
Thanks to @secretdataz and @aleos89 for their help. Thanks to @Haikenz and @admkakaroto for testing. Thanks to @Daegaladh for his ideas.
7256 lines
266 KiB
C++
7256 lines
266 KiB
C++
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _SCRIPT_CONSTANTS_HPP_
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#define _SCRIPT_CONSTANTS_HPP_
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#define export_constant(a) script_set_constant(#a,a,false,false)
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#define export_constant2(a,b) script_set_constant(a,b,false,false)
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#define export_constant_offset(a,offset) script_set_constant(#a + (offset),a,false,false)
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#define export_parameter(a,b) script_set_constant(a,b,true,false)
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#define export_deprecated_constant(a) script_set_constant(#a,a,false,true)
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#define export_deprecated_constant2(a,b) script_set_constant(a,b,false,true)
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/* min and maximum variable value */
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export_constant(INT_MIN);
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export_constant(INT_MAX);
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/* server defines */
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export_constant(PACKETVER);
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export_constant(MAX_LEVEL);
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export_constant(MAX_STORAGE);
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export_constant(MAX_INVENTORY);
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export_constant(MAX_CART);
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export_constant(MAX_ZENY);
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export_constant(MAX_PARTY);
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export_constant(MAX_GUILD);
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export_constant(MAX_GUILDLEVEL);
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export_constant(MAX_GUARDIANS);
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export_constant(MAX_GUILD_STORAGE);
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export_constant(MAX_BG_MEMBERS);
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export_constant(MAX_CHAT_USERS);
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export_constant(VIP_SCRIPT);
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export_constant(MIN_STORAGE);
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export_constant(MAX_SLOTS);
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export_constant(MAX_ITEM_RDM_OPT);
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export_constant(NAME_LENGTH);
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export_constant(PASSWD_LENGTH);
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/* boolean values */
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export_constant(true);
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export_constant(false);
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/* jobs */
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export_constant(JOB_NOVICE);
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export_constant(JOB_SWORDMAN);
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export_constant(JOB_MAGE);
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export_constant(JOB_ARCHER);
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export_constant(JOB_ACOLYTE);
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export_constant(JOB_MERCHANT);
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export_constant(JOB_THIEF);
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export_constant(JOB_KNIGHT);
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export_constant(JOB_PRIEST);
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export_constant(JOB_WIZARD);
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export_constant(JOB_BLACKSMITH);
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export_constant(JOB_HUNTER);
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export_constant(JOB_ASSASSIN);
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export_constant(JOB_KNIGHT2);
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export_constant(JOB_CRUSADER);
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export_constant(JOB_MONK);
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export_constant(JOB_SAGE);
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export_constant(JOB_ROGUE);
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export_constant(JOB_ALCHEMIST);
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export_constant(JOB_BARD);
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export_constant(JOB_DANCER);
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export_constant(JOB_CRUSADER2);
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export_constant(JOB_WEDDING);
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export_constant(JOB_SUPER_NOVICE);
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// For backwards compatability
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export_constant2("Job_SuperNovice",JOB_SUPER_NOVICE); // TODO: Refactor NPCs to use the new constant
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export_constant(JOB_GUNSLINGER);
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export_constant(JOB_NINJA);
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export_constant(JOB_XMAS);
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export_constant(JOB_SUMMER);
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export_constant(JOB_HANBOK);
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export_constant(JOB_OKTOBERFEST);
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export_constant(JOB_SUMMER2);
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export_constant(JOB_NOVICE_HIGH);
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export_constant(JOB_SWORDMAN_HIGH);
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export_constant(JOB_MAGE_HIGH);
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export_constant(JOB_ARCHER_HIGH);
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export_constant(JOB_ACOLYTE_HIGH);
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export_constant(JOB_MERCHANT_HIGH);
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export_constant(JOB_THIEF_HIGH);
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export_constant(JOB_LORD_KNIGHT);
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export_constant(JOB_HIGH_PRIEST);
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export_constant(JOB_HIGH_WIZARD);
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export_constant(JOB_WHITESMITH);
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export_constant(JOB_SNIPER);
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export_constant(JOB_ASSASSIN_CROSS);
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export_constant(JOB_LORD_KNIGHT2);
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export_constant(JOB_PALADIN);
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export_constant(JOB_CHAMPION);
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export_constant(JOB_PROFESSOR);
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export_constant(JOB_STALKER);
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export_constant(JOB_CREATOR);
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export_constant(JOB_CLOWN);
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export_constant(JOB_GYPSY);
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export_constant(JOB_PALADIN2);
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export_constant(JOB_BABY);
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export_constant(JOB_BABY_SWORDMAN);
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export_constant(JOB_BABY_MAGE);
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export_constant(JOB_BABY_ARCHER);
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export_constant(JOB_BABY_ACOLYTE);
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export_constant(JOB_BABY_MERCHANT);
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export_constant(JOB_BABY_THIEF);
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export_constant(JOB_BABY_KNIGHT);
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export_constant(JOB_BABY_PRIEST);
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export_constant(JOB_BABY_WIZARD);
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export_constant(JOB_BABY_BLACKSMITH);
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export_constant(JOB_BABY_HUNTER);
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export_constant(JOB_BABY_ASSASSIN);
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export_constant(JOB_BABY_KNIGHT2);
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export_constant(JOB_BABY_CRUSADER);
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export_constant(JOB_BABY_MONK);
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export_constant(JOB_BABY_SAGE);
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export_constant(JOB_BABY_ROGUE);
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export_constant(JOB_BABY_ALCHEMIST);
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export_constant(JOB_BABY_BARD);
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export_constant(JOB_BABY_DANCER);
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export_constant(JOB_BABY_CRUSADER2);
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export_constant(JOB_SUPER_BABY);
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export_constant(JOB_TAEKWON);
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export_constant(JOB_STAR_GLADIATOR);
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export_constant(JOB_STAR_GLADIATOR2);
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export_constant(JOB_SOUL_LINKER);
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export_constant(JOB_GANGSI);
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export_constant(JOB_DEATH_KNIGHT);
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export_constant(JOB_DARK_COLLECTOR);
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export_constant(JOB_RUNE_KNIGHT);
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export_constant(JOB_WARLOCK);
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export_constant(JOB_RANGER);
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export_constant(JOB_ARCH_BISHOP);
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export_constant(JOB_MECHANIC);
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export_constant(JOB_GUILLOTINE_CROSS);
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export_constant(JOB_RUNE_KNIGHT_T);
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export_constant(JOB_WARLOCK_T);
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export_constant(JOB_RANGER_T);
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export_constant(JOB_ARCH_BISHOP_T);
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export_constant(JOB_MECHANIC_T);
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export_constant(JOB_GUILLOTINE_CROSS_T);
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export_constant(JOB_ROYAL_GUARD);
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export_constant(JOB_SORCERER);
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export_constant(JOB_MINSTREL);
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export_constant(JOB_WANDERER);
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export_constant(JOB_SURA);
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export_constant(JOB_GENETIC);
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export_constant(JOB_SHADOW_CHASER);
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export_constant(JOB_ROYAL_GUARD_T);
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export_constant(JOB_SORCERER_T);
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export_constant(JOB_MINSTREL_T);
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export_constant(JOB_WANDERER_T);
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export_constant(JOB_SURA_T);
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export_constant(JOB_GENETIC_T);
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export_constant(JOB_SHADOW_CHASER_T);
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export_constant(JOB_RUNE_KNIGHT2);
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export_constant(JOB_RUNE_KNIGHT_T2);
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export_constant(JOB_ROYAL_GUARD2);
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export_constant(JOB_ROYAL_GUARD_T2);
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export_constant(JOB_RANGER2);
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export_constant(JOB_RANGER_T2);
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export_constant(JOB_MECHANIC2);
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export_constant(JOB_MECHANIC_T2);
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export_constant(JOB_BABY_RUNE);
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export_constant(JOB_BABY_WARLOCK);
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export_constant(JOB_BABY_RANGER);
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export_constant(JOB_BABY_BISHOP);
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export_constant(JOB_BABY_MECHANIC);
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export_constant(JOB_BABY_CROSS);
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export_constant(JOB_BABY_GUARD);
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export_constant(JOB_BABY_SORCERER);
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export_constant(JOB_BABY_MINSTREL);
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export_constant(JOB_BABY_WANDERER);
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export_constant(JOB_BABY_SURA);
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export_constant(JOB_BABY_GENETIC);
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export_constant(JOB_BABY_CHASER);
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export_constant(JOB_BABY_RUNE2);
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export_constant(JOB_BABY_GUARD2);
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export_constant(JOB_BABY_RANGER2);
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export_constant(JOB_BABY_MECHANIC2);
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export_constant(JOB_SUPER_NOVICE_E);
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export_constant(JOB_SUPER_BABY_E);
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export_constant(JOB_KAGEROU);
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export_constant(JOB_OBORO);
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export_constant(JOB_REBELLION);
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export_constant(JOB_SUMMONER);
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export_constant(JOB_BABY_SUMMONER);
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export_constant(JOB_BABY_NINJA);
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export_constant(JOB_BABY_KAGEROU);
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export_constant(JOB_BABY_OBORO);
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export_constant(JOB_BABY_TAEKWON);
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export_constant(JOB_BABY_STAR_GLADIATOR);
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export_constant(JOB_BABY_SOUL_LINKER);
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export_constant(JOB_BABY_GUNSLINGER);
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export_constant(JOB_BABY_REBELLION);
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export_constant(JOB_BABY_STAR_GLADIATOR2);
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export_constant(JOB_STAR_EMPEROR);
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export_constant(JOB_SOUL_REAPER);
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export_constant(JOB_BABY_STAR_EMPEROR);
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export_constant(JOB_BABY_SOUL_REAPER);
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export_constant(JOB_STAR_EMPEROR2);
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export_constant(JOB_BABY_STAR_EMPEROR2);
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/* EA jobs */
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export_constant2("EAJL_2_1",JOBL_2_1);
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export_constant2("EAJL_2_2",JOBL_2_2);
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export_constant2("EAJL_2",JOBL_2);
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export_constant2("EAJL_UPPER",JOBL_UPPER);
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export_constant2("EAJL_BABY",JOBL_BABY);
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export_constant2("EAJL_THIRD",JOBL_THIRD);
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export_constant2("EAJ_BASEMASK",MAPID_BASEMASK);
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export_constant2("EAJ_UPPERMASK",MAPID_UPPERMASK);
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export_constant2("EAJ_THIRDMASK",MAPID_THIRDMASK);
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export_constant2("EAJ_NOVICE",MAPID_NOVICE);
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export_constant2("EAJ_SWORDMAN",MAPID_SWORDMAN);
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export_constant2("EAJ_MAGE",MAPID_MAGE);
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export_constant2("EAJ_ARCHER",MAPID_ARCHER);
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export_constant2("EAJ_ACOLYTE",MAPID_ACOLYTE);
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export_constant2("EAJ_MERCHANT",MAPID_MERCHANT);
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export_constant2("EAJ_THIEF",MAPID_THIEF);
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export_constant2("EAJ_TAEKWON",MAPID_TAEKWON);
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export_constant2("EAJ_GUNSLINGER",MAPID_GUNSLINGER);
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export_constant2("EAJ_NINJA",MAPID_NINJA);
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export_constant2("EAJ_GANGSI",MAPID_GANGSI);
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export_constant2("EAJ_KNIGHT",MAPID_KNIGHT);
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export_constant2("EAJ_WIZARD",MAPID_WIZARD);
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export_constant2("EAJ_HUNTER",MAPID_HUNTER);
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export_constant2("EAJ_PRIEST",MAPID_PRIEST);
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export_constant2("EAJ_BLACKSMITH",MAPID_BLACKSMITH);
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export_constant2("EAJ_ASSASSIN",MAPID_ASSASSIN);
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export_constant2("EAJ_STAR_GLADIATOR",MAPID_STAR_GLADIATOR);
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export_constant2("EAJ_REBELLION",MAPID_REBELLION);
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export_constant2("EAJ_KAGEROUOBORO",MAPID_KAGEROUOBORO);
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export_constant2("EAJ_DEATH_KNIGHT",MAPID_DEATH_KNIGHT);
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export_constant2("EAJ_CRUSADER",MAPID_CRUSADER);
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export_constant2("EAJ_SAGE",MAPID_SAGE);
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export_constant2("EAJ_BARDDANCER",MAPID_BARDDANCER);
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export_constant2("EAJ_MONK",MAPID_MONK);
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export_constant2("EAJ_ALCHEMIST",MAPID_ALCHEMIST);
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export_constant2("EAJ_ROGUE",MAPID_ROGUE);
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export_constant2("EAJ_SOUL_LINKER",MAPID_SOUL_LINKER);
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export_constant2("EAJ_DARK_COLLECTOR",MAPID_DARK_COLLECTOR);
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export_constant2("EAJ_NOVICE_HIGH",MAPID_NOVICE_HIGH);
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export_constant2("EAJ_SWORDMAN_HIGH",MAPID_SWORDMAN_HIGH);
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export_constant2("EAJ_MAGE_HIGH",MAPID_MAGE_HIGH);
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export_constant2("EAJ_ARCHER_HIGH",MAPID_ARCHER_HIGH);
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export_constant2("EAJ_ACOLYTE_HIGH",MAPID_ACOLYTE_HIGH);
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export_constant2("EAJ_MERCHANT_HIGH",MAPID_MERCHANT_HIGH);
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export_constant2("EAJ_THIEF_HIGH",MAPID_THIEF_HIGH);
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export_constant2("EAJ_LORD_KNIGHT",MAPID_LORD_KNIGHT);
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export_constant2("EAJ_HIGH_WIZARD",MAPID_HIGH_WIZARD);
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export_constant2("EAJ_SNIPER",MAPID_SNIPER);
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export_constant2("EAJ_HIGH_PRIEST",MAPID_HIGH_PRIEST);
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export_constant2("EAJ_WHITESMITH",MAPID_WHITESMITH);
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export_constant2("EAJ_ASSASSIN_CROSS",MAPID_ASSASSIN_CROSS);
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export_constant2("EAJ_PALADIN",MAPID_PALADIN);
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export_constant2("EAJ_PROFESSOR",MAPID_PROFESSOR);
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export_constant2("EAJ_CLOWNGYPSY",MAPID_CLOWNGYPSY);
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export_constant2("EAJ_CHAMPION",MAPID_CHAMPION);
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export_constant2("EAJ_CREATOR",MAPID_CREATOR);
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export_constant2("EAJ_STALKER",MAPID_STALKER);
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export_constant2("EAJ_BABY",MAPID_BABY);
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export_constant2("EAJ_BABY_SWORDMAN",MAPID_BABY_SWORDMAN);
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export_constant2("EAJ_BABY_MAGE",MAPID_BABY_MAGE);
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export_constant2("EAJ_BABY_ARCHER",MAPID_BABY_ARCHER);
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export_constant2("EAJ_BABY_ACOLYTE",MAPID_BABY_ACOLYTE);
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export_constant2("EAJ_BABY_MERCHANT",MAPID_BABY_MERCHANT);
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export_constant2("EAJ_BABY_THIEF",MAPID_BABY_THIEF);
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export_constant2("EAJ_BABY_TAEKWON",MAPID_BABY_TAEKWON);
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export_constant2("EAJ_BABY_GUNSLINGER",MAPID_BABY_GUNSLINGER);
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export_constant2("EAJ_BABY_NINJA",MAPID_BABY_NINJA);
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export_constant2("EAJ_BABY_SUMMONER",MAPID_BABY_SUMMONER);
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export_constant2("EAJ_BABY_KNIGHT",MAPID_BABY_KNIGHT);
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export_constant2("EAJ_BABY_WIZARD",MAPID_BABY_WIZARD);
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export_constant2("EAJ_BABY_HUNTER",MAPID_BABY_HUNTER);
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export_constant2("EAJ_BABY_PRIEST",MAPID_BABY_PRIEST);
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export_constant2("EAJ_BABY_BLACKSMITH",MAPID_BABY_BLACKSMITH);
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export_constant2("EAJ_BABY_ASSASSIN",MAPID_BABY_ASSASSIN);
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export_constant2("EAJ_BABY_STAR_GLADIATOR",MAPID_BABY_STAR_GLADIATOR);
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export_constant2("EAJ_BABY_REBELLION",MAPID_BABY_REBELLION);
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export_constant2("EAJ_BABY_KAGEROUOBORO",MAPID_BABY_KAGEROUOBORO);
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export_constant2("EAJ_BABY_CRUSADER",MAPID_BABY_CRUSADER);
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export_constant2("EAJ_BABY_SAGE",MAPID_BABY_SAGE);
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export_constant2("EAJ_BABY_BARDDANCER",MAPID_BABY_BARDDANCER);
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export_constant2("EAJ_BABY_MONK",MAPID_BABY_MONK);
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export_constant2("EAJ_BABY_ALCHEMIST",MAPID_BABY_ALCHEMIST);
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export_constant2("EAJ_BABY_ROGUE",MAPID_BABY_ROGUE);
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export_constant2("EAJ_BABY_SOUL_LINKER",MAPID_BABY_SOUL_LINKER);
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export_constant2("EAJ_RUNE_KNIGHT",MAPID_RUNE_KNIGHT);
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export_constant2("EAJ_WARLOCK",MAPID_WARLOCK);
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export_constant2("EAJ_RANGER",MAPID_RANGER);
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export_constant2("EAJ_ARCH_BISHOP",MAPID_ARCH_BISHOP);
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export_constant2("EAJ_MECHANIC",MAPID_MECHANIC);
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export_constant2("EAJ_GUILLOTINE_CROSS",MAPID_GUILLOTINE_CROSS);
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export_constant2("EAJ_STAR_EMPEROR",MAPID_STAR_EMPEROR);
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export_constant2("EAJ_ROYAL_GUARD",MAPID_ROYAL_GUARD);
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export_constant2("EAJ_SORCERER",MAPID_SORCERER);
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export_constant2("EAJ_MINSTRELWANDERER",MAPID_MINSTRELWANDERER);
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export_constant2("EAJ_SURA",MAPID_SURA);
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export_constant2("EAJ_GENETIC",MAPID_GENETIC);
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export_constant2("EAJ_SHADOW_CHASER",MAPID_SHADOW_CHASER);
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export_constant2("EAJ_SOUL_REAPER",MAPID_SOUL_REAPER);
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export_constant2("EAJ_RUNE_KNIGHT_T",MAPID_RUNE_KNIGHT_T);
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export_constant2("EAJ_WARLOCK_T",MAPID_WARLOCK_T);
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export_constant2("EAJ_RANGER_T",MAPID_RANGER_T);
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export_constant2("EAJ_ARCH_BISHOP_T",MAPID_ARCH_BISHOP_T);
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export_constant2("EAJ_MECHANIC_T",MAPID_MECHANIC_T);
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export_constant2("EAJ_GUILLOTINE_CROSS_T",MAPID_GUILLOTINE_CROSS_T);
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export_constant2("EAJ_ROYAL_GUARD_T",MAPID_ROYAL_GUARD_T);
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export_constant2("EAJ_SORCERER_T",MAPID_SORCERER_T);
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export_constant2("EAJ_MINSTRELWANDERER_T",MAPID_MINSTRELWANDERER_T);
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export_constant2("EAJ_SURA_T",MAPID_SURA_T);
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export_constant2("EAJ_GENETIC_T",MAPID_GENETIC_T);
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export_constant2("EAJ_SHADOW_CHASER_T",MAPID_SHADOW_CHASER_T);
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export_constant2("EAJ_BABY_RUNE",MAPID_BABY_RUNE);
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export_constant2("EAJ_BABY_WARLOCK",MAPID_BABY_WARLOCK);
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export_constant2("EAJ_BABY_RANGER",MAPID_BABY_RANGER);
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export_constant2("EAJ_BABY_BISHOP",MAPID_BABY_BISHOP);
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export_constant2("EAJ_BABY_MECHANIC",MAPID_BABY_MECHANIC);
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export_constant2("EAJ_BABY_CROSS",MAPID_BABY_CROSS);
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export_constant2("EAJ_BABY_STAR_EMPEROR",MAPID_BABY_STAR_EMPEROR);
|
|
|
|
export_constant2("EAJ_BABY_GUARD",MAPID_BABY_GUARD);
|
|
export_constant2("EAJ_BABY_SORCERER",MAPID_BABY_SORCERER);
|
|
export_constant2("EAJ_BABY_MINSTRELWANDERER",MAPID_BABY_MINSTRELWANDERER);
|
|
export_constant2("EAJ_BABY_SURA",MAPID_BABY_SURA);
|
|
export_constant2("EAJ_BABY_GENETIC",MAPID_BABY_GENETIC);
|
|
export_constant2("EAJ_BABY_CHASER",MAPID_BABY_CHASER);
|
|
export_constant2("EAJ_BABY_SOUL_REAPER",MAPID_BABY_SOUL_REAPER);
|
|
|
|
export_constant2("EAJ_SUPER_NOVICE",MAPID_SUPER_NOVICE);
|
|
export_constant2("EAJ_SUPER_BABY",MAPID_SUPER_BABY);
|
|
export_constant2("EAJ_SUPER_NOVICE_E",MAPID_SUPER_NOVICE_E);
|
|
export_constant2("EAJ_SUPER_BABY_E",MAPID_SUPER_BABY_E);
|
|
|
|
export_constant2("EAJ_SUMMONER",MAPID_SUMMONER);
|
|
|
|
/* sex */
|
|
export_constant(SEX_FEMALE);
|
|
export_constant(SEX_MALE);
|
|
|
|
/* broadcasts */
|
|
export_constant(BC_ALL);
|
|
export_constant(BC_MAP);
|
|
export_constant(BC_AREA);
|
|
export_constant(BC_SELF);
|
|
export_constant(BC_PC);
|
|
export_constant(BC_NPC);
|
|
export_constant(BC_YELLOW);
|
|
export_constant(BC_BLUE);
|
|
export_constant(BC_WOE);
|
|
|
|
/* mapflags */
|
|
export_constant(MF_NOMEMO);
|
|
export_constant(MF_NOTELEPORT);
|
|
export_constant(MF_NOSAVE);
|
|
export_constant(MF_NOBRANCH);
|
|
export_constant(MF_NOPENALTY);
|
|
export_constant(MF_NOZENYPENALTY);
|
|
export_constant(MF_PVP);
|
|
export_constant(MF_PVP_NOPARTY);
|
|
export_constant(MF_PVP_NOGUILD);
|
|
export_constant(MF_GVG);
|
|
export_constant(MF_GVG_NOPARTY);
|
|
export_constant(MF_NOTRADE);
|
|
export_constant(MF_NOSKILL);
|
|
export_constant(MF_NOWARP);
|
|
export_constant(MF_PARTYLOCK);
|
|
export_constant(MF_NOICEWALL);
|
|
export_constant(MF_SNOW);
|
|
export_constant(MF_FOG);
|
|
export_constant(MF_SAKURA);
|
|
export_constant(MF_LEAVES);
|
|
// Intentionally disabled mf_rain because Ind removed it source side
|
|
//export_constant(MF_RAIN);
|
|
export_constant(MF_NOGO);
|
|
export_constant(MF_CLOUDS);
|
|
export_constant(MF_CLOUDS2);
|
|
export_constant(MF_FIREWORKS);
|
|
export_constant(MF_GVG_CASTLE);
|
|
export_constant(MF_GVG_DUNGEON);
|
|
export_constant(MF_NIGHTENABLED);
|
|
export_constant(MF_NOBASEEXP);
|
|
export_constant(MF_NOJOBEXP);
|
|
export_constant(MF_NOMOBLOOT);
|
|
export_constant(MF_NOMVPLOOT);
|
|
export_constant(MF_NORETURN);
|
|
export_constant(MF_NOWARPTO);
|
|
export_constant(MF_NIGHTMAREDROP);
|
|
export_constant(MF_RESTRICTED);
|
|
export_constant(MF_NOCOMMAND);
|
|
export_constant(MF_NODROP);
|
|
export_constant(MF_JEXP);
|
|
export_constant(MF_BEXP);
|
|
export_constant(MF_NOVENDING);
|
|
export_constant(MF_LOADEVENT);
|
|
export_constant(MF_NOCHAT);
|
|
export_constant(MF_NOEXPPENALTY);
|
|
export_constant(MF_GUILDLOCK);
|
|
export_constant(MF_TOWN);
|
|
export_constant(MF_AUTOTRADE);
|
|
export_constant(MF_ALLOWKS);
|
|
export_constant(MF_MONSTER_NOTELEPORT);
|
|
export_constant(MF_PVP_NOCALCRANK);
|
|
export_constant(MF_BATTLEGROUND);
|
|
export_constant(MF_RESET);
|
|
// TODO: Check why it is called differently on source and const
|
|
//export_constant(MF_CHANNELAUTOJOIN);
|
|
export_constant2("mf_nomapchannelautojoin",MF_CHANNELAUTOJOIN);
|
|
export_constant(MF_NOUSECART);
|
|
export_constant(MF_NOITEMCONSUMPTION);
|
|
export_constant(MF_SUMSTARTMIRACLE);
|
|
export_constant(MF_NOMINEEFFECT);
|
|
export_constant(MF_NOLOCKON);
|
|
export_constant(MF_NOTOMB);
|
|
export_constant(MF_SKILL_DAMAGE);
|
|
export_constant(MF_NOCOSTUME);
|
|
export_constant(MF_GVG_TE_CASTLE);
|
|
export_constant(MF_GVG_TE);
|
|
export_constant(MF_HIDEMOBHPBAR);
|
|
|
|
/* setcell types */
|
|
export_constant(CELL_WALKABLE);
|
|
export_constant(CELL_SHOOTABLE);
|
|
export_constant(CELL_WATER);
|
|
export_constant(CELL_NPC);
|
|
export_constant(CELL_BASILICA);
|
|
export_constant(CELL_LANDPROTECTOR);
|
|
export_constant(CELL_NOVENDING);
|
|
export_constant(CELL_NOCHAT);
|
|
export_constant(CELL_MAELSTROM);
|
|
export_constant(CELL_ICEWALL);
|
|
|
|
/* getcell types */
|
|
export_constant(CELL_CHKWALL);
|
|
export_constant(CELL_CHKWATER);
|
|
export_constant(CELL_CHKCLIFF);
|
|
export_constant(CELL_CHKPASS);
|
|
export_constant(CELL_CHKREACH);
|
|
export_constant(CELL_CHKNOPASS);
|
|
export_constant(CELL_CHKNOREACH);
|
|
// TODO: Check why this was commented until now
|
|
//export_constant(CELL_CHKSTACK);
|
|
export_constant(CELL_CHKNPC);
|
|
export_constant(CELL_CHKBASILICA);
|
|
export_constant(CELL_CHKLANDPROTECTOR);
|
|
export_constant(CELL_CHKNOVENDING);
|
|
export_constant(CELL_CHKNOCHAT);
|
|
export_constant(CELL_CHKMAELSTROM);
|
|
export_constant(CELL_CHKICEWALL);
|
|
|
|
/* parameters */
|
|
export_parameter("StatusPoint",SP_STATUSPOINT);
|
|
export_parameter("BaseLevel",SP_BASELEVEL);
|
|
export_parameter("SkillPoint",SP_SKILLPOINT);
|
|
export_parameter("Class",SP_CLASS);
|
|
export_parameter("Upper",SP_UPPER);
|
|
export_parameter("Zeny",SP_ZENY);
|
|
export_parameter("Sex",SP_SEX);
|
|
export_parameter("Weight",SP_WEIGHT);
|
|
export_parameter("MaxWeight",SP_MAXWEIGHT);
|
|
export_parameter("JobLevel",SP_JOBLEVEL);
|
|
export_parameter("BaseExp",SP_BASEEXP);
|
|
export_parameter("JobExp",SP_JOBEXP);
|
|
export_parameter("Karma",SP_KARMA);
|
|
export_parameter("Manner",SP_MANNER);
|
|
export_parameter("NextBaseExp",SP_NEXTBASEEXP);
|
|
export_parameter("NextJobExp",SP_NEXTJOBEXP);
|
|
export_parameter("Hp",SP_HP);
|
|
export_parameter("MaxHp",SP_MAXHP);
|
|
export_parameter("Sp",SP_SP);
|
|
export_parameter("MaxSp",SP_MAXSP);
|
|
export_parameter("BaseJob",SP_BASEJOB);
|
|
export_parameter("BaseClass",SP_BASECLASS);
|
|
export_parameter("killerrid",SP_KILLERRID);
|
|
export_parameter("killedrid",SP_KILLEDRID);
|
|
export_parameter("Sitting",SP_SITTING);
|
|
export_parameter("CharMoves",SP_CHARMOVE);
|
|
export_parameter("CharRename",SP_CHARRENAME);
|
|
export_parameter("Font",SP_CHARFONT);
|
|
export_parameter("BankVault",SP_BANK_VAULT);
|
|
export_parameter(ROULETTE_BRONZE_VAR,SP_ROULETTE_BRONZE);
|
|
export_parameter(ROULETTE_SILVER_VAR,SP_ROULETTE_SILVER);
|
|
export_parameter(ROULETTE_GOLD_VAR,SP_ROULETTE_GOLD);
|
|
export_parameter(CASHPOINT_VAR, SP_CASHPOINTS);
|
|
export_parameter(KAFRAPOINT_VAR, SP_KAFRAPOINTS);
|
|
export_parameter(PCDIECOUNTER_VAR, SP_PCDIECOUNTER);
|
|
export_parameter(COOKMASTERY_VAR, SP_COOKMASTERY);
|
|
|
|
export_constant2("bMaxHP",SP_MAXHP);
|
|
export_constant2("bMaxSP",SP_MAXSP);
|
|
export_constant2("bStr",SP_STR);
|
|
export_constant2("bAgi",SP_AGI);
|
|
export_constant2("bVit",SP_VIT);
|
|
export_constant2("bInt",SP_INT);
|
|
export_constant2("bDex",SP_DEX);
|
|
export_constant2("bLuk",SP_LUK);
|
|
export_constant2("bAtk",SP_ATK1);
|
|
export_constant2("bAtk2",SP_ATK2);
|
|
export_constant2("bDef",SP_DEF1);
|
|
export_constant2("bDef2",SP_DEF2);
|
|
export_constant2("bMdef",SP_MDEF1);
|
|
export_constant2("bMdef2",SP_MDEF2);
|
|
export_constant2("bHit",SP_HIT);
|
|
export_constant2("bFlee",SP_FLEE1);
|
|
export_constant2("bFlee2",SP_FLEE2);
|
|
export_constant2("bCritical",SP_CRITICAL);
|
|
export_constant2("bAspd",SP_ASPD);
|
|
export_constant2("bFame",SP_FAME);
|
|
export_constant2("bUnbreakable",SP_UNBREAKABLE);
|
|
|
|
export_constant2("bAtkRange",SP_ATTACKRANGE);
|
|
export_constant2("bAtkEle",SP_ATKELE);
|
|
export_constant2("bDefEle",SP_DEFELE);
|
|
export_constant2("bCastrate",SP_CASTRATE);
|
|
export_constant2("bMaxHPrate",SP_MAXHPRATE);
|
|
export_constant2("bMaxSPrate",SP_MAXSPRATE);
|
|
export_constant2("bUseSPrate",SP_SPRATE);
|
|
export_constant2("bAddEle",SP_ADDELE);
|
|
export_constant2("bAddRace",SP_ADDRACE);
|
|
export_constant2("bAddSize",SP_ADDSIZE);
|
|
export_constant2("bSubEle",SP_SUBELE);
|
|
export_constant2("bSubRace",SP_SUBRACE);
|
|
export_constant2("bAddEff",SP_ADDEFF);
|
|
export_constant2("bResEff",SP_RESEFF);
|
|
export_constant2("bBaseAtk",SP_BASE_ATK);
|
|
export_constant2("bAspdRate",SP_ASPD_RATE);
|
|
export_constant2("bHPrecovRate",SP_HP_RECOV_RATE);
|
|
export_constant2("bSPrecovRate",SP_SP_RECOV_RATE);
|
|
