SC_GLASTHEIM_HPSP);
#ifdef RENEWAL
export_constant(SC_EXTREMITYFIST2);
#endif
/* status icons */
export_deprecated_constant(SI_BLANK);
export_deprecated_constant(SI_PROVOKE);
export_deprecated_constant(SI_ENDURE);
export_deprecated_constant(SI_TWOHANDQUICKEN);
export_deprecated_constant(SI_CONCENTRATE);
export_deprecated_constant(SI_HIDING);
export_deprecated_constant(SI_CLOAKING);
export_deprecated_constant(SI_ENCPOISON);
export_deprecated_constant(SI_POISONREACT);
export_deprecated_constant(SI_QUAGMIRE);
export_deprecated_constant(SI_ANGELUS);
export_deprecated_constant(SI_BLESSING);
export_deprecated_constant(SI_SIGNUMCRUCIS);
export_deprecated_constant(SI_INCREASEAGI);
export_deprecated_constant(SI_DECREASEAGI);
export_deprecated_constant(SI_SLOWPOISON);
export_deprecated_constant(SI_IMPOSITIO);
export_deprecated_constant(SI_SUFFRAGIUM);
export_deprecated_constant(SI_ASPERSIO);
export_deprecated_constant(SI_BENEDICTIO);
export_deprecated_constant(SI_KYRIE);
export_deprecated_constant(SI_MAGNIFICAT);
export_deprecated_constant(SI_GLORIA);
export_deprecated_constant(SI_AETERNA);
export_deprecated_constant(SI_ADRENALINE);
export_deprecated_constant(SI_WEAPONPERFECTION);
export_deprecated_constant(SI_OVERTHRUST);
export_deprecated_constant(SI_MAXIMIZEPOWER);
export_deprecated_constant(SI_RIDING);
export_deprecated_constant(SI_FALCON);
export_deprecated_constant(SI_TRICKDEAD);
export_deprecated_constant(SI_LOUD);
export_deprecated_constant(SI_ENERGYCOAT);
export_deprecated_constant(SI_BROKENARMOR);
export_deprecated_constant(SI_BROKENWEAPON);
export_deprecated_constant(SI_HALLUCINATION);
export_deprecated_constant(SI_WEIGHT50);
export_deprecated_constant(SI_WEIGHT90);
export_deprecated_constant(SI_ASPDPOTION0);
export_deprecated_constant(SI_ASPDPOTION1);
export_deprecated_constant(SI_ASPDPOTION2);
export_deprecated_constant(SI_ASPDPOTIONINFINITY);
export_deprecated_constant(SI_SPEEDPOTION1);
// disabled source side, does not make sense to export it
//export_constant(SI_MOVHASTE_INFINITY);
export_deprecated_constant(SI_AUTOCOUNTER);
export_deprecated_constant(SI_SPLASHER);
export_deprecated_constant(SI_ANKLESNARE);
export_deprecated_constant(SI_ACTIONDELAY);
// disabled source side, does not make sense to export it
//export_constant(SI_NOACTION);
// disabled source side, does not make sense to export it
//export_constant(SI_IMPOSSIBLEPICKUP);
export_deprecated_constant(SI_BARRIER);
export_deprecated_constant(SI_STRIPWEAPON);
export_deprecated_constant(SI_STRIPSHIELD);
export_deprecated_constant(SI_STRIPARMOR);
export_deprecated_constant(SI_STRIPHELM);
export_deprecated_constant(SI_CP_WEAPON);
export_deprecated_constant(SI_CP_SHIELD);
export_deprecated_constant(SI_CP_ARMOR);
export_deprecated_constant(SI_CP_HELM);
export_deprecated_constant(SI_AUTOGUARD);
export_deprecated_constant(SI_REFLECTSHIELD);
export_deprecated_constant(SI_DEVOTION);
export_deprecated_constant(SI_PROVIDENCE);
export_deprecated_constant(SI_DEFENDER);
export_deprecated_constant(SI_MAGICROD);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WEAPONPROPERTY);
export_deprecated_constant(SI_AUTOSPELL);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_SPECIALZONE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MASK);
export_deprecated_constant(SI_SPEARQUICKEN);
export_deprecated_constant(SI_BDPLAYING);
export_deprecated_constant(SI_WHISTLE);
export_deprecated_constant(SI_ASSASSINCROSS);
export_deprecated_constant(SI_POEMBRAGI);
export_deprecated_constant(SI_APPLEIDUN);
export_deprecated_constant(SI_HUMMING);
export_deprecated_constant(SI_DONTFORGETME);
export_deprecated_constant(SI_FORTUNEKISS);
export_deprecated_constant(SI_SERVICEFORYOU);
export_deprecated_constant(SI_RICHMANKIM);
export_deprecated_constant(SI_ETERNALCHAOS);
export_deprecated_constant(SI_DRUMBATTLEFIELD);
export_deprecated_constant(SI_RINGNIBELUNGEN);
export_deprecated_constant(SI_ROKISWEIL);
export_deprecated_constant(SI_INTOABYSS);
export_deprecated_constant(SI_SIEGFRIED);
export_deprecated_constant(SI_BLADESTOP);
export_deprecated_constant(SI_EXPLOSIONSPIRITS);
export_deprecated_constant(SI_STEELBODY);
export_deprecated_constant(SI_EXTREMITYFIST);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_COMBOATTACK);
export_deprecated_constant(SI_FIREWEAPON);
export_deprecated_constant(SI_WATERWEAPON);
export_deprecated_constant(SI_WINDWEAPON);
export_deprecated_constant(SI_EARTHWEAPON);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MAGICATTACK);
export_deprecated_constant(SI_STOP);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WEAPONBRAKER);
export_deprecated_constant(SI_UNDEAD);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_POWERUP);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_AGIUP);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_SIEGEMODE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_INVISIBLE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_STATUSONE);
export_deprecated_constant(SI_AURABLADE);
export_deprecated_constant(SI_PARRYING);
export_deprecated_constant(SI_CONCENTRATION);
export_deprecated_constant(SI_TENSIONRELAX);
export_deprecated_constant(SI_BERSERK);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_SACRIFICE);
export_deprecated_constant(SI_GOSPEL);
export_deprecated_constant(SI_ASSUMPTIO);
export_deprecated_constant(SI_BASILICA);
export_deprecated_constant(SI_LANDENDOW);
export_deprecated_constant(SI_MAGICPOWER);
export_deprecated_constant(SI_EDP);
export_deprecated_constant(SI_TRUESIGHT);
export_deprecated_constant(SI_WINDWALK);
export_deprecated_constant(SI_MELTDOWN);
export_deprecated_constant(SI_CARTBOOST);
export_deprecated_constant(SI_CHASEWALK);
export_deprecated_constant(SI_REJECTSWORD);
export_deprecated_constant(SI_MARIONETTE);
export_deprecated_constant(SI_MARIONETTE2);
export_deprecated_constant(SI_MOONLIT);
export_deprecated_constant(SI_BLEEDING);
export_deprecated_constant(SI_JOINTBEAT);
export_deprecated_constant(SI_MINDBREAKER);
export_deprecated_constant(SI_MEMORIZE);
export_deprecated_constant(SI_FOGWALL);
export_deprecated_constant(SI_SPIDERWEB);
export_deprecated_constant(SI_BABY);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_SUB_WEAPONPROPERTY);
export_deprecated_constant(SI_AUTOBERSERK);
export_deprecated_constant(SI_RUN);
export_deprecated_constant(SI_BUMP);
export_deprecated_constant(SI_READYSTORM);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_STORMKICK_READY);
export_deprecated_constant(SI_READYDOWN);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DOWNKICK_READY);
export_deprecated_constant(SI_READYTURN);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_TURNKICK_READY);
export_deprecated_constant(SI_READYCOUNTER);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_COUNTER_READY);
export_deprecated_constant(SI_DODGE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DODGE_READY);
export_deprecated_constant(SI_SPURT);
export_deprecated_constant(SI_SHADOWWEAPON);
export_deprecated_constant(SI_ADRENALINE2);
export_deprecated_constant(SI_GHOSTWEAPON);
export_deprecated_constant(SI_SPIRIT);
export_deprecated_constant(SI_PLUSATTACKPOWER);
export_deprecated_constant(SI_PLUSMAGICPOWER);
export_deprecated_constant(SI_DEVIL);
export_deprecated_constant(SI_KAITE);
export_deprecated_constant(SI_SWOO);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_STAR2);
export_deprecated_constant(SI_KAIZEL);
export_deprecated_constant(SI_KAAHI);
export_deprecated_constant(SI_KAUPE);
export_deprecated_constant(SI_SMA);
export_deprecated_constant(SI_NIGHT);
export_deprecated_constant(SI_ONEHAND);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_FRIEND);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_FRIENDUP);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_SG_WARM);
export_deprecated_constant(SI_WARM);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EMOTION);
export_deprecated_constant(SI_SUN_COMFORT);
export_deprecated_constant(SI_MOON_COMFORT);
export_deprecated_constant(SI_STAR_COMFORT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EXPUP);
export_deprecated_constant(SI_GDSKILL_BATTLEORDER);
export_deprecated_constant(SI_GDSKILL_REGENERATION);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_GDSKILL_POSTDELAY);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_RESISTHANDICAP);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MAXHPPERCENT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MAXSPPERCENT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DEFENCE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_SLOWDOWN);
export_deprecated_constant(SI_PRESERVE);
export_deprecated_constant(SI_CHASEWALK2);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_NOT_EXTREMITYFIST);
export_deprecated_constant(SI_INTRAVISION);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MOVESLOW_POTION);
export_deprecated_constant(SI_DOUBLECAST);
export_deprecated_constant(SI_GRAVITATION);
export_deprecated_constant(SI_MAXOVERTHRUST);
export_deprecated_constant(SI_LONGING);
export_deprecated_constant(SI_HERMODE);
export_deprecated_constant(SI_TAROT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_HLIF_AVOID);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_HFLI_FLEET);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_HFLI_SPEED);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_HLIF_CHANGE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_HAMI_BLOODLUST);
export_deprecated_constant(SI_SHRINK);
export_deprecated_constant(SI_SIGHTBLASTER);
export_deprecated_constant(SI_WINKCHARM);
export_deprecated_constant(SI_CLOSECONFINE);
export_deprecated_constant(SI_CLOSECONFINE2);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DISABLEMOVE);
export_deprecated_constant(SI_MADNESSCANCEL);
export_deprecated_constant(SI_GATLINGFEVER);
export_deprecated_constant(SI_EARTHSCROLL);
export_deprecated_constant(SI_UTSUSEMI);
export_deprecated_constant(SI_BUNSINJYUTSU);
export_deprecated_constant(SI_NEN);
export_deprecated_constant(SI_ADJUSTMENT);
export_deprecated_constant(SI_ACCURACY);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_NJ_SUITON);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PET);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MENTAL);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EXPMEMORY);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PERFORMANCE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_GAIN);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_GRIFFON);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DRIFT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WALLSHIFT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_REINCARNATION);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PATTACK);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PSPEED);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PDEFENSE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PCRITICAL);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_RANKING);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_PTRIPLE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DENERGY);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WAVE1);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WAVE2);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WAVE3);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_WAVE4);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DAURA);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DFREEZER);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DPUNISH);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DBARRIER);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DWARNING);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MOUSEWHEEL);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DGAUGE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DACCEL);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DBLOCK);
export_deprecated_constant(SI_FOODSTR);
export_deprecated_constant(SI_FOODAGI);
export_deprecated_constant(SI_FOODVIT);
export_deprecated_constant(SI_FOODDEX);
export_deprecated_constant(SI_FOODINT);
export_deprecated_constant(SI_FOODLUK);
export_deprecated_constant(SI_FOODFLEE);
export_deprecated_constant(SI_FOODHIT);
export_deprecated_constant(SI_FOODCRI);
export_deprecated_constant(SI_EXPBOOST);
export_deprecated_constant(SI_LIFEINSURANCE);
export_deprecated_constant(SI_ITEMBOOST);
export_deprecated_constant(SI_BOSSMAPINFO);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_ENERGY);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_FIRSTSLOT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_HEADDEF);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_SPACE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_TRANSFORM);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_ITEMREBUILD);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_ILLUSION);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_DARKPOWER);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_EARPLUG);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_CONTRACT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_BLACK);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_MAGICCART);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_CRYSTAL);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_REBUILD);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_EDARKNESS);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_EGUARDIAN);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_DA_TIMEOUT);
export_deprecated_constant(SI_FOOD_STR_CASH);
export_deprecated_constant(SI_FOOD_AGI_CASH);
export_deprecated_constant(SI_FOOD_VIT_CASH);
export_deprecated_constant(SI_FOOD_DEX_CASH);
export_deprecated_constant(SI_FOOD_INT_CASH);
export_deprecated_constant(SI_FOOD_LUK_CASH);
export_deprecated_constant(SI_MERC_FLEEUP);
export_deprecated_constant(SI_MERC_ATKUP);
export_deprecated_constant(SI_MERC_HPUP);
export_deprecated_constant(SI_MERC_SPUP);
export_deprecated_constant(SI_MERC_HITUP);
export_deprecated_constant(SI_SLOWCAST);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_MAGICMIRROR);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_STONESKIN);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_ANTIMAGIC);
export_deprecated_constant(SI_CRITICALWOUND);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_NPC_DEFENDER);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_NOACTION_WAIT);
export_deprecated_constant(SI_MOVHASTE_HORSE);
export_deprecated_constant(SI_DEF_RATE);
export_deprecated_constant(SI_MDEF_RATE);
export_deprecated_constant(SI_INCHEALRATE);
export_deprecated_constant(SI_S_LIFEPOTION);
export_deprecated_constant(SI_L_LIFEPOTION);
export_deprecated_constant(SI_INCCRI);
export_deprecated_constant(SI_PLUSAVOIDVALUE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_ATKER_ASPD);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_TARGET_ASPD);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_ATKER_MOVESPEED);
export_deprecated_constant(SI_ATKER_BLOOD);
export_deprecated_constant(SI_TARGET_BLOOD);
export_deprecated_constant(SI_ARMOR_PROPERTY);
export_deprecated_constant(SI_REUSE_LIMIT_A);
export_deprecated_constant(SI_HELLPOWER);
export_deprecated_constant(SI_STEAMPACK);
export_deprecated_constant(SI_REUSE_LIMIT_B);
export_deprecated_constant(SI_REUSE_LIMIT_C);
export_deprecated_constant(SI_REUSE_LIMIT_D);
export_deprecated_constant(SI_REUSE_LIMIT_E);
export_deprecated_constant(SI_REUSE_LIMIT_F);
export_deprecated_constant(SI_INVINCIBLE);
export_deprecated_constant(SI_CASH_PLUSONLYJOBEXP);
export_deprecated_constant(SI_PARTYFLEE);
export_deprecated_constant(SI_ANGEL_PROTECT);
export_deprecated_constant(SI_ENDURE_MDEF);
export_deprecated_constant(SI_ENCHANTBLADE);
export_deprecated_constant(SI_DEATHBOUND);
export_deprecated_constant(SI_REFRESH);
export_deprecated_constant(SI_GIANTGROWTH);
export_deprecated_constant(SI_STONEHARDSKIN);
export_deprecated_constant(SI_VITALITYACTIVATION);
export_deprecated_constant(SI_FIGHTINGSPIRIT);
export_deprecated_constant(SI_ABUNDANCE);
export_deprecated_constant(SI_REUSE_MILLENNIUMSHIELD);
export_deprecated_constant(SI_REUSE_CRUSHSTRIKE);
export_deprecated_constant(SI_REUSE_REFRESH);
export_deprecated_constant(SI_REUSE_STORMBLAST);
export_deprecated_constant(SI_VENOMIMPRESS);
export_deprecated_constant(SI_EPICLESIS);
export_deprecated_constant(SI_ORATIO);
export_deprecated_constant(SI_LAUDAAGNUS);
export_deprecated_constant(SI_LAUDARAMUS);
export_deprecated_constant(SI_CLOAKINGEXCEED);
export_deprecated_constant(SI_HALLUCINATIONWALK);
export_deprecated_constant(SI_HALLUCINATIONWALK_POSTDELAY);
export_deprecated_constant(SI_RENOVATIO);
export_deprecated_constant(SI_WEAPONBLOCKING);
export_deprecated_constant(SI_WEAPONBLOCKING_POSTDELAY);
export_deprecated_constant(SI_ROLLINGCUTTER);
export_deprecated_constant(SI_EXPIATIO);
export_deprecated_constant(SI_POISONINGWEAPON);
export_deprecated_constant(SI_TOXIN);
export_deprecated_constant(SI_PARALYSE);
export_deprecated_constant(SI_VENOMBLEED);
export_deprecated_constant(SI_MAGICMUSHROOM);
export_deprecated_constant(SI_DEATHHURT);
export_deprecated_constant(SI_PYREXIA);
export_deprecated_constant(SI_OBLIVIONCURSE);
export_deprecated_constant(SI_LEECHESEND);
export_deprecated_constant(SI_DUPLELIGHT);
export_deprecated_constant(SI_FROSTMISTY);
export_deprecated_constant(SI_FEARBREEZE);
export_deprecated_constant(SI_ELECTRICSHOCKER);
export_deprecated_constant(SI_MARSHOFABYSS);
export_deprecated_constant(SI_RECOGNIZEDSPELL);
export_deprecated_constant(SI_STASIS);
export_deprecated_constant(SI_WUGRIDER);
export_deprecated_constant(SI_WUGDASH);
export_deprecated_constant(SI_WUGBITE);
export_deprecated_constant(SI_CAMOUFLAGE);
export_deprecated_constant(SI_ACCELERATION);
export_deprecated_constant(SI_HOVERING);
export_deprecated_constant(SI_SPHERE_1);
export_deprecated_constant(SI_SPHERE_2);
export_deprecated_constant(SI_SPHERE_3);
export_deprecated_constant(SI_SPHERE_4);
export_deprecated_constant(SI_SPHERE_5);
export_deprecated_constant(SI_MVPCARD_TAOGUNKA);
export_deprecated_constant(SI_MVPCARD_MISTRESS);
export_deprecated_constant(SI_MVPCARD_ORCHERO);
export_deprecated_constant(SI_MVPCARD_ORCLORD);
export_deprecated_constant(SI_OVERHEAT_LIMITPOINT);
export_deprecated_constant(SI_OVERHEAT);
export_deprecated_constant(SI_SHAPESHIFT);
export_deprecated_constant(SI_INFRAREDSCAN);
export_deprecated_constant(SI_MAGNETICFIELD);
export_deprecated_constant(SI_NEUTRALBARRIER);
export_deprecated_constant(SI_NEUTRALBARRIER_MASTER);
export_deprecated_constant(SI_STEALTHFIELD);
export_deprecated_constant(SI_STEALTHFIELD_MASTER);
export_deprecated_constant(SI_MANU_ATK);
export_deprecated_constant(SI_MANU_DEF);
export_deprecated_constant(SI_SPL_ATK);
export_deprecated_constant(SI_SPL_DEF);
export_deprecated_constant(SI_REPRODUCE);
export_deprecated_constant(SI_MANU_MATK);
export_deprecated_constant(SI_SPL_MATK);
export_deprecated_constant(SI_STR_SCROLL);
export_deprecated_constant(SI_INT_SCROLL);
export_deprecated_constant(SI_LG_REFLECTDAMAGE);
export_deprecated_constant(SI_FORCEOFVANGUARD);
export_deprecated_constant(SI_BUCHEDENOEL);
export_deprecated_constant(SI_AUTOSHADOWSPELL);
export_deprecated_constant(SI_SHADOWFORM);
export_deprecated_constant(SI_RAID);
export_deprecated_constant(SI_SHIELDSPELL_DEF);
export_deprecated_constant(SI_SHIELDSPELL_MDEF);
export_deprecated_constant(SI_SHIELDSPELL_REF);
export_deprecated_constant(SI_BODYPAINT);
export_deprecated_constant(SI_EXEEDBREAK);
export_deprecated_constant(SI_ADORAMUS);
export_deprecated_constant(SI_PRESTIGE);
export_deprecated_constant(SI_INVISIBILITY);
export_deprecated_constant(SI_DEADLYINFECT);
export_deprecated_constant(SI_BANDING);
export_deprecated_constant(SI_EARTHDRIVE);
export_deprecated_constant(SI_INSPIRATION);
export_deprecated_constant(SI_ENERVATION);
export_deprecated_constant(SI_GROOMY);
export_deprecated_constant(SI_RAISINGDRAGON);
export_deprecated_constant(SI_IGNORANCE);
export_deprecated_constant(SI_LAZINESS);
export_deprecated_constant(SI_LIGHTNINGWALK);
export_deprecated_constant(SI_ACARAJE);
export_deprecated_constant(SI_UNLUCKY);
export_deprecated_constant(SI_CURSEDCIRCLE_ATKER);
export_deprecated_constant(SI_CURSEDCIRCLE_TARGET);
export_deprecated_constant(SI_WEAKNESS);
export_deprecated_constant(SI_CRESCENTELBOW);
export_deprecated_constant(SI_NOEQUIPACCESSARY);
export_deprecated_constant(SI_STRIPACCESSARY);
export_deprecated_constant(SI_MANHOLE);
export_deprecated_constant(SI_POPECOOKIE);
export_deprecated_constant(SI_FALLENEMPIRE);
export_deprecated_constant(SI_GENTLETOUCH_ENERGYGAIN);
export_deprecated_constant(SI_GENTLETOUCH_CHANGE);
export_deprecated_constant(SI_GENTLETOUCH_REVITALIZE);
export_deprecated_constant(SI_BLOODYLUST);
export_deprecated_constant(SI_SWINGDANCE);
export_deprecated_constant(SI_SYMPHONYOFLOVERS);
export_deprecated_constant(SI_PROPERTYWALK);
export_deprecated_constant(SI_SPELLFIST);
export_deprecated_constant(SI_NETHERWORLD);
export_deprecated_constant(SI_VOICEOFSIREN);
export_deprecated_constant(SI_DEEPSLEEP);
export_deprecated_constant(SI_SIRCLEOFNATURE);
export_deprecated_constant(SI_COLD);
export_deprecated_constant(SI_GLOOMYDAY);
export_deprecated_constant(SI_SONGOFMANA);
export_deprecated_constant(SI_CLOUDKILL);
export_deprecated_constant(SI_DANCEWITHWUG);
export_deprecated_constant(SI_RUSHWINDMILL);
export_deprecated_constant(SI_ECHOSONG);
export_deprecated_constant(SI_HARMONIZE);
export_deprecated_constant(SI_STRIKING);
export_deprecated_constant(SI_WARMER);
export_deprecated_constant(SI_MOONLITSERENADE);
export_deprecated_constant(SI_SATURDAYNIGHTFEVER);
export_deprecated_constant(SI_SITDOWN_FORCE);
export_deprecated_constant(SI_ANALYZE);
export_deprecated_constant(SI_LERADSDEW);
export_deprecated_constant(SI_MELODYOFSINK);
export_deprecated_constant(SI_WARCRYOFBEYOND);
export_deprecated_constant(SI_UNLIMITEDHUMMINGVOICE);
export_deprecated_constant(SI_SPELLBOOK1);
export_deprecated_constant(SI_SPELLBOOK2);
export_deprecated_constant(SI_SPELLBOOK3);
export_deprecated_constant(SI_FREEZE_SP);
export_deprecated_constant(SI_GN_TRAINING_SWORD);
export_deprecated_constant(SI_GN_REMODELING_CART);
export_deprecated_constant(SI_GN_CARTBOOST);
export_deprecated_constant(SI_FIXEDCASTINGTM_REDUCE);
export_deprecated_constant(SI_THORNTRAP);
export_deprecated_constant(SI_BLOODSUCKER);
export_deprecated_constant(SI_SPORE_EXPLOSION);
export_deprecated_constant(SI_DEMONIC_FIRE);
export_deprecated_constant(SI_FIRE_EXPANSION_SMOKE_POWDER);
export_deprecated_constant(SI_FIRE_EXPANSION_TEAR_GAS);
export_deprecated_constant(SI_BLOCKING_PLAY);
export_deprecated_constant(SI_MANDRAGORA);
export_deprecated_constant(SI_ACTIVATE);
export_deprecated_constant(SI_SECRAMENT);
export_deprecated_constant(SI_ASSUMPTIO2);
export_deprecated_constant(SI_TK_SEVENWIND);
export_deprecated_constant(SI_LIMIT_ODINS_RECALL);
export_deprecated_constant(SI_STOMACHACHE);
export_deprecated_constant(SI_MYSTERIOUS_POWDER);
export_deprecated_constant(SI_MELON_BOMB);
export_deprecated_constant(SI_BANANA_BOMB_SITDOWN_POSTDELAY);
export_deprecated_constant(SI_PROMOTE_HEALTH_RESERCH);
export_deprecated_constant(SI_ENERGY_DRINK_RESERCH);
export_deprecated_constant(SI_EXTRACT_WHITE_POTION_Z);
export_deprecated_constant(SI_VITATA_500);
export_deprecated_constant(SI_EXTRACT_SALAMINE_JUICE);
export_deprecated_constant(SI_BOOST500);
export_deprecated_constant(SI_FULL_SWING_K);
export_deprecated_constant(SI_MANA_PLUS);
export_deprecated_constant(SI_MUSTLE_M);
export_deprecated_constant(SI_LIFE_FORCE_F);
export_deprecated_constant(SI_VACUUM_EXTREME);
export_deprecated_constant(SI_SAVAGE_STEAK);
export_deprecated_constant(SI_COCKTAIL_WARG_BLOOD);
export_deprecated_constant(SI_MINOR_BBQ);
export_deprecated_constant(SI_SIROMA_ICE_TEA);
export_deprecated_constant(SI_DROCERA_HERB_STEAMED);
export_deprecated_constant(SI_PUTTI_TAILS_NOODLES);
export_deprecated_constant(SI_BANANA_BOMB);
export_deprecated_constant(SI_SUMMON_AGNI);
export_deprecated_constant(SI_SPELLBOOK4);
export_deprecated_constant(SI_SPELLBOOK5);
export_deprecated_constant(SI_SPELLBOOK6);
export_deprecated_constant(SI_SPELLBOOK7);
export_deprecated_constant(SI_ELEMENTAL_AGGRESSIVE);
export_deprecated_constant(SI_RETURN_TO_ELDICASTES);
export_deprecated_constant(SI_BANDING_DEFENCE);
export_deprecated_constant(SI_SKELSCROLL);
export_deprecated_constant(SI_DISTRUCTIONSCROLL);
export_deprecated_constant(SI_ROYALSCROLL);
export_deprecated_constant(SI_IMMUNITYSCROLL);
export_deprecated_constant(SI_MYSTICSCROLL);
export_deprecated_constant(SI_BATTLESCROLL);
export_deprecated_constant(SI_ARMORSCROLL);
export_deprecated_constant(SI_FREYJASCROLL);
export_deprecated_constant(SI_SOULSCROLL);
export_deprecated_constant(SI_CIRCLE_OF_FIRE);
export_deprecated_constant(SI_CIRCLE_OF_FIRE_OPTION);
export_deprecated_constant(SI_FIRE_CLOAK);
export_deprecated_constant(SI_FIRE_CLOAK_OPTION);
export_deprecated_constant(SI_WATER_SCREEN);
export_deprecated_constant(SI_WATER_SCREEN_OPTION);
export_deprecated_constant(SI_WATER_DROP);
export_deprecated_constant(SI_WATER_DROP_OPTION);
export_deprecated_constant(SI_WIND_STEP);
export_deprecated_constant(SI_WIND_STEP_OPTION);
export_deprecated_constant(SI_WIND_CURTAIN);
export_deprecated_constant(SI_WIND_CURTAIN_OPTION);
export_deprecated_constant(SI_WATER_BARRIER);
export_deprecated_constant(SI_ZEPHYR);
export_deprecated_constant(SI_SOLID_SKIN);
export_deprecated_constant(SI_SOLID_SKIN_OPTION);
export_deprecated_constant(SI_STONE_SHIELD);
export_deprecated_constant(SI_STONE_SHIELD_OPTION);
export_deprecated_constant(SI_POWER_OF_GAIA);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EL_WAIT);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EL_PASSIVE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EL_DEFENSIVE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EL_OFFENSIVE);
// disabled source side, does not make sense to export it
//export_deprecated_constant(SI_EL_COST);
export_deprecated_constant(SI_PYROTECHNIC);
export_deprecated_constant(SI_PYROTECHNIC_OPTION);
export_deprecated_constant(SI_HEATER);
export_deprecated_constant(SI_HEATER_OPTION);
export_deprecated_constant(SI_TROPIC);
export_deprecated_constant(SI_TROPIC_OPTION);
export_deprecated_constant(SI_AQUAPLAY);
export_deprecated_constant(SI_AQUAPLAY_OPTION);
export_deprecated_constant(SI_COOLER);
export_deprecated_constant(SI_COOLER_OPTION);
export_deprecated_constant(SI_CHILLY_AIR);
export_deprecated_constant(SI_CHILLY_AIR_OPTION);
export_deprecated_constant(SI_GUST);
export_deprecated_constant(SI_GUST_OPTION);
export_deprecated_constant(SI_BLAST);
export_deprecated_constant(SI_BLAST_OPTION);
export_deprecated_constant(SI_WILD_STORM);
export_deprecated_constant(SI_WILD_STORM_OPTION);
export_deprecated_constant(SI_PETROLOGY);
export_deprecated_constant(SI_PETROLOGY_OPTION);
export_deprecated_constant(SI_CURSED_SOIL);
export_deprecated_constant(SI_CURSED_SOIL_OPTION);
export_deprecated_constant(SI_UPHEAVAL);
export_deprecated_constant(SI_UPHEAVAL_OPTION);
export_deprecated_constant(SI_TIDAL_WEAPON);
export_deprecated_constant(SI_TIDAL_WEAPON_OPTION);
export_deprecated_constant(SI_ROCK_CRUSHER);
export_deprecated_constant(SI_ROCK_CRUSHER_ATK);
export_deprecated_constant(SI_FIRE_INSIGNIA);
export_deprecated_constant(SI_WATER_INSIGNIA);
export_deprecated_constant(SI_WIND_INSIGNIA);
export_deprecated_constant(SI_EARTH_INSIGNIA);
export_deprecated_constant(SI_EQUIPED_FLOOR);
export_deprecated_constant(SI_GUARDIAN_RECALL);
export_deprecated_constant(SI_MORA_BUFF);
export_deprecated_constant(SI_REUSE_LIMIT_G);
export_deprecated_constant(SI_REUSE_LIMIT_H);
export_deprecated_constant(SI_NEEDLE_OF_PARALYZE);
export_deprecated_constant(SI_PAIN_KILLER);
export_deprecated_constant(SI_G_LIFEPOTION);
export_deprecated_constant(SI_VITALIZE_POTION);
export_deprecated_constant(SI_LIGHT_OF_REGENE);
export_deprecated_constant(SI_OVERED_BOOST);
export_deprecated_constant(SI_SILENT_BREEZE);
export_deprecated_constant(SI_ODINS_POWER);
export_deprecated_constant(SI_STYLE_CHANGE);
export_deprecated_constant(SI_SONIC_CLAW_POSTDELAY);
export_deprecated_constant(SI_SILVERVEIN_RUSH_POSTDELAY);
export_deprecated_constant(SI_MIDNIGHT_FRENZY_POSTDELAY);
export_deprecated_constant(SI_GOLDENE_FERSE);
export_deprecated_constant(SI_ANGRIFFS_MODUS);
export_deprecated_constant(SI_TINDER_BREAKER);
export_deprecated_constant(SI_TINDER_BREAKER_POSTDELAY);
export_deprecated_constant(SI_CBC);
export_deprecated_constant(SI_CBC_POSTDELAY);
export_deprecated_constant(SI_EQC);
export_deprecated_constant(SI_MAGMA_FLOW);
export_deprecated_constant(SI_GRANITIC_ARMOR);
export_deprecated_constant(SI_PYROCLASTIC);
export_deprecated_constant(SI_VOLCANIC_ASH);
export_deprecated_constant(SI_SPIRITS_SAVEINFO1);
export_deprecated_constant(SI_SPIRITS_SAVEINFO2);
export_deprecated_constant(SI_MAGIC_CANDY);
export_deprecated_constant(SI_SEARCH_STORE_INFO);
export_deprecated_constant(SI_ALL_RIDING);
export_deprecated_constant(SI_ALL_RIDING_REUSE_LIMIT);
export_deprecated_constant(SI_MACRO);
export_deprecated_constant(SI_MACRO_POSTDELAY);
export_deprecated_constant(SI_BEER_BOTTLE_CAP);
export_deprecated_constant(SI_OVERLAPEXPUP);
export_deprecated_constant(SI_PC_IZ_DUN05);
export_deprecated_constant(SI_CRUSHSTRIKE);
export_deprecated_constant(SI_MONSTER_TRANSFORM);
export_deprecated_constant(SI_SIT);
export_deprecated_constant(SI_ONAIR);
export_deprecated_constant(SI_MTF_ASPD);
export_deprecated_constant(SI_MTF_RANGEATK);
export_deprecated_constant(SI_MTF_MATK);
export_deprecated_constant(SI_MTF_MLEATKED);
export_deprecated_constant(SI_MTF_CRIDAMAGE);
export_deprecated_constant(SI_REUSE_LIMIT_MTF);
export_deprecated_constant(SI_MACRO_PERMIT);
export_deprecated_constant(SI_MACRO_PLAY);
export_deprecated_constant(SI_SKF_CAST);
export_deprecated_constant(SI_SKF_ASPD);
export_deprecated_constant(SI_SKF_ATK);
export_deprecated_constant(SI_SKF_MATK);
export_deprecated_constant(SI_REWARD_PLUSONLYJOBEXP);
export_deprecated_constant(SI_HANDICAPSTATE_NORECOVER);
export_deprecated_constant(SI_SET_NUM_DEF);
export_deprecated_constant(SI_SET_NUM_MDEF);
export_deprecated_constant(SI_SET_PER_DEF);
export_deprecated_constant(SI_SET_PER_MDEF);
export_deprecated_constant(SI_PARTYBOOKING_SEARCH_DELAY);
export_deprecated_constant(SI_PARTYBOOKING_REGISTER_DELAY);
export_deprecated_constant(SI_PERIOD_TIME_CHECK_DETECT_SKILL);
export_deprecated_constant(SI_KO_JYUMONJIKIRI);
export_deprecated_constant(SI_MEIKYOUSISUI);
export_deprecated_constant(SI_ATTHASTE_CASH);
export_deprecated_constant(SI_EQUIPPED_DIVINE_ARMOR);
export_deprecated_constant(SI_EQUIPPED_HOLY_ARMOR);
export_deprecated_constant(SI_2011RWC);
export_deprecated_constant(SI_KYOUGAKU);
export_deprecated_constant(SI_IZAYOI);
export_deprecated_constant(SI_ZENKAI);
export_deprecated_constant(SI_KG_KAGEHUMI);
export_deprecated_constant(SI_KYOMU);
export_deprecated_constant(SI_KAGEMUSYA);
export_deprecated_constant(SI_ZANGETSU);
export_deprecated_constant(SI_PHI_DEMON);
export_deprecated_constant(SI_GENSOU);
export_deprecated_constant(SI_AKAITSUKI);
export_deprecated_constant(SI_TETANY);
export_deprecated_constant(SI_GM_BATTLE);
export_deprecated_constant(SI_GM_BATTLE2);
export_deprecated_constant(SI_2011RWC_SCROLL);
export_deprecated_constant(SI_ACTIVE_MONSTER_TRANSFORM);
export_deprecated_constant(SI_MYSTICPOWDER);
export_deprecated_constant(SI_ECLAGE_RECALL);
export_deprecated_constant(SI_ENTRY_QUEUE_APPLY_DELAY);
export_deprecated_constant(SI_REUSE_LIMIT_ECL);
export_deprecated_constant(SI_M_LIFEPOTION);
export_deprecated_constant(SI_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT);
export_deprecated_constant(SI_UNKNOWN_NAME);
export_deprecated_constant(SI_ON_PUSH_CART);
export_deprecated_constant(SI_HAT_EFFECT);
export_deprecated_constant(SI_FLOWER_LEAF);
export_deprecated_constant(SI_RAY_OF_PROTECTION);
export_deprecated_constant(SI_GLASTHEIM_ATK);
export_deprecated_constant(SI_GLASTHEIM_DEF);
export_deprecated_constant(SI_GLASTHEIM_HEAL);
export_deprecated_constant(SI_GLASTHEIM_HIDDEN);
export_deprecated_constant(SI_GLASTHEIM_STATE);
export_deprecated_constant(SI_GLASTHEIM_ITEMDEF);
export_deprecated_constant(SI_GLASTHEIM_HPSP);
export_deprecated_constant(SI_HOMUN_SKILL_POSTDELAY);
export_deprecated_constant(SI_ALMIGHTY);
export_deprecated_constant(SI_GVG_GIANT);
export_deprecated_constant(SI_GVG_GOLEM);
export_deprecated_constant(SI_GVG_STUN);
export_deprecated_constant(SI_GVG_STONE);
export_deprecated_constant(SI_GVG_FREEZ);
export_deprecated_constant(SI_GVG_SLEEP);
export_deprecated_constant(SI_GVG_CURSE);
export_deprecated_constant(SI_GVG_SILENCE);
export_deprecated_constant(SI_GVG_BLIND);
export_deprecated_constant(SI_CLIENT_ONLY_EQUIP_ARROW);
export_deprecated_constant(SI_CLAN_INFO);
export_deprecated_constant(SI_JP_EVENT01);
export_deprecated_constant(SI_JP_EVENT02);
export_deprecated_constant(SI_JP_EVENT03);
export_deprecated_constant(SI_JP_EVENT04);
export_deprecated_constant(SI_TELEPORT_FIXEDCASTINGDELAY);
export_deprecated_constant(SI_GEFFEN_MAGIC1);
export_deprecated_constant(SI_GEFFEN_MAGIC2);
export_deprecated_constant(SI_GEFFEN_MAGIC3);
export_deprecated_constant(SI_QUEST_BUFF1);
export_deprecated_constant(SI_QUEST_BUFF2);
export_deprecated_constant(SI_QUEST_BUFF3);
export_deprecated_constant(SI_REUSE_LIMIT_RECALL);
export_deprecated_constant(SI_SAVEPOSITION);
export_deprecated_constant(SI_HANDICAPSTATE_ICEEXPLO);
export_deprecated_constant(SI_FENRIR_CARD);
export_deprecated_constant(SI_REUSE_LIMIT_ASPD_POTION);
export_deprecated_constant(SI_MAXPAIN);
export_deprecated_constant(SI_PC_STOP);
export_deprecated_constant(SI_FRIGG_SONG);
export_deprecated_constant(SI_OFFERTORIUM);
export_deprecated_constant(SI_TELEKINESIS_INTENSE);
export_deprecated_constant(SI_MOONSTAR);
export_deprecated_constant(SI_STRANGELIGHTS);
export_deprecated_constant(SI_FULL_THROTTLE);
export_deprecated_constant(SI_REBOUND);
export_deprecated_constant(SI_UNLIMIT);
export_deprecated_constant(SI_KINGS_GRACE);
export_deprecated_constant(SI_ITEM_ATKMAX);
export_deprecated_constant(SI_ITEM_ATKMIN);
export_deprecated_constant(SI_ITEM_MATKMAX);
export_deprecated_constant(SI_ITEM_MATKMIN);
export_deprecated_constant(SI_SUPER_STAR);
export_deprecated_constant(SI_HIGH_RANKER);
export_deprecated_constant(SI_DARKCROW);
export_deprecated_constant(SI_2013_VALENTINE1);
export_deprecated_constant(SI_2013_VALENTINE2);
export_deprecated_constant(SI_2013_VALENTINE3);
export_deprecated_constant(SI_ILLUSIONDOPING);
export_deprecated_constant(SI_WIDEWEB);
export_deprecated_constant(SI_CHILL);
export_deprecated_constant(SI_BURNT);
export_deprecated_constant(SI_PCCAFE_PLAY_TIME);
export_deprecated_constant(SI_TWISTED_TIME);
export_deprecated_constant(SI_FLASHCOMBO);
export_deprecated_constant(SI_JITTER_BUFF1);
export_deprecated_constant(SI_JITTER_BUFF2);
export_deprecated_constant(SI_JITTER_BUFF3);
export_deprecated_constant(SI_JITTER_BUFF4);
export_deprecated_constant(SI_JITTER_BUFF5);
export_deprecated_constant(SI_JITTER_BUFF6);
export_deprecated_constant(SI_JITTER_BUFF7);
export_deprecated_constant(SI_JITTER_BUFF8);
export_deprecated_constant(SI_JITTER_BUFF9);
export_deprecated_constant(SI_JITTER_BUFF10);
export_deprecated_constant(SI_CUP_OF_BOZA);
export_deprecated_constant(SI_B_TRAP);
export_deprecated_constant(SI_E_CHAIN);
export_deprecated_constant(SI_E_QD_SHOT_READY);
export_deprecated_constant(SI_C_MARKER);
export_deprecated_constant(SI_H_MINE);
export_deprecated_constant(SI_H_MINE_SPLASH);
export_deprecated_constant(SI_P_ALTER);
export_deprecated_constant(SI_HEAT_BARREL);
export_deprecated_constant(SI_ANTI_M_BLAST);
export_deprecated_constant(SI_SLUGSHOT);
export_deprecated_constant(SI_SWORDCLAN);
export_deprecated_constant(SI_ARCWANDCLAN);
export_deprecated_constant(SI_GOLDENMACECLAN);
export_deprecated_constant(SI_CROSSBOWCLAN);
export_deprecated_constant(SI_PACKING_ENVELOPE1);
export_deprecated_constant(SI_PACKING_ENVELOPE2);
export_deprecated_constant(SI_PACKING_ENVELOPE3);
export_deprecated_constant(SI_PACKING_ENVELOPE4);
export_deprecated_constant(SI_PACKING_ENVELOPE5);
export_deprecated_constant(SI_PACKING_ENVELOPE6);
export_deprecated_constant(SI_PACKING_ENVELOPE7);
export_deprecated_constant(SI_PACKING_ENVELOPE8);
export_deprecated_constant(SI_PACKING_ENVELOPE9);
export_deprecated_constant(SI_PACKING_ENVELOPE10);
export_deprecated_constant(SI_GLASTHEIM_TRANS);
export_deprecated_constant(SI_ZONGZI_POUCH_TRANS);
export_deprecated_constant(SI_HEAT_BARREL_AFTER);
export_deprecated_constant(SI_DECORATION_OF_MUSIC);
export_deprecated_constant(SI_OVERSEAEXPUP);
export_deprecated_constant(SI_CLOWN_N_GYPSY_CARD);
export_deprecated_constant(SI_OPEN_NPC_MARKET);
export_deprecated_constant(SI_BEEF_RIB_STEW);
export_deprecated_constant(SI_PORK_RIB_STEW);
export_deprecated_constant(SI_CHUSEOK_MONDAY);
export_deprecated_constant(SI_CHUSEOK_TUESDAY);
export_deprecated_constant(SI_CHUSEOK_WEDNESDAY);
export_deprecated_constant(SI_CHUSEOK_THURSDAY);
export_deprecated_constant(SI_CHUSEOK_FRIDAY);
export_deprecated_constant(SI_CHUSEOK_WEEKEND);
export_deprecated_constant(SI_ALL_LIGHTGUARD);
export_deprecated_constant(SI_ALL_LIGHTGUARD_COOL_TIME);
export_deprecated_constant(SI_MTF_MHP);
export_deprecated_constant(SI_MTF_MSP);
export_deprecated_constant(SI_MTF_PUMPKIN);
export_deprecated_constant(SI_MTF_HITFLEE);
export_deprecated_constant(SI_MTF_CRIDAMAGE2);
export_deprecated_constant(SI_MTF_SPDRAIN);
export_deprecated_constant(SI_ACUO_MINT_GUM);
export_deprecated_constant(SI_S_HEALPOTION);
export_deprecated_constant(SI_REUSE_LIMIT_S_HEAL_POTION);
export_deprecated_constant(SI_PLAYTIME_STATISTICS);
export_deprecated_constant(SI_GN_CHANGEMATERIAL_OPERATOR);
export_deprecated_constant(SI_GN_MIX_COOKING_OPERATOR);
export_deprecated_constant(SI_GN_MAKEBOMB_OPERATOR);
export_deprecated_constant(SI_GN_S_PHARMACY_OPERATOR);
export_deprecated_constant(SI_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR);
export_deprecated_constant(SI_SO_EL_ANALYSIS_COMBINATION_OPERATOR);
export_deprecated_constant(SI_NC_MAGICDECOY_OPERATOR);
export_deprecated_constant(SI_GUILD_STORAGE);
export_deprecated_constant(SI_GC_POISONINGWEAPON_OPERATOR);
export_deprecated_constant(SI_WS_WEAPONREFINE_OPERATOR);
export_deprecated_constant(SI_BS_REPAIRWEAPON_OPERATOR);
export_deprecated_constant(SI_GET_MAILBOX);
export_deprecated_constant(SI_JUMPINGCLAN);
export_deprecated_constant(SI_JP_OTP);
export_deprecated_constant(SI_HANDICAPTOLERANCE_LEVELGAP);
export_deprecated_constant(SI_MTF_RANGEATK2);
export_deprecated_constant(SI_MTF_ASPD2);
export_deprecated_constant(SI_MTF_MATK2);
export_deprecated_constant(SI_SHOW_NPCHPBAR);
export_deprecated_constant(SI_FLOWERSMOKE);
export_deprecated_constant(SI_FSTONE);
export_deprecated_constant(SI_DAILYSENDMAILCNT);
export_deprecated_constant(SI_QSCARABA);
export_deprecated_constant(SI_LJOSALFAR);
export_deprecated_constant(SI_PAD_READER_KNIGHT);
export_deprecated_constant(SI_PAD_READER_CRUSADER);
export_deprecated_constant(SI_PAD_READER_BLACKSMITH);
export_deprecated_constant(SI_PAD_READER_ALCHEMIST);
export_deprecated_constant(SI_PAD_READER_ASSASSIN);
export_deprecated_constant(SI_PAD_READER_ROGUE);
export_deprecated_constant(SI_PAD_READER_WIZARD);
export_deprecated_constant(SI_PAD_READER_SAGE);
export_deprecated_constant(SI_PAD_READER_PRIEST);
export_deprecated_constant(SI_PAD_READER_MONK);
export_deprecated_constant(SI_PAD_READER_HUNTER);
export_deprecated_constant(SI_PAD_READER_BARD);
export_deprecated_constant(SI_PAD_READER_DANCER);
export_deprecated_constant(SI_PAD_READER_TAEKWON);
export_deprecated_constant(SI_PAD_READER_NINJA);
export_deprecated_constant(SI_PAD_READER_GUNSLINGER);
export_deprecated_constant(SI_PAD_READER_SUPERNOVICE);
export_deprecated_constant(SI_ESSENCE_OF_TIME);
export_deprecated_constant(SI_MINIGAME_ROULETTE);
export_deprecated_constant(SI_MINIGAME_GOLD_POINT);
export_deprecated_constant(SI_MINIGAME_SILVER_POINT);
export_deprecated_constant(SI_MINIGAME_BRONZE_POINT);
export_deprecated_constant(SI_HAPPINESS_STAR);
export_deprecated_constant(SI_SUMMEREVENT01);
export_deprecated_constant(SI_SUMMEREVENT02);
export_deprecated_constant(SI_SUMMEREVENT03);
export_deprecated_constant(SI_SUMMEREVENT04);
export_deprecated_constant(SI_SUMMEREVENT05);
export_deprecated_constant(SI_MINIGAME_ROULETTE_BONUS_ITEM);
export_deprecated_constant(SI_DRESS_UP);
export_deprecated_constant(SI_MAPLE_FALLS);
export_deprecated_constant(SI_ALL_NIFLHEIM_RECALL);
export_deprecated_constant(SI_MTF_MARIONETTE);
export_deprecated_constant(SI_MTF_LUDE);
export_deprecated_constant(SI_MTF_CRUISER);
export_deprecated_constant(SI_MERMAID_LONGING);
export_deprecated_constant(SI_MAGICAL_FEATHER);
export_deprecated_constant(SI_DRACULA_CARD);
export_deprecated_constant(SI_LIMIT_POWER_BOOSTER);
export_deprecated_constant(SI_TIME_ACCESSORY);
export_deprecated_constant(SI_EP16_DEF);
export_deprecated_constant(SI_NORMAL_ATKED_SP);
export_deprecated_constant(SI_BODYSTATE_STONECURSE);
export_deprecated_constant(SI_BODYSTATE_FREEZING);
export_deprecated_constant(SI_BODYSTATE_STUN);
export_deprecated_constant(SI_BODYSTATE_SLEEP);
export_deprecated_constant(SI_BODYSTATE_UNDEAD);
export_deprecated_constant(SI_BODYSTATE_STONECURSE_ING);
export_deprecated_constant(SI_BODYSTATE_BURNNING);
export_deprecated_constant(SI_BODYSTATE_IMPRISON);
export_deprecated_constant(SI_HEALTHSTATE_POISON);
export_deprecated_constant(SI_HEALTHSTATE_CURSE);
export_deprecated_constant(SI_HEALTHSTATE_SILENCE);
export_deprecated_constant(SI_HEALTHSTATE_CONFUSION);
export_deprecated_constant(SI_HEALTHSTATE_BLIND);
export_deprecated_constant(SI_HEALTHSTATE_ANGELUS);
export_deprecated_constant(SI_HEALTHSTATE_BLOODING);
export_deprecated_constant(SI_HEALTHSTATE_HEAVYPOISON);
export_deprecated_constant(SI_HEALTHSTATE_FEAR);
export_deprecated_constant(SI_CHERRY_BLOSSOM_CAKE);
export_deprecated_constant(SI_SU_STOOP);
export_deprecated_constant(SI_CATNIPPOWDER);
export_deprecated_constant(SI_SV_ROOTTWIST);
export_deprecated_constant(SI_ATTACK_PROPERTY_NOTHING);
export_deprecated_constant(SI_ATTACK_PROPERTY_WATER);
export_deprecated_constant(SI_ATTACK_PROPERTY_GROUND);
export_deprecated_constant(SI_ATTACK_PROPERTY_FIRE);
export_deprecated_constant(SI_ATTACK_PROPERTY_WIND);
export_deprecated_constant(SI_ATTACK_PROPERTY_POISON);
export_deprecated_constant(SI_ATTACK_PROPERTY_SAINT);
export_deprecated_constant(SI_ATTACK_PROPERTY_DARKNESS);
export_deprecated_constant(SI_ATTACK_PROPERTY_TELEKINESIS);
export_deprecated_constant(SI_ATTACK_PROPERTY_UNDEAD);
export_deprecated_constant(SI_RESIST_PROPERTY_NOTHING);
export_deprecated_constant(SI_RESIST_PROPERTY_WATER);
export_deprecated_constant(SI_RESIST_PROPERTY_GROUND);
export_deprecated_constant(SI_RESIST_PROPERTY_FIRE);
export_deprecated_constant(SI_RESIST_PROPERTY_WIND);
export_deprecated_constant(SI_RESIST_PROPERTY_POISON);
export_deprecated_constant(SI_RESIST_PROPERTY_SAINT);
export_deprecated_constant(SI_RESIST_PROPERTY_DARKNESS);
export_deprecated_constant(SI_RESIST_PROPERTY_TELEKINESIS);
export_deprecated_constant(SI_RESIST_PROPERTY_UNDEAD);
export_deprecated_constant(SI_BITESCAR);
export_deprecated_constant(SI_ARCLOUSEDASH);
export_deprecated_constant(SI_TUNAPARTY);
export_deprecated_constant(SI_SHRIMP);
export_deprecated_constant(SI_FRESHSHRIMP);
export_deprecated_constant(SI_PERIOD_RECEIVEITEM);
export_deprecated_constant(SI_PERIOD_PLUSEXP);
export_deprecated_constant(SI_PERIOD_PLUSJOBEXP);
export_deprecated_constant(SI_RUNEHELM);
export_deprecated_constant(SI_HELM_VERKANA);
export_deprecated_constant(SI_HELM_RHYDO);
export_deprecated_constant(SI_HELM_TURISUS);
export_deprecated_constant(SI_HELM_HAGALAS);
export_deprecated_constant(SI_HELM_ISIA);
export_deprecated_constant(SI_HELM_ASIR);
export_deprecated_constant(SI_HELM_URJ);
export_deprecated_constant(SI_SUHIDE);
export_deprecated_constant(SI_DORAM_BUF_01);
export_deprecated_constant(SI_DORAM_BUF_02);
export_deprecated_constant(SI_SPRITEMABLE);
export_deprecated_constant(SI_AID_PERIOD_RECEIVEITEM);
export_deprecated_constant(SI_AID_PERIOD_PLUSEXP);
export_deprecated_constant(SI_AID_PERIOD_PLUSJOBEXP);
export_deprecated_constant(SI_AID_PERIOD_DEADPENALTY);
export_deprecated_constant(SI_AID_PERIOD_ADDSTOREITEMCOUNT);
export_deprecated_constant(SI_HISS);
export_deprecated_constant(SI_NYANGGRASS);
export_deprecated_constant(SI_CHATTERING);
export_deprecated_constant(SI_GROOMING);
export_deprecated_constant(SI_PROTECTIONOFSHRIMP);
export_deprecated_constant(SI_EP16_2_BUFF_SS);
export_deprecated_constant(SI_EP16_2_BUFF_SC);
export_deprecated_constant(SI_EP16_2_BUFF_AC);
export_deprecated_constant(SI_GS_MAGICAL_BULLET);
export_deprecated_constant(SI_FALLEN_ANGEL);
export_deprecated_constant(SI_BLAZE_BEAD);
export_deprecated_constant(SI_FROZEN_BEAD);
export_deprecated_constant(SI_BREEZE_BEAD);
export_deprecated_constant(SI_AID_PERIOD_RECEIVEITEM_2ND);
export_deprecated_constant(SI_AID_PERIOD_PLUSEXP_2ND);
export_deprecated_constant(SI_AID_PERIOD_PLUSJOBEXP_2ND);
export_deprecated_constant(SI_PRONTERA_JP);
export_deprecated_constant(SI_GLOOM_CARD);
export_deprecated_constant(SI_PHARAOH_CARD);
export_deprecated_constant(SI_KIEL_CARD);
export_deprecated_constant(SI_CHEERUP);
export_deprecated_constant(SI_S_MANAPOTION);
export_deprecated_constant(SI_M_DEFSCROLL);
/// Do not modify code below this, until the end of the API hook, since it will be automatically generated again
/// @APIHOOK_START(EFST_CONST)
export_constant(EFST_BLANK);
export_constant(EFST_PROVOKE);
export_constant(EFST_ENDURE);
export_constant(EFST_TWOHANDQUICKEN);
export_constant(EFST_CONCENTRATION);
export_constant(EFST_HIDING);
export_constant(EFST_CLOAKING);
export_constant(EFST_ENCHANTPOISON);
export_constant(EFST_POISONREACT);
export_constant(EFST_QUAGMIRE);
export_constant(EFST_ANGELUS);
export_constant(EFST_BLESSING);
export_constant(EFST_CRUCIS);
export_constant(EFST_INC_AGI);
export_constant(EFST_DEC_AGI);
export_constant(EFST_SLOWPOISON);
export_constant(EFST_IMPOSITIO);
export_constant(EFST_SUFFRAGIUM);
export_constant(EFST_ASPERSIO);
export_constant(EFST_BENEDICTIO);
export_constant(EFST_KYRIE);
export_constant(EFST_MAGNIFICAT);
export_constant(EFST_GLORIA);
export_constant(EFST_LEXAETERNA);
export_constant(EFST_ADRENALINE);
export_constant(EFST_WEAPONPERFECT);
export_constant(EFST_OVERTHRUST);
export_constant(EFST_MAXIMIZE);
export_constant(EFST_RIDING);
export_constant(EFST_FALCON);
export_constant(EFST_TRICKDEAD);
export_constant(EFST_SHOUT);
export_constant(EFST_ENERGYCOAT);
export_constant(EFST_BROKENARMOR);
export_constant(EFST_BROKENWEAPON);
export_constant(EFST_ILLUSION);
export_constant(EFST_WEIGHTOVER50);
export_constant(EFST_WEIGHTOVER90);
export_constant(EFST_ATTHASTE_POTION1);
export_constant(EFST_ATTHASTE_POTION2);
export_constant(EFST_ATTHASTE_POTION3);
export_constant(EFST_ATTHASTE_INFINITY);
export_constant(EFST_MOVHASTE_POTION);
export_constant(EFST_MOVHASTE_INFINITY);
export_constant(EFST_AUTOCOUNTER);
export_constant(EFST_SPLASHER);
export_constant(EFST_ANKLESNARE);
export_constant(EFST_POSTDELAY);
export_constant(EFST_NOACTION);
export_constant(EFST_IMPOSSIBLEPICKUP);
export_constant(EFST_BARRIER);
export_constant(EFST_NOEQUIPWEAPON);
export_constant(EFST_NOEQUIPSHIELD);
export_constant(EFST_NOEQUIPARMOR);
export_constant(EFST_NOEQUIPHELM);
export_constant(EFST_PROTECTWEAPON);
export_constant(EFST_PROTECTSHIELD);
export_constant(EFST_PROTECTARMOR);
export_constant(EFST_PROTECTHELM);
export_constant(EFST_AUTOGUARD);
export_constant(EFST_REFLECTSHIELD);
export_constant(EFST_DEVOTION);
export_constant(EFST_PROVIDENCE);
export_constant(EFST_DEFENDER);
export_constant(EFST_MAGICROD);
export_constant(EFST_WEAPONPROPERTY);
export_constant(EFST_AUTOSPELL);
export_constant(EFST_SPECIALZONE);
export_constant(EFST_MASK);
export_constant(EFST_SPEARQUICKEN);
export_constant(EFST_BDPLAYING);
export_constant(EFST_WHISTLE);
export_constant(EFST_ASSASSINCROSS);
export_constant(EFST_POEMBRAGI);
export_constant(EFST_APPLEIDUN);
export_constant(EFST_HUMMING);
export_constant(EFST_DONTFORGETME);
export_constant(EFST_FORTUNEKISS);
export_constant(EFST_SERVICEFORYOU);
export_constant(EFST_RICHMANKIM);
export_constant(EFST_ETERNALCHAOS);
export_constant(EFST_DRUMBATTLEFIELD);
export_constant(EFST_RINGNIBELUNGEN);
export_constant(EFST_ROKISWEIL);
export_constant(EFST_INTOABYSS);
export_constant(EFST_SIEGFRIED);
export_constant(EFST_BLADESTOP);
export_constant(EFST_EXPLOSIONSPIRITS);
export_constant(EFST_STEELBODY);
export_constant(EFST_EXTREMITYFIST);
export_constant(EFST_COMBOATTACK);
export_constant(EFST_PROPERTYFIRE);
export_constant(EFST_PROPERTYWATER);
export_constant(EFST_PROPERTYWIND);
export_constant(EFST_PROPERTYGROUND);
export_constant(EFST_MAGICATTACK);
export_constant(EFST_STOP);
export_constant(EFST_WEAPONBRAKER);
export_constant(EFST_PROPERTYUNDEAD);
export_constant(EFST_POWERUP);
export_constant(EFST_AGIUP);
export_constant(EFST_SIEGEMODE);
export_constant(EFST_INVISIBLE);
export_constant(EFST_STATUSONE);
export_constant(EFST_AURABLADE);
export_constant(EFST_PARRYING);
export_constant(EFST_LKCONCENTRATION);
export_constant(EFST_TENSIONRELAX);
export_constant(EFST_BERSERK);
export_constant(EFST_SACRIFICE);
export_constant(EFST_GOSPEL);
export_constant(EFST_ASSUMPTIO);
export_constant(EFST_BASILICA);
export_constant(EFST_GROUNDMAGIC);
export_constant(EFST_MAGICPOWER);
export_constant(EFST_EDP);
export_constant(EFST_TRUESIGHT);
export_constant(EFST_WINDWALK);
export_constant(EFST_MELTDOWN);
export_constant(EFST_CARTBOOST);
export_constant(EFST_CHASEWALK);
export_constant(EFST_SWORDREJECT);
export_constant(EFST_MARIONETTE_MASTER);
export_constant(EFST_MARIONETTE);
export_constant(EFST_MOON);
export_constant(EFST_BLOODING);
export_constant(EFST_JOINTBEAT);
export_constant(EFST_MINDBREAKER);
export_constant(EFST_MEMORIZE);
export_constant(EFST_FOGWALL);
export_constant(EFST_SPIDERWEB);
export_constant(EFST_PROTECTEXP);
export_constant(EFST_SUB_WEAPONPROPERTY);
export_constant(EFST_AUTOBERSERK);
export_constant(EFST_RUN);
export_constant(EFST_TING);
export_constant(EFST_STORMKICK_ON);
export_constant(EFST_STORMKICK_READY);
export_constant(EFST_DOWNKICK_ON);
export_constant(EFST_DOWNKICK_READY);
export_constant(EFST_TURNKICK_ON);
export_constant(EFST_TURNKICK_READY);
export_constant(EFST_COUNTER_ON);
export_constant(EFST_COUNTER_READY);
export_constant(EFST_DODGE_ON);
export_constant(EFST_DODGE_READY);
export_constant(EFST_STRUP);
export_constant(EFST_PROPERTYDARK);
export_constant(EFST_ADRENALINE2);
export_constant(EFST_PROPERTYTELEKINESIS);
export_constant(EFST_SOULLINK);
export_constant(EFST_PLUSATTACKPOWER);
export_constant(EFST_PLUSMAGICPOWER);
export_constant(EFST_DEVIL1);
export_constant(EFST_KAITE);
export_constant(EFST_SWOO);
export_constant(EFST_STAR2);
export_constant(EFST_KAIZEL);
export_constant(EFST_KAAHI);
export_constant(EFST_KAUPE);
export_constant(EFST_SMA_READY);
export_constant(EFST_SKE);
export_constant(EFST_ONEHANDQUICKEN);
export_constant(EFST_FRIEND);
export_constant(EFST_FRIENDUP);
export_constant(EFST_SG_WARM);
export_constant(EFST_SG_SUN_WARM);
export_constant(EFST_SG_MOON_WARM);
export_constant(EFST_SG_STAR_WARM);
export_constant(EFST_EMOTION);
export_constant(EFST_SUN_COMFORT);
export_constant(EFST_MOON_COMFORT);
export_constant(EFST_STAR_COMFORT);
export_constant(EFST_EXPUP);
export_constant(EFST_GDSKILL_BATTLEORDER);
export_constant(EFST_GDSKILL_REGENERATION);
export_constant(EFST_GDSKILL_POSTDELAY);
export_constant(EFST_RESISTHANDICAP);
export_constant(EFST_MAXHPPERCENT);
export_constant(EFST_MAXSPPERCENT);
export_constant(EFST_DEFENCE);
export_constant(EFST_SLOWDOWN);