export_constant2("bSpeedRate",SP_SPEED_RATE);
|
|
export_constant2("bCriticalDef",SP_CRITICAL_DEF);
|
|
export_constant2("bNearAtkDef",SP_NEAR_ATK_DEF);
|
|
export_constant2("bLongAtkDef",SP_LONG_ATK_DEF);
|
|
export_constant2("bDoubleRate",SP_DOUBLE_RATE);
|
|
export_constant2("bDoubleAddRate",SP_DOUBLE_ADD_RATE);
|
|
export_constant2("bSkillHeal",SP_SKILL_HEAL);
|
|
export_constant2("bMatkRate",SP_MATK_RATE);
|
|
export_constant2("bWeaponMatkRate",SP_WEAPON_MATK_RATE);
|
|
export_constant2("bIgnoreDefEle",SP_IGNORE_DEF_ELE);
|
|
export_constant2("bIgnoreDefRace",SP_IGNORE_DEF_RACE);
|
|
export_constant2("bAtkRate",SP_ATK_RATE);
|
|
export_constant2("bWeaponAtkRate",SP_WEAPON_ATK_RATE);
|
|
export_constant2("bSpeedAddRate",SP_SPEED_ADDRATE);
|
|
export_constant2("bSPRegenRate",SP_SP_REGEN_RATE);
|
|
export_constant2("bMagicAtkDef",SP_MAGIC_ATK_DEF);
|
|
export_constant2("bMiscAtkDef",SP_MISC_ATK_DEF);
|
|
export_constant2("bIgnoreMdefEle",SP_IGNORE_MDEF_ELE);
|
|
export_constant2("bIgnoreMdefRace",SP_IGNORE_MDEF_RACE);
|
|
export_constant2("bMagicAddEle",SP_MAGIC_ADDELE);
|
|
export_constant2("bMagicAddRace",SP_MAGIC_ADDRACE);
|
|
export_constant2("bMagicAddSize",SP_MAGIC_ADDSIZE);
|
|
export_constant2("bPerfectHitRate",SP_PERFECT_HIT_RATE);
|
|
export_constant2("bPerfectHitAddRate",SP_PERFECT_HIT_ADD_RATE);
|
|
export_constant2("bCriticalRate",SP_CRITICAL_RATE);
|
|
export_constant2("bGetZenyNum",SP_GET_ZENY_NUM);
|
|
export_constant2("bAddGetZenyNum",SP_ADD_GET_ZENY_NUM);
|
|
export_constant2("bAddDamageClass",SP_ADD_DAMAGE_CLASS);
|
|
export_constant2("bAddMagicDamageClass",SP_ADD_MAGIC_DAMAGE_CLASS);
|
|
export_constant2("bAddDefMonster",SP_ADD_DEF_MONSTER);
|
|
export_constant2("bAddMdefMonster",SP_ADD_MDEF_MONSTER);
|
|
export_constant2("bAddMonsterDropItem",SP_ADD_MONSTER_DROP_ITEM);
|
|
export_constant2("bDefRatioAtkEle",SP_DEF_RATIO_ATK_ELE);
|
|
export_constant2("bDefRatioAtkRace",SP_DEF_RATIO_ATK_RACE);
|
|
export_constant2("bUnbreakableGarment",SP_UNBREAKABLE_GARMENT);
|
|
export_constant2("bHitRate",SP_HIT_RATE);
|
|
export_constant2("bFleeRate",SP_FLEE_RATE);
|
|
export_constant2("bFlee2Rate",SP_FLEE2_RATE);
|
|
export_constant2("bDefRate",SP_DEF_RATE);
|
|
export_constant2("bDef2Rate",SP_DEF2_RATE);
|
|
export_constant2("bMdefRate",SP_MDEF_RATE);
|
|
export_constant2("bMdef2Rate",SP_MDEF2_RATE);
|
|
export_constant2("bSplashRange",SP_SPLASH_RANGE);
|
|
export_constant2("bSplashAddRange",SP_SPLASH_ADD_RANGE);
|
|
export_constant2("bAutoSpell",SP_AUTOSPELL);
|
|
export_constant2("bHPDrainRate",SP_HP_DRAIN_RATE);
|
|
export_constant2("bSPDrainRate",SP_SP_DRAIN_RATE);
|
|
export_constant2("bShortWeaponDamageReturn",SP_SHORT_WEAPON_DAMAGE_RETURN);
|
|
export_constant2("bLongWeaponDamageReturn",SP_LONG_WEAPON_DAMAGE_RETURN);
|
|
export_constant2("bWeaponComaEle",SP_WEAPON_COMA_ELE);
|
|
export_constant2("bWeaponComaRace",SP_WEAPON_COMA_RACE);
|
|
export_constant2("bAddEff2",SP_ADDEFF2);
|
|
export_constant2("bBreakWeaponRate",SP_BREAK_WEAPON_RATE);
|
|
export_constant2("bBreakArmorRate",SP_BREAK_ARMOR_RATE);
|
|
export_constant2("bAddStealRate",SP_ADD_STEAL_RATE);
|
|
export_constant2("bMagicDamageReturn",SP_MAGIC_DAMAGE_RETURN);
|
|
export_constant2("bAllStats",SP_ALL_STATS);
|
|
export_constant2("bAgiVit",SP_AGI_VIT);
|
|
export_constant2("bAgiDexStr",SP_AGI_DEX_STR);
|
|
export_constant2("bPerfectHide",SP_PERFECT_HIDE);
|
|
export_constant2("bNoKnockback",SP_NO_KNOCKBACK);
|
|
export_constant2("bClassChange",SP_CLASSCHANGE);
|
|
export_constant2("bHPDrainValue",SP_HP_DRAIN_VALUE);
|
|
export_constant2("bSPDrainValue",SP_SP_DRAIN_VALUE);
|
|
export_constant2("bWeaponAtk",SP_WEAPON_ATK);
|
|
export_constant2("bWeaponDamageRate",SP_WEAPON_DAMAGE_RATE);
|
|
export_constant2("bDelayrate",SP_DELAYRATE);
|
|
export_constant2("bHPDrainValueRace",SP_HP_DRAIN_VALUE_RACE);
|
|
export_constant2("bSPDrainValueRace",SP_SP_DRAIN_VALUE_RACE);
|
|
export_constant2("bIgnoreMdefRaceRate",SP_IGNORE_MDEF_RACE_RATE);
|
|
export_constant2("bIgnoreDefRaceRate",SP_IGNORE_DEF_RACE_RATE);
|
|
export_constant2("bSkillHeal2",SP_SKILL_HEAL2);
|
|
export_constant2("bAddEffOnSkill",SP_ADDEFF_ONSKILL);
|
|
export_constant2("bHealPower",SP_ADD_HEAL_RATE);
|
|
export_constant2("bHealPower2",SP_ADD_HEAL2_RATE);
|
|
|
|
export_constant2("bRestartFullRecover",SP_RESTART_FULL_RECOVER);
|
|
export_constant2("bNoCastCancel",SP_NO_CASTCANCEL);
|
|
export_constant2("bNoSizeFix",SP_NO_SIZEFIX);
|
|
export_constant2("bNoMagicDamage",SP_NO_MAGIC_DAMAGE);
|
|
export_constant2("bNoWeaponDamage",SP_NO_WEAPON_DAMAGE);
|
|
export_constant2("bNoGemStone",SP_NO_GEMSTONE);
|
|
export_constant2("bNoCastCancel2",SP_NO_CASTCANCEL2);
|
|
export_constant2("bNoMiscDamage",SP_NO_MISC_DAMAGE);
|
|
export_constant2("bUnbreakableWeapon",SP_UNBREAKABLE_WEAPON);
|
|
export_constant2("bUnbreakableArmor",SP_UNBREAKABLE_ARMOR);
|
|
export_constant2("bUnbreakableHelm",SP_UNBREAKABLE_HELM);
|
|
export_constant2("bUnbreakableShield",SP_UNBREAKABLE_SHIELD);
|
|
export_constant2("bLongAtkRate",SP_LONG_ATK_RATE);
|
|
export_constant2("bCritAtkRate",SP_CRIT_ATK_RATE);
|
|
export_constant2("bCriticalAddRace",SP_CRITICAL_ADDRACE);
|
|
export_constant2("bNoRegen",SP_NO_REGEN);
|
|
export_constant2("bAddEffWhenHit",SP_ADDEFF_WHENHIT);
|
|
export_constant2("bAutoSpellWhenHit",SP_AUTOSPELL_WHENHIT);
|
|
export_constant2("bSkillAtk",SP_SKILL_ATK);
|
|
export_constant2("bUnstripable",SP_UNSTRIPABLE);
|
|
export_constant2("bAutoSpellOnSkill",SP_AUTOSPELL_ONSKILL);
|
|
export_constant2("bSPGainValue",SP_SP_GAIN_VALUE);
|
|
export_constant2("bHPRegenRate",SP_HP_REGEN_RATE);
|
|
export_constant2("bHPLossRate",SP_HP_LOSS_RATE);
|
|
export_constant2("bAddRace2",SP_ADDRACE2);
|
|
export_constant2("bHPGainValue",SP_HP_GAIN_VALUE);
|
|
export_constant2("bSubSize",SP_SUBSIZE);
|
|
export_constant2("bHPDrainValueClass",SP_HP_DRAIN_VALUE_CLASS);
|
|
export_constant2("bAddItemHealRate",SP_ADD_ITEM_HEAL_RATE);
|
|
export_constant2("bSPDrainValueClass",SP_SP_DRAIN_VALUE_CLASS);
|
|
export_constant2("bExpAddRace",SP_EXP_ADDRACE);
|
|
export_constant2("bSPGainRace",SP_SP_GAIN_RACE);
|
|
export_constant2("bSubRace2",SP_SUBRACE2);
|
|
export_constant2("bUnbreakableShoes",SP_UNBREAKABLE_SHOES);
|
|
export_constant2("bUnstripableWeapon",SP_UNSTRIPABLE_WEAPON);
|
|
export_constant2("bUnstripableArmor",SP_UNSTRIPABLE_ARMOR);
|
|
export_constant2("bUnstripableHelm",SP_UNSTRIPABLE_HELM);
|
|
export_constant2("bUnstripableShield",SP_UNSTRIPABLE_SHIELD);
|
|
export_constant2("bIntravision",SP_INTRAVISION);
|
|
export_constant2("bAddMonsterDropItemGroup",SP_ADD_MONSTER_DROP_ITEMGROUP);
|
|
export_constant2("bSPLossRate",SP_SP_LOSS_RATE);
|
|
export_constant2("bAddSkillBlow",SP_ADD_SKILL_BLOW);
|
|
export_constant2("bSPVanishRate",SP_SP_VANISH_RATE);
|
|
export_constant2("bMagicSPGainValue",SP_MAGIC_SP_GAIN_VALUE);
|
|
export_constant2("bMagicHPGainValue",SP_MAGIC_HP_GAIN_VALUE);
|
|
export_constant2("bAddMonsterIdDropItem",SP_ADD_MONSTER_ID_DROP_ITEM);
|
|
export_constant2("bMatk",SP_EMATK);
|
|
export_constant2("bComaClass",SP_COMA_CLASS);
|
|
export_constant2("bComaRace",SP_COMA_RACE);
|
|
export_constant2("bSkillUseSPrate",SP_SKILL_USE_SP_RATE);
|
|
export_constant2("bSkillCooldown",SP_SKILL_COOLDOWN);
|
|
export_constant2("bSkillFixedCast",SP_SKILL_FIXEDCAST);
|
|
export_constant2("bSkillVariableCast",SP_SKILL_VARIABLECAST);
|
|
export_constant2("bFixedCastrate",SP_FIXCASTRATE);
|
|
export_constant2("bVariableCastrate",SP_VARCASTRATE);
|
|
export_constant2("bSkillUseSP",SP_SKILL_USE_SP);
|
|
export_constant2("bMagicAtkEle",SP_MAGIC_ATK_ELE);
|
|
export_constant2("bFixedCast",SP_ADD_FIXEDCAST);
|
|
export_constant2("bVariableCast",SP_ADD_VARIABLECAST);
|
|
export_constant2("bSetDefRace",SP_SET_DEF_RACE);
|
|
export_constant2("bSetMDefRace",SP_SET_MDEF_RACE);
|
|
export_constant2("bHPVanishRate",SP_HP_VANISH_RATE);
|
|
export_constant2("bIgnoreDefClass",SP_IGNORE_DEF_CLASS);
|
|
export_constant2("bDefRatioAtkClass",SP_DEF_RATIO_ATK_CLASS);
|
|
export_constant2("bAddClass",SP_ADDCLASS);
|
|
export_constant2("bSubClass",SP_SUBCLASS);
|
|
export_constant2("bMagicAddClass",SP_MAGIC_ADDCLASS);
|
|
export_constant2("bWeaponComaClass",SP_WEAPON_COMA_CLASS);
|
|
export_constant2("bIgnoreMdefClassRate",SP_IGNORE_MDEF_CLASS_RATE);
|
|
export_constant2("bExpAddClass",SP_EXP_ADDCLASS);
|
|
export_constant2("bAddClassDropItem",SP_ADD_CLASS_DROP_ITEM);
|
|
export_constant2("bAddClassDropItemGroup",SP_ADD_CLASS_DROP_ITEMGROUP);
|
|
export_constant2("bAddMaxWeight",SP_ADDMAXWEIGHT);
|
|
export_constant2("bAddItemGroupHealRate",SP_ADD_ITEMGROUP_HEAL_RATE);
|
|
export_constant2("bHPVanishRaceRate",SP_HP_VANISH_RACE_RATE);
|
|
export_constant2("bSPVanishRaceRate",SP_SP_VANISH_RACE_RATE);
|
|
export_constant2("bAbsorbDmgMaxHP",SP_ABSORB_DMG_MAXHP);
|
|
export_constant2("bSubSkill",SP_SUB_SKILL);
|
|
export_constant2("bSubDefEle",SP_SUBDEF_ELE);
|
|
export_constant2("bStateNoRecoverRace",SP_STATE_NORECOVER_RACE);
|
|
export_constant2("bCriticalLong",SP_CRITICAL_RANGEATK);
|
|
export_constant2("bMagicAddRace2", SP_MAGIC_ADDRACE2);
|
|
export_constant2("bIgnoreMdefRace2Rate", SP_IGNORE_MDEF_RACE2_RATE);
|
|
export_constant2("bDropAddRace", SP_DROP_ADDRACE);
|
|
export_constant2("bDropAddClass", SP_DROP_ADDCLASS);
|
|
export_constant2("bNoMadoFuel", SP_NO_MADO_FUEL);
|
|
export_constant2("bIgnoreDefClassRate", SP_IGNORE_DEF_CLASS_RATE);
|
|
export_constant2("bRegenPercentHP", SP_REGEN_PERCENT_HP);
|
|
export_constant2("bRegenPercentSP", SP_REGEN_PERCENT_SP);
|
|
export_constant2("bSkillDelay",SP_SKILL_DELAY);
|
|
|
|
/* equip indices */
|
|
export_constant(EQI_COMPOUND_ON);
|
|
export_constant(EQI_HEAD_TOP);
|
|
export_constant(EQI_ARMOR);
|
|
export_constant(EQI_HAND_L);
|
|
export_constant(EQI_HAND_R);
|
|
export_constant(EQI_GARMENT);
|
|
export_constant(EQI_SHOES);
|
|
export_constant(EQI_ACC_L);
|
|
export_constant(EQI_ACC_R);
|
|
export_constant(EQI_HEAD_MID);
|
|
export_constant(EQI_HEAD_LOW);
|
|
export_constant(EQI_COSTUME_HEAD_LOW);
|
|
export_constant(EQI_COSTUME_HEAD_MID);
|
|
export_constant(EQI_COSTUME_HEAD_TOP);
|
|
export_constant(EQI_COSTUME_GARMENT);
|
|
export_constant(EQI_AMMO);
|
|
export_constant(EQI_SHADOW_ARMOR );
|
|
export_constant(EQI_SHADOW_WEAPON);
|
|
export_constant(EQI_SHADOW_SHIELD);
|
|
export_constant(EQI_SHADOW_SHOES);
|
|
export_constant(EQI_SHADOW_ACC_R);
|
|
export_constant(EQI_SHADOW_ACC_L);
|
|
|
|
/* equip positions */
|
|
export_constant(EQP_ACC_L);
|
|
export_constant(EQP_ACC_R);
|
|
export_constant(EQP_SHOES);
|
|
export_constant(EQP_GARMENT);
|
|
export_constant(EQP_HEAD_LOW);
|
|
export_constant(EQP_HEAD_MID);
|
|
export_constant(EQP_HEAD_TOP);
|
|
export_constant(EQP_ARMOR);
|
|
export_constant(EQP_HAND_L);
|
|
export_constant(EQP_HAND_R);
|
|
export_constant(EQP_COSTUME_HEAD_TOP);
|
|
export_constant(EQP_COSTUME_HEAD_MID);
|
|
export_constant(EQP_COSTUME_HEAD_LOW);
|
|
export_constant(EQP_COSTUME_GARMENT);
|
|
export_constant(EQP_AMMO);
|
|
export_constant(EQP_SHADOW_ARMOR);
|
|
export_constant(EQP_SHADOW_WEAPON);
|
|
export_constant(EQP_SHADOW_SHIELD);
|
|
export_constant(EQP_SHADOW_SHOES);
|
|
export_constant(EQP_SHADOW_ACC_R);
|
|
export_constant(EQP_SHADOW_ACC_L);
|
|
export_constant(EQP_ACC_RL);
|
|
export_constant(EQP_SHADOW_ACC_RL);
|
|
|
|
/* looks */
|
|
export_constant(LOOK_BASE);
|
|
export_constant(LOOK_HAIR);
|
|
export_constant(LOOK_WEAPON);
|
|
export_constant(LOOK_HEAD_BOTTOM);
|
|
export_constant(LOOK_HEAD_TOP);
|
|
export_constant(LOOK_HEAD_MID);
|
|
export_constant(LOOK_HAIR_COLOR);
|
|
export_constant(LOOK_CLOTHES_COLOR);
|
|
export_constant(LOOK_SHIELD);
|
|
export_constant(LOOK_SHOES);
|
|
export_constant(LOOK_BODY);
|
|
export_constant(LOOK_RESET_COSTUMES);
|
|
export_constant(LOOK_ROBE);
|
|
export_constant(LOOK_BODY2);
|
|
// TODO: check why we didnt have floor and enable it
|
|
//export_constant(LOOK_FLOOR);
|
|
|
|
// For backwards compatability - might be removed in the near future
|
|
export_constant2("VAR_HEAD",LOOK_HAIR);
|
|
export_constant2("VAR_WEAPON",LOOK_WEAPON);
|
|
export_constant2("VAR_HEAD_TOP",LOOK_HEAD_TOP); // This one was actually pointing to LOOK_HEAD_BOTTOM until now, so we might be safe to remove them anyway(since we got no bug report until today)
|
|
export_constant2("VAR_HEAD_MID",LOOK_HEAD_MID); // This one was actually pointing to LOOK_HEAD_TOP until now, so we might be safe to remove them anyway(since we got no bug report until today)
|
|
export_constant2("VAR_HEAD_BOTTOM",LOOK_HEAD_BOTTOM); // This one was actually pointing to LOOK_HEAD_MID until now, so we might be safe to remove them anyway(since we got no bug report until today)
|
|
export_constant2("VAR_HEADPALETTE",LOOK_HAIR_COLOR);
|
|
export_constant2("VAR_BODYPALETTE",LOOK_CLOTHES_COLOR);
|
|
export_constant2("VAR_SHIELD",LOOK_SHIELD);
|
|
export_constant2("VAR_SHOES",LOOK_SHOES);
|
|
|
|
/* status changes */
|
|
export_constant2("Eff_Stone",SC_STONE);
|
|
export_constant2("Eff_Freeze",SC_FREEZE);
|
|
export_constant2("Eff_Stun",SC_STUN);
|
|
export_constant2("Eff_Sleep",SC_SLEEP);
|
|
export_constant2("Eff_Poison",SC_POISON);
|
|
export_constant2("Eff_Curse",SC_CURSE);
|
|
export_constant2("Eff_Silence",SC_SILENCE);
|
|
export_constant2("Eff_Confusion",SC_CONFUSION);
|
|
export_constant2("Eff_Blind",SC_BLIND);
|
|
export_constant2("Eff_Bleeding",SC_BLEEDING);
|
|
export_constant2("Eff_DPoison",SC_DPOISON);
|
|
export_constant2("Eff_Fear",SC_FEAR);
|
|
export_constant2("Eff_Burning",SC_BURNING);
|
|
export_constant2("Eff_Crystalize",SC_CRYSTALIZE);
|
|
|
|
export_constant2("SC_ALL",SC_NONE);
|
|
|
|
export_constant(SC_NONE);
|
|
export_constant(SC_STONE);
|
|
export_constant(SC_FREEZE);
|
|
export_constant(SC_STUN);
|
|
export_constant(SC_SLEEP);
|
|
export_constant(SC_POISON);
|
|
export_constant(SC_CURSE);
|
|
export_constant(SC_SILENCE);
|
|
export_constant(SC_CONFUSION);
|
|
export_constant(SC_BLIND);
|
|
export_constant(SC_BLEEDING);
|
|
export_constant(SC_DPOISON);
|
|
export_constant(SC_PROVOKE);
|
|
export_constant(SC_ENDURE);
|
|
export_constant(SC_TWOHANDQUICKEN);
|
|
export_constant(SC_CONCENTRATE);
|
|
export_constant(SC_HIDING);
|
|
export_constant(SC_CLOAKING);
|
|
export_constant(SC_ENCPOISON);
|
|
export_constant(SC_POISONREACT);
|
|
export_constant(SC_QUAGMIRE);
|
|
export_constant(SC_ANGELUS);
|
|
export_constant(SC_BLESSING);
|
|
export_constant(SC_SIGNUMCRUCIS);
|
|
export_constant(SC_INCREASEAGI);
|
|
export_constant(SC_DECREASEAGI);
|
|
export_constant(SC_SLOWPOISON);
|
|
export_constant(SC_IMPOSITIO);
|
|
export_constant(SC_SUFFRAGIUM);
|
|
export_constant(SC_ASPERSIO);
|
|
export_constant(SC_BENEDICTIO);
|
|
export_constant(SC_KYRIE);
|
|
export_constant(SC_MAGNIFICAT);
|
|
export_constant(SC_GLORIA);
|
|
export_constant(SC_AETERNA);
|
|
export_constant(SC_ADRENALINE);
|
|
export_constant(SC_WEAPONPERFECTION);
|
|
export_constant(SC_OVERTHRUST);
|
|
export_constant(SC_MAXIMIZEPOWER);
|
|
export_constant(SC_TRICKDEAD);
|
|
export_constant(SC_LOUD);
|
|
export_constant(SC_ENERGYCOAT);
|
|
export_constant(SC_BROKENARMOR);
|
|
export_constant(SC_BROKENWEAPON);
|
|
export_constant(SC_HALLUCINATION);
|
|
export_constant(SC_WEIGHT50);
|
|
export_constant(SC_WEIGHT90);
|
|
export_constant(SC_ASPDPOTION0);
|
|
export_constant(SC_ASPDPOTION1);
|
|
export_constant(SC_ASPDPOTION2);
|
|
export_constant(SC_ASPDPOTION3);
|
|
export_constant(SC_SPEEDUP0);
|
|
export_constant(SC_SPEEDUP1);
|
|
export_constant(SC_ATKPOTION);
|
|
export_constant(SC_MATKPOTION);
|
|
export_constant(SC_WEDDING);
|
|
export_constant(SC_SLOWDOWN);
|
|
export_constant(SC_ANKLE);
|
|
export_constant(SC_KEEPING);
|
|
export_constant(SC_BARRIER);
|
|
export_constant(SC_STRIPWEAPON);
|
|
export_constant(SC_STRIPSHIELD);
|
|
export_constant(SC_STRIPARMOR);
|
|
export_constant(SC_STRIPHELM);
|
|
export_constant(SC_CP_WEAPON);
|
|
export_constant(SC_CP_SHIELD);
|
|
export_constant(SC_CP_ARMOR);
|
|
export_constant(SC_CP_HELM);
|
|
export_constant(SC_AUTOGUARD);
|
|
export_constant(SC_REFLECTSHIELD);
|
|
export_constant(SC_SPLASHER);
|
|
export_constant(SC_PROVIDENCE);
|
|
export_constant(SC_DEFENDER);
|
|
export_constant(SC_MAGICROD);
|
|
export_constant(SC_SPELLBREAKER);
|
|
export_constant(SC_AUTOSPELL);
|
|
export_constant(SC_SIGHTTRASHER);
|
|
export_constant(SC_AUTOBERSERK);
|
|
export_constant(SC_SPEARQUICKEN);
|
|
export_constant(SC_AUTOCOUNTER);
|
|
export_constant(SC_SIGHT);
|
|
export_constant(SC_SAFETYWALL);
|
|
export_constant(SC_RUWACH);
|
|
export_constant(SC_EXTREMITYFIST);
|
|
export_constant(SC_EXPLOSIONSPIRITS);
|
|
export_constant(SC_COMBO);
|
|
export_constant(SC_BLADESTOP_WAIT);
|
|
export_constant(SC_BLADESTOP);
|
|
export_constant(SC_FIREWEAPON);
|
|
export_constant(SC_WATERWEAPON);
|
|
export_constant(SC_WINDWEAPON);
|
|
export_constant(SC_EARTHWEAPON);
|
|
export_constant(SC_VOLCANO);
|
|
export_constant(SC_DELUGE);
|
|
export_constant(SC_VIOLENTGALE);
|
|
export_constant(SC_WATK_ELEMENT);
|
|
export_constant(SC_ARMOR);
|
|
export_constant(SC_ARMOR_ELEMENT_WATER);
|
|
export_constant(SC_NOCHAT);
|
|
export_constant(SC_BABY);
|
|
export_constant(SC_AURABLADE);
|
|
export_constant(SC_PARRYING);
|
|
export_constant(SC_CONCENTRATION);
|
|
export_constant(SC_TENSIONRELAX);
|
|
export_constant(SC_BERSERK);
|
|
export_constant(SC_FURY);
|
|
export_constant(SC_GOSPEL);
|
|
export_constant(SC_ASSUMPTIO);
|
|
export_constant(SC_BASILICA);
|
|
export_constant(SC_GUILDAURA);
|
|
export_constant(SC_MAGICPOWER);
|
|
export_constant(SC_EDP);
|
|
export_constant(SC_TRUESIGHT);
|
|
export_constant(SC_WINDWALK);
|
|
export_constant(SC_MELTDOWN);
|
|
export_constant(SC_CARTBOOST);
|
|
export_constant(SC_CHASEWALK);
|
|
export_constant(SC_REJECTSWORD);
|
|
export_constant(SC_MARIONETTE);
|
|
export_constant(SC_MARIONETTE2);
|
|
export_constant(SC_CHANGEUNDEAD);
|
|
export_constant(SC_JOINTBEAT);
|
|
export_constant(SC_MINDBREAKER);
|
|
export_constant(SC_MEMORIZE);
|
|
export_constant(SC_FOGWALL);
|
|
export_constant(SC_SPIDERWEB);
|
|
export_constant(SC_DEVOTION);
|
|
export_constant(SC_SACRIFICE);
|
|
export_constant(SC_STEELBODY);
|
|
export_constant(SC_ORCISH);
|
|
export_constant(SC_READYSTORM);
|
|
export_constant(SC_READYDOWN);
|
|
export_constant(SC_READYTURN);
|
|
export_constant(SC_READYCOUNTER);
|
|
export_constant(SC_DODGE);
|
|
export_constant(SC_RUN);
|
|
export_constant(SC_SHADOWWEAPON);
|
|
export_constant(SC_ADRENALINE2);
|
|
export_constant(SC_GHOSTWEAPON);
|
|
export_constant(SC_KAIZEL);
|
|
export_constant(SC_KAAHI);
|
|
export_constant(SC_KAUPE);
|
|
export_constant(SC_ONEHAND);
|
|
export_constant(SC_PRESERVE);
|
|
export_constant(SC_BATTLEORDERS);
|
|
export_constant(SC_REGENERATION);
|
|
export_constant(SC_DOUBLECAST);
|
|
export_constant(SC_GRAVITATION);
|
|
export_constant(SC_MAXOVERTHRUST);
|
|
export_constant(SC_LONGING);
|
|
export_constant(SC_HERMODE);
|
|
export_constant(SC_SHRINK);
|
|
export_constant(SC_SIGHTBLASTER);
|
|
export_constant(SC_WINKCHARM);
|
|
export_constant(SC_CLOSECONFINE);
|
|
export_constant(SC_CLOSECONFINE2);
|
|
export_constant(SC_DANCING);
|
|
export_constant(SC_ELEMENTALCHANGE);
|
|
export_constant(SC_RICHMANKIM);
|
|
export_constant(SC_ETERNALCHAOS);
|
|
export_constant(SC_DRUMBATTLE);
|
|
export_constant(SC_NIBELUNGEN);
|
|
export_constant(SC_ROKISWEIL);
|
|
export_constant(SC_INTOABYSS);
|
|
export_constant(SC_SIEGFRIED);
|
|
export_constant(SC_WHISTLE);
|
|
export_constant(SC_ASSNCROS);
|
|
export_constant(SC_POEMBRAGI);
|
|
export_constant(SC_APPLEIDUN);
|
|
export_constant(SC_MODECHANGE);
|
|
export_constant(SC_HUMMING);
|
|
export_constant(SC_DONTFORGETME);
|
|
export_constant(SC_FORTUNE);
|
|
export_constant(SC_SERVICE4U);
|
|
export_constant(SC_STOP);
|
|
export_constant(SC_SPURT);
|
|
export_constant(SC_SPIRIT);
|
|
export_constant(SC_COMA);
|
|
export_constant(SC_INTRAVISION);
|
|
export_constant(SC_INCALLSTATUS);
|
|
export_constant(SC_INCSTR);
|
|
export_constant(SC_INCAGI);
|
|
export_constant(SC_INCVIT);
|
|
export_constant(SC_INCINT);
|
|
export_constant(SC_INCDEX);
|
|
export_constant(SC_INCLUK);
|
|
export_constant(SC_INCHIT);
|
|
export_constant(SC_INCHITRATE);
|
|
export_constant(SC_INCFLEE);
|
|
export_constant(SC_INCFLEERATE);
|
|
export_constant(SC_INCMHPRATE);
|
|
export_constant(SC_INCMSPRATE);
|
|
export_constant(SC_INCATKRATE);
|
|
export_constant(SC_INCMATKRATE);
|
|
export_constant(SC_INCDEFRATE);
|
|
export_constant(SC_STRFOOD);
|
|
export_constant(SC_AGIFOOD);
|
|
export_constant(SC_VITFOOD);
|
|
export_constant(SC_INTFOOD);
|
|
export_constant(SC_DEXFOOD);
|
|
export_constant(SC_LUKFOOD);
|
|
export_constant(SC_HITFOOD);
|
|
export_constant(SC_FLEEFOOD);
|
|
export_constant(SC_BATKFOOD);
|
|
export_constant(SC_WATKFOOD);
|
|
export_constant(SC_MATKFOOD);
|
|
export_constant(SC_SCRESIST);
|
|
export_constant(SC_XMAS);
|
|
export_constant(SC_WARM);
|
|
export_constant(SC_SUN_COMFORT);
|
|
export_constant(SC_MOON_COMFORT);
|
|
export_constant(SC_STAR_COMFORT);
|
|
export_constant(SC_FUSION);
|
|
export_constant(SC_SKILLRATE_UP);
|
|
export_constant(SC_SKE);
|
|
export_constant(SC_KAITE);
|
|
export_constant(SC_SWOO);
|
|
export_constant(SC_SKA);
|
|
export_constant(SC_EARTHSCROLL);
|
|
export_constant(SC_MIRACLE);
|
|
export_constant(SC_MADNESSCANCEL);
|
|
export_constant(SC_ADJUSTMENT);
|
|
export_constant(SC_INCREASING);
|
|
export_constant(SC_GATLINGFEVER);
|
|
export_constant(SC_TATAMIGAESHI);
|
|
export_constant(SC_UTSUSEMI);
|
|
export_constant(SC_BUNSINJYUTSU);
|
|
export_constant(SC_KAENSIN);
|
|
export_constant(SC_SUITON);
|
|
export_constant(SC_NEN);
|
|
export_constant(SC_KNOWLEDGE);
|
|
export_constant(SC_SMA);
|
|
export_constant(SC_FLING);
|
|
export_constant(SC_AVOID);
|
|
export_constant(SC_CHANGE);
|
|
export_constant(SC_BLOODLUST);
|
|
export_constant(SC_FLEET);
|
|
export_constant(SC_SPEED);
|
|
export_constant(SC_DEFENCE);
|
|
export_constant(SC_INCASPDRATE);
|
|
export_constant(SC_INCFLEE2);
|
|
export_constant(SC_JAILED);
|
|
export_constant(SC_ENCHANTARMS);
|
|
export_constant(SC_MAGICALATTACK);
|
|
export_constant(SC_ARMORCHANGE);
|
|
export_constant(SC_CRITICALWOUND);
|
|
export_constant(SC_MAGICMIRROR);
|
|
export_constant(SC_SLOWCAST);
|
|
export_constant(SC_SUMMER);
|
|
export_constant(SC_EXPBOOST);
|
|
export_constant(SC_ITEMBOOST);
|
|
export_constant(SC_BOSSMAPINFO);
|
|
export_constant(SC_LIFEINSURANCE);
|
|
export_constant(SC_INCCRI);
|
|
//export_constant(SC_INCDEF);
|
|
//export_constant(SC_INCBASEATK);
|
|
//export_constant(SC_FASTCAST);
|
|
export_constant(SC_MDEF_RATE);
|
|
//export_constant(SC_HPREGEN);
|
|
export_constant(SC_INCHEALRATE);
|
|
export_constant(SC_PNEUMA);
|
|
export_constant(SC_AUTOTRADE);
|
|
export_constant(SC_KSPROTECTED);
|
|
export_constant(SC_ARMOR_RESIST);
|
|
export_constant(SC_SPCOST_RATE);
|
|
export_constant(SC_COMMONSC_RESIST);
|
|
export_constant(SC_SEVENWIND);
|
|
export_constant(SC_DEF_RATE);
|
|
//export_constant(SC_SPREGEN);
|
|
export_constant(SC_WALKSPEED);
|
|
export_constant(SC_MERC_FLEEUP);
|
|
export_constant(SC_MERC_ATKUP);
|
|
export_constant(SC_MERC_HPUP);
|
|
export_constant(SC_MERC_SPUP);
|
|
export_constant(SC_MERC_HITUP);
|
|
export_constant(SC_MERC_QUICKEN);
|
|
export_constant(SC_REBIRTH);
|
|
//export_constant(SC_SKILLCASTRATE);
|
|
//export_constant(SC_DEFRATIOATK);
|
|
//export_constant(SC_HPDRAIN);
|
|
//export_constant(SC_SKILLATKBONUS);
|
|
export_constant(SC_ITEMSCRIPT);
|
|
export_constant(SC_S_LIFEPOTION);
|
|
export_constant(SC_L_LIFEPOTION);
|
|
export_constant(SC_JEXPBOOST);
|
|
//export_constant(SC_IGNOREDEF);
|
|
export_constant(SC_HELLPOWER);
|
|
export_constant(SC_INVINCIBLE);
|
|
export_constant(SC_INVINCIBLEOFF);
|
|
export_constant(SC_MANU_ATK);
|
|
export_constant(SC_MANU_DEF);
|
|
export_constant(SC_SPL_ATK);
|
|
export_constant(SC_SPL_DEF);
|
|
export_constant(SC_MANU_MATK);
|
|
export_constant(SC_SPL_MATK);
|
|
export_constant(SC_FOOD_STR_CASH);
|
|
export_constant(SC_FOOD_AGI_CASH);
|
|
export_constant(SC_FOOD_VIT_CASH);
|
|
export_constant(SC_FOOD_DEX_CASH);
|
|
export_constant(SC_FOOD_INT_CASH);
|
|
export_constant(SC_FOOD_LUK_CASH);
|
|
export_constant(SC_FEAR);
|
|
export_constant(SC_BURNING);
|
|
export_constant(SC_FREEZING);
|
|
export_constant(SC_ENCHANTBLADE);
|
|
export_constant(SC_DEATHBOUND);
|
|
export_constant(SC_MILLENNIUMSHIELD);
|
|
export_constant(SC_CRUSHSTRIKE);
|
|
export_constant(SC_REFRESH);
|
|
export_constant(SC_REUSE_REFRESH);
|
|
export_constant(SC_GIANTGROWTH);
|
|
export_constant(SC_STONEHARDSKIN);
|
|
export_constant(SC_VITALITYACTIVATION);
|
|
export_constant(SC_STORMBLAST);
|
|
export_constant(SC_FIGHTINGSPIRIT);
|
|
export_constant(SC_ABUNDANCE);
|
|
export_constant(SC_ADORAMUS);
|
|
export_constant(SC_EPICLESIS);
|
|
export_constant(SC_ORATIO);
|
|
export_constant(SC_LAUDAAGNUS);
|
|
export_constant(SC_LAUDARAMUS);
|
|
export_constant(SC_RENOVATIO);
|
|
export_constant(SC_EXPIATIO);
|
|
export_constant(SC_DUPLELIGHT);
|
|
export_constant(SC_SECRAMENT);
|
|
export_constant(SC_WHITEIMPRISON);
|
|
export_constant(SC_MARSHOFABYSS);
|
|
export_constant(SC_RECOGNIZEDSPELL);
|
|
export_constant(SC_STASIS);
|
|
export_constant(SC_SPHERE_1);
|
|
export_constant(SC_SPHERE_2);
|
|
export_constant(SC_SPHERE_3);
|
|
export_constant(SC_SPHERE_4);
|
|
export_constant(SC_SPHERE_5);
|
|
export_constant(SC_READING_SB);
|
|
export_constant(SC_FREEZE_SP);
|
|
export_constant(SC_FEARBREEZE);
|
|
export_constant(SC_ELECTRICSHOCKER);
|
|
export_constant(SC_WUGDASH);
|
|
export_constant(SC_BITE);
|
|
export_constant(SC_CAMOUFLAGE);
|
|
export_constant(SC_ACCELERATION);
|
|
export_constant(SC_HOVERING);
|
|
export_constant(SC_SHAPESHIFT);
|
|
export_constant(SC_INFRAREDSCAN);
|
|
export_constant(SC_ANALYZE);
|
|
export_constant(SC_MAGNETICFIELD);
|
|
export_constant(SC_NEUTRALBARRIER);
|
|
export_constant(SC_NEUTRALBARRIER_MASTER);
|
|
export_constant(SC_STEALTHFIELD);
|
|
export_constant(SC_STEALTHFIELD_MASTER);
|
|
export_constant(SC_OVERHEAT);
|
|
export_constant(SC_OVERHEAT_LIMITPOINT);
|
|
export_constant(SC_VENOMIMPRESS);
|
|
export_constant(SC_POISONINGWEAPON);
|
|
export_constant(SC_WEAPONBLOCKING);
|
|
export_constant(SC_CLOAKINGEXCEED);
|
|
export_constant(SC_HALLUCINATIONWALK);
|
|
export_constant(SC_HALLUCINATIONWALK_POSTDELAY);
|
|
export_constant(SC_ROLLINGCUTTER);
|
|
export_constant(SC_TOXIN);
|
|
export_constant(SC_PARALYSE);
|
|
export_constant(SC_VENOMBLEED);
|
|
export_constant(SC_MAGICMUSHROOM);
|
|
export_constant(SC_DEATHHURT);
|
|
export_constant(SC_PYREXIA);
|
|
export_constant(SC_OBLIVIONCURSE);
|
|
export_constant(SC_LEECHESEND);
|
|
export_constant(SC_REFLECTDAMAGE);
|
|
export_constant(SC_FORCEOFVANGUARD);
|
|
export_constant(SC_SHIELDSPELL_DEF);
|
|
export_constant(SC_SHIELDSPELL_MDEF);
|
|
export_constant(SC_SHIELDSPELL_REF);
|
|
export_constant(SC_EXEEDBREAK);
|
|
export_constant(SC_PRESTIGE);
|
|
export_constant(SC_BANDING);
|
|
export_constant(SC_BANDING_DEFENCE);
|
|
export_constant(SC_EARTHDRIVE);
|
|
export_constant(SC_INSPIRATION);
|
|
export_constant(SC_SPELLFIST);
|
|
export_constant(SC_CRYSTALIZE);
|
|
export_constant(SC_STRIKING);
|
|
export_constant(SC_WARMER);
|
|
export_constant(SC_VACUUM_EXTREME);
|
|
export_constant(SC_PROPERTYWALK);
|
|
export_constant(SC_SWINGDANCE);
|
|
export_constant(SC_SYMPHONYOFLOVER);
|
|
export_constant(SC_MOONLITSERENADE);
|
|
export_constant(SC_RUSHWINDMILL);
|
|
export_constant(SC_ECHOSONG);
|
|
export_constant(SC_HARMONIZE);
|
|
export_constant(SC_VOICEOFSIREN);
|
|
export_constant(SC_DEEPSLEEP);
|
|
export_constant(SC_SIRCLEOFNATURE);
|
|
export_constant(SC_GLOOMYDAY);
|
|
export_constant(SC_GLOOMYDAY_SK);
|
|
export_constant(SC_SONGOFMANA);
|
|
export_constant(SC_DANCEWITHWUG);
|
|
export_constant(SC_SATURDAYNIGHTFEVER);
|
|
export_constant(SC_LERADSDEW);
|
|
export_constant(SC_MELODYOFSINK);
|
|
export_constant(SC_BEYONDOFWARCRY);
|
|
export_constant(SC_UNLIMITEDHUMMINGVOICE);
|
|
export_constant(SC_SITDOWN_FORCE);
|
|
export_constant(SC_NETHERWORLD);
|
|
export_constant(SC_CRESCENTELBOW);
|
|
export_constant(SC_CURSEDCIRCLE_ATKER);
|
|
export_constant(SC_CURSEDCIRCLE_TARGET);
|
|
export_constant(SC_LIGHTNINGWALK);
|
|
export_constant(SC_RAISINGDRAGON);
|
|
export_constant(SC_GT_ENERGYGAIN);
|
|
export_constant(SC_GT_CHANGE);
|
|
export_constant(SC_GT_REVITALIZE);
|
|
export_constant(SC_GN_CARTBOOST);
|
|
export_constant(SC_THORNSTRAP);
|
|
export_constant(SC_BLOODSUCKER);
|
|
export_constant(SC_SMOKEPOWDER);
|
|
export_constant(SC_TEARGAS);
|
|
export_constant(SC_MANDRAGORA);
|
|
export_constant(SC_STOMACHACHE);
|
|
export_constant(SC_MYSTERIOUS_POWDER);
|
|
export_constant(SC_MELON_BOMB);
|
|
export_constant(SC_BANANA_BOMB);
|
|
export_constant(SC_BANANA_BOMB_SITDOWN);
|
|
export_constant(SC_SAVAGE_STEAK);
|
|
export_constant(SC_COCKTAIL_WARG_BLOOD);
|
|
export_constant(SC_MINOR_BBQ);
|
|
export_constant(SC_SIROMA_ICE_TEA);
|
|
export_constant(SC_DROCERA_HERB_STEAMED);
|
|
export_constant(SC_PUTTI_TAILS_NOODLES);
|
|
export_constant(SC_BOOST500);
|
|
export_constant(SC_FULL_SWING_K);
|
|
export_constant(SC_MANA_PLUS);
|
|
export_constant(SC_MUSTLE_M);
|
|
export_constant(SC_LIFE_FORCE_F);
|
|
export_constant(SC_EXTRACT_WHITE_POTION_Z);
|
|
export_constant(SC_VITATA_500);
|
|
export_constant(SC_EXTRACT_SALAMINE_JUICE);
|
|
export_constant(SC__REPRODUCE);
|
|
export_constant(SC__AUTOSHADOWSPELL);
|
|
export_constant(SC__SHADOWFORM);
|
|
export_constant(SC__BODYPAINT);
|
|
export_constant(SC__INVISIBILITY);
|
|
export_constant(SC__DEADLYINFECT);
|
|
export_constant(SC__ENERVATION);
|
|
export_constant(SC__GROOMY);
|
|
export_constant(SC__IGNORANCE);
|
|
export_constant(SC__LAZINESS);
|
|
export_constant(SC__UNLUCKY);
|
|
export_constant(SC__WEAKNESS);
|
|
export_constant(SC__STRIPACCESSORY);
|
|
export_constant(SC__MANHOLE);
|
|
export_constant(SC__BLOODYLUST);
|
|
export_constant(SC_CIRCLE_OF_FIRE);
|
|
export_constant(SC_CIRCLE_OF_FIRE_OPTION);
|
|
export_constant(SC_FIRE_CLOAK);
|
|
export_constant(SC_FIRE_CLOAK_OPTION);
|
|
export_constant(SC_WATER_SCREEN);
|
|
export_constant(SC_WATER_SCREEN_OPTION);
|
|
export_constant(SC_WATER_DROP);
|
|
export_constant(SC_WATER_DROP_OPTION);
|
|
export_constant(SC_WATER_BARRIER);
|
|
export_constant(SC_WIND_STEP);
|
|
export_constant(SC_WIND_STEP_OPTION);
|
|
export_constant(SC_WIND_CURTAIN);
|
|
export_constant(SC_WIND_CURTAIN_OPTION);
|
|
export_constant(SC_ZEPHYR);
|
|
export_constant(SC_SOLID_SKIN);
|
|
export_constant(SC_SOLID_SKIN_OPTION);
|
|
export_constant(SC_STONE_SHIELD);
|
|
export_constant(SC_STONE_SHIELD_OPTION);
|
|
export_constant(SC_POWER_OF_GAIA);
|
|
export_constant(SC_PYROTECHNIC);
|
|
export_constant(SC_PYROTECHNIC_OPTION);
|
|
export_constant(SC_HEATER);
|
|
export_constant(SC_HEATER_OPTION);
|
|
export_constant(SC_TROPIC);
|
|
export_constant(SC_TROPIC_OPTION);
|
|
export_constant(SC_AQUAPLAY);
|
|
export_constant(SC_AQUAPLAY_OPTION);
|
|
export_constant(SC_COOLER);
|
|
export_constant(SC_COOLER_OPTION);
|
|
export_constant(SC_CHILLY_AIR);
|
|
export_constant(SC_CHILLY_AIR_OPTION);
|
|
export_constant(SC_GUST);
|
|
export_constant(SC_GUST_OPTION);
|
|
export_constant(SC_BLAST);
|
|
export_constant(SC_BLAST_OPTION);
|
|
export_constant(SC_WILD_STORM);
|
|
export_constant(SC_WILD_STORM_OPTION);
|
|
export_constant(SC_PETROLOGY);
|
|
export_constant(SC_PETROLOGY_OPTION);
|
|
export_constant(SC_CURSED_SOIL);
|
|
export_constant(SC_CURSED_SOIL_OPTION);
|
|
export_constant(SC_UPHEAVAL);
|
|
export_constant(SC_UPHEAVAL_OPTION);
|
|
export_constant(SC_TIDAL_WEAPON);
|
|
export_constant(SC_TIDAL_WEAPON_OPTION);
|
|
export_constant(SC_ROCK_CRUSHER);
|
|
export_constant(SC_ROCK_CRUSHER_ATK);
|
|
export_constant(SC_LEADERSHIP);
|
|
export_constant(SC_GLORYWOUNDS);
|
|
export_constant(SC_SOULCOLD);
|
|
export_constant(SC_HAWKEYES);
|
|
export_constant(SC_ODINS_POWER);
|
|
export_constant(SC_RAID);
|
|
export_constant(SC_FIRE_INSIGNIA);
|
|
export_constant(SC_WATER_INSIGNIA);
|
|
export_constant(SC_WIND_INSIGNIA);
|
|
export_constant(SC_EARTH_INSIGNIA);
|
|
export_constant(SC_PUSH_CART);
|
|
export_constant(SC_SPELLBOOK1);
|
|
export_constant(SC_SPELLBOOK2);
|
|
export_constant(SC_SPELLBOOK3);
|
|
export_constant(SC_SPELLBOOK4);
|
|
export_constant(SC_SPELLBOOK5);
|
|
export_constant(SC_SPELLBOOK6);
|
|
export_constant(SC_MAXSPELLBOOK);
|
|
export_constant(SC_INCMHP);
|
|
export_constant(SC_INCMSP);
|
|
export_constant(SC_PARTYFLEE);
|
|
export_constant(SC_MEIKYOUSISUI);
|
|
export_constant(SC_JYUMONJIKIRI);
|
|
export_constant(SC_KYOUGAKU);
|
|
export_constant(SC_IZAYOI);
|
|
export_constant(SC_ZENKAI);
|
|
export_constant(SC_KAGEHUMI);
|
|
export_constant(SC_KYOMU);
|
|
export_constant(SC_KAGEMUSYA);
|
|
export_constant(SC_ZANGETSU);
|
|
export_constant(SC_GENSOU);
|
|
export_constant(SC_AKAITSUKI);
|
|
export_constant(SC_STYLE_CHANGE);
|
|
export_constant(SC_TINDER_BREAKER);
|
|
export_constant(SC_TINDER_BREAKER2);
|
|
export_constant(SC_CBC);
|
|
export_constant(SC_EQC);
|
|
export_constant(SC_GOLDENE_FERSE);
|
|
export_constant(SC_ANGRIFFS_MODUS);
|
|
export_constant(SC_OVERED_BOOST);
|
|
export_constant(SC_LIGHT_OF_REGENE);
|
|
export_constant(SC_ASH);
|
|
export_constant(SC_GRANITIC_ARMOR);
|
|
export_constant(SC_MAGMA_FLOW);
|
|
export_constant(SC_PYROCLASTIC);
|
|
export_constant(SC_PARALYSIS);
|
|
export_constant(SC_PAIN_KILLER);
|
|
export_constant(SC_HANBOK);
|
|
export_constant(SC_DEFSET);
|
|
export_constant(SC_MDEFSET);
|
|
export_constant(SC_DARKCROW);
|
|
export_constant(SC_FULL_THROTTLE);
|
|
export_constant(SC_REBOUND);
|
|
export_constant(SC_UNLIMIT);
|
|
export_constant(SC_KINGS_GRACE);
|
|
export_constant(SC_TELEKINESIS_INTENSE);
|
|
export_constant(SC_OFFERTORIUM);
|
|
export_constant(SC_FRIGG_SONG);
|
|
export_constant(SC_MONSTER_TRANSFORM);
|
|
export_constant(SC_ANGEL_PROTECT);
|
|
export_constant(SC_ILLUSIONDOPING);
|
|
export_constant(SC_FLASHCOMBO);
|
|
export_constant(SC_MOONSTAR);
|
|
export_constant(SC_SUPER_STAR);
|
|
export_constant(SC_HEAT_BARREL);
|
|
export_constant(SC_MAGICALBULLET);
|
|
export_constant(SC_P_ALTER);
|
|
export_constant(SC_E_CHAIN);
|
|
export_constant(SC_C_MARKER);
|
|
export_constant(SC_ANTI_M_BLAST);
|
|
export_constant(SC_B_TRAP);
|
|
export_constant(SC_H_MINE);
|
|
export_constant(SC_QD_SHOT_READY);
|
|
export_constant(SC_MTF_ASPD);
|
|
export_constant(SC_MTF_RANGEATK);
|
|
export_constant(SC_MTF_MATK);
|
|
export_constant(SC_MTF_MLEATKED);
|
|
export_constant(SC_MTF_CRIDAMAGE);
|
|
export_constant(SC_OKTOBERFEST);
|
|
export_constant(SC_STRANGELIGHTS);
|
|
export_constant(SC_DECORATION_OF_MUSIC);
|
|
export_constant(SC_QUEST_BUFF1);
|
|
export_constant(SC_QUEST_BUFF2);
|
|
export_constant(SC_QUEST_BUFF3);
|
|
export_constant(SC_ALL_RIDING);
|
|
export_constant(SC_TEARGAS_SOB);
|
|
export_constant(SC__FEINTBOMB);
|
|
export_constant(SC__CHAOS);
|
|
export_constant(SC_CHASEWALK2);
|
|
export_constant(SC_VACUUM_EXTREME_POSTDELAY);
|
|
export_constant(SC_MTF_ASPD2);
|
|
export_constant(SC_MTF_RANGEATK2);
|
|
export_constant(SC_MTF_MATK2);
|
|
export_constant(SC_2011RWC_SCROLL);
|
|
export_constant(SC_JP_EVENT04);
|
|
export_constant(SC_MTF_MHP);
|
|
export_constant(SC_MTF_MSP);
|
|
export_constant(SC_MTF_PUMPKIN);
|
|
export_constant(SC_MTF_HITFLEE);
|
|
export_constant(SC_CRIFOOD);
|
|
export_constant(SC_ATTHASTE_CASH);
|
|
export_constant(SC_REUSE_LIMIT_A);
|
|
export_constant(SC_REUSE_LIMIT_B);
|
|
export_constant(SC_REUSE_LIMIT_C);
|
|
export_constant(SC_REUSE_LIMIT_D);
|
|
export_constant(SC_REUSE_LIMIT_E);
|
|
export_constant(SC_REUSE_LIMIT_F);
|
|
export_constant(SC_REUSE_LIMIT_G);
|
|
export_constant(SC_REUSE_LIMIT_H);
|
|
export_constant(SC_REUSE_LIMIT_MTF);
|
|
export_constant(SC_REUSE_LIMIT_ASPD_POTION);
|
|
export_constant(SC_REUSE_MILLENNIUMSHIELD);
|
|
export_constant(SC_REUSE_CRUSHSTRIKE);
|
|
export_constant(SC_REUSE_STORMBLAST);
|
|
export_constant(SC_ALL_RIDING_REUSE_LIMIT);
|
|
export_constant(SC_REUSE_LIMIT_ECL);
|
|
export_constant(SC_REUSE_LIMIT_RECALL);
|
|
export_constant(SC_PROMOTE_HEALTH_RESERCH);
|
|
export_constant(SC_ENERGY_DRINK_RESERCH);
|
|
export_constant(SC_NORECOVER_STATE);
|
|
export_constant(SC_SUHIDE);
|
|
export_constant(SC_SU_STOOP);
|
|
export_constant(SC_SPRITEMABLE);
|
|
export_constant(SC_CATNIPPOWDER);
|
|
export_constant(SC_SV_ROOTTWIST);
|
|
export_constant(SC_BITESCAR);
|
|
export_constant(SC_ARCLOUSEDASH);
|
|
export_constant(SC_TUNAPARTY);
|
|
export_constant(SC_SHRIMP);
|
|
export_constant(SC_FRESHSHRIMP);
|
|
export_constant(SC_ACTIVE_MONSTER_TRANSFORM);
|
|
export_deprecated_constant(SC_CLOUD_KILL);
|
|
export_constant(SC_LJOSALFAR);
|
|
export_constant(SC_MERMAID_LONGING);
|
|
export_constant(SC_HAT_EFFECT);
|
|
export_constant(SC_FLOWERSMOKE);
|
|
export_constant(SC_FSTONE);
|
|
export_constant(SC_HAPPINESS_STAR);
|
|
export_constant(SC_MAPLE_FALLS);
|
|
export_constant(SC_TIME_ACCESSORY);
|
|
export_constant(SC_MAGICAL_FEATHER);
|
|
export_constant(SC_GVG_GIANT);
|
|
export_constant(SC_GVG_GOLEM);
|
|
export_constant(SC_GVG_STUN);
|
|
export_constant(SC_GVG_STONE);
|
|
export_constant(SC_GVG_FREEZ);
|
|
export_constant(SC_GVG_SLEEP);
|
|
export_constant(SC_GVG_CURSE);
|
|
export_constant(SC_GVG_SILENCE);
|
|
export_constant(SC_GVG_BLIND);
|
|
export_constant(SC_CLAN_INFO);
|
|
export_constant(SC_SWORDCLAN);
|
|
export_constant(SC_ARCWANDCLAN);
|
|
export_constant(SC_GOLDENMACECLAN);
|
|
export_constant(SC_CROSSBOWCLAN);
|
|
export_constant(SC_JUMPINGCLAN);
|
|
export_constant(SC_GEFFEN_MAGIC1);
|
|
export_constant(SC_GEFFEN_MAGIC2);
|
|
export_constant(SC_GEFFEN_MAGIC3);
|
|
export_constant(SC_MAXPAIN);
|
|
export_constant(SC_ARMOR_ELEMENT_EARTH);
|
|
export_constant(SC_ARMOR_ELEMENT_FIRE);
|
|
export_constant(SC_ARMOR_ELEMENT_WIND);
|
|
export_constant(SC_DAILYSENDMAILCNT);
|
|
export_constant(SC_DORAM_BUF_01);
|
|
export_constant(SC_DORAM_BUF_02);
|
|
export_constant(SC_HISS);
|
|
export_constant(SC_NYANGGRASS);
|
|
export_constant(SC_GROOMING);
|
|
export_constant(SC_SHRIMPBLESSING);
|
|
export_constant(SC_CHATTERING);
|
|
export_constant(SC_DORAM_WALKSPEED);
|
|
export_constant(SC_DORAM_MATK);
|
|
export_constant(SC_DORAM_FLEE2);
|
|
export_constant(SC_DORAM_SVSP);
|
|
export_constant(SC_FALLEN_ANGEL);
|
|
export_constant(SC_CHEERUP);
|
|
export_constant(SC_DRESSUP);
|
|
export_constant(SC_GLASTHEIM_ATK);
|
|
export_constant(SC_GLASTHEIM_DEF);
|
|
export_constant(SC_GLASTHEIM_HEAL);
|
|
export_constant(SC_GLASTHEIM_HIDDEN);
|
|
export_constant(SC_GLASTHEIM_STATE);
|
|
export_constant(SC_GLASTHEIM_ITEMDEF);
|
|
export_constant(SC_GLASTHEIM_HPSP);
|
|
#ifdef RENEWAL
|
|
export_constant(SC_EXTREMITYFIST2);
|
|
#endif
|
|
|
|
/* status icons */
|
|
export_deprecated_constant(SI_BLANK);
|
|
export_deprecated_constant(SI_PROVOKE);
|
|
export_deprecated_constant(SI_ENDURE);
|
|
export_deprecated_constant(SI_TWOHANDQUICKEN);
|
|
export_deprecated_constant(SI_CONCENTRATE);
|
|
export_deprecated_constant(SI_HIDING);
|
|
export_deprecated_constant(SI_CLOAKING);
|
|
export_deprecated_constant(SI_ENCPOISON);
|
|
export_deprecated_constant(SI_POISONREACT);
|
|
export_deprecated_constant(SI_QUAGMIRE);
|
|
export_deprecated_constant(SI_ANGELUS);
|
|
export_deprecated_constant(SI_BLESSING);
|
|
export_deprecated_constant(SI_SIGNUMCRUCIS);
|
|
export_deprecated_constant(SI_INCREASEAGI);
|
|
export_deprecated_constant(SI_DECREASEAGI);
|
|
export_deprecated_constant(SI_SLOWPOISON);
|
|
export_deprecated_constant(SI_IMPOSITIO);
|
|
export_deprecated_constant(SI_SUFFRAGIUM);
|
|
export_deprecated_constant(SI_ASPERSIO);
|
|
export_deprecated_constant(SI_BENEDICTIO);
|
|
export_deprecated_constant(SI_KYRIE);
|
|
export_deprecated_constant(SI_MAGNIFICAT);
|
|
export_deprecated_constant(SI_GLORIA);
|
|
export_deprecated_constant(SI_AETERNA);
|
|
export_deprecated_constant(SI_ADRENALINE);
|
|
export_deprecated_constant(SI_WEAPONPERFECTION);
|
|
export_deprecated_constant(SI_OVERTHRUST);
|
|
export_deprecated_constant(SI_MAXIMIZEPOWER);
|
|
export_deprecated_constant(SI_RIDING);
|
|
export_deprecated_constant(SI_FALCON);
|
|
export_deprecated_constant(SI_TRICKDEAD);
|
|
export_deprecated_constant(SI_LOUD);
|
|
export_deprecated_constant(SI_ENERGYCOAT);
|
|
export_deprecated_constant(SI_BROKENARMOR);
|
|
export_deprecated_constant(SI_BROKENWEAPON);
|
|
export_deprecated_constant(SI_HALLUCINATION);
|
|
export_deprecated_constant(SI_WEIGHT50);
|
|
export_deprecated_constant(SI_WEIGHT90);
|
|
export_deprecated_constant(SI_ASPDPOTION0);
|
|
export_deprecated_constant(SI_ASPDPOTION1);
|
|
export_deprecated_constant(SI_ASPDPOTION2);
|
|
export_deprecated_constant(SI_ASPDPOTIONINFINITY);
|
|
export_deprecated_constant(SI_SPEEDPOTION1);
|
|
// disabled source side, does not make sense to export it
|
|
//export_constant(SI_MOVHASTE_INFINITY);
|
|
export_deprecated_constant(SI_AUTOCOUNTER);
|
|
export_deprecated_constant(SI_SPLASHER);
|
|
export_deprecated_constant(SI_ANKLESNARE);
|
|
export_deprecated_constant(SI_ACTIONDELAY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_constant(SI_NOACTION);
|
|
// disabled source side, does not make sense to export it
|
|
//export_constant(SI_IMPOSSIBLEPICKUP);
|
|
export_deprecated_constant(SI_BARRIER);
|
|
export_deprecated_constant(SI_STRIPWEAPON);
|
|
export_deprecated_constant(SI_STRIPSHIELD);
|
|
export_deprecated_constant(SI_STRIPARMOR);
|
|
export_deprecated_constant(SI_STRIPHELM);
|
|
export_deprecated_constant(SI_CP_WEAPON);
|
|
export_deprecated_constant(SI_CP_SHIELD);
|
|
export_deprecated_constant(SI_CP_ARMOR);
|
|
export_deprecated_constant(SI_CP_HELM);
|
|
export_deprecated_constant(SI_AUTOGUARD);
|
|
export_deprecated_constant(SI_REFLECTSHIELD);
|
|
export_deprecated_constant(SI_DEVOTION);
|
|
export_deprecated_constant(SI_PROVIDENCE);
|
|
export_deprecated_constant(SI_DEFENDER);
|
|
export_deprecated_constant(SI_MAGICROD);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WEAPONPROPERTY);
|
|
export_deprecated_constant(SI_AUTOSPELL);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_SPECIALZONE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MASK);
|
|
export_deprecated_constant(SI_SPEARQUICKEN);
|
|
export_deprecated_constant(SI_BDPLAYING);
|
|
export_deprecated_constant(SI_WHISTLE);
|
|
export_deprecated_constant(SI_ASSASSINCROSS);
|
|
export_deprecated_constant(SI_POEMBRAGI);
|
|
export_deprecated_constant(SI_APPLEIDUN);
|
|
export_deprecated_constant(SI_HUMMING);
|
|
export_deprecated_constant(SI_DONTFORGETME);
|
|
export_deprecated_constant(SI_FORTUNEKISS);
|
|
export_deprecated_constant(SI_SERVICEFORYOU);
|
|
export_deprecated_constant(SI_RICHMANKIM);
|
|
export_deprecated_constant(SI_ETERNALCHAOS);
|
|
export_deprecated_constant(SI_DRUMBATTLEFIELD);
|
|
export_deprecated_constant(SI_RINGNIBELUNGEN);
|
|
export_deprecated_constant(SI_ROKISWEIL);
|
|
export_deprecated_constant(SI_INTOABYSS);
|
|
export_deprecated_constant(SI_SIEGFRIED);
|
|
export_deprecated_constant(SI_BLADESTOP);
|
|
export_deprecated_constant(SI_EXPLOSIONSPIRITS);
|
|
export_deprecated_constant(SI_STEELBODY);
|
|
export_deprecated_constant(SI_EXTREMITYFIST);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_COMBOATTACK);
|
|
export_deprecated_constant(SI_FIREWEAPON);
|
|
export_deprecated_constant(SI_WATERWEAPON);
|
|
export_deprecated_constant(SI_WINDWEAPON);
|
|
export_deprecated_constant(SI_EARTHWEAPON);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MAGICATTACK);
|
|
export_deprecated_constant(SI_STOP);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WEAPONBRAKER);
|
|
export_deprecated_constant(SI_UNDEAD);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_POWERUP);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_AGIUP);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_SIEGEMODE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_INVISIBLE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_STATUSONE);
|
|
export_deprecated_constant(SI_AURABLADE);
|
|
export_deprecated_constant(SI_PARRYING);
|
|
export_deprecated_constant(SI_CONCENTRATION);
|
|
export_deprecated_constant(SI_TENSIONRELAX);
|
|
export_deprecated_constant(SI_BERSERK);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_SACRIFICE);
|
|
export_deprecated_constant(SI_GOSPEL);
|
|
export_deprecated_constant(SI_ASSUMPTIO);
|
|
export_deprecated_constant(SI_BASILICA);
|
|
export_deprecated_constant(SI_LANDENDOW);
|
|
export_deprecated_constant(SI_MAGICPOWER);
|
|
export_deprecated_constant(SI_EDP);
|
|
export_deprecated_constant(SI_TRUESIGHT);
|
|
export_deprecated_constant(SI_WINDWALK);
|
|
export_deprecated_constant(SI_MELTDOWN);
|
|
export_deprecated_constant(SI_CARTBOOST);
|
|
export_deprecated_constant(SI_CHASEWALK);
|
|
export_deprecated_constant(SI_REJECTSWORD);
|
|
export_deprecated_constant(SI_MARIONETTE);
|
|
export_deprecated_constant(SI_MARIONETTE2);
|
|
export_deprecated_constant(SI_MOONLIT);
|
|
export_deprecated_constant(SI_BLEEDING);
|
|
export_deprecated_constant(SI_JOINTBEAT);
|
|
export_deprecated_constant(SI_MINDBREAKER);
|
|
export_deprecated_constant(SI_MEMORIZE);
|
|
export_deprecated_constant(SI_FOGWALL);
|
|
export_deprecated_constant(SI_SPIDERWEB);
|
|
export_deprecated_constant(SI_BABY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_SUB_WEAPONPROPERTY);
|
|
export_deprecated_constant(SI_AUTOBERSERK);
|
|
export_deprecated_constant(SI_RUN);
|
|
export_deprecated_constant(SI_BUMP);
|
|
export_deprecated_constant(SI_READYSTORM);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_STORMKICK_READY);
|
|
export_deprecated_constant(SI_READYDOWN);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DOWNKICK_READY);
|
|
export_deprecated_constant(SI_READYTURN);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_TURNKICK_READY);
|
|
export_deprecated_constant(SI_READYCOUNTER);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_COUNTER_READY);
|
|
export_deprecated_constant(SI_DODGE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DODGE_READY);
|
|
export_deprecated_constant(SI_SPURT);
|
|
export_deprecated_constant(SI_SHADOWWEAPON);
|
|
export_deprecated_constant(SI_ADRENALINE2);
|
|
export_deprecated_constant(SI_GHOSTWEAPON);
|
|
export_deprecated_constant(SI_SPIRIT);
|
|
export_deprecated_constant(SI_PLUSATTACKPOWER);
|
|
export_deprecated_constant(SI_PLUSMAGICPOWER);
|
|
export_deprecated_constant(SI_DEVIL);
|
|
export_deprecated_constant(SI_KAITE);
|
|
export_deprecated_constant(SI_SWOO);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_STAR2);
|
|
export_deprecated_constant(SI_KAIZEL);
|
|
export_deprecated_constant(SI_KAAHI);
|
|
export_deprecated_constant(SI_KAUPE);
|
|
export_deprecated_constant(SI_SMA);
|
|
export_deprecated_constant(SI_NIGHT);
|
|
export_deprecated_constant(SI_ONEHAND);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_FRIEND);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_FRIENDUP);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_SG_WARM);
|
|
export_deprecated_constant(SI_WARM);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EMOTION);
|
|
export_deprecated_constant(SI_SUN_COMFORT);
|
|
export_deprecated_constant(SI_MOON_COMFORT);
|
|
export_deprecated_constant(SI_STAR_COMFORT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EXPUP);
|
|
export_deprecated_constant(SI_GDSKILL_BATTLEORDER);
|
|
export_deprecated_constant(SI_GDSKILL_REGENERATION);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_GDSKILL_POSTDELAY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_RESISTHANDICAP);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MAXHPPERCENT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MAXSPPERCENT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DEFENCE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_SLOWDOWN);
|
|
export_deprecated_constant(SI_PRESERVE);
|
|
export_deprecated_constant(SI_CHASEWALK2);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_NOT_EXTREMITYFIST);
|
|
export_deprecated_constant(SI_INTRAVISION);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MOVESLOW_POTION);
|
|
export_deprecated_constant(SI_DOUBLECAST);
|
|
export_deprecated_constant(SI_GRAVITATION);
|
|
export_deprecated_constant(SI_MAXOVERTHRUST);
|
|
export_deprecated_constant(SI_LONGING);
|
|
export_deprecated_constant(SI_HERMODE);
|
|
export_deprecated_constant(SI_TAROT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_HLIF_AVOID);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_HFLI_FLEET);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_HFLI_SPEED);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_HLIF_CHANGE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_HAMI_BLOODLUST);
|
|
export_deprecated_constant(SI_SHRINK);
|
|
export_deprecated_constant(SI_SIGHTBLASTER);
|
|
export_deprecated_constant(SI_WINKCHARM);
|
|
export_deprecated_constant(SI_CLOSECONFINE);
|
|
export_deprecated_constant(SI_CLOSECONFINE2);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DISABLEMOVE);
|
|
export_deprecated_constant(SI_MADNESSCANCEL);
|
|
export_deprecated_constant(SI_GATLINGFEVER);
|
|
export_deprecated_constant(SI_EARTHSCROLL);
|
|
export_deprecated_constant(SI_UTSUSEMI);
|
|
export_deprecated_constant(SI_BUNSINJYUTSU);
|
|
export_deprecated_constant(SI_NEN);
|
|
export_deprecated_constant(SI_ADJUSTMENT);
|
|
export_deprecated_constant(SI_ACCURACY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_NJ_SUITON);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PET);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MENTAL);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EXPMEMORY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PERFORMANCE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_GAIN);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_GRIFFON);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DRIFT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WALLSHIFT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_REINCARNATION);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PATTACK);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PSPEED);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PDEFENSE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PCRITICAL);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_RANKING);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_PTRIPLE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DENERGY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WAVE1);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WAVE2);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WAVE3);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_WAVE4);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DAURA);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DFREEZER);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DPUNISH);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DBARRIER);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DWARNING);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MOUSEWHEEL);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DGAUGE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DACCEL);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DBLOCK);
|
|
export_deprecated_constant(SI_FOODSTR);
|
|
export_deprecated_constant(SI_FOODAGI);
|
|
export_deprecated_constant(SI_FOODVIT);
|
|
export_deprecated_constant(SI_FOODDEX);
|
|
export_deprecated_constant(SI_FOODINT);
|
|
export_deprecated_constant(SI_FOODLUK);
|
|
export_deprecated_constant(SI_FOODFLEE);
|
|
export_deprecated_constant(SI_FOODHIT);
|
|
export_deprecated_constant(SI_FOODCRI);
|
|
export_deprecated_constant(SI_EXPBOOST);
|
|
export_deprecated_constant(SI_LIFEINSURANCE);
|
|
export_deprecated_constant(SI_ITEMBOOST);
|
|
export_deprecated_constant(SI_BOSSMAPINFO);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_ENERGY);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_FIRSTSLOT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_HEADDEF);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_SPACE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_TRANSFORM);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_ITEMREBUILD);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_ILLUSION);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_DARKPOWER);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_EARPLUG);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_CONTRACT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_BLACK);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_MAGICCART);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_CRYSTAL);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_REBUILD);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_EDARKNESS);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_EGUARDIAN);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_DA_TIMEOUT);
|
|
export_deprecated_constant(SI_FOOD_STR_CASH);
|
|
export_deprecated_constant(SI_FOOD_AGI_CASH);
|
|
export_deprecated_constant(SI_FOOD_VIT_CASH);
|
|
export_deprecated_constant(SI_FOOD_DEX_CASH);
|
|
export_deprecated_constant(SI_FOOD_INT_CASH);
|
|
export_deprecated_constant(SI_FOOD_LUK_CASH);
|
|
export_deprecated_constant(SI_MERC_FLEEUP);
|
|
export_deprecated_constant(SI_MERC_ATKUP);
|
|
export_deprecated_constant(SI_MERC_HPUP);
|
|
export_deprecated_constant(SI_MERC_SPUP);
|
|
export_deprecated_constant(SI_MERC_HITUP);
|
|
export_deprecated_constant(SI_SLOWCAST);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_MAGICMIRROR);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_STONESKIN);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_ANTIMAGIC);
|
|
export_deprecated_constant(SI_CRITICALWOUND);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_NPC_DEFENDER);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_NOACTION_WAIT);
|
|
export_deprecated_constant(SI_MOVHASTE_HORSE);
|
|
export_deprecated_constant(SI_DEF_RATE);
|
|
export_deprecated_constant(SI_MDEF_RATE);
|
|
export_deprecated_constant(SI_INCHEALRATE);
|
|
export_deprecated_constant(SI_S_LIFEPOTION);
|
|
export_deprecated_constant(SI_L_LIFEPOTION);
|
|
export_deprecated_constant(SI_INCCRI);
|
|
export_deprecated_constant(SI_PLUSAVOIDVALUE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_ATKER_ASPD);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_TARGET_ASPD);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_ATKER_MOVESPEED);
|
|
export_deprecated_constant(SI_ATKER_BLOOD);
|
|
export_deprecated_constant(SI_TARGET_BLOOD);
|
|
export_deprecated_constant(SI_ARMOR_PROPERTY);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_A);
|
|
export_deprecated_constant(SI_HELLPOWER);
|
|
export_deprecated_constant(SI_STEAMPACK);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_B);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_C);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_D);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_E);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_F);
|
|
export_deprecated_constant(SI_INVINCIBLE);
|
|
export_deprecated_constant(SI_CASH_PLUSONLYJOBEXP);
|
|
export_deprecated_constant(SI_PARTYFLEE);
|
|
export_deprecated_constant(SI_ANGEL_PROTECT);
|
|
export_deprecated_constant(SI_ENDURE_MDEF);
|
|
export_deprecated_constant(SI_ENCHANTBLADE);
|
|
export_deprecated_constant(SI_DEATHBOUND);
|
|
export_deprecated_constant(SI_REFRESH);
|
|
export_deprecated_constant(SI_GIANTGROWTH);
|
|
export_deprecated_constant(SI_STONEHARDSKIN);
|
|
export_deprecated_constant(SI_VITALITYACTIVATION);
|
|
export_deprecated_constant(SI_FIGHTINGSPIRIT);
|
|
export_deprecated_constant(SI_ABUNDANCE);
|
|
export_deprecated_constant(SI_REUSE_MILLENNIUMSHIELD);
|
|
export_deprecated_constant(SI_REUSE_CRUSHSTRIKE);
|
|
export_deprecated_constant(SI_REUSE_REFRESH);
|
|
export_deprecated_constant(SI_REUSE_STORMBLAST);
|
|
export_deprecated_constant(SI_VENOMIMPRESS);
|
|
export_deprecated_constant(SI_EPICLESIS);
|
|
export_deprecated_constant(SI_ORATIO);
|
|
export_deprecated_constant(SI_LAUDAAGNUS);
|
|
export_deprecated_constant(SI_LAUDARAMUS);
|
|
export_deprecated_constant(SI_CLOAKINGEXCEED);
|
|
export_deprecated_constant(SI_HALLUCINATIONWALK);
|
|
export_deprecated_constant(SI_HALLUCINATIONWALK_POSTDELAY);
|
|
export_deprecated_constant(SI_RENOVATIO);
|
|
export_deprecated_constant(SI_WEAPONBLOCKING);
|
|
export_deprecated_constant(SI_WEAPONBLOCKING_POSTDELAY);
|
|
export_deprecated_constant(SI_ROLLINGCUTTER);
|
|
export_deprecated_constant(SI_EXPIATIO);
|
|
export_deprecated_constant(SI_POISONINGWEAPON);
|
|
export_deprecated_constant(SI_TOXIN);
|
|
export_deprecated_constant(SI_PARALYSE);
|
|
export_deprecated_constant(SI_VENOMBLEED);
|
|
export_deprecated_constant(SI_MAGICMUSHROOM);
|
|
export_deprecated_constant(SI_DEATHHURT);
|
|
export_deprecated_constant(SI_PYREXIA);
|
|
export_deprecated_constant(SI_OBLIVIONCURSE);
|
|
export_deprecated_constant(SI_LEECHESEND);
|
|
export_deprecated_constant(SI_DUPLELIGHT);
|
|
export_deprecated_constant(SI_FROSTMISTY);
|
|
export_deprecated_constant(SI_FEARBREEZE);
|
|
export_deprecated_constant(SI_ELECTRICSHOCKER);
|
|
export_deprecated_constant(SI_MARSHOFABYSS);
|
|
export_deprecated_constant(SI_RECOGNIZEDSPELL);
|
|
export_deprecated_constant(SI_STASIS);
|
|
export_deprecated_constant(SI_WUGRIDER);
|
|
export_deprecated_constant(SI_WUGDASH);
|
|
export_deprecated_constant(SI_WUGBITE);
|
|
export_deprecated_constant(SI_CAMOUFLAGE);
|
|
export_deprecated_constant(SI_ACCELERATION);
|
|
export_deprecated_constant(SI_HOVERING);
|
|
export_deprecated_constant(SI_SPHERE_1);
|
|
export_deprecated_constant(SI_SPHERE_2);
|
|
export_deprecated_constant(SI_SPHERE_3);
|
|
export_deprecated_constant(SI_SPHERE_4);
|
|
export_deprecated_constant(SI_SPHERE_5);
|
|
export_deprecated_constant(SI_MVPCARD_TAOGUNKA);
|
|
export_deprecated_constant(SI_MVPCARD_MISTRESS);
|
|
export_deprecated_constant(SI_MVPCARD_ORCHERO);
|
|
export_deprecated_constant(SI_MVPCARD_ORCLORD);
|
|
export_deprecated_constant(SI_OVERHEAT_LIMITPOINT);
|
|
export_deprecated_constant(SI_OVERHEAT);
|
|
export_deprecated_constant(SI_SHAPESHIFT);
|
|
export_deprecated_constant(SI_INFRAREDSCAN);
|
|
export_deprecated_constant(SI_MAGNETICFIELD);
|
|
export_deprecated_constant(SI_NEUTRALBARRIER);
|
|
export_deprecated_constant(SI_NEUTRALBARRIER_MASTER);
|
|
export_deprecated_constant(SI_STEALTHFIELD);
|
|
export_deprecated_constant(SI_STEALTHFIELD_MASTER);
|
|
export_deprecated_constant(SI_MANU_ATK);
|
|
export_deprecated_constant(SI_MANU_DEF);
|
|
export_deprecated_constant(SI_SPL_ATK);
|
|
export_deprecated_constant(SI_SPL_DEF);
|
|
export_deprecated_constant(SI_REPRODUCE);
|
|
export_deprecated_constant(SI_MANU_MATK);
|
|
export_deprecated_constant(SI_SPL_MATK);
|
|
export_deprecated_constant(SI_STR_SCROLL);
|
|
export_deprecated_constant(SI_INT_SCROLL);
|
|
export_deprecated_constant(SI_LG_REFLECTDAMAGE);
|
|
export_deprecated_constant(SI_FORCEOFVANGUARD);
|
|
export_deprecated_constant(SI_BUCHEDENOEL);
|
|
export_deprecated_constant(SI_AUTOSHADOWSPELL);
|
|
export_deprecated_constant(SI_SHADOWFORM);
|
|
export_deprecated_constant(SI_RAID);
|
|
export_deprecated_constant(SI_SHIELDSPELL_DEF);
|
|
export_deprecated_constant(SI_SHIELDSPELL_MDEF);
|
|
export_deprecated_constant(SI_SHIELDSPELL_REF);
|
|
export_deprecated_constant(SI_BODYPAINT);
|
|
export_deprecated_constant(SI_EXEEDBREAK);
|
|
export_deprecated_constant(SI_ADORAMUS);
|
|
export_deprecated_constant(SI_PRESTIGE);
|
|
export_deprecated_constant(SI_INVISIBILITY);
|
|
export_deprecated_constant(SI_DEADLYINFECT);
|
|
export_deprecated_constant(SI_BANDING);
|
|
export_deprecated_constant(SI_EARTHDRIVE);
|
|
export_deprecated_constant(SI_INSPIRATION);
|
|
export_deprecated_constant(SI_ENERVATION);
|
|
export_deprecated_constant(SI_GROOMY);
|
|
export_deprecated_constant(SI_RAISINGDRAGON);
|
|
export_deprecated_constant(SI_IGNORANCE);
|
|
export_deprecated_constant(SI_LAZINESS);
|
|
export_deprecated_constant(SI_LIGHTNINGWALK);
|
|
export_deprecated_constant(SI_ACARAJE);
|
|
export_deprecated_constant(SI_UNLUCKY);
|
|
export_deprecated_constant(SI_CURSEDCIRCLE_ATKER);
|
|
export_deprecated_constant(SI_CURSEDCIRCLE_TARGET);
|
|
export_deprecated_constant(SI_WEAKNESS);
|
|
export_deprecated_constant(SI_CRESCENTELBOW);
|
|
export_deprecated_constant(SI_NOEQUIPACCESSARY);
|
|
export_deprecated_constant(SI_STRIPACCESSARY);
|
|
export_deprecated_constant(SI_MANHOLE);
|
|
export_deprecated_constant(SI_POPECOOKIE);
|
|
export_deprecated_constant(SI_FALLENEMPIRE);
|
|
export_deprecated_constant(SI_GENTLETOUCH_ENERGYGAIN);
|
|
export_deprecated_constant(SI_GENTLETOUCH_CHANGE);
|
|
export_deprecated_constant(SI_GENTLETOUCH_REVITALIZE);
|
|
export_deprecated_constant(SI_BLOODYLUST);
|
|
export_deprecated_constant(SI_SWINGDANCE);
|
|
export_deprecated_constant(SI_SYMPHONYOFLOVERS);
|
|
export_deprecated_constant(SI_PROPERTYWALK);
|
|
export_deprecated_constant(SI_SPELLFIST);
|
|
export_deprecated_constant(SI_NETHERWORLD);
|
|
export_deprecated_constant(SI_VOICEOFSIREN);
|
|
export_deprecated_constant(SI_DEEPSLEEP);
|
|
export_deprecated_constant(SI_SIRCLEOFNATURE);
|
|
export_deprecated_constant(SI_COLD);
|
|
export_deprecated_constant(SI_GLOOMYDAY);
|
|
export_deprecated_constant(SI_SONGOFMANA);
|
|
export_deprecated_constant(SI_CLOUDKILL);
|
|
export_deprecated_constant(SI_DANCEWITHWUG);
|
|
export_deprecated_constant(SI_RUSHWINDMILL);
|
|
export_deprecated_constant(SI_ECHOSONG);
|
|
export_deprecated_constant(SI_HARMONIZE);
|
|
export_deprecated_constant(SI_STRIKING);
|
|
export_deprecated_constant(SI_WARMER);
|
|
export_deprecated_constant(SI_MOONLITSERENADE);
|
|
export_deprecated_constant(SI_SATURDAYNIGHTFEVER);
|
|
export_deprecated_constant(SI_SITDOWN_FORCE);
|
|
export_deprecated_constant(SI_ANALYZE);
|
|
export_deprecated_constant(SI_LERADSDEW);
|
|
export_deprecated_constant(SI_MELODYOFSINK);
|
|
export_deprecated_constant(SI_WARCRYOFBEYOND);
|
|
export_deprecated_constant(SI_UNLIMITEDHUMMINGVOICE);
|
|
export_deprecated_constant(SI_SPELLBOOK1);
|
|
export_deprecated_constant(SI_SPELLBOOK2);
|
|
export_deprecated_constant(SI_SPELLBOOK3);
|
|
export_deprecated_constant(SI_FREEZE_SP);
|
|
export_deprecated_constant(SI_GN_TRAINING_SWORD);
|
|
export_deprecated_constant(SI_GN_REMODELING_CART);
|
|
export_deprecated_constant(SI_GN_CARTBOOST);
|
|
export_deprecated_constant(SI_FIXEDCASTINGTM_REDUCE);
|
|
export_deprecated_constant(SI_THORNTRAP);
|
|
export_deprecated_constant(SI_BLOODSUCKER);
|
|
export_deprecated_constant(SI_SPORE_EXPLOSION);
|
|
export_deprecated_constant(SI_DEMONIC_FIRE);
|
|
export_deprecated_constant(SI_FIRE_EXPANSION_SMOKE_POWDER);
|
|
export_deprecated_constant(SI_FIRE_EXPANSION_TEAR_GAS);
|
|
export_deprecated_constant(SI_BLOCKING_PLAY);
|
|
export_deprecated_constant(SI_MANDRAGORA);
|
|
export_deprecated_constant(SI_ACTIVATE);
|
|
export_deprecated_constant(SI_SECRAMENT);
|
|
export_deprecated_constant(SI_ASSUMPTIO2);
|
|
export_deprecated_constant(SI_TK_SEVENWIND);
|
|
export_deprecated_constant(SI_LIMIT_ODINS_RECALL);
|
|
export_deprecated_constant(SI_STOMACHACHE);
|
|
export_deprecated_constant(SI_MYSTERIOUS_POWDER);
|
|
export_deprecated_constant(SI_MELON_BOMB);
|
|
export_deprecated_constant(SI_BANANA_BOMB_SITDOWN_POSTDELAY);
|
|
export_deprecated_constant(SI_PROMOTE_HEALTH_RESERCH);
|
|
export_deprecated_constant(SI_ENERGY_DRINK_RESERCH);
|
|
export_deprecated_constant(SI_EXTRACT_WHITE_POTION_Z);
|
|
export_deprecated_constant(SI_VITATA_500);
|
|
export_deprecated_constant(SI_EXTRACT_SALAMINE_JUICE);
|
|
export_deprecated_constant(SI_BOOST500);
|
|
export_deprecated_constant(SI_FULL_SWING_K);
|
|
export_deprecated_constant(SI_MANA_PLUS);
|
|
export_deprecated_constant(SI_MUSTLE_M);
|
|
export_deprecated_constant(SI_LIFE_FORCE_F);
|
|
export_deprecated_constant(SI_VACUUM_EXTREME);
|
|
export_deprecated_constant(SI_SAVAGE_STEAK);
|
|
export_deprecated_constant(SI_COCKTAIL_WARG_BLOOD);
|
|
export_deprecated_constant(SI_MINOR_BBQ);
|
|
export_deprecated_constant(SI_SIROMA_ICE_TEA);
|
|
export_deprecated_constant(SI_DROCERA_HERB_STEAMED);
|
|
export_deprecated_constant(SI_PUTTI_TAILS_NOODLES);
|
|
export_deprecated_constant(SI_BANANA_BOMB);
|
|
export_deprecated_constant(SI_SUMMON_AGNI);
|
|
export_deprecated_constant(SI_SPELLBOOK4);
|
|
export_deprecated_constant(SI_SPELLBOOK5);
|
|
export_deprecated_constant(SI_SPELLBOOK6);
|
|
export_deprecated_constant(SI_SPELLBOOK7);
|
|
export_deprecated_constant(SI_ELEMENTAL_AGGRESSIVE);
|
|
export_deprecated_constant(SI_RETURN_TO_ELDICASTES);
|
|
export_deprecated_constant(SI_BANDING_DEFENCE);
|
|
export_deprecated_constant(SI_SKELSCROLL);
|
|
export_deprecated_constant(SI_DISTRUCTIONSCROLL);
|
|
export_deprecated_constant(SI_ROYALSCROLL);
|
|
export_deprecated_constant(SI_IMMUNITYSCROLL);
|
|
export_deprecated_constant(SI_MYSTICSCROLL);
|
|
export_deprecated_constant(SI_BATTLESCROLL);
|
|
export_deprecated_constant(SI_ARMORSCROLL);
|
|
export_deprecated_constant(SI_FREYJASCROLL);
|
|
export_deprecated_constant(SI_SOULSCROLL);
|
|
export_deprecated_constant(SI_CIRCLE_OF_FIRE);
|
|
export_deprecated_constant(SI_CIRCLE_OF_FIRE_OPTION);
|
|
export_deprecated_constant(SI_FIRE_CLOAK);
|
|
export_deprecated_constant(SI_FIRE_CLOAK_OPTION);
|
|
export_deprecated_constant(SI_WATER_SCREEN);
|
|
export_deprecated_constant(SI_WATER_SCREEN_OPTION);
|
|
export_deprecated_constant(SI_WATER_DROP);
|
|
export_deprecated_constant(SI_WATER_DROP_OPTION);
|
|
export_deprecated_constant(SI_WIND_STEP);
|
|
export_deprecated_constant(SI_WIND_STEP_OPTION);
|
|
export_deprecated_constant(SI_WIND_CURTAIN);
|
|
export_deprecated_constant(SI_WIND_CURTAIN_OPTION);
|
|
export_deprecated_constant(SI_WATER_BARRIER);
|
|
export_deprecated_constant(SI_ZEPHYR);
|
|
export_deprecated_constant(SI_SOLID_SKIN);
|
|
export_deprecated_constant(SI_SOLID_SKIN_OPTION);
|
|
export_deprecated_constant(SI_STONE_SHIELD);
|
|
export_deprecated_constant(SI_STONE_SHIELD_OPTION);
|
|
export_deprecated_constant(SI_POWER_OF_GAIA);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EL_WAIT);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EL_PASSIVE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EL_DEFENSIVE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EL_OFFENSIVE);
|
|
// disabled source side, does not make sense to export it
|
|
//export_deprecated_constant(SI_EL_COST);
|
|
export_deprecated_constant(SI_PYROTECHNIC);
|
|
export_deprecated_constant(SI_PYROTECHNIC_OPTION);
|
|
export_deprecated_constant(SI_HEATER);
|
|
export_deprecated_constant(SI_HEATER_OPTION);
|
|
export_deprecated_constant(SI_TROPIC);
|
|
export_deprecated_constant(SI_TROPIC_OPTION);
|
|
export_deprecated_constant(SI_AQUAPLAY);
|
|
export_deprecated_constant(SI_AQUAPLAY_OPTION);
|
|
export_deprecated_constant(SI_COOLER);
|
|
export_deprecated_constant(SI_COOLER_OPTION);
|
|
export_deprecated_constant(SI_CHILLY_AIR);
|
|
export_deprecated_constant(SI_CHILLY_AIR_OPTION);
|
|
export_deprecated_constant(SI_GUST);
|
|
export_deprecated_constant(SI_GUST_OPTION);
|
|
export_deprecated_constant(SI_BLAST);
|
|
export_deprecated_constant(SI_BLAST_OPTION);
|
|
export_deprecated_constant(SI_WILD_STORM);
|
|
export_deprecated_constant(SI_WILD_STORM_OPTION);
|
|
export_deprecated_constant(SI_PETROLOGY);
|
|
export_deprecated_constant(SI_PETROLOGY_OPTION);
|
|
export_deprecated_constant(SI_CURSED_SOIL);
|
|
export_deprecated_constant(SI_CURSED_SOIL_OPTION);
|
|
export_deprecated_constant(SI_UPHEAVAL);
|
|
export_deprecated_constant(SI_UPHEAVAL_OPTION);
|
|
export_deprecated_constant(SI_TIDAL_WEAPON);
|
|
export_deprecated_constant(SI_TIDAL_WEAPON_OPTION);
|
|
export_deprecated_constant(SI_ROCK_CRUSHER);
|
|
export_deprecated_constant(SI_ROCK_CRUSHER_ATK);
|
|
export_deprecated_constant(SI_FIRE_INSIGNIA);
|
|
export_deprecated_constant(SI_WATER_INSIGNIA);
|
|
export_deprecated_constant(SI_WIND_INSIGNIA);
|
|
export_deprecated_constant(SI_EARTH_INSIGNIA);
|
|
export_deprecated_constant(SI_EQUIPED_FLOOR);
|
|
export_deprecated_constant(SI_GUARDIAN_RECALL);
|
|
export_deprecated_constant(SI_MORA_BUFF);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_G);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_H);
|
|
export_deprecated_constant(SI_NEEDLE_OF_PARALYZE);
|
|
export_deprecated_constant(SI_PAIN_KILLER);
|
|
export_deprecated_constant(SI_G_LIFEPOTION);
|
|
export_deprecated_constant(SI_VITALIZE_POTION);
|
|
export_deprecated_constant(SI_LIGHT_OF_REGENE);
|
|
export_deprecated_constant(SI_OVERED_BOOST);
|
|
export_deprecated_constant(SI_SILENT_BREEZE);
|
|
export_deprecated_constant(SI_ODINS_POWER);
|
|
export_deprecated_constant(SI_STYLE_CHANGE);
|
|
export_deprecated_constant(SI_SONIC_CLAW_POSTDELAY);
|
|
export_deprecated_constant(SI_SILVERVEIN_RUSH_POSTDELAY);
|
|
export_deprecated_constant(SI_MIDNIGHT_FRENZY_POSTDELAY);
|
|
export_deprecated_constant(SI_GOLDENE_FERSE);
|
|
export_deprecated_constant(SI_ANGRIFFS_MODUS);
|
|
export_deprecated_constant(SI_TINDER_BREAKER);
|
|
export_deprecated_constant(SI_TINDER_BREAKER_POSTDELAY);
|
|
export_deprecated_constant(SI_CBC);
|
|
export_deprecated_constant(SI_CBC_POSTDELAY);
|
|
export_deprecated_constant(SI_EQC);
|
|
export_deprecated_constant(SI_MAGMA_FLOW);
|
|
export_deprecated_constant(SI_GRANITIC_ARMOR);
|
|
export_deprecated_constant(SI_PYROCLASTIC);
|
|
export_deprecated_constant(SI_VOLCANIC_ASH);
|
|
export_deprecated_constant(SI_SPIRITS_SAVEINFO1);
|
|
export_deprecated_constant(SI_SPIRITS_SAVEINFO2);
|
|
export_deprecated_constant(SI_MAGIC_CANDY);
|
|
export_deprecated_constant(SI_SEARCH_STORE_INFO);
|
|
export_deprecated_constant(SI_ALL_RIDING);
|
|
export_deprecated_constant(SI_ALL_RIDING_REUSE_LIMIT);
|
|
export_deprecated_constant(SI_MACRO);
|
|
export_deprecated_constant(SI_MACRO_POSTDELAY);
|
|
export_deprecated_constant(SI_BEER_BOTTLE_CAP);
|
|
export_deprecated_constant(SI_OVERLAPEXPUP);
|
|
export_deprecated_constant(SI_PC_IZ_DUN05);
|
|
export_deprecated_constant(SI_CRUSHSTRIKE);
|
|
export_deprecated_constant(SI_MONSTER_TRANSFORM);
|
|
export_deprecated_constant(SI_SIT);
|
|
export_deprecated_constant(SI_ONAIR);
|
|
export_deprecated_constant(SI_MTF_ASPD);
|
|
export_deprecated_constant(SI_MTF_RANGEATK);
|
|
export_deprecated_constant(SI_MTF_MATK);
|
|
export_deprecated_constant(SI_MTF_MLEATKED);
|
|
export_deprecated_constant(SI_MTF_CRIDAMAGE);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_MTF);
|
|
export_deprecated_constant(SI_MACRO_PERMIT);
|
|
export_deprecated_constant(SI_MACRO_PLAY);
|
|
export_deprecated_constant(SI_SKF_CAST);
|
|
export_deprecated_constant(SI_SKF_ASPD);
|
|
export_deprecated_constant(SI_SKF_ATK);
|
|
export_deprecated_constant(SI_SKF_MATK);
|
|
export_deprecated_constant(SI_REWARD_PLUSONLYJOBEXP);
|
|
export_deprecated_constant(SI_HANDICAPSTATE_NORECOVER);
|
|
export_deprecated_constant(SI_SET_NUM_DEF);
|
|
export_deprecated_constant(SI_SET_NUM_MDEF);
|
|
export_deprecated_constant(SI_SET_PER_DEF);
|
|
export_deprecated_constant(SI_SET_PER_MDEF);
|
|
export_deprecated_constant(SI_PARTYBOOKING_SEARCH_DELAY);
|
|
export_deprecated_constant(SI_PARTYBOOKING_REGISTER_DELAY);
|
|
export_deprecated_constant(SI_PERIOD_TIME_CHECK_DETECT_SKILL);
|
|
export_deprecated_constant(SI_KO_JYUMONJIKIRI);
|
|
export_deprecated_constant(SI_MEIKYOUSISUI);
|
|
export_deprecated_constant(SI_ATTHASTE_CASH);
|
|
export_deprecated_constant(SI_EQUIPPED_DIVINE_ARMOR);
|
|
export_deprecated_constant(SI_EQUIPPED_HOLY_ARMOR);
|
|
export_deprecated_constant(SI_2011RWC);
|
|
export_deprecated_constant(SI_KYOUGAKU);
|
|
export_deprecated_constant(SI_IZAYOI);
|
|
export_deprecated_constant(SI_ZENKAI);
|
|
export_deprecated_constant(SI_KG_KAGEHUMI);
|
|
export_deprecated_constant(SI_KYOMU);
|
|
export_deprecated_constant(SI_KAGEMUSYA);
|
|
export_deprecated_constant(SI_ZANGETSU);
|
|
export_deprecated_constant(SI_PHI_DEMON);
|
|
export_deprecated_constant(SI_GENSOU);
|
|
export_deprecated_constant(SI_AKAITSUKI);
|
|
export_deprecated_constant(SI_TETANY);
|
|
export_deprecated_constant(SI_GM_BATTLE);
|
|
export_deprecated_constant(SI_GM_BATTLE2);
|
|
export_deprecated_constant(SI_2011RWC_SCROLL);
|
|
export_deprecated_constant(SI_ACTIVE_MONSTER_TRANSFORM);
|
|
export_deprecated_constant(SI_MYSTICPOWDER);
|
|
export_deprecated_constant(SI_ECLAGE_RECALL);
|
|
export_deprecated_constant(SI_ENTRY_QUEUE_APPLY_DELAY);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_ECL);
|
|
export_deprecated_constant(SI_M_LIFEPOTION);
|
|
export_deprecated_constant(SI_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT);
|
|
export_deprecated_constant(SI_UNKNOWN_NAME);
|
|
export_deprecated_constant(SI_ON_PUSH_CART);
|
|
export_deprecated_constant(SI_HAT_EFFECT);
|
|
export_deprecated_constant(SI_FLOWER_LEAF);
|
|
export_deprecated_constant(SI_RAY_OF_PROTECTION);
|
|
export_deprecated_constant(SI_GLASTHEIM_ATK);
|
|
export_deprecated_constant(SI_GLASTHEIM_DEF);
|
|
export_deprecated_constant(SI_GLASTHEIM_HEAL);
|
|
export_deprecated_constant(SI_GLASTHEIM_HIDDEN);
|
|
export_deprecated_constant(SI_GLASTHEIM_STATE);
|
|
export_deprecated_constant(SI_GLASTHEIM_ITEMDEF);
|
|
export_deprecated_constant(SI_GLASTHEIM_HPSP);
|
|
export_deprecated_constant(SI_HOMUN_SKILL_POSTDELAY);
|
|
export_deprecated_constant(SI_ALMIGHTY);
|
|
export_deprecated_constant(SI_GVG_GIANT);
|
|
export_deprecated_constant(SI_GVG_GOLEM);
|
|
export_deprecated_constant(SI_GVG_STUN);
|
|
export_deprecated_constant(SI_GVG_STONE);
|
|
export_deprecated_constant(SI_GVG_FREEZ);
|
|
export_deprecated_constant(SI_GVG_SLEEP);
|
|
export_deprecated_constant(SI_GVG_CURSE);
|
|
export_deprecated_constant(SI_GVG_SILENCE);
|
|
export_deprecated_constant(SI_GVG_BLIND);
|
|
export_deprecated_constant(SI_CLIENT_ONLY_EQUIP_ARROW);
|
|
export_deprecated_constant(SI_CLAN_INFO);
|
|
export_deprecated_constant(SI_JP_EVENT01);
|
|
export_deprecated_constant(SI_JP_EVENT02);
|
|
export_deprecated_constant(SI_JP_EVENT03);
|
|
export_deprecated_constant(SI_JP_EVENT04);
|
|
export_deprecated_constant(SI_TELEPORT_FIXEDCASTINGDELAY);
|
|
export_deprecated_constant(SI_GEFFEN_MAGIC1);
|
|
export_deprecated_constant(SI_GEFFEN_MAGIC2);
|
|
export_deprecated_constant(SI_GEFFEN_MAGIC3);
|
|
export_deprecated_constant(SI_QUEST_BUFF1);
|
|
export_deprecated_constant(SI_QUEST_BUFF2);
|
|
export_deprecated_constant(SI_QUEST_BUFF3);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_RECALL);
|
|
export_deprecated_constant(SI_SAVEPOSITION);
|
|
export_deprecated_constant(SI_HANDICAPSTATE_ICEEXPLO);
|
|
export_deprecated_constant(SI_FENRIR_CARD);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_ASPD_POTION);
|
|
export_deprecated_constant(SI_MAXPAIN);
|
|
export_deprecated_constant(SI_PC_STOP);
|
|
export_deprecated_constant(SI_FRIGG_SONG);
|
|
export_deprecated_constant(SI_OFFERTORIUM);
|
|
export_deprecated_constant(SI_TELEKINESIS_INTENSE);
|
|
export_deprecated_constant(SI_MOONSTAR);
|
|
export_deprecated_constant(SI_STRANGELIGHTS);