export_constant(EFST_PRESERVE);
export_constant(EFST_CHASEWALK2);
export_constant(EFST_NOT_EXTREMITYFIST);
export_constant(EFST_CLAIRVOYANCE);
export_constant(EFST_MOVESLOW_POTION);
export_constant(EFST_DOUBLECASTING);
export_constant(EFST_GRAVITATION);
export_constant(EFST_OVERTHRUSTMAX);
export_constant(EFST_LONGING);
export_constant(EFST_HERMODE);
export_constant(EFST_TAROTCARD);
export_constant(EFST_HLIF_AVOID);
export_constant(EFST_HFLI_FLEET);
export_constant(EFST_HFLI_SPEED);
export_constant(EFST_HLIF_CHANGE);
export_constant(EFST_HAMI_BLOODLUST);
export_constant(EFST_CR_SHRINK);
export_constant(EFST_WZ_SIGHTBLASTER);
export_constant(EFST_DC_WINKCHARM);
export_constant(EFST_RG_CCONFINE_M);
export_constant(EFST_RG_CCONFINE_S);
export_constant(EFST_DISABLEMOVE);
export_constant(EFST_GS_MADNESSCANCEL);
export_constant(EFST_GS_GATLINGFEVER);
export_constant(EFST_EARTHSCROLL);
export_constant(EFST_NJ_UTSUSEMI);
export_constant(EFST_NJ_BUNSINJYUTSU);
export_constant(EFST_NJ_NEN);
export_constant(EFST_GS_ADJUSTMENT);
export_constant(EFST_GS_ACCURACY);
export_constant(EFST_NJ_SUITON);
export_constant(EFST_PET);
export_constant(EFST_MENTAL);
export_constant(EFST_EXPMEMORY);
export_constant(EFST_PERFORMANCE);
export_constant(EFST_GAIN);
export_constant(EFST_GRIFFON);
export_constant(EFST_DRIFT);
export_constant(EFST_WALLSHIFT);
export_constant(EFST_REINCARNATION);
export_constant(EFST_PATTACK);
export_constant(EFST_PSPEED);
export_constant(EFST_PDEFENSE);
export_constant(EFST_PCRITICAL);
export_constant(EFST_RANKING);
export_constant(EFST_PTRIPLE);
export_constant(EFST_DENERGY);
export_constant(EFST_WAVE1);
export_constant(EFST_WAVE2);
export_constant(EFST_WAVE3);
export_constant(EFST_WAVE4);
export_constant(EFST_DAURA);
export_constant(EFST_DFREEZER);
export_constant(EFST_DPUNISH);
export_constant(EFST_DBARRIER);
export_constant(EFST_DWARNING);
export_constant(EFST_MOUSEWHEEL);
export_constant(EFST_DGAUGE);
export_constant(EFST_DACCEL);
export_constant(EFST_DBLOCK);
export_constant(EFST_FOOD_STR);
export_constant(EFST_FOOD_AGI);
export_constant(EFST_FOOD_VIT);
export_constant(EFST_FOOD_DEX);
export_constant(EFST_FOOD_INT);
export_constant(EFST_FOOD_LUK);
export_constant(EFST_FOOD_BASICAVOIDANCE);
export_constant(EFST_FOOD_BASICHIT);
export_constant(EFST_FOOD_CRITICALSUCCESSVALUE);
export_constant(EFST_CASH_PLUSEXP);
export_constant(EFST_CASH_DEATHPENALTY);
export_constant(EFST_CASH_RECEIVEITEM);
export_constant(EFST_CASH_BOSS_ALARM);
export_constant(EFST_DA_ENERGY);
export_constant(EFST_DA_FIRSTSLOT);
export_constant(EFST_DA_HEADDEF);
export_constant(EFST_DA_SPACE);
export_constant(EFST_DA_TRANSFORM);
export_constant(EFST_DA_ITEMREBUILD);
export_constant(EFST_DA_ILLUSION);
export_constant(EFST_DA_DARKPOWER);
export_constant(EFST_DA_EARPLUG);
export_constant(EFST_DA_CONTRACT);
export_constant(EFST_DA_BLACK);
export_constant(EFST_DA_MAGICCART);
export_constant(EFST_CRYSTAL);
export_constant(EFST_DA_REBUILD);
export_constant(EFST_DA_EDARKNESS);
export_constant(EFST_DA_EGUARDIAN);
export_constant(EFST_DA_TIMEOUT);
export_constant(EFST_FOOD_STR_CASH);
export_constant(EFST_FOOD_AGI_CASH);
export_constant(EFST_FOOD_VIT_CASH);
export_constant(EFST_FOOD_DEX_CASH);
export_constant(EFST_FOOD_INT_CASH);
export_constant(EFST_FOOD_LUK_CASH);
export_constant(EFST_MER_FLEE);
export_constant(EFST_MER_ATK);
export_constant(EFST_MER_HP);
export_constant(EFST_MER_SP);
export_constant(EFST_MER_HIT);
export_constant(EFST_SLOWCAST);
export_constant(EFST_MAGICMIRROR);
export_constant(EFST_STONESKIN);
export_constant(EFST_ANTIMAGIC);
export_constant(EFST_CRITICALWOUND);
export_constant(EFST_NPC_DEFENDER);
export_constant(EFST_NOACTION_WAIT);
export_constant(EFST_MOVHASTE_HORSE);
export_constant(EFST_PROTECT_DEF);
export_constant(EFST_PROTECT_MDEF);
export_constant(EFST_HEALPLUS);
export_constant(EFST_S_LIFEPOTION);
export_constant(EFST_L_LIFEPOTION);
export_constant(EFST_CRITICALPERCENT);
export_constant(EFST_PLUSAVOIDVALUE);
export_constant(EFST_ATKER_ASPD);
export_constant(EFST_TARGET_ASPD);
export_constant(EFST_ATKER_MOVESPEED);
export_constant(EFST_ATKER_BLOOD);
export_constant(EFST_TARGET_BLOOD);
export_constant(EFST_ARMOR_PROPERTY);
export_constant(EFST_REUSE_LIMIT_A);
export_constant(EFST_HELLPOWER);
export_constant(EFST_STEAMPACK);
export_constant(EFST_REUSE_LIMIT_B);
export_constant(EFST_REUSE_LIMIT_C);
export_constant(EFST_REUSE_LIMIT_D);
export_constant(EFST_REUSE_LIMIT_E);
export_constant(EFST_REUSE_LIMIT_F);
export_constant(EFST_INVINCIBLE);
export_constant(EFST_CASH_PLUSONLYJOBEXP);
export_constant(EFST_PARTYFLEE);
export_constant(EFST_ANGEL_PROTECT);
export_constant(EFST_ENDURE_MDEF);
export_constant(EFST_ENCHANTBLADE);
export_constant(EFST_DEATHBOUND);
export_constant(EFST_REFRESH);
export_constant(EFST_GIANTGROWTH);
export_constant(EFST_STONEHARDSKIN);
export_constant(EFST_VITALITYACTIVATION);
export_constant(EFST_FIGHTINGSPIRIT);
export_constant(EFST_ABUNDANCE);
export_constant(EFST_REUSE_MILLENNIUMSHIELD);
export_constant(EFST_REUSE_CRUSHSTRIKE);
export_constant(EFST_REUSE_REFRESH);
export_constant(EFST_REUSE_STORMBLAST);
export_constant(EFST_VENOMIMPRESS);
export_constant(EFST_EPICLESIS);
export_constant(EFST_ORATIO);
export_constant(EFST_LAUDAAGNUS);
export_constant(EFST_LAUDARAMUS);
export_constant(EFST_CLOAKINGEXCEED);
export_constant(EFST_HALLUCINATIONWALK);
export_constant(EFST_HALLUCINATIONWALK_POSTDELAY);
export_constant(EFST_RENOVATIO);
export_constant(EFST_WEAPONBLOCKING);
export_constant(EFST_WEAPONBLOCKING_POSTDELAY);
export_constant(EFST_ROLLINGCUTTER);
export_constant(EFST_EXPIATIO);
export_constant(EFST_POISONINGWEAPON);
export_constant(EFST_TOXIN);
export_constant(EFST_PARALYSE);
export_constant(EFST_VENOMBLEED);
export_constant(EFST_MAGICMUSHROOM);
export_constant(EFST_DEATHHURT);
export_constant(EFST_PYREXIA);
export_constant(EFST_OBLIVIONCURSE);
export_constant(EFST_LEECHESEND);
export_constant(EFST_DUPLELIGHT);
export_constant(EFST_FROSTMISTY);
export_constant(EFST_FEARBREEZE);
export_constant(EFST_ELECTRICSHOCKER);
export_constant(EFST_MARSHOFABYSS);
export_constant(EFST_RECOGNIZEDSPELL);
export_constant(EFST_STASIS);
export_constant(EFST_WUGRIDER);
export_constant(EFST_WUGDASH);
export_constant(EFST_WUGBITE);
export_constant(EFST_CAMOUFLAGE);
export_constant(EFST_ACCELERATION);
export_constant(EFST_HOVERING);
export_constant(EFST_SUMMON1);
export_constant(EFST_SUMMON2);
export_constant(EFST_SUMMON3);
export_constant(EFST_SUMMON4);
export_constant(EFST_SUMMON5);
export_constant(EFST_MVPCARD_TAOGUNKA);
export_constant(EFST_MVPCARD_MISTRESS);
export_constant(EFST_MVPCARD_ORCHERO);
export_constant(EFST_MVPCARD_ORCLORD);
export_constant(EFST_OVERHEAT_LIMITPOINT);
export_constant(EFST_OVERHEAT);
export_constant(EFST_SHAPESHIFT);
export_constant(EFST_INFRAREDSCAN);
export_constant(EFST_MAGNETICFIELD);
export_constant(EFST_NEUTRALBARRIER);
export_constant(EFST_NEUTRALBARRIER_MASTER);
export_constant(EFST_STEALTHFIELD);
export_constant(EFST_STEALTHFIELD_MASTER);
export_constant(EFST_MANU_ATK);
export_constant(EFST_MANU_DEF);
export_constant(EFST_SPL_ATK);
export_constant(EFST_SPL_DEF);
export_constant(EFST_REPRODUCE);
export_constant(EFST_MANU_MATK);
export_constant(EFST_SPL_MATK);
export_constant(EFST_STR_SCROLL);
export_constant(EFST_INT_SCROLL);
export_constant(EFST_LG_REFLECTDAMAGE);
export_constant(EFST_FORCEOFVANGUARD);
export_constant(EFST_BUCHEDENOEL);
export_constant(EFST_AUTOSHADOWSPELL);
export_constant(EFST_SHADOWFORM);
export_constant(EFST_RAID);
export_constant(EFST_SHIELDSPELL_DEF);
export_constant(EFST_SHIELDSPELL_MDEF);
export_constant(EFST_SHIELDSPELL_REF);
export_constant(EFST_BODYPAINT);
export_constant(EFST_EXEEDBREAK);
export_constant(EFST_ADORAMUS);
export_constant(EFST_PRESTIGE);
export_constant(EFST_INVISIBILITY);
export_constant(EFST_DEADLYINFECT);
export_constant(EFST_BANDING);
export_constant(EFST_EARTHDRIVE);
export_constant(EFST_INSPIRATION);
export_constant(EFST_ENERVATION);
export_constant(EFST_GROOMY);
export_constant(EFST_RAISINGDRAGON);
export_constant(EFST_IGNORANCE);
export_constant(EFST_LAZINESS);
export_constant(EFST_LIGHTNINGWALK);
export_constant(EFST_ACARAJE);
export_constant(EFST_UNLUCKY);
export_constant(EFST_CURSEDCIRCLE_ATKER);
export_constant(EFST_CURSEDCIRCLE_TARGET);
export_constant(EFST_WEAKNESS);
export_constant(EFST_CRESCENTELBOW);
export_constant(EFST_NOEQUIPACCESSARY);
export_constant(EFST_STRIPACCESSARY);
export_constant(EFST_MANHOLE);
export_constant(EFST_POPECOOKIE);
export_constant(EFST_FALLENEMPIRE);
export_constant(EFST_GENTLETOUCH_ENERGYGAIN);
export_constant(EFST_GENTLETOUCH_CHANGE);
export_constant(EFST_GENTLETOUCH_REVITALIZE);
export_constant(EFST_BLOODYLUST);
export_constant(EFST_SWING);
export_constant(EFST_SYMPHONY_LOVE);
export_constant(EFST_PROPERTYWALK);
export_constant(EFST_SPELLFIST);
export_constant(EFST_NETHERWORLD);
export_constant(EFST_SIREN);
export_constant(EFST_HANDICAPSTATE_DEEP_SLEEP);
export_constant(EFST_SIRCLEOFNATURE);
export_constant(EFST_COLD);
export_constant(EFST_GLOOMYDAY);
export_constant(EFST_SONG_OF_MANA);
export_constant(EFST_CLOUD_KILL);
export_constant(EFST_DANCE_WITH_WUG);
export_constant(EFST_RUSH_WINDMILL);
export_constant(EFST_ECHOSONG);
export_constant(EFST_HARMONIZE);
export_constant(EFST_STRIKING);
export_constant(EFST_WARMER);
export_constant(EFST_MOONLIT_SERENADE);
export_constant(EFST_SATURDAY_NIGHT_FEVER);
export_constant(EFST_SITDOWN_FORCE);
export_constant(EFST_ANALYZE);
export_constant(EFST_LERADS_DEW);
export_constant(EFST_MELODYOFSINK);
export_constant(EFST_BEYOND_OF_WARCRY);
export_constant(EFST_UNLIMITED_HUMMING_VOICE);
export_constant(EFST_SPELLBOOK1);
export_constant(EFST_SPELLBOOK2);
export_constant(EFST_SPELLBOOK3);
export_constant(EFST_FREEZE_SP);
export_constant(EFST_GN_TRAINING_SWORD);
export_constant(EFST_GN_REMODELING_CART);
export_constant(EFST_GN_CARTBOOST);
export_constant(EFST_FIXEDCASTINGTM_REDUCE);
export_constant(EFST_THORNS_TRAP);
export_constant(EFST_BLOOD_SUCKER);
export_constant(EFST_SPORE_EXPLOSION);
export_constant(EFST_DEMONIC_FIRE);
export_constant(EFST_FIRE_EXPANSION_SMOKE_POWDER);
export_constant(EFST_FIRE_EXPANSION_TEAR_GAS);
export_constant(EFST_BLOCKING_PLAY);
export_constant(EFST_MANDRAGORA);
export_constant(EFST_ACTIVATE);
export_constant(EFST_AB_SECRAMENT);
export_constant(EFST_ASSUMPTIO2);
export_constant(EFST_TK_SEVENWIND);
export_constant(EFST_LIMIT_ODINS_RECALL);
export_constant(EFST_STOMACHACHE);
export_constant(EFST_MYSTERIOUS_POWDER);
export_constant(EFST_MELON_BOMB);
export_constant(EFST_BANANA_BOMB_SITDOWN_POSTDELAY);
export_constant(EFST_PROMOTE_HEALTH_RESERCH);
export_constant(EFST_ENERGY_DRINK_RESERCH);
export_constant(EFST_EXTRACT_WHITE_POTION_Z);
export_constant(EFST_VITATA_500);
export_constant(EFST_EXTRACT_SALAMINE_JUICE);
export_constant(EFST_BOOST500);
export_constant(EFST_FULL_SWING_K);
export_constant(EFST_MANA_PLUS);
export_constant(EFST_MUSTLE_M);
export_constant(EFST_LIFE_FORCE_F);
export_constant(EFST_VACUUM_EXTREME);
export_constant(EFST_SAVAGE_STEAK);
export_constant(EFST_COCKTAIL_WARG_BLOOD);
export_constant(EFST_MINOR_BBQ);
export_constant(EFST_SIROMA_ICE_TEA);
export_constant(EFST_DROCERA_HERB_STEAMED);
export_constant(EFST_PUTTI_TAILS_NOODLES);
export_constant(EFST_BANANA_BOMB);
export_constant(XXX_EFST_SM_ELEMENTAL);
export_constant(EFST_SPELLBOOK4);
export_constant(EFST_SPELLBOOK5);
export_constant(EFST_SPELLBOOK6);
export_constant(EFST_SPELLBOOK7);
export_constant(EFST_ELEMENTAL_AGGRESSIVE);
export_constant(EFST_RETURN_TO_ELDICASTES);
export_constant(EFST_BANDING_DEFENCE);
export_constant(EFST_SKELSCROLL);
export_constant(EFST_DISTRUCTIONSCROLL);
export_constant(EFST_ROYALSCROLL);
export_constant(EFST_IMMUNITYSCROLL);
export_constant(EFST_MYSTICSCROLL);
export_constant(EFST_BATTLESCROLL);
export_constant(EFST_ARMORSCROLL);
export_constant(EFST_FREYJASCROLL);
export_constant(EFST_SOULSCROLL);
export_constant(EFST_CIRCLE_OF_FIRE);
export_constant(EFST_CIRCLE_OF_FIRE_OPTION);
export_constant(EFST_FIRE_CLOAK);
export_constant(EFST_FIRE_CLOAK_OPTION);
export_constant(EFST_WATER_SCREEN);
export_constant(EFST_WATER_SCREEN_OPTION);
export_constant(EFST_WATER_DROP);
export_constant(EFST_WATER_DROP_OPTION);
export_constant(EFST_WIND_STEP);
export_constant(EFST_WIND_STEP_OPTION);
export_constant(EFST_WIND_CURTAIN);
export_constant(EFST_WIND_CURTAIN_OPTION);
export_constant(EFST_WATER_BARRIER);
export_constant(EFST_ZEPHYR);
export_constant(EFST_SOLID_SKIN);
export_constant(EFST_SOLID_SKIN_OPTION);
export_constant(EFST_STONE_SHIELD);
export_constant(EFST_STONE_SHIELD_OPTION);
export_constant(EFST_POWER_OF_GAIA);
export_constant(EFST_EL_WAIT);
export_constant(EFST_EL_PASSIVE);
export_constant(EFST_EL_DEFENSIVE);
export_constant(EFST_EL_OFFENSIVE);
export_constant(EFST_EL_COST);
export_constant(EFST_PYROTECHNIC);
export_constant(EFST_PYROTECHNIC_OPTION);
export_constant(EFST_HEATER);
export_constant(EFST_HEATER_OPTION);
export_constant(EFST_TROPIC);
export_constant(EFST_TROPIC_OPTION);
export_constant(EFST_AQUAPLAY);
export_constant(EFST_AQUAPLAY_OPTION);
export_constant(EFST_COOLER);
export_constant(EFST_COOLER_OPTION);
export_constant(EFST_CHILLY_AIR);
export_constant(EFST_CHILLY_AIR_OPTION);
export_constant(EFST_GUST);
export_constant(EFST_GUST_OPTION);
export_constant(EFST_BLAST);
export_constant(EFST_BLAST_OPTION);
export_constant(EFST_WILD_STORM);
export_constant(EFST_WILD_STORM_OPTION);
export_constant(EFST_PETROLOGY);
export_constant(EFST_PETROLOGY_OPTION);
export_constant(EFST_CURSED_SOIL);
export_constant(EFST_CURSED_SOIL_OPTION);
export_constant(EFST_UPHEAVAL);
export_constant(EFST_UPHEAVAL_OPTION);
export_constant(EFST_TIDAL_WEAPON);
export_constant(EFST_TIDAL_WEAPON_OPTION);
export_constant(EFST_ROCK_CRUSHER);
export_constant(EFST_ROCK_CRUSHER_ATK);
export_constant(EFST_FIRE_INSIGNIA);
export_constant(EFST_WATER_INSIGNIA);
export_constant(EFST_WIND_INSIGNIA);
export_constant(EFST_EARTH_INSIGNIA);
export_constant(EFST_EQUIPED_FLOOR);
export_constant(EFST_GUARDIAN_RECALL);
export_constant(EFST_MORA_BUFF);
export_constant(EFST_REUSE_LIMIT_G);
export_constant(EFST_REUSE_LIMIT_H);
export_constant(EFST_NEEDLE_OF_PARALYZE);
export_constant(EFST_PAIN_KILLER);
export_constant(EFST_G_LIFEPOTION);
export_constant(EFST_VITALIZE_POTION);
export_constant(EFST_LIGHT_OF_REGENE);
export_constant(EFST_OVERED_BOOST);
export_constant(EFST_SILENT_BREEZE);
export_constant(EFST_ODINS_POWER);
export_constant(EFST_STYLE_CHANGE);
export_constant(EFST_SONIC_CLAW_POSTDELAY);
export_constant(EFST_SILVERVEIN_RUSH_POSTDELAY);
export_constant(EFST_MIDNIGHT_FRENZY_POSTDELAY);
export_constant(EFST_GOLDENE_FERSE);
export_constant(EFST_ANGRIFFS_MODUS);
export_constant(EFST_TINDER_BREAKER);
export_constant(EFST_TINDER_BREAKER_POSTDELAY);
export_constant(EFST_CBC);
export_constant(EFST_CBC_POSTDELAY);
export_constant(EFST_EQC);
export_constant(EFST_MAGMA_FLOW);
export_constant(EFST_GRANITIC_ARMOR);
export_constant(EFST_PYROCLASTIC);
export_constant(EFST_VOLCANIC_ASH);
export_constant(EFST_SPIRITS_SAVEINFO1);
export_constant(EFST_SPIRITS_SAVEINFO2);
export_constant(EFST_MAGIC_CANDY);
export_constant(EFST_SEARCH_STORE_INFO);
export_constant(EFST_ALL_RIDING);
export_constant(EFST_ALL_RIDING_REUSE_LIMIT);
export_constant(EFST_MACRO);
export_constant(EFST_MACRO_POSTDELAY);
export_constant(EFST_BEER_BOTTLE_CAP);
export_constant(EFST_OVERLAPEXPUP);
export_constant(EFST_PC_IZ_DUN05);
export_constant(EFST_CRUSHSTRIKE);
export_constant(EFST_MONSTER_TRANSFORM);
export_constant(EFST_SIT);
export_constant(EFST_ONAIR);
export_constant(EFST_MTF_ASPD);
export_constant(EFST_MTF_RANGEATK);
export_constant(EFST_MTF_MATK);
export_constant(EFST_MTF_MLEATKED);
export_constant(EFST_MTF_CRIDAMAGE);
export_constant(EFST_REUSE_LIMIT_MTF);
export_constant(EFST_MACRO_PERMIT);
export_constant(EFST_MACRO_PLAY);
export_constant(EFST_SKF_CAST);
export_constant(EFST_SKF_ASPD);
export_constant(EFST_SKF_ATK);
export_constant(EFST_SKF_MATK);
export_constant(EFST_REWARD_PLUSONLYJOBEXP);
export_constant(EFST_HANDICAPSTATE_NORECOVER);
export_constant(EFST_SET_NUM_DEF);
export_constant(EFST_SET_NUM_MDEF);
export_constant(EFST_SET_PER_DEF);
export_constant(EFST_SET_PER_MDEF);
export_constant(EFST_PARTYBOOKING_SEARCH_DELAY);
export_constant(EFST_PARTYBOOKING_REGISTER_DELAY);
export_constant(EFST_PERIOD_TIME_CHECK_DETECT_SKILL);
export_constant(EFST_KO_JYUMONJIKIRI);
export_constant(EFST_MEIKYOUSISUI);
export_constant(EFST_ATTHASTE_CASH);
export_constant(EFST_EQUIPPED_DIVINE_ARMOR);
export_constant(EFST_EQUIPPED_HOLY_ARMOR);
export_constant(EFST_2011RWC);
export_constant(EFST_KYOUGAKU);
export_constant(EFST_IZAYOI);
export_constant(EFST_ZENKAI);
export_constant(EFST_KG_KAGEHUMI);
export_constant(EFST_KYOMU);
export_constant(EFST_KAGEMUSYA);
export_constant(EFST_ZANGETSU);
export_constant(EFST_PHI_DEMON);
export_constant(EFST_GENSOU);
export_constant(EFST_AKAITSUKI);
export_constant(EFST_TETANY);
export_constant(EFST_GM_BATTLE);
export_constant(EFST_GM_BATTLE2);
export_constant(EFST_2011RWC_SCROLL);
export_constant(EFST_ACTIVE_MONSTER_TRANSFORM);
export_constant(EFST_MYSTICPOWDER);
export_constant(EFST_ECLAGE_RECALL);
export_constant(EFST_ENTRY_QUEUE_APPLY_DELAY);
export_constant(EFST_REUSE_LIMIT_ECL);
export_constant(EFST_M_LIFEPOTION);
export_constant(EFST_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT);
export_constant(EFST_UNKNOWN_NAME);
export_constant(EFST_ON_PUSH_CART);
export_constant(EFST_HAT_EFFECT);
export_constant(EFST_FLOWER_LEAF);
export_constant(EFST_RAY_OF_PROTECTION);
export_constant(EFST_GLASTHEIM_ATK);
export_constant(EFST_GLASTHEIM_DEF);
export_constant(EFST_GLASTHEIM_HEAL);
export_constant(EFST_GLASTHEIM_HIDDEN);
export_constant(EFST_GLASTHEIM_STATE);
export_constant(EFST_GLASTHEIM_ITEMDEF);
export_constant(EFST_GLASTHEIM_HPSP);
export_constant(EFST_FOLLOWER_NPC_SKILL_POSTDELAY);
export_constant(EFST_ALMIGHTY);
export_constant(EFST_GVG_GIANT);
export_constant(EFST_GVG_GOLEM);
export_constant(EFST_GVG_STUN);
export_constant(EFST_GVG_STONE);
export_constant(EFST_GVG_FREEZ);
export_constant(EFST_GVG_SLEEP);
export_constant(EFST_GVG_CURSE);
export_constant(EFST_GVG_SILENCE);
export_constant(EFST_GVG_BLIND);
export_constant(EFST_CLIENT_ONLY_EQUIP_ARROW);
export_constant(EFST_CLAN_INFO);
export_constant(EFST_JP_EVENT01);
export_constant(EFST_JP_EVENT02);
export_constant(EFST_JP_EVENT03);
export_constant(EFST_JP_EVENT04);
export_constant(EFST_TELEPORT_FIXEDCASTINGDELAY);
export_constant(EFST_GEFFEN_MAGIC1);
export_constant(EFST_GEFFEN_MAGIC2);
export_constant(EFST_GEFFEN_MAGIC3);
export_constant(EFST_QUEST_BUFF1);
export_constant(EFST_QUEST_BUFF2);
export_constant(EFST_QUEST_BUFF3);
export_constant(EFST_REUSE_LIMIT_RECALL);
export_constant(EFST_SAVEPOSITION);
export_constant(EFST_NPC_ICEEXPLO);
export_constant(EFST_FENRIR_CARD);
export_constant(EFST_REUSE_LIMIT_ASPD_POTION);
export_constant(EFST_MAXPAIN);
export_constant(EFST_PC_STOP);
export_constant(EFST_FRIGG_SONG);
export_constant(EFST_OFFERTORIUM);
export_constant(EFST_TELEKINESIS_INTENSE);
export_constant(EFST_MOONSTAR);
export_constant(EFST_STRANGELIGHTS);
export_constant(EFST_FULL_THROTTLE);
export_constant(EFST_REBOUND);
export_constant(EFST_UNLIMIT);
export_constant(EFST_KINGS_GRACE);
export_constant(EFST_ITEM_ATKMAX);
export_constant(EFST_ITEM_ATKMIN);
export_constant(EFST_ITEM_MATKMAX);
export_constant(EFST_ITEM_MATKMIN);
export_constant(EFST_SUPER_STAR);
export_constant(EFST_HIGH_RANKER);
export_constant(EFST_DARKCROW);
export_constant(EFST_2013_VALENTINE1);
export_constant(EFST_2013_VALENTINE2);
export_constant(EFST_2013_VALENTINE3);
export_constant(EFST_ILLUSIONDOPING);
export_constant(EFST_WIDEWEB);
export_constant(EFST_CHILL);
export_constant(EFST_BURNT);
export_constant(EFST_PCCAFE_PLAY_TIME);
export_constant(EFST_TWISTED_TIME);
export_constant(EFST_FLASHCOMBO);
export_constant(EFST_JITTER_BUFF1);
export_constant(EFST_JITTER_BUFF2);
export_constant(EFST_JITTER_BUFF3);
export_constant(EFST_JITTER_BUFF4);
export_constant(EFST_JITTER_BUFF5);
export_constant(EFST_JITTER_BUFF6);
export_constant(EFST_JITTER_BUFF7);
export_constant(EFST_JITTER_BUFF8);
export_constant(EFST_JITTER_BUFF9);
export_constant(EFST_JITTER_BUFF10);
export_constant(EFST_CUP_OF_BOZA);
export_constant(EFST_B_TRAP);
export_constant(EFST_E_CHAIN);
export_constant(EFST_E_QD_SHOT_READY);
export_constant(EFST_C_MARKER);
export_constant(EFST_H_MINE);
export_constant(EFST_H_MINE_SPLASH);
export_constant(EFST_P_ALTER);
export_constant(EFST_HEAT_BARREL);
export_constant(EFST_ANTI_M_BLAST);
export_constant(EFST_SLUGSHOT);
export_constant(EFST_SWORDCLAN);
export_constant(EFST_ARCWANDCLAN);
export_constant(EFST_GOLDENMACECLAN);
export_constant(EFST_CROSSBOWCLAN);
export_constant(EFST_PACKING_ENVELOPE1);
export_constant(EFST_PACKING_ENVELOPE2);
export_constant(EFST_PACKING_ENVELOPE3);
export_constant(EFST_PACKING_ENVELOPE4);
export_constant(EFST_PACKING_ENVELOPE5);
export_constant(EFST_PACKING_ENVELOPE6);
export_constant(EFST_PACKING_ENVELOPE7);
export_constant(EFST_PACKING_ENVELOPE8);
export_constant(EFST_PACKING_ENVELOPE9);
export_constant(EFST_PACKING_ENVELOPE10);
export_constant(EFST_GLASTHEIM_TRANS);
export_constant(EFST_ZONGZI_POUCH_TRANS);
export_constant(EFST_HEAT_BARREL_AFTER);
export_constant(EFST_DECORATION_OF_MUSIC);
export_constant(EFST_OVERSEAEXPUP);
export_constant(EFST_CLOWN_N_GYPSY_CARD);
export_constant(EFST_OPEN_NPC_MARKET);
export_constant(EFST_BEEF_RIB_STEW);
export_constant(EFST_PORK_RIB_STEW);
export_constant(EFST_CHUSEOK_MONDAY);
export_constant(EFST_CHUSEOK_TUESDAY);
export_constant(EFST_CHUSEOK_WEDNESDAY);
export_constant(EFST_CHUSEOK_THURSDAY);
export_constant(EFST_CHUSEOK_FRIDAY);
export_constant(EFST_CHUSEOK_WEEKEND);
export_constant(EFST_ALL_LIGHTGUARD);
export_constant(EFST_ALL_LIGHTGUARD_COOL_TIME);
export_constant(EFST_MTF_MHP);
export_constant(EFST_MTF_MSP);
export_constant(EFST_MTF_PUMPKIN);
export_constant(EFST_MTF_HITFLEE);
export_constant(EFST_MTF_CRIDAMAGE2);
export_constant(EFST_MTF_SPDRAIN);
export_constant(EFST_ACUO_MINT_GUM);
export_constant(EFST_S_HEALPOTION);
export_constant(EFST_REUSE_LIMIT_S_HEAL_POTION);
export_constant(EFST_PLAYTIME_STATISTICS);
export_constant(EFST_GN_CHANGEMATERIAL_OPERATOR);
export_constant(EFST_GN_MIX_COOKING_OPERATOR);
export_constant(EFST_GN_MAKEBOMB_OPERATOR);
export_constant(EFST_GN_S_PHARMACY_OPERATOR);
export_constant(EFST_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR);
export_constant(EFST_SO_EL_ANALYSIS_COMBINATION_OPERATOR);
export_constant(EFST_NC_MAGICDECOY_OPERATOR);
export_constant(EFST_GUILD_STORAGE);
export_constant(EFST_GC_POISONINGWEAPON_OPERATOR);
export_constant(EFST_WS_WEAPONREFINE_OPERATOR);
export_constant(EFST_BS_REPAIRWEAPON_OPERATOR);
export_constant(EFST_UNREADMAIL_CHECK);
export_constant(EFST_JUMPINGCLAN);
export_constant(EFST_JP_OTP);
export_constant(EFST_HANDICAPTOLERANCE_LEVELGAP);
export_constant(EFST_MTF_RANGEATK2);
export_constant(EFST_MTF_ASPD2);
export_constant(EFST_MTF_MATK2);
export_constant(EFST_SHOW_NPCHPBAR);
export_constant(EFST_FLOWERSMOKE);
export_constant(EFST_FSTONE);
export_constant(EFST_DAILYSENDMAILCNT);
export_constant(EFST_QSCARABA);
export_constant(EFST_LJOSALFAR);
export_constant(EFST_PAD_READER_KNIGHT);
export_constant(EFST_PAD_READER_CRUSADER);
export_constant(EFST_PAD_READER_BLACKSMITH);
export_constant(EFST_PAD_READER_ALCHEMIST);
export_constant(EFST_PAD_READER_ASSASSIN);
export_constant(EFST_PAD_READER_ROGUE);
export_constant(EFST_PAD_READER_WIZARD);
export_constant(EFST_PAD_READER_SAGE);
export_constant(EFST_PAD_READER_PRIEST);
export_constant(EFST_PAD_READER_MONK);
export_constant(EFST_PAD_READER_HUNTER);
export_constant(EFST_PAD_READER_BARD);
export_constant(EFST_PAD_READER_DANCER);
export_constant(EFST_PAD_READER_TAEKWON);
export_constant(EFST_PAD_READER_NINJA);
export_constant(EFST_PAD_READER_GUNSLINGER);
export_constant(EFST_PAD_READER_SUPERNOVICE);
export_constant(EFST_ESSENCE_OF_TIME);
export_constant(EFST_MINIGAME_ROULETTE);
export_constant(EFST_MINIGAME_GOLD_POINT);
export_constant(EFST_MINIGAME_SILVER_POINT);
export_constant(EFST_MINIGAME_BRONZE_POINT);
export_constant(EFST_HAPPINESS_STAR);
export_constant(EFST_SUMMEREVENT01);
export_constant(EFST_SUMMEREVENT02);
export_constant(EFST_SUMMEREVENT03);
export_constant(EFST_SUMMEREVENT04);
export_constant(EFST_SUMMEREVENT05);
export_constant(EFST_MINIGAME_ROULETTE_BONUS_ITEM);
export_constant(EFST_DRESS_UP);
export_constant(EFST_MAPLE_FALLS);
export_constant(EFST_ALL_NIFLHEIM_RECALL);
export_constant(EFST_MTF_MARIONETTE);
export_constant(EFST_MTF_LUDE);
export_constant(EFST_MTF_CRUISER);
export_constant(EFST_MERMAID_LONGING);
export_constant(EFST_MAGICAL_FEATHER);
export_constant(EFST_DRACULA_CARD);
export_constant(EFST_LIMIT_POWER_BOOSTER);
export_constant(EFST_GIFT_OF_SNOW);
export_constant(EFST_TIME_ACCESSORY);
export_constant(EFST_EP16_DEF);
export_constant(EFST_NORMAL_ATKED_SP);
export_constant(EFST_BODYSTATE_STONECURSE);
export_constant(EFST_BODYSTATE_FREEZING);
export_constant(EFST_BODYSTATE_STUN);
export_constant(EFST_BODYSTATE_SLEEP);
export_constant(EFST_BODYSTATE_UNDEAD);
export_constant(EFST_BODYSTATE_STONECURSE_ING);
export_constant(EFST_BODYSTATE_BURNNING);
export_constant(EFST_BODYSTATE_IMPRISON);
export_constant(EFST_HEALTHSTATE_POISON);
export_constant(EFST_HEALTHSTATE_CURSE);
export_constant(EFST_HEALTHSTATE_SILENCE);
export_constant(EFST_HEALTHSTATE_CONFUSION);
export_constant(EFST_HEALTHSTATE_BLIND);
export_constant(EFST_HEALTHSTATE_ANGELUS);
export_constant(EFST_HEALTHSTATE_BLOODING);
export_constant(EFST_HEALTHSTATE_HEAVYPOISON);
export_constant(EFST_HEALTHSTATE_FEAR);
export_constant(EFST_CHERRY_BLOSSOM_CAKE);
export_constant(EFST_SU_STOOP);
export_constant(EFST_CATNIPPOWDER);
export_constant(EFST_HEAD_EQUIPMENT_EFFECT);