|
|
export_deprecated_constant(SI_FULL_THROTTLE);
|
|
export_deprecated_constant(SI_REBOUND);
|
|
export_deprecated_constant(SI_UNLIMIT);
|
|
export_deprecated_constant(SI_KINGS_GRACE);
|
|
export_deprecated_constant(SI_ITEM_ATKMAX);
|
|
export_deprecated_constant(SI_ITEM_ATKMIN);
|
|
export_deprecated_constant(SI_ITEM_MATKMAX);
|
|
export_deprecated_constant(SI_ITEM_MATKMIN);
|
|
export_deprecated_constant(SI_SUPER_STAR);
|
|
export_deprecated_constant(SI_HIGH_RANKER);
|
|
export_deprecated_constant(SI_DARKCROW);
|
|
export_deprecated_constant(SI_2013_VALENTINE1);
|
|
export_deprecated_constant(SI_2013_VALENTINE2);
|
|
export_deprecated_constant(SI_2013_VALENTINE3);
|
|
export_deprecated_constant(SI_ILLUSIONDOPING);
|
|
export_deprecated_constant(SI_WIDEWEB);
|
|
export_deprecated_constant(SI_CHILL);
|
|
export_deprecated_constant(SI_BURNT);
|
|
export_deprecated_constant(SI_PCCAFE_PLAY_TIME);
|
|
export_deprecated_constant(SI_TWISTED_TIME);
|
|
export_deprecated_constant(SI_FLASHCOMBO);
|
|
export_deprecated_constant(SI_JITTER_BUFF1);
|
|
export_deprecated_constant(SI_JITTER_BUFF2);
|
|
export_deprecated_constant(SI_JITTER_BUFF3);
|
|
export_deprecated_constant(SI_JITTER_BUFF4);
|
|
export_deprecated_constant(SI_JITTER_BUFF5);
|
|
export_deprecated_constant(SI_JITTER_BUFF6);
|
|
export_deprecated_constant(SI_JITTER_BUFF7);
|
|
export_deprecated_constant(SI_JITTER_BUFF8);
|
|
export_deprecated_constant(SI_JITTER_BUFF9);
|
|
export_deprecated_constant(SI_JITTER_BUFF10);
|
|
export_deprecated_constant(SI_CUP_OF_BOZA);
|
|
export_deprecated_constant(SI_B_TRAP);
|
|
export_deprecated_constant(SI_E_CHAIN);
|
|
export_deprecated_constant(SI_E_QD_SHOT_READY);
|
|
export_deprecated_constant(SI_C_MARKER);
|
|
export_deprecated_constant(SI_H_MINE);
|
|
export_deprecated_constant(SI_H_MINE_SPLASH);
|
|
export_deprecated_constant(SI_P_ALTER);
|
|
export_deprecated_constant(SI_HEAT_BARREL);
|
|
export_deprecated_constant(SI_ANTI_M_BLAST);
|
|
export_deprecated_constant(SI_SLUGSHOT);
|
|
export_deprecated_constant(SI_SWORDCLAN);
|
|
export_deprecated_constant(SI_ARCWANDCLAN);
|
|
export_deprecated_constant(SI_GOLDENMACECLAN);
|
|
export_deprecated_constant(SI_CROSSBOWCLAN);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE1);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE2);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE3);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE4);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE5);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE6);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE7);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE8);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE9);
|
|
export_deprecated_constant(SI_PACKING_ENVELOPE10);
|
|
export_deprecated_constant(SI_GLASTHEIM_TRANS);
|
|
export_deprecated_constant(SI_ZONGZI_POUCH_TRANS);
|
|
export_deprecated_constant(SI_HEAT_BARREL_AFTER);
|
|
export_deprecated_constant(SI_DECORATION_OF_MUSIC);
|
|
export_deprecated_constant(SI_OVERSEAEXPUP);
|
|
export_deprecated_constant(SI_CLOWN_N_GYPSY_CARD);
|
|
export_deprecated_constant(SI_OPEN_NPC_MARKET);
|
|
export_deprecated_constant(SI_BEEF_RIB_STEW);
|
|
export_deprecated_constant(SI_PORK_RIB_STEW);
|
|
export_deprecated_constant(SI_CHUSEOK_MONDAY);
|
|
export_deprecated_constant(SI_CHUSEOK_TUESDAY);
|
|
export_deprecated_constant(SI_CHUSEOK_WEDNESDAY);
|
|
export_deprecated_constant(SI_CHUSEOK_THURSDAY);
|
|
export_deprecated_constant(SI_CHUSEOK_FRIDAY);
|
|
export_deprecated_constant(SI_CHUSEOK_WEEKEND);
|
|
export_deprecated_constant(SI_ALL_LIGHTGUARD);
|
|
export_deprecated_constant(SI_ALL_LIGHTGUARD_COOL_TIME);
|
|
export_deprecated_constant(SI_MTF_MHP);
|
|
export_deprecated_constant(SI_MTF_MSP);
|
|
export_deprecated_constant(SI_MTF_PUMPKIN);
|
|
export_deprecated_constant(SI_MTF_HITFLEE);
|
|
export_deprecated_constant(SI_MTF_CRIDAMAGE2);
|
|
export_deprecated_constant(SI_MTF_SPDRAIN);
|
|
export_deprecated_constant(SI_ACUO_MINT_GUM);
|
|
export_deprecated_constant(SI_S_HEALPOTION);
|
|
export_deprecated_constant(SI_REUSE_LIMIT_S_HEAL_POTION);
|
|
export_deprecated_constant(SI_PLAYTIME_STATISTICS);
|
|
export_deprecated_constant(SI_GN_CHANGEMATERIAL_OPERATOR);
|
|
export_deprecated_constant(SI_GN_MIX_COOKING_OPERATOR);
|
|
export_deprecated_constant(SI_GN_MAKEBOMB_OPERATOR);
|
|
export_deprecated_constant(SI_GN_S_PHARMACY_OPERATOR);
|
|
export_deprecated_constant(SI_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR);
|
|
export_deprecated_constant(SI_SO_EL_ANALYSIS_COMBINATION_OPERATOR);
|
|
export_deprecated_constant(SI_NC_MAGICDECOY_OPERATOR);
|
|
export_deprecated_constant(SI_GUILD_STORAGE);
|
|
export_deprecated_constant(SI_GC_POISONINGWEAPON_OPERATOR);
|
|
export_deprecated_constant(SI_WS_WEAPONREFINE_OPERATOR);
|
|
export_deprecated_constant(SI_BS_REPAIRWEAPON_OPERATOR);
|
|
export_deprecated_constant(SI_GET_MAILBOX);
|
|
export_deprecated_constant(SI_JUMPINGCLAN);
|
|
export_deprecated_constant(SI_JP_OTP);
|
|
export_deprecated_constant(SI_HANDICAPTOLERANCE_LEVELGAP);
|
|
export_deprecated_constant(SI_MTF_RANGEATK2);
|
|
export_deprecated_constant(SI_MTF_ASPD2);
|
|
export_deprecated_constant(SI_MTF_MATK2);
|
|
export_deprecated_constant(SI_SHOW_NPCHPBAR);
|
|
export_deprecated_constant(SI_FLOWERSMOKE);
|
|
export_deprecated_constant(SI_FSTONE);
|
|
export_deprecated_constant(SI_DAILYSENDMAILCNT);
|
|
export_deprecated_constant(SI_QSCARABA);
|
|
export_deprecated_constant(SI_LJOSALFAR);
|
|
export_deprecated_constant(SI_PAD_READER_KNIGHT);
|
|
export_deprecated_constant(SI_PAD_READER_CRUSADER);
|
|
export_deprecated_constant(SI_PAD_READER_BLACKSMITH);
|
|
export_deprecated_constant(SI_PAD_READER_ALCHEMIST);
|
|
export_deprecated_constant(SI_PAD_READER_ASSASSIN);
|
|
export_deprecated_constant(SI_PAD_READER_ROGUE);
|
|
export_deprecated_constant(SI_PAD_READER_WIZARD);
|
|
export_deprecated_constant(SI_PAD_READER_SAGE);
|
|
export_deprecated_constant(SI_PAD_READER_PRIEST);
|
|
export_deprecated_constant(SI_PAD_READER_MONK);
|
|
export_deprecated_constant(SI_PAD_READER_HUNTER);
|
|
export_deprecated_constant(SI_PAD_READER_BARD);
|
|
export_deprecated_constant(SI_PAD_READER_DANCER);
|
|
export_deprecated_constant(SI_PAD_READER_TAEKWON);
|
|
export_deprecated_constant(SI_PAD_READER_NINJA);
|
|
export_deprecated_constant(SI_PAD_READER_GUNSLINGER);
|
|
export_deprecated_constant(SI_PAD_READER_SUPERNOVICE);
|
|
export_deprecated_constant(SI_ESSENCE_OF_TIME);
|
|
export_deprecated_constant(SI_MINIGAME_ROULETTE);
|
|
export_deprecated_constant(SI_MINIGAME_GOLD_POINT);
|
|
export_deprecated_constant(SI_MINIGAME_SILVER_POINT);
|
|
export_deprecated_constant(SI_MINIGAME_BRONZE_POINT);
|
|
export_deprecated_constant(SI_HAPPINESS_STAR);
|
|
export_deprecated_constant(SI_SUMMEREVENT01);
|
|
export_deprecated_constant(SI_SUMMEREVENT02);
|
|
export_deprecated_constant(SI_SUMMEREVENT03);
|
|
export_deprecated_constant(SI_SUMMEREVENT04);
|
|
export_deprecated_constant(SI_SUMMEREVENT05);
|
|
export_deprecated_constant(SI_MINIGAME_ROULETTE_BONUS_ITEM);
|
|
export_deprecated_constant(SI_DRESS_UP);
|
|
export_deprecated_constant(SI_MAPLE_FALLS);
|
|
export_deprecated_constant(SI_ALL_NIFLHEIM_RECALL);
|
|
export_deprecated_constant(SI_MTF_MARIONETTE);
|
|
export_deprecated_constant(SI_MTF_LUDE);
|
|
export_deprecated_constant(SI_MTF_CRUISER);
|
|
export_deprecated_constant(SI_MERMAID_LONGING);
|
|
export_deprecated_constant(SI_MAGICAL_FEATHER);
|
|
export_deprecated_constant(SI_DRACULA_CARD);
|
|
export_deprecated_constant(SI_LIMIT_POWER_BOOSTER);
|
|
export_deprecated_constant(SI_TIME_ACCESSORY);
|
|
export_deprecated_constant(SI_EP16_DEF);
|
|
export_deprecated_constant(SI_NORMAL_ATKED_SP);
|
|
export_deprecated_constant(SI_BODYSTATE_STONECURSE);
|
|
export_deprecated_constant(SI_BODYSTATE_FREEZING);
|
|
export_deprecated_constant(SI_BODYSTATE_STUN);
|
|
export_deprecated_constant(SI_BODYSTATE_SLEEP);
|
|
export_deprecated_constant(SI_BODYSTATE_UNDEAD);
|
|
export_deprecated_constant(SI_BODYSTATE_STONECURSE_ING);
|
|
export_deprecated_constant(SI_BODYSTATE_BURNNING);
|
|
export_deprecated_constant(SI_BODYSTATE_IMPRISON);
|
|
export_deprecated_constant(SI_HEALTHSTATE_POISON);
|
|
export_deprecated_constant(SI_HEALTHSTATE_CURSE);
|
|
export_deprecated_constant(SI_HEALTHSTATE_SILENCE);
|
|
export_deprecated_constant(SI_HEALTHSTATE_CONFUSION);
|
|
export_deprecated_constant(SI_HEALTHSTATE_BLIND);
|
|
export_deprecated_constant(SI_HEALTHSTATE_ANGELUS);
|
|
export_deprecated_constant(SI_HEALTHSTATE_BLOODING);
|
|
export_deprecated_constant(SI_HEALTHSTATE_HEAVYPOISON);
|
|
export_deprecated_constant(SI_HEALTHSTATE_FEAR);
|
|
export_deprecated_constant(SI_CHERRY_BLOSSOM_CAKE);
|
|
export_deprecated_constant(SI_SU_STOOP);
|
|
export_deprecated_constant(SI_CATNIPPOWDER);
|
|
export_deprecated_constant(SI_SV_ROOTTWIST);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_NOTHING);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_WATER);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_GROUND);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_FIRE);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_WIND);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_POISON);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_SAINT);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_DARKNESS);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_TELEKINESIS);
|
|
export_deprecated_constant(SI_ATTACK_PROPERTY_UNDEAD);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_NOTHING);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_WATER);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_GROUND);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_FIRE);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_WIND);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_POISON);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_SAINT);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_DARKNESS);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_TELEKINESIS);
|
|
export_deprecated_constant(SI_RESIST_PROPERTY_UNDEAD);
|
|
export_deprecated_constant(SI_BITESCAR);
|
|
export_deprecated_constant(SI_ARCLOUSEDASH);
|
|
export_deprecated_constant(SI_TUNAPARTY);
|
|
export_deprecated_constant(SI_SHRIMP);
|
|
export_deprecated_constant(SI_FRESHSHRIMP);
|
|
export_deprecated_constant(SI_PERIOD_RECEIVEITEM);
|
|
export_deprecated_constant(SI_PERIOD_PLUSEXP);
|
|
export_deprecated_constant(SI_PERIOD_PLUSJOBEXP);
|
|
export_deprecated_constant(SI_RUNEHELM);
|
|
export_deprecated_constant(SI_HELM_VERKANA);
|
|
export_deprecated_constant(SI_HELM_RHYDO);
|
|
export_deprecated_constant(SI_HELM_TURISUS);
|
|
export_deprecated_constant(SI_HELM_HAGALAS);
|
|
export_deprecated_constant(SI_HELM_ISIA);
|
|
export_deprecated_constant(SI_HELM_ASIR);
|
|
export_deprecated_constant(SI_HELM_URJ);
|
|
export_deprecated_constant(SI_SUHIDE);
|
|
export_deprecated_constant(SI_DORAM_BUF_01);
|
|
export_deprecated_constant(SI_DORAM_BUF_02);
|
|
export_deprecated_constant(SI_SPRITEMABLE);
|
|
export_deprecated_constant(SI_AID_PERIOD_RECEIVEITEM);
|
|
export_deprecated_constant(SI_AID_PERIOD_PLUSEXP);
|
|
export_deprecated_constant(SI_AID_PERIOD_PLUSJOBEXP);
|
|
export_deprecated_constant(SI_AID_PERIOD_DEADPENALTY);
|
|
export_deprecated_constant(SI_AID_PERIOD_ADDSTOREITEMCOUNT);
|
|
export_deprecated_constant(SI_HISS);
|
|
export_deprecated_constant(SI_NYANGGRASS);
|
|
export_deprecated_constant(SI_CHATTERING);
|
|
export_deprecated_constant(SI_GROOMING);
|
|
export_deprecated_constant(SI_PROTECTIONOFSHRIMP);
|
|
export_deprecated_constant(SI_EP16_2_BUFF_SS);
|
|
export_deprecated_constant(SI_EP16_2_BUFF_SC);
|
|
export_deprecated_constant(SI_EP16_2_BUFF_AC);
|
|
export_deprecated_constant(SI_GS_MAGICAL_BULLET);
|
|
export_deprecated_constant(SI_FALLEN_ANGEL);
|
|
export_deprecated_constant(SI_BLAZE_BEAD);
|
|
export_deprecated_constant(SI_FROZEN_BEAD);
|
|
export_deprecated_constant(SI_BREEZE_BEAD);
|
|
export_deprecated_constant(SI_AID_PERIOD_RECEIVEITEM_2ND);
|
|
export_deprecated_constant(SI_AID_PERIOD_PLUSEXP_2ND);
|
|
export_deprecated_constant(SI_AID_PERIOD_PLUSJOBEXP_2ND);
|
|
export_deprecated_constant(SI_PRONTERA_JP);
|
|
export_deprecated_constant(SI_GLOOM_CARD);
|
|
export_deprecated_constant(SI_PHARAOH_CARD);
|
|
export_deprecated_constant(SI_KIEL_CARD);
|
|
export_deprecated_constant(SI_CHEERUP);
|
|
export_deprecated_constant(SI_S_MANAPOTION);
|
|
export_deprecated_constant(SI_M_DEFSCROLL);
|
|
|
|
/// Do not modify code below this, until the end of the API hook, since it will be automatically generated again
|
|
/// @APIHOOK_START(EFST_CONST)
|
|
export_constant(EFST_BLANK);
|
|
export_constant(EFST_PROVOKE);
|
|
export_constant(EFST_ENDURE);
|
|
export_constant(EFST_TWOHANDQUICKEN);
|
|
export_constant(EFST_CONCENTRATION);
|
|
export_constant(EFST_HIDING);
|
|
export_constant(EFST_CLOAKING);
|
|
export_constant(EFST_ENCHANTPOISON);
|
|
export_constant(EFST_POISONREACT);
|
|
export_constant(EFST_QUAGMIRE);
|
|
export_constant(EFST_ANGELUS);
|
|
export_constant(EFST_BLESSING);
|
|
export_constant(EFST_CRUCIS);
|
|
export_constant(EFST_INC_AGI);
|
|
export_constant(EFST_DEC_AGI);
|
|
export_constant(EFST_SLOWPOISON);
|
|
export_constant(EFST_IMPOSITIO);
|
|
export_constant(EFST_SUFFRAGIUM);
|
|
export_constant(EFST_ASPERSIO);
|
|
export_constant(EFST_BENEDICTIO);
|
|
export_constant(EFST_KYRIE);
|
|
export_constant(EFST_MAGNIFICAT);
|
|
export_constant(EFST_GLORIA);
|
|
export_constant(EFST_LEXAETERNA);
|
|
export_constant(EFST_ADRENALINE);
|
|
export_constant(EFST_WEAPONPERFECT);
|
|
export_constant(EFST_OVERTHRUST);
|
|
export_constant(EFST_MAXIMIZE);
|
|
export_constant(EFST_RIDING);
|
|
export_constant(EFST_FALCON);
|
|
export_constant(EFST_TRICKDEAD);
|
|
export_constant(EFST_SHOUT);
|
|
export_constant(EFST_ENERGYCOAT);
|
|
export_constant(EFST_BROKENARMOR);
|
|
export_constant(EFST_BROKENWEAPON);
|
|
export_constant(EFST_ILLUSION);
|
|
export_constant(EFST_WEIGHTOVER50);
|
|
export_constant(EFST_WEIGHTOVER90);
|
|
export_constant(EFST_ATTHASTE_POTION1);
|
|
export_constant(EFST_ATTHASTE_POTION2);
|
|
export_constant(EFST_ATTHASTE_POTION3);
|
|
export_constant(EFST_ATTHASTE_INFINITY);
|
|
export_constant(EFST_MOVHASTE_POTION);
|
|
export_constant(EFST_MOVHASTE_INFINITY);
|
|
export_constant(EFST_AUTOCOUNTER);
|
|
export_constant(EFST_SPLASHER);
|
|
export_constant(EFST_ANKLESNARE);
|
|
export_constant(EFST_POSTDELAY);
|
|
export_constant(EFST_NOACTION);
|
|
export_constant(EFST_IMPOSSIBLEPICKUP);
|
|
export_constant(EFST_BARRIER);
|
|
export_constant(EFST_NOEQUIPWEAPON);
|
|
export_constant(EFST_NOEQUIPSHIELD);
|
|
export_constant(EFST_NOEQUIPARMOR);
|
|
export_constant(EFST_NOEQUIPHELM);
|
|
export_constant(EFST_PROTECTWEAPON);
|
|
export_constant(EFST_PROTECTSHIELD);
|
|
export_constant(EFST_PROTECTARMOR);
|
|
export_constant(EFST_PROTECTHELM);
|
|
export_constant(EFST_AUTOGUARD);
|
|
export_constant(EFST_REFLECTSHIELD);
|
|
export_constant(EFST_DEVOTION);
|
|
export_constant(EFST_PROVIDENCE);
|
|
export_constant(EFST_DEFENDER);
|
|
export_constant(EFST_MAGICROD);
|
|
export_constant(EFST_WEAPONPROPERTY);
|
|
export_constant(EFST_AUTOSPELL);
|
|
export_constant(EFST_SPECIALZONE);
|
|
export_constant(EFST_MASK);
|
|
export_constant(EFST_SPEARQUICKEN);
|
|
export_constant(EFST_BDPLAYING);
|
|
export_constant(EFST_WHISTLE);
|
|
export_constant(EFST_ASSASSINCROSS);
|
|
export_constant(EFST_POEMBRAGI);
|
|
export_constant(EFST_APPLEIDUN);
|
|
export_constant(EFST_HUMMING);
|
|
export_constant(EFST_DONTFORGETME);
|
|
export_constant(EFST_FORTUNEKISS);
|
|
export_constant(EFST_SERVICEFORYOU);
|
|
export_constant(EFST_RICHMANKIM);
|
|
export_constant(EFST_ETERNALCHAOS);
|
|
export_constant(EFST_DRUMBATTLEFIELD);
|
|
export_constant(EFST_RINGNIBELUNGEN);
|
|
export_constant(EFST_ROKISWEIL);
|
|
export_constant(EFST_INTOABYSS);
|
|
export_constant(EFST_SIEGFRIED);
|
|
export_constant(EFST_BLADESTOP);
|
|
export_constant(EFST_EXPLOSIONSPIRITS);
|
|
export_constant(EFST_STEELBODY);
|
|
export_constant(EFST_EXTREMITYFIST);
|
|
export_constant(EFST_COMBOATTACK);
|
|
export_constant(EFST_PROPERTYFIRE);
|
|
export_constant(EFST_PROPERTYWATER);
|
|
export_constant(EFST_PROPERTYWIND);
|
|
export_constant(EFST_PROPERTYGROUND);
|
|
export_constant(EFST_MAGICATTACK);
|
|
export_constant(EFST_STOP);
|
|
export_constant(EFST_WEAPONBRAKER);
|
|
export_constant(EFST_PROPERTYUNDEAD);
|
|
export_constant(EFST_POWERUP);
|
|
export_constant(EFST_AGIUP);
|
|
export_constant(EFST_SIEGEMODE);
|
|
export_constant(EFST_INVISIBLE);
|
|
export_constant(EFST_STATUSONE);
|
|
export_constant(EFST_AURABLADE);
|
|
export_constant(EFST_PARRYING);
|
|
export_constant(EFST_LKCONCENTRATION);
|
|
export_constant(EFST_TENSIONRELAX);
|
|
export_constant(EFST_BERSERK);
|
|
export_constant(EFST_SACRIFICE);
|
|
export_constant(EFST_GOSPEL);
|
|
export_constant(EFST_ASSUMPTIO);
|
|
export_constant(EFST_BASILICA);
|
|
export_constant(EFST_GROUNDMAGIC);
|
|
export_constant(EFST_MAGICPOWER);
|
|
export_constant(EFST_EDP);
|
|
export_constant(EFST_TRUESIGHT);
|
|
export_constant(EFST_WINDWALK);
|
|
export_constant(EFST_MELTDOWN);
|
|
export_constant(EFST_CARTBOOST);
|
|
export_constant(EFST_CHASEWALK);
|
|
export_constant(EFST_SWORDREJECT);
|
|
export_constant(EFST_MARIONETTE_MASTER);
|
|
export_constant(EFST_MARIONETTE);
|
|
export_constant(EFST_MOON);
|
|
export_constant(EFST_BLOODING);
|
|
export_constant(EFST_JOINTBEAT);
|
|
export_constant(EFST_MINDBREAKER);
|
|
export_constant(EFST_MEMORIZE);
|
|
export_constant(EFST_FOGWALL);
|
|
export_constant(EFST_SPIDERWEB);
|
|
export_constant(EFST_PROTECTEXP);
|
|
export_constant(EFST_SUB_WEAPONPROPERTY);
|
|
export_constant(EFST_AUTOBERSERK);
|
|
export_constant(EFST_RUN);
|
|
export_constant(EFST_TING);
|
|
export_constant(EFST_STORMKICK_ON);
|
|
export_constant(EFST_STORMKICK_READY);
|
|
export_constant(EFST_DOWNKICK_ON);
|
|
export_constant(EFST_DOWNKICK_READY);
|
|
export_constant(EFST_TURNKICK_ON);
|
|
export_constant(EFST_TURNKICK_READY);
|
|
export_constant(EFST_COUNTER_ON);
|
|
export_constant(EFST_COUNTER_READY);
|
|
export_constant(EFST_DODGE_ON);
|
|
export_constant(EFST_DODGE_READY);
|
|
export_constant(EFST_STRUP);
|
|
export_constant(EFST_PROPERTYDARK);
|
|
export_constant(EFST_ADRENALINE2);
|
|
export_constant(EFST_PROPERTYTELEKINESIS);
|
|
export_constant(EFST_SOULLINK);
|
|
export_constant(EFST_PLUSATTACKPOWER);
|
|
export_constant(EFST_PLUSMAGICPOWER);
|
|
export_constant(EFST_DEVIL1);
|
|
export_constant(EFST_KAITE);
|
|
export_constant(EFST_SWOO);
|
|
export_constant(EFST_STAR2);
|
|
export_constant(EFST_KAIZEL);
|
|
export_constant(EFST_KAAHI);
|
|
export_constant(EFST_KAUPE);
|
|
export_constant(EFST_SMA_READY);
|
|
export_constant(EFST_SKE);
|
|
export_constant(EFST_ONEHANDQUICKEN);
|
|
export_constant(EFST_FRIEND);
|
|
export_constant(EFST_FRIENDUP);
|
|
export_constant(EFST_SG_WARM);
|
|
export_constant(EFST_SG_SUN_WARM);
|
|
export_constant(EFST_SG_MOON_WARM);
|
|
export_constant(EFST_SG_STAR_WARM);
|
|
export_constant(EFST_EMOTION);
|
|
export_constant(EFST_SUN_COMFORT);
|
|
export_constant(EFST_MOON_COMFORT);
|
|
export_constant(EFST_STAR_COMFORT);
|
|
export_constant(EFST_EXPUP);
|
|
export_constant(EFST_GDSKILL_BATTLEORDER);
|
|
export_constant(EFST_GDSKILL_REGENERATION);
|
|
export_constant(EFST_GDSKILL_POSTDELAY);
|
|
export_constant(EFST_RESISTHANDICAP);
|
|
export_constant(EFST_MAXHPPERCENT);
|
|
export_constant(EFST_MAXSPPERCENT);
|
|
export_constant(EFST_DEFENCE);
|
|
export_constant(EFST_SLOWDOWN);
|
|
export_constant(EFST_PRESERVE);
|
|
export_constant(EFST_CHASEWALK2);
|
|
export_constant(EFST_NOT_EXTREMITYFIST);
|
|
export_constant(EFST_CLAIRVOYANCE);
|
|
export_constant(EFST_MOVESLOW_POTION);
|
|
export_constant(EFST_DOUBLECASTING);
|
|
export_constant(EFST_GRAVITATION);
|
|
export_constant(EFST_OVERTHRUSTMAX);
|
|
export_constant(EFST_LONGING);
|
|
export_constant(EFST_HERMODE);
|
|
export_constant(EFST_TAROTCARD);
|
|
export_constant(EFST_HLIF_AVOID);
|
|
export_constant(EFST_HFLI_FLEET);
|
|
export_constant(EFST_HFLI_SPEED);
|
|
export_constant(EFST_HLIF_CHANGE);
|
|
export_constant(EFST_HAMI_BLOODLUST);
|
|
export_constant(EFST_CR_SHRINK);
|
|
export_constant(EFST_WZ_SIGHTBLASTER);
|
|
export_constant(EFST_DC_WINKCHARM);
|
|
export_constant(EFST_RG_CCONFINE_M);
|
|
export_constant(EFST_RG_CCONFINE_S);
|
|
export_constant(EFST_DISABLEMOVE);
|
|
export_constant(EFST_GS_MADNESSCANCEL);
|
|
export_constant(EFST_GS_GATLINGFEVER);
|
|
export_constant(EFST_EARTHSCROLL);
|
|
export_constant(EFST_NJ_UTSUSEMI);
|
|
export_constant(EFST_NJ_BUNSINJYUTSU);
|
|
export_constant(EFST_NJ_NEN);
|
|
export_constant(EFST_GS_ADJUSTMENT);
|
|
export_constant(EFST_GS_ACCURACY);
|
|
export_constant(EFST_NJ_SUITON);
|
|
export_constant(EFST_PET);
|
|
export_constant(EFST_MENTAL);
|
|
export_constant(EFST_EXPMEMORY);
|
|
export_constant(EFST_PERFORMANCE);
|
|
export_constant(EFST_GAIN);
|
|
export_constant(EFST_GRIFFON);
|
|
export_constant(EFST_DRIFT);
|
|
export_constant(EFST_WALLSHIFT);
|
|
export_constant(EFST_REINCARNATION);
|
|
export_constant(EFST_PATTACK);
|
|
export_constant(EFST_PSPEED);
|
|
export_constant(EFST_PDEFENSE);
|
|
export_constant(EFST_PCRITICAL);
|
|
export_constant(EFST_RANKING);
|
|
export_constant(EFST_PTRIPLE);
|
|
export_constant(EFST_DENERGY);
|
|
export_constant(EFST_WAVE1);
|
|
export_constant(EFST_WAVE2);
|
|
export_constant(EFST_WAVE3);
|
|
export_constant(EFST_WAVE4);
|
|
export_constant(EFST_DAURA);
|
|
export_constant(EFST_DFREEZER);
|
|
export_constant(EFST_DPUNISH);
|
|
export_constant(EFST_DBARRIER);
|
|
export_constant(EFST_DWARNING);
|
|
export_constant(EFST_MOUSEWHEEL);
|
|
export_constant(EFST_DGAUGE);
|
|
export_constant(EFST_DACCEL);
|
|
export_constant(EFST_DBLOCK);
|
|
export_constant(EFST_FOOD_STR);
|
|
export_constant(EFST_FOOD_AGI);
|
|
export_constant(EFST_FOOD_VIT);
|
|
export_constant(EFST_FOOD_DEX);
|
|
export_constant(EFST_FOOD_INT);
|
|
export_constant(EFST_FOOD_LUK);
|
|
export_constant(EFST_FOOD_BASICAVOIDANCE);
|
|
export_constant(EFST_FOOD_BASICHIT);
|
|
export_constant(EFST_FOOD_CRITICALSUCCESSVALUE);
|
|
export_constant(EFST_CASH_PLUSEXP);
|
|
export_constant(EFST_CASH_DEATHPENALTY);
|
|
export_constant(EFST_CASH_RECEIVEITEM);
|
|
export_constant(EFST_CASH_BOSS_ALARM);
|
|
export_constant(EFST_DA_ENERGY);
|
|
export_constant(EFST_DA_FIRSTSLOT);
|
|
export_constant(EFST_DA_HEADDEF);
|
|
export_constant(EFST_DA_SPACE);
|
|
export_constant(EFST_DA_TRANSFORM);
|
|
export_constant(EFST_DA_ITEMREBUILD);
|
|
export_constant(EFST_DA_ILLUSION);
|
|
export_constant(EFST_DA_DARKPOWER);
|
|
export_constant(EFST_DA_EARPLUG);
|
|
export_constant(EFST_DA_CONTRACT);
|
|
export_constant(EFST_DA_BLACK);
|
|
export_constant(EFST_DA_MAGICCART);
|
|
export_constant(EFST_CRYSTAL);
|
|
export_constant(EFST_DA_REBUILD);
|
|
export_constant(EFST_DA_EDARKNESS);
|
|
export_constant(EFST_DA_EGUARDIAN);
|
|
export_constant(EFST_DA_TIMEOUT);
|
|
export_constant(EFST_FOOD_STR_CASH);
|
|
export_constant(EFST_FOOD_AGI_CASH);
|
|
export_constant(EFST_FOOD_VIT_CASH);
|
|
export_constant(EFST_FOOD_DEX_CASH);
|
|
export_constant(EFST_FOOD_INT_CASH);
|
|
export_constant(EFST_FOOD_LUK_CASH);
|
|
export_constant(EFST_MER_FLEE);
|
|
export_constant(EFST_MER_ATK);
|
|
export_constant(EFST_MER_HP);
|
|
export_constant(EFST_MER_SP);
|
|
export_constant(EFST_MER_HIT);
|
|
export_constant(EFST_SLOWCAST);
|
|
export_constant(EFST_MAGICMIRROR);
|
|
export_constant(EFST_STONESKIN);
|
|
export_constant(EFST_ANTIMAGIC);
|
|
export_constant(EFST_CRITICALWOUND);
|
|
export_constant(EFST_NPC_DEFENDER);
|
|
export_constant(EFST_NOACTION_WAIT);
|
|
export_constant(EFST_MOVHASTE_HORSE);
|
|
export_constant(EFST_PROTECT_DEF);
|
|
export_constant(EFST_PROTECT_MDEF);
|
|
export_constant(EFST_HEALPLUS);
|
|
export_constant(EFST_S_LIFEPOTION);
|
|
export_constant(EFST_L_LIFEPOTION);
|
|
export_constant(EFST_CRITICALPERCENT);
|
|
export_constant(EFST_PLUSAVOIDVALUE);
|
|
export_constant(EFST_ATKER_ASPD);
|
|
export_constant(EFST_TARGET_ASPD);
|
|
export_constant(EFST_ATKER_MOVESPEED);
|
|
export_constant(EFST_ATKER_BLOOD);
|
|
export_constant(EFST_TARGET_BLOOD);
|
|
export_constant(EFST_ARMOR_PROPERTY);
|
|
export_constant(EFST_REUSE_LIMIT_A);
|
|
export_constant(EFST_HELLPOWER);
|
|
export_constant(EFST_STEAMPACK);
|
|
export_constant(EFST_REUSE_LIMIT_B);
|
|
export_constant(EFST_REUSE_LIMIT_C);
|
|
export_constant(EFST_REUSE_LIMIT_D);
|
|
export_constant(EFST_REUSE_LIMIT_E);
|
|
export_constant(EFST_REUSE_LIMIT_F);
|
|
export_constant(EFST_INVINCIBLE);
|
|
export_constant(EFST_CASH_PLUSONLYJOBEXP);
|
|
export_constant(EFST_PARTYFLEE);
|
|
export_constant(EFST_ANGEL_PROTECT);
|
|
export_constant(EFST_ENDURE_MDEF);
|
|
export_constant(EFST_ENCHANTBLADE);
|
|
export_constant(EFST_DEATHBOUND);
|
|
export_constant(EFST_REFRESH);
|
|
export_constant(EFST_GIANTGROWTH);
|
|
export_constant(EFST_STONEHARDSKIN);
|
|
export_constant(EFST_VITALITYACTIVATION);
|
|
export_constant(EFST_FIGHTINGSPIRIT);
|
|
export_constant(EFST_ABUNDANCE);
|
|
export_constant(EFST_REUSE_MILLENNIUMSHIELD);
|
|
export_constant(EFST_REUSE_CRUSHSTRIKE);
|
|
export_constant(EFST_REUSE_REFRESH);
|
|
export_constant(EFST_REUSE_STORMBLAST);
|
|
export_constant(EFST_VENOMIMPRESS);
|
|
export_constant(EFST_EPICLESIS);
|
|
export_constant(EFST_ORATIO);
|
|
export_constant(EFST_LAUDAAGNUS);
|
|
export_constant(EFST_LAUDARAMUS);
|
|
export_constant(EFST_CLOAKINGEXCEED);
|
|
export_constant(EFST_HALLUCINATIONWALK);
|
|
export_constant(EFST_HALLUCINATIONWALK_POSTDELAY);
|
|
export_constant(EFST_RENOVATIO);
|
|
export_constant(EFST_WEAPONBLOCKING);
|
|
export_constant(EFST_WEAPONBLOCKING_POSTDELAY);
|
|
export_constant(EFST_ROLLINGCUTTER);
|
|
export_constant(EFST_EXPIATIO);
|
|
export_constant(EFST_POISONINGWEAPON);
|
|
export_constant(EFST_TOXIN);
|
|
export_constant(EFST_PARALYSE);
|
|
export_constant(EFST_VENOMBLEED);
|
|
export_constant(EFST_MAGICMUSHROOM);
|
|
export_constant(EFST_DEATHHURT);
|
|
export_constant(EFST_PYREXIA);
|
|
export_constant(EFST_OBLIVIONCURSE);
|
|
export_constant(EFST_LEECHESEND);
|
|
export_constant(EFST_DUPLELIGHT);
|
|
export_constant(EFST_FROSTMISTY);
|
|
export_constant(EFST_FEARBREEZE);
|
|
export_constant(EFST_ELECTRICSHOCKER);
|
|
export_constant(EFST_MARSHOFABYSS);
|
|
export_constant(EFST_RECOGNIZEDSPELL);
|
|
export_constant(EFST_STASIS);
|
|
export_constant(EFST_WUGRIDER);
|
|
export_constant(EFST_WUGDASH);
|
|
export_constant(EFST_WUGBITE);
|
|
export_constant(EFST_CAMOUFLAGE);
|
|
export_constant(EFST_ACCELERATION);
|
|
export_constant(EFST_HOVERING);
|
|
export_constant(EFST_SUMMON1);
|
|
export_constant(EFST_SUMMON2);
|
|
export_constant(EFST_SUMMON3);
|
|
export_constant(EFST_SUMMON4);
|
|
export_constant(EFST_SUMMON5);
|
|
export_constant(EFST_MVPCARD_TAOGUNKA);
|
|
export_constant(EFST_MVPCARD_MISTRESS);
|
|
export_constant(EFST_MVPCARD_ORCHERO);
|
|
export_constant(EFST_MVPCARD_ORCLORD);
|
|
export_constant(EFST_OVERHEAT_LIMITPOINT);
|
|
export_constant(EFST_OVERHEAT);
|
|
export_constant(EFST_SHAPESHIFT);
|
|
export_constant(EFST_INFRAREDSCAN);
|
|
export_constant(EFST_MAGNETICFIELD);
|
|
export_constant(EFST_NEUTRALBARRIER);
|
|
export_constant(EFST_NEUTRALBARRIER_MASTER);
|
|
export_constant(EFST_STEALTHFIELD);
|
|
export_constant(EFST_STEALTHFIELD_MASTER);
|
|
export_constant(EFST_MANU_ATK);
|
|
export_constant(EFST_MANU_DEF);
|
|
export_constant(EFST_SPL_ATK);
|
|
export_constant(EFST_SPL_DEF);
|
|
export_constant(EFST_REPRODUCE);
|
|
export_constant(EFST_MANU_MATK);
|
|
export_constant(EFST_SPL_MATK);
|
|
export_constant(EFST_STR_SCROLL);
|
|
export_constant(EFST_INT_SCROLL);
|
|
export_constant(EFST_LG_REFLECTDAMAGE);
|
|
export_constant(EFST_FORCEOFVANGUARD);
|
|
export_constant(EFST_BUCHEDENOEL);
|
|
export_constant(EFST_AUTOSHADOWSPELL);
|
|
export_constant(EFST_SHADOWFORM);
|
|
export_constant(EFST_RAID);
|
|
export_constant(EFST_SHIELDSPELL_DEF);
|
|
export_constant(EFST_SHIELDSPELL_MDEF);
|
|
export_constant(EFST_SHIELDSPELL_REF);
|
|
export_constant(EFST_BODYPAINT);
|
|
export_constant(EFST_EXEEDBREAK);
|
|
export_constant(EFST_ADORAMUS);
|
|
export_constant(EFST_PRESTIGE);
|
|
export_constant(EFST_INVISIBILITY);
|
|
export_constant(EFST_DEADLYINFECT);
|
|
export_constant(EFST_BANDING);
|
|
export_constant(EFST_EARTHDRIVE);
|
|
export_constant(EFST_INSPIRATION);
|
|
export_constant(EFST_ENERVATION);
|
|
export_constant(EFST_GROOMY);
|
|
export_constant(EFST_RAISINGDRAGON);
|
|
export_constant(EFST_IGNORANCE);
|
|
export_constant(EFST_LAZINESS);
|
|
export_constant(EFST_LIGHTNINGWALK);
|
|
export_constant(EFST_ACARAJE);
|
|
export_constant(EFST_UNLUCKY);
|
|
export_constant(EFST_CURSEDCIRCLE_ATKER);
|
|
export_constant(EFST_CURSEDCIRCLE_TARGET);
|
|
export_constant(EFST_WEAKNESS);
|
|
export_constant(EFST_CRESCENTELBOW);
|
|
export_constant(EFST_NOEQUIPACCESSARY);
|
|
export_constant(EFST_STRIPACCESSARY);
|
|
export_constant(EFST_MANHOLE);
|
|
export_constant(EFST_POPECOOKIE);
|
|
export_constant(EFST_FALLENEMPIRE);
|
|
export_constant(EFST_GENTLETOUCH_ENERGYGAIN);
|
|
export_constant(EFST_GENTLETOUCH_CHANGE);
|
|
export_constant(EFST_GENTLETOUCH_REVITALIZE);
|
|
export_constant(EFST_BLOODYLUST);
|
|
export_constant(EFST_SWING);
|
|
export_constant(EFST_SYMPHONY_LOVE);
|
|
export_constant(EFST_PROPERTYWALK);
|
|
export_constant(EFST_SPELLFIST);
|
|
export_constant(EFST_NETHERWORLD);
|
|
export_constant(EFST_SIREN);
|
|
export_constant(EFST_HANDICAPSTATE_DEEP_SLEEP);
|
|
export_constant(EFST_SIRCLEOFNATURE);
|
|
export_constant(EFST_COLD);
|
|
export_constant(EFST_GLOOMYDAY);
|
|
export_constant(EFST_SONG_OF_MANA);
|
|
export_constant(EFST_CLOUD_KILL);
|
|
export_constant(EFST_DANCE_WITH_WUG);
|
|
export_constant(EFST_RUSH_WINDMILL);
|
|
export_constant(EFST_ECHOSONG);
|
|
export_constant(EFST_HARMONIZE);
|
|
export_constant(EFST_STRIKING);
|
|
export_constant(EFST_WARMER);
|
|
export_constant(EFST_MOONLIT_SERENADE);
|
|
export_constant(EFST_SATURDAY_NIGHT_FEVER);
|
|
export_constant(EFST_SITDOWN_FORCE);
|
|
export_constant(EFST_ANALYZE);
|
|
export_constant(EFST_LERADS_DEW);
|
|
export_constant(EFST_MELODYOFSINK);
|
|
export_constant(EFST_BEYOND_OF_WARCRY);
|
|
export_constant(EFST_UNLIMITED_HUMMING_VOICE);
|
|
export_constant(EFST_SPELLBOOK1);
|
|
export_constant(EFST_SPELLBOOK2);
|
|
export_constant(EFST_SPELLBOOK3);
|
|
export_constant(EFST_FREEZE_SP);
|
|
export_constant(EFST_GN_TRAINING_SWORD);
|
|
export_constant(EFST_GN_REMODELING_CART);
|
|
export_constant(EFST_GN_CARTBOOST);
|
|
export_constant(EFST_FIXEDCASTINGTM_REDUCE);
|
|
export_constant(EFST_THORNS_TRAP);
|
|
export_constant(EFST_BLOOD_SUCKER);
|
|
export_constant(EFST_SPORE_EXPLOSION);
|
|
export_constant(EFST_DEMONIC_FIRE);
|
|
export_constant(EFST_FIRE_EXPANSION_SMOKE_POWDER);
|
|
export_constant(EFST_FIRE_EXPANSION_TEAR_GAS);
|
|
export_constant(EFST_BLOCKING_PLAY);
|
|
export_constant(EFST_MANDRAGORA);
|
|
export_constant(EFST_ACTIVATE);
|
|
export_constant(EFST_AB_SECRAMENT);
|
|
export_constant(EFST_ASSUMPTIO2);
|
|
export_constant(EFST_TK_SEVENWIND);
|
|
export_constant(EFST_LIMIT_ODINS_RECALL);
|
|
export_constant(EFST_STOMACHACHE);
|
|
export_constant(EFST_MYSTERIOUS_POWDER);
|
|
export_constant(EFST_MELON_BOMB);
|
|
export_constant(EFST_BANANA_BOMB_SITDOWN_POSTDELAY);
|
|
export_constant(EFST_PROMOTE_HEALTH_RESERCH);
|
|
export_constant(EFST_ENERGY_DRINK_RESERCH);
|
|
export_constant(EFST_EXTRACT_WHITE_POTION_Z);
|
|
export_constant(EFST_VITATA_500);
|
|
export_constant(EFST_EXTRACT_SALAMINE_JUICE);
|
|
export_constant(EFST_BOOST500);
|
|
export_constant(EFST_FULL_SWING_K);
|
|
export_constant(EFST_MANA_PLUS);
|
|
export_constant(EFST_MUSTLE_M);
|
|
export_constant(EFST_LIFE_FORCE_F);
|
|
export_constant(EFST_VACUUM_EXTREME);
|
|
export_constant(EFST_SAVAGE_STEAK);
|
|
export_constant(EFST_COCKTAIL_WARG_BLOOD);
|
|
export_constant(EFST_MINOR_BBQ);
|
|
export_constant(EFST_SIROMA_ICE_TEA);
|
|
export_constant(EFST_DROCERA_HERB_STEAMED);
|
|
export_constant(EFST_PUTTI_TAILS_NOODLES);
|
|
export_constant(EFST_BANANA_BOMB);
|
|
export_constant(XXX_EFST_SM_ELEMENTAL);
|
|
export_constant(EFST_SPELLBOOK4);
|
|
export_constant(EFST_SPELLBOOK5);
|
|
export_constant(EFST_SPELLBOOK6);
|
|
export_constant(EFST_SPELLBOOK7);
|
|
export_constant(EFST_ELEMENTAL_AGGRESSIVE);
|
|
export_constant(EFST_RETURN_TO_ELDICASTES);
|
|
export_constant(EFST_BANDING_DEFENCE);
|
|
export_constant(EFST_SKELSCROLL);
|
|
export_constant(EFST_DISTRUCTIONSCROLL);
|
|
export_constant(EFST_ROYALSCROLL);
|
|
export_constant(EFST_IMMUNITYSCROLL);
|
|
export_constant(EFST_MYSTICSCROLL);
|
|
export_constant(EFST_BATTLESCROLL);
|
|
export_constant(EFST_ARMORSCROLL);
|
|
export_constant(EFST_FREYJASCROLL);
|
|
export_constant(EFST_SOULSCROLL);
|
|
export_constant(EFST_CIRCLE_OF_FIRE);
|
|
export_constant(EFST_CIRCLE_OF_FIRE_OPTION);
|
|
export_constant(EFST_FIRE_CLOAK);
|
|
export_constant(EFST_FIRE_CLOAK_OPTION);
|
|
export_constant(EFST_WATER_SCREEN);
|
|
export_constant(EFST_WATER_SCREEN_OPTION);
|
|
export_constant(EFST_WATER_DROP);
|
|
export_constant(EFST_WATER_DROP_OPTION);
|
|
export_constant(EFST_WIND_STEP);
|
|
export_constant(EFST_WIND_STEP_OPTION);
|
|
export_constant(EFST_WIND_CURTAIN);
|
|
export_constant(EFST_WIND_CURTAIN_OPTION);
|
|
export_constant(EFST_WATER_BARRIER);
|
|
export_constant(EFST_ZEPHYR);
|
|
export_constant(EFST_SOLID_SKIN);
|
|
export_constant(EFST_SOLID_SKIN_OPTION);
|
|
export_constant(EFST_STONE_SHIELD);
|
|
export_constant(EFST_STONE_SHIELD_OPTION);
|
|
export_constant(EFST_POWER_OF_GAIA);
|
|
export_constant(EFST_EL_WAIT);
|
|
export_constant(EFST_EL_PASSIVE);
|
|
export_constant(EFST_EL_DEFENSIVE);
|
|
export_constant(EFST_EL_OFFENSIVE);
|
|
export_constant(EFST_EL_COST);
|
|
export_constant(EFST_PYROTECHNIC);
|
|
export_constant(EFST_PYROTECHNIC_OPTION);
|
|
export_constant(EFST_HEATER);
|
|
export_constant(EFST_HEATER_OPTION);
|
|
export_constant(EFST_TROPIC);
|
|
export_constant(EFST_TROPIC_OPTION);
|
|
export_constant(EFST_AQUAPLAY);
|
|
export_constant(EFST_AQUAPLAY_OPTION);
|
|
export_constant(EFST_COOLER);
|
|
export_constant(EFST_COOLER_OPTION);
|
|
export_constant(EFST_CHILLY_AIR);
|
|
export_constant(EFST_CHILLY_AIR_OPTION);
|
|
export_constant(EFST_GUST);
|
|
export_constant(EFST_GUST_OPTION);
|
|
export_constant(EFST_BLAST);
|
|
export_constant(EFST_BLAST_OPTION);
|
|
export_constant(EFST_WILD_STORM);
|
|
export_constant(EFST_WILD_STORM_OPTION);
|
|
export_constant(EFST_PETROLOGY);
|
|
export_constant(EFST_PETROLOGY_OPTION);
|
|
export_constant(EFST_CURSED_SOIL);
|
|
export_constant(EFST_CURSED_SOIL_OPTION);
|
|
export_constant(EFST_UPHEAVAL);
|
|
export_constant(EFST_UPHEAVAL_OPTION);
|
|
export_constant(EFST_TIDAL_WEAPON);
|
|
export_constant(EFST_TIDAL_WEAPON_OPTION);
|
|
export_constant(EFST_ROCK_CRUSHER);
|
|
export_constant(EFST_ROCK_CRUSHER_ATK);
|
|
export_constant(EFST_FIRE_INSIGNIA);
|
|
export_constant(EFST_WATER_INSIGNIA);
|
|
export_constant(EFST_WIND_INSIGNIA);
|
|
export_constant(EFST_EARTH_INSIGNIA);
|
|
export_constant(EFST_EQUIPED_FLOOR);
|
|
export_constant(EFST_GUARDIAN_RECALL);
|
|
export_constant(EFST_MORA_BUFF);
|
|
export_constant(EFST_REUSE_LIMIT_G);
|
|
export_constant(EFST_REUSE_LIMIT_H);
|
|
export_constant(EFST_NEEDLE_OF_PARALYZE);
|
|
export_constant(EFST_PAIN_KILLER);
|
|
export_constant(EFST_G_LIFEPOTION);
|
|
export_constant(EFST_VITALIZE_POTION);
|
|
export_constant(EFST_LIGHT_OF_REGENE);
|
|
export_constant(EFST_OVERED_BOOST);
|
|
export_constant(EFST_SILENT_BREEZE);
|
|
export_constant(EFST_ODINS_POWER);
|
|
export_constant(EFST_STYLE_CHANGE);
|
|
export_constant(EFST_SONIC_CLAW_POSTDELAY);
|
|
export_constant(EFST_SILVERVEIN_RUSH_POSTDELAY);
|
|
export_constant(EFST_MIDNIGHT_FRENZY_POSTDELAY);
|
|
export_constant(EFST_GOLDENE_FERSE);
|
|
export_constant(EFST_ANGRIFFS_MODUS);
|
|
export_constant(EFST_TINDER_BREAKER);
|
|
export_constant(EFST_TINDER_BREAKER_POSTDELAY);
|
|
export_constant(EFST_CBC);
|
|
export_constant(EFST_CBC_POSTDELAY);
|
|
export_constant(EFST_EQC);
|
|
export_constant(EFST_MAGMA_FLOW);
|
|
export_constant(EFST_GRANITIC_ARMOR);
|
|
export_constant(EFST_PYROCLASTIC);
|
|
export_constant(EFST_VOLCANIC_ASH);
|
|
export_constant(EFST_SPIRITS_SAVEINFO1);
|
|
export_constant(EFST_SPIRITS_SAVEINFO2);
|
|
export_constant(EFST_MAGIC_CANDY);
|
|
export_constant(EFST_SEARCH_STORE_INFO);
|
|
export_constant(EFST_ALL_RIDING);
|
|
export_constant(EFST_ALL_RIDING_REUSE_LIMIT);
|
|
export_constant(EFST_MACRO);
|
|
export_constant(EFST_MACRO_POSTDELAY);
|
|
export_constant(EFST_BEER_BOTTLE_CAP);
|
|
export_constant(EFST_OVERLAPEXPUP);
|
|
export_constant(EFST_PC_IZ_DUN05);
|
|
export_constant(EFST_CRUSHSTRIKE);
|
|
export_constant(EFST_MONSTER_TRANSFORM);
|
|
export_constant(EFST_SIT);
|
|
export_constant(EFST_ONAIR);
|
|
export_constant(EFST_MTF_ASPD);
|
|
export_constant(EFST_MTF_RANGEATK);
|
|
export_constant(EFST_MTF_MATK);
|
|
export_constant(EFST_MTF_MLEATKED);
|
|
export_constant(EFST_MTF_CRIDAMAGE);
|
|
export_constant(EFST_REUSE_LIMIT_MTF);
|
|
export_constant(EFST_MACRO_PERMIT);
|
|
export_constant(EFST_MACRO_PLAY);
|
|
export_constant(EFST_SKF_CAST);
|
|
export_constant(EFST_SKF_ASPD);
|
|
export_constant(EFST_SKF_ATK);
|
|
export_constant(EFST_SKF_MATK);
|
|
export_constant(EFST_REWARD_PLUSONLYJOBEXP);
|
|
export_constant(EFST_HANDICAPSTATE_NORECOVER);
|
|
export_constant(EFST_SET_NUM_DEF);
|
|
export_constant(EFST_SET_NUM_MDEF);
|
|
export_constant(EFST_SET_PER_DEF);
|
|
export_constant(EFST_SET_PER_MDEF);
|
|
export_constant(EFST_PARTYBOOKING_SEARCH_DELAY);
|
|
export_constant(EFST_PARTYBOOKING_REGISTER_DELAY);
|
|
export_constant(EFST_PERIOD_TIME_CHECK_DETECT_SKILL);
|
|
export_constant(EFST_KO_JYUMONJIKIRI);
|
|
export_constant(EFST_MEIKYOUSISUI);
|
|
export_constant(EFST_ATTHASTE_CASH);
|
|
export_constant(EFST_EQUIPPED_DIVINE_ARMOR);
|
|
export_constant(EFST_EQUIPPED_HOLY_ARMOR);
|
|
export_constant(EFST_2011RWC);
|
|
export_constant(EFST_KYOUGAKU);
|
|
export_constant(EFST_IZAYOI);
|
|
export_constant(EFST_ZENKAI);
|
|
export_constant(EFST_KG_KAGEHUMI);
|
|
export_constant(EFST_KYOMU);
|
|
export_constant(EFST_KAGEMUSYA);
|
|
export_constant(EFST_ZANGETSU);
|
|
export_constant(EFST_PHI_DEMON);
|
|
export_constant(EFST_GENSOU);
|
|
export_constant(EFST_AKAITSUKI);
|
|
export_constant(EFST_TETANY);
|
|
export_constant(EFST_GM_BATTLE);
|
|
export_constant(EFST_GM_BATTLE2);
|
|
export_constant(EFST_2011RWC_SCROLL);
|
|
export_constant(EFST_ACTIVE_MONSTER_TRANSFORM);
|
|
export_constant(EFST_MYSTICPOWDER);
|
|
export_constant(EFST_ECLAGE_RECALL);
|
|
export_constant(EFST_ENTRY_QUEUE_APPLY_DELAY);
|
|
export_constant(EFST_REUSE_LIMIT_ECL);
|
|
export_constant(EFST_M_LIFEPOTION);
|
|
export_constant(EFST_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT);
|
|
export_constant(EFST_UNKNOWN_NAME);
|
|
export_constant(EFST_ON_PUSH_CART);
|
|
export_constant(EFST_HAT_EFFECT);
|
|
export_constant(EFST_FLOWER_LEAF);
|
|
export_constant(EFST_RAY_OF_PROTECTION);
|
|
export_constant(EFST_GLASTHEIM_ATK);
|
|
export_constant(EFST_GLASTHEIM_DEF);
|
|
export_constant(EFST_GLASTHEIM_HEAL);
|
|
export_constant(EFST_GLASTHEIM_HIDDEN);
|
|
export_constant(EFST_GLASTHEIM_STATE);
|
|
export_constant(EFST_GLASTHEIM_ITEMDEF);
|
|
export_constant(EFST_GLASTHEIM_HPSP);
|
|
export_constant(EFST_FOLLOWER_NPC_SKILL_POSTDELAY);
|
|
export_constant(EFST_ALMIGHTY);
|
|
export_constant(EFST_GVG_GIANT);
|
|
export_constant(EFST_GVG_GOLEM);
|
|
export_constant(EFST_GVG_STUN);
|
|
export_constant(EFST_GVG_STONE);
|
|
export_constant(EFST_GVG_FREEZ);
|
|
export_constant(EFST_GVG_SLEEP);
|
|
export_constant(EFST_GVG_CURSE);
|
|
export_constant(EFST_GVG_SILENCE);
|
|
export_constant(EFST_GVG_BLIND);
|
|
export_constant(EFST_CLIENT_ONLY_EQUIP_ARROW);
|
|
export_constant(EFST_CLAN_INFO);
|
|
export_constant(EFST_JP_EVENT01);
|
|
export_constant(EFST_JP_EVENT02);
|
|
export_constant(EFST_JP_EVENT03);
|
|
export_constant(EFST_JP_EVENT04);
|
|
export_constant(EFST_TELEPORT_FIXEDCASTINGDELAY);
|
|
export_constant(EFST_GEFFEN_MAGIC1);
|
|
export_constant(EFST_GEFFEN_MAGIC2);
|
|
export_constant(EFST_GEFFEN_MAGIC3);
|
|
export_constant(EFST_QUEST_BUFF1);
|
|
export_constant(EFST_QUEST_BUFF2);
|
|
export_constant(EFST_QUEST_BUFF3);
|
|
export_constant(EFST_REUSE_LIMIT_RECALL);
|
|
export_constant(EFST_SAVEPOSITION);
|
|
export_constant(EFST_NPC_ICEEXPLO);
|
|
export_constant(EFST_FENRIR_CARD);
|
|
export_constant(EFST_REUSE_LIMIT_ASPD_POTION);
|
|
export_constant(EFST_MAXPAIN);
|
|
export_constant(EFST_PC_STOP);
|
|
export_constant(EFST_FRIGG_SONG);
|
|
export_constant(EFST_OFFERTORIUM);
|
|
export_constant(EFST_TELEKINESIS_INTENSE);
|
|
export_constant(EFST_MOONSTAR);
|
|
export_constant(EFST_STRANGELIGHTS);
|
|
export_constant(EFST_FULL_THROTTLE);
|
|
export_constant(EFST_REBOUND);
|
|
export_constant(EFST_UNLIMIT);
|
|
export_constant(EFST_KINGS_GRACE);
|
|
export_constant(EFST_ITEM_ATKMAX);
|
|
export_constant(EFST_ITEM_ATKMIN);
|
|
export_constant(EFST_ITEM_MATKMAX);
|
|
export_constant(EFST_ITEM_MATKMIN);
|
|
export_constant(EFST_SUPER_STAR);
|
|
export_constant(EFST_HIGH_RANKER);
|
|
export_constant(EFST_DARKCROW);
|
|
export_constant(EFST_2013_VALENTINE1);
|
|
export_constant(EFST_2013_VALENTINE2);
|
|
export_constant(EFST_2013_VALENTINE3);
|
|
export_constant(EFST_ILLUSIONDOPING);
|
|
export_constant(EFST_WIDEWEB);
|
|
export_constant(EFST_CHILL);
|
|
export_constant(EFST_BURNT);
|
|
export_constant(EFST_PCCAFE_PLAY_TIME);
|
|
export_constant(EFST_TWISTED_TIME);
|
|
export_constant(EFST_FLASHCOMBO);
|
|
export_constant(EFST_JITTER_BUFF1);
|
|
export_constant(EFST_JITTER_BUFF2);
|
|
export_constant(EFST_JITTER_BUFF3);
|
|
export_constant(EFST_JITTER_BUFF4);
|
|
export_constant(EFST_JITTER_BUFF5);
|
|
export_constant(EFST_JITTER_BUFF6);
|
|
export_constant(EFST_JITTER_BUFF7);
|
|
export_constant(EFST_JITTER_BUFF8);
|
|
export_constant(EFST_JITTER_BUFF9);
|
|
export_constant(EFST_JITTER_BUFF10);
|
|
export_constant(EFST_CUP_OF_BOZA);
|
|
export_constant(EFST_B_TRAP);
|
|
export_constant(EFST_E_CHAIN);
|
|
export_constant(EFST_E_QD_SHOT_READY);
|
|
export_constant(EFST_C_MARKER);
|
|
export_constant(EFST_H_MINE);
|
|
export_constant(EFST_H_MINE_SPLASH);
|
|
export_constant(EFST_P_ALTER);
|
|
export_constant(EFST_HEAT_BARREL);
|
|
export_constant(EFST_ANTI_M_BLAST);
|
|
export_constant(EFST_SLUGSHOT);
|
|
export_constant(EFST_SWORDCLAN);
|
|
export_constant(EFST_ARCWANDCLAN);
|
|
export_constant(EFST_GOLDENMACECLAN);
|
|
export_constant(EFST_CROSSBOWCLAN);
|
|
export_constant(EFST_PACKING_ENVELOPE1);
|
|
export_constant(EFST_PACKING_ENVELOPE2);
|
|
export_constant(EFST_PACKING_ENVELOPE3);
|
|
export_constant(EFST_PACKING_ENVELOPE4);
|
|
export_constant(EFST_PACKING_ENVELOPE5);
|
|
export_constant(EFST_PACKING_ENVELOPE6);
|
|
export_constant(EFST_PACKING_ENVELOPE7);
|
|
export_constant(EFST_PACKING_ENVELOPE8);
|
|
export_constant(EFST_PACKING_ENVELOPE9);
|
|
export_constant(EFST_PACKING_ENVELOPE10);
|
|
export_constant(EFST_GLASTHEIM_TRANS);
|
|
export_constant(EFST_ZONGZI_POUCH_TRANS);
|
|
export_constant(EFST_HEAT_BARREL_AFTER);
|
|
export_constant(EFST_DECORATION_OF_MUSIC);
|
|
export_constant(EFST_OVERSEAEXPUP);
|
|
export_constant(EFST_CLOWN_N_GYPSY_CARD);
|
|
export_constant(EFST_OPEN_NPC_MARKET);
|
|
export_constant(EFST_BEEF_RIB_STEW);
|
|
export_constant(EFST_PORK_RIB_STEW);
|
|
export_constant(EFST_CHUSEOK_MONDAY);
|
|
export_constant(EFST_CHUSEOK_TUESDAY);
|
|
export_constant(EFST_CHUSEOK_WEDNESDAY);
|
|
export_constant(EFST_CHUSEOK_THURSDAY);
|
|
export_constant(EFST_CHUSEOK_FRIDAY);
|
|
export_constant(EFST_CHUSEOK_WEEKEND);
|
|
export_constant(EFST_ALL_LIGHTGUARD);
|
|
export_constant(EFST_ALL_LIGHTGUARD_COOL_TIME);
|
|
export_constant(EFST_MTF_MHP);
|
|
export_constant(EFST_MTF_MSP);
|
|
export_constant(EFST_MTF_PUMPKIN);
|
|
export_constant(EFST_MTF_HITFLEE);
|
|
export_constant(EFST_MTF_CRIDAMAGE2);
|
|
export_constant(EFST_MTF_SPDRAIN);
|
|
export_constant(EFST_ACUO_MINT_GUM);
|
|
export_constant(EFST_S_HEALPOTION);
|
|
export_constant(EFST_REUSE_LIMIT_S_HEAL_POTION);
|
|
export_constant(EFST_PLAYTIME_STATISTICS);
|
|
export_constant(EFST_GN_CHANGEMATERIAL_OPERATOR);
|
|
export_constant(EFST_GN_MIX_COOKING_OPERATOR);
|
|
export_constant(EFST_GN_MAKEBOMB_OPERATOR);
|
|
export_constant(EFST_GN_S_PHARMACY_OPERATOR);
|
|
export_constant(EFST_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR);
|
|
export_constant(EFST_SO_EL_ANALYSIS_COMBINATION_OPERATOR);
|
|
export_constant(EFST_NC_MAGICDECOY_OPERATOR);
|
|
export_constant(EFST_GUILD_STORAGE);
|
|
export_constant(EFST_GC_POISONINGWEAPON_OPERATOR);
|
|
export_constant(EFST_WS_WEAPONREFINE_OPERATOR);
|
|
export_constant(EFST_BS_REPAIRWEAPON_OPERATOR);
|
|
export_constant(EFST_UNREADMAIL_CHECK);
|
|
export_constant(EFST_JUMPINGCLAN);
|
|
export_constant(EFST_JP_OTP);
|
|
export_constant(EFST_HANDICAPTOLERANCE_LEVELGAP);
|
|
export_constant(EFST_MTF_RANGEATK2);
|
|
export_constant(EFST_MTF_ASPD2);
|
|
export_constant(EFST_MTF_MATK2);
|
|
export_constant(EFST_SHOW_NPCHPBAR);
|
|
export_constant(EFST_FLOWERSMOKE);
|
|
export_constant(EFST_FSTONE);
|
|
export_constant(EFST_DAILYSENDMAILCNT);
|
|
export_constant(EFST_QSCARABA);
|
|
export_constant(EFST_LJOSALFAR);
|
|
export_constant(EFST_PAD_READER_KNIGHT);
|
|
export_constant(EFST_PAD_READER_CRUSADER);
|
|
export_constant(EFST_PAD_READER_BLACKSMITH);
|
|
export_constant(EFST_PAD_READER_ALCHEMIST);
|
|
export_constant(EFST_PAD_READER_ASSASSIN);
|
|
export_constant(EFST_PAD_READER_ROGUE);
|
|
export_constant(EFST_PAD_READER_WIZARD);
|
|
export_constant(EFST_PAD_READER_SAGE);
|
|
export_constant(EFST_PAD_READER_PRIEST);
|
|
export_constant(EFST_PAD_READER_MONK);
|
|
export_constant(EFST_PAD_READER_HUNTER);
|
|
export_constant(EFST_PAD_READER_BARD);
|
|
export_constant(EFST_PAD_READER_DANCER);
|
|
export_constant(EFST_PAD_READER_TAEKWON);
|
|
export_constant(EFST_PAD_READER_NINJA);
|
|
export_constant(EFST_PAD_READER_GUNSLINGER);
|
|
export_constant(EFST_PAD_READER_SUPERNOVICE);
|
|
export_constant(EFST_ESSENCE_OF_TIME);
|
|
export_constant(EFST_MINIGAME_ROULETTE);
|
|
export_constant(EFST_MINIGAME_GOLD_POINT);
|
|
export_constant(EFST_MINIGAME_SILVER_POINT);
|
|
export_constant(EFST_MINIGAME_BRONZE_POINT);
|
|
export_constant(EFST_HAPPINESS_STAR);
|
|
export_constant(EFST_SUMMEREVENT01);
|
|
export_constant(EFST_SUMMEREVENT02);
|
|
export_constant(EFST_SUMMEREVENT03);
|
|
export_constant(EFST_SUMMEREVENT04);
|
|
export_constant(EFST_SUMMEREVENT05);
|
|
export_constant(EFST_MINIGAME_ROULETTE_BONUS_ITEM);
|
|
export_constant(EFST_DRESS_UP);
|
|
export_constant(EFST_MAPLE_FALLS);
|
|
export_constant(EFST_ALL_NIFLHEIM_RECALL);
|
|
export_constant(EFST_MTF_MARIONETTE);
|
|
export_constant(EFST_MTF_LUDE);
|
|
export_constant(EFST_MTF_CRUISER);
|
|
export_constant(EFST_MERMAID_LONGING);
|
|
export_constant(EFST_MAGICAL_FEATHER);
|
|
export_constant(EFST_DRACULA_CARD);
|
|
export_constant(EFST_LIMIT_POWER_BOOSTER);
|
|
export_constant(EFST_GIFT_OF_SNOW);
|
|
export_constant(EFST_TIME_ACCESSORY);
|
|
export_constant(EFST_EP16_DEF);
|
|
export_constant(EFST_NORMAL_ATKED_SP);
|
|
export_constant(EFST_BODYSTATE_STONECURSE);
|
|
export_constant(EFST_BODYSTATE_FREEZING);
|
|
export_constant(EFST_BODYSTATE_STUN);
|
|
export_constant(EFST_BODYSTATE_SLEEP);
|
|
export_constant(EFST_BODYSTATE_UNDEAD);
|
|
export_constant(EFST_BODYSTATE_STONECURSE_ING);
|
|
export_constant(EFST_BODYSTATE_BURNNING);
|
|
export_constant(EFST_BODYSTATE_IMPRISON);
|
|
export_constant(EFST_HEALTHSTATE_POISON);
|
|
export_constant(EFST_HEALTHSTATE_CURSE);
|
|
export_constant(EFST_HEALTHSTATE_SILENCE);
|
|
export_constant(EFST_HEALTHSTATE_CONFUSION);
|
|
export_constant(EFST_HEALTHSTATE_BLIND);
|
|
export_constant(EFST_HEALTHSTATE_ANGELUS);
|
|
export_constant(EFST_HEALTHSTATE_BLOODING);
|
|
export_constant(EFST_HEALTHSTATE_HEAVYPOISON);
|
|
export_constant(EFST_HEALTHSTATE_FEAR);
|
|
export_constant(EFST_CHERRY_BLOSSOM_CAKE);
|
|
export_constant(EFST_SU_STOOP);
|
|
export_constant(EFST_CATNIPPOWDER);
|
|
export_constant(EFST_HEAD_EQUIPMENT_EFFECT);
|
|
export_constant(EFST_SV_ROOTTWIST);
|
|
export_constant(EFST_ATTACK_PROPERTY_NOTHING);
|
|
export_constant(EFST_ATTACK_PROPERTY_WATER);
|
|
export_constant(EFST_ATTACK_PROPERTY_GROUND);
|
|
export_constant(EFST_ATTACK_PROPERTY_FIRE);
|
|
export_constant(EFST_ATTACK_PROPERTY_WIND);
|
|
export_constant(EFST_ATTACK_PROPERTY_POISON);
|
|
export_constant(EFST_ATTACK_PROPERTY_SAINT);
|
|
export_constant(EFST_ATTACK_PROPERTY_DARKNESS);
|
|
export_constant(EFST_ATTACK_PROPERTY_TELEKINESIS);
|
|
export_constant(EFST_ATTACK_PROPERTY_UNDEAD);
|
|
export_constant(EFST_RESIST_PROPERTY_NOTHING);
|
|
export_constant(EFST_RESIST_PROPERTY_WATER);
|
|
export_constant(EFST_RESIST_PROPERTY_GROUND);
|
|
export_constant(EFST_RESIST_PROPERTY_FIRE);
|
|
export_constant(EFST_RESIST_PROPERTY_WIND);
|
|
export_constant(EFST_RESIST_PROPERTY_POISON);
|
|
export_constant(EFST_RESIST_PROPERTY_SAINT);
|
|
export_constant(EFST_RESIST_PROPERTY_DARKNESS);
|
|
export_constant(EFST_RESIST_PROPERTY_TELEKINESIS);
|
|
export_constant(EFST_RESIST_PROPERTY_UNDEAD);
|
|
export_constant(EFST_BITESCAR);
|
|
export_constant(EFST_ARCLOUSEDASH);
|
|
export_constant(EFST_TUNAPARTY);
|
|
export_constant(EFST_SHRIMP);
|
|
export_constant(EFST_FRESHSHRIMP);
|
|
export_constant(EFST_PERIOD_RECEIVEITEM);
|
|
export_constant(EFST_PERIOD_PLUSEXP);
|
|
export_constant(EFST_PERIOD_PLUSJOBEXP);
|
|
export_constant(EFST_RUNEHELM);
|
|
export_constant(EFST_HELM_VERKANA);
|
|
export_constant(EFST_HELM_RHYDO);
|
|
export_constant(EFST_HELM_TURISUS);
|
|
export_constant(EFST_HELM_HAGALAS);
|
|
export_constant(EFST_HELM_ISIA);
|
|
export_constant(EFST_HELM_ASIR);
|
|
export_constant(EFST_HELM_URJ);
|
|
export_constant(EFST_SUHIDE);
|
|
export_constant(EFST_DORAM_BUF_01);
|
|
export_constant(EFST_DORAM_BUF_02);
|
|
export_constant(EFST_SPRITEMABLE);
|
|
export_constant(EFST_AID_PERIOD_RECEIVEITEM);
|
|
export_constant(EFST_AID_PERIOD_PLUSEXP);
|
|
export_constant(EFST_AID_PERIOD_PLUSJOBEXP);
|
|
export_constant(EFST_AID_PERIOD_DEADPENALTY);
|
|
export_constant(EFST_AID_PERIOD_ADDSTOREITEMCOUNT);
|
|
export_constant(EFST_MAGICSTONE_OF_GRACE_SET);
|
|
export_constant(EFST_HISS);
|
|
export_constant(EFST_NYANGGRASS);
|
|
export_constant(EFST_CHATTERING);
|
|
export_constant(EFST_GROOMING);
|
|
export_constant(EFST_PROTECTIONOFSHRIMP);
|
|
export_constant(EFST_EP16_2_BUFF_SS);
|
|
export_constant(EFST_EP16_2_BUFF_SC);
|
|
export_constant(EFST_EP16_2_BUFF_AC);
|
|
export_constant(EFST_GS_MAGICAL_BULLET);
|
|
export_constant(EFST_FALLEN_ANGEL);
|
|
export_constant(EFST_BLAZE_BEAD);
|
|
export_constant(EFST_FROZEN_BEAD);
|
|
export_constant(EFST_BREEZE_BEAD);
|
|
export_constant(EFST_AID_PERIOD_RECEIVEITEM_2ND);
|
|
export_constant(EFST_AID_PERIOD_PLUSEXP_2ND);
|
|
export_constant(EFST_AID_PERIOD_PLUSJOBEXP_2ND);
|
|
export_constant(EFST_PRONTERA_JP);
|
|
export_constant(EFST_GLOOM_CARD);
|
|
export_constant(EFST_PHARAOH_CARD);
|
|
export_constant(EFST_KIEL_CARD);
|
|
export_constant(EFST_CHEERUP);
|
|
export_constant(EFST_S_MANAPOTION);
|
|
export_constant(EFST_M_DEFSCROLL);
|
|
export_constant(EFST_AS_RAGGED_GOLEM_CARD);
|
|
export_constant(EFST_LHZ_DUN_N1);
|
|
export_constant(EFST_LHZ_DUN_N2);
|
|
export_constant(EFST_LHZ_DUN_N3);
|
|
export_constant(EFST_LHZ_DUN_N4);
|
|
export_constant(EFST_REUSE_LIMIT_NP);
|
|
export_constant(EFST_SPECIALCOOKIE);
|
|
export_constant(EFST_GLORY_OF_RETURN);
|
|
export_constant(EFST_ATK_POPCORN);
|
|
export_constant(EFST_MATK_POPCORN);
|
|
export_constant(EFST_ASPD_POPCORN);
|
|
export_constant(EFST_ULTIMATECOOK);
|
|
export_constant(EFST_LIGHTOFMOON);
|
|
export_constant(EFST_LIGHTOFSUN);
|
|
export_constant(EFST_LIGHTOFSTAR);
|
|
export_constant(EFST_LUNARSTANCE);
|
|
export_constant(EFST_UNIVERSESTANCE);
|
|
export_constant(EFST_SUNSTANCE);
|
|
export_constant(EFST_FLASHKICK);
|
|
export_constant(EFST_NEWMOON);
|
|
export_constant(EFST_STARSTANCE);
|
|
export_constant(EFST_DIMENSION);
|
|
export_constant(EFST_DIMENSION1);
|
|
export_constant(EFST_DIMENSION2);
|
|
export_constant(EFST_CREATINGSTAR);
|
|
export_constant(EFST_FALLINGSTAR);
|
|
export_constant(EFST_NOVAEXPLOSING);
|
|
export_constant(EFST_GRAVITYCONTROL);
|
|
export_constant(EFST_SOULCOLLECT);
|
|
export_constant(EFST_SOULREAPER);
|
|
export_constant(EFST_SOULUNITY);
|
|
export_constant(EFST_SOULSHADOW);
|
|
export_constant(EFST_SOULFAIRY);
|
|
export_constant(EFST_SOULFALCON);
|
|
export_constant(EFST_SOULGOLEM);
|
|
export_constant(EFST_SOULDIVISION);
|
|
export_constant(EFST_SOULENERGY);
|
|
export_constant(EFST_USE_SKILL_SP_SPA);
|
|
export_constant(EFST_USE_SKILL_SP_SHA);
|
|
export_constant(EFST_SP_SHA);
|
|
export_constant(EFST_INFINITY_DRINK);
|
|
export_constant(EFST_ABYSS_001);
|
|
export_constant(EFST_ABYSS_002);
|
|
export_constant(EFST_ABYSS_003);
|
|
export_constant(EFST_ABYSS_004);
|
|
export_constant(EFST_ABYSS_005);
|
|
export_constant(EFST_ABYSS_006);
|
|
export_constant(EFST_ABYSS_007);
|
|
export_constant(EFST_ABYSS_008);
|
|
export_constant(EFST_YGGDRASIL_BLESS);
|
|
export_constant(EFST_HUNTING_EVENT);
|
|
export_constant(EFST_PERIOD_RECEIVEITEM_2ND);
|
|
export_constant(EFST_PERIOD_PLUSEXP_2ND);
|
|
export_constant(EFST_EXPDROPUP);
|
|
export_constant(EFST_TW_NEWYEAR_EVENT);
|
|
export_constant(EFST_ANCILLA);
|
|
/// @APIHOOK_END
|
|
/// Do not modify code above this, since it will be automatically generated by the API again
|
|
export_constant(EFST_MAX);
|
|
|
|
/* elements */
|
|
export_constant(ELE_NEUTRAL);
|
|
export_constant(ELE_WATER);
|
|
export_constant(ELE_EARTH);
|
|
export_constant(ELE_FIRE);
|
|
export_constant(ELE_WIND);
|
|
export_constant(ELE_POISON);
|
|
export_constant(ELE_HOLY);
|
|
export_constant(ELE_DARK);
|
|
export_constant(ELE_GHOST);
|
|
export_constant(ELE_UNDEAD);
|
|
export_constant(ELE_ALL);
|
|
|
|
/* races */
|
|
export_constant(RC_FORMLESS);
|
|
export_constant(RC_UNDEAD);
|
|
export_constant(RC_BRUTE);
|
|
export_constant(RC_PLANT);
|
|
export_constant(RC_INSECT);
|
|
export_constant(RC_FISH);
|
|
export_constant(RC_DEMON);
|
|
export_constant(RC_DEMIHUMAN);
|
|
export_constant(RC_ANGEL);
|
|
export_constant(RC_DRAGON);
|
|
export_constant(RC_PLAYER);
|
|
export_constant(RC_ALL);
|
|
|
|
export_constant(RC2_NONE);
|
|
export_constant(RC2_GOBLIN);
|
|
export_constant(RC2_KOBOLD);
|
|
export_constant(RC2_ORC);
|
|
export_constant(RC2_GOLEM);
|
|
export_constant(RC2_GUARDIAN);
|
|
export_constant(RC2_NINJA);
|
|
export_constant(RC2_GVG);
|
|
export_constant(RC2_BATTLEFIELD);
|
|
export_constant(RC2_TREASURE);
|
|
export_constant(RC2_BIOLAB);
|
|
export_constant(RC2_MANUK);
|
|
export_constant(RC2_SPLENDIDE);
|
|
export_constant(RC2_SCARABA);
|
|
export_constant(RC2_OGH_ATK_DEF);
|
|
export_constant(RC2_OGH_HIDDEN);
|
|
export_constant(RC2_MAX);
|
|
|
|
/* classes */
|
|
export_constant(CLASS_NORMAL);
|
|
export_constant(CLASS_BOSS);
|
|
export_constant(CLASS_GUARDIAN);
|
|
export_constant(CLASS_BATTLEFIELD);
|
|
export_constant(CLASS_ALL);
|
|
|
|
/* sizes */
|
|
export_constant2("Size_Small",SZ_SMALL);
|
|
export_constant2("Size_Medium",SZ_MEDIUM);
|
|
export_constant2("Size_Large",SZ_BIG);
|
|
export_constant2("Size_All",SZ_ALL);
|
|
|
|
/* ai */
|
|
export_constant(AI_NONE);
|
|
export_constant(AI_ATTACK);
|
|
export_constant(AI_SPHERE);
|
|
export_constant(AI_FLORA);
|
|
export_constant(AI_ZANZOU);
|
|
export_constant(AI_LEGION);
|
|
export_constant(AI_FAW);
|
|
|
|
/* battle flags */
|
|
export_constant(BF_WEAPON);
|
|
export_constant(BF_MAGIC);
|
|
export_constant(BF_MISC);
|
|
export_constant(BF_SHORT);
|
|
export_constant(BF_LONG);
|
|
export_constant(BF_SKILL);
|
|
export_constant(BF_NORMAL);
|
|
|
|
/* auto trigger flags */
|
|
export_constant(ATF_SELF);
|
|
export_constant(ATF_TARGET);
|
|
export_constant(ATF_SHORT);
|
|
export_constant(ATF_LONG);
|
|
export_constant(ATF_WEAPON);
|
|
export_constant(ATF_MAGIC);
|
|
export_constant(ATF_MISC);
|
|
// TODO: Check why this was in const.txt, but not on source side
|
|
export_constant2("ATF_SKILL",ATF_MAGIC|ATF_MISC);
|
|
|
|
/* emoticons */
|
|
export_constant(ET_SURPRISE);
|
|
export_constant(ET_QUESTION);
|
|
export_constant(ET_DELIGHT);
|
|
export_constant(ET_THROB);
|
|
export_constant(ET_SWEAT);
|
|
export_constant(ET_AHA);
|
|
export_constant(ET_FRET);
|
|
export_constant(ET_ANGER);
|
|
export_constant(ET_MONEY);
|
|
export_constant(ET_THINK);
|
|
export_constant(ET_SCISSOR);
|
|
export_constant(ET_ROCK);
|
|
export_constant(ET_WRAP);
|
|
export_constant(ET_FLAG);
|
|
export_constant(ET_BIGTHROB);
|
|
export_constant(ET_THANKS);
|
|
export_constant(ET_KEK);
|
|
export_constant(ET_SORRY);
|
|
export_constant(ET_SMILE);
|
|
export_constant(ET_PROFUSELY_SWEAT);
|
|
export_constant(ET_SCRATCH);
|
|
export_constant(ET_BEST);
|
|
export_constant(ET_STARE_ABOUT);
|
|
export_constant(ET_HUK);
|
|
export_constant(ET_O);
|
|
export_constant(ET_X);
|
|
export_constant(ET_HELP);
|
|
export_constant(ET_GO);
|
|
export_constant(ET_CRY);
|
|
export_constant(ET_KIK);
|
|
export_constant(ET_CHUP);
|
|
export_constant(ET_CHUPCHUP);
|
|
export_constant(ET_HNG);
|
|
export_constant(ET_OK);
|
|
export_constant(ET_CHAT_PROHIBIT);
|
|
export_constant(ET_INDONESIA_FLAG);
|
|
export_constant(ET_STARE);
|
|
export_constant(ET_HUNGRY);
|
|
export_constant(ET_COOL);
|
|
export_constant(ET_MERONG);
|
|
export_constant(ET_SHY);
|
|
export_constant(ET_GOODBOY);
|
|
export_constant(ET_SPTIME);
|
|
export_constant(ET_SEXY);
|
|
export_constant(ET_COMEON);
|
|
export_constant(ET_SLEEPY);
|
|
export_constant(ET_CONGRATULATION);
|
|
export_constant(ET_HPTIME);
|
|
export_constant(ET_PH_FLAG);
|
|
export_constant(ET_MY_FLAG);
|
|
export_constant(ET_SI_FLAG);
|
|
export_constant(ET_BR_FLAG);
|
|
export_constant(ET_SPARK);
|
|
export_constant(ET_CONFUSE);
|
|
export_constant(ET_OHNO);
|
|
export_constant(ET_HUM);
|
|
export_constant(ET_BLABLA);
|
|
export_constant(ET_OTL);
|
|
export_constant(ET_DICE1);
|
|
export_constant(ET_DICE2);
|
|
export_constant(ET_DICE3);
|
|
export_constant(ET_DICE4);
|
|
export_constant(ET_DICE5);
|
|
export_constant(ET_DICE6);
|
|
export_constant(ET_INDIA_FLAG);
|
|
export_constant(ET_LUV);
|
|
export_constant(ET_FLAG8);
|
|
export_constant(ET_FLAG9);
|
|
export_constant(ET_MOBILE);
|
|
export_constant(ET_MAIL);
|
|
export_constant(ET_ANTENNA0);
|
|
export_constant(ET_ANTENNA1);
|
|
export_constant(ET_ANTENNA2);
|
|
export_constant(ET_ANTENNA3);
|
|
export_constant(ET_HUM2);
|
|
export_constant(ET_ABS);
|
|
export_constant(ET_OOPS);
|
|
export_constant(ET_SPIT);
|
|
export_constant(ET_ENE);
|
|
export_constant(ET_PANIC);
|
|
export_constant(ET_WHISP);
|
|
export_constant(ET_YUT1);
|
|
export_constant(ET_YUT2);
|
|
export_constant(ET_YUT3);
|
|
export_constant(ET_YUT4);
|
|
export_constant(ET_YUT5);
|
|
export_constant(ET_YUT6);
|
|
export_constant(ET_YUT7);
|
|
|
|
/* emoticons deprecated */
|
|
script_set_constant("E_GASP",ET_SURPRISE,false,true);
|
|
script_set_constant("E_WHAT",ET_QUESTION,false,true);
|
|
script_set_constant("E_HO",ET_DELIGHT,false,true);
|
|
script_set_constant("E_LV",ET_THROB,false,true);
|
|
script_set_constant("E_SWT",ET_SWEAT,false,true);
|
|
script_set_constant("E_IC",ET_AHA,false,true);
|
|
script_set_constant("E_AN",ET_FRET,false,true);
|
|
script_set_constant("E_AG",ET_ANGER,false,true);
|
|
script_set_constant("E_CASH",ET_MONEY,false,true);
|
|
script_set_constant("E_DOTS",ET_THINK,false,true);
|
|
script_set_constant("E_SCISSORS",ET_SCISSOR,false,true);
|
|
script_set_constant("E_ROCK",ET_ROCK,false,true);
|
|
script_set_constant("E_PAPER",ET_WRAP,false,true);
|
|
script_set_constant("E_KOREA",ET_FLAG,false,true);
|
|
script_set_constant("E_LV2",ET_BIGTHROB,false,true);
|
|
script_set_constant("E_THX",ET_THANKS,false,true);
|
|
script_set_constant("E_WAH",ET_KEK,false,true);
|
|
script_set_constant("E_SRY",ET_SORRY,false,true);
|
|
script_set_constant("E_HEH",ET_SMILE,false,true);
|
|
script_set_constant("E_SWT2",ET_PROFUSELY_SWEAT,false,true);
|
|
script_set_constant("E_HMM",ET_SCRATCH,false,true);
|
|
script_set_constant("E_NO1",ET_BEST,false,true);
|
|
script_set_constant("E_NO",ET_STARE_ABOUT,false,true);
|
|
script_set_constant("E_OMG",ET_HUK,false,true);
|
|
script_set_constant("E_OH",ET_O,false,true);
|
|
script_set_constant("E_X",ET_X,false,true);
|
|
script_set_constant("E_HLP",ET_HELP,false,true);
|
|
script_set_constant("E_GO",ET_GO,false,true);
|
|
script_set_constant("E_SOB",ET_CRY,false,true);
|
|
script_set_constant("E_GG",ET_KIK,false,true);
|
|
script_set_constant("E_KIS",ET_CHUP,false,true);
|
|
script_set_constant("E_KIS2",ET_CHUPCHUP,false,true);
|
|
script_set_constant("E_PIF",ET_HNG,false,true);
|
|
script_set_constant("E_OK",ET_OK,false,true);
|
|
script_set_constant("E_MUTE",ET_CHAT_PROHIBIT,false,true);
|
|
script_set_constant("E_INDONESIA",ET_INDONESIA_FLAG,false,true);
|
|
script_set_constant("E_BZZ",ET_STARE,false,true);
|
|
script_set_constant("E_RICE",ET_HUNGRY,false,true);
|
|
script_set_constant("E_AWSM",ET_COOL,false,true);
|
|
script_set_constant("E_MEH",ET_MERONG,false,true);
|
|
script_set_constant("E_SHY",ET_SHY,false,true);
|
|
script_set_constant("E_PAT",ET_GOODBOY,false,true);
|
|
script_set_constant("E_MP",ET_SPTIME,false,true);
|
|
script_set_constant("E_SLUR",ET_SEXY,false,true);
|
|
script_set_constant("E_COM",ET_COMEON,false,true);
|
|
script_set_constant("E_YAWN",ET_SLEEPY,false,true);
|
|
script_set_constant("E_GRAT",ET_CONGRATULATION,false,true);
|
|
script_set_constant("E_HP",ET_HPTIME,false,true);
|
|
script_set_constant("E_PHILIPPINES",ET_PH_FLAG,false,true);
|
|
script_set_constant("E_MALAYSIA",ET_MY_FLAG,false,true);
|
|
script_set_constant("E_SINGAPORE",ET_SI_FLAG,false,true);
|
|
script_set_constant("E_BRAZIL",ET_BR_FLAG,false,true);
|
|
script_set_constant("E_FLASH",ET_SPARK,false,true);
|
|
script_set_constant("E_SPIN",ET_CONFUSE,false,true);
|
|
script_set_constant("E_SIGH",ET_OHNO,false,true);
|
|
script_set_constant("E_DUM",ET_HUM,false,true);
|
|
script_set_constant("E_LOUD",ET_BLABLA,false,true);
|
|
script_set_constant("E_OTL",ET_OTL,false,true);
|
|
script_set_constant("E_DICE1",ET_DICE1,false,true);
|
|
script_set_constant("E_DICE2",ET_DICE2,false,true);
|
|
script_set_constant("E_DICE3",ET_DICE3,false,true);
|
|
script_set_constant("E_DICE4",ET_DICE4,false,true);
|
|
script_set_constant("E_DICE5",ET_DICE5,false,true);
|
|
script_set_constant("E_DICE6",ET_DICE6,false,true);
|
|
script_set_constant("E_INDIA",ET_INDIA_FLAG,false,true);
|
|
script_set_constant("E_LUV",ET_LUV,false,true);
|
|
script_set_constant("E_RUSSIA",ET_FLAG8,false,true);
|
|
script_set_constant("E_VIRGIN",ET_FLAG9,false,true);
|
|
script_set_constant("E_MOBILE",ET_MOBILE,false,true);
|
|
script_set_constant("E_MAIL",ET_MAIL,false,true);
|
|
script_set_constant("E_CHINESE",ET_ANTENNA0,false,true);
|
|
script_set_constant("E_ANTENNA1",ET_ANTENNA1,false,true);
|
|
script_set_constant("E_ANTENNA2",ET_ANTENNA2,false,true);
|
|
script_set_constant("E_ANTENNA3",ET_ANTENNA3,false,true);
|
|
script_set_constant("E_HUM",ET_HUM2,false,true);
|
|
script_set_constant("E_ABS",ET_ABS,false,true);
|
|
script_set_constant("E_OOPS",ET_OOPS,false,true);
|
|
script_set_constant("E_SPIT",ET_SPIT,false,true);
|
|
script_set_constant("E_ENE",ET_ENE,false,true);
|
|
script_set_constant("E_PANIC",ET_PANIC,false,true);
|
|
script_set_constant("E_WHISP",ET_WHISP,false,true);
|
|
script_set_constant("E_YUT1",ET_YUT1,false,true);
|
|
script_set_constant("E_YUT2",ET_YUT2,false,true);
|
|
script_set_constant("E_YUT3",ET_YUT3,false,true);
|
|
script_set_constant("E_YUT4",ET_YUT4,false,true);
|
|
script_set_constant("E_YUT5",ET_YUT5,false,true);
|
|
script_set_constant("E_YUT6",ET_YUT6,false,true);
|
|
script_set_constant("E_YUT7",ET_YUT7,false,true);
|
|
|
|
/* send targets */
|
|
export_constant(ALL_CLIENT);
|
|
export_constant(ALL_SAMEMAP);
|
|
export_constant(AREA);
|
|
export_constant(AREA_WOS);
|
|
export_constant(AREA_WOC);
|
|
export_constant(AREA_WOSC);
|
|
export_constant(AREA_CHAT_WOC);
|
|
export_constant(CHAT);
|
|
export_constant(CHAT_WOS);
|
|
export_constant(PARTY);
|
|
export_constant(PARTY_WOS);
|
|
export_constant(PARTY_SAMEMAP);
|
|
export_constant(PARTY_SAMEMAP_WOS);
|
|
export_constant(PARTY_AREA);
|
|
export_constant(PARTY_AREA_WOS);
|
|
export_constant(GUILD);
|
|
export_constant(GUILD_WOS);
|
|
export_constant(GUILD_SAMEMAP);
|
|
export_constant(GUILD_SAMEMAP_WOS);
|
|
export_constant(GUILD_AREA);
|
|
export_constant(GUILD_AREA_WOS);
|
|
export_constant(GUILD_NOBG);
|
|
export_constant(DUEL);
|
|
export_constant(DUEL_WOS);
|
|
export_constant(SELF);
|
|
export_constant(BG);
|
|
export_constant(BG_WOS);
|
|
export_constant(BG_SAMEMAP);
|
|
export_constant(BG_SAMEMAP_WOS);
|
|
export_constant(BG_AREA);
|
|
export_constant(BG_AREA_WOS);
|
|
export_constant(CLAN);
|
|
|
|
/* mercenary guilds */
|
|
export_constant(ARCH_MERC_GUILD);
|
|
export_constant(SPEAR_MERC_GUILD);
|
|
export_constant(SWORD_MERC_GUILD);
|
|
|
|
/* item types */
|
|
export_constant(IT_HEALING);
|
|
export_constant(IT_USABLE);
|
|
export_constant(IT_ETC);
|
|
export_constant(IT_ARMOR);
|
|
export_constant(IT_WEAPON);
|
|
export_constant(IT_CARD);
|
|
export_constant(IT_PETEGG);
|
|
export_constant(IT_PETARMOR);
|
|
export_constant(IT_AMMO);
|
|
export_constant(IT_DELAYCONSUME);
|
|
export_constant(IT_SHADOWGEAR);
|
|
export_constant(IT_CASH);
|
|
|
|
/* weapon types */
|
|
export_constant(W_FIST);
|
|
export_constant(W_DAGGER);
|
|
export_constant(W_1HSWORD);
|
|
export_constant(W_2HSWORD);
|
|
export_constant(W_1HSPEAR);
|
|
export_constant(W_2HSPEAR);
|
|
export_constant(W_1HAXE);
|
|
export_constant(W_2HAXE);
|
|
export_constant(W_MACE);
|
|
export_constant(W_2HMACE);
|
|
export_constant(W_STAFF);
|
|
export_constant(W_BOW);
|
|
export_constant(W_KNUCKLE);
|
|
export_constant(W_MUSICAL);
|
|
export_constant(W_WHIP);
|
|
export_constant(W_BOOK);
|
|
export_constant(W_KATAR);
|
|
export_constant(W_REVOLVER);
|
|
export_constant(W_RIFLE);
|
|
export_constant(W_GATLING);
|
|
export_constant(W_SHOTGUN);
|
|
export_constant(W_GRENADE);
|
|
export_constant(W_HUUMA);
|
|
export_constant(W_2HSTAFF);
|
|
export_constant(MAX_WEAPON_TYPE);
|
|
export_constant(W_DOUBLE_DD);
|
|
export_constant(W_DOUBLE_SS);
|
|
export_constant(W_DOUBLE_AA);
|
|
export_constant(W_DOUBLE_DS);
|
|
export_constant(W_DOUBLE_DA);
|
|
export_constant(W_DOUBLE_SA);
|
|
export_constant(MAX_WEAPON_TYPE_ALL);
|
|
|
|
/* ammunition types */
|
|
export_constant(A_ARROW);
|
|
export_constant(A_DAGGER);
|
|
export_constant(A_BULLET);
|
|
export_constant(A_SHELL);
|
|
export_constant(A_GRENADE);
|
|
export_constant(A_SHURIKEN);
|
|
export_constant(A_KUNAI);
|
|
export_constant(A_CANNONBALL);
|
|
export_constant(A_THROWWEAPON);
|
|
|
|
/* monsterinfo types */
|
|
export_constant(MOB_NAME);
|
|
export_constant(MOB_LV);
|
|
export_constant(MOB_MAXHP);
|
|
export_constant(MOB_BASEEXP);
|
|
export_constant(MOB_JOBEXP);
|
|
export_constant(MOB_ATK1);
|
|
export_constant(MOB_ATK2);
|
|
export_constant(MOB_DEF);
|
|
export_constant(MOB_MDEF);
|
|
export_constant(MOB_STR);
|
|
export_constant(MOB_AGI);
|
|
export_constant(MOB_VIT);
|
|
export_constant(MOB_INT);
|
|
export_constant(MOB_DEX);
|
|
export_constant(MOB_LUK);
|
|
export_constant(MOB_RANGE);
|
|
export_constant(MOB_RANGE2);
|
|
export_constant(MOB_RANGE3);
|
|
export_constant(MOB_SIZE);
|
|
export_constant(MOB_RACE);
|
|
export_constant(MOB_ELEMENT);
|
|
export_constant(MOB_MODE);
|
|
export_constant(MOB_MVPEXP);
|
|
|
|
/* petinfo types */
|
|
export_constant(PETINFO_ID);
|
|
export_constant(PETINFO_CLASS);
|
|
export_constant(PETINFO_NAME);
|
|
export_constant(PETINFO_INTIMATE);
|
|
export_constant(PETINFO_HUNGRY);
|
|
export_constant(PETINFO_RENAMED);
|
|
export_constant(PETINFO_LEVEL);
|
|
export_constant(PETINFO_BLOCKID);
|
|
export_constant(PETINFO_EGGID);
|
|
export_constant(PETINFO_FOODID);
|
|
|
|
// For backwards compatability - might be removed in the near future
|
|
export_constant2("PET_ID",PETINFO_ID);
|
|
export_constant2("PET_CLASS",PETINFO_CLASS);
|
|
export_constant2("PET_NAME",PETINFO_NAME);
|
|
export_constant2("PET_INTIMATE",PETINFO_INTIMATE);
|
|
export_constant2("PET_HUNGRY",PETINFO_HUNGRY);
|
|
export_constant2("PET_RENAMED",PETINFO_RENAMED);
|
|
export_constant2("PET_LEVEL",PETINFO_LEVEL);
|
|
|
|
/* questinfo types */
|
|
export_constant(QTYPE_QUEST);
|
|
export_constant(QTYPE_QUEST2);
|
|
export_constant(QTYPE_JOB);
|
|
export_constant(QTYPE_JOB2);
|
|
export_constant(QTYPE_EVENT);
|
|
export_constant(QTYPE_EVENT2);
|
|
export_constant(QTYPE_WARG);
|
|
export_constant(QTYPE_WARG2);
|
|
export_constant(QTYPE_NONE);
|
|
|
|
/* font weight types */
|
|
export_constant(FW_DONTCARE);
|
|
export_constant(FW_THIN);
|
|
export_constant(FW_EXTRALIGHT);
|
|
export_constant(FW_LIGHT);
|
|
export_constant(FW_NORMAL);
|
|
export_constant(FW_MEDIUM);
|
|
export_constant(FW_SEMIBOLD);
|
|
export_constant(FW_BOLD);
|
|
export_constant(FW_EXTRABOLD);
|
|
export_constant(FW_HEAVY);
|
|
|
|
/* add skill types */
|
|
export_constant2("SKILL_PERM",ADDSKILL_PERMANENT);
|
|
export_constant2("SKILL_TEMP",ADDSKILL_TEMP);
|
|
export_constant2("SKILL_TEMPLEVEL",ADDSKILL_TEMP_ADDLEVEL);
|
|
export_constant2("SKILL_PERM_GRANT",ADDSKILL_PERMANENT_GRANTED);
|
|
|
|
/* bonus script flags */
|
|
export_constant(BSF_REM_ON_DEAD);
|
|
export_constant(BSF_REM_ON_DISPELL);
|
|
export_constant(BSF_REM_ON_CLEARANCE);
|
|
export_constant(BSF_REM_ON_LOGOUT);
|
|
export_constant(BSF_REM_ON_BANISHING_BUSTER);
|
|
export_constant(BSF_REM_ON_REFRESH);
|
|
export_constant(BSF_REM_ON_LUXANIMA);
|
|
export_constant(BSF_REM_ON_MADOGEAR);
|
|
export_constant(BSF_REM_ON_DAMAGED);
|
|
export_constant(BSF_PERMANENT);
|
|
export_constant(BSF_FORCE_REPLACE);
|
|
export_constant(BSF_FORCE_DUPLICATE);
|
|
|
|
/* bindings */
|
|
export_constant(BOUND_NONE);
|
|
export_constant(BOUND_ACCOUNT);
|
|
export_constant(BOUND_GUILD);
|
|
export_constant(BOUND_PARTY);
|
|
export_constant(BOUND_CHAR);
|
|
|
|
/* quest check types */
|
|
export_constant(HAVEQUEST);
|
|
export_constant(PLAYTIME);
|
|
export_constant(HUNTING);
|
|
|
|
/* status options */
|
|
export_constant(OPTION_NOTHING);
|
|
export_constant(OPTION_SIGHT);
|
|
export_constant(OPTION_HIDE);
|
|
export_constant(OPTION_CLOAK);
|
|
export_constant(OPTION_FALCON);
|
|
export_constant(OPTION_RIDING);
|
|
export_constant(OPTION_INVISIBLE);
|
|
export_constant(OPTION_ORCISH);
|
|
export_constant(OPTION_WEDDING);
|
|
export_constant(OPTION_RUWACH);
|
|
export_constant(OPTION_CHASEWALK);
|
|
export_constant(OPTION_FLYING);
|
|
export_constant(OPTION_XMAS);
|
|
export_constant(OPTION_TRANSFORM);
|
|
export_constant(OPTION_SUMMER);
|
|
export_constant(OPTION_DRAGON1);
|
|
export_constant(OPTION_WUG);
|
|
export_constant(OPTION_WUGRIDER);
|
|
export_constant(OPTION_MADOGEAR);
|
|
export_constant(OPTION_DRAGON2);
|
|
export_constant(OPTION_DRAGON3);
|
|
export_constant(OPTION_DRAGON4);
|
|
export_constant(OPTION_DRAGON5);
|
|
export_constant(OPTION_HANBOK);
|
|
export_constant(OPTION_OKTOBERFEST);
|
|
|
|
/* status option compounds */
|
|
export_constant(OPTION_DRAGON);
|
|
export_constant(OPTION_COSTUME);
|
|
|
|
/* sc_start flags */
|
|
export_constant(SCSTART_NONE);
|
|
export_constant(SCSTART_NOAVOID);
|
|
export_constant(SCSTART_NOTICKDEF);
|
|
export_constant(SCSTART_LOADED);
|
|
export_constant(SCSTART_NORATEDEF);
|
|
export_constant(SCSTART_NOICON);
|
|
|
|
export_constant(UNITTYPE_PC);
|
|
export_constant(UNITTYPE_NPC);
|
|
export_constant(UNITTYPE_PET);
|
|
export_constant(UNITTYPE_MOB);
|
|
export_constant(UNITTYPE_HOM);
|
|
export_constant(UNITTYPE_MER);
|
|
export_constant(UNITTYPE_ELEM);
|
|
|
|
/* unit control - mob */
|
|
export_constant(UMOB_SIZE);
|
|
export_constant(UMOB_LEVEL);
|
|
export_constant(UMOB_HP);
|
|
export_constant(UMOB_MAXHP);
|
|
export_constant(UMOB_MASTERAID);
|
|
export_constant(UMOB_MAPID);
|
|
export_constant(UMOB_X);
|
|
export_constant(UMOB_Y);
|
|
export_constant(UMOB_SPEED);
|
|
export_constant(UMOB_MODE);
|
|
export_constant(UMOB_AI);
|
|
export_constant(UMOB_SCOPTION);
|
|
export_constant(UMOB_SEX);
|
|
export_constant(UMOB_CLASS);
|
|
export_constant(UMOB_HAIRSTYLE);
|
|
export_constant(UMOB_HAIRCOLOR);
|
|
export_constant(UMOB_HEADBOTTOM);
|
|
export_constant(UMOB_HEADMIDDLE);
|
|
export_constant(UMOB_HEADTOP);
|
|
export_constant(UMOB_CLOTHCOLOR);
|
|
export_constant(UMOB_SHIELD);
|
|
export_constant(UMOB_WEAPON);
|
|
export_constant(UMOB_LOOKDIR);
|
|
export_constant(UMOB_CANMOVETICK);
|
|
export_constant(UMOB_STR);
|
|
export_constant(UMOB_AGI);
|
|
export_constant(UMOB_VIT);
|
|
export_constant(UMOB_INT);
|
|
export_constant(UMOB_DEX);
|
|
export_constant(UMOB_LUK);
|
|
export_constant(UMOB_SLAVECPYMSTRMD);
|
|
export_constant(UMOB_DMGIMMUNE);
|
|
export_constant(UMOB_ATKRANGE);
|
|
export_constant(UMOB_ATKMIN);
|
|
export_constant(UMOB_ATKMAX);
|
|
export_constant(UMOB_MATKMIN);
|
|
export_constant(UMOB_MATKMAX);
|
|
export_constant(UMOB_DEF);
|
|
export_constant(UMOB_MDEF);
|
|
export_constant(UMOB_HIT);
|
|
export_constant(UMOB_FLEE);
|
|
export_constant(UMOB_PDODGE);
|
|
export_constant(UMOB_CRIT);
|
|
export_constant(UMOB_RACE);
|
|
export_constant(UMOB_ELETYPE);
|
|
export_constant(UMOB_ELELEVEL);
|
|
export_constant(UMOB_AMOTION);
|
|
export_constant(UMOB_ADELAY);
|
|
export_constant(UMOB_DMOTION);
|
|
export_constant(UMOB_TARGETID);
|
|
|
|
/* unit control - homunculus */
|
|
export_constant(UHOM_SIZE);
|
|
export_constant(UHOM_LEVEL);
|
|
export_constant(UHOM_HP);
|
|
export_constant(UHOM_MAXHP);
|
|
export_constant(UHOM_SP);
|
|
export_constant(UHOM_MAXSP);
|
|
export_constant(UHOM_MASTERCID);
|
|
export_constant(UHOM_MAPID);
|
|
export_constant(UHOM_X);
|
|
export_constant(UHOM_Y);
|
|
export_constant(UHOM_HUNGER);
|
|
export_constant(UHOM_INTIMACY);
|
|
export_constant(UHOM_SPEED);
|
|
export_constant(UHOM_LOOKDIR);
|
|
export_constant(UHOM_CANMOVETICK);
|
|
export_constant(UHOM_STR);
|
|
export_constant(UHOM_AGI);
|
|
export_constant(UHOM_VIT);
|
|
export_constant(UHOM_INT);
|
|
export_constant(UHOM_DEX);
|
|
export_constant(UHOM_LUK);
|
|
export_constant(UHOM_DMGIMMUNE);
|
|
export_constant(UHOM_ATKRANGE);
|
|
export_constant(UHOM_ATKMIN);
|
|
export_constant(UHOM_ATKMAX);
|
|
export_constant(UHOM_MATKMIN);
|
|
export_constant(UHOM_MATKMAX);
|
|
export_constant(UHOM_DEF);
|
|
export_constant(UHOM_MDEF);
|
|
export_constant(UHOM_HIT);
|
|
export_constant(UHOM_FLEE);
|
|
export_constant(UHOM_PDODGE);
|
|
export_constant(UHOM_CRIT);
|
|
export_constant(UHOM_RACE);
|
|
export_constant(UHOM_ELETYPE);
|
|
export_constant(UHOM_ELELEVEL);
|
|
export_constant(UHOM_AMOTION);
|
|
export_constant(UHOM_ADELAY);
|
|
export_constant(UHOM_DMOTION);
|
|