export_constant(EFST_SV_ROOTTWIST);
export_constant(EFST_ATTACK_PROPERTY_NOTHING);
export_constant(EFST_ATTACK_PROPERTY_WATER);
export_constant(EFST_ATTACK_PROPERTY_GROUND);
export_constant(EFST_ATTACK_PROPERTY_FIRE);
export_constant(EFST_ATTACK_PROPERTY_WIND);
export_constant(EFST_ATTACK_PROPERTY_POISON);
export_constant(EFST_ATTACK_PROPERTY_SAINT);
export_constant(EFST_ATTACK_PROPERTY_DARKNESS);
export_constant(EFST_ATTACK_PROPERTY_TELEKINESIS);
export_constant(EFST_ATTACK_PROPERTY_UNDEAD);
export_constant(EFST_RESIST_PROPERTY_NOTHING);
export_constant(EFST_RESIST_PROPERTY_WATER);
export_constant(EFST_RESIST_PROPERTY_GROUND);
export_constant(EFST_RESIST_PROPERTY_FIRE);
export_constant(EFST_RESIST_PROPERTY_WIND);
export_constant(EFST_RESIST_PROPERTY_POISON);
export_constant(EFST_RESIST_PROPERTY_SAINT);
export_constant(EFST_RESIST_PROPERTY_DARKNESS);
export_constant(EFST_RESIST_PROPERTY_TELEKINESIS);
export_constant(EFST_RESIST_PROPERTY_UNDEAD);
export_constant(EFST_BITESCAR);
export_constant(EFST_ARCLOUSEDASH);
export_constant(EFST_TUNAPARTY);
export_constant(EFST_SHRIMP);
export_constant(EFST_FRESHSHRIMP);
export_constant(EFST_PERIOD_RECEIVEITEM);
export_constant(EFST_PERIOD_PLUSEXP);
export_constant(EFST_PERIOD_PLUSJOBEXP);
export_constant(EFST_RUNEHELM);
export_constant(EFST_HELM_VERKANA);
export_constant(EFST_HELM_RHYDO);
export_constant(EFST_HELM_TURISUS);
export_constant(EFST_HELM_HAGALAS);
export_constant(EFST_HELM_ISIA);
export_constant(EFST_HELM_ASIR);
export_constant(EFST_HELM_URJ);
export_constant(EFST_SUHIDE);
export_constant(EFST_DORAM_BUF_01);
export_constant(EFST_DORAM_BUF_02);
export_constant(EFST_SPRITEMABLE);
export_constant(EFST_AID_PERIOD_RECEIVEITEM);
export_constant(EFST_AID_PERIOD_PLUSEXP);
export_constant(EFST_AID_PERIOD_PLUSJOBEXP);
export_constant(EFST_AID_PERIOD_DEADPENALTY);
export_constant(EFST_AID_PERIOD_ADDSTOREITEMCOUNT);
export_constant(EFST_MAGICSTONE_OF_GRACE_SET);
export_constant(EFST_HISS);
export_constant(EFST_NYANGGRASS);
export_constant(EFST_CHATTERING);
export_constant(EFST_GROOMING);
export_constant(EFST_PROTECTIONOFSHRIMP);
export_constant(EFST_EP16_2_BUFF_SS);
export_constant(EFST_EP16_2_BUFF_SC);
export_constant(EFST_EP16_2_BUFF_AC);
export_constant(EFST_GS_MAGICAL_BULLET);
export_constant(EFST_FALLEN_ANGEL);
export_constant(EFST_BLAZE_BEAD);
export_constant(EFST_FROZEN_BEAD);
export_constant(EFST_BREEZE_BEAD);
export_constant(EFST_AID_PERIOD_RECEIVEITEM_2ND);
export_constant(EFST_AID_PERIOD_PLUSEXP_2ND);
export_constant(EFST_AID_PERIOD_PLUSJOBEXP_2ND);
export_constant(EFST_PRONTERA_JP);
export_constant(EFST_GLOOM_CARD);
export_constant(EFST_PHARAOH_CARD);
export_constant(EFST_KIEL_CARD);
export_constant(EFST_CHEERUP);
export_constant(EFST_S_MANAPOTION);
export_constant(EFST_M_DEFSCROLL);
export_constant(EFST_AS_RAGGED_GOLEM_CARD);
export_constant(EFST_LHZ_DUN_N1);
export_constant(EFST_LHZ_DUN_N2);
export_constant(EFST_LHZ_DUN_N3);
export_constant(EFST_LHZ_DUN_N4);
export_constant(EFST_REUSE_LIMIT_NP);
export_constant(EFST_SPECIALCOOKIE);
export_constant(EFST_GLORY_OF_RETURN);
export_constant(EFST_ATK_POPCORN);
export_constant(EFST_MATK_POPCORN);
export_constant(EFST_ASPD_POPCORN);
export_constant(EFST_ULTIMATECOOK);
export_constant(EFST_LIGHTOFMOON);
export_constant(EFST_LIGHTOFSUN);
export_constant(EFST_LIGHTOFSTAR);
export_constant(EFST_LUNARSTANCE);
export_constant(EFST_UNIVERSESTANCE);
export_constant(EFST_SUNSTANCE);
export_constant(EFST_FLASHKICK);
export_constant(EFST_NEWMOON);
export_constant(EFST_STARSTANCE);
export_constant(EFST_DIMENSION);
export_constant(EFST_DIMENSION1);
export_constant(EFST_DIMENSION2);
export_constant(EFST_CREATINGSTAR);
export_constant(EFST_FALLINGSTAR);
export_constant(EFST_NOVAEXPLOSING);
export_constant(EFST_GRAVITYCONTROL);
export_constant(EFST_SOULCOLLECT);
export_constant(EFST_SOULREAPER);
export_constant(EFST_SOULUNITY);
export_constant(EFST_SOULSHADOW);
export_constant(EFST_SOULFAIRY);
export_constant(EFST_SOULFALCON);
export_constant(EFST_SOULGOLEM);
export_constant(EFST_SOULDIVISION);
export_constant(EFST_SOULENERGY);
export_constant(EFST_USE_SKILL_SP_SPA);
export_constant(EFST_USE_SKILL_SP_SHA);
export_constant(EFST_SP_SHA);
export_constant(EFST_INFINITY_DRINK);
export_constant(EFST_ABYSS_001);
export_constant(EFST_ABYSS_002);
export_constant(EFST_ABYSS_003);
export_constant(EFST_ABYSS_004);
export_constant(EFST_ABYSS_005);
export_constant(EFST_ABYSS_006);
export_constant(EFST_ABYSS_007);
export_constant(EFST_ABYSS_008);
export_constant(EFST_YGGDRASIL_BLESS);
export_constant(EFST_HUNTING_EVENT);
export_constant(EFST_PERIOD_RECEIVEITEM_2ND);
export_constant(EFST_PERIOD_PLUSEXP_2ND);
export_constant(EFST_EXPDROPUP);
export_constant(EFST_TW_NEWYEAR_EVENT);
export_constant(EFST_ANCILLA);
/// @APIHOOK_END
/// Do not modify code above this, since it will be automatically generated by the API again
export_constant(EFST_MAX);
/* elements */
export_constant(ELE_NEUTRAL);
export_constant(ELE_WATER);
export_constant(ELE_EARTH);
export_constant(ELE_FIRE);
export_constant(ELE_WIND);
export_constant(ELE_POISON);
export_constant(ELE_HOLY);
export_constant(ELE_DARK);
export_constant(ELE_GHOST);
export_constant(ELE_UNDEAD);
export_constant(ELE_ALL);
/* races */
export_constant(RC_FORMLESS);
export_constant(RC_UNDEAD);
export_constant(RC_BRUTE);
export_constant(RC_PLANT);
export_constant(RC_INSECT);
export_constant(RC_FISH);
export_constant(RC_DEMON);
export_constant(RC_DEMIHUMAN);
export_constant(RC_ANGEL);
export_constant(RC_DRAGON);
export_constant(RC_PLAYER);
export_constant(RC_ALL);
export_constant(RC2_NONE);
export_constant(RC2_GOBLIN);
export_constant(RC2_KOBOLD);
export_constant(RC2_ORC);
export_constant(RC2_GOLEM);
export_constant(RC2_GUARDIAN);
export_constant(RC2_NINJA);
export_constant(RC2_GVG);
export_constant(RC2_BATTLEFIELD);
export_constant(RC2_TREASURE);
export_constant(RC2_BIOLAB);
export_constant(RC2_MANUK);
export_constant(RC2_SPLENDIDE);
export_constant(RC2_SCARABA);
export_constant(RC2_OGH_ATK_DEF);
export_constant(RC2_OGH_HIDDEN);
export_constant(RC2_MAX);
/* classes */
export_constant(CLASS_NORMAL);
export_constant(CLASS_BOSS);
export_constant(CLASS_GUARDIAN);
export_constant(CLASS_BATTLEFIELD);
export_constant(CLASS_ALL);
/* sizes */
export_constant2("Size_Small",SZ_SMALL);
export_constant2("Size_Medium",SZ_MEDIUM);
export_constant2("Size_Large",SZ_BIG);
export_constant2("Size_All",SZ_ALL);
/* ai */
export_constant(AI_NONE);
export_constant(AI_ATTACK);
export_constant(AI_SPHERE);
export_constant(AI_FLORA);
export_constant(AI_ZANZOU);
export_constant(AI_LEGION);
export_constant(AI_FAW);
/* battle flags */
export_constant(BF_WEAPON);
export_constant(BF_MAGIC);
export_constant(BF_MISC);
export_constant(BF_SHORT);
export_constant(BF_LONG);
export_constant(BF_SKILL);
export_constant(BF_NORMAL);
/* auto trigger flags */
export_constant(ATF_SELF);
export_constant(ATF_TARGET);
export_constant(ATF_SHORT);
export_constant(ATF_LONG);
export_constant(ATF_WEAPON);
export_constant(ATF_MAGIC);
export_constant(ATF_MISC);
// TODO: Check why this was in const.txt, but not on source side
export_constant2("ATF_SKILL",ATF_MAGIC|ATF_MISC);
/* emoticons */
export_constant(ET_SURPRISE);
export_constant(ET_QUESTION);
export_constant(ET_DELIGHT);
export_constant(ET_THROB);
export_constant(ET_SWEAT);
export_constant(ET_AHA);
export_constant(ET_FRET);
export_constant(ET_ANGER);
export_constant(ET_MONEY);
export_constant(ET_THINK);
export_constant(ET_SCISSOR);
export_constant(ET_ROCK);
export_constant(ET_WRAP);
export_constant(ET_FLAG);
export_constant(ET_BIGTHROB);
export_constant(ET_THANKS);
export_constant(ET_KEK);
export_constant(ET_SORRY);
export_constant(ET_SMILE);
export_constant(ET_PROFUSELY_SWEAT);
export_constant(ET_SCRATCH);
export_constant(ET_BEST);
export_constant(ET_STARE_ABOUT);
export_constant(ET_HUK);
export_constant(ET_O);
export_constant(ET_X);
export_constant(ET_HELP);
export_constant(ET_GO);
export_constant(ET_CRY);
export_constant(ET_KIK);
export_constant(ET_CHUP);
export_constant(ET_CHUPCHUP);
export_constant(ET_HNG);
export_constant(ET_OK);
export_constant(ET_CHAT_PROHIBIT);
export_constant(ET_INDONESIA_FLAG);
export_constant(ET_STARE);
export_constant(ET_HUNGRY);
export_constant(ET_COOL);
export_constant(ET_MERONG);
export_constant(ET_SHY);
export_constant(ET_GOODBOY);
export_constant(ET_SPTIME);
export_constant(ET_SEXY);
export_constant(ET_COMEON);
export_constant(ET_SLEEPY);
export_constant(ET_CONGRATULATION);
export_constant(ET_HPTIME);
export_constant(ET_PH_FLAG);
export_constant(ET_MY_FLAG);
export_constant(ET_SI_FLAG);
export_constant(ET_BR_FLAG);
export_constant(ET_SPARK);
export_constant(ET_CONFUSE);
export_constant(ET_OHNO);
export_constant(ET_HUM);
export_constant(ET_BLABLA);
export_constant(ET_OTL);
export_constant(ET_DICE1);
export_constant(ET_DICE2);
export_constant(ET_DICE3);
export_constant(ET_DICE4);
export_constant(ET_DICE5);
export_constant(ET_DICE6);
export_constant(ET_INDIA_FLAG);
export_constant(ET_LUV);
export_constant(ET_FLAG8);
export_constant(ET_FLAG9);
export_constant(ET_MOBILE);
export_constant(ET_MAIL);
export_constant(ET_ANTENNA0);
export_constant(ET_ANTENNA1);
export_constant(ET_ANTENNA2);
export_constant(ET_ANTENNA3);
export_constant(ET_HUM2);
export_constant(ET_ABS);
export_constant(ET_OOPS);
export_constant(ET_SPIT);
export_constant(ET_ENE);
export_constant(ET_PANIC);
export_constant(ET_WHISP);
export_constant(ET_YUT1);
export_constant(ET_YUT2);
export_constant(ET_YUT3);
export_constant(ET_YUT4);
export_constant(ET_YUT5);
export_constant(ET_YUT6);
export_constant(ET_YUT7);
/* emoticons deprecated */
script_set_constant("E_GASP",ET_SURPRISE,false,true);
script_set_constant("E_WHAT",ET_QUESTION,false,true);
script_set_constant("E_HO",ET_DELIGHT,false,true);
script_set_constant("E_LV",ET_THROB,false,true);
script_set_constant("E_SWT",ET_SWEAT,false,true);
script_set_constant("E_IC",ET_AHA,false,true);
script_set_constant("E_AN",ET_FRET,false,true);
script_set_constant("E_AG",ET_ANGER,false,true);
script_set_constant("E_CASH",ET_MONEY,false,true);
script_set_constant("E_DOTS",ET_THINK,false,true);
script_set_constant("E_SCISSORS",ET_SCISSOR,false,true);
script_set_constant("E_ROCK",ET_ROCK,false,true);
script_set_constant("E_PAPER",ET_WRAP,false,true);
script_set_constant("E_KOREA",ET_FLAG,false,true);
script_set_constant("E_LV2",ET_BIGTHROB,false,true);
script_set_constant("E_THX",ET_THANKS,false,true);
script_set_constant("E_WAH",ET_KEK,false,true);
script_set_constant("E_SRY",ET_SORRY,false,true);
script_set_constant("E_HEH",ET_SMILE,false,true);
script_set_constant("E_SWT2",ET_PROFUSELY_SWEAT,false,true);
script_set_constant("E_HMM",ET_SCRATCH,false,true);
script_set_constant("E_NO1",ET_BEST,false,true);
script_set_constant("E_NO",ET_STARE_ABOUT,false,true);
script_set_constant("E_OMG",ET_HUK,false,true);
script_set_constant("E_OH",ET_O,false,true);
script_set_constant("E_X",ET_X,false,true);
script_set_constant("E_HLP",ET_HELP,false,true);
script_set_constant("E_GO",ET_GO,false,true);
script_set_constant("E_SOB",ET_CRY,false,true);
script_set_constant("E_GG",ET_KIK,false,true);
script_set_constant("E_KIS",ET_CHUP,false,true);
script_set_constant("E_KIS2",ET_CHUPCHUP,false,true);
script_set_constant("E_PIF",ET_HNG,false,true);
script_set_constant("E_OK",ET_OK,false,true);
script_set_constant("E_MUTE",ET_CHAT_PROHIBIT,false,true);
script_set_constant("E_INDONESIA",ET_INDONESIA_FLAG,false,true);
script_set_constant("E_BZZ",ET_STARE,false,true);
script_set_constant("E_RICE",ET_HUNGRY,false,true);
script_set_constant("E_AWSM",ET_COOL,false,true);
script_set_constant("E_MEH",ET_MERONG,false,true);
script_set_constant("E_SHY",ET_SHY,false,true);
script_set_constant("E_PAT",ET_GOODBOY,false,true);
script_set_constant("E_MP",ET_SPTIME,false,true);
script_set_constant("E_SLUR",ET_SEXY,false,true);
script_set_constant("E_COM",ET_COMEON,false,true);
script_set_constant("E_YAWN",ET_SLEEPY,false,true);
script_set_constant("E_GRAT",ET_CONGRATULATION,false,true);
script_set_constant("E_HP",ET_HPTIME,false,true);
script_set_constant("E_PHILIPPINES",ET_PH_FLAG,false,true);
script_set_constant("E_MALAYSIA",ET_MY_FLAG,false,true);
script_set_constant("E_SINGAPORE",ET_SI_FLAG,false,true);
script_set_constant("E_BRAZIL",ET_BR_FLAG,false,true);
script_set_constant("E_FLASH",ET_SPARK,false,true);
script_set_constant("E_SPIN",ET_CONFUSE,false,true);
script_set_constant("E_SIGH",ET_OHNO,false,true);
script_set_constant("E_DUM",ET_HUM,false,true);
script_set_constant("E_LOUD",ET_BLABLA,false,true);
script_set_constant("E_OTL",ET_OTL,false,true);
script_set_constant("E_DICE1",ET_DICE1,false,true);
script_set_constant("E_DICE2",ET_DICE2,false,true);
script_set_constant("E_DICE3",ET_DICE3,false,true);
script_set_constant("E_DICE4",ET_DICE4,false,true);
script_set_constant("E_DICE5",ET_DICE5,false,true);
script_set_constant("E_DICE6",ET_DICE6,false,true);
script_set_constant("E_INDIA",ET_INDIA_FLAG,false,true);
script_set_constant("E_LUV",ET_LUV,false,true);
script_set_constant("E_RUSSIA",ET_FLAG8,false,true);
script_set_constant("E_VIRGIN",ET_FLAG9,false,true);
script_set_constant("E_MOBILE",ET_MOBILE,false,true);
script_set_constant("E_MAIL",ET_MAIL,false,true);
script_set_constant("E_CHINESE",ET_ANTENNA0,false,true);
script_set_constant("E_ANTENNA1",ET_ANTENNA1,false,true);
script_set_constant("E_ANTENNA2",ET_ANTENNA2,false,true);
script_set_constant("E_ANTENNA3",ET_ANTENNA3,false,true);
script_set_constant("E_HUM",ET_HUM2,false,true);
script_set_constant("E_ABS",ET_ABS,false,true);
script_set_constant("E_OOPS",ET_OOPS,false,true);
script_set_constant("E_SPIT",ET_SPIT,false,true);
script_set_constant("E_ENE",ET_ENE,false,true);
script_set_constant("E_PANIC",ET_PANIC,false,true);
script_set_constant("E_WHISP",ET_WHISP,false,true);
script_set_constant("E_YUT1",ET_YUT1,false,true);
script_set_constant("E_YUT2",ET_YUT2,false,true);
script_set_constant("E_YUT3",ET_YUT3,false,true);
script_set_constant("E_YUT4",ET_YUT4,false,true);
script_set_constant("E_YUT5",ET_YUT5,false,true);
script_set_constant("E_YUT6",ET_YUT6,false,true);
script_set_constant("E_YUT7",ET_YUT7,false,true);
/* send targets */
export_constant(ALL_CLIENT);
export_constant(ALL_SAMEMAP);
export_constant(AREA);
export_constant(AREA_WOS);
export_constant(AREA_WOC);
export_constant(AREA_WOSC);
export_constant(AREA_CHAT_WOC);
export_constant(CHAT);
export_constant(CHAT_WOS);
export_constant(PARTY);
export_constant(PARTY_WOS);
export_constant(PARTY_SAMEMAP);
export_constant(PARTY_SAMEMAP_WOS);
export_constant(PARTY_AREA);
export_constant(PARTY_AREA_WOS);
export_constant(GUILD);
export_constant(GUILD_WOS);
export_constant(GUILD_SAMEMAP);
export_constant(GUILD_SAMEMAP_WOS);
export_constant(GUILD_AREA);
export_constant(GUILD_AREA_WOS);
export_constant(GUILD_NOBG);
export_constant(DUEL);
export_constant(DUEL_WOS);
export_constant(SELF);
export_constant(BG);
export_constant(BG_WOS);
export_constant(BG_SAMEMAP);
export_constant(BG_SAMEMAP_WOS);
export_constant(BG_AREA);
export_constant(BG_AREA_WOS);
export_constant(CLAN);
/* mercenary guilds */
export_constant(ARCH_MERC_GUILD);
export_constant(SPEAR_MERC_GUILD);
export_constant(SWORD_MERC_GUILD);
/* item types */
export_constant(IT_HEALING);
export_constant(IT_USABLE);
export_constant(IT_ETC);
export_constant(IT_ARMOR);
export_constant(IT_WEAPON);
export_constant(IT_CARD);
export_constant(IT_PETEGG);
export_constant(IT_PETARMOR);
export_constant(IT_AMMO);
export_constant(IT_DELAYCONSUME);
export_constant(IT_SHADOWGEAR);
export_constant(IT_CASH);
/* weapon types */
export_constant(W_FIST);
export_constant(W_DAGGER);
export_constant(W_1HSWORD);
export_constant(W_2HSWORD);
export_constant(W_1HSPEAR);
export_constant(W_2HSPEAR);
export_constant(W_1HAXE);
export_constant(W_2HAXE);
export_constant(W_MACE);
export_constant(W_2HMACE);
export_constant(W_STAFF);
export_constant(W_BOW);
export_constant(W_KNUCKLE);
export_constant(W_MUSICAL);
export_constant(W_WHIP);
export_constant(W_BOOK);
export_constant(W_KATAR);
export_constant(W_REVOLVER);
export_constant(W_RIFLE);
export_constant(W_GATLING);
export_constant(W_SHOTGUN);
export_constant(W_GRENADE);
export_constant(W_HUUMA);
export_constant(W_2HSTAFF);
export_constant(MAX_WEAPON_TYPE);
export_constant(W_DOUBLE_DD);
export_constant(W_DOUBLE_SS);
export_constant(W_DOUBLE_AA);
export_constant(W_DOUBLE_DS);
export_constant(W_DOUBLE_DA);
export_constant(W_DOUBLE_SA);
export_constant(MAX_WEAPON_TYPE_ALL);
/* ammunition types */
export_constant(A_ARROW);
export_constant(A_DAGGER);
export_constant(A_BULLET);
export_constant(A_SHELL);
export_constant(A_GRENADE);
export_constant(A_SHURIKEN);
export_constant(A_KUNAI);
export_constant(A_CANNONBALL);
export_constant(A_THROWWEAPON);
/* monsterinfo types */
export_constant(MOB_NAME);
export_constant(MOB_LV);
export_constant(MOB_MAXHP);
export_constant(MOB_BASEEXP);
export_constant(MOB_JOBEXP);
export_constant(MOB_ATK1);
export_constant(MOB_ATK2);
export_constant(MOB_DEF);
export_constant(MOB_MDEF);
export_constant(MOB_STR);
export_constant(MOB_AGI);
export_constant(MOB_VIT);
export_constant(MOB_INT);
export_constant(MOB_DEX);
export_constant(MOB_LUK);
export_constant(MOB_RANGE);
export_constant(MOB_RANGE2);
export_constant(MOB_RANGE3);
export_constant(MOB_SIZE);
export_constant(MOB_RACE);
export_constant(MOB_ELEMENT);
export_constant(MOB_MODE);
export_constant(MOB_MVPEXP);
/* petinfo types */
export_constant(PETINFO_ID);
export_constant(PETINFO_CLASS);
export_constant(PETINFO_NAME);
export_constant(PETINFO_INTIMATE);
export_constant(PETINFO_HUNGRY);
export_constant(PETINFO_RENAMED);
export_constant(PETINFO_LEVEL);
export_constant(PETINFO_BLOCKID);
export_constant(PETINFO_EGGID);
export_constant(PETINFO_FOODID);
// For backwards compatability - might be removed in the near future
export_constant2("PET_ID",PETINFO_ID);
export_constant2("PET_CLASS",PETINFO_CLASS);
export_constant2("PET_NAME",PETINFO_NAME);
export_constant2("PET_INTIMATE",PETINFO_INTIMATE);
export_constant2("PET_HUNGRY",PETINFO_HUNGRY);
export_constant2("PET_RENAMED",PETINFO_RENAMED);
export_constant2("PET_LEVEL",PETINFO_LEVEL);
/* questinfo types */
export_constant(QTYPE_QUEST);
export_constant(QTYPE_QUEST2);
export_constant(QTYPE_JOB);
export_constant(QTYPE_JOB2);
export_constant(QTYPE_EVENT);
export_constant(QTYPE_EVENT2);
export_constant(QTYPE_WARG);
export_constant(QTYPE_WARG2);
export_constant(QTYPE_NONE);
/* font weight types */
export_constant(FW_DONTCARE);
export_constant(FW_THIN);
export_constant(FW_EXTRALIGHT);
export_constant(FW_LIGHT);
export_constant(FW_NORMAL);
export_constant(FW_MEDIUM);
export_constant(FW_SEMIBOLD);
export_constant(FW_BOLD);
export_constant(FW_EXTRABOLD);
export_constant(FW_HEAVY);
/* add skill types */
export_constant2("SKILL_PERM",ADDSKILL_PERMANENT);
export_constant2("SKILL_TEMP",ADDSKILL_TEMP);
export_constant2("SKILL_TEMPLEVEL",ADDSKILL_TEMP_ADDLEVEL);
export_constant2("SKILL_PERM_GRANT",ADDSKILL_PERMANENT_GRANTED);
/* bonus script flags */
export_constant(BSF_REM_ON_DEAD);
export_constant(BSF_REM_ON_DISPELL);
export_constant(BSF_REM_ON_CLEARANCE);
export_constant(BSF_REM_ON_LOGOUT);
export_constant(BSF_REM_ON_BANISHING_BUSTER);
export_constant(BSF_REM_ON_REFRESH);
export_constant(BSF_REM_ON_LUXANIMA);
export_constant(BSF_REM_ON_MADOGEAR);
export_constant(BSF_REM_ON_DAMAGED);
export_constant(BSF_PERMANENT);
export_constant(BSF_FORCE_REPLACE);
export_constant(BSF_FORCE_DUPLICATE);
/* bindings */
export_constant(BOUND_NONE);
export_constant(BOUND_ACCOUNT);
export_constant(BOUND_GUILD);
export_constant(BOUND_PARTY);
export_constant(BOUND_CHAR);
/* quest check types */
export_constant(HAVEQUEST);
export_constant(PLAYTIME);
export_constant(HUNTING);
/* status options */
export_constant(OPTION_NOTHING);
export_constant(OPTION_SIGHT);
export_constant(OPTION_HIDE);
export_constant(OPTION_CLOAK);
export_constant(OPTION_FALCON);
export_constant(OPTION_RIDING);
export_constant(OPTION_INVISIBLE);
export_constant(OPTION_ORCISH);
export_constant(OPTION_WEDDING);
export_constant(OPTION_RUWACH);
export_constant(OPTION_CHASEWALK);
export_constant(OPTION_FLYING);
export_constant(OPTION_XMAS);
export_constant(OPTION_TRANSFORM);
export_constant(OPTION_SUMMER);
export_constant(OPTION_DRAGON1);
export_constant(OPTION_WUG);
export_constant(OPTION_WUGRIDER);
export_constant(OPTION_MADOGEAR);
export_constant(OPTION_DRAGON2);
export_constant(OPTION_DRAGON3);
export_constant(OPTION_DRAGON4);
export_constant(OPTION_DRAGON5);
export_constant(OPTION_HANBOK);
export_constant(OPTION_OKTOBERFEST);
/* status option compounds */
export_constant(OPTION_DRAGON);
export_constant(OPTION_COSTUME);
/* sc_start flags */
export_constant(SCSTART_NONE);
export_constant(SCSTART_NOAVOID);
export_constant(SCSTART_NOTICKDEF);
export_constant(SCSTART_LOADED);
export_constant(SCSTART_NORATEDEF);
export_constant(SCSTART_NOICON);
export_constant(UNITTYPE_PC);
export_constant(UNITTYPE_NPC);
export_constant(UNITTYPE_PET);
export_constant(UNITTYPE_MOB);
export_constant(UNITTYPE_HOM);
export_constant(UNITTYPE_MER);
export_constant(UNITTYPE_ELEM);
/* unit control - mob */
export_constant(UMOB_SIZE);
export_constant(UMOB_LEVEL);
export_constant(UMOB_HP);
export_constant(UMOB_MAXHP);
export_constant(UMOB_MASTERAID);
export_constant(UMOB_MAPID);
export_constant(UMOB_X);
export_constant(UMOB_Y);
export_constant(UMOB_SPEED);
export_constant(UMOB_MODE);
export_constant(UMOB_AI);
export_constant(UMOB_SCOPTION);
export_constant(UMOB_SEX);
export_constant(UMOB_CLASS);
export_constant(UMOB_HAIRSTYLE);
export_constant(UMOB_HAIRCOLOR);
export_constant(UMOB_HEADBOTTOM);
export_constant(UMOB_HEADMIDDLE);
export_constant(UMOB_HEADTOP);
export_constant(UMOB_CLOTHCOLOR);
export_constant(UMOB_SHIELD);
export_constant(UMOB_WEAPON);
export_constant(UMOB_LOOKDIR);
export_constant(UMOB_CANMOVETICK);
export_constant(UMOB_STR);
export_constant(UMOB_AGI);
export_constant(UMOB_VIT);
export_constant(UMOB_INT);
export_constant(UMOB_DEX);
export_constant(UMOB_LUK);
export_constant(UMOB_SLAVECPYMSTRMD);
export_constant(UMOB_DMGIMMUNE);
export_constant(UMOB_ATKRANGE);
export_constant(UMOB_ATKMIN);
export_constant(UMOB_ATKMAX);
export_constant(UMOB_MATKMIN);
export_constant(UMOB_MATKMAX);
export_constant(UMOB_DEF);
export_constant(UMOB_MDEF);
export_constant(UMOB_HIT);
export_constant(UMOB_FLEE);
export_constant(UMOB_PDODGE);
export_constant(UMOB_CRIT);
export_constant(UMOB_RACE);
export_constant(UMOB_ELETYPE);
export_constant(UMOB_ELELEVEL);
export_constant(UMOB_AMOTION);
export_constant(UMOB_ADELAY);
export_constant(UMOB_DMOTION);
export_constant(UMOB_TARGETID);
/* unit control - homunculus */
export_constant(UHOM_SIZE);
export_constant(UHOM_LEVEL);
export_constant(UHOM_HP);
export_constant(UHOM_MAXHP);
export_constant(UHOM_SP);
export_constant(UHOM_MAXSP);
export_constant(UHOM_MASTERCID);
export_constant(UHOM_MAPID);
export_constant(UHOM_X);
export_constant(UHOM_Y);
export_constant(UHOM_HUNGER);
export_constant(UHOM_INTIMACY);
export_constant(UHOM_SPEED);
export_constant(UHOM_LOOKDIR);
export_constant(UHOM_CANMOVETICK);
export_constant(UHOM_STR);
export_constant(UHOM_AGI);
export_constant(UHOM_VIT);
export_constant(UHOM_INT);
export_constant(UHOM_DEX);
export_constant(UHOM_LUK);
export_constant(UHOM_DMGIMMUNE);
export_constant(UHOM_ATKRANGE);
export_constant(UHOM_ATKMIN);
export_constant(UHOM_ATKMAX);
export_constant(UHOM_MATKMIN);
export_constant(UHOM_MATKMAX);
export_constant(UHOM_DEF);
export_constant(UHOM_MDEF);
export_constant(UHOM_HIT);
export_constant(UHOM_FLEE);
export_constant(UHOM_PDODGE);
export_constant(UHOM_CRIT);
export_constant(UHOM_RACE);
export_constant(UHOM_ELETYPE);
export_constant(UHOM_ELELEVEL);
export_constant(UHOM_AMOTION);
export_constant(UHOM_ADELAY);
export_constant(UHOM_DMOTION);
export_constant(UHOM_TARGETID);
/* unit control - pet */
export_constant(UPET_SIZE);
export_constant(UPET_LEVEL);
export_constant(UPET_HP);
export_constant(UPET_MAXHP);
export_constant(UPET_MASTERAID);
export_constant(UPET_MAPID);
export_constant(UPET_X);
export_constant(UPET_Y);
export_constant(UPET_HUNGER);
export_constant(UPET_INTIMACY);
export_constant(UPET_SPEED);
export_constant(UPET_LOOKDIR);
export_constant(UPET_CANMOVETICK);
export_constant(UPET_STR);
export_constant(UPET_AGI);
export_constant(UPET_VIT);
export_constant(UPET_INT);
export_constant(UPET_DEX);
export_constant(UPET_LUK);
export_constant(UPET_DMGIMMUNE);
export_constant(UPET_ATKRANGE);
export_constant(UPET_ATKMIN);
export_constant(UPET_ATKMAX);
export_constant(UPET_MATKMIN);
export_constant(UPET_MATKMAX);
export_constant(UPET_DEF);
export_constant(UPET_MDEF);
export_constant(UPET_HIT);
export_constant(UPET_FLEE);
export_constant(UPET_PDODGE);
export_constant(UPET_CRIT);
export_constant(UPET_RACE);
export_constant(UPET_ELETYPE);
export_constant(UPET_ELELEVEL);
export_constant(UPET_AMOTION);
export_constant(UPET_ADELAY);
export_constant(UPET_DMOTION);
/* unit control - mercenary */
export_constant(UMER_SIZE);
export_constant(UMER_HP);
export_constant(UMER_MAXHP);
export_constant(UMER_MASTERCID);
export_constant(UMER_MAPID);
export_constant(UMER_X);
export_constant(UMER_Y);
export_constant(UMER_KILLCOUNT);
export_constant(UMER_LIFETIME);
export_constant(UMER_SPEED);
export_constant(UMER_LOOKDIR);
export_constant(UMER_CANMOVETICK);
export_constant(UMER_STR);
export_constant(UMER_AGI);
export_constant(UMER_VIT);
export_constant(UMER_INT);
export_constant(UMER_DEX);
export_constant(UMER_LUK);
export_constant(UMER_DMGIMMUNE);
export_constant(UMER_ATKRANGE);
export_constant(UMER_ATKMIN);
export_constant(UMER_ATKMAX);
export_constant(UMER_MATKMIN);
export_constant(UMER_MATKMAX);
export_constant(UMER_DEF);
export_constant(UMER_MDEF);
export_constant(UMER_HIT);
export_constant(UMER_FLEE);
export_constant(UMER_PDODGE);
export_constant(UMER_CRIT);
export_constant(UMER_RACE);
export_constant(UMER_ELETYPE);
export_constant(UMER_ELELEVEL);
export_constant(UMER_AMOTION);
export_constant(UMER_ADELAY);
export_constant(UMER_DMOTION);
export_constant(UMER_TARGETID);
/* unit control - elemental */
export_constant(UELE_SIZE);
export_constant(UELE_HP);
export_constant(UELE_MAXHP);
export_constant(UELE_SP);
export_constant(UELE_MAXSP);
export_constant(UELE_MASTERCID);
export_constant(UELE_MAPID);
export_constant(UELE_X);
export_constant(UELE_Y);
export_constant(UELE_LIFETIME);
export_constant(UELE_MODE);
export_constant(UELE_SPEED);
export_constant(UELE_LOOKDIR);
export_constant(UELE_CANMOVETICK);
export_constant(UELE_STR);
export_constant(UELE_AGI);
export_constant(UELE_VIT);
export_constant(UELE_INT);
export_constant(UELE_DEX);
export_constant(UELE_LUK);
export_constant(UELE_DMGIMMUNE);
export_constant(UELE_ATKRANGE);
export_constant(UELE_ATKMIN);
export_constant(UELE_ATKMAX);
export_constant(UELE_MATKMIN);
export_constant(UELE_MATKMAX);
export_constant(UELE_DEF);
export_constant(UELE_MDEF);
export_constant(UELE_HIT);
export_constant(UELE_FLEE);
export_constant(UELE_PDODGE);
export_constant(UELE_CRIT);
export_constant(UELE_RACE);
export_constant(UELE_ELETYPE);
export_constant(UELE_ELELEVEL);
export_constant(UELE_AMOTION);
export_constant(UELE_ADELAY);
export_constant(UELE_DMOTION);
export_constant(UELE_TARGETID);
/* unit control - NPC */
export_constant(UNPC_DISPLAY);
export_constant(UNPC_LEVEL);
export_constant(UNPC_HP);
export_constant(UNPC_MAXHP);
export_constant(UNPC_MAPID);
export_constant(UNPC_X);
export_constant(UNPC_Y);
export_constant(UNPC_LOOKDIR);
export_constant(UNPC_STR);
export_constant(UNPC_AGI);
export_constant(UNPC_VIT);
export_constant(UNPC_INT);
export_constant(UNPC_DEX);
export_constant(UNPC_LUK);
export_constant(UNPC_PLUSALLSTAT);
export_constant(UNPC_DMGIMMUNE);
export_constant(UNPC_ATKRANGE);
export_constant(UNPC_ATKMIN);
export_constant(UNPC_ATKMAX);
export_constant(UNPC_MATKMIN);
export_constant(UNPC_MATKMAX);
export_constant(UNPC_DEF);
export_constant(UNPC_MDEF);
export_constant(UNPC_HIT);
export_constant(UNPC_FLEE);
export_constant(UNPC_PDODGE);
export_constant(UNPC_CRIT);
export_constant(UNPC_RACE);
export_constant(UNPC_ELETYPE);
export_constant(UNPC_ELELEVEL);
export_constant(UNPC_AMOTION);
export_constant(UNPC_ADELAY);
export_constant(UNPC_DMOTION);
export_constant(NAV_NONE);
export_constant(NAV_AIRSHIP_ONLY);
export_constant(NAV_SCROLL_ONLY);
export_constant(NAV_AIRSHIP_AND_SCROLL);
export_constant(NAV_KAFRA_ONLY);
export_constant(NAV_KAFRA_AND_AIRSHIP);
export_constant(NAV_KAFRA_AND_SCROLL);
export_constant(NAV_ALL);
export_constant(ADOPT_ALLOWED);
export_constant(ADOPT_ALREADY_ADOPTED);
export_constant(ADOPT_MARRIED_AND_PARTY);
export_constant(ADOPT_EQUIP_RINGS);
export_constant(ADOPT_NOT_NOVICE);
export_constant(ADOPT_CHARACTER_NOT_FOUND);
export_constant(ADOPT_MORE_CHILDREN);
export_constant(ADOPT_LEVEL_70);
export_constant(ADOPT_MARRIED);
/* directions */
export_constant(DIR_NORTH);
export_constant(DIR_NORTHWEST);
export_constant(DIR_WEST);
export_constant(DIR_SOUTHWEST);
export_constant(DIR_SOUTH);
export_constant(DIR_SOUTHEAST);
export_constant(DIR_EAST);
export_constant(DIR_NORTHEAST);
/* instance modes */
export_constant(IM_NONE);
export_constant(IM_CHAR);
export_constant(IM_PARTY);
export_constant(IM_GUILD);
export_constant(IM_CLAN);
/* mob random groups */
export_constant(MOBG_Branch_Of_Dead_Tree);
export_constant(MOBG_Poring_Box);
export_constant(MOBG_Bloody_Dead_Branch);
export_constant(MOBG_Red_Pouch_Of_Surprise);
export_constant(MOBG_ClassChange);
/* Item Random Option Group */
export_constant(RDMOPTG_None);
export_constant(RDMOPTG_Crimson_Weapon);
/* random option attributes */
export_constant(ROA_ID);
export_constant(ROA_VALUE);
export_constant(ROA_PARAM);
/* special card flags */
export_constant(CARD0_FORGE);
export_constant(CARD0_CREATE);
export_constant(CARD0_PET);
/* Channel System */
export_constant(CHAN_TYPE_PUBLIC);
export_constant(CHAN_TYPE_PRIVATE);
export_constant(CHAN_TYPE_MAP);
export_constant(CHAN_TYPE_ALLY);
export_constant(CHAN_OPT_BASE);
export_constant(CHAN_OPT_ANNOUNCE_SELF);
export_constant(CHAN_OPT_ANNOUNCE_JOIN);
export_constant(CHAN_OPT_ANNOUNCE_LEAVE);
export_constant(CHAN_OPT_MSG_DELAY);
export_constant(CHAN_OPT_COLOR_OVERRIDE);
export_constant(CHAN_OPT_CAN_CHAT);
export_constant(CHAN_OPT_CAN_LEAVE);
export_constant(CHAN_OPT_AUTOJOIN);
export_constant(STOR_MODE_NONE);
export_constant(STOR_MODE_GET);
export_constant(STOR_MODE_PUT);
/* instance enter */
export_constant(IE_OK);
export_constant(IE_NOMEMBER);
export_constant(IE_NOINSTANCE);
export_constant(IE_OTHER);
/* months */
export_constant(JANUARY);
export_constant(FEBRUARY);
export_constant(MARCH);
export_constant(APRIL);
export_constant(MAY);
export_constant(JUNE);
export_constant(JULY);
export_constant(AUGUST);
export_constant(SEPTEMBER);
export_constant(OCTOBER);
export_constant(NOVEMBER);
export_constant(DECEMBER);
/* days of the week */
export_constant(SUNDAY);
export_constant(MONDAY);
export_constant(TUESDAY);
export_constant(WEDNESDAY);
export_constant(THURSDAY);
export_constant(FRIDAY);
export_constant(SATURDAY);
/* date types */
export_constant(DT_SECOND);
export_constant(DT_MINUTE);
export_constant(DT_HOUR);
export_constant(DT_DAYOFWEEK);
export_constant(DT_DAYOFMONTH);
export_constant(DT_MONTH);
export_constant(DT_YEAR);
export_constant(DT_DAYOFYEAR);
export_constant(DT_YYYYMMDD);
/* instance info */
export_constant(IIT_ID);
export_constant(IIT_TIME_LIMIT);
export_constant(IIT_IDLE_TIMEOUT);
export_constant(IIT_ENTER_MAP);
export_constant(IIT_ENTER_X);
export_constant(IIT_ENTER_Y);
export_constant(IIT_MAPCOUNT);
export_constant(IIT_MAP);
/* VIP status */
export_constant(VIP_STATUS_ACTIVE);
export_constant(VIP_STATUS_EXPIRE);
export_constant(VIP_STATUS_REMAINING);
/* item groups */
export_constant(IG_BLUEBOX);
export_constant(IG_VIOLETBOX);
export_constant(IG_CARDALBUM);
export_constant(IG_GIFTBOX);
export_constant(IG_SCROLLBOX);
export_constant(IG_FINDINGORE);
export_constant(IG_COOKIEBAG);
export_constant(IG_FIRSTAID);
export_constant(IG_HERB);
export_constant(IG_FRUIT);
export_constant(IG_MEAT);
export_constant(IG_CANDY);
export_constant(IG_JUICE);
export_constant(IG_FISH);
export_constant(IG_BOX);
export_constant(IG_GEMSTONE);
export_constant(IG_RESIST);
export_constant(IG_ORE);
export_constant(IG_FOOD);
export_constant(IG_RECOVERY);
export_constant(IG_MINERAL);
export_constant(IG_TAMING);
export_constant(IG_SCROLL);
export_constant(IG_QUIVER);
export_constant(IG_MASK);
export_constant(IG_ACCESORY);
export_constant(IG_JEWEL);
export_constant(IG_GIFTBOX_1);
export_constant(IG_GIFTBOX_2);
export_constant(IG_GIFTBOX_3);
export_constant(IG_GIFTBOX_4);
export_constant(IG_EGGBOY);
export_constant(IG_EGGGIRL);
export_constant(IG_GIFTBOXCHINA);
export_constant(IG_LOTTOBOX);
export_constant(IG_FOODBAG);
export_constant(IG_POTION);
export_constant(IG_REDBOX_2);
export_constant(IG_BLEUBOX);
export_constant(IG_REDBOX);
export_constant(IG_GREENBOX);
export_constant(IG_YELLOWBOX);
export_constant(IG_OLDGIFTBOX);
export_constant(IG_MAGICCARDALBUM);
export_constant(IG_HOMETOWNGIFT);
export_constant(IG_MASQUERADE);
export_constant(IG_TRESURE_BOX_WOE);
export_constant(IG_MASQUERADE_2);
export_constant(IG_EASTER_SCROLL);
export_constant(IG_PIERRE_TREASUREBOX);
export_constant(IG_CHERISH_BOX);
export_constant(IG_CHERISH_BOX_ORI);
export_constant(IG_LOUISE_COSTUME_BOX);
export_constant(IG_XMAS_GIFT);
export_constant(IG_FRUIT_BASKET);
export_constant(IG_IMPROVED_COIN_BAG);
export_constant(IG_INTERMEDIATE_COIN_BAG);
export_constant(IG_MINOR_COIN_BAG);
export_constant(IG_S_GRADE_COIN_BAG);
export_constant(IG_A_GRADE_COIN_BAG);
export_constant(IG_ADVANCED_WEAPONS_BOX);
export_constant(IG_SPLENDID_BOX);
export_constant(IG_CARDALBUM_ARMOR);
export_constant(IG_CARDALBUM_HELM);
export_constant(IG_CARDALBUM_ACC);
export_constant(IG_CARDALBUM_SHOES);
export_constant(IG_CARDALBUM_SHIELD);
export_constant(IG_CARDALBUM_WEAPON);
export_constant(IG_CARDALBUM_GARMENT);
export_constant(IG_FLAMEL_CARD);
export_constant(IG_SPECIAL_BOX);
export_constant(IG_TRESURE_BOX_WOE_);
export_constant(IG_RWC_PARTI_BOX);
export_constant(IG_RWC_FINAL_COMP_BOX);
export_constant(IG_GIFT_BUNDLE);
export_constant(IG_CARACAS_RING_BOX);
export_constant(IG_CRUMPLED_PAPER);
export_constant(IG_SOLO_GIFT_BASKET);
export_constant(IG_COUPLE_EVENT_BASKET);
export_constant(IG_GM_WARP_BOX);
export_constant(IG_FORTUNE_COOKIE1);
export_constant(IG_FORTUNE_COOKIE2);
export_constant(IG_FORTUNE_COOKIE3);
export_constant(IG_NEW_GIFT_ENVELOPE);
export_constant(IG_PASSION_FB_HAT_BOX);
export_constant(IG_COOL_FB_HAT_BOX);
export_constant(IG_VICTORY_FB_HAT_BOX);
export_constant(IG_GLORY_FB_HAT_BOX);
export_constant(IG_PASSION_HAT_BOX2);
export_constant(IG_COOL_HAT_BOX2);
export_constant(IG_VICTORY_HAT_BOX2);
export_constant(IG_ASPERSIO_5_SCROLL_BOX);
export_constant(IG_PET_EGG_SCROLL_BOX1);
export_constant(IG_PET_EGG_SCROLL_BOX2);
export_constant(IG_PET_EGG_SCROLL1);
export_constant(IG_PET_EGG_SCROLL2);
export_constant(IG_PET_EGG_SCROLL_BOX3);
export_constant(IG_PET_EGG_SCROLL_BOX4);
export_constant(IG_PET_EGG_SCROLL_BOX5);
export_constant(IG_PET_EGG_SCROLL3);
export_constant(IG_PET_EGG_SCROLL4);
export_constant(IG_PET_EGG_SCROLL5);
export_constant(IG_INFILTRATOR_BOX);
export_constant(IG_MURAMASA_BOX);
export_constant(IG_EXCALIBUR_BOX);
export_constant(IG_COMBAT_KNIFE_BOX);
export_constant(IG_COUNTER_DAGGER_BOX);
export_constant(IG_KAISER_KNUCKLE_BOX);
export_constant(IG_POLE_AXE_BOX);
export_constant(IG_MIGHTY_STAFF_BOX);
export_constant(IG_RIGHT_EPSILON_BOX);
export_constant(IG_BALISTAR_BOX);
export_constant(IG_DIARY_OF_GREAT_SAGE_BOX);
export_constant(IG_ASURA_BOX);
export_constant(IG_APPLE_OF_ARCHER_BOX);
export_constant(IG_BUNNY_BAND_BOX);
export_constant(IG_SAHKKAT_BOX);
export_constant(IG_LORD_CIRCLET_BOX);
export_constant(IG_ELVEN_EARS_BOX);
export_constant(IG_STEEL_FLOWER_BOX);
export_constant(IG_CRITICAL_RING_BOX);
export_constant(IG_EARRING_BOX);
export_constant(IG_RING_BOX);
export_constant(IG_NECKLACE_BOX);
export_constant(IG_GLOVE_BOX);
export_constant(IG_BROOCH_BOX);
export_constant(IG_ROSARY_BOX);
export_constant(IG_SAFETY_RING_BOX);
export_constant(IG_VESPER_CORE01_BOX);
export_constant(IG_VESPER_CORE02_BOX);
export_constant(IG_VESPER_CORE03_BOX);
export_constant(IG_VESPER_CORE04_BOX);
export_constant(IG_PET_EGG_SCROLL_BOX6);
export_constant(IG_PET_EGG_SCROLL_BOX7);
export_constant(IG_PET_EGG_SCROLL_BOX8);
export_constant(IG_PET_EGG_SCROLL_BOX9);
export_constant(IG_PET_EGG_SCROLL_BOX10);
export_constant(IG_PET_EGG_SCROLL_BOX11);
export_constant(IG_PET_EGG_SCROLL6);
export_constant(IG_PET_EGG_SCROLL7);
export_constant(IG_PET_EGG_SCROLL8);
export_constant(IG_PET_EGG_SCROLL9);
export_constant(IG_PET_EGG_SCROLL10);
export_constant(IG_PET_EGG_SCROLL11);
export_constant(IG_CP_HELM_SCROLL_BOX);
export_constant(IG_CP_SHIELD_SCROLL_BOX);
export_constant(IG_CP_ARMOR_SCROLL_BOX);
export_constant(IG_CP_WEAPON_SCROLL_BOX);
export_constant(IG_REPAIR_SCROLL_BOX);
export_constant(IG_SUPER_PET_EGG1);
export_constant(IG_SUPER_PET_EGG2);
export_constant(IG_SUPER_PET_EGG3);
export_constant(IG_SUPER_PET_EGG4);
export_constant(IG_SUPER_CARD_PET_EGG1);
export_constant(IG_SUPER_CARD_PET_EGG2);
export_constant(IG_SUPER_CARD_PET_EGG3);
export_constant(IG_SUPER_CARD_PET_EGG4);
export_constant(IG_VIGORGRA_PACKAGE1);
export_constant(IG_VIGORGRA_PACKAGE2);
export_constant(IG_VIGORGRA_PACKAGE3);
export_constant(IG_VIGORGRA_PACKAGE4);
export_constant(IG_VIGORGRA_PACKAGE5);
export_constant(IG_VIGORGRA_PACKAGE6);
export_constant(IG_VIGORGRA_PACKAGE7);
export_constant(IG_VIGORGRA_PACKAGE8);
export_constant(IG_VIGORGRA_PACKAGE9);
export_constant(IG_VIGORGRA_PACKAGE10);
export_constant(IG_VIGORGRA_PACKAGE11);
export_constant(IG_VIGORGRA_PACKAGE12);
export_constant(IG_PET_EGG_SCROLL12);
export_constant(IG_PET_EGG_SCROLL13);
export_constant(IG_PET_EGG_SCROLL14);
export_constant(IG_SUPER_PET_EGG5);
export_constant(IG_SUPER_PET_EGG6);
export_constant(IG_SUPER_PET_EGG7);
export_constant(IG_SUPER_PET_EGG8);
export_constant(IG_PET_EGG_SCROLL_E);
export_constant(IG_RAMEN_HAT_BOX);
export_constant(IG_MYSTERIOUS_TRAVEL_SACK1);
export_constant(IG_MYSTERIOUS_TRAVEL_SACK2);
export_constant(IG_MYSTERIOUS_TRAVEL_SACK3);
export_constant(IG_MYSTERIOUS_TRAVEL_SACK4);
export_constant(IG_MAGICIAN_CARD_BOX);
export_constant(IG_ACOLYTE_CARD_BOX);
export_constant(IG_ARCHER_CARD_BOX);
export_constant(IG_SWORDMAN_CARD_BOX);
export_constant(IG_THIEF_CARD_BOX);
export_constant(IG_MERCHANT_CARD_BOX);
export_constant(IG_HARD_CORE_SET_BOX);
export_constant(IG_KITTY_SET_BOX);
export_constant(IG_SOFT_CORE_SET_BOX);
export_constant(IG_DEVIRUCHI_SET_BOX);
export_constant(IG_MVP_HUNT_BOX);
export_constant(IG_BREWING_BOX);
export_constant(IG_XMAS_PET_SCROLL);
export_constant(IG_LUCKY_SCROLL08);
export_constant(IG_BR_SWORDPACKAGE);
export_constant(IG_BR_MAGEPACKAGE);
export_constant(IG_BR_ACOLPACKAGE);
export_constant(IG_BR_ARCHERPACKAGE);
export_constant(IG_BR_MERPACKAGE);
export_constant(IG_BR_THIEFPACKAGE);
export_constant(IG_ACIDBOMB_10_BOX);
export_constant(IG_BASIC_SIEGE_SUPPLY_BOX);
export_constant(IG_ADV_SIEGE_SUPPLY_BOX);
export_constant(IG_ELITE_SIEGE_SUPPLY_BOX);
export_constant(IG_SAKURA_SCROLL);
export_constant(IG_BEHOLDER_RING_BOX);
export_constant(IG_HALLOW_RING_BOX);
export_constant(IG_CLAMOROUS_RING_BOX);
export_constant(IG_CHEMICAL_RING_BOX);
export_constant(IG_INSECTICIDE_RING_BOX);
export_constant(IG_FISHER_RING_BOX);
export_constant(IG_DECUSSATE_RING_BOX);
export_constant(IG_BLOODY_RING_BOX);
export_constant(IG_SATANIC_RING_BOX);
export_constant(IG_DRAGOON_RING_BOX);
export_constant(IG_ANGEL_SCROLL);
export_constant(IG_DEVIL_SCROLL);
export_constant(IG_SURPRISE_SCROLL);
export_constant(IG_JULY7_SCROLL);
export_constant(IG_BACSOJIN_SCROLL);
export_constant(IG_ANIMAL_SCROLL);
export_constant(IG_HEART_SCROLL);
export_constant(IG_NEW_YEAR_SCROLL);
export_constant(IG_VALENTINE_PLEDGE_BOX);
export_constant(IG_OX_TAIL_SCROLL);
export_constant(IG_BUDDAH_SCROLL);
export_constant(IG_EVIL_INCARNATION);
export_constant(IG_F_CLOVER_BOX_MOUTH);
export_constant(IG_MOUTH_BUBBLE_GUM_BOX);
export_constant(IG_F_CLOVER_BOX_MOUTH2);
export_constant(IG_F_CLOVER_BOX_MOUTH4);
export_constant(IG_BGUM_BOX_IN_MOUTH2);
export_constant(IG_BGUM_BOX_IN_MOUTH4);
export_constant(IG_TW_OCTOBER_SCROLL);
export_constant(IG_MY_SCROLL1);
export_constant(IG_TW_NOV_SCROLL);
export_constant(IG_MY_SCROLL2);
export_constant(IG_PR_RESET_STONE_BOX);
export_constant(IG_FPR_RESET_STONE_BOX);
export_constant(IG_MAJESTIC_DEVIL_SCROLL);
export_constant(IG_LIFE_RIBBON_BOX);
export_constant(IG_LIFE_RIBBON_BOX2);
export_constant(IG_LIFE_RIBBON_BOX3);
export_constant(IG_MAGIC_CANDY_BOX10);
export_constant(IG_RWC2010_SUITCASEA);
export_constant(IG_RWC2010_SUITCASEB);
export_constant(IG_SAGITTARIUS_SCROLL);
export_constant(IG_SAGITTARIUS_SCR_BOX);
export_constant(IG_SAGITTAR_DIADEM_SCROLL);
export_constant(IG_SAGITTAR_DI_SCROLL_BOX);
export_constant(IG_CAPRI_CROWN_SCROLL);
export_constant(IG_CAPRI_CROWN_SCROLL_BOX);
export_constant(IG_CAPRICON_DI_SCROLL);
export_constant(IG_CAPRICON_DI_SCROLL_BOX);
export_constant(IG_AQUARIUS_DIADEM_SCROLL);
export_constant(IG_AQUARIUS_DI_SCROLL_BOX);
export_constant(IG_LOVELY_AQUARIUS_SCROLL);
export_constant(IG_LOVELY_AQUARIUS_BOX);
export_constant(IG_PISCES_DIADEM_SCROLL);
export_constant(IG_PISCES_DIADEM_BOX);
export_constant(IG_ENERGETIC_PISCES_SCROLL);
export_constant(IG_ENERGETIC_PISCES_BOX);
export_constant(IG_ARIES_SCROLL);
export_constant(IG_ARIES_SCROLL_BOX);
export_constant(IG_BOARDING_HALTER_BOX);
export_constant(IG_TAURUS_DIADEM_SCROLL);
export_constant(IG_TAURUS_DI_SCROLL_BOX);
export_constant(IG_UMBALA_SPIRIT_BOX2);
export_constant(IG_F_UMBALA_SPIRIT_BOX2);
export_constant(IG_TAURUS_CROWN_SCROLL);
export_constant(IG_TAURUS_CROWN_SCROLL_BOX);
export_constant(IG_GEMI_DIADEM_SCROLL);
export_constant(IG_GEMI_DIADEM_SCROLL_BOX);
export_constant(IG_SUPER_PET_EGG1_2);
export_constant(IG_SUPER_PET_EGG4_2);
export_constant(IG_FIRE_BRAND_BOX);
export_constant(IG_BR_INDEPENDENCE_SCROLL);
export_constant(IG_ALL_IN_ONE_RING_BOX);
export_constant(IG_GEMI_CROWN_SCROLL);
export_constant(IG_GEMI_CROWN_SCROLL_BOX);
export_constant(IG_RWC_SPECIAL_SCROLL);
export_constant(IG_RWC_LIMITED_SCROLL);
export_constant(IG_ASGARD_SCROLL);
export_constant(IG_MS_CANCER_SCROLL);
export_constant(IG_RWC_SUPER_SCROLL);
export_constant(IG_LEO_SCROLL);
export_constant(IG_MS_VIRGO_SCROLL);
export_constant(IG_LUCKY_EGG_C6);
export_constant(IG_LIBRA_SCROLL);
export_constant(IG_HALLO_SCROLL);
export_constant(IG_MS_SCORPIO_SCROLL);
export_constant(IG_TCG_CARD_SCROLL);
export_constant(IG_BOITATA_SCROLL);
export_constant(IG_LUCKY_EGG_C2);
export_constant(IG_LUCKY_EGG_C6_);
export_constant(IG_LUCKY_EGG_C9);
export_constant(IG_LUCKY_EGG_C7);
export_constant(IG_LUCKY_EGG_C8);
export_constant(IG_LUCKY_EGG_C10);
export_constant(IG_WIND_TYPE_SCROLL);
export_constant(IG_LUCKY_EGG_C3);
export_constant(IG_LUCKY_EGG_C4);
export_constant(IG_LUCKY_EGG_C5);
export_constant(IG_WEATHER_REPORT_BOX);
export_constant(IG_COMIN_ACTOR_BOX);
export_constant(IG_HEN_SET_BOX);
export_constant(IG_LUCKY_EGG_C);
export_constant(IG_WATER_TYPE_SCROLL);
export_constant(IG_EARTH_TYPE_SCROLL);
export_constant(IG_EARTH_TYPE_SCROLL_);
export_constant(IG_SPLASH_SCROLL);
export_constant(IG_VOCATION_SCROLL);
export_constant(IG_WISDOM_SCROLL);
export_constant(IG_PATRON_SCROLL);
export_constant(IG_HEAVEN_SCROLL);
export_constant(IG_TW_AUG_SCROLL);
export_constant(IG_TW_NOV_SCROLL2);
export_constant(IG_ILLUSION_NOTHING);
export_constant(IG_TW_SEP_SCROLL);
export_constant(IG_FLAME_LIGHT);
export_constant(IG_TW_RAINBOW_SCROLL);
export_constant(IG_TW_RED_SCROLL);
export_constant(IG_TW_ORANGE_SCROLL);
export_constant(IG_TW_YELLOW_SCROLL);
export_constant(IG_SCROLL_OF_DEATH);
export_constant(IG_SCROLL_OF_LIFE);
export_constant(IG_SCROLL_OF_MAGIC);
export_constant(IG_SCROLL_OF_THEWS);
export_constant(IG_SCROLL_OF_DARKNESS);
export_constant(IG_SCROLL_OF_HOLINESS);
export_constant(IG_HORNED_SCROLL);
export_constant(IG_MERCURY_SCROLL);
export_constant(IG_CHALLENGE_KIT);
export_constant(IG_TW_APRIL_SCROLL);
export_constant(IG_TW_OCTOBER_SCROLL_);
export_constant(IG_SUMMER_SCROLL3);
export_constant(IG_C_WING_OF_FLY_3DAY_BOX);
export_constant(IG_RWC_2012_SET_BOX);
export_constant(IG_EX_DEF_POTION_BOX);
export_constant(IG_RWC_SCROLL_2012);
export_constant(IG_OLD_COIN_POCKET);
export_constant(IG_HIGH_COIN_POCKET);
export_constant(IG_MID_COIN_POCKET);
export_constant(IG_LOW_COIN_POCKET);
export_constant(IG_SGRADE_POCKET);
export_constant(IG_AGRADE_POCKET);
export_constant(IG_BGRADE_POCKET);
export_constant(IG_CGRADE_POCKET);
export_constant(IG_DGRADE_POCKET);
export_constant(IG_EGRADE_POCKET);
export_constant(IG_PTOTECTION_SEAGOD_BOX);
export_constant(IG_HAIRTAIL_BOX1);
export_constant(IG_HAIRTAIL_BOX2);
export_constant(IG_SPEARFISH_BOX1);
export_constant(IG_SPEARFISH_BOX2);
export_constant(IG_SAUREL_BOX1);
export_constant(IG_SAUREL_BOX2);
export_constant(IG_TUNA_BOX1);
export_constant(IG_TUNA_BOX2);
export_constant(IG_MALANG_CRAB_BOX1);
export_constant(IG_MALANG_CRAB_BOX2);
export_constant(IG_BRINDLE_EEL_BOX1);
export_constant(IG_BRINDLE_EEL_BOX2);
export_constant(IG_PTOTECTION_SEAGOD_BOX2);
export_constant(IG_PTOTECTION_SEAGOD_BOX3);
export_constant(IG_OCTO_HSTICK_BOX);
export_constant(IG_OCTO_HSTICK_BOX2);
export_constant(IG_OCTO_HSTICK_BOX3);
export_constant(IG_SILVERVINE_FRUIT_BOX10);
export_constant(IG_SILVERVINE_FRUIT_BOX40);
export_constant(IG_SILVERVINE_FRUIT_BOX4);
export_constant(IG_MALANG_WOE_ENCARD_BOX);
export_constant(IG_XMAS_BLESS);
export_constant(IG_FIRE_TYPE_SCROLL);
export_constant(IG_BLUE_SCROLL);
export_constant(IG_GOOD_STUDENT_GIFT_BOX);
export_constant(IG_BAD_STUDENT_GIFT_BOX);
export_constant(IG_INDIGO_SCROLL);
export_constant(IG_VIOLET_SCROLL);
export_constant(IG_BI_HWANG_SCROLL);
export_constant(IG_JUNG_BI_SCROLL);
export_constant(IG_JE_UN_SCROLL);
export_constant(IG_YONG_KWANG_SCROLL);
export_constant(IG_HALLOWEEN_G_BOX);
export_constant(IG_SOLO_CHRISTMAS_GIFT);
export_constant(IG_SG_WEAPON_SUPPLY_BOX);
export_constant(IG_CANDY_HOLDER);
export_constant(IG_LUCKY_BAG);
export_constant(IG_HOLY_EGG_2);
export_constant(IG_ADVENTURER_RETURNS_SUPPORT_BOX);
export_constant(IG_SUPPORT_PACKAGE);
export_constant(IG_SUPPORT_PACKAGE_10);
export_constant(IG_EVENT_ALMIGHTY_BOX);
export_constant(IG_EVENT_ALMIGHTY_BOX_100);
export_constant(IG_LOTTOBOX1);
export_constant(IG_LOTTOBOX2);
export_constant(IG_LOTTOBOX3);
export_constant(IG_LOTTOBOX4);
export_constant(IG_LOTTOBOX5);
export_constant(IG_SUPPORT_PACKAGE_III);
export_constant(IG_SUPPORT_PACKAGE_III_10);
export_constant(IG_UNLIMITED_BOX);
export_constant(IG_UNLIMITED_BOX_10);
export_constant(IG_UNLIMITED_BOX_II);
export_constant(IG_UNLIMITED_BOX_II_10);
export_constant(IG_THREE_MASTER_PACKAGE_III);
export_constant(IG_THREE_MASTER_PACKAGE_III_10);
export_constant(IG_2013_RWC_SCROLL);
export_constant(IG_SUPPORT_PACKAGE_II);
export_constant(IG_SUPPORT_PACKAGE_II_10);
export_constant(IG_LEVEL_UP_BOX100);
export_constant(IG_LEVEL_UP_BOX120);
export_constant(IG_LEVEL_UP_BOX130);
export_constant(IG_LEVEL_UP_BOX140);
export_constant(IG_LEVEL_UP_BOX150);
export_constant(IG_LEVEL_UP_BOX160);
export_constant(IG_GIFT_BUFF_SET);
export_constant(IG_LUCKY_SILVERVINE_FRUIT_BOX_III10);
export_constant(IG_LUCKY_SILVERVINE_FRUIT_BOX_III110);
export_constant(IG_OLD_ORE_BOX);
export_constant(IG_BLESSING_LUCKY_SCROLL);
export_constant(IG_SOGRAT_LUCKY_SCROLL);
export_constant(IG_GARNET_LUCKY_SCROLL);
export_constant(IG_AMORA_LUCKY_SCROLL);
export_constant(IG_VENUS_LUCKY_SCROLL);
export_constant(IG_ERZULIE_LUCKY_SCROLL);
export_constant(IG_MAJESTIC_LUCKY_SCROLL);
export_constant(IG_EPIC_HEROES_LUCKY_EGG);
export_constant(IG_HERO_MIDGARD_EGG);
export_constant(IG_IMORTAL_MIDGARD_SCROLL);
export_constant(IG_TW_13Y_LUCKY_EGG_06);
export_constant(IG_HAPPY_TIME_SCROLL);
export_constant(IG_TIME_TRAVEL_SCROLL);
export_constant(IG_SOLARIS_FESTIVAL_SCROLL);
export_constant(IG_MIDGARD_FES_SCROLL);
export_constant(IG_MIDGARD_SCROLL);
export_constant(IG_SWEET_MIDGARD_SCROLL);
export_constant(IG_WINTER_MIDGARD_SCROLL);
export_constant(IG_SPRING_FESTIVAL_SCROLL);
export_constant(IG_IDRO10TH_SCROLL);
export_constant(IG_REQUIEM_SCROLL);
export_constant(IG_HOLY_SPIRIT_SCROLL);
export_constant(IG_GARUDA_SCROLL);
export_constant(IG_THANKS_GIVING_SCROLL);
export_constant(IG_IDN_LEGEND_HERO_SCROLL);
export_constant(IG_BLESSING_MIDGARD_SCROLL);
export_constant(IG_CHRONOSIAN_LUCKY_SCROLL);
export_constant(IG_SANCTUARY_LUCKY_SCROLL);
export_constant(IG_CYBORG_LUCKY_SCROLL);
export_constant(IG_UNDINE_LUCKY_SCROLL);
export_constant(IG_GOD_MATERIAL_BOX);
export_constant(IG_SEALED_MIND_BOX);
export_constant(IG_COSTAMA_EGG18);
export_constant(IG_COSTAMA_EGG19);
export_constant(IG_FLOWER_BLOSSOM_SCROLL);
export_constant(IG_COSTAMA_EGG24);
export_constant(IG_SMITHY_LUCKY_SCROLL);
export_constant(IG_GANYMEDE_LUCKY_SCROLL);
export_constant(IG_LASTANGEL_LUCKYSCROLL);
export_constant(IG_VALKYRIE_LUCKY_SCROLL);
export_constant(IG_SPLASH_RAINBOW_LUCKY_SCROLL);
export_constant(IG_SHAPESHIFTER_COSTUME);
export_constant(IG_JULY_LUCKY_SCROLL);
export_constant(IG_COSTAMA_EGG23);
export_constant(IG_COSTAMA_EGG28);
export_constant(IG_MIDGARD_LUCKY_SCROLL);
export_constant(IG_BLESSING_SCARLET_SCROLL);
export_constant(IG_COSTAMA_EGG29);
export_constant(IG_INK_BALL);
export_constant(IG_SOMETHING_CANDY_HOLDER);
export_constant(IG_SHINING_EGG);
export_constant(IG_AGUST_LUCKY_SCROLL);
export_constant(IG_ELEMENT);
export_constant(IG_POISON);
export_constant(IG_CASH_FOOD);
export_constant(IG_BOMB);
export_constant(IG_THROWABLE);
export_constant(IG_MERCENARY);
export_constant(IG_NOIVE_BOX);
export_constant(IG_VALERIAN_SCROLL);
export_constant(IG_IMMORTAL_EGG);
export_constant(IG_SAPPHIRE_EGG);
export_constant(IG_IDN_HEART_SCROLL);
export_constant(IG_IDN_WISDOM_EGG);
export_constant(IG_CHRISTMAS_BOX);
export_constant(IG_SPECIAL_CHRISTMAS_BOX);
export_constant(IG_SANTA_GIFT);
export_constant(IG_PRIZEOFHERO);
/* unit stop walking */
export_constant(USW_NONE);
export_constant(USW_FIXPOS);
export_constant(USW_MOVE_ONCE);
export_constant(USW_MOVE_FULL_CELL);
export_constant(USW_FORCE_STOP);
export_constant(USW_ALL);
/* achievement groups */
export_constant2("AG_ADD_FRIEND", AG_ADD_FRIEND);
export_constant2("AG_ADVENTURE", AG_ADVENTURE);
export_constant2("AG_BABY", AG_BABY);
export_constant2("AG_BATTLE", AG_BATTLE);
export_constant2("AG_CHATTING", AG_CHAT);
export_constant2("AG_CHATTING_COUNT", AG_CHAT_COUNT);
export_constant2("AG_CHATTING_CREATE", AG_CHAT_CREATE);
export_constant2("AG_CHATTING_DYING", AG_CHAT_DYING);
export_constant2("AG_EAT", AG_EAT);
export_constant2("AG_GET_ITEM", AG_GET_ITEM);
export_constant2("AG_GET_ZENY", AG_GET_ZENY);
export_constant2("AG_GOAL_ACHIEVE", AG_GOAL_ACHIEVE);
export_constant2("AG_GOAL_LEVEL", AG_GOAL_LEVEL);
export_constant2("AG_GOAL_STATUS", AG_GOAL_STATUS);
export_constant2("AG_HEAR", AG_HEAR);
export_constant2("AG_JOB_CHANGE", AG_JOB_CHANGE);
export_constant2("AG_MARRY", AG_MARRY);
export_constant2("AG_PARTY", AG_PARTY);
export_constant2("AG_ENCHANT_FAIL", AG_REFINE_FAIL);
export_constant2("AG_ENCHANT_SUCCESS", AG_REFINE_SUCCESS);
export_constant2("AG_SEE", AG_SEE);
export_constant2("AG_SPEND_ZENY", AG_SPEND_ZENY);
export_constant2("AG_TAMING", AG_TAMING);
/* achievement info */
export_constant(ACHIEVEINFO_COUNT1);
export_constant(ACHIEVEINFO_COUNT2);
export_constant(ACHIEVEINFO_COUNT3);
export_constant(ACHIEVEINFO_COUNT4);
export_constant(ACHIEVEINFO_COUNT5);
export_constant(ACHIEVEINFO_COUNT6);
export_constant(ACHIEVEINFO_COUNT7);
export_constant(ACHIEVEINFO_COUNT8);
export_constant(ACHIEVEINFO_COUNT9);