export_constant(UHOM_TARGETID);
|
|
|
|
/* unit control - pet */
|
|
export_constant(UPET_SIZE);
|
|
export_constant(UPET_LEVEL);
|
|
export_constant(UPET_HP);
|
|
export_constant(UPET_MAXHP);
|
|
export_constant(UPET_MASTERAID);
|
|
export_constant(UPET_MAPID);
|
|
export_constant(UPET_X);
|
|
export_constant(UPET_Y);
|
|
export_constant(UPET_HUNGER);
|
|
export_constant(UPET_INTIMACY);
|
|
export_constant(UPET_SPEED);
|
|
export_constant(UPET_LOOKDIR);
|
|
export_constant(UPET_CANMOVETICK);
|
|
export_constant(UPET_STR);
|
|
export_constant(UPET_AGI);
|
|
export_constant(UPET_VIT);
|
|
export_constant(UPET_INT);
|
|
export_constant(UPET_DEX);
|
|
export_constant(UPET_LUK);
|
|
export_constant(UPET_DMGIMMUNE);
|
|
export_constant(UPET_ATKRANGE);
|
|
export_constant(UPET_ATKMIN);
|
|
export_constant(UPET_ATKMAX);
|
|
export_constant(UPET_MATKMIN);
|
|
export_constant(UPET_MATKMAX);
|
|
export_constant(UPET_DEF);
|
|
export_constant(UPET_MDEF);
|
|
export_constant(UPET_HIT);
|
|
export_constant(UPET_FLEE);
|
|
export_constant(UPET_PDODGE);
|
|
export_constant(UPET_CRIT);
|
|
export_constant(UPET_RACE);
|
|
export_constant(UPET_ELETYPE);
|
|
export_constant(UPET_ELELEVEL);
|
|
export_constant(UPET_AMOTION);
|
|
export_constant(UPET_ADELAY);
|
|
export_constant(UPET_DMOTION);
|
|
|
|
/* unit control - mercenary */
|
|
export_constant(UMER_SIZE);
|
|
export_constant(UMER_HP);
|
|
export_constant(UMER_MAXHP);
|
|
export_constant(UMER_MASTERCID);
|
|
export_constant(UMER_MAPID);
|
|
export_constant(UMER_X);
|
|
export_constant(UMER_Y);
|
|
export_constant(UMER_KILLCOUNT);
|
|
export_constant(UMER_LIFETIME);
|
|
export_constant(UMER_SPEED);
|
|
export_constant(UMER_LOOKDIR);
|
|
export_constant(UMER_CANMOVETICK);
|
|
export_constant(UMER_STR);
|
|
export_constant(UMER_AGI);
|
|
export_constant(UMER_VIT);
|
|
export_constant(UMER_INT);
|
|
export_constant(UMER_DEX);
|
|
export_constant(UMER_LUK);
|
|
export_constant(UMER_DMGIMMUNE);
|
|
export_constant(UMER_ATKRANGE);
|
|
export_constant(UMER_ATKMIN);
|
|
export_constant(UMER_ATKMAX);
|
|
export_constant(UMER_MATKMIN);
|
|
export_constant(UMER_MATKMAX);
|
|
export_constant(UMER_DEF);
|
|
export_constant(UMER_MDEF);
|
|
export_constant(UMER_HIT);
|
|
export_constant(UMER_FLEE);
|
|
export_constant(UMER_PDODGE);
|
|
export_constant(UMER_CRIT);
|
|
export_constant(UMER_RACE);
|
|
export_constant(UMER_ELETYPE);
|
|
export_constant(UMER_ELELEVEL);
|
|
export_constant(UMER_AMOTION);
|
|
export_constant(UMER_ADELAY);
|
|
export_constant(UMER_DMOTION);
|
|
export_constant(UMER_TARGETID);
|
|
|
|
/* unit control - elemental */
|
|
export_constant(UELE_SIZE);
|
|
export_constant(UELE_HP);
|
|
export_constant(UELE_MAXHP);
|
|
export_constant(UELE_SP);
|
|
export_constant(UELE_MAXSP);
|
|
export_constant(UELE_MASTERCID);
|
|
export_constant(UELE_MAPID);
|
|
export_constant(UELE_X);
|
|
export_constant(UELE_Y);
|
|
export_constant(UELE_LIFETIME);
|
|
export_constant(UELE_MODE);
|
|
export_constant(UELE_SPEED);
|
|
export_constant(UELE_LOOKDIR);
|
|
export_constant(UELE_CANMOVETICK);
|
|
export_constant(UELE_STR);
|
|
export_constant(UELE_AGI);
|
|
export_constant(UELE_VIT);
|
|
export_constant(UELE_INT);
|
|
export_constant(UELE_DEX);
|
|
export_constant(UELE_LUK);
|
|
export_constant(UELE_DMGIMMUNE);
|
|
export_constant(UELE_ATKRANGE);
|
|
export_constant(UELE_ATKMIN);
|
|
export_constant(UELE_ATKMAX);
|
|
export_constant(UELE_MATKMIN);
|
|
export_constant(UELE_MATKMAX);
|
|
export_constant(UELE_DEF);
|
|
export_constant(UELE_MDEF);
|
|
export_constant(UELE_HIT);
|
|
export_constant(UELE_FLEE);
|
|
export_constant(UELE_PDODGE);
|
|
export_constant(UELE_CRIT);
|
|
export_constant(UELE_RACE);
|
|
export_constant(UELE_ELETYPE);
|
|
export_constant(UELE_ELELEVEL);
|
|
export_constant(UELE_AMOTION);
|
|
export_constant(UELE_ADELAY);
|
|
export_constant(UELE_DMOTION);
|
|
export_constant(UELE_TARGETID);
|
|
|
|
/* unit control - NPC */
|
|
export_constant(UNPC_DISPLAY);
|
|
export_constant(UNPC_LEVEL);
|
|
export_constant(UNPC_HP);
|
|
export_constant(UNPC_MAXHP);
|
|
export_constant(UNPC_MAPID);
|
|
export_constant(UNPC_X);
|
|
export_constant(UNPC_Y);
|
|
export_constant(UNPC_LOOKDIR);
|
|
export_constant(UNPC_STR);
|
|
export_constant(UNPC_AGI);
|
|
export_constant(UNPC_VIT);
|
|
export_constant(UNPC_INT);
|
|
export_constant(UNPC_DEX);
|
|
export_constant(UNPC_LUK);
|
|
export_constant(UNPC_PLUSALLSTAT);
|
|
export_constant(UNPC_DMGIMMUNE);
|
|
export_constant(UNPC_ATKRANGE);
|
|
export_constant(UNPC_ATKMIN);
|
|
export_constant(UNPC_ATKMAX);
|
|
export_constant(UNPC_MATKMIN);
|
|
export_constant(UNPC_MATKMAX);
|
|
export_constant(UNPC_DEF);
|
|
export_constant(UNPC_MDEF);
|
|
export_constant(UNPC_HIT);
|
|
export_constant(UNPC_FLEE);
|
|
export_constant(UNPC_PDODGE);
|
|
export_constant(UNPC_CRIT);
|
|
export_constant(UNPC_RACE);
|
|
export_constant(UNPC_ELETYPE);
|
|
export_constant(UNPC_ELELEVEL);
|
|
export_constant(UNPC_AMOTION);
|
|
export_constant(UNPC_ADELAY);
|
|
export_constant(UNPC_DMOTION);
|
|
|
|
export_constant(NAV_NONE);
|
|
export_constant(NAV_AIRSHIP_ONLY);
|
|
export_constant(NAV_SCROLL_ONLY);
|
|
export_constant(NAV_AIRSHIP_AND_SCROLL);
|
|
export_constant(NAV_KAFRA_ONLY);
|
|
export_constant(NAV_KAFRA_AND_AIRSHIP);
|
|
export_constant(NAV_KAFRA_AND_SCROLL);
|
|
export_constant(NAV_ALL);
|
|
|
|
export_constant(ADOPT_ALLOWED);
|
|
export_constant(ADOPT_ALREADY_ADOPTED);
|
|
export_constant(ADOPT_MARRIED_AND_PARTY);
|
|
export_constant(ADOPT_EQUIP_RINGS);
|
|
export_constant(ADOPT_NOT_NOVICE);
|
|
export_constant(ADOPT_CHARACTER_NOT_FOUND);
|
|
export_constant(ADOPT_MORE_CHILDREN);
|
|
export_constant(ADOPT_LEVEL_70);
|
|
export_constant(ADOPT_MARRIED);
|
|
|
|
/* directions */
|
|
export_constant(DIR_NORTH);
|
|
export_constant(DIR_NORTHWEST);
|
|
export_constant(DIR_WEST);
|
|
export_constant(DIR_SOUTHWEST);
|
|
export_constant(DIR_SOUTH);
|
|
export_constant(DIR_SOUTHEAST);
|
|
export_constant(DIR_EAST);
|
|
export_constant(DIR_NORTHEAST);
|
|
|
|
/* instance modes */
|
|
export_constant(IM_NONE);
|
|
export_constant(IM_CHAR);
|
|
export_constant(IM_PARTY);
|
|
export_constant(IM_GUILD);
|
|
export_constant(IM_CLAN);
|
|
|
|
/* mob random groups */
|
|
export_constant(MOBG_Branch_Of_Dead_Tree);
|
|
export_constant(MOBG_Poring_Box);
|
|
export_constant(MOBG_Bloody_Dead_Branch);
|
|
export_constant(MOBG_Red_Pouch_Of_Surprise);
|
|
export_constant(MOBG_ClassChange);
|
|
|
|
/* Item Random Option Group */
|
|
export_constant(RDMOPTG_None);
|
|
export_constant(RDMOPTG_Crimson_Weapon);
|
|
|
|
/* random option attributes */
|
|
export_constant(ROA_ID);
|
|
export_constant(ROA_VALUE);
|
|
export_constant(ROA_PARAM);
|
|
|
|
/* special card flags */
|
|
export_constant(CARD0_FORGE);
|
|
export_constant(CARD0_CREATE);
|
|
export_constant(CARD0_PET);
|
|
|
|
/* Channel System */
|
|
export_constant(CHAN_TYPE_PUBLIC);
|
|
export_constant(CHAN_TYPE_PRIVATE);
|
|
export_constant(CHAN_TYPE_MAP);
|
|
export_constant(CHAN_TYPE_ALLY);
|
|
export_constant(CHAN_OPT_BASE);
|
|
export_constant(CHAN_OPT_ANNOUNCE_SELF);
|
|
export_constant(CHAN_OPT_ANNOUNCE_JOIN);
|
|
export_constant(CHAN_OPT_ANNOUNCE_LEAVE);
|
|
export_constant(CHAN_OPT_MSG_DELAY);
|
|
export_constant(CHAN_OPT_COLOR_OVERRIDE);
|
|
export_constant(CHAN_OPT_CAN_CHAT);
|
|
export_constant(CHAN_OPT_CAN_LEAVE);
|
|
export_constant(CHAN_OPT_AUTOJOIN);
|
|
|
|
export_constant(STOR_MODE_NONE);
|
|
export_constant(STOR_MODE_GET);
|
|
export_constant(STOR_MODE_PUT);
|
|
|
|
/* instance enter */
|
|
export_constant(IE_OK);
|
|
export_constant(IE_NOMEMBER);
|
|
export_constant(IE_NOINSTANCE);
|
|
export_constant(IE_OTHER);
|
|
|
|
/* months */
|
|
export_constant(JANUARY);
|
|
export_constant(FEBRUARY);
|
|
export_constant(MARCH);
|
|
export_constant(APRIL);
|
|
export_constant(MAY);
|
|
export_constant(JUNE);
|
|
export_constant(JULY);
|
|
export_constant(AUGUST);
|
|
export_constant(SEPTEMBER);
|
|
export_constant(OCTOBER);
|
|
export_constant(NOVEMBER);
|
|
export_constant(DECEMBER);
|
|
|
|
/* days of the week */
|
|
export_constant(SUNDAY);
|
|
export_constant(MONDAY);
|
|
export_constant(TUESDAY);
|
|
export_constant(WEDNESDAY);
|
|
export_constant(THURSDAY);
|
|
export_constant(FRIDAY);
|
|
export_constant(SATURDAY);
|
|
|
|
/* date types */
|
|
export_constant(DT_SECOND);
|
|
export_constant(DT_MINUTE);
|
|
export_constant(DT_HOUR);
|
|
export_constant(DT_DAYOFWEEK);
|
|
export_constant(DT_DAYOFMONTH);
|
|
export_constant(DT_MONTH);
|
|
export_constant(DT_YEAR);
|
|
export_constant(DT_DAYOFYEAR);
|
|
export_constant(DT_YYYYMMDD);
|
|
|
|
/* instance info */
|
|
export_constant(IIT_ID);
|
|
export_constant(IIT_TIME_LIMIT);
|
|
export_constant(IIT_IDLE_TIMEOUT);
|
|
export_constant(IIT_ENTER_MAP);
|
|
export_constant(IIT_ENTER_X);
|
|
export_constant(IIT_ENTER_Y);
|
|
export_constant(IIT_MAPCOUNT);
|
|
export_constant(IIT_MAP);
|
|
|
|
/* VIP status */
|
|
export_constant(VIP_STATUS_ACTIVE);
|
|
export_constant(VIP_STATUS_EXPIRE);
|
|
export_constant(VIP_STATUS_REMAINING);
|
|
|
|
/* item groups */
|
|
export_constant(IG_BLUEBOX);
|
|
export_constant(IG_VIOLETBOX);
|
|
export_constant(IG_CARDALBUM);
|
|
export_constant(IG_GIFTBOX);
|
|
export_constant(IG_SCROLLBOX);
|
|
export_constant(IG_FINDINGORE);
|
|
export_constant(IG_COOKIEBAG);
|
|
export_constant(IG_FIRSTAID);
|
|
export_constant(IG_HERB);
|
|
export_constant(IG_FRUIT);
|
|
export_constant(IG_MEAT);
|
|
export_constant(IG_CANDY);
|
|
export_constant(IG_JUICE);
|
|
export_constant(IG_FISH);
|
|
export_constant(IG_BOX);
|
|
export_constant(IG_GEMSTONE);
|
|
export_constant(IG_RESIST);
|
|
export_constant(IG_ORE);
|
|
export_constant(IG_FOOD);
|
|
export_constant(IG_RECOVERY);
|
|
export_constant(IG_MINERAL);
|
|
export_constant(IG_TAMING);
|
|
export_constant(IG_SCROLL);
|
|
export_constant(IG_QUIVER);
|
|
export_constant(IG_MASK);
|
|
export_constant(IG_ACCESORY);
|
|
export_constant(IG_JEWEL);
|
|
export_constant(IG_GIFTBOX_1);
|
|
export_constant(IG_GIFTBOX_2);
|
|
export_constant(IG_GIFTBOX_3);
|
|
export_constant(IG_GIFTBOX_4);
|
|
export_constant(IG_EGGBOY);
|
|
export_constant(IG_EGGGIRL);
|
|
export_constant(IG_GIFTBOXCHINA);
|
|
export_constant(IG_LOTTOBOX);
|
|
export_constant(IG_FOODBAG);
|
|
export_constant(IG_POTION);
|
|
export_constant(IG_REDBOX_2);
|
|
export_constant(IG_BLEUBOX);
|
|
export_constant(IG_REDBOX);
|
|
export_constant(IG_GREENBOX);
|
|
export_constant(IG_YELLOWBOX);
|
|
export_constant(IG_OLDGIFTBOX);
|
|
export_constant(IG_MAGICCARDALBUM);
|
|
export_constant(IG_HOMETOWNGIFT);
|
|
export_constant(IG_MASQUERADE);
|
|
export_constant(IG_TRESURE_BOX_WOE);
|
|
export_constant(IG_MASQUERADE_2);
|
|
export_constant(IG_EASTER_SCROLL);
|
|
export_constant(IG_PIERRE_TREASUREBOX);
|
|
export_constant(IG_CHERISH_BOX);
|
|
export_constant(IG_CHERISH_BOX_ORI);
|
|
export_constant(IG_LOUISE_COSTUME_BOX);
|
|
export_constant(IG_XMAS_GIFT);
|
|
export_constant(IG_FRUIT_BASKET);
|
|
export_constant(IG_IMPROVED_COIN_BAG);
|
|
export_constant(IG_INTERMEDIATE_COIN_BAG);
|
|
export_constant(IG_MINOR_COIN_BAG);
|
|
export_constant(IG_S_GRADE_COIN_BAG);
|
|
export_constant(IG_A_GRADE_COIN_BAG);
|
|
export_constant(IG_ADVANCED_WEAPONS_BOX);
|
|
export_constant(IG_SPLENDID_BOX);
|
|
export_constant(IG_CARDALBUM_ARMOR);
|
|
export_constant(IG_CARDALBUM_HELM);
|
|
export_constant(IG_CARDALBUM_ACC);
|
|
export_constant(IG_CARDALBUM_SHOES);
|
|
export_constant(IG_CARDALBUM_SHIELD);
|
|
export_constant(IG_CARDALBUM_WEAPON);
|
|
export_constant(IG_CARDALBUM_GARMENT);
|
|
export_constant(IG_FLAMEL_CARD);
|
|
export_constant(IG_SPECIAL_BOX);
|
|
export_constant(IG_TRESURE_BOX_WOE_);
|
|
export_constant(IG_RWC_PARTI_BOX);
|
|
export_constant(IG_RWC_FINAL_COMP_BOX);
|
|
export_constant(IG_GIFT_BUNDLE);
|
|
export_constant(IG_CARACAS_RING_BOX);
|
|
export_constant(IG_CRUMPLED_PAPER);
|
|
export_constant(IG_SOLO_GIFT_BASKET);
|
|
export_constant(IG_COUPLE_EVENT_BASKET);
|
|
export_constant(IG_GM_WARP_BOX);
|
|
export_constant(IG_FORTUNE_COOKIE1);
|
|
export_constant(IG_FORTUNE_COOKIE2);
|
|
export_constant(IG_FORTUNE_COOKIE3);
|
|
export_constant(IG_NEW_GIFT_ENVELOPE);
|
|
export_constant(IG_PASSION_FB_HAT_BOX);
|
|
export_constant(IG_COOL_FB_HAT_BOX);
|
|
export_constant(IG_VICTORY_FB_HAT_BOX);
|
|
export_constant(IG_GLORY_FB_HAT_BOX);
|
|
export_constant(IG_PASSION_HAT_BOX2);
|
|
export_constant(IG_COOL_HAT_BOX2);
|
|
export_constant(IG_VICTORY_HAT_BOX2);
|
|
export_constant(IG_ASPERSIO_5_SCROLL_BOX);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX1);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX2);
|
|
export_constant(IG_PET_EGG_SCROLL1);
|
|
export_constant(IG_PET_EGG_SCROLL2);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX3);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX4);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX5);
|
|
export_constant(IG_PET_EGG_SCROLL3);
|
|
export_constant(IG_PET_EGG_SCROLL4);
|
|
export_constant(IG_PET_EGG_SCROLL5);
|
|
export_constant(IG_INFILTRATOR_BOX);
|
|
export_constant(IG_MURAMASA_BOX);
|
|
export_constant(IG_EXCALIBUR_BOX);
|
|
export_constant(IG_COMBAT_KNIFE_BOX);
|
|
export_constant(IG_COUNTER_DAGGER_BOX);
|
|
export_constant(IG_KAISER_KNUCKLE_BOX);
|
|
export_constant(IG_POLE_AXE_BOX);
|
|
export_constant(IG_MIGHTY_STAFF_BOX);
|
|
export_constant(IG_RIGHT_EPSILON_BOX);
|
|
export_constant(IG_BALISTAR_BOX);
|
|
export_constant(IG_DIARY_OF_GREAT_SAGE_BOX);
|
|
export_constant(IG_ASURA_BOX);
|
|
export_constant(IG_APPLE_OF_ARCHER_BOX);
|
|
export_constant(IG_BUNNY_BAND_BOX);
|
|
export_constant(IG_SAHKKAT_BOX);
|
|
export_constant(IG_LORD_CIRCLET_BOX);
|
|
export_constant(IG_ELVEN_EARS_BOX);
|
|
export_constant(IG_STEEL_FLOWER_BOX);
|
|
export_constant(IG_CRITICAL_RING_BOX);
|
|
export_constant(IG_EARRING_BOX);
|
|
export_constant(IG_RING_BOX);
|
|
export_constant(IG_NECKLACE_BOX);
|
|
export_constant(IG_GLOVE_BOX);
|
|
export_constant(IG_BROOCH_BOX);
|
|
export_constant(IG_ROSARY_BOX);
|
|
export_constant(IG_SAFETY_RING_BOX);
|
|
export_constant(IG_VESPER_CORE01_BOX);
|
|
export_constant(IG_VESPER_CORE02_BOX);
|
|
export_constant(IG_VESPER_CORE03_BOX);
|
|
export_constant(IG_VESPER_CORE04_BOX);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX6);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX7);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX8);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX9);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX10);
|
|
export_constant(IG_PET_EGG_SCROLL_BOX11);
|
|
export_constant(IG_PET_EGG_SCROLL6);
|
|
export_constant(IG_PET_EGG_SCROLL7);
|
|
export_constant(IG_PET_EGG_SCROLL8);
|
|
export_constant(IG_PET_EGG_SCROLL9);
|
|
export_constant(IG_PET_EGG_SCROLL10);
|
|
export_constant(IG_PET_EGG_SCROLL11);
|
|
export_constant(IG_CP_HELM_SCROLL_BOX);
|
|
export_constant(IG_CP_SHIELD_SCROLL_BOX);
|
|
export_constant(IG_CP_ARMOR_SCROLL_BOX);
|
|
export_constant(IG_CP_WEAPON_SCROLL_BOX);
|
|
export_constant(IG_REPAIR_SCROLL_BOX);
|
|
export_constant(IG_SUPER_PET_EGG1);
|
|
export_constant(IG_SUPER_PET_EGG2);
|
|
export_constant(IG_SUPER_PET_EGG3);
|
|
export_constant(IG_SUPER_PET_EGG4);
|
|
export_constant(IG_SUPER_CARD_PET_EGG1);
|
|
export_constant(IG_SUPER_CARD_PET_EGG2);
|
|
export_constant(IG_SUPER_CARD_PET_EGG3);
|
|
export_constant(IG_SUPER_CARD_PET_EGG4);
|
|
export_constant(IG_VIGORGRA_PACKAGE1);
|
|
export_constant(IG_VIGORGRA_PACKAGE2);
|
|
export_constant(IG_VIGORGRA_PACKAGE3);
|
|
export_constant(IG_VIGORGRA_PACKAGE4);
|
|
export_constant(IG_VIGORGRA_PACKAGE5);
|
|
export_constant(IG_VIGORGRA_PACKAGE6);
|
|
export_constant(IG_VIGORGRA_PACKAGE7);
|
|
export_constant(IG_VIGORGRA_PACKAGE8);
|
|
export_constant(IG_VIGORGRA_PACKAGE9);
|
|
export_constant(IG_VIGORGRA_PACKAGE10);
|
|
export_constant(IG_VIGORGRA_PACKAGE11);
|
|
export_constant(IG_VIGORGRA_PACKAGE12);
|
|
export_constant(IG_PET_EGG_SCROLL12);
|
|
export_constant(IG_PET_EGG_SCROLL13);
|
|
export_constant(IG_PET_EGG_SCROLL14);
|
|
export_constant(IG_SUPER_PET_EGG5);
|
|
export_constant(IG_SUPER_PET_EGG6);
|
|
export_constant(IG_SUPER_PET_EGG7);
|
|
export_constant(IG_SUPER_PET_EGG8);
|
|
export_constant(IG_PET_EGG_SCROLL_E);
|
|
export_constant(IG_RAMEN_HAT_BOX);
|
|
export_constant(IG_MYSTERIOUS_TRAVEL_SACK1);
|
|
export_constant(IG_MYSTERIOUS_TRAVEL_SACK2);
|
|
export_constant(IG_MYSTERIOUS_TRAVEL_SACK3);
|
|
export_constant(IG_MYSTERIOUS_TRAVEL_SACK4);
|
|
export_constant(IG_MAGICIAN_CARD_BOX);
|
|
export_constant(IG_ACOLYTE_CARD_BOX);
|
|
export_constant(IG_ARCHER_CARD_BOX);
|
|
export_constant(IG_SWORDMAN_CARD_BOX);
|
|
export_constant(IG_THIEF_CARD_BOX);
|
|
export_constant(IG_MERCHANT_CARD_BOX);
|
|
export_constant(IG_HARD_CORE_SET_BOX);
|
|
export_constant(IG_KITTY_SET_BOX);
|
|
export_constant(IG_SOFT_CORE_SET_BOX);
|
|
export_constant(IG_DEVIRUCHI_SET_BOX);
|
|
export_constant(IG_MVP_HUNT_BOX);
|
|
export_constant(IG_BREWING_BOX);
|
|
export_constant(IG_XMAS_PET_SCROLL);
|
|
export_constant(IG_LUCKY_SCROLL08);
|
|
export_constant(IG_BR_SWORDPACKAGE);
|
|
export_constant(IG_BR_MAGEPACKAGE);
|
|
export_constant(IG_BR_ACOLPACKAGE);
|
|
export_constant(IG_BR_ARCHERPACKAGE);
|
|
export_constant(IG_BR_MERPACKAGE);
|
|
export_constant(IG_BR_THIEFPACKAGE);
|
|
export_constant(IG_ACIDBOMB_10_BOX);
|
|
export_constant(IG_BASIC_SIEGE_SUPPLY_BOX);
|
|
export_constant(IG_ADV_SIEGE_SUPPLY_BOX);
|
|
export_constant(IG_ELITE_SIEGE_SUPPLY_BOX);
|
|
export_constant(IG_SAKURA_SCROLL);
|
|
export_constant(IG_BEHOLDER_RING_BOX);
|
|
export_constant(IG_HALLOW_RING_BOX);
|
|
export_constant(IG_CLAMOROUS_RING_BOX);
|
|
export_constant(IG_CHEMICAL_RING_BOX);
|
|
export_constant(IG_INSECTICIDE_RING_BOX);
|
|
export_constant(IG_FISHER_RING_BOX);
|
|
export_constant(IG_DECUSSATE_RING_BOX);
|
|
export_constant(IG_BLOODY_RING_BOX);
|
|
export_constant(IG_SATANIC_RING_BOX);
|
|
export_constant(IG_DRAGOON_RING_BOX);
|
|
export_constant(IG_ANGEL_SCROLL);
|
|
export_constant(IG_DEVIL_SCROLL);
|
|
export_constant(IG_SURPRISE_SCROLL);
|
|
export_constant(IG_JULY7_SCROLL);
|
|
export_constant(IG_BACSOJIN_SCROLL);
|
|
export_constant(IG_ANIMAL_SCROLL);
|
|
export_constant(IG_HEART_SCROLL);
|
|
export_constant(IG_NEW_YEAR_SCROLL);
|
|
export_constant(IG_VALENTINE_PLEDGE_BOX);
|
|
export_constant(IG_OX_TAIL_SCROLL);
|
|
export_constant(IG_BUDDAH_SCROLL);
|
|
export_constant(IG_EVIL_INCARNATION);
|
|
export_constant(IG_F_CLOVER_BOX_MOUTH);
|
|
export_constant(IG_MOUTH_BUBBLE_GUM_BOX);
|
|
export_constant(IG_F_CLOVER_BOX_MOUTH2);
|
|
export_constant(IG_F_CLOVER_BOX_MOUTH4);
|
|
export_constant(IG_BGUM_BOX_IN_MOUTH2);
|
|
export_constant(IG_BGUM_BOX_IN_MOUTH4);
|
|
export_constant(IG_TW_OCTOBER_SCROLL);
|
|
export_constant(IG_MY_SCROLL1);
|
|
export_constant(IG_TW_NOV_SCROLL);
|
|
export_constant(IG_MY_SCROLL2);
|
|
export_constant(IG_PR_RESET_STONE_BOX);
|
|
export_constant(IG_FPR_RESET_STONE_BOX);
|
|
export_constant(IG_MAJESTIC_DEVIL_SCROLL);
|
|
export_constant(IG_LIFE_RIBBON_BOX);
|
|
export_constant(IG_LIFE_RIBBON_BOX2);
|
|
export_constant(IG_LIFE_RIBBON_BOX3);
|
|
export_constant(IG_MAGIC_CANDY_BOX10);
|
|
export_constant(IG_RWC2010_SUITCASEA);
|
|
export_constant(IG_RWC2010_SUITCASEB);
|
|
export_constant(IG_SAGITTARIUS_SCROLL);
|
|
export_constant(IG_SAGITTARIUS_SCR_BOX);
|
|
export_constant(IG_SAGITTAR_DIADEM_SCROLL);
|
|
export_constant(IG_SAGITTAR_DI_SCROLL_BOX);
|
|
export_constant(IG_CAPRI_CROWN_SCROLL);
|
|
export_constant(IG_CAPRI_CROWN_SCROLL_BOX);
|
|
export_constant(IG_CAPRICON_DI_SCROLL);
|
|
export_constant(IG_CAPRICON_DI_SCROLL_BOX);
|
|
export_constant(IG_AQUARIUS_DIADEM_SCROLL);
|
|
export_constant(IG_AQUARIUS_DI_SCROLL_BOX);
|
|
export_constant(IG_LOVELY_AQUARIUS_SCROLL);
|
|
export_constant(IG_LOVELY_AQUARIUS_BOX);
|
|
export_constant(IG_PISCES_DIADEM_SCROLL);
|
|
export_constant(IG_PISCES_DIADEM_BOX);
|
|
export_constant(IG_ENERGETIC_PISCES_SCROLL);
|
|
export_constant(IG_ENERGETIC_PISCES_BOX);
|
|
export_constant(IG_ARIES_SCROLL);
|
|
export_constant(IG_ARIES_SCROLL_BOX);
|
|
export_constant(IG_BOARDING_HALTER_BOX);
|
|
export_constant(IG_TAURUS_DIADEM_SCROLL);
|
|
export_constant(IG_TAURUS_DI_SCROLL_BOX);
|
|
export_constant(IG_UMBALA_SPIRIT_BOX2);
|
|
export_constant(IG_F_UMBALA_SPIRIT_BOX2);
|
|
export_constant(IG_TAURUS_CROWN_SCROLL);
|
|
export_constant(IG_TAURUS_CROWN_SCROLL_BOX);
|
|
export_constant(IG_GEMI_DIADEM_SCROLL);
|
|
export_constant(IG_GEMI_DIADEM_SCROLL_BOX);
|
|
export_constant(IG_SUPER_PET_EGG1_2);
|
|
export_constant(IG_SUPER_PET_EGG4_2);
|
|
export_constant(IG_FIRE_BRAND_BOX);
|
|
export_constant(IG_BR_INDEPENDENCE_SCROLL);
|
|
export_constant(IG_ALL_IN_ONE_RING_BOX);
|
|
export_constant(IG_GEMI_CROWN_SCROLL);
|
|
export_constant(IG_GEMI_CROWN_SCROLL_BOX);
|
|
export_constant(IG_RWC_SPECIAL_SCROLL);
|
|
export_constant(IG_RWC_LIMITED_SCROLL);
|
|
export_constant(IG_ASGARD_SCROLL);
|
|
export_constant(IG_MS_CANCER_SCROLL);
|
|
export_constant(IG_RWC_SUPER_SCROLL);
|
|
export_constant(IG_LEO_SCROLL);
|
|
export_constant(IG_MS_VIRGO_SCROLL);
|
|
export_constant(IG_LUCKY_EGG_C6);
|
|
export_constant(IG_LIBRA_SCROLL);
|
|
export_constant(IG_HALLO_SCROLL);
|
|
export_constant(IG_MS_SCORPIO_SCROLL);
|
|
export_constant(IG_TCG_CARD_SCROLL);
|
|
export_constant(IG_BOITATA_SCROLL);
|
|
export_constant(IG_LUCKY_EGG_C2);
|
|
export_constant(IG_LUCKY_EGG_C6_);
|
|
export_constant(IG_LUCKY_EGG_C9);
|
|
export_constant(IG_LUCKY_EGG_C7);
|
|
export_constant(IG_LUCKY_EGG_C8);
|
|
export_constant(IG_LUCKY_EGG_C10);
|
|
export_constant(IG_WIND_TYPE_SCROLL);
|
|
export_constant(IG_LUCKY_EGG_C3);
|
|
export_constant(IG_LUCKY_EGG_C4);
|
|
export_constant(IG_LUCKY_EGG_C5);
|
|
export_constant(IG_WEATHER_REPORT_BOX);
|
|
export_constant(IG_COMIN_ACTOR_BOX);
|
|
export_constant(IG_HEN_SET_BOX);
|
|
export_constant(IG_LUCKY_EGG_C);
|
|
export_constant(IG_WATER_TYPE_SCROLL);
|
|
export_constant(IG_EARTH_TYPE_SCROLL);
|
|
export_constant(IG_EARTH_TYPE_SCROLL_);
|
|
export_constant(IG_SPLASH_SCROLL);
|
|
export_constant(IG_VOCATION_SCROLL);
|
|
export_constant(IG_WISDOM_SCROLL);
|
|
export_constant(IG_PATRON_SCROLL);
|
|
export_constant(IG_HEAVEN_SCROLL);
|
|
export_constant(IG_TW_AUG_SCROLL);
|
|
export_constant(IG_TW_NOV_SCROLL2);
|
|
export_constant(IG_ILLUSION_NOTHING);
|
|
export_constant(IG_TW_SEP_SCROLL);
|
|
export_constant(IG_FLAME_LIGHT);
|
|
export_constant(IG_TW_RAINBOW_SCROLL);
|
|
export_constant(IG_TW_RED_SCROLL);
|
|
export_constant(IG_TW_ORANGE_SCROLL);
|
|
export_constant(IG_TW_YELLOW_SCROLL);
|
|
export_constant(IG_SCROLL_OF_DEATH);
|
|
export_constant(IG_SCROLL_OF_LIFE);
|
|
export_constant(IG_SCROLL_OF_MAGIC);
|
|
export_constant(IG_SCROLL_OF_THEWS);
|
|
export_constant(IG_SCROLL_OF_DARKNESS);
|
|
export_constant(IG_SCROLL_OF_HOLINESS);
|
|
export_constant(IG_HORNED_SCROLL);
|
|
export_constant(IG_MERCURY_SCROLL);
|
|
export_constant(IG_CHALLENGE_KIT);
|
|
export_constant(IG_TW_APRIL_SCROLL);
|
|
export_constant(IG_TW_OCTOBER_SCROLL_);
|
|
export_constant(IG_SUMMER_SCROLL3);
|
|
export_constant(IG_C_WING_OF_FLY_3DAY_BOX);
|
|
export_constant(IG_RWC_2012_SET_BOX);
|
|
export_constant(IG_EX_DEF_POTION_BOX);
|
|
export_constant(IG_RWC_SCROLL_2012);
|
|
export_constant(IG_OLD_COIN_POCKET);
|
|
export_constant(IG_HIGH_COIN_POCKET);
|
|
export_constant(IG_MID_COIN_POCKET);
|
|
export_constant(IG_LOW_COIN_POCKET);
|
|
export_constant(IG_SGRADE_POCKET);
|
|
export_constant(IG_AGRADE_POCKET);
|
|
export_constant(IG_BGRADE_POCKET);
|
|
export_constant(IG_CGRADE_POCKET);
|
|
export_constant(IG_DGRADE_POCKET);
|
|
export_constant(IG_EGRADE_POCKET);
|
|
export_constant(IG_PTOTECTION_SEAGOD_BOX);
|
|
export_constant(IG_HAIRTAIL_BOX1);
|
|
export_constant(IG_HAIRTAIL_BOX2);
|
|
export_constant(IG_SPEARFISH_BOX1);
|
|
export_constant(IG_SPEARFISH_BOX2);
|
|
export_constant(IG_SAUREL_BOX1);
|
|
export_constant(IG_SAUREL_BOX2);
|
|
export_constant(IG_TUNA_BOX1);
|
|
export_constant(IG_TUNA_BOX2);
|
|
export_constant(IG_MALANG_CRAB_BOX1);
|
|
export_constant(IG_MALANG_CRAB_BOX2);
|
|
export_constant(IG_BRINDLE_EEL_BOX1);
|
|
export_constant(IG_BRINDLE_EEL_BOX2);
|
|
export_constant(IG_PTOTECTION_SEAGOD_BOX2);
|
|
export_constant(IG_PTOTECTION_SEAGOD_BOX3);
|
|
export_constant(IG_OCTO_HSTICK_BOX);
|
|
export_constant(IG_OCTO_HSTICK_BOX2);
|
|
export_constant(IG_OCTO_HSTICK_BOX3);
|
|
export_constant(IG_SILVERVINE_FRUIT_BOX10);
|
|
export_constant(IG_SILVERVINE_FRUIT_BOX40);
|
|
export_constant(IG_SILVERVINE_FRUIT_BOX4);
|
|
export_constant(IG_MALANG_WOE_ENCARD_BOX);
|
|
export_constant(IG_XMAS_BLESS);
|
|
export_constant(IG_FIRE_TYPE_SCROLL);
|
|
export_constant(IG_BLUE_SCROLL);
|
|
export_constant(IG_GOOD_STUDENT_GIFT_BOX);
|
|
export_constant(IG_BAD_STUDENT_GIFT_BOX);
|
|
export_constant(IG_INDIGO_SCROLL);
|
|
export_constant(IG_VIOLET_SCROLL);
|
|
export_constant(IG_BI_HWANG_SCROLL);
|
|
export_constant(IG_JUNG_BI_SCROLL);
|
|
export_constant(IG_JE_UN_SCROLL);
|
|
export_constant(IG_YONG_KWANG_SCROLL);
|
|
export_constant(IG_HALLOWEEN_G_BOX);
|
|
export_constant(IG_SOLO_CHRISTMAS_GIFT);
|
|
export_constant(IG_SG_WEAPON_SUPPLY_BOX);
|
|
export_constant(IG_CANDY_HOLDER);
|
|
export_constant(IG_LUCKY_BAG);
|
|
export_constant(IG_HOLY_EGG_2);
|
|
export_constant(IG_ADVENTURER_RETURNS_SUPPORT_BOX);
|
|
export_constant(IG_SUPPORT_PACKAGE);
|
|
export_constant(IG_SUPPORT_PACKAGE_10);
|
|
export_constant(IG_EVENT_ALMIGHTY_BOX);
|
|
export_constant(IG_EVENT_ALMIGHTY_BOX_100);
|
|
export_constant(IG_LOTTOBOX1);
|
|
export_constant(IG_LOTTOBOX2);
|
|
export_constant(IG_LOTTOBOX3);
|
|
export_constant(IG_LOTTOBOX4);
|
|
export_constant(IG_LOTTOBOX5);
|
|
export_constant(IG_SUPPORT_PACKAGE_III);
|
|
export_constant(IG_SUPPORT_PACKAGE_III_10);
|
|
export_constant(IG_UNLIMITED_BOX);
|
|
export_constant(IG_UNLIMITED_BOX_10);
|
|
export_constant(IG_UNLIMITED_BOX_II);
|
|
export_constant(IG_UNLIMITED_BOX_II_10);
|
|
export_constant(IG_THREE_MASTER_PACKAGE_III);
|
|
export_constant(IG_THREE_MASTER_PACKAGE_III_10);
|
|
export_constant(IG_2013_RWC_SCROLL);
|
|
export_constant(IG_SUPPORT_PACKAGE_II);
|
|
export_constant(IG_SUPPORT_PACKAGE_II_10);
|
|
export_constant(IG_LEVEL_UP_BOX100);
|
|
export_constant(IG_LEVEL_UP_BOX120);
|
|
export_constant(IG_LEVEL_UP_BOX130);
|
|
export_constant(IG_LEVEL_UP_BOX140);
|
|
export_constant(IG_LEVEL_UP_BOX150);
|
|
export_constant(IG_LEVEL_UP_BOX160);
|
|
export_constant(IG_GIFT_BUFF_SET);
|
|
export_constant(IG_LUCKY_SILVERVINE_FRUIT_BOX_III10);
|
|
export_constant(IG_LUCKY_SILVERVINE_FRUIT_BOX_III110);
|
|
export_constant(IG_OLD_ORE_BOX);
|
|
export_constant(IG_BLESSING_LUCKY_SCROLL);
|
|
export_constant(IG_SOGRAT_LUCKY_SCROLL);
|
|
export_constant(IG_GARNET_LUCKY_SCROLL);
|
|
export_constant(IG_AMORA_LUCKY_SCROLL);
|
|
export_constant(IG_VENUS_LUCKY_SCROLL);
|
|
export_constant(IG_ERZULIE_LUCKY_SCROLL);
|
|
export_constant(IG_MAJESTIC_LUCKY_SCROLL);
|
|
export_constant(IG_EPIC_HEROES_LUCKY_EGG);
|
|
export_constant(IG_HERO_MIDGARD_EGG);
|
|
export_constant(IG_IMORTAL_MIDGARD_SCROLL);
|
|
export_constant(IG_TW_13Y_LUCKY_EGG_06);
|
|
export_constant(IG_HAPPY_TIME_SCROLL);
|
|
export_constant(IG_TIME_TRAVEL_SCROLL);
|
|
export_constant(IG_SOLARIS_FESTIVAL_SCROLL);
|
|
export_constant(IG_MIDGARD_FES_SCROLL);
|
|
export_constant(IG_MIDGARD_SCROLL);
|
|
export_constant(IG_SWEET_MIDGARD_SCROLL);
|
|
export_constant(IG_WINTER_MIDGARD_SCROLL);
|
|
export_constant(IG_SPRING_FESTIVAL_SCROLL);
|
|
export_constant(IG_IDRO10TH_SCROLL);
|
|
export_constant(IG_REQUIEM_SCROLL);
|
|
export_constant(IG_HOLY_SPIRIT_SCROLL);
|
|
export_constant(IG_GARUDA_SCROLL);
|
|
export_constant(IG_THANKS_GIVING_SCROLL);
|
|
export_constant(IG_IDN_LEGEND_HERO_SCROLL);
|
|
export_constant(IG_BLESSING_MIDGARD_SCROLL);
|
|
export_constant(IG_CHRONOSIAN_LUCKY_SCROLL);
|
|
export_constant(IG_SANCTUARY_LUCKY_SCROLL);
|
|
export_constant(IG_CYBORG_LUCKY_SCROLL);
|
|
export_constant(IG_UNDINE_LUCKY_SCROLL);
|
|
export_constant(IG_GOD_MATERIAL_BOX);
|
|
export_constant(IG_SEALED_MIND_BOX);
|
|
export_constant(IG_COSTAMA_EGG18);
|
|
export_constant(IG_COSTAMA_EGG19);
|
|
export_constant(IG_FLOWER_BLOSSOM_SCROLL);
|
|
export_constant(IG_COSTAMA_EGG24);
|
|
export_constant(IG_SMITHY_LUCKY_SCROLL);
|
|
export_constant(IG_GANYMEDE_LUCKY_SCROLL);
|
|
export_constant(IG_LASTANGEL_LUCKYSCROLL);
|
|
export_constant(IG_VALKYRIE_LUCKY_SCROLL);
|
|
export_constant(IG_SPLASH_RAINBOW_LUCKY_SCROLL);
|
|
export_constant(IG_SHAPESHIFTER_COSTUME);
|
|
export_constant(IG_JULY_LUCKY_SCROLL);
|
|
export_constant(IG_COSTAMA_EGG23);
|
|
export_constant(IG_COSTAMA_EGG28);
|
|
export_constant(IG_MIDGARD_LUCKY_SCROLL);
|
|
export_constant(IG_BLESSING_SCARLET_SCROLL);
|
|
export_constant(IG_COSTAMA_EGG29);
|
|
export_constant(IG_INK_BALL);
|
|
export_constant(IG_SOMETHING_CANDY_HOLDER);
|
|
export_constant(IG_SHINING_EGG);
|
|
export_constant(IG_AGUST_LUCKY_SCROLL);
|
|
export_constant(IG_ELEMENT);
|
|
export_constant(IG_POISON);
|
|
export_constant(IG_CASH_FOOD);
|
|
export_constant(IG_BOMB);
|
|
export_constant(IG_THROWABLE);
|
|
export_constant(IG_MERCENARY);
|
|
export_constant(IG_NOIVE_BOX);
|
|
export_constant(IG_VALERIAN_SCROLL);
|
|
export_constant(IG_IMMORTAL_EGG);
|
|
export_constant(IG_SAPPHIRE_EGG);
|
|
export_constant(IG_IDN_HEART_SCROLL);
|
|
export_constant(IG_IDN_WISDOM_EGG);
|
|
export_constant(IG_CHRISTMAS_BOX);
|
|
export_constant(IG_SPECIAL_CHRISTMAS_BOX);
|
|
export_constant(IG_SANTA_GIFT);
|
|
export_constant(IG_PRIZEOFHERO);
|
|
|
|
/* unit stop walking */
|
|
export_constant(USW_NONE);
|
|
export_constant(USW_FIXPOS);
|
|
export_constant(USW_MOVE_ONCE);
|
|
export_constant(USW_MOVE_FULL_CELL);
|
|
export_constant(USW_FORCE_STOP);
|
|
export_constant(USW_ALL);
|
|
|
|
/* achievement groups */
|
|
export_constant2("AG_ADD_FRIEND", AG_ADD_FRIEND);
|
|
export_constant2("AG_ADVENTURE", AG_ADVENTURE);
|
|
export_constant2("AG_BABY", AG_BABY);
|
|
export_constant2("AG_BATTLE", AG_BATTLE);
|
|
export_constant2("AG_CHATTING", AG_CHAT);
|
|
export_constant2("AG_CHATTING_COUNT", AG_CHAT_COUNT);
|
|
export_constant2("AG_CHATTING_CREATE", AG_CHAT_CREATE);
|
|
export_constant2("AG_CHATTING_DYING", AG_CHAT_DYING);
|
|
export_constant2("AG_EAT", AG_EAT);
|
|
export_constant2("AG_GET_ITEM", AG_GET_ITEM);
|
|
export_constant2("AG_GET_ZENY", AG_GET_ZENY);
|
|
export_constant2("AG_GOAL_ACHIEVE", AG_GOAL_ACHIEVE);
|
|
export_constant2("AG_GOAL_LEVEL", AG_GOAL_LEVEL);
|
|
export_constant2("AG_GOAL_STATUS", AG_GOAL_STATUS);
|
|
export_constant2("AG_HEAR", AG_HEAR);
|
|
export_constant2("AG_JOB_CHANGE", AG_JOB_CHANGE);
|
|
export_constant2("AG_MARRY", AG_MARRY);
|
|
export_constant2("AG_PARTY", AG_PARTY);
|
|
export_constant2("AG_ENCHANT_FAIL", AG_REFINE_FAIL);
|
|
export_constant2("AG_ENCHANT_SUCCESS", AG_REFINE_SUCCESS);
|
|
export_constant2("AG_SEE", AG_SEE);
|
|
export_constant2("AG_SPEND_ZENY", AG_SPEND_ZENY);
|
|
export_constant2("AG_TAMING", AG_TAMING);
|
|
|
|
/* achievement info */
|
|
export_constant(ACHIEVEINFO_COUNT1);
|
|
export_constant(ACHIEVEINFO_COUNT2);
|
|
export_constant(ACHIEVEINFO_COUNT3);
|
|
export_constant(ACHIEVEINFO_COUNT4);
|
|
export_constant(ACHIEVEINFO_COUNT5);
|
|
export_constant(ACHIEVEINFO_COUNT6);
|
|
export_constant(ACHIEVEINFO_COUNT7);
|
|
export_constant(ACHIEVEINFO_COUNT8);
|
|
export_constant(ACHIEVEINFO_COUNT9);
|
|
export_constant(ACHIEVEINFO_COUNT10);
|
|
export_constant(ACHIEVEINFO_COMPLETE);
|
|
export_constant(ACHIEVEINFO_COMPLETEDATE);
|
|
export_constant(ACHIEVEINFO_GOTREWARD);
|
|
export_constant(ACHIEVEINFO_LEVEL);
|
|
export_constant(ACHIEVEINFO_SCORE);
|
|
export_constant(ACHIEVEINFO_MAX);
|
|
|
|
/* refine cost types */
|
|
export_constant(REFINE_COST_NORMAL);
|
|
export_constant(REFINE_COST_OVER10);
|
|
export_constant(REFINE_COST_HD);
|
|
export_constant(REFINE_COST_ENRICHED);
|
|
export_constant(REFINE_COST_OVER10_HD);
|
|
export_constant(REFINE_COST_HOLINK);
|
|
export_constant(REFINE_COST_WAGJAK);
|
|
export_constant(REFINE_COST_MAX);
|
|
|
|
/* refine information types */
|
|
script_set_constant("REFINE_MATERIAL_ID", 0, false, false);
|
|
script_set_constant("REFINE_ZENY_COST", 1, false, false);
|
|
|
|
/* NPC view ids */
|
|
// Special macro to strip the prefix 'JT_'
|
|
#define export_constant_npc(a) export_constant_offset(a,3)
|
|
|
|
export_constant_npc(JT_WARPNPC);
|
|
export_constant_npc(JT_1_ETC_01);
|
|
export_constant_npc(JT_1_M_01);
|
|
export_constant_npc(JT_1_M_02);
|
|
export_constant_npc(JT_1_M_03);
|
|
export_constant_npc(JT_1_M_04);
|
|
export_constant_npc(JT_1_M_BARD);
|
|
export_constant_npc(JT_1_M_HOF);
|
|
export_constant_npc(JT_1_M_INNKEEPER);
|
|
export_constant_npc(JT_1_M_JOBGUIDER);
|
|
export_constant_npc(JT_1_M_JOBTESTER);
|
|
export_constant_npc(JT_1_M_KNIGHTMASTER);
|
|
export_constant_npc(JT_1_M_LIBRARYMASTER);
|
|
export_constant_npc(JT_1_M_MERCHANT);
|
|
export_constant_npc(JT_1_M_ORIENT01);
|
|
export_constant_npc(JT_1_M_PASTOR);
|
|
export_constant_npc(JT_1_M_PUBMASTER);
|
|
export_constant_npc(JT_1_M_SIZ);
|
|
export_constant_npc(JT_1_M_SMITH);
|
|
export_constant_npc(JT_1_M_WIZARD);
|
|
export_constant_npc(JT_1_M_YOUNGKNIGHT);
|
|
export_constant_npc(JT_1_F_01);
|
|
export_constant_npc(JT_1_F_02);
|
|
export_constant_npc(JT_1_F_03);
|
|
export_constant_npc(JT_1_F_04);
|
|
export_constant_npc(JT_1_F_GYPSY);
|
|
export_constant_npc(JT_1_F_LIBRARYGIRL);
|
|
export_constant_npc(JT_1_F_MARIA);
|
|
export_constant_npc(JT_1_F_MERCHANT_01);
|
|
export_constant_npc(JT_1_F_MERCHANT_02);
|
|
export_constant_npc(JT_1_F_ORIENT_01);
|
|
export_constant_npc(JT_1_F_ORIENT_02);
|
|
export_constant_npc(JT_1_F_ORIENT_03);
|
|
export_constant_npc(JT_1_F_ORIENT_04);
|
|
export_constant_npc(JT_1_F_PRIEST);
|
|
export_constant_npc(JT_1_F_PUBGIRL);
|
|
export_constant_npc(JT_4_DOG01);
|
|
export_constant_npc(JT_4_KID01);
|
|
export_constant_npc(JT_4_M_01);
|
|
export_constant_npc(JT_4_M_02);
|
|
export_constant_npc(JT_4_M_03);
|
|
export_constant_npc(JT_4_M_04);
|
|
export_constant_npc(JT_4_M_BARBER);
|
|
export_constant_npc(JT_4_M_ORIENT01);
|
|
export_constant_npc(JT_4_M_ORIENT02);
|
|
export_constant_npc(JT_4_F_01);
|
|
export_constant_npc(JT_4_F_02);
|
|
export_constant_npc(JT_4_F_03);
|
|
export_constant_npc(JT_4_F_04);
|
|
export_constant_npc(JT_4_F_MAID);
|
|
export_constant_npc(JT_4_F_SISTER);
|
|
export_constant_npc(JT_4W_KID);
|
|
export_constant_npc(JT_4W_M_01);
|
|
export_constant_npc(JT_4W_M_02);
|
|
export_constant_npc(JT_4W_M_03);
|
|
export_constant_npc(JT_4W_SAILOR);
|
|
export_constant_npc(JT_4W_F_01);
|
|
export_constant_npc(JT_8_F);
|
|
export_constant_npc(JT_8_F_GRANDMOTHER);
|
|
export_constant_npc(JT_EFFECTLAUNCHER);
|
|
export_constant_npc(JT_8W_SOLDIER);
|
|
export_constant_npc(JT_1_M_MOC_LORD);
|
|
export_constant_npc(JT_1_M_PAY_ELDER);
|
|
export_constant_npc(JT_1_M_PRON_KING);
|
|
export_constant_npc(JT_4_M_MANAGER);
|
|
export_constant_npc(JT_4_M_MINISTER);
|
|
export_constant_npc(JT_HIDDEN_NPC);
|
|
export_constant_npc(JT_4_F_KAFRA6);
|
|
export_constant_npc(JT_4_F_KAFRA5);
|
|
export_constant_npc(JT_4_F_KAFRA4);
|
|
export_constant_npc(JT_4_F_KAFRA3);
|
|
export_constant_npc(JT_4_F_KAFRA2);
|
|
export_constant_npc(JT_4_F_KAFRA1);
|
|
export_constant_npc(JT_2_M_THIEFMASTER);
|
|
export_constant_npc(JT_2_M_SWORDMASTER);
|
|
export_constant_npc(JT_2_M_PHARMACIST);
|
|
export_constant_npc(JT_2_M_MOLGENSTEIN);
|
|
export_constant_npc(JT_2_M_DYEINGER);
|
|
export_constant_npc(JT_2_F_MAGICMASTER);
|
|
export_constant_npc(JT_4_F_TELEPORTER);
|
|
export_constant_npc(JT_4_M_TELEPORTER);
|
|
export_constant_npc(JT_HIDDEN_WARP_NPC);
|
|
export_constant_npc(JT_4_M_MUT2);
|
|
export_constant_npc(JT_4_M_SCIENCE);
|
|
export_constant_npc(JT_4_F_VALKYRIE2);
|
|
export_constant_npc(JT_4_M_UNCLEKNIGHT);
|
|
export_constant_npc(JT_4_M_YOUNGKNIGHT);
|
|
export_constant_npc(JT_2_MONEMUS);
|
|
export_constant_npc(JT_4_M_ATEIL);
|
|
export_constant_npc(JT_4_F_ANNIVERSARY);
|
|
export_constant_npc(JT_4_M_GREATPO);
|
|
export_constant_npc(JT_4_M_NOVELIST);
|
|
export_constant_npc(JT_4_M_CHAMPSOUL);
|
|
export_constant_npc(JT_4_M_OLDFRIAR);
|
|
export_constant_npc(JT_4_M_CRU_SOLD);
|
|
export_constant_npc(JT_4_M_CRU_KNT);
|
|
export_constant_npc(JT_4_M_CRU_HEAD);
|
|
export_constant_npc(JT_4_M_CRU_CRUA);
|
|
export_constant_npc(JT_4_M_KY_SOLD);
|
|
export_constant_npc(JT_4_M_KY_KNT);
|
|
export_constant_npc(JT_4_M_KY_HEAD);
|
|
export_constant_npc(JT_4_M_KY_KIYOM);
|
|
export_constant_npc(JT_4_M_BOSSCAT);
|
|
export_constant_npc(JT_4_M_BABYCAT);
|
|
export_constant_npc(JT_4W_F_KAFRA2);
|
|
export_constant_npc(JT_4_F_MUNAK);
|
|
export_constant_npc(JT_4_M_BONGUN);
|
|
export_constant_npc(JT_4_BEAR);
|
|
export_constant_npc(JT_4_BLUEWOLF);
|
|
export_constant_npc(JT_4_PECOPECO);
|
|
export_constant_npc(JT_4_M_JP_MID);
|
|
export_constant_npc(JT_4_M_JP_RUN);
|
|
export_constant_npc(JT_4_ORCLADY);
|
|
export_constant_npc(JT_4_ORCLADY2);
|
|
export_constant_npc(JT_4_ORCWARRIOR);
|
|
export_constant_npc(JT_4_ORCWARRIOR2);
|
|
export_constant_npc(JT_4_F_FAIRY);
|
|
export_constant_npc(JT_4_F_FAIRYKID);
|
|
export_constant_npc(JT_4_F_FAIRYKID2);
|
|
export_constant_npc(JT_4_F_FAIRYKID3);
|
|
export_constant_npc(JT_4_F_FAIRYKID4);
|
|
export_constant_npc(JT_4_F_FAIRYKID5);
|
|
export_constant_npc(JT_4_F_FAIRYKID6);
|
|
export_constant_npc(JT_4_M_FAIRYKID);
|
|
export_constant_npc(JT_4_M_FAIRYKID2);
|
|
export_constant_npc(JT_4_M_FAIRYKID3);
|
|
export_constant_npc(JT_4_M_FAIRYKID4);
|
|
export_constant_npc(JT_4_M_FAIRYKID5);
|
|
export_constant_npc(JT_4_M_FAIRYSOLDIER);