export_constant(ACHIEVEINFO_COUNT10);
export_constant(ACHIEVEINFO_COMPLETE);
export_constant(ACHIEVEINFO_COMPLETEDATE);
export_constant(ACHIEVEINFO_GOTREWARD);
export_constant(ACHIEVEINFO_LEVEL);
export_constant(ACHIEVEINFO_SCORE);
export_constant(ACHIEVEINFO_MAX);
/* refine cost types */
export_constant(REFINE_COST_NORMAL);
export_constant(REFINE_COST_OVER10);
export_constant(REFINE_COST_HD);
export_constant(REFINE_COST_ENRICHED);
export_constant(REFINE_COST_OVER10_HD);
export_constant(REFINE_COST_HOLINK);
export_constant(REFINE_COST_WAGJAK);
export_constant(REFINE_COST_MAX);
/* refine information types */
script_set_constant("REFINE_MATERIAL_ID", 0, false, false);
script_set_constant("REFINE_ZENY_COST", 1, false, false);
/* NPC view ids */
// Special macro to strip the prefix 'JT_'
#define export_constant_npc(a) export_constant_offset(a,3)
export_constant_npc(JT_WARPNPC);
export_constant_npc(JT_1_ETC_01);
export_constant_npc(JT_1_M_01);
export_constant_npc(JT_1_M_02);
export_constant_npc(JT_1_M_03);
export_constant_npc(JT_1_M_04);
export_constant_npc(JT_1_M_BARD);
export_constant_npc(JT_1_M_HOF);
export_constant_npc(JT_1_M_INNKEEPER);
export_constant_npc(JT_1_M_JOBGUIDER);
export_constant_npc(JT_1_M_JOBTESTER);
export_constant_npc(JT_1_M_KNIGHTMASTER);
export_constant_npc(JT_1_M_LIBRARYMASTER);
export_constant_npc(JT_1_M_MERCHANT);
export_constant_npc(JT_1_M_ORIENT01);
export_constant_npc(JT_1_M_PASTOR);
export_constant_npc(JT_1_M_PUBMASTER);
export_constant_npc(JT_1_M_SIZ);
export_constant_npc(JT_1_M_SMITH);
export_constant_npc(JT_1_M_WIZARD);
export_constant_npc(JT_1_M_YOUNGKNIGHT);
export_constant_npc(JT_1_F_01);
export_constant_npc(JT_1_F_02);
export_constant_npc(JT_1_F_03);
export_constant_npc(JT_1_F_04);
export_constant_npc(JT_1_F_GYPSY);
export_constant_npc(JT_1_F_LIBRARYGIRL);
export_constant_npc(JT_1_F_MARIA);
export_constant_npc(JT_1_F_MERCHANT_01);
export_constant_npc(JT_1_F_MERCHANT_02);
export_constant_npc(JT_1_F_ORIENT_01);
export_constant_npc(JT_1_F_ORIENT_02);
export_constant_npc(JT_1_F_ORIENT_03);
export_constant_npc(JT_1_F_ORIENT_04);
export_constant_npc(JT_1_F_PRIEST);
export_constant_npc(JT_1_F_PUBGIRL);
export_constant_npc(JT_4_DOG01);
export_constant_npc(JT_4_KID01);
export_constant_npc(JT_4_M_01);
export_constant_npc(JT_4_M_02);
export_constant_npc(JT_4_M_03);
export_constant_npc(JT_4_M_04);
export_constant_npc(JT_4_M_BARBER);
export_constant_npc(JT_4_M_ORIENT01);
export_constant_npc(JT_4_M_ORIENT02);
export_constant_npc(JT_4_F_01);
export_constant_npc(JT_4_F_02);
export_constant_npc(JT_4_F_03);
export_constant_npc(JT_4_F_04);
export_constant_npc(JT_4_F_MAID);
export_constant_npc(JT_4_F_SISTER);
export_constant_npc(JT_4W_KID);
export_constant_npc(JT_4W_M_01);
export_constant_npc(JT_4W_M_02);
export_constant_npc(JT_4W_M_03);
export_constant_npc(JT_4W_SAILOR);
export_constant_npc(JT_4W_F_01);
export_constant_npc(JT_8_F);
export_constant_npc(JT_8_F_GRANDMOTHER);
export_constant_npc(JT_EFFECTLAUNCHER);
export_constant_npc(JT_8W_SOLDIER);
export_constant_npc(JT_1_M_MOC_LORD);
export_constant_npc(JT_1_M_PAY_ELDER);
export_constant_npc(JT_1_M_PRON_KING);
export_constant_npc(JT_4_M_MANAGER);
export_constant_npc(JT_4_M_MINISTER);
export_constant_npc(JT_HIDDEN_NPC);
export_constant_npc(JT_4_F_KAFRA6);
export_constant_npc(JT_4_F_KAFRA5);
export_constant_npc(JT_4_F_KAFRA4);
export_constant_npc(JT_4_F_KAFRA3);
export_constant_npc(JT_4_F_KAFRA2);
export_constant_npc(JT_4_F_KAFRA1);
export_constant_npc(JT_2_M_THIEFMASTER);
export_constant_npc(JT_2_M_SWORDMASTER);
export_constant_npc(JT_2_M_PHARMACIST);
export_constant_npc(JT_2_M_MOLGENSTEIN);
export_constant_npc(JT_2_M_DYEINGER);
export_constant_npc(JT_2_F_MAGICMASTER);
export_constant_npc(JT_4_F_TELEPORTER);
export_constant_npc(JT_4_M_TELEPORTER);
export_constant_npc(JT_HIDDEN_WARP_NPC);
export_constant_npc(JT_4_M_MUT2);
export_constant_npc(JT_4_M_SCIENCE);
export_constant_npc(JT_4_F_VALKYRIE2);
export_constant_npc(JT_4_M_UNCLEKNIGHT);
export_constant_npc(JT_4_M_YOUNGKNIGHT);
export_constant_npc(JT_2_MONEMUS);
export_constant_npc(JT_4_M_ATEIL);
export_constant_npc(JT_4_F_ANNIVERSARY);
export_constant_npc(JT_4_M_GREATPO);
export_constant_npc(JT_4_M_NOVELIST);
export_constant_npc(JT_4_M_CHAMPSOUL);
export_constant_npc(JT_4_M_OLDFRIAR);
export_constant_npc(JT_4_M_CRU_SOLD);
export_constant_npc(JT_4_M_CRU_KNT);
export_constant_npc(JT_4_M_CRU_HEAD);
export_constant_npc(JT_4_M_CRU_CRUA);
export_constant_npc(JT_4_M_KY_SOLD);
export_constant_npc(JT_4_M_KY_KNT);
export_constant_npc(JT_4_M_KY_HEAD);
export_constant_npc(JT_4_M_KY_KIYOM);
export_constant_npc(JT_4_M_BOSSCAT);
export_constant_npc(JT_4_M_BABYCAT);
export_constant_npc(JT_4W_F_KAFRA2);
export_constant_npc(JT_4_F_MUNAK);
export_constant_npc(JT_4_M_BONGUN);
export_constant_npc(JT_4_BEAR);
export_constant_npc(JT_4_BLUEWOLF);
export_constant_npc(JT_4_PECOPECO);
export_constant_npc(JT_4_M_JP_MID);
export_constant_npc(JT_4_M_JP_RUN);
export_constant_npc(JT_4_ORCLADY);
export_constant_npc(JT_4_ORCLADY2);
export_constant_npc(JT_4_ORCWARRIOR);
export_constant_npc(JT_4_ORCWARRIOR2);
export_constant_npc(JT_4_F_FAIRY);
export_constant_npc(JT_4_F_FAIRYKID);
export_constant_npc(JT_4_F_FAIRYKID2);
export_constant_npc(JT_4_F_FAIRYKID3);
export_constant_npc(JT_4_F_FAIRYKID4);
export_constant_npc(JT_4_F_FAIRYKID5);
export_constant_npc(JT_4_F_FAIRYKID6);
export_constant_npc(JT_4_M_FAIRYKID);
export_constant_npc(JT_4_M_FAIRYKID2);
export_constant_npc(JT_4_M_FAIRYKID3);
export_constant_npc(JT_4_M_FAIRYKID4);
export_constant_npc(JT_4_M_FAIRYKID5);
export_constant_npc(JT_4_M_FAIRYSOLDIER);
export_constant_npc(JT_4_M_TUFFOLD);
export_constant_npc(JT_4_MAN_BENKUNI);
export_constant_npc(JT_4_MAN_GALTUN);
export_constant_npc(JT_4_MAN_JERUTOO);
export_constant_npc(JT_4_MAN_LAVAIL);
export_constant_npc(JT_4_MAN_NITT);
export_constant_npc(JT_4_MAN_PIOM);
export_constant_npc(JT_4_MAN_PIOM2);
export_constant_npc(JT_4_M_DSTMAN);
export_constant_npc(JT_4_M_DSTMANDEAD);
export_constant_npc(JT_4_BABYLEOPARD);
export_constant_npc(JT_4_M_REDSWORD);
export_constant_npc(JT_4_MAN_PIOM3);
export_constant_npc(JT_4_M_FAIRYSOLDIER2);
export_constant_npc(JT_4_F_FAIRYSOLDIER);
export_constant_npc(JT_4_DRAGON_EGG);
export_constant_npc(JT_4_MIMIC);
export_constant_npc(JT_4_F_FAIRY1);
export_constant_npc(JT_4_F_GUILLOTINE);
export_constant_npc(JT_4_M_GUILLOTINE);
export_constant_npc(JT_4_M_KNIGHT_BLACK);
export_constant_npc(JT_4_M_KNIGHT_GOLD);
export_constant_npc(JT_4_M_KNIGHT_SILVER);
export_constant_npc(JT_4_SKULL_MUD);
export_constant_npc(JT_4_M_BRZ_INDIAN);
export_constant_npc(JT_4_F_BRZ_INDIAN);
export_constant_npc(JT_4_F_BRZ_INDOLD);
export_constant_npc(JT_4_M_BRZ_JACI);
export_constant_npc(JT_4_M_BRZ_MAN1);
export_constant_npc(JT_4_M_BRZ_MAN2);
export_constant_npc(JT_4_F_BRZ_WOMAN);
export_constant_npc(JT_4_M_MINSTREL);
export_constant_npc(JT_4_M_MINSTREL1);
export_constant_npc(JT_4_M_SHADOWCHASER);
export_constant_npc(JT_4_F_SHADOWCHASER);
export_constant_npc(JT_4_M_SURA);
export_constant_npc(JT_4_F_SURA);
export_constant_npc(JT_4_F_WANDERER);
export_constant_npc(JT_4_M_BARD);
export_constant_npc(JT_1_FLAG_NOFEAR);
export_constant_npc(JT_4_M_NOFEARGUY);
export_constant_npc(JT_4_MAN_PIOM6);
export_constant_npc(JT_4_MAN_PIOM4);
export_constant_npc(JT_4_MAN_PIOM5);
export_constant_npc(JT_4_MAN_GALTUN1);
export_constant_npc(JT_4_HUMAN_GERUTOO);
export_constant_npc(JT_4_M_ROKI);
export_constant_npc(JT_4_M_MERCAT1);
export_constant_npc(JT_4_M_MERCAT2);
export_constant_npc(JT_4_M_CATMAN1);
export_constant_npc(JT_4_M_CATMAN2);
export_constant_npc(JT_4_F_BRZ_WOMAN2);
export_constant_npc(JT_4_M_JP_DISH);
export_constant_npc(JT_4_F_JP_NOAH);
export_constant_npc(JT_4_F_JP_OZ);
export_constant_npc(JT_4_F_JP_CHROME);
export_constant_npc(JT_4_F_JP_RINNE);
export_constant_npc(JT_4_WHITETIGER);
export_constant_npc(JT_4_VENDING_MACHINE);
export_constant_npc(JT_4_MISTY);
export_constant_npc(JT_4_NECORING);
export_constant_npc(JT_4_ELEPHANT);
export_constant_npc(JT_4_F_NYDHOG);
export_constant_npc(JT_4_F_NYDHOG2);
export_constant_npc(JT_4_M_ROKI2);
export_constant_npc(JT_4_M_DOGTRAVELER);
export_constant_npc(JT_4_M_DOGTRAVELER2);
export_constant_npc(JT_4_F_DOGTRAVELER);
export_constant_npc(JT_4_M_RAFLE_GR);
export_constant_npc(JT_4_M_RAFLE_OLD);
export_constant_npc(JT_4_F_RAFLE_PK);
export_constant_npc(JT_4_M_LYINGDOG);
export_constant_npc(JT_4_F_MORAFINE1);
export_constant_npc(JT_4_F_MORAFINE2);
export_constant_npc(JT_4_M_RAFLE_OR);
export_constant_npc(JT_4_F_RAFLE_YE);
export_constant_npc(JT_4_M_RAFLE_VI);
export_constant_npc(JT_4_F_RAFLE_VI);
export_constant_npc(JT_4_M_ARDHA);
export_constant_npc(JT_4_CREEPER);
export_constant_npc(JT_JP_RUFAKU);
export_constant_npc(JT_JP_SUPIKA);
export_constant_npc(JT_JP_SABIKU);
export_constant_npc(JT_JP_ARUGORU);
export_constant_npc(JT_JP_ARUNA);
export_constant_npc(JT_JP_AIRI);
export_constant_npc(JT_4_M_DEWOLDMAN);
export_constant_npc(JT_4_M_DEWOLDWOMAN);
export_constant_npc(JT_4_M_DEWMAN);
export_constant_npc(JT_4_M_DEWWOMAN);
export_constant_npc(JT_4_M_DEWBOY);
export_constant_npc(JT_4_M_DEWGIRL);
export_constant_npc(JT_4_M_DEWZATICHIEF);
export_constant_npc(JT_4_M_DEWZATIMAN);
export_constant_npc(JT_4_M_ALCHE_E);
export_constant_npc(JT_4_MASK_SMOKEY);
export_constant_npc(JT_4_CAT_SAILOR1);
export_constant_npc(JT_4_CAT_SAILOR2);
export_constant_npc(JT_4_CAT_SAILOR3);
export_constant_npc(JT_4_CAT_SAILOR4);
export_constant_npc(JT_4_CAT_CHEF);
export_constant_npc(JT_4_CAT_MERMASTER);
export_constant_npc(JT_4_CRACK);
export_constant_npc(JT_4_ASTER);
export_constant_npc(JT_4_F_STARFISHGIRL);
export_constant_npc(JT_4_CAT_DOWN);
export_constant_npc(JT_4_CAT_REST);
export_constant_npc(JT_4_CAT_3COLOR);
export_constant_npc(JT_4_CAT_ADMIRAL);
export_constant_npc(JT_4_SOIL);
export_constant_npc(JT_4_F_ALCHE_A);
export_constant_npc(JT_4_CAT_ADV1);
export_constant_npc(JT_4_CAT_ADV2);
export_constant_npc(JT_4_CAT_SAILOR5);
export_constant_npc(JT_2_DROP_MACHINE);
export_constant_npc(JT_2_SLOT_MACHINE);
export_constant_npc(JT_2_VENDING_MACHINE1);
export_constant_npc(JT_MOB_TOMB);
export_constant_npc(JT_4_MYSTCASE);
export_constant_npc(JT_4_M_SIT_NOVICE);
export_constant_npc(JT_4_OCTOPUS_LEG);
export_constant_npc(JT_4_F_NURSE);
export_constant_npc(JT_4_MAL_SOLDIER);
export_constant_npc(JT_4_MAL_CAPTAIN);
export_constant_npc(JT_4_MAL_BUDIDAI);
export_constant_npc(JT_4_M_MAYOR);
export_constant_npc(JT_4_M_BARYO_OLD);
export_constant_npc(JT_4_F_BARYO_OLD);
export_constant_npc(JT_4_F_BARYO_GIRL);
export_constant_npc(JT_4_M_BARYO_BOY);
export_constant_npc(JT_4_M_BARYO_MAN);
export_constant_npc(JT_4_F_BARYO_WOMAN);
export_constant_npc(JT_4_BARYO_CHIEF);
export_constant_npc(JT_4_MAL_KAFRA);
export_constant_npc(JT_4_M_MALAYA);
export_constant_npc(JT_4_F_MALAYA);
export_constant_npc(JT_4_F_PATIENT);
export_constant_npc(JT_4_M_PATIENT);
export_constant_npc(JT_4_F_KR_TIGER);
export_constant_npc(JT_4_M_KR_BOY);
export_constant_npc(JT_4_M_KAGE_OLD);
export_constant_npc(JT_4_WHIKEBAIN);
export_constant_npc(JT_4_EREND);
export_constant_npc(JT_4_RAWREL);
export_constant_npc(JT_4_ARMAIA);
export_constant_npc(JT_4_KAVAC);
export_constant_npc(JT_4_YGNIZEM);
export_constant_npc(JT_4_EREMES);
export_constant_npc(JT_4_MAGALETA);
export_constant_npc(JT_4_KATRINN);
export_constant_npc(JT_4_SHECIL);
export_constant_npc(JT_4_SEYREN);
export_constant_npc(JT_4_HARWORD);
export_constant_npc(JT_4_F_JP_CYNTHIA);
export_constant_npc(JT_4_M_JP_GUSTON);
export_constant_npc(JT_4_M_JP_BERKUT);
export_constant_npc(JT_4_F_JP_DARK_ADELAIDE);
export_constant_npc(JT_4_M_JP_DARK_DARIUS);
export_constant_npc(JT_4_M_JP_JESTER);
export_constant_npc(JT_XMAS_SMOKEY_B);
export_constant_npc(JT_XMAS_SMOKEY_R);
export_constant_npc(JT_XMAS_SMOKEY_Y);
export_constant_npc(JT_4_F_CLOCKDOLL);
export_constant_npc(JT_4_F_FAIRY2);
export_constant_npc(JT_4_F_PINKWOMAN);
export_constant_npc(JT_4_FAIRYDEADLEAF);
export_constant_npc(JT_4_FROG);
export_constant_npc(JT_4_M_BLACKMAN);
export_constant_npc(JT_4_M_BLUEMAN);
export_constant_npc(JT_4_M_FAIRYANG);
export_constant_npc(JT_4_M_FAIRYAVANT);
export_constant_npc(JT_4_M_FAIRYFREAK);
export_constant_npc(JT_4_M_FAIRYKID6);
export_constant_npc(JT_4_M_FAIRYSCHOLAR);
export_constant_npc(JT_4_M_FAIRYSCHOLAR_DIRTY);
export_constant_npc(JT_4_M_FARIY_HISIE);
export_constant_npc(JT_4_M_FARIYKING);
export_constant_npc(JT_4_M_NEWOZ);
export_constant_npc(JT_4_M_OLIVER);
export_constant_npc(JT_4_M_PROFESSORWORM);
export_constant_npc(JT_4_M_REDMAN);
export_constant_npc(JT_4_F_GELKA);
export_constant_npc(JT_4_M_ROTERT);
export_constant_npc(JT_4_BLACKDRAGON);
export_constant_npc(JT_4_M_GUNSLINGER);
export_constant_npc(JT_4_F_GUNSLINGER);
export_constant_npc(JT_4_M_ARCHER);
export_constant_npc(JT_4_M_SWORDMAN);
export_constant_npc(JT_4_M_NINJA_RED);
export_constant_npc(JT_4_M_NINJA_BLUE);
export_constant_npc(JT_4_M_THIEF_RUMIN);
export_constant_npc(JT_4_M_NOV_RUMIN);
export_constant_npc(JT_4_F_MAYSEL);
export_constant_npc(JT_4_F_ACOLYTE);
export_constant_npc(JT_4_M_NOV_HUNT);
export_constant_npc(JT_4_F_GENETIC);
export_constant_npc(JT_4_F_TAEKWON);
export_constant_npc(JT_4_F_SWORDMAN);
export_constant_npc(JT_4_F_IU);
export_constant_npc(JT_4_M_RAGI);
export_constant_npc(JT_4_M_MELODY);
export_constant_npc(JT_4_TRACE);
export_constant_npc(JT_4_F_HIMEL);
export_constant_npc(JT_4_LEVITATEMAN);
export_constant_npc(JT_4_M_HEINRICH);
export_constant_npc(JT_4_M_ROYALGUARD);
export_constant_npc(JT_4_M_BARMUND);
export_constant_npc(JT_4_F_KHALITZBURG);
export_constant_npc(JT_4_F_HIMEL2);
export_constant_npc(JT_4_WHITEKNIGHT);
export_constant_npc(JT_4_COCO);
export_constant_npc(JT_4_M_ALADDIN);
export_constant_npc(JT_4_M_GENIE);
export_constant_npc(JT_4_F_GENIE);
export_constant_npc(JT_4_JP_MID_SWIM);
export_constant_npc(JT_4_JP_RUNE_SWIM);
export_constant_npc(JT_4_F_FENRIR);
export_constant_npc(JT_4_F_GEFFEN_FAY);
export_constant_npc(JT_4_F_IRIS);
export_constant_npc(JT_4_F_LUCILE);
export_constant_npc(JT_4_F_SARAH_BABY);
export_constant_npc(JT_4_GEFFEN_01);
export_constant_npc(JT_4_GEFFEN_02);
export_constant_npc(JT_4_GEFFEN_03);
export_constant_npc(JT_4_GEFFEN_04);
export_constant_npc(JT_4_GEFFEN_05);
export_constant_npc(JT_4_GEFFEN_06);
export_constant_npc(JT_4_GEFFEN_07);
export_constant_npc(JT_4_GEFFEN_08);
export_constant_npc(JT_4_GEFFEN_09);
export_constant_npc(JT_4_GEFFEN_10);
export_constant_npc(JT_4_GEFFEN_11);
export_constant_npc(JT_4_GEFFEN_12);
export_constant_npc(JT_4_GEFFEN_13);
export_constant_npc(JT_4_GEFFEN_14);
export_constant_npc(JT_4_M_CHAOS);
export_constant_npc(JT_4_M_CHIEF_IRIN);
export_constant_npc(JT_4_M_SAKRAY);
export_constant_npc(JT_4_M_SAKRAYROYAL);
export_constant_npc(JT_4_TOWER_01);
export_constant_npc(JT_4_TOWER_02);
export_constant_npc(JT_4_TOWER_03);
export_constant_npc(JT_4_TOWER_04);
export_constant_npc(JT_4_TOWER_05);
export_constant_npc(JT_4_TOWER_06);
export_constant_npc(JT_4_TOWER_07);
export_constant_npc(JT_4_TOWER_08);
export_constant_npc(JT_4_TOWER_09);
export_constant_npc(JT_4_TOWER_10);
export_constant_npc(JT_4_TOWER_11);
export_constant_npc(JT_4_TOWER_12);
export_constant_npc(JT_4_TOWER_13);
export_constant_npc(JT_8_F_GIRL);
export_constant_npc(JT_4_F_GODEMOM);
export_constant_npc(JT_4_F_GON);
export_constant_npc(JT_4_F_KID2);
export_constant_npc(JT_4_M_BIBI);
export_constant_npc(JT_4_M_GEF_SOLDIER);
export_constant_npc(JT_4_M_KID1);
export_constant_npc(JT_4_M_MOC_SOLDIER);
export_constant_npc(JT_4_M_PAY_SOLDIER);
export_constant_npc(JT_4_M_SEAMAN);
export_constant_npc(JT_4_M_SNOWMAN);
export_constant_npc(JT_4_F_05);
export_constant_npc(JT_4_M_05);
export_constant_npc(JT_4_M_06);
export_constant_npc(JT_4_F_06);
export_constant_npc(JT_4_M_PIERROT);
export_constant_npc(JT_4_M_KID2);
export_constant_npc(JT_4_F_KID3);
export_constant_npc(JT_4_M_SANTA);
export_constant_npc(JT_4_F_NACORURI);
export_constant_npc(JT_4_F_SHAMAN);
export_constant_npc(JT_4_F_KAFRA7);
export_constant_npc(JT_GUILD_FLAG);
export_constant_npc(JT_1_SHADOW_NPC);
export_constant_npc(JT_4_F_07);
export_constant_npc(JT_4_F_JOB_ASSASSIN);
export_constant_npc(JT_4_F_JOB_BLACKSMITH);
export_constant_npc(JT_4_F_JOB_HUNTER);
export_constant_npc(JT_4_F_JOB_KNIGHT);
export_constant_npc(JT_4_F_NOVICE);
export_constant_npc(JT_4_M_JOB_ASSASSIN);
export_constant_npc(JT_4_M_JOB_BLACKSMITH);
export_constant_npc(JT_4_M_JOB_HUNTER);
export_constant_npc(JT_4_M_JOB_KNIGHT1);
export_constant_npc(JT_4_M_JOB_KNIGHT2);
export_constant_npc(JT_4_M_JOB_WIZARD);
export_constant_npc(JT_4_BAPHOMET);
export_constant_npc(JT_4_DARKLORD);
export_constant_npc(JT_4_DEVIRUCHI);
export_constant_npc(JT_8_DOPPEL);
export_constant_npc(JT_2_M_ALCHE);
export_constant_npc(JT_2_M_BARD_ORIENT);
export_constant_npc(JT_2_M_SAGE_B);
export_constant_npc(JT_2_M_SAGE_OLD);
export_constant_npc(JT_4_F_ALCHE);
export_constant_npc(JT_4_F_CRU);
export_constant_npc(JT_4_F_MONK);
export_constant_npc(JT_4_F_ROGUE);
export_constant_npc(JT_4_M_ALCHE_A);
export_constant_npc(JT_4_M_ALCHE_B);
export_constant_npc(JT_4_M_ALCHE_C);
export_constant_npc(JT_4_M_CRU);
export_constant_npc(JT_4_M_CRU_OLD);
export_constant_npc(JT_4_M_MONK);
export_constant_npc(JT_4_M_SAGE_A);
export_constant_npc(JT_4_M_SAGE_C);
export_constant_npc(JT_4_F_SON);
export_constant_npc(JT_4_F_JPN2);
export_constant_npc(JT_4_F_JPN);
export_constant_npc(JT_4_F_JPNCHIBI);
export_constant_npc(JT_4_F_JPNOBA2);
export_constant_npc(JT_4_F_JPNOBA);
export_constant_npc(JT_4_M_JPN2);
export_constant_npc(JT_4_M_JPN);
export_constant_npc(JT_4_M_JPNCHIBI);
export_constant_npc(JT_4_M_JPNOJI2);
export_constant_npc(JT_4_M_JPNOJI);
export_constant_npc(JT_8_M_JPNSOLDIER);
export_constant_npc(JT_8_M_JPNMASTER);
export_constant_npc(JT_4_F_JPNMU);
export_constant_npc(JT_4_F_TWGIRL);
export_constant_npc(JT_4_F_TWGRANDMOM);
export_constant_npc(JT_4_F_TWMASKGIRL);
export_constant_npc(JT_4_F_TWMIDWOMAN);
export_constant_npc(JT_4_M_TWBOY);
export_constant_npc(JT_4_M_TWMASKMAN);
export_constant_npc(JT_4_M_TWMIDMAN);
export_constant_npc(JT_4_M_TWOLDMAN);
export_constant_npc(JT_4_M_TWTEAMAN);
export_constant_npc(JT_4_M_YOYOROGUE);
export_constant_npc(JT_8_M_TWSOLDIER);
export_constant_npc(JT_4_F_UMGIRL);
export_constant_npc(JT_4_F_UMOLDWOMAN);
export_constant_npc(JT_4_F_UMWOMAN);
export_constant_npc(JT_4_M_UMCHIEF);
export_constant_npc(JT_4_M_UMDANCEKID2);
export_constant_npc(JT_4_M_UMDANCEKID);
export_constant_npc(JT_4_M_UMKID);
export_constant_npc(JT_4_M_UMOLDMAN);
export_constant_npc(JT_4_M_UMSOLDIER);
export_constant_npc(JT_4_M_SALVATION);
export_constant_npc(JT_4_F_NFDEADKAFRA);
export_constant_npc(JT_4_F_NFDEADMGCIAN);
export_constant_npc(JT_4_F_NFLOSTGIRL);
export_constant_npc(JT_4_M_NFDEADMAN2);
export_constant_npc(JT_4_M_NFDEADMAN);
export_constant_npc(JT_4_M_NFDEADSWDMAN);
export_constant_npc(JT_4_M_NFLOSTMAN);
export_constant_npc(JT_4_M_NFMAN);
export_constant_npc(JT_4_NFBAT);
export_constant_npc(JT_4_NFCOCK);
export_constant_npc(JT_4_NFCOFFIN);
export_constant_npc(JT_4_NFWISP);
export_constant_npc(JT_1_F_SIGNZISK);
export_constant_npc(JT_1_M_SIGN1);
export_constant_npc(JT_1_M_SIGNALCHE);
export_constant_npc(JT_1_M_SIGNART);
export_constant_npc(JT_1_M_SIGNMCNT);
export_constant_npc(JT_1_M_SIGNMONK2);
export_constant_npc(JT_1_M_SIGNMONK);
export_constant_npc(JT_1_M_SIGNROGUE);
export_constant_npc(JT_4_F_VALKYRIE);
export_constant_npc(JT_TW_TOWER);
export_constant_npc(JT_2_M_OLDBLSMITH);
export_constant_npc(JT_4_F_CHNDOCTOR);
export_constant_npc(JT_4_F_CHNDRESS1);
export_constant_npc(JT_4_F_CHNDRESS2);
export_constant_npc(JT_4_F_CHNDRESS3);
export_constant_npc(JT_4_F_CHNWOMAN);
export_constant_npc(JT_4_M_CHN8GUEK);
export_constant_npc(JT_4_M_CHNCOOK);
export_constant_npc(JT_4_M_CHNGENERL);
export_constant_npc(JT_4_M_CHNMAN);
export_constant_npc(JT_4_M_CHNMONK);
export_constant_npc(JT_4_M_CHNOLD);
export_constant_npc(JT_4_M_CHNSOLDIER);
export_constant_npc(JT_4_M_DWARF);
export_constant_npc(JT_4_M_GRANDMONK);
export_constant_npc(JT_4_M_ROGUE);
export_constant_npc(JT_4_M_DOMINO);
export_constant_npc(JT_4_F_DOMINO);
export_constant_npc(JT_4_F_ZONDAGIRL);
export_constant_npc(JT_4_M_REIDIN_KURS);
export_constant_npc(JT_4_M_ZONDAOYAJI);
export_constant_npc(JT_4_M_BUDDHIST);
export_constant_npc(JT_2_BOARD1);
export_constant_npc(JT_2_BOARD2);
export_constant_npc(JT_2_BULLETIN_BOARD);
export_constant_npc(JT_4_F_THAIAYO);
export_constant_npc(JT_4_F_THAIGIRL);
export_constant_npc(JT_4_F_THAISHAMAN);
export_constant_npc(JT_4_M_THAIAYO);
export_constant_npc(JT_4_M_THAIOLD);
export_constant_npc(JT_4_M_THAIONGBAK);
export_constant_npc(JT_CLEAR_NPC);
export_constant_npc(JT_4_F_RACING);
export_constant_npc(JT_4_F_EINOLD);
export_constant_npc(JT_4_M_EINOLD);
export_constant_npc(JT_4_M_EINMINER);
export_constant_npc(JT_4_M_DIEMAN);
export_constant_npc(JT_4_F_EINWOMAN);
export_constant_npc(JT_4_M_REPAIR);
export_constant_npc(JT_4_M_EIN_SOLDIER);
export_constant_npc(JT_4_M_YURI);
export_constant_npc(JT_4_M_EINMAN2);
export_constant_npc(JT_4_M_EINMAN);
export_constant_npc(JT_2_F_SIGN1);
export_constant_npc(JT_4_BOARD3);
export_constant_npc(JT_4_BULLETIN_BOARD2);
export_constant_npc(JT_4_F_AGENTKAFRA);
export_constant_npc(JT_4_F_KAFRA8);
export_constant_npc(JT_4_F_KAFRA9);
export_constant_npc(JT_4_F_LGTGIRL);
export_constant_npc(JT_4_F_LGTGRAND);
export_constant_npc(JT_4_F_OPERATION);
export_constant_npc(JT_4_LGTSCIENCE);
export_constant_npc(JT_4_M_LGTGRAND);
export_constant_npc(JT_4_M_LGTGUARD2);
export_constant_npc(JT_4_M_LGTGUARD);
export_constant_npc(JT_4_M_LGTMAN);
export_constant_npc(JT_4_M_LGTPOOR);
export_constant_npc(JT_4_M_OPERATION);
export_constant_npc(JT_4_M_PRESIDENT);
export_constant_npc(JT_4_M_REINDEER);
export_constant_npc(JT_4_M_ZONDAMAN);
export_constant_npc(JT_4_M_PECOKNIGHT);
export_constant_npc(JT_4_CAT);
export_constant_npc(JT_4_F_YUNYANG);
export_constant_npc(JT_4_M_OILMAN);
export_constant_npc(JT_4_F_CAPEGIRL);
export_constant_npc(JT_4_M_MASKMAN);
export_constant_npc(JT_4_M_SITDOWN);
export_constant_npc(JT_4_F_SITDOWN);
export_constant_npc(JT_4_M_ALCHE_D);
export_constant_npc(JT_4_M_ACROSS);
export_constant_npc(JT_4_F_ACROSS);
export_constant_npc(JT_4_COOK);
export_constant_npc(JT_4_M_LIEMAN);
export_constant_npc(JT_2_POSTBOX);
export_constant_npc(JT_4_BULL);
export_constant_npc(JT_4_LAM);
export_constant_npc(JT_4_F_HUGIRL);
export_constant_npc(JT_4_F_HUGRANMA);
export_constant_npc(JT_4_F_HUWOMAN);
export_constant_npc(JT_4_F_KHELLISIA);
export_constant_npc(JT_4_F_KHELLY);
export_constant_npc(JT_4_M_HUBOY);
export_constant_npc(JT_4_M_HUGRANFA);
export_constant_npc(JT_4_M_HUMAN_01);
export_constant_npc(JT_4_M_HUMAN_02);
export_constant_npc(JT_4_M_HUMERCHANT);
export_constant_npc(JT_4_M_HUOLDARMY);
export_constant_npc(JT_4_M_KHKIEL);
export_constant_npc(JT_4_M_KHKYEL);
export_constant_npc(JT_4_M_KHMAN);
export_constant_npc(JT_4_F_KHWOMAN);
export_constant_npc(JT_4_F_KHGIRL);
export_constant_npc(JT_4_M_KHBOY);
export_constant_npc(JT_4_M_PHILMAN);
export_constant_npc(JT_4_PORING);
export_constant_npc(JT_2_COLAVEND);
export_constant_npc(JT_4_F_SOCCER);
export_constant_npc(JT_4_M_SOCCER7);
export_constant_npc(JT_4_M_SOCCER9);
export_constant_npc(JT_4_F_CHILD);
export_constant_npc(JT_4_F_MADAME);
export_constant_npc(JT_4_F_MASK1);
export_constant_npc(JT_4_F_MASK);
export_constant_npc(JT_4_F_RACHOLD);
export_constant_npc(JT_4_F_SHABBY);
export_constant_npc(JT_4_F_TRAINEE);
export_constant_npc(JT_4_M_CHILD1);
export_constant_npc(JT_4_M_CHILD);
export_constant_npc(JT_4_M_DOCTOR);
export_constant_npc(JT_4_M_FROZEN1);
export_constant_npc(JT_4_M_FROZEN);
export_constant_npc(JT_4_M_MASK1);
export_constant_npc(JT_4_M_MASK);
export_constant_npc(JT_4_M_MIDDLE1);
export_constant_npc(JT_4_M_MIDDLE);
export_constant_npc(JT_4_M_RACHMAN2);
export_constant_npc(JT_4_M_RACHMAN1);
export_constant_npc(JT_4_M_RACHOLD1);
export_constant_npc(JT_4_M_RACHOLD);
export_constant_npc(JT_4_M_RASWORD);
export_constant_npc(JT_4_M_TRAINEE);
export_constant_npc(JT_4_F_ARUNA_POP);
export_constant_npc(JT_4_M_ARUNA_NFM1);
export_constant_npc(JT_4_DST_CAMEL);
export_constant_npc(JT_4_DST_SOLDIER);
export_constant_npc(JT_4_F_DESERT);
export_constant_npc(JT_4_F_DST_CHILD);
export_constant_npc(JT_4_F_DST_GRAND);
export_constant_npc(JT_4_M_DESERT);
export_constant_npc(JT_4_M_DST_CHILD);
export_constant_npc(JT_4_M_DST_GRAND);
export_constant_npc(JT_4_M_DST_MASTER);
export_constant_npc(JT_4_M_DST_TOUGH);
export_constant_npc(JT_4_ANGELING);
export_constant_npc(JT_4_ARCHANGELING);
export_constant_npc(JT_4_GHOSTRING);
export_constant_npc(JT_4_F_EDEN_MASTER);
export_constant_npc(JT_4_F_EDEN_OFFICER);
export_constant_npc(JT_4_M_EDEN_GUARDER);
export_constant_npc(JT_4_M_PATRICK);
export_constant_npc(JT_4_DONKEY);
export_constant_npc(JT_4_M_TRISTAN);
export_constant_npc(JT_4_WHITE_COW);
export_constant_npc(JT_4_F_RUSCHILD);
export_constant_npc(JT_4_F_RUSWOMAN1);
export_constant_npc(JT_4_F_RUSWOMAN2);
export_constant_npc(JT_4_F_RUSWOMAN3);
export_constant_npc(JT_4_M_RUSCHILD);
export_constant_npc(JT_4_M_GUSLIMAN);
export_constant_npc(JT_4_M_RUSBALD);
export_constant_npc(JT_4_M_RUSKING);
export_constant_npc(JT_4_M_RUSKNIGHT);
export_constant_npc(JT_4_M_RUSMAN1);
export_constant_npc(JT_4_M_RUSMAN2);
export_constant_npc(JT_4_M_DRAKE);
export_constant_npc(JT_4_F_BABAYAGA);
export_constant_npc(JT_4_F_RUSGREEN);
export_constant_npc(JT_4_RUS_DWOLF);
export_constant_npc(JT_1_FLAG_LION);
export_constant_npc(JT_1_FLAG_EAGLE);
export_constant_npc(JT_4_M_MIKID);
export_constant_npc(JT_4_BLUE_FLOWER);
export_constant_npc(JT_4_RED_FLOWER);
export_constant_npc(JT_4_YELL_FLOWER);
export_constant_npc(JT_4_F_CAVE1);
export_constant_npc(JT_4_F_MUT1);
export_constant_npc(JT_4_F_MUT2);
export_constant_npc(JT_4_F_SCIENCE);
export_constant_npc(JT_4_M_1STPRIN1);
export_constant_npc(JT_4_M_1STPRIN2);
export_constant_npc(JT_4_M_2NDPRIN1);
export_constant_npc(JT_4_M_2NDPRIN2);
export_constant_npc(JT_4_M_3RDPRIN1);
export_constant_npc(JT_4_M_3RDPRIN2);
export_constant_npc(JT_4_M_4THPRIN1);
export_constant_npc(JT_4_M_4THPRIN2);
export_constant_npc(JT_4_M_5THPRIN1);
export_constant_npc(JT_4_M_5THPRIN2);
export_constant_npc(JT_4_M_6THPRIN1);
export_constant_npc(JT_4_M_6THPRIN2);
export_constant_npc(JT_4_M_CASMAN1);
export_constant_npc(JT_4_M_CAVE1);
export_constant_npc(JT_4_M_MOCASS1);
export_constant_npc(JT_4_M_MOCASS2);
export_constant_npc(JT_4_M_MUT1);
export_constant_npc(JT_4_TOWER_14);
export_constant_npc(JT_4_TOWER_15);
export_constant_npc(JT_4_TOWER_16);
export_constant_npc(JT_4_TOWER_17);
export_constant_npc(JT_4_TREASURE_BOX);
export_constant_npc(JT_ACADEMY_MASTER);
export_constant_npc(JT_PORTAL);
export_constant_npc(JT_THANATOS_BATTLE);
export_constant_npc(JT_THANATOS_KEEP);
export_constant_npc(JT_4_F_LYDIA);
export_constant_npc(JT_4_LUDE);
export_constant_npc(JT_4_ALIZA);
export_constant_npc(JT_4_ALICE);
export_constant_npc(JT_4_ARCHER_SKEL);
export_constant_npc(JT_4_JACK);
export_constant_npc(JT_4_SOLDIER_SKEL);
export_constant_npc(JT_4_LOLI_RURI);
export_constant_npc(JT_4_M_SAKRAY_TIED);
export_constant_npc(JT_4_M_ANTONIO);
export_constant_npc(JT_4_M_COOKIE);
export_constant_npc(JT_4_M_BELIEVER01);
export_constant_npc(JT_4_F_BELIEVER01);
export_constant_npc(JT_4_M_BELIEVER02);
export_constant_npc(JT_4_ROPEPILE);
export_constant_npc(JT_4_BRICKPILE);
export_constant_npc(JT_4_WOODPILE);
export_constant_npc(JT_4_M_TAMARIN);
export_constant_npc(JT_4_M_DEATH);
export_constant_npc(JT_4_GHOST_STAND);
export_constant_npc(JT_4_GHOST_COLLAPSE);
export_constant_npc(JT_4_COOKIEHOUSE);
export_constant_npc(JT_4_F_SKULL06GIRL);
export_constant_npc(JT_4_NONMYSTCASE);
export_constant_npc(JT_4_F_KIMI);
export_constant_npc(JT_4_M_FROZEN_GC);
export_constant_npc(JT_4_M_FROZEN_KN);
export_constant_npc(JT_4_SNAKE_LORD);
export_constant_npc(JT_4_F_MOCBOY);
export_constant_npc(JT_4_F_RUNAIN);
export_constant_npc(JT_4_M_ROEL);
export_constant_npc(JT_4_F_SHALOSH);
export_constant_npc(JT_4_ENERGY_RED);
export_constant_npc(JT_4_ENERGY_BLUE);
export_constant_npc(JT_4_ENERGY_YELLOW);
export_constant_npc(JT_4_ENERGY_BLACK);
export_constant_npc(JT_4_ENERGY_WHITE);
export_constant_npc(JT_4_F_PERE01);
export_constant_npc(JT_4_JITTERBUG);
export_constant_npc(JT_4_SEA_OTTER);
export_constant_npc(JT_4_GALAPAGO);
export_constant_npc(JT_4_DESERTWOLF_B);
export_constant_npc(JT_4_BB_PORING);
export_constant_npc(JT_4_F_CHARLESTON01);
export_constant_npc(JT_4_F_CHARLESTON02);
export_constant_npc(JT_4_F_CHARLESTON03);
export_constant_npc(JT_4_M_IAN);
export_constant_npc(JT_4_M_OLDSCHOLAR);
export_constant_npc(JT_4_F_LAPERM);
export_constant_npc(JT_4_M_DEBON);
export_constant_npc(JT_4_M_BIRMAN);
export_constant_npc(JT_4_F_SHAM);
export_constant_npc(JT_4_M_REBELLION);
export_constant_npc(JT_4_F_REBELLION);
export_constant_npc(JT_4_CHN_SHAOTH);
export_constant_npc(JT_4_SHOAL);
export_constant_npc(JT_4_F_SARAH);
export_constant_npc(JT_4_GIGANTES_BIG);
export_constant_npc(JT_4_GIGANTES);
export_constant_npc(JT_4_GIGANTES_SMALL);
export_constant_npc(JT_4_GARGOYLE_STATUE);
export_constant_npc(JT_4_AIRA);
export_constant_npc(JT_4_EZELLA);
export_constant_npc(JT_4_KULUNA);
export_constant_npc(JT_4_LUNE);
export_constant_npc(JT_4_MALLINA);
export_constant_npc(JT_4_MORIN);
export_constant_npc(JT_4_NASARIN);
export_constant_npc(JT_4_F_BERRYTEA);
export_constant_npc(JT_4_F_FRUIT);
export_constant_npc(JT_4_SCR_MT_ROBOTS);
export_constant_npc(JT_4_MACHINE_DEVICE);
export_constant_npc(JT_4_GC109);
export_constant_npc(JT_4_SYS_MSG);
export_constant_npc(JT_4_M_TATIO);
export_constant_npc(JT_4_M_REKENBER);
export_constant_npc(JT_4_XMAS_CAT1);
export_constant_npc(JT_4_XMAS_CAT2);
export_constant_npc(JT_4_XMAS_CAT3);
export_constant_npc(JT_4_XMAS_CAT4);
export_constant_npc(JT_4_XMAS_CAT5);
export_constant_npc(JT_4_XMAS_CAT6);
export_constant_npc(JT_4_M_DEATH2);
export_constant_npc(JT_4_S_KADOMATSU);
export_constant_npc(JT_4_B_KADOMATSU);
export_constant_npc(JT_4_F_08);
export_constant_npc(JT_4_F_08_STATUE);
export_constant_npc(JT_4_M_DARKPRIEST);
export_constant_npc(JT_4_JP_GARM_H);
export_constant_npc(JT_4_JP_MEDUSA_H);
export_constant_npc(JT_4_CHN_GVG_01);
export_constant_npc(JT_4_SPRING_RABBIT);
export_constant_npc(JT_4_PD_TYRA);
export_constant_npc(JT_4_PD_TYRANOS);
export_constant_npc(JT_4_PD_PLESI);
export_constant_npc(JT_4_PD_PLESIO);
export_constant_npc(JT_4_PD_BRACHI);
export_constant_npc(JT_4_PD_BRACHIOS);
export_constant_npc(JT_4_PD_GOLDDRAGON);
export_constant_npc(JT_4_PD_ZAEROG);
export_constant_npc(JT_4_PD_TAMADORA);
export_constant_npc(JT_4_JP_EDGA_H);
export_constant_npc(JT_4_JP_BRAGOLEM_H);
export_constant_npc(JT_4_EL_AQUA);
export_constant_npc(JT_4_EP16_NIHIL);
export_constant_npc(JT_4_EP16_SPICA);
export_constant_npc(JT_4_EP16_SKIA);
export_constant_npc(JT_4_EP16_PETER);
export_constant_npc(JT_4_EP16_CRUX);
export_constant_npc(JT_4_EP16_GRANZ);
export_constant_npc(JT_4_EP16_STOLZ);
export_constant_npc(JT_4_EP16_EGEO);
export_constant_npc(JT_4_EP16_COOK);
export_constant_npc(JT_4_EP16_MARK);
export_constant_npc(JT_4_EP16_TAMARIN);
export_constant_npc(JT_4_EP16_POE);
export_constant_npc(JT_4_EP16_ISAAC);
export_constant_npc(JT_4_EP16_HELMUT);
export_constant_npc(JT_4_EP16_WOLF);
export_constant_npc(JT_4_EP16_MEYER);
export_constant_npc(JT_4_EP16_AGNES);
export_constant_npc(JT_4_EP16_FOOD);
export_constant_npc(JT_4_EP16_LOUVIERE);
export_constant_npc(JT_4_EP16_MAX);
export_constant_npc(JT_4_EP16_SPIEGEL);
export_constant_npc(JT_4_MOONLIGHT);
export_constant_npc(JT_4_MISTRESS);
export_constant_npc(JT_4_DRACULA);
export_constant_npc(JT_4_STORMKNIGHT);
export_constant_npc(JT_4_TATTER);
export_constant_npc(JT_4_AS_RAGGED_GOLEM);
export_constant_npc(JT_4_AS_BLOODY_KNIGHT);
export_constant_npc(JT_4_AS_WIND_GHOST);
export_constant_npc(JT_4_F_BIJOU);
export_constant_npc(JT_4_EP16_COOK2);
export_constant_npc(JT_4_SERVICE_30_M_01);
export_constant_npc(JT_4_SERVICE_30_F_01);
export_constant_npc(JT_4_SCR_AT_ROBOTS);
export_constant_npc(JT_4_F_RANGER);
export_constant_npc(JT_4_WAG);
export_constant_npc(JT_4_NPC_TRAP);
export_constant_npc(JT_4_RAGGLER);
export_constant_npc(JT_4_DR_PEPE);
export_constant_npc(JT_4_DR_GAMBERI);
export_constant_npc(JT_4_DR_AGLIO);
export_constant_npc(JT_4_DR_OLIO);
export_constant_npc(JT_4_DR_STELO);
export_constant_npc(JT_4_DR_TORTEL);
export_constant_npc(JT_4_BASIL_SLAVE);
export_constant_npc(JT_4_DOU_JINDO);
export_constant_npc(JT_4_DOU_SIBA);
export_constant_npc(JT_4_TARUTUPI);
export_constant_npc(JT_4_DR_SOLDIER);
export_constant_npc(JT_4_DR_M_01);
export_constant_npc(JT_4_DR_M_02);
export_constant_npc(JT_4_DR_F_01);
export_constant_npc(JT_4_DR_F_02);
export_constant_npc(JT_4_DR_KID_01);
export_constant_npc(JT_4_JP_2015EVT);
export_constant_npc(JT_4_ALLIGATOR);
export_constant_npc(JT_4_ANOLIAN);
export_constant_npc(JT_4_TACNU);
export_constant_npc(JT_4_CENERE);
export_constant_npc(JT_4_F_ARUNA_POP2);
export_constant_npc(JT_4_JACK_HEAD);
export_constant_npc(JT_4_INJUSTICE);
export_constant_npc(JT_4_BLOODYMAN);
export_constant_npc(JT_4_GIBBET);
export_constant_npc(JT_4_DULLAHAN);
export_constant_npc(JT_4_M_LAZY);
export_constant_npc(JT_4_M_GONY);
export_constant_npc(JT_4_M_ROOKIE);
export_constant_npc(JT_4_M_PHILOFONTES);
export_constant_npc(JT_4_F_ESTLOVELOY);
export_constant_npc(JT_4_F_LEEDSH);
export_constant_npc(JT_4_F_DIENE);
export_constant_npc(JT_4_F_COATNEIS);
export_constant_npc(JT_4_M_RUPERT);
export_constant_npc(JT_4_M_FALLENGONY);
export_constant_npc(JT_4_M_EISEN);
export_constant_npc(JT_4_F_DEADEVIL);
export_constant_npc(JT_4_F_HUNTER_EVIL);
export_constant_npc(JT_4_F_ELENA);
export_constant_npc(JT_4_F_ANYA);
export_constant_npc(JT_4_M_SEIREN_UC);
export_constant_npc(JT_4_M_GUNSLINGER2);
export_constant_npc(JT_4_M_GUNSLINGER3);
export_constant_npc(JT_4_M_REBELLION2);
export_constant_npc(JT_4_M_REBELLION3);
export_constant_npc(JT_4_F_GUNSLINGER2);
export_constant_npc(JT_4_F_GUNSLINGER3);
export_constant_npc(JT_4_F_REBELLION2);
export_constant_npc(JT_4_F_REBELLION3);
export_constant_npc(JT_4_M_ILYA);
export_constant_npc(JT_4_ELDER);
export_constant_npc(JT_4_LUNATIC);
export_constant_npc(JT_4_F_NOVICE2);
export_constant_npc(JT_4_WICKEDNYMPH);
export_constant_npc(JT_4_F_PREMI);
export_constant_npc(JT_4_M_COSTELL);
export_constant_npc(JT_4_M_YATTWARP);
export_constant_npc(JT_4_M_EVOKASCUDI);
export_constant_npc(JT_4_M_JOHNNYJAMES);
export_constant_npc(JT_4_M_ALBERTFORD);
export_constant_npc(JT_4_M_SEANMCCURDY);
export_constant_npc(JT_4_M_KARAMPUCCI);
export_constant_npc(JT_4_M_CACTUSMAN1);
export_constant_npc(JT_4_M_CACTUSMAN2);
export_constant_npc(JT_4_M_CACTUSMAN3);
export_constant_npc(JT_4_M_CACTUSLADY);
export_constant_npc(JT_4_M_GAST);
export_constant_npc(JT_4_M_CACTUSCHILD);
export_constant_npc(JT_4_KING);
export_constant_npc(JT_4_F_BOMI);
export_constant_npc(JT_4_M_CACTUSCHIEF);
export_constant_npc(JT_4_F_CACTUSCHILD2);
export_constant_npc(JT_4_F_CACTUSLADY2);
export_constant_npc(JT_4_F_CACTUSLADY3);
export_constant_npc(JT_4_M_CACTUS);
export_constant_npc(JT_4_M_COWRAIDERS1);
export_constant_npc(JT_4_M_COWRAIDERS2);
export_constant_npc(JT_4_M_COWRAIDERS3);
export_constant_npc(JT_4_F_JP14THEVT);
export_constant_npc(JT_4_M_POORSCHOLAR);
export_constant_npc(JT_4_M_PEPPERROTI);
export_constant_npc(JT_JP_NPC01);
export_constant_npc(JT_4_PURPLE_WARP);
export_constant_npc(JT_4_F_NARIN);
export_constant_npc(JT_4_M_URGENT_MAN);
export_constant_npc(JT_4_M_KEEN_SOLDIER);
export_constant_npc(JT_4_F_SLOPPY_WOMAN);
export_constant_npc(JT_4_F_DRKAFRA01);
export_constant_npc(JT_4_M_DRZONDA01);
export_constant_npc(JT_4_M_SWD_RENO);
export_constant_npc(JT_4_M_KNG_RENO);
export_constant_npc(JT_4_M_AC_RUMIN);
export_constant_npc(JT_4_M_HIGH_WIZARD);
export_constant_npc(JT_4_SYSTEM_BOX);
export_constant_npc(JT_4_STEELBOX);
export_constant_npc(JT_4_WOODBOX);
export_constant_npc(JT_4_M_POPFESTA);
export_constant_npc(JT_4_BONFIRE);
export_constant_npc(JT_4_PCCOUNT);
export_constant_npc(JT_4_LAVAGOLEM);
export_constant_npc(JT_4_F_IA);
export_constant_npc(JT_4_LOCKE);
export_constant_npc(JT_4_LIL_LIF);
export_constant_npc(JT_4_LIL_LIF2);
export_constant_npc(JT_4_F_DRAGONHAT);
export_constant_npc(JT_4_M_DRAGONHAT);
export_constant_npc(JT_JP_NPC02);
export_constant_npc(JT_JP_NPC03);
export_constant_npc(JT_JP_NPC04);
export_constant_npc(JT_JP_NPC05);
export_constant_npc(JT_JP_NPC06);
export_constant_npc(JT_JP_NPC07);
export_constant_npc(JT_JP_NPC08);
export_constant_npc(JT_JP_NPC09);
export_constant_npc(JT_JP_NPC10);
export_constant_npc(JT_4_FIRERING);
export_constant_npc(JT_4_SCATLETON);
export_constant_npc(JT_4_JP_AB_NPC_001);
export_constant_npc(JT_4_JP_AB_NPC_002);
export_constant_npc(JT_4_JP_AB_NPC_003);
export_constant_npc(JT_4_JP_AB_NPC_004);
export_constant_npc(JT_4_JP_AB_NPC_005);
export_constant_npc(JT_4_JP_AB_NPC_006);
export_constant_npc(JT_4_JP_AB_NPC_007);
export_constant_npc(JT_4_JP_AB_NPC_008);
export_constant_npc(JT_4_JJAK);
export_constant_npc(JT_4_M_SNOWMAN_B);
export_constant_npc(JT_4_M_SNOWMAN_R);
export_constant_npc(JT_4_M_SNOWMAN_G);
export_constant_npc(JT_WARPEFFECTNPC);
export_constant_npc(JT_4_HEN);
export_constant_npc(JT_4_F_DANGDANG);
export_constant_npc(JT_4_M_DANGDANG);
export_constant_npc(JT_4_F_DANGDANG1);
export_constant_npc(JT_4_LEAFCAT);
export_constant_npc(JT_4_NASARIAN);
export_constant_npc(JT_4_NASARIAN_EM);
export_constant_npc(JT_4_TEDDY_BEAR_W);
export_constant_npc(JT_4_TEDDY_BEAR_B);
export_constant_npc(JT_4_TEDDY_BEAR_B_L);
export_constant_npc(JT_4_M_SOULREAPER);
export_constant_npc(JT_4_F_SE_SUN);
export_constant_npc(JT_4_M_SE_MOON);
export_constant_npc(JT_4_M_SE_STAR);
export_constant_npc(JT_4_EP17_KAYA);
export_constant_npc(JT_4_EP17_AS);
export_constant_npc(JT_4_EP17_ELYUMINA);
export_constant_npc(JT_4_EP17_MORNING);
export_constant_npc(JT_4_EP17_MIGUEL);
export_constant_npc(JT_4_EP17_NIHIL_K);
export_constant_npc(JT_4_EP17_MIGUEL_D);
#undef export_constant_npc
/* special effects */
export_constant(EF_NONE);
export_constant(EF_HIT1);
export_constant(EF_HIT2);
export_constant(EF_HIT3);
export_constant(EF_HIT4);
export_constant(EF_HIT5);
export_constant(EF_HIT6);
export_constant(EF_ENTRY);
export_constant(EF_EXIT);
export_constant(EF_WARP);
export_constant(EF_ENHANCE);
export_constant(EF_COIN);
export_constant(EF_ENDURE);
export_constant(EF_BEGINSPELL);
export_constant(EF_GLASSWALL);
export_constant(EF_HEALSP);
export_constant(EF_SOULSTRIKE);
export_constant(EF_BASH);
export_constant(EF_MAGNUMBREAK);
export_constant(EF_STEAL);
export_constant(EF_HIDING);
export_constant(EF_PATTACK);
export_constant(EF_DETOXICATION);
export_constant(EF_SIGHT);
export_constant(EF_STONECURSE);
export_constant(EF_FIREBALL);
export_constant(EF_FIREWALL);
export_constant(EF_ICEARROW);
export_constant(EF_FROSTDIVER);
export_constant(EF_FROSTDIVER2);
export_constant(EF_LIGHTBOLT);
export_constant(EF_THUNDERSTORM);
export_constant(EF_FIREARROW);
export_constant(EF_NAPALMBEAT);
export_constant(EF_RUWACH);
export_constant(EF_TELEPORTATION);
export_constant(EF_READYPORTAL);
export_constant(EF_PORTAL);
export_constant(EF_INCAGILITY);
export_constant(EF_DECAGILITY);
export_constant(EF_AQUA);
export_constant(EF_SIGNUM);
export_constant(EF_ANGELUS);
export_constant(EF_BLESSING);
export_constant(EF_INCAGIDEX);
export_constant(EF_SMOKE);
export_constant(EF_FIREFLY);
export_constant(EF_SANDWIND);
export_constant(EF_TORCH);
export_constant(EF_SPRAYPOND);
export_constant(EF_FIREHIT);
export_constant(EF_FIRESPLASHHIT);
export_constant(EF_COLDHIT);
export_constant(EF_WINDHIT);
export_constant(EF_POISONHIT);
export_constant(EF_BEGINSPELL2);
export_constant(EF_BEGINSPELL3);
export_constant(EF_BEGINSPELL4);
export_constant(EF_BEGINSPELL5);
export_constant(EF_BEGINSPELL6);
export_constant(EF_BEGINSPELL7);
export_constant(EF_LOCKON);
export_constant(EF_WARPZONE);
export_constant(EF_SIGHTRASHER);
export_constant(EF_BARRIER);
export_constant(EF_ARROWSHOT);
export_constant(EF_INVENOM);
export_constant(EF_CURE);
export_constant(EF_PROVOKE);
export_constant(EF_MVP);
export_constant(EF_SKIDTRAP);
export_constant(EF_BRANDISHSPEAR);
export_constant(EF_CONE);
export_constant(EF_SPHERE);
export_constant(EF_BOWLINGBASH);
export_constant(EF_ICEWALL);
export_constant(EF_GLORIA);
export_constant(EF_MAGNIFICAT);
export_constant(EF_RESURRECTION);
export_constant(EF_RECOVERY);
export_constant(EF_EARTHSPIKE);
export_constant(EF_SPEARBMR);
export_constant(EF_PIERCE);
export_constant(EF_TURNUNDEAD);
export_constant(EF_SANCTUARY);
export_constant(EF_IMPOSITIO);
export_constant(EF_LEXAETERNA);
export_constant(EF_ASPERSIO);
export_constant(EF_LEXDIVINA);
export_constant(EF_SUFFRAGIUM);
export_constant(EF_STORMGUST);
export_constant(EF_LORD);
export_constant(EF_BENEDICTIO);
export_constant(EF_METEORSTORM);
export_constant(EF_YUFITEL);
export_constant(EF_YUFITELHIT);
export_constant(EF_QUAGMIRE);
export_constant(EF_FIREPILLAR);
export_constant(EF_FIREPILLARBOMB);
export_constant(EF_HASTEUP);
export_constant(EF_FLASHER);
export_constant(EF_REMOVETRAP);
export_constant(EF_REPAIRWEAPON);
export_constant(EF_CRASHEARTH);
export_constant(EF_PERFECTION);
export_constant(EF_MAXPOWER);
export_constant(EF_BLASTMINE);
export_constant(EF_BLASTMINEBOMB);
export_constant(EF_CLAYMORE);
export_constant(EF_FREEZING);
export_constant(EF_BUBBLE);
export_constant(EF_GASPUSH);
export_constant(EF_SPRINGTRAP);
export_constant(EF_KYRIE);
export_constant(EF_MAGNUS);
export_constant(EF_BOTTOM);
export_constant(EF_BLITZBEAT);
export_constant(EF_WATERBALL);
export_constant(EF_WATERBALL2);
export_constant(EF_FIREIVY);
export_constant(EF_DETECTING);
export_constant(EF_CLOAKING);
export_constant(EF_SONICBLOW);
export_constant(EF_SONICBLOWHIT);
export_constant(EF_GRIMTOOTH);
export_constant(EF_VENOMDUST);
export_constant(EF_ENCHANTPOISON);
export_constant(EF_POISONREACT);
export_constant(EF_POISONREACT2);
export_constant(EF_OVERTHRUST);
export_constant(EF_SPLASHER);
export_constant(EF_TWOHANDQUICKEN);
export_constant(EF_AUTOCOUNTER);
export_constant(EF_GRIMTOOTHATK);
export_constant(EF_FREEZE);
export_constant(EF_FREEZED);
export_constant(EF_ICECRASH);
export_constant(EF_SLOWPOISON);
export_constant(EF_BOTTOM2);
export_constant(EF_FIREPILLARON);
export_constant(EF_SANDMAN);
export_constant(EF_REVIVE);
export_constant(EF_PNEUMA);
export_constant(EF_HEAVENSDRIVE);
export_constant(EF_SONICBLOW2);
export_constant(EF_BRANDISH2);
export_constant(EF_SHOCKWAVE);
export_constant(EF_SHOCKWAVEHIT);
export_constant(EF_EARTHHIT);
export_constant(EF_PIERCESELF);
export_constant(EF_BOWLINGSELF);
export_constant(EF_SPEARSTABSELF);
export_constant(EF_SPEARBMRSELF);
export_constant(EF_HOLYHIT);
export_constant(EF_CONCENTRATION);
export_constant(EF_REFINEOK);
export_constant(EF_REFINEFAIL);
export_constant(EF_JOBCHANGE);
export_constant(EF_LVUP);
export_constant(EF_JOBLVUP);
export_constant(EF_TOPRANK);
export_constant(EF_PARTY);
export_constant(EF_RAIN);
export_constant(EF_SNOW);
export_constant(EF_SAKURA);
export_constant(EF_STATUS_STATE);
export_constant(EF_BANJJAKII);
export_constant(EF_MAKEBLUR);
export_constant(EF_TAMINGSUCCESS);
export_constant(EF_TAMINGFAILED);
export_constant(EF_ENERGYCOAT);
export_constant(EF_CARTREVOLUTION);
export_constant(EF_VENOMDUST2);
export_constant(EF_CHANGEDARK);
export_constant(EF_CHANGEFIRE);
export_constant(EF_CHANGECOLD);
export_constant(EF_CHANGEWIND);
export_constant(EF_CHANGEFLAME);
export_constant(EF_CHANGEEARTH);
export_constant(EF_CHAINGEHOLY);
export_constant(EF_CHANGEPOISON);
export_constant(EF_HITDARK);
export_constant(EF_MENTALBREAK);
export_constant(EF_MAGICALATTHIT);
export_constant(EF_SUI_EXPLOSION);
export_constant(EF_DARKATTACK);
export_constant(EF_SUICIDE);
export_constant(EF_COMBOATTACK1);
export_constant(EF_COMBOATTACK2);
export_constant(EF_COMBOATTACK3);
export_constant(EF_COMBOATTACK4);
export_constant(EF_COMBOATTACK5);
export_constant(EF_GUIDEDATTACK);
export_constant(EF_POISONATTACK);
export_constant(EF_SILENCEATTACK);
export_constant(EF_STUNATTACK);
export_constant(EF_PETRIFYATTACK);
export_constant(EF_CURSEATTACK);
export_constant(EF_SLEEPATTACK);
export_constant(EF_TELEKHIT);
export_constant(EF_PONG);
export_constant(EF_LEVEL99);
export_constant(EF_LEVEL99_2);
export_constant(EF_LEVEL99_3);
export_constant(EF_GUMGANG);
export_constant(EF_POTION1);
export_constant(EF_POTION2);
export_constant(EF_POTION3);
export_constant(EF_POTION4);
export_constant(EF_POTION5);
export_constant(EF_POTION6);
export_constant(EF_POTION7);
export_constant(EF_POTION8);
export_constant(EF_DARKBREATH);
export_constant(EF_DEFFENDER);
export_constant(EF_KEEPING);
export_constant(EF_SUMMONSLAVE);
export_constant(EF_BLOODDRAIN);
export_constant(EF_ENERGYDRAIN);
export_constant(EF_POTION_CON);
export_constant(EF_POTION_);
export_constant(EF_POTION_BERSERK);
export_constant(EF_POTIONPILLAR);
export_constant(EF_DEFENDER);
export_constant(EF_GANBANTEIN);
export_constant(EF_WIND);
export_constant(EF_VOLCANO);
export_constant(EF_GRANDCROSS);
export_constant(EF_INTIMIDATE);
export_constant(EF_CHOOKGI);
export_constant(EF_CLOUD);
export_constant(EF_CLOUD2);
export_constant(EF_MAPPILLAR);
export_constant(EF_LINELINK);
export_constant(EF_CLOUD3);
export_constant(EF_SPELLBREAKER);
export_constant(EF_DISPELL);
export_constant(EF_DELUGE);
export_constant(EF_VIOLENTGALE);
export_constant(EF_LANDPROTECTOR);
export_constant(EF_BOTTOM_VO);
export_constant(EF_BOTTOM_DE);
export_constant(EF_BOTTOM_VI);
export_constant(EF_BOTTOM_LA);
export_constant(EF_FASTMOVE);
export_constant(EF_MAGICROD);
export_constant(EF_HOLYCROSS);
export_constant(EF_SHIELDCHARGE);
export_constant(EF_MAPPILLAR2);
export_constant(EF_PROVIDENCE);
export_constant(EF_SHIELDBOOMERANG);
export_constant(EF_SPEARQUICKEN);
export_constant(EF_DEVOTION);
export_constant(EF_REFLECTSHIELD);
export_constant(EF_ABSORBSPIRITS);
export_constant(EF_STEELBODY);
export_constant(EF_FLAMELAUNCHER);
export_constant(EF_FROSTWEAPON);
export_constant(EF_LIGHTNINGLOADER);
export_constant(EF_SEISMICWEAPON);
export_constant(EF_MAPPILLAR3);
export_constant(EF_MAPPILLAR4);
export_constant(EF_GUMGANG2);
export_constant(EF_TEIHIT1);
export_constant(EF_GUMGANG3);
export_constant(EF_TEIHIT2);
export_constant(EF_TANJI);
export_constant(EF_TEIHIT1X);
export_constant(EF_CHIMTO);
export_constant(EF_STEALCOIN);
export_constant(EF_STRIPWEAPON);
export_constant(EF_STRIPSHIELD);
export_constant(EF_STRIPARMOR);
export_constant(EF_STRIPHELM);
export_constant(EF_CHAINCOMBO);
export_constant(EF_RG_COIN);
export_constant(EF_BACKSTAP);
export_constant(EF_TEIHIT3);
export_constant(EF_BOTTOM_DISSONANCE);
export_constant(EF_BOTTOM_LULLABY);
export_constant(EF_BOTTOM_RICHMANKIM);
export_constant(EF_BOTTOM_ETERNALCHAOS);
export_constant(EF_BOTTOM_DRUMBATTLEFIELD);
export_constant(EF_BOTTOM_RINGNIBELUNGEN);
export_constant(EF_BOTTOM_ROKISWEIL);
export_constant(EF_BOTTOM_INTOABYSS);
export_constant(EF_BOTTOM_SIEGFRIED);
export_constant(EF_BOTTOM_WHISTLE);
export_constant(EF_BOTTOM_ASSASSINCROSS);
export_constant(EF_BOTTOM_POEMBRAGI);
export_constant(EF_BOTTOM_APPLEIDUN);
export_constant(EF_BOTTOM_UGLYDANCE);
export_constant(EF_BOTTOM_HUMMING);
export_constant(EF_BOTTOM_DONTFORGETME);
export_constant(EF_BOTTOM_FORTUNEKISS);
export_constant(EF_BOTTOM_SERVICEFORYOU);
export_constant(EF_TALK_FROSTJOKE);
export_constant(EF_TALK_SCREAM);
export_constant(EF_POKJUK);
export_constant(EF_THROWITEM);
export_constant(EF_THROWITEM2);
export_constant(EF_CHEMICALPROTECTION);
export_constant(EF_POKJUK_SOUND);
export_constant(EF_DEMONSTRATION);
export_constant(EF_CHEMICAL2);
export_constant(EF_TELEPORTATION2);
export_constant(EF_PHARMACY_OK);
export_constant(EF_PHARMACY_FAIL);
export_constant(EF_FORESTLIGHT);
export_constant(EF_THROWITEM3);
export_constant(EF_FIRSTAID);
export_constant(EF_SPRINKLESAND);
export_constant(EF_LOUD);
export_constant(EF_HEAL);
export_constant(EF_HEAL2);
export_constant(EF_EXIT2);
export_constant(EF_GLASSWALL2);
export_constant(EF_READYPORTAL2);
export_constant(EF_PORTAL2);
export_constant(EF_BOTTOM_MAG);
export_constant(EF_BOTTOM_SANC);
export_constant(EF_HEAL3);
export_constant(EF_WARPZONE2);
export_constant(EF_FORESTLIGHT2);
export_constant(EF_FORESTLIGHT3);
export_constant(EF_FORESTLIGHT4);
export_constant(EF_HEAL4);
export_constant(EF_FOOT);
export_constant(EF_FOOT2);
export_constant(EF_BEGINASURA);
export_constant(EF_TRIPLEATTACK);
export_constant(EF_HITLINE);
export_constant(EF_HPTIME);
export_constant(EF_SPTIME);
export_constant(EF_MAPLE);
export_constant(EF_BLIND);
export_constant(EF_POISON);
export_constant(EF_GUARD);
export_constant(EF_JOBLVUP50);
export_constant(EF_ANGEL2);
export_constant(EF_MAGNUM2);
export_constant(EF_CALLZONE);
export_constant(EF_PORTAL3);
export_constant(EF_COUPLECASTING);
export_constant(EF_HEARTCASTING);
export_constant(EF_ENTRY2);
export_constant(EF_SAINTWING);
export_constant(EF_SPHEREWIND);
export_constant(EF_COLORPAPER);
export_constant(EF_LIGHTSPHERE);
export_constant(EF_WATERFALL);
export_constant(EF_WATERFALL_90);
export_constant(EF_WATERFALL_SMALL);
export_constant(EF_WATERFALL_SMALL_90);
export_constant(EF_WATERFALL_T2);
export_constant(EF_WATERFALL_T2_90);
export_constant(EF_WATERFALL_SMALL_T2);
export_constant(EF_WATERFALL_SMALL_T2_90);
export_constant(EF_MINI_TETRIS);
export_constant(EF_GHOST);
export_constant(EF_BAT);
export_constant(EF_BAT2);
export_constant(EF_SOULBREAKER);
export_constant(EF_LEVEL99_4);
export_constant(EF_VALLENTINE);
export_constant(EF_VALLENTINE2);
export_constant(EF_PRESSURE);
export_constant(EF_BASH3D);
export_constant(EF_AURABLADE);
export_constant(EF_REDBODY);
export_constant(EF_LKCONCENTRATION);
export_constant(EF_BOTTOM_GOSPEL);
export_constant(EF_ANGEL);
export_constant(EF_DEVIL);
export_constant(EF_DRAGONSMOKE);
export_constant(EF_BOTTOM_BASILICA);
export_constant(EF_ASSUMPTIO);
export_constant(EF_HITLINE2);
export_constant(EF_BASH3D2);
export_constant(EF_ENERGYDRAIN2);
export_constant(EF_TRANSBLUEBODY);
export_constant(EF_MAGICCRASHER);
export_constant(EF_LIGHTSPHERE2);
export_constant(EF_LIGHTBLADE);
export_constant(EF_ENERGYDRAIN3);
export_constant(EF_LINELINK2);
export_constant(EF_LINKLIGHT);
export_constant(EF_TRUESIGHT);
export_constant(EF_FALCONASSAULT);
export_constant(EF_TRIPLEATTACK2);
export_constant(EF_PORTAL4);
export_constant(EF_MELTDOWN);
export_constant(EF_CARTBOOST);
export_constant(EF_REJECTSWORD);
export_constant(EF_TRIPLEATTACK3);
export_constant(EF_SPHEREWIND2);
export_constant(EF_LINELINK3);
export_constant(EF_PINKBODY);
export_constant(EF_LEVEL99_5);
export_constant(EF_LEVEL99_6);
export_constant(EF_BASH3D3);
export_constant(EF_BASH3D4);
export_constant(EF_NAPALMVALCAN);
export_constant(EF_PORTAL5);
export_constant(EF_MAGICCRASHER2);
export_constant(EF_BOTTOM_SPIDER);
export_constant(EF_BOTTOM_FOGWALL);
export_constant(EF_SOULBURN);
export_constant(EF_SOULCHANGE);
export_constant(EF_BABY);
export_constant(EF_SOULBREAKER2);
export_constant(EF_RAINBOW);
export_constant(EF_PEONG);
export_constant(EF_TANJI2);
export_constant(EF_PRESSEDBODY);
export_constant(EF_SPINEDBODY);
export_constant(EF_KICKEDBODY);
export_constant(EF_AIRTEXTURE);
export_constant(EF_HITBODY);
export_constant(EF_DOUBLEGUMGANG);
export_constant(EF_REFLECTBODY);
export_constant(EF_BABYBODY);
export_constant(EF_BABYBODY2);
export_constant(EF_GIANTBODY);
export_constant(EF_GIANTBODY2);
export_constant(EF_ASURABODY);
export_constant(EF_4WAYBODY);
export_constant(EF_QUAKEBODY);
export_constant(EF_ASURABODY_MONSTER);
export_constant(EF_HITLINE3);
export_constant(EF_HITLINE4);
export_constant(EF_HITLINE5);
export_constant(EF_HITLINE6);
export_constant(EF_ELECTRIC);
export_constant(EF_ELECTRIC2);
export_constant(EF_HITLINE7);
export_constant(EF_STORMKICK);
export_constant(EF_HALFSPHERE);
export_constant(EF_ATTACKENERGY);
export_constant(EF_ATTACKENERGY2);
export_constant(EF_CHEMICAL3);
export_constant(EF_ASSUMPTIO2);
export_constant(EF_BLUECASTING);
export_constant(EF_RUN);