|
|
export_constant_npc(JT_4_M_TUFFOLD);
|
|
export_constant_npc(JT_4_MAN_BENKUNI);
|
|
export_constant_npc(JT_4_MAN_GALTUN);
|
|
export_constant_npc(JT_4_MAN_JERUTOO);
|
|
export_constant_npc(JT_4_MAN_LAVAIL);
|
|
export_constant_npc(JT_4_MAN_NITT);
|
|
export_constant_npc(JT_4_MAN_PIOM);
|
|
export_constant_npc(JT_4_MAN_PIOM2);
|
|
export_constant_npc(JT_4_M_DSTMAN);
|
|
export_constant_npc(JT_4_M_DSTMANDEAD);
|
|
export_constant_npc(JT_4_BABYLEOPARD);
|
|
export_constant_npc(JT_4_M_REDSWORD);
|
|
export_constant_npc(JT_4_MAN_PIOM3);
|
|
export_constant_npc(JT_4_M_FAIRYSOLDIER2);
|
|
export_constant_npc(JT_4_F_FAIRYSOLDIER);
|
|
export_constant_npc(JT_4_DRAGON_EGG);
|
|
export_constant_npc(JT_4_MIMIC);
|
|
export_constant_npc(JT_4_F_FAIRY1);
|
|
export_constant_npc(JT_4_F_GUILLOTINE);
|
|
export_constant_npc(JT_4_M_GUILLOTINE);
|
|
export_constant_npc(JT_4_M_KNIGHT_BLACK);
|
|
export_constant_npc(JT_4_M_KNIGHT_GOLD);
|
|
export_constant_npc(JT_4_M_KNIGHT_SILVER);
|
|
export_constant_npc(JT_4_SKULL_MUD);
|
|
export_constant_npc(JT_4_M_BRZ_INDIAN);
|
|
export_constant_npc(JT_4_F_BRZ_INDIAN);
|
|
export_constant_npc(JT_4_F_BRZ_INDOLD);
|
|
export_constant_npc(JT_4_M_BRZ_JACI);
|
|
export_constant_npc(JT_4_M_BRZ_MAN1);
|
|
export_constant_npc(JT_4_M_BRZ_MAN2);
|
|
export_constant_npc(JT_4_F_BRZ_WOMAN);
|
|
export_constant_npc(JT_4_M_MINSTREL);
|
|
export_constant_npc(JT_4_M_MINSTREL1);
|
|
export_constant_npc(JT_4_M_SHADOWCHASER);
|
|
export_constant_npc(JT_4_F_SHADOWCHASER);
|
|
export_constant_npc(JT_4_M_SURA);
|
|
export_constant_npc(JT_4_F_SURA);
|
|
export_constant_npc(JT_4_F_WANDERER);
|
|
export_constant_npc(JT_4_M_BARD);
|
|
export_constant_npc(JT_1_FLAG_NOFEAR);
|
|
export_constant_npc(JT_4_M_NOFEARGUY);
|
|
export_constant_npc(JT_4_MAN_PIOM6);
|
|
export_constant_npc(JT_4_MAN_PIOM4);
|
|
export_constant_npc(JT_4_MAN_PIOM5);
|
|
export_constant_npc(JT_4_MAN_GALTUN1);
|
|
export_constant_npc(JT_4_HUMAN_GERUTOO);
|
|
export_constant_npc(JT_4_M_ROKI);
|
|
export_constant_npc(JT_4_M_MERCAT1);
|
|
export_constant_npc(JT_4_M_MERCAT2);
|
|
export_constant_npc(JT_4_M_CATMAN1);
|
|
export_constant_npc(JT_4_M_CATMAN2);
|
|
export_constant_npc(JT_4_F_BRZ_WOMAN2);
|
|
export_constant_npc(JT_4_M_JP_DISH);
|
|
export_constant_npc(JT_4_F_JP_NOAH);
|
|
export_constant_npc(JT_4_F_JP_OZ);
|
|
export_constant_npc(JT_4_F_JP_CHROME);
|
|
export_constant_npc(JT_4_F_JP_RINNE);
|
|
export_constant_npc(JT_4_WHITETIGER);
|
|
export_constant_npc(JT_4_VENDING_MACHINE);
|
|
export_constant_npc(JT_4_MISTY);
|
|
export_constant_npc(JT_4_NECORING);
|
|
export_constant_npc(JT_4_ELEPHANT);
|
|
export_constant_npc(JT_4_F_NYDHOG);
|
|
export_constant_npc(JT_4_F_NYDHOG2);
|
|
export_constant_npc(JT_4_M_ROKI2);
|
|
export_constant_npc(JT_4_M_DOGTRAVELER);
|
|
export_constant_npc(JT_4_M_DOGTRAVELER2);
|
|
export_constant_npc(JT_4_F_DOGTRAVELER);
|
|
export_constant_npc(JT_4_M_RAFLE_GR);
|
|
export_constant_npc(JT_4_M_RAFLE_OLD);
|
|
export_constant_npc(JT_4_F_RAFLE_PK);
|
|
export_constant_npc(JT_4_M_LYINGDOG);
|
|
export_constant_npc(JT_4_F_MORAFINE1);
|
|
export_constant_npc(JT_4_F_MORAFINE2);
|
|
export_constant_npc(JT_4_M_RAFLE_OR);
|
|
export_constant_npc(JT_4_F_RAFLE_YE);
|
|
export_constant_npc(JT_4_M_RAFLE_VI);
|
|
export_constant_npc(JT_4_F_RAFLE_VI);
|
|
export_constant_npc(JT_4_M_ARDHA);
|
|
export_constant_npc(JT_4_CREEPER);
|
|
export_constant_npc(JT_JP_RUFAKU);
|
|
export_constant_npc(JT_JP_SUPIKA);
|
|
export_constant_npc(JT_JP_SABIKU);
|
|
export_constant_npc(JT_JP_ARUGORU);
|
|
export_constant_npc(JT_JP_ARUNA);
|
|
export_constant_npc(JT_JP_AIRI);
|
|
export_constant_npc(JT_4_M_DEWOLDMAN);
|
|
export_constant_npc(JT_4_M_DEWOLDWOMAN);
|
|
export_constant_npc(JT_4_M_DEWMAN);
|
|
export_constant_npc(JT_4_M_DEWWOMAN);
|
|
export_constant_npc(JT_4_M_DEWBOY);
|
|
export_constant_npc(JT_4_M_DEWGIRL);
|
|
export_constant_npc(JT_4_M_DEWZATICHIEF);
|
|
export_constant_npc(JT_4_M_DEWZATIMAN);
|
|
export_constant_npc(JT_4_M_ALCHE_E);
|
|
export_constant_npc(JT_4_MASK_SMOKEY);
|
|
export_constant_npc(JT_4_CAT_SAILOR1);
|
|
export_constant_npc(JT_4_CAT_SAILOR2);
|
|
export_constant_npc(JT_4_CAT_SAILOR3);
|
|
export_constant_npc(JT_4_CAT_SAILOR4);
|
|
export_constant_npc(JT_4_CAT_CHEF);
|
|
export_constant_npc(JT_4_CAT_MERMASTER);
|
|
export_constant_npc(JT_4_CRACK);
|
|
export_constant_npc(JT_4_ASTER);
|
|
export_constant_npc(JT_4_F_STARFISHGIRL);
|
|
export_constant_npc(JT_4_CAT_DOWN);
|
|
export_constant_npc(JT_4_CAT_REST);
|
|
export_constant_npc(JT_4_CAT_3COLOR);
|
|
export_constant_npc(JT_4_CAT_ADMIRAL);
|
|
export_constant_npc(JT_4_SOIL);
|
|
export_constant_npc(JT_4_F_ALCHE_A);
|
|
export_constant_npc(JT_4_CAT_ADV1);
|
|
export_constant_npc(JT_4_CAT_ADV2);
|
|
export_constant_npc(JT_4_CAT_SAILOR5);
|
|
export_constant_npc(JT_2_DROP_MACHINE);
|
|
export_constant_npc(JT_2_SLOT_MACHINE);
|
|
export_constant_npc(JT_2_VENDING_MACHINE1);
|
|
export_constant_npc(JT_MOB_TOMB);
|
|
export_constant_npc(JT_4_MYSTCASE);
|
|
export_constant_npc(JT_4_M_SIT_NOVICE);
|
|
export_constant_npc(JT_4_OCTOPUS_LEG);
|
|
export_constant_npc(JT_4_F_NURSE);
|
|
export_constant_npc(JT_4_MAL_SOLDIER);
|
|
export_constant_npc(JT_4_MAL_CAPTAIN);
|
|
export_constant_npc(JT_4_MAL_BUDIDAI);
|
|
export_constant_npc(JT_4_M_MAYOR);
|
|
export_constant_npc(JT_4_M_BARYO_OLD);
|
|
export_constant_npc(JT_4_F_BARYO_OLD);
|
|
export_constant_npc(JT_4_F_BARYO_GIRL);
|
|
export_constant_npc(JT_4_M_BARYO_BOY);
|
|
export_constant_npc(JT_4_M_BARYO_MAN);
|
|
export_constant_npc(JT_4_F_BARYO_WOMAN);
|
|
export_constant_npc(JT_4_BARYO_CHIEF);
|
|
export_constant_npc(JT_4_MAL_KAFRA);
|
|
export_constant_npc(JT_4_M_MALAYA);
|
|
export_constant_npc(JT_4_F_MALAYA);
|
|
export_constant_npc(JT_4_F_PATIENT);
|
|
export_constant_npc(JT_4_M_PATIENT);
|
|
export_constant_npc(JT_4_F_KR_TIGER);
|
|
export_constant_npc(JT_4_M_KR_BOY);
|
|
export_constant_npc(JT_4_M_KAGE_OLD);
|
|
export_constant_npc(JT_4_WHIKEBAIN);
|
|
export_constant_npc(JT_4_EREND);
|
|
export_constant_npc(JT_4_RAWREL);
|
|
export_constant_npc(JT_4_ARMAIA);
|
|
export_constant_npc(JT_4_KAVAC);
|
|
export_constant_npc(JT_4_YGNIZEM);
|
|
export_constant_npc(JT_4_EREMES);
|
|
export_constant_npc(JT_4_MAGALETA);
|
|
export_constant_npc(JT_4_KATRINN);
|
|
export_constant_npc(JT_4_SHECIL);
|
|
export_constant_npc(JT_4_SEYREN);
|
|
export_constant_npc(JT_4_HARWORD);
|
|
export_constant_npc(JT_4_F_JP_CYNTHIA);
|
|
export_constant_npc(JT_4_M_JP_GUSTON);
|
|
export_constant_npc(JT_4_M_JP_BERKUT);
|
|
export_constant_npc(JT_4_F_JP_DARK_ADELAIDE);
|
|
export_constant_npc(JT_4_M_JP_DARK_DARIUS);
|
|
export_constant_npc(JT_4_M_JP_JESTER);
|
|
export_constant_npc(JT_XMAS_SMOKEY_B);
|
|
export_constant_npc(JT_XMAS_SMOKEY_R);
|
|
export_constant_npc(JT_XMAS_SMOKEY_Y);
|
|
export_constant_npc(JT_4_F_CLOCKDOLL);
|
|
export_constant_npc(JT_4_F_FAIRY2);
|
|
export_constant_npc(JT_4_F_PINKWOMAN);
|
|
export_constant_npc(JT_4_FAIRYDEADLEAF);
|
|
export_constant_npc(JT_4_FROG);
|
|
export_constant_npc(JT_4_M_BLACKMAN);
|
|
export_constant_npc(JT_4_M_BLUEMAN);
|
|
export_constant_npc(JT_4_M_FAIRYANG);
|
|
export_constant_npc(JT_4_M_FAIRYAVANT);
|
|
export_constant_npc(JT_4_M_FAIRYFREAK);
|
|
export_constant_npc(JT_4_M_FAIRYKID6);
|
|
export_constant_npc(JT_4_M_FAIRYSCHOLAR);
|
|
export_constant_npc(JT_4_M_FAIRYSCHOLAR_DIRTY);
|
|
export_constant_npc(JT_4_M_FARIY_HISIE);
|
|
export_constant_npc(JT_4_M_FARIYKING);
|
|
export_constant_npc(JT_4_M_NEWOZ);
|
|
export_constant_npc(JT_4_M_OLIVER);
|
|
export_constant_npc(JT_4_M_PROFESSORWORM);
|
|
export_constant_npc(JT_4_M_REDMAN);
|
|
export_constant_npc(JT_4_F_GELKA);
|
|
export_constant_npc(JT_4_M_ROTERT);
|
|
export_constant_npc(JT_4_BLACKDRAGON);
|
|
export_constant_npc(JT_4_M_GUNSLINGER);
|
|
export_constant_npc(JT_4_F_GUNSLINGER);
|
|
export_constant_npc(JT_4_M_ARCHER);
|
|
export_constant_npc(JT_4_M_SWORDMAN);
|
|
export_constant_npc(JT_4_M_NINJA_RED);
|
|
export_constant_npc(JT_4_M_NINJA_BLUE);
|
|
export_constant_npc(JT_4_M_THIEF_RUMIN);
|
|
export_constant_npc(JT_4_M_NOV_RUMIN);
|
|
export_constant_npc(JT_4_F_MAYSEL);
|
|
export_constant_npc(JT_4_F_ACOLYTE);
|
|
export_constant_npc(JT_4_M_NOV_HUNT);
|
|
export_constant_npc(JT_4_F_GENETIC);
|
|
export_constant_npc(JT_4_F_TAEKWON);
|
|
export_constant_npc(JT_4_F_SWORDMAN);
|
|
export_constant_npc(JT_4_F_IU);
|
|
export_constant_npc(JT_4_M_RAGI);
|
|
export_constant_npc(JT_4_M_MELODY);
|
|
export_constant_npc(JT_4_TRACE);
|
|
export_constant_npc(JT_4_F_HIMEL);
|
|
export_constant_npc(JT_4_LEVITATEMAN);
|
|
export_constant_npc(JT_4_M_HEINRICH);
|
|
export_constant_npc(JT_4_M_ROYALGUARD);
|
|
export_constant_npc(JT_4_M_BARMUND);
|
|
export_constant_npc(JT_4_F_KHALITZBURG);
|
|
export_constant_npc(JT_4_F_HIMEL2);
|
|
export_constant_npc(JT_4_WHITEKNIGHT);
|
|
export_constant_npc(JT_4_COCO);
|
|
export_constant_npc(JT_4_M_ALADDIN);
|
|
export_constant_npc(JT_4_M_GENIE);
|
|
export_constant_npc(JT_4_F_GENIE);
|
|
export_constant_npc(JT_4_JP_MID_SWIM);
|
|
export_constant_npc(JT_4_JP_RUNE_SWIM);
|
|
export_constant_npc(JT_4_F_FENRIR);
|
|
export_constant_npc(JT_4_F_GEFFEN_FAY);
|
|
export_constant_npc(JT_4_F_IRIS);
|
|
export_constant_npc(JT_4_F_LUCILE);
|
|
export_constant_npc(JT_4_F_SARAH_BABY);
|
|
export_constant_npc(JT_4_GEFFEN_01);
|
|
export_constant_npc(JT_4_GEFFEN_02);
|
|
export_constant_npc(JT_4_GEFFEN_03);
|
|
export_constant_npc(JT_4_GEFFEN_04);
|
|
export_constant_npc(JT_4_GEFFEN_05);
|
|
export_constant_npc(JT_4_GEFFEN_06);
|
|
export_constant_npc(JT_4_GEFFEN_07);
|
|
export_constant_npc(JT_4_GEFFEN_08);
|
|
export_constant_npc(JT_4_GEFFEN_09);
|
|
export_constant_npc(JT_4_GEFFEN_10);
|
|
export_constant_npc(JT_4_GEFFEN_11);
|
|
export_constant_npc(JT_4_GEFFEN_12);
|
|
export_constant_npc(JT_4_GEFFEN_13);
|
|
export_constant_npc(JT_4_GEFFEN_14);
|
|
export_constant_npc(JT_4_M_CHAOS);
|
|
export_constant_npc(JT_4_M_CHIEF_IRIN);
|
|
export_constant_npc(JT_4_M_SAKRAY);
|
|
export_constant_npc(JT_4_M_SAKRAYROYAL);
|
|
export_constant_npc(JT_4_TOWER_01);
|
|
export_constant_npc(JT_4_TOWER_02);
|
|
export_constant_npc(JT_4_TOWER_03);
|
|
export_constant_npc(JT_4_TOWER_04);
|
|
export_constant_npc(JT_4_TOWER_05);
|
|
export_constant_npc(JT_4_TOWER_06);
|
|
export_constant_npc(JT_4_TOWER_07);
|
|
export_constant_npc(JT_4_TOWER_08);
|
|
export_constant_npc(JT_4_TOWER_09);
|
|
export_constant_npc(JT_4_TOWER_10);
|
|
export_constant_npc(JT_4_TOWER_11);
|
|
export_constant_npc(JT_4_TOWER_12);
|
|
export_constant_npc(JT_4_TOWER_13);
|
|
export_constant_npc(JT_8_F_GIRL);
|
|
export_constant_npc(JT_4_F_GODEMOM);
|
|
export_constant_npc(JT_4_F_GON);
|
|
export_constant_npc(JT_4_F_KID2);
|
|
export_constant_npc(JT_4_M_BIBI);
|
|
export_constant_npc(JT_4_M_GEF_SOLDIER);
|
|
export_constant_npc(JT_4_M_KID1);
|
|
export_constant_npc(JT_4_M_MOC_SOLDIER);
|
|
export_constant_npc(JT_4_M_PAY_SOLDIER);
|
|
export_constant_npc(JT_4_M_SEAMAN);
|
|
export_constant_npc(JT_4_M_SNOWMAN);
|
|
export_constant_npc(JT_4_F_05);
|
|
export_constant_npc(JT_4_M_05);
|
|
export_constant_npc(JT_4_M_06);
|
|
export_constant_npc(JT_4_F_06);
|
|
export_constant_npc(JT_4_M_PIERROT);
|
|
export_constant_npc(JT_4_M_KID2);
|
|
export_constant_npc(JT_4_F_KID3);
|
|
export_constant_npc(JT_4_M_SANTA);
|
|
export_constant_npc(JT_4_F_NACORURI);
|
|
export_constant_npc(JT_4_F_SHAMAN);
|
|
export_constant_npc(JT_4_F_KAFRA7);
|
|
export_constant_npc(JT_GUILD_FLAG);
|
|
export_constant_npc(JT_1_SHADOW_NPC);
|
|
export_constant_npc(JT_4_F_07);
|
|
export_constant_npc(JT_4_F_JOB_ASSASSIN);
|
|
export_constant_npc(JT_4_F_JOB_BLACKSMITH);
|
|
export_constant_npc(JT_4_F_JOB_HUNTER);
|
|
export_constant_npc(JT_4_F_JOB_KNIGHT);
|
|
export_constant_npc(JT_4_F_NOVICE);
|
|
export_constant_npc(JT_4_M_JOB_ASSASSIN);
|
|
export_constant_npc(JT_4_M_JOB_BLACKSMITH);
|
|
export_constant_npc(JT_4_M_JOB_HUNTER);
|
|
export_constant_npc(JT_4_M_JOB_KNIGHT1);
|
|
export_constant_npc(JT_4_M_JOB_KNIGHT2);
|
|
export_constant_npc(JT_4_M_JOB_WIZARD);
|
|
export_constant_npc(JT_4_BAPHOMET);
|
|
export_constant_npc(JT_4_DARKLORD);
|
|
export_constant_npc(JT_4_DEVIRUCHI);
|
|
export_constant_npc(JT_8_DOPPEL);
|
|
export_constant_npc(JT_2_M_ALCHE);
|
|
export_constant_npc(JT_2_M_BARD_ORIENT);
|
|
export_constant_npc(JT_2_M_SAGE_B);
|
|
export_constant_npc(JT_2_M_SAGE_OLD);
|
|
export_constant_npc(JT_4_F_ALCHE);
|
|
export_constant_npc(JT_4_F_CRU);
|
|
export_constant_npc(JT_4_F_MONK);
|
|
export_constant_npc(JT_4_F_ROGUE);
|
|
export_constant_npc(JT_4_M_ALCHE_A);
|
|
export_constant_npc(JT_4_M_ALCHE_B);
|
|
export_constant_npc(JT_4_M_ALCHE_C);
|
|
export_constant_npc(JT_4_M_CRU);
|
|
export_constant_npc(JT_4_M_CRU_OLD);
|
|
export_constant_npc(JT_4_M_MONK);
|
|
export_constant_npc(JT_4_M_SAGE_A);
|
|
export_constant_npc(JT_4_M_SAGE_C);
|
|
export_constant_npc(JT_4_F_SON);
|
|
export_constant_npc(JT_4_F_JPN2);
|
|
export_constant_npc(JT_4_F_JPN);
|
|
export_constant_npc(JT_4_F_JPNCHIBI);
|
|
export_constant_npc(JT_4_F_JPNOBA2);
|
|
export_constant_npc(JT_4_F_JPNOBA);
|
|
export_constant_npc(JT_4_M_JPN2);
|
|
export_constant_npc(JT_4_M_JPN);
|
|
export_constant_npc(JT_4_M_JPNCHIBI);
|
|
export_constant_npc(JT_4_M_JPNOJI2);
|
|
export_constant_npc(JT_4_M_JPNOJI);
|
|
export_constant_npc(JT_8_M_JPNSOLDIER);
|
|
export_constant_npc(JT_8_M_JPNMASTER);
|
|
export_constant_npc(JT_4_F_JPNMU);
|
|
export_constant_npc(JT_4_F_TWGIRL);
|
|
export_constant_npc(JT_4_F_TWGRANDMOM);
|
|
export_constant_npc(JT_4_F_TWMASKGIRL);
|
|
export_constant_npc(JT_4_F_TWMIDWOMAN);
|
|
export_constant_npc(JT_4_M_TWBOY);
|
|
export_constant_npc(JT_4_M_TWMASKMAN);
|
|
export_constant_npc(JT_4_M_TWMIDMAN);
|
|
export_constant_npc(JT_4_M_TWOLDMAN);
|
|
export_constant_npc(JT_4_M_TWTEAMAN);
|
|
export_constant_npc(JT_4_M_YOYOROGUE);
|
|
export_constant_npc(JT_8_M_TWSOLDIER);
|
|
export_constant_npc(JT_4_F_UMGIRL);
|
|
export_constant_npc(JT_4_F_UMOLDWOMAN);
|
|
export_constant_npc(JT_4_F_UMWOMAN);
|
|
export_constant_npc(JT_4_M_UMCHIEF);
|
|
export_constant_npc(JT_4_M_UMDANCEKID2);
|
|
export_constant_npc(JT_4_M_UMDANCEKID);
|
|
export_constant_npc(JT_4_M_UMKID);
|
|
export_constant_npc(JT_4_M_UMOLDMAN);
|
|
export_constant_npc(JT_4_M_UMSOLDIER);
|
|
export_constant_npc(JT_4_M_SALVATION);
|
|
export_constant_npc(JT_4_F_NFDEADKAFRA);
|
|
export_constant_npc(JT_4_F_NFDEADMGCIAN);
|
|
export_constant_npc(JT_4_F_NFLOSTGIRL);
|
|
export_constant_npc(JT_4_M_NFDEADMAN2);
|
|
export_constant_npc(JT_4_M_NFDEADMAN);
|
|
export_constant_npc(JT_4_M_NFDEADSWDMAN);
|
|
export_constant_npc(JT_4_M_NFLOSTMAN);
|
|
export_constant_npc(JT_4_M_NFMAN);
|
|
export_constant_npc(JT_4_NFBAT);
|
|
export_constant_npc(JT_4_NFCOCK);
|
|
export_constant_npc(JT_4_NFCOFFIN);
|
|
export_constant_npc(JT_4_NFWISP);
|
|
export_constant_npc(JT_1_F_SIGNZISK);
|
|
export_constant_npc(JT_1_M_SIGN1);
|
|
export_constant_npc(JT_1_M_SIGNALCHE);
|
|
export_constant_npc(JT_1_M_SIGNART);
|
|
export_constant_npc(JT_1_M_SIGNMCNT);
|
|
export_constant_npc(JT_1_M_SIGNMONK2);
|
|
export_constant_npc(JT_1_M_SIGNMONK);
|
|
export_constant_npc(JT_1_M_SIGNROGUE);
|
|
export_constant_npc(JT_4_F_VALKYRIE);
|
|
export_constant_npc(JT_TW_TOWER);
|
|
export_constant_npc(JT_2_M_OLDBLSMITH);
|
|
export_constant_npc(JT_4_F_CHNDOCTOR);
|
|
export_constant_npc(JT_4_F_CHNDRESS1);
|
|
export_constant_npc(JT_4_F_CHNDRESS2);
|
|
export_constant_npc(JT_4_F_CHNDRESS3);
|
|
export_constant_npc(JT_4_F_CHNWOMAN);
|
|
export_constant_npc(JT_4_M_CHN8GUEK);
|
|
export_constant_npc(JT_4_M_CHNCOOK);
|
|
export_constant_npc(JT_4_M_CHNGENERL);
|
|
export_constant_npc(JT_4_M_CHNMAN);
|
|
export_constant_npc(JT_4_M_CHNMONK);
|
|
export_constant_npc(JT_4_M_CHNOLD);
|
|
export_constant_npc(JT_4_M_CHNSOLDIER);
|
|
export_constant_npc(JT_4_M_DWARF);
|
|
export_constant_npc(JT_4_M_GRANDMONK);
|
|
export_constant_npc(JT_4_M_ROGUE);
|
|
export_constant_npc(JT_4_M_DOMINO);
|
|
export_constant_npc(JT_4_F_DOMINO);
|
|
export_constant_npc(JT_4_F_ZONDAGIRL);
|
|
export_constant_npc(JT_4_M_REIDIN_KURS);
|
|
export_constant_npc(JT_4_M_ZONDAOYAJI);
|
|
export_constant_npc(JT_4_M_BUDDHIST);
|
|
export_constant_npc(JT_2_BOARD1);
|
|
export_constant_npc(JT_2_BOARD2);
|
|
export_constant_npc(JT_2_BULLETIN_BOARD);
|
|
export_constant_npc(JT_4_F_THAIAYO);
|
|
export_constant_npc(JT_4_F_THAIGIRL);
|
|
export_constant_npc(JT_4_F_THAISHAMAN);
|
|
export_constant_npc(JT_4_M_THAIAYO);
|
|
export_constant_npc(JT_4_M_THAIOLD);
|
|
export_constant_npc(JT_4_M_THAIONGBAK);
|
|
export_constant_npc(JT_CLEAR_NPC);
|
|
export_constant_npc(JT_4_F_RACING);
|
|
export_constant_npc(JT_4_F_EINOLD);
|
|
export_constant_npc(JT_4_M_EINOLD);
|
|
export_constant_npc(JT_4_M_EINMINER);
|
|
export_constant_npc(JT_4_M_DIEMAN);
|
|
export_constant_npc(JT_4_F_EINWOMAN);
|
|
export_constant_npc(JT_4_M_REPAIR);
|
|
export_constant_npc(JT_4_M_EIN_SOLDIER);
|
|
export_constant_npc(JT_4_M_YURI);
|
|
export_constant_npc(JT_4_M_EINMAN2);
|
|
export_constant_npc(JT_4_M_EINMAN);
|
|
export_constant_npc(JT_2_F_SIGN1);
|
|
export_constant_npc(JT_4_BOARD3);
|
|
export_constant_npc(JT_4_BULLETIN_BOARD2);
|
|
export_constant_npc(JT_4_F_AGENTKAFRA);
|
|
export_constant_npc(JT_4_F_KAFRA8);
|
|
export_constant_npc(JT_4_F_KAFRA9);
|
|
export_constant_npc(JT_4_F_LGTGIRL);
|
|
export_constant_npc(JT_4_F_LGTGRAND);
|
|
export_constant_npc(JT_4_F_OPERATION);
|
|
export_constant_npc(JT_4_LGTSCIENCE);
|
|
export_constant_npc(JT_4_M_LGTGRAND);
|
|
export_constant_npc(JT_4_M_LGTGUARD2);
|
|
export_constant_npc(JT_4_M_LGTGUARD);
|
|
export_constant_npc(JT_4_M_LGTMAN);
|
|
export_constant_npc(JT_4_M_LGTPOOR);
|
|
export_constant_npc(JT_4_M_OPERATION);
|
|
export_constant_npc(JT_4_M_PRESIDENT);
|
|
export_constant_npc(JT_4_M_REINDEER);
|
|
export_constant_npc(JT_4_M_ZONDAMAN);
|
|
export_constant_npc(JT_4_M_PECOKNIGHT);
|
|
export_constant_npc(JT_4_CAT);
|
|
export_constant_npc(JT_4_F_YUNYANG);
|
|
export_constant_npc(JT_4_M_OILMAN);
|
|
export_constant_npc(JT_4_F_CAPEGIRL);
|
|
export_constant_npc(JT_4_M_MASKMAN);
|
|
export_constant_npc(JT_4_M_SITDOWN);
|
|
export_constant_npc(JT_4_F_SITDOWN);
|
|
export_constant_npc(JT_4_M_ALCHE_D);
|
|
export_constant_npc(JT_4_M_ACROSS);
|
|
export_constant_npc(JT_4_F_ACROSS);
|
|
export_constant_npc(JT_4_COOK);
|
|
export_constant_npc(JT_4_M_LIEMAN);
|
|
export_constant_npc(JT_2_POSTBOX);
|
|
export_constant_npc(JT_4_BULL);
|
|
export_constant_npc(JT_4_LAM);
|
|
export_constant_npc(JT_4_F_HUGIRL);
|
|
export_constant_npc(JT_4_F_HUGRANMA);
|
|
export_constant_npc(JT_4_F_HUWOMAN);
|
|
export_constant_npc(JT_4_F_KHELLISIA);
|
|
export_constant_npc(JT_4_F_KHELLY);
|
|
export_constant_npc(JT_4_M_HUBOY);
|
|
export_constant_npc(JT_4_M_HUGRANFA);
|
|
export_constant_npc(JT_4_M_HUMAN_01);
|
|
export_constant_npc(JT_4_M_HUMAN_02);
|
|
export_constant_npc(JT_4_M_HUMERCHANT);
|
|
export_constant_npc(JT_4_M_HUOLDARMY);
|
|
export_constant_npc(JT_4_M_KHKIEL);
|
|
export_constant_npc(JT_4_M_KHKYEL);
|
|
export_constant_npc(JT_4_M_KHMAN);
|
|
export_constant_npc(JT_4_F_KHWOMAN);
|
|
export_constant_npc(JT_4_F_KHGIRL);
|
|
export_constant_npc(JT_4_M_KHBOY);
|
|
export_constant_npc(JT_4_M_PHILMAN);
|
|
export_constant_npc(JT_4_PORING);
|
|
export_constant_npc(JT_2_COLAVEND);
|
|
export_constant_npc(JT_4_F_SOCCER);
|
|
export_constant_npc(JT_4_M_SOCCER7);
|
|
export_constant_npc(JT_4_M_SOCCER9);
|
|
export_constant_npc(JT_4_F_CHILD);
|
|
export_constant_npc(JT_4_F_MADAME);
|
|
export_constant_npc(JT_4_F_MASK1);
|
|
export_constant_npc(JT_4_F_MASK);
|
|
export_constant_npc(JT_4_F_RACHOLD);
|
|
export_constant_npc(JT_4_F_SHABBY);
|
|
export_constant_npc(JT_4_F_TRAINEE);
|
|
export_constant_npc(JT_4_M_CHILD1);
|
|
export_constant_npc(JT_4_M_CHILD);
|
|
export_constant_npc(JT_4_M_DOCTOR);
|
|
export_constant_npc(JT_4_M_FROZEN1);
|
|
export_constant_npc(JT_4_M_FROZEN);
|
|
export_constant_npc(JT_4_M_MASK1);
|
|
export_constant_npc(JT_4_M_MASK);
|
|
export_constant_npc(JT_4_M_MIDDLE1);
|
|
export_constant_npc(JT_4_M_MIDDLE);
|
|
export_constant_npc(JT_4_M_RACHMAN2);
|
|
export_constant_npc(JT_4_M_RACHMAN1);
|
|
export_constant_npc(JT_4_M_RACHOLD1);
|
|
export_constant_npc(JT_4_M_RACHOLD);
|
|
export_constant_npc(JT_4_M_RASWORD);
|
|
export_constant_npc(JT_4_M_TRAINEE);
|
|
export_constant_npc(JT_4_F_ARUNA_POP);
|
|
export_constant_npc(JT_4_M_ARUNA_NFM1);
|
|
export_constant_npc(JT_4_DST_CAMEL);
|
|
export_constant_npc(JT_4_DST_SOLDIER);
|
|
export_constant_npc(JT_4_F_DESERT);
|
|
export_constant_npc(JT_4_F_DST_CHILD);
|
|
export_constant_npc(JT_4_F_DST_GRAND);
|
|
export_constant_npc(JT_4_M_DESERT);
|
|
export_constant_npc(JT_4_M_DST_CHILD);
|
|
export_constant_npc(JT_4_M_DST_GRAND);
|
|
export_constant_npc(JT_4_M_DST_MASTER);
|
|
export_constant_npc(JT_4_M_DST_TOUGH);
|
|
export_constant_npc(JT_4_ANGELING);
|
|
export_constant_npc(JT_4_ARCHANGELING);
|
|
export_constant_npc(JT_4_GHOSTRING);
|
|
export_constant_npc(JT_4_F_EDEN_MASTER);
|
|
export_constant_npc(JT_4_F_EDEN_OFFICER);
|
|
export_constant_npc(JT_4_M_EDEN_GUARDER);
|
|
export_constant_npc(JT_4_M_PATRICK);
|
|
export_constant_npc(JT_4_DONKEY);
|
|
export_constant_npc(JT_4_M_TRISTAN);
|
|
export_constant_npc(JT_4_WHITE_COW);
|
|
export_constant_npc(JT_4_F_RUSCHILD);
|
|
export_constant_npc(JT_4_F_RUSWOMAN1);
|
|
export_constant_npc(JT_4_F_RUSWOMAN2);
|
|
export_constant_npc(JT_4_F_RUSWOMAN3);
|
|
export_constant_npc(JT_4_M_RUSCHILD);
|
|
export_constant_npc(JT_4_M_GUSLIMAN);
|
|
export_constant_npc(JT_4_M_RUSBALD);
|
|
export_constant_npc(JT_4_M_RUSKING);
|
|
export_constant_npc(JT_4_M_RUSKNIGHT);
|
|
export_constant_npc(JT_4_M_RUSMAN1);
|
|
export_constant_npc(JT_4_M_RUSMAN2);
|
|
export_constant_npc(JT_4_M_DRAKE);
|
|
export_constant_npc(JT_4_F_BABAYAGA);
|
|
export_constant_npc(JT_4_F_RUSGREEN);
|
|
export_constant_npc(JT_4_RUS_DWOLF);
|
|
export_constant_npc(JT_1_FLAG_LION);
|
|
export_constant_npc(JT_1_FLAG_EAGLE);
|
|
export_constant_npc(JT_4_M_MIKID);
|
|
export_constant_npc(JT_4_BLUE_FLOWER);
|
|
export_constant_npc(JT_4_RED_FLOWER);
|
|
export_constant_npc(JT_4_YELL_FLOWER);
|
|
export_constant_npc(JT_4_F_CAVE1);
|
|
export_constant_npc(JT_4_F_MUT1);
|
|
export_constant_npc(JT_4_F_MUT2);
|
|
export_constant_npc(JT_4_F_SCIENCE);
|
|
export_constant_npc(JT_4_M_1STPRIN1);
|
|
export_constant_npc(JT_4_M_1STPRIN2);
|
|
export_constant_npc(JT_4_M_2NDPRIN1);
|
|
export_constant_npc(JT_4_M_2NDPRIN2);
|
|
export_constant_npc(JT_4_M_3RDPRIN1);
|
|
export_constant_npc(JT_4_M_3RDPRIN2);
|
|
export_constant_npc(JT_4_M_4THPRIN1);
|
|
export_constant_npc(JT_4_M_4THPRIN2);
|
|
export_constant_npc(JT_4_M_5THPRIN1);
|
|
export_constant_npc(JT_4_M_5THPRIN2);
|
|
export_constant_npc(JT_4_M_6THPRIN1);
|
|
export_constant_npc(JT_4_M_6THPRIN2);
|
|
export_constant_npc(JT_4_M_CASMAN1);
|
|
export_constant_npc(JT_4_M_CAVE1);
|
|
export_constant_npc(JT_4_M_MOCASS1);
|
|
export_constant_npc(JT_4_M_MOCASS2);
|
|
export_constant_npc(JT_4_M_MUT1);
|
|
export_constant_npc(JT_4_TOWER_14);
|
|
export_constant_npc(JT_4_TOWER_15);
|
|
export_constant_npc(JT_4_TOWER_16);
|
|
export_constant_npc(JT_4_TOWER_17);
|
|
export_constant_npc(JT_4_TREASURE_BOX);
|
|
export_constant_npc(JT_ACADEMY_MASTER);
|
|
export_constant_npc(JT_PORTAL);
|
|
export_constant_npc(JT_THANATOS_BATTLE);
|
|
export_constant_npc(JT_THANATOS_KEEP);
|
|
export_constant_npc(JT_4_F_LYDIA);
|
|
export_constant_npc(JT_4_LUDE);
|
|
export_constant_npc(JT_4_ALIZA);
|
|
export_constant_npc(JT_4_ALICE);
|
|
export_constant_npc(JT_4_ARCHER_SKEL);
|
|
export_constant_npc(JT_4_JACK);
|
|
export_constant_npc(JT_4_SOLDIER_SKEL);
|
|
export_constant_npc(JT_4_LOLI_RURI);
|
|
export_constant_npc(JT_4_M_SAKRAY_TIED);
|
|
export_constant_npc(JT_4_M_ANTONIO);
|
|
export_constant_npc(JT_4_M_COOKIE);
|
|
export_constant_npc(JT_4_M_BELIEVER01);
|
|
export_constant_npc(JT_4_F_BELIEVER01);
|
|
export_constant_npc(JT_4_M_BELIEVER02);
|
|
export_constant_npc(JT_4_ROPEPILE);
|
|
export_constant_npc(JT_4_BRICKPILE);
|
|
export_constant_npc(JT_4_WOODPILE);
|
|
export_constant_npc(JT_4_M_TAMARIN);
|
|
export_constant_npc(JT_4_M_DEATH);
|
|
export_constant_npc(JT_4_GHOST_STAND);
|
|
export_constant_npc(JT_4_GHOST_COLLAPSE);
|
|
export_constant_npc(JT_4_COOKIEHOUSE);
|
|
export_constant_npc(JT_4_F_SKULL06GIRL);
|
|
export_constant_npc(JT_4_NONMYSTCASE);
|
|
export_constant_npc(JT_4_F_KIMI);
|
|
export_constant_npc(JT_4_M_FROZEN_GC);
|
|
export_constant_npc(JT_4_M_FROZEN_KN);
|
|
export_constant_npc(JT_4_SNAKE_LORD);
|
|
export_constant_npc(JT_4_F_MOCBOY);
|
|
export_constant_npc(JT_4_F_RUNAIN);
|
|
export_constant_npc(JT_4_M_ROEL);
|
|
export_constant_npc(JT_4_F_SHALOSH);
|
|
export_constant_npc(JT_4_ENERGY_RED);
|
|
export_constant_npc(JT_4_ENERGY_BLUE);
|
|
export_constant_npc(JT_4_ENERGY_YELLOW);
|
|
export_constant_npc(JT_4_ENERGY_BLACK);
|
|
export_constant_npc(JT_4_ENERGY_WHITE);
|
|
export_constant_npc(JT_4_F_PERE01);
|
|
export_constant_npc(JT_4_JITTERBUG);
|
|
export_constant_npc(JT_4_SEA_OTTER);
|
|
export_constant_npc(JT_4_GALAPAGO);
|
|
export_constant_npc(JT_4_DESERTWOLF_B);
|
|
export_constant_npc(JT_4_BB_PORING);
|
|
export_constant_npc(JT_4_F_CHARLESTON01);
|
|
export_constant_npc(JT_4_F_CHARLESTON02);
|
|
export_constant_npc(JT_4_F_CHARLESTON03);
|
|
export_constant_npc(JT_4_M_IAN);
|
|
export_constant_npc(JT_4_M_OLDSCHOLAR);
|
|
export_constant_npc(JT_4_F_LAPERM);
|
|
export_constant_npc(JT_4_M_DEBON);
|
|
export_constant_npc(JT_4_M_BIRMAN);
|
|
export_constant_npc(JT_4_F_SHAM);
|
|
export_constant_npc(JT_4_M_REBELLION);
|
|
export_constant_npc(JT_4_F_REBELLION);
|
|
export_constant_npc(JT_4_CHN_SHAOTH);
|
|
export_constant_npc(JT_4_SHOAL);
|
|
export_constant_npc(JT_4_F_SARAH);
|
|
export_constant_npc(JT_4_GIGANTES_BIG);
|
|
export_constant_npc(JT_4_GIGANTES);
|
|
export_constant_npc(JT_4_GIGANTES_SMALL);
|
|
export_constant_npc(JT_4_GARGOYLE_STATUE);
|
|
export_constant_npc(JT_4_AIRA);
|
|
export_constant_npc(JT_4_EZELLA);
|
|
export_constant_npc(JT_4_KULUNA);
|
|
export_constant_npc(JT_4_LUNE);
|
|
export_constant_npc(JT_4_MALLINA);
|
|
export_constant_npc(JT_4_MORIN);
|
|
export_constant_npc(JT_4_NASARIN);
|
|
export_constant_npc(JT_4_F_BERRYTEA);
|
|
export_constant_npc(JT_4_F_FRUIT);
|
|
export_constant_npc(JT_4_SCR_MT_ROBOTS);
|
|
export_constant_npc(JT_4_MACHINE_DEVICE);
|
|
export_constant_npc(JT_4_GC109);
|
|
export_constant_npc(JT_4_SYS_MSG);
|
|
export_constant_npc(JT_4_M_TATIO);
|
|
export_constant_npc(JT_4_M_REKENBER);
|
|
export_constant_npc(JT_4_XMAS_CAT1);
|
|
export_constant_npc(JT_4_XMAS_CAT2);
|
|
export_constant_npc(JT_4_XMAS_CAT3);
|
|
export_constant_npc(JT_4_XMAS_CAT4);
|
|
export_constant_npc(JT_4_XMAS_CAT5);
|
|
export_constant_npc(JT_4_XMAS_CAT6);
|
|
export_constant_npc(JT_4_M_DEATH2);
|
|
export_constant_npc(JT_4_S_KADOMATSU);
|
|
export_constant_npc(JT_4_B_KADOMATSU);
|
|
export_constant_npc(JT_4_F_08);
|
|
export_constant_npc(JT_4_F_08_STATUE);
|
|
export_constant_npc(JT_4_M_DARKPRIEST);
|
|
export_constant_npc(JT_4_JP_GARM_H);
|
|
export_constant_npc(JT_4_JP_MEDUSA_H);
|
|
export_constant_npc(JT_4_CHN_GVG_01);
|
|
export_constant_npc(JT_4_SPRING_RABBIT);
|
|
export_constant_npc(JT_4_PD_TYRA);
|
|
export_constant_npc(JT_4_PD_TYRANOS);
|
|
export_constant_npc(JT_4_PD_PLESI);
|
|
export_constant_npc(JT_4_PD_PLESIO);
|
|
export_constant_npc(JT_4_PD_BRACHI);
|
|
export_constant_npc(JT_4_PD_BRACHIOS);
|
|
export_constant_npc(JT_4_PD_GOLDDRAGON);
|
|
export_constant_npc(JT_4_PD_ZAEROG);
|
|
export_constant_npc(JT_4_PD_TAMADORA);
|
|
export_constant_npc(JT_4_JP_EDGA_H);
|
|
export_constant_npc(JT_4_JP_BRAGOLEM_H);
|
|
export_constant_npc(JT_4_EL_AQUA);
|
|
export_constant_npc(JT_4_EP16_NIHIL);
|
|
export_constant_npc(JT_4_EP16_SPICA);
|
|
export_constant_npc(JT_4_EP16_SKIA);
|
|
export_constant_npc(JT_4_EP16_PETER);
|
|
export_constant_npc(JT_4_EP16_CRUX);
|
|
export_constant_npc(JT_4_EP16_GRANZ);
|
|
export_constant_npc(JT_4_EP16_STOLZ);
|
|
export_constant_npc(JT_4_EP16_EGEO);
|
|
export_constant_npc(JT_4_EP16_COOK);
|
|
export_constant_npc(JT_4_EP16_MARK);
|
|
export_constant_npc(JT_4_EP16_TAMARIN);
|
|
export_constant_npc(JT_4_EP16_POE);
|
|
export_constant_npc(JT_4_EP16_ISAAC);
|
|
export_constant_npc(JT_4_EP16_HELMUT);
|
|
export_constant_npc(JT_4_EP16_WOLF);
|
|
export_constant_npc(JT_4_EP16_MEYER);
|
|
export_constant_npc(JT_4_EP16_AGNES);
|
|
export_constant_npc(JT_4_EP16_FOOD);
|
|
export_constant_npc(JT_4_EP16_LOUVIERE);
|
|
export_constant_npc(JT_4_EP16_MAX);
|
|
export_constant_npc(JT_4_EP16_SPIEGEL);
|
|
export_constant_npc(JT_4_MOONLIGHT);
|
|
export_constant_npc(JT_4_MISTRESS);
|
|
export_constant_npc(JT_4_DRACULA);
|
|
export_constant_npc(JT_4_STORMKNIGHT);
|
|
export_constant_npc(JT_4_TATTER);
|
|
export_constant_npc(JT_4_AS_RAGGED_GOLEM);
|
|
export_constant_npc(JT_4_AS_BLOODY_KNIGHT);
|
|
export_constant_npc(JT_4_AS_WIND_GHOST);
|
|
export_constant_npc(JT_4_F_BIJOU);
|
|
export_constant_npc(JT_4_EP16_COOK2);
|
|
export_constant_npc(JT_4_SERVICE_30_M_01);
|
|
export_constant_npc(JT_4_SERVICE_30_F_01);
|
|
export_constant_npc(JT_4_SCR_AT_ROBOTS);
|
|
export_constant_npc(JT_4_F_RANGER);
|
|
export_constant_npc(JT_4_WAG);
|
|
export_constant_npc(JT_4_NPC_TRAP);
|
|
export_constant_npc(JT_4_RAGGLER);
|
|
export_constant_npc(JT_4_DR_PEPE);
|
|
export_constant_npc(JT_4_DR_GAMBERI);
|
|
export_constant_npc(JT_4_DR_AGLIO);
|
|
export_constant_npc(JT_4_DR_OLIO);
|
|
export_constant_npc(JT_4_DR_STELO);
|
|
export_constant_npc(JT_4_DR_TORTEL);
|
|
export_constant_npc(JT_4_BASIL_SLAVE);
|
|
export_constant_npc(JT_4_DOU_JINDO);
|
|
export_constant_npc(JT_4_DOU_SIBA);
|
|
export_constant_npc(JT_4_TARUTUPI);
|
|
export_constant_npc(JT_4_DR_SOLDIER);
|
|
export_constant_npc(JT_4_DR_M_01);
|
|
export_constant_npc(JT_4_DR_M_02);
|
|
export_constant_npc(JT_4_DR_F_01);
|
|
export_constant_npc(JT_4_DR_F_02);
|
|
export_constant_npc(JT_4_DR_KID_01);
|
|
export_constant_npc(JT_4_JP_2015EVT);
|
|
export_constant_npc(JT_4_ALLIGATOR);
|
|
export_constant_npc(JT_4_ANOLIAN);
|
|
export_constant_npc(JT_4_TACNU);
|
|
export_constant_npc(JT_4_CENERE);
|
|
export_constant_npc(JT_4_F_ARUNA_POP2);
|
|
export_constant_npc(JT_4_JACK_HEAD);
|
|
export_constant_npc(JT_4_INJUSTICE);
|
|
export_constant_npc(JT_4_BLOODYMAN);
|
|
export_constant_npc(JT_4_GIBBET);
|
|
export_constant_npc(JT_4_DULLAHAN);
|
|
export_constant_npc(JT_4_M_LAZY);
|
|
export_constant_npc(JT_4_M_GONY);
|
|
export_constant_npc(JT_4_M_ROOKIE);
|
|
export_constant_npc(JT_4_M_PHILOFONTES);
|
|
export_constant_npc(JT_4_F_ESTLOVELOY);
|
|
export_constant_npc(JT_4_F_LEEDSH);
|
|
export_constant_npc(JT_4_F_DIENE);
|
|
export_constant_npc(JT_4_F_COATNEIS);
|
|
export_constant_npc(JT_4_M_RUPERT);
|
|
export_constant_npc(JT_4_M_FALLENGONY);
|
|
export_constant_npc(JT_4_M_EISEN);
|
|
export_constant_npc(JT_4_F_DEADEVIL);
|
|
export_constant_npc(JT_4_F_HUNTER_EVIL);
|
|
export_constant_npc(JT_4_F_ELENA);
|
|
export_constant_npc(JT_4_F_ANYA);
|
|
export_constant_npc(JT_4_M_SEIREN_UC);
|
|
export_constant_npc(JT_4_M_GUNSLINGER2);
|
|
export_constant_npc(JT_4_M_GUNSLINGER3);
|
|
export_constant_npc(JT_4_M_REBELLION2);
|
|
export_constant_npc(JT_4_M_REBELLION3);
|
|
export_constant_npc(JT_4_F_GUNSLINGER2);
|
|
export_constant_npc(JT_4_F_GUNSLINGER3);
|
|
export_constant_npc(JT_4_F_REBELLION2);
|
|
export_constant_npc(JT_4_F_REBELLION3);
|
|
export_constant_npc(JT_4_M_ILYA);
|
|
export_constant_npc(JT_4_ELDER);
|
|
export_constant_npc(JT_4_LUNATIC);
|
|
export_constant_npc(JT_4_F_NOVICE2);
|
|
export_constant_npc(JT_4_WICKEDNYMPH);
|
|
export_constant_npc(JT_4_F_PREMI);
|
|
export_constant_npc(JT_4_M_COSTELL);
|
|
export_constant_npc(JT_4_M_YATTWARP);
|
|
export_constant_npc(JT_4_M_EVOKASCUDI);
|
|
export_constant_npc(JT_4_M_JOHNNYJAMES);
|
|
export_constant_npc(JT_4_M_ALBERTFORD);
|
|
export_constant_npc(JT_4_M_SEANMCCURDY);
|
|
export_constant_npc(JT_4_M_KARAMPUCCI);
|
|
export_constant_npc(JT_4_M_CACTUSMAN1);
|
|
export_constant_npc(JT_4_M_CACTUSMAN2);
|
|
export_constant_npc(JT_4_M_CACTUSMAN3);
|
|
export_constant_npc(JT_4_M_CACTUSLADY);
|
|
export_constant_npc(JT_4_M_GAST);
|
|
export_constant_npc(JT_4_M_CACTUSCHILD);
|
|
export_constant_npc(JT_4_KING);
|
|
export_constant_npc(JT_4_F_BOMI);
|
|
export_constant_npc(JT_4_M_CACTUSCHIEF);
|
|
export_constant_npc(JT_4_F_CACTUSCHILD2);
|
|
export_constant_npc(JT_4_F_CACTUSLADY2);
|
|
export_constant_npc(JT_4_F_CACTUSLADY3);
|
|
export_constant_npc(JT_4_M_CACTUS);
|
|
export_constant_npc(JT_4_M_COWRAIDERS1);
|
|
export_constant_npc(JT_4_M_COWRAIDERS2);
|
|
export_constant_npc(JT_4_M_COWRAIDERS3);
|
|
export_constant_npc(JT_4_F_JP14THEVT);
|
|
export_constant_npc(JT_4_M_POORSCHOLAR);
|
|
export_constant_npc(JT_4_M_PEPPERROTI);
|
|
export_constant_npc(JT_JP_NPC01);
|
|
export_constant_npc(JT_4_PURPLE_WARP);
|
|
export_constant_npc(JT_4_F_NARIN);
|
|
export_constant_npc(JT_4_M_URGENT_MAN);
|
|
export_constant_npc(JT_4_M_KEEN_SOLDIER);
|
|
export_constant_npc(JT_4_F_SLOPPY_WOMAN);
|
|
export_constant_npc(JT_4_F_DRKAFRA01);
|
|
export_constant_npc(JT_4_M_DRZONDA01);
|
|
export_constant_npc(JT_4_M_SWD_RENO);
|
|
export_constant_npc(JT_4_M_KNG_RENO);
|
|
export_constant_npc(JT_4_M_AC_RUMIN);
|
|
export_constant_npc(JT_4_M_HIGH_WIZARD);
|
|
export_constant_npc(JT_4_SYSTEM_BOX);
|
|
export_constant_npc(JT_4_STEELBOX);
|
|
export_constant_npc(JT_4_WOODBOX);
|
|
export_constant_npc(JT_4_M_POPFESTA);
|
|
export_constant_npc(JT_4_BONFIRE);
|
|
export_constant_npc(JT_4_PCCOUNT);
|
|
export_constant_npc(JT_4_LAVAGOLEM);
|
|
export_constant_npc(JT_4_F_IA);
|
|
export_constant_npc(JT_4_LOCKE);
|
|
export_constant_npc(JT_4_LIL_LIF);
|
|
export_constant_npc(JT_4_LIL_LIF2);
|
|
export_constant_npc(JT_4_F_DRAGONHAT);
|
|
export_constant_npc(JT_4_M_DRAGONHAT);
|
|
export_constant_npc(JT_JP_NPC02);
|
|
export_constant_npc(JT_JP_NPC03);
|
|
export_constant_npc(JT_JP_NPC04);
|
|
export_constant_npc(JT_JP_NPC05);
|
|
export_constant_npc(JT_JP_NPC06);
|
|
export_constant_npc(JT_JP_NPC07);
|
|
export_constant_npc(JT_JP_NPC08);
|
|
export_constant_npc(JT_JP_NPC09);
|
|
export_constant_npc(JT_JP_NPC10);
|
|
export_constant_npc(JT_4_FIRERING);
|
|
export_constant_npc(JT_4_SCATLETON);
|
|
export_constant_npc(JT_4_JP_AB_NPC_001);
|
|
export_constant_npc(JT_4_JP_AB_NPC_002);
|
|
export_constant_npc(JT_4_JP_AB_NPC_003);
|
|
export_constant_npc(JT_4_JP_AB_NPC_004);
|
|
export_constant_npc(JT_4_JP_AB_NPC_005);
|
|
export_constant_npc(JT_4_JP_AB_NPC_006);
|
|
export_constant_npc(JT_4_JP_AB_NPC_007);
|
|
export_constant_npc(JT_4_JP_AB_NPC_008);
|
|
export_constant_npc(JT_4_JJAK);
|
|
export_constant_npc(JT_4_M_SNOWMAN_B);
|
|
export_constant_npc(JT_4_M_SNOWMAN_R);
|
|
export_constant_npc(JT_4_M_SNOWMAN_G);
|
|
export_constant_npc(JT_WARPEFFECTNPC);
|
|
export_constant_npc(JT_4_HEN);
|
|
export_constant_npc(JT_4_F_DANGDANG);
|
|
export_constant_npc(JT_4_M_DANGDANG);
|
|
export_constant_npc(JT_4_F_DANGDANG1);
|
|
export_constant_npc(JT_4_LEAFCAT);
|
|
export_constant_npc(JT_4_NASARIAN);
|
|
export_constant_npc(JT_4_NASARIAN_EM);
|
|
export_constant_npc(JT_4_TEDDY_BEAR_W);
|
|
export_constant_npc(JT_4_TEDDY_BEAR_B);
|
|
export_constant_npc(JT_4_TEDDY_BEAR_B_L);
|
|
export_constant_npc(JT_4_M_SOULREAPER);
|
|
export_constant_npc(JT_4_F_SE_SUN);
|
|
export_constant_npc(JT_4_M_SE_MOON);
|
|
export_constant_npc(JT_4_M_SE_STAR);
|
|
export_constant_npc(JT_4_EP17_KAYA);
|
|
export_constant_npc(JT_4_EP17_AS);
|
|
export_constant_npc(JT_4_EP17_ELYUMINA);
|
|
export_constant_npc(JT_4_EP17_MORNING);
|
|
export_constant_npc(JT_4_EP17_MIGUEL);
|
|
export_constant_npc(JT_4_EP17_NIHIL_K);
|
|
export_constant_npc(JT_4_EP17_MIGUEL_D);
|
|
#undef export_constant_npc
|
|
|
|
/* special effects */
|
|
export_constant(EF_NONE);
|
|
export_constant(EF_HIT1);
|
|
export_constant(EF_HIT2);
|
|
export_constant(EF_HIT3);
|
|
export_constant(EF_HIT4);
|
|
export_constant(EF_HIT5);
|
|
export_constant(EF_HIT6);
|
|
export_constant(EF_ENTRY);
|
|
export_constant(EF_EXIT);
|
|
export_constant(EF_WARP);
|
|
export_constant(EF_ENHANCE);
|
|
export_constant(EF_COIN);
|
|
export_constant(EF_ENDURE);
|
|
export_constant(EF_BEGINSPELL);
|
|
export_constant(EF_GLASSWALL);
|
|
export_constant(EF_HEALSP);
|
|
export_constant(EF_SOULSTRIKE);
|
|
export_constant(EF_BASH);
|
|
export_constant(EF_MAGNUMBREAK);
|
|
export_constant(EF_STEAL);
|
|
export_constant(EF_HIDING);
|
|
export_constant(EF_PATTACK);
|
|
export_constant(EF_DETOXICATION);
|
|
export_constant(EF_SIGHT);
|
|
export_constant(EF_STONECURSE);
|
|
export_constant(EF_FIREBALL);
|
|
export_constant(EF_FIREWALL);
|
|
export_constant(EF_ICEARROW);
|
|
export_constant(EF_FROSTDIVER);
|
|
export_constant(EF_FROSTDIVER2);
|
|
export_constant(EF_LIGHTBOLT);
|
|
export_constant(EF_THUNDERSTORM);
|
|
export_constant(EF_FIREARROW);
|
|
export_constant(EF_NAPALMBEAT);
|
|
export_constant(EF_RUWACH);
|
|
export_constant(EF_TELEPORTATION);
|
|
export_constant(EF_READYPORTAL);
|
|
export_constant(EF_PORTAL);
|
|
export_constant(EF_INCAGILITY);
|
|
export_constant(EF_DECAGILITY);
|
|
export_constant(EF_AQUA);
|
|
export_constant(EF_SIGNUM);
|
|
export_constant(EF_ANGELUS);
|
|
export_constant(EF_BLESSING);
|
|
export_constant(EF_INCAGIDEX);
|
|
export_constant(EF_SMOKE);
|
|
export_constant(EF_FIREFLY);
|
|
export_constant(EF_SANDWIND);
|
|
export_constant(EF_TORCH);
|
|
export_constant(EF_SPRAYPOND);
|
|
export_constant(EF_FIREHIT);
|
|
export_constant(EF_FIRESPLASHHIT);
|
|
export_constant(EF_COLDHIT);
|
|
export_constant(EF_WINDHIT);
|
|
export_constant(EF_POISONHIT);
|
|
export_constant(EF_BEGINSPELL2);
|
|