export_constant(EF_STOPRUN);
export_constant(EF_STOPEFFECT);
export_constant(EF_JUMPBODY);
export_constant(EF_LANDBODY);
export_constant(EF_FOOT3);
export_constant(EF_FOOT4);
export_constant(EF_TAE_READY);
export_constant(EF_GRANDCROSS2);
export_constant(EF_SOULSTRIKE2);
export_constant(EF_YUFITEL2);
export_constant(EF_NPC_STOP);
export_constant(EF_DARKCASTING);
export_constant(EF_GUMGANGNPC);
export_constant(EF_AGIUP);
export_constant(EF_JUMPKICK);
export_constant(EF_QUAKEBODY2);
export_constant(EF_STORMKICK1);
export_constant(EF_STORMKICK2);
export_constant(EF_STORMKICK3);
export_constant(EF_STORMKICK4);
export_constant(EF_STORMKICK5);
export_constant(EF_STORMKICK6);
export_constant(EF_STORMKICK7);
export_constant(EF_SPINEDBODY2);
export_constant(EF_BEGINASURA1);
export_constant(EF_BEGINASURA2);
export_constant(EF_BEGINASURA3);
export_constant(EF_BEGINASURA4);
export_constant(EF_BEGINASURA5);
export_constant(EF_BEGINASURA6);
export_constant(EF_BEGINASURA7);
export_constant(EF_AURABLADE2);
export_constant(EF_DEVIL1);
export_constant(EF_DEVIL2);
export_constant(EF_DEVIL3);
export_constant(EF_DEVIL4);
export_constant(EF_DEVIL5);
export_constant(EF_DEVIL6);
export_constant(EF_DEVIL7);
export_constant(EF_DEVIL8);
export_constant(EF_DEVIL9);
export_constant(EF_DEVIL10);
export_constant(EF_DOUBLEGUMGANG2);
export_constant(EF_DOUBLEGUMGANG3);
export_constant(EF_BLACKDEVIL);
export_constant(EF_FLOWERCAST);
export_constant(EF_FLOWERCAST2);
export_constant(EF_FLOWERCAST3);
export_constant(EF_MOCHI);
export_constant(EF_LAMADAN);
export_constant(EF_EDP);
export_constant(EF_SHIELDBOOMERANG2);
export_constant(EF_RG_COIN2);
export_constant(EF_GUARD2);
export_constant(EF_SLIM);
export_constant(EF_SLIM2);
export_constant(EF_SLIM3);
export_constant(EF_CHEMICALBODY);
export_constant(EF_CASTSPIN);
export_constant(EF_PIERCEBODY);
export_constant(EF_SOULLINK);
export_constant(EF_CHOOKGI2);
export_constant(EF_MEMORIZE);
export_constant(EF_SOULLIGHT);
export_constant(EF_MAPAE);
export_constant(EF_ITEMPOKJUK);
export_constant(EF_05VAL);
export_constant(EF_BEGINASURA11);
export_constant(EF_NIGHT);
export_constant(EF_CHEMICAL2DASH);
export_constant(EF_GROUNDSAMPLE);
export_constant(EF_GI_EXPLOSION);
export_constant(EF_CLOUD4);
export_constant(EF_CLOUD5);
export_constant(EF_BOTTOM_HERMODE);
export_constant(EF_CARTTER);
export_constant(EF_ITEMFAST);
export_constant(EF_SHIELDBOOMERANG3);
export_constant(EF_DOUBLECASTBODY);
export_constant(EF_GRAVITATION);
export_constant(EF_TAROTCARD1);
export_constant(EF_TAROTCARD2);
export_constant(EF_TAROTCARD3);
export_constant(EF_TAROTCARD4);
export_constant(EF_TAROTCARD5);
export_constant(EF_TAROTCARD6);
export_constant(EF_TAROTCARD7);
export_constant(EF_TAROTCARD8);
export_constant(EF_TAROTCARD9);
export_constant(EF_TAROTCARD10);
export_constant(EF_TAROTCARD11);
export_constant(EF_TAROTCARD12);
export_constant(EF_TAROTCARD13);
export_constant(EF_TAROTCARD14);
export_constant(EF_ACIDDEMON);
export_constant(EF_GREENBODY);
export_constant(EF_THROWITEM4);
export_constant(EF_BABYBODY_BACK);
export_constant(EF_THROWITEM5);
export_constant(EF_BLUEBODY);
export_constant(EF_HATED);
export_constant(EF_REDLIGHTBODY);
export_constant(EF_RO2YEAR);
export_constant(EF_SMA_READY);
export_constant(EF_STIN);
export_constant(EF_RED_HIT);
export_constant(EF_BLUE_HIT);
export_constant(EF_QUAKEBODY3);
export_constant(EF_SMA);
export_constant(EF_SMA2);
export_constant(EF_STIN2);
export_constant(EF_HITTEXTURE);
export_constant(EF_STIN3);
export_constant(EF_SMA3);
export_constant(EF_BLUEFALL);
export_constant(EF_BLUEFALL_90);
export_constant(EF_FASTBLUEFALL);
export_constant(EF_FASTBLUEFALL_90);
export_constant(EF_BIG_PORTAL);
export_constant(EF_BIG_PORTAL2);
export_constant(EF_SCREEN_QUAKE);
export_constant(EF_HOMUNCASTING);
export_constant(EF_HFLIMOON1);
export_constant(EF_HFLIMOON2);
export_constant(EF_HFLIMOON3);
export_constant(EF_HO_UP);
export_constant(EF_HAMIDEFENCE);
export_constant(EF_HAMICASTLE);
export_constant(EF_HAMIBLOOD);
export_constant(EF_HATED2);
export_constant(EF_TWILIGHT1);
export_constant(EF_TWILIGHT2);
export_constant(EF_TWILIGHT3);
export_constant(EF_ITEM_THUNDER);
export_constant(EF_ITEM_CLOUD);
export_constant(EF_ITEM_CURSE);
export_constant(EF_ITEM_ZZZ);
export_constant(EF_ITEM_RAIN);
export_constant(EF_ITEM_LIGHT);
export_constant(EF_ANGEL3);
export_constant(EF_M01);
export_constant(EF_M02);
export_constant(EF_M03);
export_constant(EF_M04);
export_constant(EF_M05);
export_constant(EF_M06);
export_constant(EF_M07);
export_constant(EF_KAIZEL);
export_constant(EF_KAAHI);
export_constant(EF_CLOUD6);
export_constant(EF_FOOD01);
export_constant(EF_FOOD02);
export_constant(EF_FOOD03);
export_constant(EF_FOOD04);
export_constant(EF_FOOD05);
export_constant(EF_FOOD06);
export_constant(EF_SHRINK);
export_constant(EF_THROWITEM6);
export_constant(EF_SIGHT2);
export_constant(EF_QUAKEBODY4);
export_constant(EF_FIREHIT2);
export_constant(EF_NPC_STOP2);
export_constant(EF_NPC_STOP2_DEL);
export_constant(EF_FVOICE);
export_constant(EF_WINK);
export_constant(EF_COOKING_OK);
export_constant(EF_COOKING_FAIL);
export_constant(EF_TEMP_OK);
export_constant(EF_TEMP_FAIL);
export_constant(EF_HAPGYEOK);
export_constant(EF_THROWITEM7);
export_constant(EF_THROWITEM8);
export_constant(EF_THROWITEM9);
export_constant(EF_THROWITEM10);
export_constant(EF_BUNSINJYUTSU);
export_constant(EF_KOUENKA);
export_constant(EF_HYOUSENSOU);
export_constant(EF_BOTTOM_SUITON);
export_constant(EF_STIN4);
export_constant(EF_THUNDERSTORM2);
export_constant(EF_CHEMICAL4);
export_constant(EF_STIN5);
export_constant(EF_MADNESS_BLUE);
export_constant(EF_MADNESS_RED);
export_constant(EF_RG_COIN3);
export_constant(EF_BASH3D5);
export_constant(EF_CHOOKGI3);
export_constant(EF_KIRIKAGE);
export_constant(EF_TATAMI);
export_constant(EF_KASUMIKIRI);
export_constant(EF_ISSEN);
export_constant(EF_KAEN);
export_constant(EF_BAKU);
export_constant(EF_HYOUSYOURAKU);
export_constant(EF_DESPERADO);
export_constant(EF_LIGHTNING_S);
export_constant(EF_BLIND_S);
export_constant(EF_POISON_S);
export_constant(EF_FREEZING_S);
export_constant(EF_FLARE_S);
export_constant(EF_RAPIDSHOWER);
export_constant(EF_MAGICALBULLET);
export_constant(EF_SPREADATTACK);
export_constant(EF_TRACKCASTING);
export_constant(EF_TRACKING);
export_constant(EF_TRIPLEACTION);
export_constant(EF_BULLSEYE);
export_constant(EF_MAP_MAGICZONE);
export_constant(EF_MAP_MAGICZONE2);
export_constant(EF_DAMAGE1);
export_constant(EF_DAMAGE1_2);
export_constant(EF_DAMAGE1_3);
export_constant(EF_UNDEADBODY);
export_constant(EF_UNDEADBODY_DEL);
export_constant(EF_GREEN_NUMBER);
export_constant(EF_BLUE_NUMBER);
export_constant(EF_RED_NUMBER);
export_constant(EF_PURPLE_NUMBER);
export_constant(EF_BLACK_NUMBER);
export_constant(EF_WHITE_NUMBER);
export_constant(EF_YELLOW_NUMBER);
export_constant(EF_PINK_NUMBER);
export_constant(EF_BUBBLE_DROP);
export_constant(EF_NPC_EARTHQUAKE);
export_constant(EF_DA_SPACE);
export_constant(EF_DRAGONFEAR);
export_constant(EF_BLEEDING);
export_constant(EF_WIDECONFUSE);
export_constant(EF_BOTTOM_RUNNER);
export_constant(EF_BOTTOM_TRANSFER);
export_constant(EF_CRYSTAL_BLUE);
export_constant(EF_BOTTOM_EVILLAND);
export_constant(EF_GUARD3);
export_constant(EF_NPC_SLOWCAST);
export_constant(EF_CRITICALWOUND);
export_constant(EF_GREEN99_3);
export_constant(EF_GREEN99_5);
export_constant(EF_GREEN99_6);
export_constant(EF_MAPSPHERE);
export_constant(EF_POK_LOVE);
export_constant(EF_POK_WHITE);
export_constant(EF_POK_VALEN);
export_constant(EF_POK_BIRTH);
export_constant(EF_POK_CHRISTMAS);
export_constant(EF_MAP_MAGICZONE3);
export_constant(EF_MAP_MAGICZONE4);
export_constant(EF_DUST);
export_constant(EF_TORCH_RED);
export_constant(EF_TORCH_GREEN);
export_constant(EF_MAP_GHOST);
export_constant(EF_GLOW1);
export_constant(EF_GLOW2);
export_constant(EF_GLOW4);
export_constant(EF_TORCH_PURPLE);
export_constant(EF_CLOUD7);
export_constant(EF_CLOUD8);
export_constant(EF_FLOWERLEAF);
export_constant(EF_MAPSPHERE2);
export_constant(EF_GLOW11);
export_constant(EF_GLOW12);
export_constant(EF_CIRCLELIGHT);
export_constant(EF_ITEM315);
export_constant(EF_ITEM316);
export_constant(EF_ITEM317);
export_constant(EF_ITEM318);
export_constant(EF_STORM_MIN);
export_constant(EF_POK_JAP);
export_constant(EF_MAP_GREENLIGHT);
export_constant(EF_MAP_MAGICWALL);
export_constant(EF_MAP_GREENLIGHT2);
export_constant(EF_YELLOWFLY1);
export_constant(EF_YELLOWFLY2);
export_constant(EF_BOTTOM_BLUE);
export_constant(EF_BOTTOM_BLUE2);
export_constant(EF_WEWISH);
export_constant(EF_FIREPILLARON2);
export_constant(EF_FORESTLIGHT5);
export_constant(EF_SOULBREAKER3);
export_constant(EF_ADO_STR);
export_constant(EF_IGN_STR);
export_constant(EF_CHIMTO2);
export_constant(EF_WINDCUTTER);
export_constant(EF_DETECT2);
export_constant(EF_FROSTMYSTY);
export_constant(EF_CRIMSON_STR);
export_constant(EF_HELL_STR);
export_constant(EF_SPR_MASH);
export_constant(EF_SPR_SOULE);
export_constant(EF_DHOWL_STR);
export_constant(EF_EARTHWALL);
export_constant(EF_SOULBREAKER4);
export_constant(EF_CHAINL_STR);
export_constant(EF_CHOOKGI_FIRE);
export_constant(EF_CHOOKGI_WIND);
export_constant(EF_CHOOKGI_WATER);
export_constant(EF_CHOOKGI_GROUND);
export_constant(EF_MAGENTA_TRAP);
export_constant(EF_COBALT_TRAP);
export_constant(EF_MAIZE_TRAP);
export_constant(EF_VERDURE_TRAP);
export_constant(EF_NORMAL_TRAP);
export_constant(EF_CLOAKING2);
export_constant(EF_AIMED_STR);
export_constant(EF_ARROWSTORM_STR);
export_constant(EF_LAULAMUS_STR);
export_constant(EF_LAUAGNUS_STR);
export_constant(EF_MILSHIELD_STR);
export_constant(EF_CONCENTRATION2);
export_constant(EF_FIREBALL2);
export_constant(EF_BUNSINJYUTSU2);
export_constant(EF_CLEARTIME);
export_constant(EF_GLASSWALL3);
export_constant(EF_ORATIO);
export_constant(EF_POTION_BERSERK2);
export_constant(EF_CIRCLEPOWER);
export_constant(EF_ROLLING1);
export_constant(EF_ROLLING2);
export_constant(EF_ROLLING3);
export_constant(EF_ROLLING4);
export_constant(EF_ROLLING5);
export_constant(EF_ROLLING6);
export_constant(EF_ROLLING7);
export_constant(EF_ROLLING8);
export_constant(EF_ROLLING9);
export_constant(EF_ROLLING10);
export_constant(EF_PURPLEBODY);
export_constant(EF_STIN6);
export_constant(EF_RG_COIN4);
export_constant(EF_POISONWAV);
export_constant(EF_POISONSMOKE);
export_constant(EF_GUMGANG4);
export_constant(EF_SHIELDBOOMERANG4);
export_constant(EF_CASTSPIN2);
export_constant(EF_VULCANWAV);
export_constant(EF_AGIUP2);
export_constant(EF_DETECT3);
export_constant(EF_AGIUP3);
export_constant(EF_DETECT4);
export_constant(EF_ELECTRIC3);
export_constant(EF_GUARD4);
export_constant(EF_BOTTOM_BARRIER);
export_constant(EF_BOTTOM_STEALTH);
export_constant(EF_REPAIRTIME);
export_constant(EF_NC_ANAL);
export_constant(EF_FIRETHROW);
export_constant(EF_VENOMIMPRESS);
export_constant(EF_FROSTMISTY);
export_constant(EF_BURNING);
export_constant(EF_COLDTHROW);
export_constant(EF_MAKEHALLU);
export_constant(EF_HALLUTIME);
export_constant(EF_INFRAREDSCAN);
export_constant(EF_CRASHAXE);
export_constant(EF_GTHUNDER);
export_constant(EF_STONERING);
export_constant(EF_INTIMIDATE2);
export_constant(EF_STASIS);
export_constant(EF_REDLINE);
export_constant(EF_FROSTDIVER3);
export_constant(EF_BOTTOM_BASILICA2);
export_constant(EF_RECOGNIZED);
export_constant(EF_TETRA);
export_constant(EF_TETRACASTING);
export_constant(EF_FIREBALL3);
export_constant(EF_INTIMIDATE3);
export_constant(EF_RECOGNIZED2);
export_constant(EF_CLOAKING3);
export_constant(EF_INTIMIDATE4);
export_constant(EF_STRETCH);
export_constant(EF_BLACKBODY);
export_constant(EF_ENERVATION);
export_constant(EF_ENERVATION2);
export_constant(EF_ENERVATION3);
export_constant(EF_ENERVATION4);
export_constant(EF_ENERVATION5);
export_constant(EF_ENERVATION6);
export_constant(EF_LINELINK4);
export_constant(EF_RG_COIN5);
export_constant(EF_WATERFALL_ANI);
export_constant(EF_BOTTOM_MANHOLE);
export_constant(EF_MANHOLE);
export_constant(EF_MAKEFEINT);
export_constant(EF_FORESTLIGHT6);
export_constant(EF_DARKCASTING2);
export_constant(EF_BOTTOM_ANI);
export_constant(EF_BOTTOM_MAELSTROM);
export_constant(EF_BOTTOM_BLOODYLUST);
export_constant(EF_BEGINSPELL_N1);
export_constant(EF_BEGINSPELL_N2);
export_constant(EF_HEAL_N);
export_constant(EF_CHOOKGI_N);
export_constant(EF_JOBLVUP50_2);
export_constant(EF_CHEMICAL2DASH2);
export_constant(EF_CHEMICAL2DASH3);
export_constant(EF_ROLLINGCAST);
export_constant(EF_WATER_BELOW);
export_constant(EF_WATER_FADE);
export_constant(EF_BEGINSPELL_N3);
export_constant(EF_BEGINSPELL_N4);
export_constant(EF_BEGINSPELL_N5);
export_constant(EF_BEGINSPELL_N6);
export_constant(EF_BEGINSPELL_N7);
export_constant(EF_BEGINSPELL_N8);
export_constant(EF_WATER_SMOKE);
export_constant(EF_DANCE1);
export_constant(EF_DANCE2);
export_constant(EF_LINKPARTICLE);
export_constant(EF_SOULLIGHT2);
export_constant(EF_SPR_PARTICLE);
export_constant(EF_SPR_PARTICLE2);
export_constant(EF_SPR_PLANT);
export_constant(EF_CHEMICAL_V);
export_constant(EF_SHOOTPARTICLE);
export_constant(EF_BOT_REVERB);
export_constant(EF_RAIN_PARTICLE);
export_constant(EF_CHEMICAL_V2);
export_constant(EF_SECRA);
export_constant(EF_BOT_REVERB2);
export_constant(EF_CIRCLEPOWER2);
export_constant(EF_SECRA2);
export_constant(EF_CHEMICAL_V3);
export_constant(EF_ENERVATION7);
export_constant(EF_CIRCLEPOWER3);
export_constant(EF_SPR_PLANT2);
export_constant(EF_CIRCLEPOWER4);
export_constant(EF_SPR_PLANT3);
export_constant(EF_RG_COIN6);
export_constant(EF_SPR_PLANT4);
export_constant(EF_CIRCLEPOWER5);
export_constant(EF_SPR_PLANT5);
export_constant(EF_CIRCLEPOWER6);
export_constant(EF_SPR_PLANT6);
export_constant(EF_CIRCLEPOWER7);
export_constant(EF_SPR_PLANT7);
export_constant(EF_CIRCLEPOWER8);
export_constant(EF_SPR_PLANT8);
export_constant(EF_HEARTASURA);
export_constant(EF_BEGINSPELL_150);
export_constant(EF_LEVEL99_150);
export_constant(EF_PRIMECHARGE);
export_constant(EF_GLASSWALL4);
export_constant(EF_GRADIUS_LASER);
export_constant(EF_BASH3D6);
export_constant(EF_GUMGANG5);
export_constant(EF_HITLINE8);
export_constant(EF_ELECTRIC4);
export_constant(EF_TEIHIT1T);
export_constant(EF_SPINMOVE);
export_constant(EF_FIREBALL4);
export_constant(EF_TRIPLEATTACK4);
export_constant(EF_CHEMICAL3S);
export_constant(EF_GROUNDSHAKE);
export_constant(EF_DQ9_CHARGE);
export_constant(EF_DQ9_CHARGE2);
export_constant(EF_DQ9_CHARGE3);
export_constant(EF_DQ9_CHARGE4);
export_constant(EF_BLUELINE);
export_constant(EF_SELFSCROLL);
export_constant(EF_SPR_LIGHTPRINT);
export_constant(EF_PNG_TEST);
export_constant(EF_BEGINSPELL_YB);
export_constant(EF_CHEMICAL2DASH4);
export_constant(EF_GROUNDSHAKE2);
export_constant(EF_PRESSURE2);
export_constant(EF_RG_COIN7);
export_constant(EF_PRIMECHARGE2);
export_constant(EF_PRIMECHARGE3);
export_constant(EF_PRIMECHARGE4);
export_constant(EF_GREENCASTING);
export_constant(EF_WALLOFTHORN);
export_constant(EF_FIREBALL5);
export_constant(EF_THROWITEM11);
export_constant(EF_SPR_PLANT9);
export_constant(EF_DEMONICFIRE);
export_constant(EF_DEMONICFIRE2);
export_constant(EF_DEMONICFIRE3);
export_constant(EF_HELLSPLANT);
export_constant(EF_FIREWALL2);
export_constant(EF_VACUUM);
export_constant(EF_SPR_PLANT10);
export_constant(EF_SPR_LIGHTPRINT2);
export_constant(EF_POISONSMOKE2);
export_constant(EF_MAKEHALLU2);
export_constant(EF_SHOCKWAVE2);
export_constant(EF_SPR_PLANT11);
export_constant(EF_COLDTHROW2);
export_constant(EF_DEMONICFIRE4);
export_constant(EF_PRESSURE3);
export_constant(EF_LINKPARTICLE2);
export_constant(EF_SOULLIGHT3);
export_constant(EF_CHAREFFECT);
export_constant(EF_GUMGANG6);
export_constant(EF_FIREBALL6);
export_constant(EF_GUMGANG7);
export_constant(EF_GUMGANG8);
export_constant(EF_GUMGANG9);
export_constant(EF_BOTTOM_DE2);
export_constant(EF_COLDSTATUS);
export_constant(EF_SPR_LIGHTPRINT3);
export_constant(EF_WATERBALL3);
export_constant(EF_HEAL_N2);
export_constant(EF_RAIN_PARTICLE2);
export_constant(EF_CLOUD9);
export_constant(EF_YELLOWFLY3);
export_constant(EF_EL_GUST);
export_constant(EF_EL_BLAST);
export_constant(EF_EL_AQUAPLAY);
export_constant(EF_EL_UPHEAVAL);
export_constant(EF_EL_WILD_STORM);
export_constant(EF_EL_CHILLY_AIR);
export_constant(EF_EL_CURSED_SOIL);
export_constant(EF_EL_COOLER);
export_constant(EF_EL_TROPIC);
export_constant(EF_EL_PYROTECHNIC);
export_constant(EF_EL_PETROLOGY);
export_constant(EF_EL_HEATER);
export_constant(EF_POISON_MIST);
export_constant(EF_ERASER_CUTTER);
export_constant(EF_SILENT_BREEZE);
export_constant(EF_MAGMA_FLOW);
export_constant(EF_GRAYBODY);
export_constant(EF_LAVA_SLIDE);
export_constant(EF_SONIC_CLAW);
export_constant(EF_TINDER_BREAKER);
export_constant(EF_MIDNIGHT_FRENZY);
export_constant(EF_MACRO);
export_constant(EF_CHEMICAL_ALLRANGE);
export_constant(EF_TETRA_FIRE);
export_constant(EF_TETRA_WATER);
export_constant(EF_TETRA_WIND);
export_constant(EF_TETRA_GROUND);
export_constant(EF_EMITTER);
export_constant(EF_VOLCANIC_ASH);
export_constant(EF_LEVEL99_ORB1);
export_constant(EF_LEVEL99_ORB2);
export_constant(EF_LEVEL150);
export_constant(EF_LEVEL150_SUB);
export_constant(EF_THROWITEM4_1);
export_constant(EF_THROW_HAPPOKUNAI);
export_constant(EF_THROW_MULTIPLE_COIN);
export_constant(EF_THROW_BAKURETSU);
export_constant(EF_ROTATE_HUUMARANKA);
export_constant(EF_ROTATE_BG);
export_constant(EF_ROTATE_LINE_GRAY);
export_constant(EF_2011RWC);
export_constant(EF_2011RWC2);
export_constant(EF_KAIHOU);
export_constant(EF_GROUND_EXPLOSION);
export_constant(EF_KG_KAGEHUMI);
export_constant(EF_KO_ZENKAI_WATER);
export_constant(EF_KO_ZENKAI_LAND);
export_constant(EF_KO_ZENKAI_FIRE);
export_constant(EF_KO_ZENKAI_WIND);
export_constant(EF_KO_JYUMONJIKIRI);
export_constant(EF_KO_SETSUDAN);
export_constant(EF_RED_CROSS);
export_constant(EF_KO_IZAYOI);
export_constant(EF_ROTATE_LINE_BLUE);
export_constant(EF_KG_KYOMU);
export_constant(EF_KO_HUUMARANKA);
export_constant(EF_BLUELIGHTBODY);
export_constant(EF_KAGEMUSYA);
export_constant(EF_OB_GENSOU);
export_constant(EF_NO100_FIRECRACKER);
export_constant(EF_KO_MAKIBISHI);
export_constant(EF_KAIHOU1);
export_constant(EF_AKAITSUKI);
export_constant(EF_ZANGETSU);
export_constant(EF_GENSOU);
export_constant(EF_HAT_EFFECT);
export_constant(EF_CHERRYBLOSSOM);
export_constant(EF_EVENT_CLOUD);
export_constant(EF_RUN_MAKE_OK);
export_constant(EF_RUN_MAKE_FAILURE);
export_constant(EF_MIRESULT_MAKE_OK);
export_constant(EF_MIRESULT_MAKE_FAIL);
export_constant(EF_ALL_RAY_OF_PROTECTION);
export_constant(EF_VENOMFOG);
export_constant(EF_DUSTSTORM);
export_constant(EF_LEVEL160);
export_constant(EF_LEVEL160_SUB);
export_constant(EF_MAPCHAIN);
export_constant(EF_MAGIC_FLOOR);
export_constant(EF_ICEMINE);
export_constant(EF_FLAMECORSS);
export_constant(EF_ICEMINE_1);
export_constant(EF_DANCE_BLADE_ATK);
export_constant(EF_DARKPIERCING);
export_constant(EF_INVINCIBLEOFF2);
export_constant(EF_MAXPAIN);
export_constant(EF_DEATHSUMMON);
export_constant(EF_MOONSTAR);
export_constant(EF_STRANGELIGHTS);
export_constant(EF_SUPER_STAR);
export_constant(EF_YELLOBODY);
export_constant(EF_COLORPAPER2);
export_constant(EF_EVILS_PAW);
export_constant(EF_GC_DARKCROW);
export_constant(EF_RK_DRAGONBREATH_WATER);
export_constant(EF_ALL_FULL_THROTTLE);
export_constant(EF_SR_FLASHCOMBO);
export_constant(EF_RK_LUXANIMA);
export_constant(EF_CLOUD10);
export_constant(EF_SO_ELEMENTAL_SHIELD);
export_constant(EF_AB_OFFERTORIUM);
export_constant(EF_WL_TELEKINESIS_INTENSE);
export_constant(EF_GN_ILLUSIONDOPING);
export_constant(EF_NC_MAGMA_ERUPTION);
export_constant(EF_LG_KINGS_GRACE);
export_constant(EF_BLOODDRAIN2);
export_constant(EF_NPC_WIDEWEB);
export_constant(EF_NPC_BURNT);
export_constant(EF_NPC_CHILL);
export_constant(EF_RA_UNLIMIT);
export_constant(EF_AB_OFFERTORIUM_RING);
export_constant(EF_SC_ESCAPE);
export_constant(EF_WM_FRIGG_SONG);
export_constant(EF_FLICKER);
export_constant(EF_C_MAKER);
export_constant(EF_HAMMER_OF_GOD);
export_constant(EF_MASS_SPIRAL);
export_constant(EF_FIRE_RAIN);
export_constant(EF_WHITEBODY);
export_constant(EF_BANISHING_BUSTER);
export_constant(EF_SLUGSHOT);
export_constant(EF_D_TAIL);
export_constant(EF_BIND_TRAP1);
export_constant(EF_BIND_TRAP2);
export_constant(EF_BIND_TRAP3);
export_constant(EF_JUMPBODY1);
export_constant(EF_ANIMATED_EMITTER);
export_constant(EF_RL_EXPLOSION);
export_constant(EF_C_MAKER_1);
export_constant(EF_QD_SHOT);
export_constant(EF_P_ALTER);
export_constant(EF_S_STORM);
export_constant(EF_MUSIC_HAT);
export_constant(EF_CLOUD_KILL);
export_constant(EF_ESCAPE);
export_constant(EF_XENO_SLASHER);
export_constant(EF_FLOWERSMOKE);
export_constant(EF_FSTONE);
export_constant(EF_QSCARABA);
export_constant(EF_LJOSALFAR);
export_constant(EF_HAPPINESSSTAR);
export_constant(EF_POWER_OF_GAIA);
export_constant(EF_MAPLE_FALLS);
export_constant(EF_MARKING_USE_CHANGEMONSTER);
export_constant(EF_MAGICAL_FEATHER);
export_constant(EF_MERMAID_LONGING);
export_constant(EF_GIFT_OF_SNOW);
export_constant(EF_ACH_COMPLETE);
export_constant(EF_TIME_ACCESSORY);
export_constant(EF_SPRITEMABLE);
export_constant(EF_TUNAPARTY);
/* hat effects */
export_constant(HAT_EF_BLOSSOM_FLUTTERING);
export_constant(HAT_EF_MERMAID_LONGING);
export_constant(HAT_EF_RL_BANISHING_BUSTER);
export_constant(HAT_EF_LJOSALFAR);
export_constant(HAT_EF_CLOCKING);
export_constant(HAT_EF_SNOW);
export_constant(HAT_EF_MAKEBLUR);
export_constant(HAT_EF_SLEEPATTACK);
export_constant(HAT_EF_GUMGANG);
export_constant(HAT_EF_TALK_FROSTJOKE);
export_constant(HAT_EF_DEMONSTRATION);
export_constant(HAT_EF_FLUTTER_BUTTERFLY);
export_constant(HAT_EF_ANGEL_FLUTTERING);
export_constant(HAT_EF_BLESSING_OF_ANGELS);
export_constant(HAT_EF_ELECTRIC);
export_constant(HAT_EF_GREEN_FLOOR);
export_constant(HAT_EF_SHRINK);
export_constant(HAT_EF_VALHALLA_IDOL);
export_constant(HAT_EF_ANGEL_STAIRS);
export_constant(HAT_EF_GLOW_OF_NEW_YEAR);
export_constant(HAT_EF_BOTTOM_FORTUNEKISS);
export_constant(HAT_EF_PINKBODY);
export_constant(HAT_EF_DOUBLEGUMGANG);
export_constant(HAT_EF_GIANTBODY);
export_constant(HAT_EF_GREEN99_6);
export_constant(HAT_EF_CIRCLEPOWER);
export_constant(HAT_EF_BOTTOM_BLOODYLUST);
export_constant(HAT_EF_WATER_BELOW);
export_constant(HAT_EF_LEVEL99_150);
export_constant(HAT_EF_YELLOWFLY3);
export_constant(HAT_EF_KAGEMUSYA);
export_constant(HAT_EF_CHERRYBLOSSOM);
export_constant(HAT_EF_STRANGELIGHTS);
export_constant(HAT_EF_WL_TELEKINESIS_INTENSE);
export_constant(HAT_EF_AB_OFFERTORIUM_RING);
export_constant(HAT_EF_WHITEBODY2);
export_constant(HAT_EF_SAKURA);
export_constant(HAT_EF_CLOUD2);
export_constant(HAT_EF_FEATHER_FLUTTERING);
export_constant(HAT_EF_CAMELLIA_HAIR_PIN);
export_constant(HAT_EF_JP_EV_EFFECT01);
export_constant(HAT_EF_JP_EV_EFFECT02);
export_constant(HAT_EF_JP_EV_EFFECT03);
export_constant(HAT_EF_FLORAL_WALTZ);
export_constant(HAT_EF_MAGICAL_FEATHER);
export_constant(HAT_EF_HAT_EFFECT);
export_constant(HAT_EF_BAKURETSU_HADOU);
export_constant(HAT_EF_GOLD_SHOWER);
export_constant(HAT_EF_WHITEBODY);
export_constant(HAT_EF_WATER_BELOW2);
export_constant(HAT_EF_FIREWORK);
export_constant(HAT_EF_RETURN_TW_1ST_HAT);
export_constant(HAT_EF_C_FLUTTERBUTTERFLY_BL);
export_constant(HAT_EF_QSCARABA);
export_constant(HAT_EF_FSTONE);
export_constant(HAT_EF_MAGICCIRCLE);
export_constant(HAT_EF_GODCLASS);
export_constant(HAT_EF_GODCLASS2);
export_constant(HAT_EF_LEVEL99_RED);
export_constant(HAT_EF_LEVEL99_ULTRAMARINE);
export_constant(HAT_EF_LEVEL99_CYAN);
export_constant(HAT_EF_LEVEL99_LIME);
export_constant(HAT_EF_LEVEL99_VIOLET);
export_constant(HAT_EF_LEVEL99_LILAC);
export_constant(HAT_EF_LEVEL99_SUN_ORANGE);
export_constant(HAT_EF_LEVEL99_DEEP_PINK);
export_constant(HAT_EF_LEVEL99_BLACK);
export_constant(HAT_EF_LEVEL99_WHITE);
export_constant(HAT_EF_LEVEL160_RED);
export_constant(HAT_EF_LEVEL160_ULTRAMARINE);
export_constant(HAT_EF_LEVEL160_CYAN);
export_constant(HAT_EF_LEVEL160_LIME);
export_constant(HAT_EF_LEVEL160_VIOLET);
export_constant(HAT_EF_LEVEL160_LILAC);
export_constant(HAT_EF_LEVEL160_SUN_ORANGE);
export_constant(HAT_EF_LEVEL160_DEEP_PINK);
export_constant(HAT_EF_LEVEL160_BLACK);
export_constant(HAT_EF_LEVEL160_WHITE);
export_constant(HAT_EF_FULL_BLOOMCHERRY_TREE);
export_constant(HAT_EF_C_BLESSINGS_OF_SOUL);
export_constant(HAT_EF_MANYSTARS);
export_constant(HAT_EF_SUBJECT_AURA_GOLD);
export_constant(HAT_EF_SUBJECT_AURA_WHITE);
export_constant(HAT_EF_SUBJECT_AURA_RED);
export_constant(HAT_EF_C_SHINING_ANGEL_WING);
/* pet catch */
export_constant(PET_CATCH_UNIVERSAL);
export_constant(PET_CATCH_UNIVERSAL_ITEM);
/* monster modes */
export_constant(MD_NONE);
export_constant(MD_CANMOVE);
export_constant(MD_LOOTER);
export_constant(MD_AGGRESSIVE);
export_constant(MD_ASSIST);
export_constant(MD_CASTSENSOR_IDLE);
export_constant(MD_NORANDOM_WALK);
export_constant(MD_NOCAST_SKILL);
export_constant(MD_CANATTACK);
export_constant(MD_CASTSENSOR_CHASE);
export_constant(MD_CHANGECHASE);
export_constant(MD_ANGRY);
export_constant(MD_CHANGETARGET_MELEE);
export_constant(MD_CHANGETARGET_CHASE);
export_constant(MD_TARGETWEAK);
export_constant(MD_RANDOMTARGET);
export_constant(MD_IGNOREMELEE);
export_constant(MD_IGNOREMAGIC);
export_constant(MD_IGNORERANGED);
export_constant(MD_MVP);
export_constant(MD_IGNOREMISC);
export_constant(MD_KNOCKBACK_IMMUNE);
export_constant(MD_TELEPORT_BLOCK);
export_constant(MD_FIXED_ITEMDROP);
export_constant(MD_DETECTOR);
export_constant(MD_STATUS_IMMUNE);
export_constant(MD_SKILL_IMMUNE);
/* guild storage flags */
export_constant(GSTORAGE_OPEN);
export_constant(GSTORAGE_STORAGE_ALREADY_OPEN);
export_constant(GSTORAGE_ALREADY_OPEN);
export_constant(GSTORAGE_NO_GUILD);
export_constant(GSTORAGE_NO_STORAGE);
export_constant(GSTORAGE_NO_PERMISSION);
#undef export_constant
#undef export_constant2
#undef export_parameter
#undef export_constant_offset
#undef export_deprecated_constant
#undef export_deprecated_constant2
#endif /* _SCRIPT_CONSTANTS_HPP_ */