export_constant(EF_BEGINSPELL3);
|
|
export_constant(EF_BEGINSPELL4);
|
|
export_constant(EF_BEGINSPELL5);
|
|
export_constant(EF_BEGINSPELL6);
|
|
export_constant(EF_BEGINSPELL7);
|
|
export_constant(EF_LOCKON);
|
|
export_constant(EF_WARPZONE);
|
|
export_constant(EF_SIGHTRASHER);
|
|
export_constant(EF_BARRIER);
|
|
export_constant(EF_ARROWSHOT);
|
|
export_constant(EF_INVENOM);
|
|
export_constant(EF_CURE);
|
|
export_constant(EF_PROVOKE);
|
|
export_constant(EF_MVP);
|
|
export_constant(EF_SKIDTRAP);
|
|
export_constant(EF_BRANDISHSPEAR);
|
|
export_constant(EF_CONE);
|
|
export_constant(EF_SPHERE);
|
|
export_constant(EF_BOWLINGBASH);
|
|
export_constant(EF_ICEWALL);
|
|
export_constant(EF_GLORIA);
|
|
export_constant(EF_MAGNIFICAT);
|
|
export_constant(EF_RESURRECTION);
|
|
export_constant(EF_RECOVERY);
|
|
export_constant(EF_EARTHSPIKE);
|
|
export_constant(EF_SPEARBMR);
|
|
export_constant(EF_PIERCE);
|
|
export_constant(EF_TURNUNDEAD);
|
|
export_constant(EF_SANCTUARY);
|
|
export_constant(EF_IMPOSITIO);
|
|
export_constant(EF_LEXAETERNA);
|
|
export_constant(EF_ASPERSIO);
|
|
export_constant(EF_LEXDIVINA);
|
|
export_constant(EF_SUFFRAGIUM);
|
|
export_constant(EF_STORMGUST);
|
|
export_constant(EF_LORD);
|
|
export_constant(EF_BENEDICTIO);
|
|
export_constant(EF_METEORSTORM);
|
|
export_constant(EF_YUFITEL);
|
|
export_constant(EF_YUFITELHIT);
|
|
export_constant(EF_QUAGMIRE);
|
|
export_constant(EF_FIREPILLAR);
|
|
export_constant(EF_FIREPILLARBOMB);
|
|
export_constant(EF_HASTEUP);
|
|
export_constant(EF_FLASHER);
|
|
export_constant(EF_REMOVETRAP);
|
|
export_constant(EF_REPAIRWEAPON);
|
|
export_constant(EF_CRASHEARTH);
|
|
export_constant(EF_PERFECTION);
|
|
export_constant(EF_MAXPOWER);
|
|
export_constant(EF_BLASTMINE);
|
|
export_constant(EF_BLASTMINEBOMB);
|
|
export_constant(EF_CLAYMORE);
|
|
export_constant(EF_FREEZING);
|
|
export_constant(EF_BUBBLE);
|
|
export_constant(EF_GASPUSH);
|
|
export_constant(EF_SPRINGTRAP);
|
|
export_constant(EF_KYRIE);
|
|
export_constant(EF_MAGNUS);
|
|
export_constant(EF_BOTTOM);
|
|
export_constant(EF_BLITZBEAT);
|
|
export_constant(EF_WATERBALL);
|
|
export_constant(EF_WATERBALL2);
|
|
export_constant(EF_FIREIVY);
|
|
export_constant(EF_DETECTING);
|
|
export_constant(EF_CLOAKING);
|
|
export_constant(EF_SONICBLOW);
|
|
export_constant(EF_SONICBLOWHIT);
|
|
export_constant(EF_GRIMTOOTH);
|
|
export_constant(EF_VENOMDUST);
|
|
export_constant(EF_ENCHANTPOISON);
|
|
export_constant(EF_POISONREACT);
|
|
export_constant(EF_POISONREACT2);
|
|
export_constant(EF_OVERTHRUST);
|
|
export_constant(EF_SPLASHER);
|
|
export_constant(EF_TWOHANDQUICKEN);
|
|
export_constant(EF_AUTOCOUNTER);
|
|
export_constant(EF_GRIMTOOTHATK);
|
|
export_constant(EF_FREEZE);
|
|
export_constant(EF_FREEZED);
|
|
export_constant(EF_ICECRASH);
|
|
export_constant(EF_SLOWPOISON);
|
|
export_constant(EF_BOTTOM2);
|
|
export_constant(EF_FIREPILLARON);
|
|
export_constant(EF_SANDMAN);
|
|
export_constant(EF_REVIVE);
|
|
export_constant(EF_PNEUMA);
|
|
export_constant(EF_HEAVENSDRIVE);
|
|
export_constant(EF_SONICBLOW2);
|
|
export_constant(EF_BRANDISH2);
|
|
export_constant(EF_SHOCKWAVE);
|
|
export_constant(EF_SHOCKWAVEHIT);
|
|
export_constant(EF_EARTHHIT);
|
|
export_constant(EF_PIERCESELF);
|
|
export_constant(EF_BOWLINGSELF);
|
|
export_constant(EF_SPEARSTABSELF);
|
|
export_constant(EF_SPEARBMRSELF);
|
|
export_constant(EF_HOLYHIT);
|
|
export_constant(EF_CONCENTRATION);
|
|
export_constant(EF_REFINEOK);
|
|
export_constant(EF_REFINEFAIL);
|
|
export_constant(EF_JOBCHANGE);
|
|
export_constant(EF_LVUP);
|
|
export_constant(EF_JOBLVUP);
|
|
export_constant(EF_TOPRANK);
|
|
export_constant(EF_PARTY);
|
|
export_constant(EF_RAIN);
|
|
export_constant(EF_SNOW);
|
|
export_constant(EF_SAKURA);
|
|
export_constant(EF_STATUS_STATE);
|
|
export_constant(EF_BANJJAKII);
|
|
export_constant(EF_MAKEBLUR);
|
|
export_constant(EF_TAMINGSUCCESS);
|
|
export_constant(EF_TAMINGFAILED);
|
|
export_constant(EF_ENERGYCOAT);
|
|
export_constant(EF_CARTREVOLUTION);
|
|
export_constant(EF_VENOMDUST2);
|
|
export_constant(EF_CHANGEDARK);
|
|
export_constant(EF_CHANGEFIRE);
|
|
export_constant(EF_CHANGECOLD);
|
|
export_constant(EF_CHANGEWIND);
|
|
export_constant(EF_CHANGEFLAME);
|
|
export_constant(EF_CHANGEEARTH);
|
|
export_constant(EF_CHAINGEHOLY);
|
|
export_constant(EF_CHANGEPOISON);
|
|
export_constant(EF_HITDARK);
|
|
export_constant(EF_MENTALBREAK);
|
|
export_constant(EF_MAGICALATTHIT);
|
|
export_constant(EF_SUI_EXPLOSION);
|
|
export_constant(EF_DARKATTACK);
|
|
export_constant(EF_SUICIDE);
|
|
export_constant(EF_COMBOATTACK1);
|
|
export_constant(EF_COMBOATTACK2);
|
|
export_constant(EF_COMBOATTACK3);
|
|
export_constant(EF_COMBOATTACK4);
|
|
export_constant(EF_COMBOATTACK5);
|
|
export_constant(EF_GUIDEDATTACK);
|
|
export_constant(EF_POISONATTACK);
|
|
export_constant(EF_SILENCEATTACK);
|
|
export_constant(EF_STUNATTACK);
|
|
export_constant(EF_PETRIFYATTACK);
|
|
export_constant(EF_CURSEATTACK);
|
|
export_constant(EF_SLEEPATTACK);
|
|
export_constant(EF_TELEKHIT);
|
|
export_constant(EF_PONG);
|
|
export_constant(EF_LEVEL99);
|
|
export_constant(EF_LEVEL99_2);
|
|
export_constant(EF_LEVEL99_3);
|
|
export_constant(EF_GUMGANG);
|
|
export_constant(EF_POTION1);
|
|
export_constant(EF_POTION2);
|
|
export_constant(EF_POTION3);
|
|
export_constant(EF_POTION4);
|
|
export_constant(EF_POTION5);
|
|
export_constant(EF_POTION6);
|
|
export_constant(EF_POTION7);
|
|
export_constant(EF_POTION8);
|
|
export_constant(EF_DARKBREATH);
|
|
export_constant(EF_DEFFENDER);
|
|
export_constant(EF_KEEPING);
|
|
export_constant(EF_SUMMONSLAVE);
|
|
export_constant(EF_BLOODDRAIN);
|
|
export_constant(EF_ENERGYDRAIN);
|
|
export_constant(EF_POTION_CON);
|
|
export_constant(EF_POTION_);
|
|
export_constant(EF_POTION_BERSERK);
|
|
export_constant(EF_POTIONPILLAR);
|
|
export_constant(EF_DEFENDER);
|
|
export_constant(EF_GANBANTEIN);
|
|
export_constant(EF_WIND);
|
|
export_constant(EF_VOLCANO);
|
|
export_constant(EF_GRANDCROSS);
|
|
export_constant(EF_INTIMIDATE);
|
|
export_constant(EF_CHOOKGI);
|
|
export_constant(EF_CLOUD);
|
|
export_constant(EF_CLOUD2);
|
|
export_constant(EF_MAPPILLAR);
|
|
export_constant(EF_LINELINK);
|
|
export_constant(EF_CLOUD3);
|
|
export_constant(EF_SPELLBREAKER);
|
|
export_constant(EF_DISPELL);
|
|
export_constant(EF_DELUGE);
|
|
export_constant(EF_VIOLENTGALE);
|
|
export_constant(EF_LANDPROTECTOR);
|
|
export_constant(EF_BOTTOM_VO);
|
|
export_constant(EF_BOTTOM_DE);
|
|
export_constant(EF_BOTTOM_VI);
|
|
export_constant(EF_BOTTOM_LA);
|
|
export_constant(EF_FASTMOVE);
|
|
export_constant(EF_MAGICROD);
|
|
export_constant(EF_HOLYCROSS);
|
|
export_constant(EF_SHIELDCHARGE);
|
|
export_constant(EF_MAPPILLAR2);
|
|
export_constant(EF_PROVIDENCE);
|
|
export_constant(EF_SHIELDBOOMERANG);
|
|
export_constant(EF_SPEARQUICKEN);
|
|
export_constant(EF_DEVOTION);
|
|
export_constant(EF_REFLECTSHIELD);
|
|
export_constant(EF_ABSORBSPIRITS);
|
|
export_constant(EF_STEELBODY);
|
|
export_constant(EF_FLAMELAUNCHER);
|
|
export_constant(EF_FROSTWEAPON);
|
|
export_constant(EF_LIGHTNINGLOADER);
|
|
export_constant(EF_SEISMICWEAPON);
|
|
export_constant(EF_MAPPILLAR3);
|
|
export_constant(EF_MAPPILLAR4);
|
|
export_constant(EF_GUMGANG2);
|
|
export_constant(EF_TEIHIT1);
|
|
export_constant(EF_GUMGANG3);
|
|
export_constant(EF_TEIHIT2);
|
|
export_constant(EF_TANJI);
|
|
export_constant(EF_TEIHIT1X);
|
|
export_constant(EF_CHIMTO);
|
|
export_constant(EF_STEALCOIN);
|
|
export_constant(EF_STRIPWEAPON);
|
|
export_constant(EF_STRIPSHIELD);
|
|
export_constant(EF_STRIPARMOR);
|
|
export_constant(EF_STRIPHELM);
|
|
export_constant(EF_CHAINCOMBO);
|
|
export_constant(EF_RG_COIN);
|
|
export_constant(EF_BACKSTAP);
|
|
export_constant(EF_TEIHIT3);
|
|
export_constant(EF_BOTTOM_DISSONANCE);
|
|
export_constant(EF_BOTTOM_LULLABY);
|
|
export_constant(EF_BOTTOM_RICHMANKIM);
|
|
export_constant(EF_BOTTOM_ETERNALCHAOS);
|
|
export_constant(EF_BOTTOM_DRUMBATTLEFIELD);
|
|
export_constant(EF_BOTTOM_RINGNIBELUNGEN);
|
|
export_constant(EF_BOTTOM_ROKISWEIL);
|
|
export_constant(EF_BOTTOM_INTOABYSS);
|
|
export_constant(EF_BOTTOM_SIEGFRIED);
|
|
export_constant(EF_BOTTOM_WHISTLE);
|
|
export_constant(EF_BOTTOM_ASSASSINCROSS);
|
|
export_constant(EF_BOTTOM_POEMBRAGI);
|
|
export_constant(EF_BOTTOM_APPLEIDUN);
|
|
export_constant(EF_BOTTOM_UGLYDANCE);
|
|
export_constant(EF_BOTTOM_HUMMING);
|
|
export_constant(EF_BOTTOM_DONTFORGETME);
|
|
export_constant(EF_BOTTOM_FORTUNEKISS);
|
|
export_constant(EF_BOTTOM_SERVICEFORYOU);
|
|
export_constant(EF_TALK_FROSTJOKE);
|
|
export_constant(EF_TALK_SCREAM);
|
|
export_constant(EF_POKJUK);
|
|
export_constant(EF_THROWITEM);
|
|
export_constant(EF_THROWITEM2);
|
|
export_constant(EF_CHEMICALPROTECTION);
|
|
export_constant(EF_POKJUK_SOUND);
|
|
export_constant(EF_DEMONSTRATION);
|
|
export_constant(EF_CHEMICAL2);
|
|
export_constant(EF_TELEPORTATION2);
|
|
export_constant(EF_PHARMACY_OK);
|
|
export_constant(EF_PHARMACY_FAIL);
|
|
export_constant(EF_FORESTLIGHT);
|
|
export_constant(EF_THROWITEM3);
|
|
export_constant(EF_FIRSTAID);
|
|
export_constant(EF_SPRINKLESAND);
|
|
export_constant(EF_LOUD);
|
|
export_constant(EF_HEAL);
|
|
export_constant(EF_HEAL2);
|
|
export_constant(EF_EXIT2);
|
|
export_constant(EF_GLASSWALL2);
|
|
export_constant(EF_READYPORTAL2);
|
|
export_constant(EF_PORTAL2);
|
|
export_constant(EF_BOTTOM_MAG);
|
|
export_constant(EF_BOTTOM_SANC);
|
|
export_constant(EF_HEAL3);
|
|
export_constant(EF_WARPZONE2);
|
|
export_constant(EF_FORESTLIGHT2);
|
|
export_constant(EF_FORESTLIGHT3);
|
|
export_constant(EF_FORESTLIGHT4);
|
|
export_constant(EF_HEAL4);
|
|
export_constant(EF_FOOT);
|
|
export_constant(EF_FOOT2);
|
|
export_constant(EF_BEGINASURA);
|
|
export_constant(EF_TRIPLEATTACK);
|
|
export_constant(EF_HITLINE);
|
|
export_constant(EF_HPTIME);
|
|
export_constant(EF_SPTIME);
|
|
export_constant(EF_MAPLE);
|
|
export_constant(EF_BLIND);
|
|
export_constant(EF_POISON);
|
|
export_constant(EF_GUARD);
|
|
export_constant(EF_JOBLVUP50);
|
|
export_constant(EF_ANGEL2);
|
|
export_constant(EF_MAGNUM2);
|
|
export_constant(EF_CALLZONE);
|
|
export_constant(EF_PORTAL3);
|
|
export_constant(EF_COUPLECASTING);
|
|
export_constant(EF_HEARTCASTING);
|
|
export_constant(EF_ENTRY2);
|
|
export_constant(EF_SAINTWING);
|
|
export_constant(EF_SPHEREWIND);
|
|
export_constant(EF_COLORPAPER);
|
|
export_constant(EF_LIGHTSPHERE);
|
|
export_constant(EF_WATERFALL);
|
|
export_constant(EF_WATERFALL_90);
|
|
export_constant(EF_WATERFALL_SMALL);
|
|
export_constant(EF_WATERFALL_SMALL_90);
|
|
export_constant(EF_WATERFALL_T2);
|
|
export_constant(EF_WATERFALL_T2_90);
|
|
export_constant(EF_WATERFALL_SMALL_T2);
|
|
export_constant(EF_WATERFALL_SMALL_T2_90);
|
|
export_constant(EF_MINI_TETRIS);
|
|
export_constant(EF_GHOST);
|
|
export_constant(EF_BAT);
|
|
export_constant(EF_BAT2);
|
|
export_constant(EF_SOULBREAKER);
|
|
export_constant(EF_LEVEL99_4);
|
|
export_constant(EF_VALLENTINE);
|
|
export_constant(EF_VALLENTINE2);
|
|
export_constant(EF_PRESSURE);
|
|
export_constant(EF_BASH3D);
|
|
export_constant(EF_AURABLADE);
|
|
export_constant(EF_REDBODY);
|
|
export_constant(EF_LKCONCENTRATION);
|
|
export_constant(EF_BOTTOM_GOSPEL);
|
|
export_constant(EF_ANGEL);
|
|
export_constant(EF_DEVIL);
|
|
export_constant(EF_DRAGONSMOKE);
|
|
export_constant(EF_BOTTOM_BASILICA);
|
|
export_constant(EF_ASSUMPTIO);
|
|
export_constant(EF_HITLINE2);
|
|
export_constant(EF_BASH3D2);
|
|
export_constant(EF_ENERGYDRAIN2);
|
|
export_constant(EF_TRANSBLUEBODY);
|
|
export_constant(EF_MAGICCRASHER);
|
|
export_constant(EF_LIGHTSPHERE2);
|
|
export_constant(EF_LIGHTBLADE);
|
|
export_constant(EF_ENERGYDRAIN3);
|
|
export_constant(EF_LINELINK2);
|
|
export_constant(EF_LINKLIGHT);
|
|
export_constant(EF_TRUESIGHT);
|
|
export_constant(EF_FALCONASSAULT);
|
|
export_constant(EF_TRIPLEATTACK2);
|
|
export_constant(EF_PORTAL4);
|
|
export_constant(EF_MELTDOWN);
|
|
export_constant(EF_CARTBOOST);
|
|
export_constant(EF_REJECTSWORD);
|
|
export_constant(EF_TRIPLEATTACK3);
|
|
export_constant(EF_SPHEREWIND2);
|
|
export_constant(EF_LINELINK3);
|
|
export_constant(EF_PINKBODY);
|
|
export_constant(EF_LEVEL99_5);
|
|
export_constant(EF_LEVEL99_6);
|
|
export_constant(EF_BASH3D3);
|
|
export_constant(EF_BASH3D4);
|
|
export_constant(EF_NAPALMVALCAN);
|
|
export_constant(EF_PORTAL5);
|
|
export_constant(EF_MAGICCRASHER2);
|
|
export_constant(EF_BOTTOM_SPIDER);
|
|
export_constant(EF_BOTTOM_FOGWALL);
|
|
export_constant(EF_SOULBURN);
|
|
export_constant(EF_SOULCHANGE);
|
|
export_constant(EF_BABY);
|
|
export_constant(EF_SOULBREAKER2);
|
|
export_constant(EF_RAINBOW);
|
|
export_constant(EF_PEONG);
|
|
export_constant(EF_TANJI2);
|
|
export_constant(EF_PRESSEDBODY);
|
|
export_constant(EF_SPINEDBODY);
|
|
export_constant(EF_KICKEDBODY);
|
|
export_constant(EF_AIRTEXTURE);
|
|
export_constant(EF_HITBODY);
|
|
export_constant(EF_DOUBLEGUMGANG);
|
|
export_constant(EF_REFLECTBODY);
|
|
export_constant(EF_BABYBODY);
|
|
export_constant(EF_BABYBODY2);
|
|
export_constant(EF_GIANTBODY);
|
|
export_constant(EF_GIANTBODY2);
|
|
export_constant(EF_ASURABODY);
|
|
export_constant(EF_4WAYBODY);
|
|
export_constant(EF_QUAKEBODY);
|
|
export_constant(EF_ASURABODY_MONSTER);
|
|
export_constant(EF_HITLINE3);
|
|
export_constant(EF_HITLINE4);
|
|
export_constant(EF_HITLINE5);
|
|
export_constant(EF_HITLINE6);
|
|
export_constant(EF_ELECTRIC);
|
|
export_constant(EF_ELECTRIC2);
|
|
export_constant(EF_HITLINE7);
|
|
export_constant(EF_STORMKICK);
|
|
export_constant(EF_HALFSPHERE);
|
|
export_constant(EF_ATTACKENERGY);
|
|
export_constant(EF_ATTACKENERGY2);
|
|
export_constant(EF_CHEMICAL3);
|
|
export_constant(EF_ASSUMPTIO2);
|
|
export_constant(EF_BLUECASTING);
|
|
export_constant(EF_RUN);
|
|
export_constant(EF_STOPRUN);
|
|
export_constant(EF_STOPEFFECT);
|
|
export_constant(EF_JUMPBODY);
|
|
export_constant(EF_LANDBODY);
|
|
export_constant(EF_FOOT3);
|
|
export_constant(EF_FOOT4);
|
|
export_constant(EF_TAE_READY);
|
|
export_constant(EF_GRANDCROSS2);
|
|
export_constant(EF_SOULSTRIKE2);
|
|
export_constant(EF_YUFITEL2);
|
|
export_constant(EF_NPC_STOP);
|
|
export_constant(EF_DARKCASTING);
|
|
export_constant(EF_GUMGANGNPC);
|
|
export_constant(EF_AGIUP);
|
|
export_constant(EF_JUMPKICK);
|
|
export_constant(EF_QUAKEBODY2);
|
|
export_constant(EF_STORMKICK1);
|
|
export_constant(EF_STORMKICK2);
|
|
export_constant(EF_STORMKICK3);
|
|
export_constant(EF_STORMKICK4);
|
|
export_constant(EF_STORMKICK5);
|
|
export_constant(EF_STORMKICK6);
|
|
export_constant(EF_STORMKICK7);
|
|
export_constant(EF_SPINEDBODY2);
|
|
export_constant(EF_BEGINASURA1);
|
|
export_constant(EF_BEGINASURA2);
|
|
export_constant(EF_BEGINASURA3);
|
|
export_constant(EF_BEGINASURA4);
|
|
export_constant(EF_BEGINASURA5);
|
|
export_constant(EF_BEGINASURA6);
|
|
export_constant(EF_BEGINASURA7);
|
|
export_constant(EF_AURABLADE2);
|
|
export_constant(EF_DEVIL1);
|
|
export_constant(EF_DEVIL2);
|
|
export_constant(EF_DEVIL3);
|
|
export_constant(EF_DEVIL4);
|
|
export_constant(EF_DEVIL5);
|
|
export_constant(EF_DEVIL6);
|
|
export_constant(EF_DEVIL7);
|
|
export_constant(EF_DEVIL8);
|
|
export_constant(EF_DEVIL9);
|
|
export_constant(EF_DEVIL10);
|
|
export_constant(EF_DOUBLEGUMGANG2);
|
|
export_constant(EF_DOUBLEGUMGANG3);
|
|
export_constant(EF_BLACKDEVIL);
|
|
export_constant(EF_FLOWERCAST);
|
|
export_constant(EF_FLOWERCAST2);
|
|
export_constant(EF_FLOWERCAST3);
|
|
export_constant(EF_MOCHI);
|
|
export_constant(EF_LAMADAN);
|
|
export_constant(EF_EDP);
|
|
export_constant(EF_SHIELDBOOMERANG2);
|
|
export_constant(EF_RG_COIN2);
|
|
export_constant(EF_GUARD2);
|
|
export_constant(EF_SLIM);
|
|
export_constant(EF_SLIM2);
|
|
export_constant(EF_SLIM3);
|
|
export_constant(EF_CHEMICALBODY);
|
|
export_constant(EF_CASTSPIN);
|
|
export_constant(EF_PIERCEBODY);
|
|
export_constant(EF_SOULLINK);
|
|
export_constant(EF_CHOOKGI2);
|
|
export_constant(EF_MEMORIZE);
|
|
export_constant(EF_SOULLIGHT);
|
|
export_constant(EF_MAPAE);
|
|
export_constant(EF_ITEMPOKJUK);
|
|
export_constant(EF_05VAL);
|
|
export_constant(EF_BEGINASURA11);
|
|
export_constant(EF_NIGHT);
|
|
export_constant(EF_CHEMICAL2DASH);
|
|
export_constant(EF_GROUNDSAMPLE);
|
|
export_constant(EF_GI_EXPLOSION);
|
|
export_constant(EF_CLOUD4);
|
|
export_constant(EF_CLOUD5);
|
|
export_constant(EF_BOTTOM_HERMODE);
|
|
export_constant(EF_CARTTER);
|
|
export_constant(EF_ITEMFAST);
|
|
export_constant(EF_SHIELDBOOMERANG3);
|
|
export_constant(EF_DOUBLECASTBODY);
|
|
export_constant(EF_GRAVITATION);
|
|
export_constant(EF_TAROTCARD1);
|
|
export_constant(EF_TAROTCARD2);
|
|
export_constant(EF_TAROTCARD3);
|
|
export_constant(EF_TAROTCARD4);
|
|
export_constant(EF_TAROTCARD5);
|
|
export_constant(EF_TAROTCARD6);
|
|
export_constant(EF_TAROTCARD7);
|
|
export_constant(EF_TAROTCARD8);
|
|
export_constant(EF_TAROTCARD9);
|
|
export_constant(EF_TAROTCARD10);
|
|
export_constant(EF_TAROTCARD11);
|
|
export_constant(EF_TAROTCARD12);
|
|
export_constant(EF_TAROTCARD13);
|
|
export_constant(EF_TAROTCARD14);
|
|
export_constant(EF_ACIDDEMON);
|
|
export_constant(EF_GREENBODY);
|
|
export_constant(EF_THROWITEM4);
|
|
export_constant(EF_BABYBODY_BACK);
|
|
export_constant(EF_THROWITEM5);
|
|
export_constant(EF_BLUEBODY);
|
|
export_constant(EF_HATED);
|
|
export_constant(EF_REDLIGHTBODY);
|
|
export_constant(EF_RO2YEAR);
|
|
export_constant(EF_SMA_READY);
|
|
export_constant(EF_STIN);
|
|
export_constant(EF_RED_HIT);
|
|
export_constant(EF_BLUE_HIT);
|
|
export_constant(EF_QUAKEBODY3);
|
|
export_constant(EF_SMA);
|
|
export_constant(EF_SMA2);
|
|
export_constant(EF_STIN2);
|
|
export_constant(EF_HITTEXTURE);
|
|
export_constant(EF_STIN3);
|
|
export_constant(EF_SMA3);
|
|
export_constant(EF_BLUEFALL);
|
|
export_constant(EF_BLUEFALL_90);
|
|
export_constant(EF_FASTBLUEFALL);
|
|
export_constant(EF_FASTBLUEFALL_90);
|
|
export_constant(EF_BIG_PORTAL);
|
|
export_constant(EF_BIG_PORTAL2);
|
|
export_constant(EF_SCREEN_QUAKE);
|
|
export_constant(EF_HOMUNCASTING);
|
|
export_constant(EF_HFLIMOON1);
|
|
export_constant(EF_HFLIMOON2);
|
|
export_constant(EF_HFLIMOON3);
|
|
export_constant(EF_HO_UP);
|
|
export_constant(EF_HAMIDEFENCE);
|
|
export_constant(EF_HAMICASTLE);
|
|
export_constant(EF_HAMIBLOOD);
|
|
export_constant(EF_HATED2);
|
|
export_constant(EF_TWILIGHT1);
|
|
export_constant(EF_TWILIGHT2);
|
|
export_constant(EF_TWILIGHT3);
|
|
export_constant(EF_ITEM_THUNDER);
|
|
export_constant(EF_ITEM_CLOUD);
|
|
export_constant(EF_ITEM_CURSE);
|
|
export_constant(EF_ITEM_ZZZ);
|
|
export_constant(EF_ITEM_RAIN);
|
|
export_constant(EF_ITEM_LIGHT);
|
|
export_constant(EF_ANGEL3);
|
|
export_constant(EF_M01);
|
|
export_constant(EF_M02);
|
|
export_constant(EF_M03);
|
|
export_constant(EF_M04);
|
|
export_constant(EF_M05);
|
|
export_constant(EF_M06);
|
|
export_constant(EF_M07);
|
|
export_constant(EF_KAIZEL);
|
|
export_constant(EF_KAAHI);
|
|
export_constant(EF_CLOUD6);
|
|
export_constant(EF_FOOD01);
|
|
export_constant(EF_FOOD02);
|
|
export_constant(EF_FOOD03);
|
|
export_constant(EF_FOOD04);
|
|
export_constant(EF_FOOD05);
|
|
export_constant(EF_FOOD06);
|
|
export_constant(EF_SHRINK);
|
|
export_constant(EF_THROWITEM6);
|
|
export_constant(EF_SIGHT2);
|
|
export_constant(EF_QUAKEBODY4);
|
|
export_constant(EF_FIREHIT2);
|
|
export_constant(EF_NPC_STOP2);
|
|
export_constant(EF_NPC_STOP2_DEL);
|
|
export_constant(EF_FVOICE);
|
|
export_constant(EF_WINK);
|
|
export_constant(EF_COOKING_OK);
|
|
export_constant(EF_COOKING_FAIL);
|
|
export_constant(EF_TEMP_OK);
|
|
export_constant(EF_TEMP_FAIL);
|
|
export_constant(EF_HAPGYEOK);
|
|
export_constant(EF_THROWITEM7);
|
|
export_constant(EF_THROWITEM8);
|
|
export_constant(EF_THROWITEM9);
|
|
export_constant(EF_THROWITEM10);
|
|
export_constant(EF_BUNSINJYUTSU);
|
|
export_constant(EF_KOUENKA);
|
|
export_constant(EF_HYOUSENSOU);
|
|
export_constant(EF_BOTTOM_SUITON);
|
|
export_constant(EF_STIN4);
|
|
export_constant(EF_THUNDERSTORM2);
|
|
export_constant(EF_CHEMICAL4);
|
|
export_constant(EF_STIN5);
|
|
export_constant(EF_MADNESS_BLUE);
|
|
export_constant(EF_MADNESS_RED);
|
|
export_constant(EF_RG_COIN3);
|
|
export_constant(EF_BASH3D5);
|
|
export_constant(EF_CHOOKGI3);
|
|
export_constant(EF_KIRIKAGE);
|
|
export_constant(EF_TATAMI);
|
|
export_constant(EF_KASUMIKIRI);
|
|
export_constant(EF_ISSEN);
|
|
export_constant(EF_KAEN);
|
|
export_constant(EF_BAKU);
|
|
export_constant(EF_HYOUSYOURAKU);
|
|
export_constant(EF_DESPERADO);
|
|
export_constant(EF_LIGHTNING_S);
|
|
export_constant(EF_BLIND_S);
|
|
export_constant(EF_POISON_S);
|
|
export_constant(EF_FREEZING_S);
|
|
export_constant(EF_FLARE_S);
|
|
export_constant(EF_RAPIDSHOWER);
|
|
export_constant(EF_MAGICALBULLET);
|
|
export_constant(EF_SPREADATTACK);
|
|
export_constant(EF_TRACKCASTING);
|
|
export_constant(EF_TRACKING);
|
|
export_constant(EF_TRIPLEACTION);
|
|
export_constant(EF_BULLSEYE);
|
|
export_constant(EF_MAP_MAGICZONE);
|
|
export_constant(EF_MAP_MAGICZONE2);
|
|
export_constant(EF_DAMAGE1);
|
|
export_constant(EF_DAMAGE1_2);
|
|
export_constant(EF_DAMAGE1_3);
|
|
export_constant(EF_UNDEADBODY);
|
|
export_constant(EF_UNDEADBODY_DEL);
|
|
export_constant(EF_GREEN_NUMBER);
|
|
export_constant(EF_BLUE_NUMBER);
|
|
export_constant(EF_RED_NUMBER);
|
|
export_constant(EF_PURPLE_NUMBER);
|
|
export_constant(EF_BLACK_NUMBER);
|
|
export_constant(EF_WHITE_NUMBER);
|
|
export_constant(EF_YELLOW_NUMBER);
|
|
export_constant(EF_PINK_NUMBER);
|
|
export_constant(EF_BUBBLE_DROP);
|
|
export_constant(EF_NPC_EARTHQUAKE);
|
|
export_constant(EF_DA_SPACE);
|
|
export_constant(EF_DRAGONFEAR);
|
|
export_constant(EF_BLEEDING);
|
|
export_constant(EF_WIDECONFUSE);
|
|
export_constant(EF_BOTTOM_RUNNER);
|
|
export_constant(EF_BOTTOM_TRANSFER);
|
|
export_constant(EF_CRYSTAL_BLUE);
|
|
export_constant(EF_BOTTOM_EVILLAND);
|
|
export_constant(EF_GUARD3);
|
|
export_constant(EF_NPC_SLOWCAST);
|
|
export_constant(EF_CRITICALWOUND);
|
|
export_constant(EF_GREEN99_3);
|
|
export_constant(EF_GREEN99_5);
|
|
export_constant(EF_GREEN99_6);
|
|
export_constant(EF_MAPSPHERE);
|
|
export_constant(EF_POK_LOVE);
|
|
export_constant(EF_POK_WHITE);
|
|
export_constant(EF_POK_VALEN);
|
|
export_constant(EF_POK_BIRTH);
|
|
export_constant(EF_POK_CHRISTMAS);
|
|
export_constant(EF_MAP_MAGICZONE3);
|
|
export_constant(EF_MAP_MAGICZONE4);
|
|
export_constant(EF_DUST);
|
|
export_constant(EF_TORCH_RED);
|
|
export_constant(EF_TORCH_GREEN);
|
|
export_constant(EF_MAP_GHOST);
|
|
export_constant(EF_GLOW1);
|
|
export_constant(EF_GLOW2);
|
|
export_constant(EF_GLOW4);
|
|
export_constant(EF_TORCH_PURPLE);
|
|
export_constant(EF_CLOUD7);
|
|
export_constant(EF_CLOUD8);
|
|
export_constant(EF_FLOWERLEAF);
|
|
export_constant(EF_MAPSPHERE2);
|
|
export_constant(EF_GLOW11);
|
|
export_constant(EF_GLOW12);
|
|
export_constant(EF_CIRCLELIGHT);
|
|
export_constant(EF_ITEM315);
|
|
export_constant(EF_ITEM316);
|
|
export_constant(EF_ITEM317);
|
|
export_constant(EF_ITEM318);
|
|
export_constant(EF_STORM_MIN);
|
|
export_constant(EF_POK_JAP);
|
|
export_constant(EF_MAP_GREENLIGHT);
|
|
export_constant(EF_MAP_MAGICWALL);
|
|
export_constant(EF_MAP_GREENLIGHT2);
|
|
export_constant(EF_YELLOWFLY1);
|
|
export_constant(EF_YELLOWFLY2);
|
|
export_constant(EF_BOTTOM_BLUE);
|
|
export_constant(EF_BOTTOM_BLUE2);
|
|
export_constant(EF_WEWISH);
|
|
export_constant(EF_FIREPILLARON2);
|
|
export_constant(EF_FORESTLIGHT5);
|
|
export_constant(EF_SOULBREAKER3);
|
|
export_constant(EF_ADO_STR);
|
|
export_constant(EF_IGN_STR);
|
|
export_constant(EF_CHIMTO2);
|
|
export_constant(EF_WINDCUTTER);
|
|
export_constant(EF_DETECT2);
|
|
export_constant(EF_FROSTMYSTY);
|
|
export_constant(EF_CRIMSON_STR);
|
|
export_constant(EF_HELL_STR);
|
|
export_constant(EF_SPR_MASH);
|
|
export_constant(EF_SPR_SOULE);
|
|
export_constant(EF_DHOWL_STR);
|
|
export_constant(EF_EARTHWALL);
|
|
export_constant(EF_SOULBREAKER4);
|
|
export_constant(EF_CHAINL_STR);
|
|
export_constant(EF_CHOOKGI_FIRE);
|
|
export_constant(EF_CHOOKGI_WIND);
|
|
export_constant(EF_CHOOKGI_WATER);
|
|
export_constant(EF_CHOOKGI_GROUND);
|
|
export_constant(EF_MAGENTA_TRAP);
|
|
export_constant(EF_COBALT_TRAP);
|
|
export_constant(EF_MAIZE_TRAP);
|
|
export_constant(EF_VERDURE_TRAP);
|
|
export_constant(EF_NORMAL_TRAP);
|
|
export_constant(EF_CLOAKING2);
|
|
export_constant(EF_AIMED_STR);
|
|
export_constant(EF_ARROWSTORM_STR);
|
|
export_constant(EF_LAULAMUS_STR);
|
|
export_constant(EF_LAUAGNUS_STR);
|
|
export_constant(EF_MILSHIELD_STR);
|
|
export_constant(EF_CONCENTRATION2);
|
|
export_constant(EF_FIREBALL2);
|
|
export_constant(EF_BUNSINJYUTSU2);
|
|
export_constant(EF_CLEARTIME);
|
|
export_constant(EF_GLASSWALL3);
|
|
export_constant(EF_ORATIO);
|
|
export_constant(EF_POTION_BERSERK2);
|
|
export_constant(EF_CIRCLEPOWER);
|
|
export_constant(EF_ROLLING1);
|
|
export_constant(EF_ROLLING2);
|
|
export_constant(EF_ROLLING3);
|
|
export_constant(EF_ROLLING4);
|
|
export_constant(EF_ROLLING5);
|
|
export_constant(EF_ROLLING6);
|
|
export_constant(EF_ROLLING7);
|
|
export_constant(EF_ROLLING8);
|
|
export_constant(EF_ROLLING9);
|
|
export_constant(EF_ROLLING10);
|
|
export_constant(EF_PURPLEBODY);
|
|
export_constant(EF_STIN6);
|
|
export_constant(EF_RG_COIN4);
|
|
export_constant(EF_POISONWAV);
|
|
export_constant(EF_POISONSMOKE);
|
|
export_constant(EF_GUMGANG4);
|
|
export_constant(EF_SHIELDBOOMERANG4);
|
|
export_constant(EF_CASTSPIN2);
|
|
export_constant(EF_VULCANWAV);
|
|
export_constant(EF_AGIUP2);
|
|
export_constant(EF_DETECT3);
|
|
export_constant(EF_AGIUP3);
|
|
export_constant(EF_DETECT4);
|
|
export_constant(EF_ELECTRIC3);
|
|
export_constant(EF_GUARD4);
|
|
export_constant(EF_BOTTOM_BARRIER);
|
|
export_constant(EF_BOTTOM_STEALTH);
|
|
export_constant(EF_REPAIRTIME);
|
|
export_constant(EF_NC_ANAL);
|
|
export_constant(EF_FIRETHROW);
|
|
export_constant(EF_VENOMIMPRESS);
|
|
export_constant(EF_FROSTMISTY);
|
|
export_constant(EF_BURNING);
|
|
export_constant(EF_COLDTHROW);
|
|
export_constant(EF_MAKEHALLU);
|
|
export_constant(EF_HALLUTIME);
|
|
export_constant(EF_INFRAREDSCAN);
|
|
export_constant(EF_CRASHAXE);
|
|
export_constant(EF_GTHUNDER);
|
|
export_constant(EF_STONERING);
|
|
export_constant(EF_INTIMIDATE2);
|
|
export_constant(EF_STASIS);
|
|
export_constant(EF_REDLINE);
|
|
export_constant(EF_FROSTDIVER3);
|
|
export_constant(EF_BOTTOM_BASILICA2);
|
|
export_constant(EF_RECOGNIZED);
|
|
export_constant(EF_TETRA);
|
|
export_constant(EF_TETRACASTING);
|
|
export_constant(EF_FIREBALL3);
|
|
export_constant(EF_INTIMIDATE3);
|
|
export_constant(EF_RECOGNIZED2);
|
|
export_constant(EF_CLOAKING3);
|
|
export_constant(EF_INTIMIDATE4);
|
|
export_constant(EF_STRETCH);
|
|
export_constant(EF_BLACKBODY);
|
|
export_constant(EF_ENERVATION);
|
|
export_constant(EF_ENERVATION2);
|
|
export_constant(EF_ENERVATION3);
|
|
export_constant(EF_ENERVATION4);
|
|
export_constant(EF_ENERVATION5);
|
|
export_constant(EF_ENERVATION6);
|
|
export_constant(EF_LINELINK4);
|
|
export_constant(EF_RG_COIN5);
|
|
export_constant(EF_WATERFALL_ANI);
|
|
export_constant(EF_BOTTOM_MANHOLE);
|
|
export_constant(EF_MANHOLE);
|
|
export_constant(EF_MAKEFEINT);
|
|
export_constant(EF_FORESTLIGHT6);
|
|
export_constant(EF_DARKCASTING2);
|
|
export_constant(EF_BOTTOM_ANI);
|
|
export_constant(EF_BOTTOM_MAELSTROM);
|
|
export_constant(EF_BOTTOM_BLOODYLUST);
|
|
export_constant(EF_BEGINSPELL_N1);
|
|
export_constant(EF_BEGINSPELL_N2);
|
|
export_constant(EF_HEAL_N);
|
|
export_constant(EF_CHOOKGI_N);
|
|
export_constant(EF_JOBLVUP50_2);
|
|
export_constant(EF_CHEMICAL2DASH2);
|
|
export_constant(EF_CHEMICAL2DASH3);
|
|
export_constant(EF_ROLLINGCAST);
|
|
export_constant(EF_WATER_BELOW);
|
|
export_constant(EF_WATER_FADE);
|
|
export_constant(EF_BEGINSPELL_N3);
|
|
export_constant(EF_BEGINSPELL_N4);
|
|
export_constant(EF_BEGINSPELL_N5);
|
|
export_constant(EF_BEGINSPELL_N6);
|
|
export_constant(EF_BEGINSPELL_N7);
|
|
export_constant(EF_BEGINSPELL_N8);
|
|
export_constant(EF_WATER_SMOKE);
|
|
export_constant(EF_DANCE1);
|
|
export_constant(EF_DANCE2);
|
|
export_constant(EF_LINKPARTICLE);
|
|
export_constant(EF_SOULLIGHT2);
|
|
export_constant(EF_SPR_PARTICLE);
|
|
export_constant(EF_SPR_PARTICLE2);
|
|
export_constant(EF_SPR_PLANT);
|
|
export_constant(EF_CHEMICAL_V);
|
|
export_constant(EF_SHOOTPARTICLE);
|
|
export_constant(EF_BOT_REVERB);
|
|
export_constant(EF_RAIN_PARTICLE);
|
|
export_constant(EF_CHEMICAL_V2);
|
|
export_constant(EF_SECRA);
|
|
export_constant(EF_BOT_REVERB2);
|
|
export_constant(EF_CIRCLEPOWER2);
|
|
export_constant(EF_SECRA2);
|
|
export_constant(EF_CHEMICAL_V3);
|
|
export_constant(EF_ENERVATION7);
|
|
export_constant(EF_CIRCLEPOWER3);
|
|
export_constant(EF_SPR_PLANT2);
|
|
export_constant(EF_CIRCLEPOWER4);
|
|
export_constant(EF_SPR_PLANT3);
|
|
export_constant(EF_RG_COIN6);
|
|
export_constant(EF_SPR_PLANT4);
|
|
export_constant(EF_CIRCLEPOWER5);
|
|
export_constant(EF_SPR_PLANT5);
|
|
export_constant(EF_CIRCLEPOWER6);
|
|
export_constant(EF_SPR_PLANT6);
|
|
export_constant(EF_CIRCLEPOWER7);
|
|
export_constant(EF_SPR_PLANT7);
|
|
export_constant(EF_CIRCLEPOWER8);
|
|
export_constant(EF_SPR_PLANT8);
|
|
export_constant(EF_HEARTASURA);
|
|
export_constant(EF_BEGINSPELL_150);
|
|
export_constant(EF_LEVEL99_150);
|
|
export_constant(EF_PRIMECHARGE);
|
|
export_constant(EF_GLASSWALL4);
|
|
export_constant(EF_GRADIUS_LASER);
|
|
export_constant(EF_BASH3D6);
|
|
export_constant(EF_GUMGANG5);
|
|
export_constant(EF_HITLINE8);
|
|
export_constant(EF_ELECTRIC4);
|
|
export_constant(EF_TEIHIT1T);
|
|
export_constant(EF_SPINMOVE);
|
|
export_constant(EF_FIREBALL4);
|
|
export_constant(EF_TRIPLEATTACK4);
|
|
export_constant(EF_CHEMICAL3S);
|
|
export_constant(EF_GROUNDSHAKE);
|
|
export_constant(EF_DQ9_CHARGE);
|
|
export_constant(EF_DQ9_CHARGE2);
|
|
export_constant(EF_DQ9_CHARGE3);
|
|
export_constant(EF_DQ9_CHARGE4);
|
|
export_constant(EF_BLUELINE);
|
|
export_constant(EF_SELFSCROLL);
|
|
export_constant(EF_SPR_LIGHTPRINT);
|
|
export_constant(EF_PNG_TEST);
|
|
export_constant(EF_BEGINSPELL_YB);
|
|
export_constant(EF_CHEMICAL2DASH4);
|
|
export_constant(EF_GROUNDSHAKE2);
|
|
export_constant(EF_PRESSURE2);
|
|
export_constant(EF_RG_COIN7);
|
|
export_constant(EF_PRIMECHARGE2);
|
|
export_constant(EF_PRIMECHARGE3);
|
|
export_constant(EF_PRIMECHARGE4);
|
|
export_constant(EF_GREENCASTING);
|
|
export_constant(EF_WALLOFTHORN);
|
|
export_constant(EF_FIREBALL5);
|
|
export_constant(EF_THROWITEM11);
|
|
export_constant(EF_SPR_PLANT9);
|
|
export_constant(EF_DEMONICFIRE);
|
|
export_constant(EF_DEMONICFIRE2);
|
|
export_constant(EF_DEMONICFIRE3);
|
|
export_constant(EF_HELLSPLANT);
|
|
export_constant(EF_FIREWALL2);
|
|
export_constant(EF_VACUUM);
|
|
export_constant(EF_SPR_PLANT10);
|
|
export_constant(EF_SPR_LIGHTPRINT2);
|
|
export_constant(EF_POISONSMOKE2);
|
|
export_constant(EF_MAKEHALLU2);
|
|
export_constant(EF_SHOCKWAVE2);
|
|
export_constant(EF_SPR_PLANT11);
|
|
export_constant(EF_COLDTHROW2);
|
|
export_constant(EF_DEMONICFIRE4);
|
|
export_constant(EF_PRESSURE3);
|
|
export_constant(EF_LINKPARTICLE2);
|
|
export_constant(EF_SOULLIGHT3);
|
|
export_constant(EF_CHAREFFECT);
|
|
export_constant(EF_GUMGANG6);
|
|
export_constant(EF_FIREBALL6);
|
|
export_constant(EF_GUMGANG7);
|
|
export_constant(EF_GUMGANG8);
|
|
export_constant(EF_GUMGANG9);
|
|
export_constant(EF_BOTTOM_DE2);
|
|
export_constant(EF_COLDSTATUS);
|
|
export_constant(EF_SPR_LIGHTPRINT3);
|
|
export_constant(EF_WATERBALL3);
|
|
export_constant(EF_HEAL_N2);
|
|
export_constant(EF_RAIN_PARTICLE2);
|
|
export_constant(EF_CLOUD9);
|
|
export_constant(EF_YELLOWFLY3);
|
|
export_constant(EF_EL_GUST);
|
|
export_constant(EF_EL_BLAST);
|
|
export_constant(EF_EL_AQUAPLAY);
|
|
export_constant(EF_EL_UPHEAVAL);
|
|
export_constant(EF_EL_WILD_STORM);
|
|
export_constant(EF_EL_CHILLY_AIR);
|
|
export_constant(EF_EL_CURSED_SOIL);
|
|
export_constant(EF_EL_COOLER);
|
|
export_constant(EF_EL_TROPIC);
|
|
export_constant(EF_EL_PYROTECHNIC);
|
|
export_constant(EF_EL_PETROLOGY);
|
|
export_constant(EF_EL_HEATER);
|
|
export_constant(EF_POISON_MIST);
|
|
export_constant(EF_ERASER_CUTTER);
|
|
export_constant(EF_SILENT_BREEZE);
|
|
export_constant(EF_MAGMA_FLOW);
|
|
export_constant(EF_GRAYBODY);
|
|
export_constant(EF_LAVA_SLIDE);
|
|
export_constant(EF_SONIC_CLAW);
|
|
export_constant(EF_TINDER_BREAKER);
|
|
export_constant(EF_MIDNIGHT_FRENZY);
|
|
export_constant(EF_MACRO);
|
|
export_constant(EF_CHEMICAL_ALLRANGE);
|
|
export_constant(EF_TETRA_FIRE);
|
|
export_constant(EF_TETRA_WATER);
|
|
export_constant(EF_TETRA_WIND);
|
|
export_constant(EF_TETRA_GROUND);
|
|
export_constant(EF_EMITTER);
|
|
export_constant(EF_VOLCANIC_ASH);
|
|
export_constant(EF_LEVEL99_ORB1);
|
|
export_constant(EF_LEVEL99_ORB2);
|
|
export_constant(EF_LEVEL150);
|
|
export_constant(EF_LEVEL150_SUB);
|
|
export_constant(EF_THROWITEM4_1);
|
|
export_constant(EF_THROW_HAPPOKUNAI);
|
|
export_constant(EF_THROW_MULTIPLE_COIN);
|
|
export_constant(EF_THROW_BAKURETSU);
|
|
export_constant(EF_ROTATE_HUUMARANKA);
|
|
export_constant(EF_ROTATE_BG);
|
|
export_constant(EF_ROTATE_LINE_GRAY);
|
|
export_constant(EF_2011RWC);
|
|
export_constant(EF_2011RWC2);
|
|
export_constant(EF_KAIHOU);
|
|
export_constant(EF_GROUND_EXPLOSION);
|
|
export_constant(EF_KG_KAGEHUMI);
|
|
export_constant(EF_KO_ZENKAI_WATER);
|
|
export_constant(EF_KO_ZENKAI_LAND);
|
|
export_constant(EF_KO_ZENKAI_FIRE);
|
|
export_constant(EF_KO_ZENKAI_WIND);
|
|
export_constant(EF_KO_JYUMONJIKIRI);
|
|
export_constant(EF_KO_SETSUDAN);
|
|
export_constant(EF_RED_CROSS);
|
|
export_constant(EF_KO_IZAYOI);
|
|
export_constant(EF_ROTATE_LINE_BLUE);
|
|
export_constant(EF_KG_KYOMU);
|
|
export_constant(EF_KO_HUUMARANKA);
|
|
export_constant(EF_BLUELIGHTBODY);
|
|
export_constant(EF_KAGEMUSYA);
|
|
export_constant(EF_OB_GENSOU);
|
|
export_constant(EF_NO100_FIRECRACKER);
|
|
export_constant(EF_KO_MAKIBISHI);
|
|
export_constant(EF_KAIHOU1);
|
|
export_constant(EF_AKAITSUKI);
|
|
export_constant(EF_ZANGETSU);
|
|
export_constant(EF_GENSOU);
|
|
export_constant(EF_HAT_EFFECT);
|
|
export_constant(EF_CHERRYBLOSSOM);
|
|
export_constant(EF_EVENT_CLOUD);
|
|
export_constant(EF_RUN_MAKE_OK);
|
|
export_constant(EF_RUN_MAKE_FAILURE);
|
|
export_constant(EF_MIRESULT_MAKE_OK);
|
|
export_constant(EF_MIRESULT_MAKE_FAIL);
|
|
export_constant(EF_ALL_RAY_OF_PROTECTION);
|
|
export_constant(EF_VENOMFOG);
|
|
export_constant(EF_DUSTSTORM);
|
|
export_constant(EF_LEVEL160);
|
|
export_constant(EF_LEVEL160_SUB);
|
|
export_constant(EF_MAPCHAIN);
|
|
export_constant(EF_MAGIC_FLOOR);
|
|
export_constant(EF_ICEMINE);
|
|
export_constant(EF_FLAMECORSS);
|
|
export_constant(EF_ICEMINE_1);
|
|
export_constant(EF_DANCE_BLADE_ATK);
|
|
export_constant(EF_DARKPIERCING);
|
|
export_constant(EF_INVINCIBLEOFF2);
|
|
export_constant(EF_MAXPAIN);
|
|
export_constant(EF_DEATHSUMMON);
|
|
export_constant(EF_MOONSTAR);
|
|
export_constant(EF_STRANGELIGHTS);
|
|
export_constant(EF_SUPER_STAR);
|
|
export_constant(EF_YELLOBODY);
|
|
export_constant(EF_COLORPAPER2);
|
|
export_constant(EF_EVILS_PAW);
|
|
export_constant(EF_GC_DARKCROW);
|
|
export_constant(EF_RK_DRAGONBREATH_WATER);
|
|
export_constant(EF_ALL_FULL_THROTTLE);
|
|
export_constant(EF_SR_FLASHCOMBO);
|
|
export_constant(EF_RK_LUXANIMA);
|
|
export_constant(EF_CLOUD10);
|
|
export_constant(EF_SO_ELEMENTAL_SHIELD);
|
|
export_constant(EF_AB_OFFERTORIUM);
|
|
export_constant(EF_WL_TELEKINESIS_INTENSE);
|
|
export_constant(EF_GN_ILLUSIONDOPING);
|
|
export_constant(EF_NC_MAGMA_ERUPTION);
|
|
export_constant(EF_LG_KINGS_GRACE);
|
|
export_constant(EF_BLOODDRAIN2);
|
|
export_constant(EF_NPC_WIDEWEB);
|
|
export_constant(EF_NPC_BURNT);
|
|
export_constant(EF_NPC_CHILL);
|
|
export_constant(EF_RA_UNLIMIT);
|
|
export_constant(EF_AB_OFFERTORIUM_RING);
|
|
export_constant(EF_SC_ESCAPE);
|
|
export_constant(EF_WM_FRIGG_SONG);
|
|
export_constant(EF_FLICKER);
|
|
export_constant(EF_C_MAKER);
|
|
export_constant(EF_HAMMER_OF_GOD);
|
|
export_constant(EF_MASS_SPIRAL);
|
|
export_constant(EF_FIRE_RAIN);
|
|
export_constant(EF_WHITEBODY);
|
|
export_constant(EF_BANISHING_BUSTER);
|
|
export_constant(EF_SLUGSHOT);
|
|
export_constant(EF_D_TAIL);
|
|
export_constant(EF_BIND_TRAP1);
|
|
export_constant(EF_BIND_TRAP2);
|
|
export_constant(EF_BIND_TRAP3);
|
|
export_constant(EF_JUMPBODY1);
|
|
export_constant(EF_ANIMATED_EMITTER);
|
|
export_constant(EF_RL_EXPLOSION);
|
|
export_constant(EF_C_MAKER_1);
|
|
export_constant(EF_QD_SHOT);
|
|
export_constant(EF_P_ALTER);
|
|
export_constant(EF_S_STORM);
|
|
export_constant(EF_MUSIC_HAT);
|
|
export_constant(EF_CLOUD_KILL);
|
|
export_constant(EF_ESCAPE);
|
|
export_constant(EF_XENO_SLASHER);
|
|
export_constant(EF_FLOWERSMOKE);
|
|
export_constant(EF_FSTONE);
|
|
export_constant(EF_QSCARABA);
|
|
export_constant(EF_LJOSALFAR);
|
|
export_constant(EF_HAPPINESSSTAR);
|
|
export_constant(EF_POWER_OF_GAIA);
|
|
export_constant(EF_MAPLE_FALLS);
|
|
export_constant(EF_MARKING_USE_CHANGEMONSTER);
|
|
export_constant(EF_MAGICAL_FEATHER);
|
|
export_constant(EF_MERMAID_LONGING);
|
|
export_constant(EF_GIFT_OF_SNOW);
|
|
export_constant(EF_ACH_COMPLETE);
|
|
export_constant(EF_TIME_ACCESSORY);
|
|
export_constant(EF_SPRITEMABLE);
|
|
export_constant(EF_TUNAPARTY);
|
|
|
|
/* hat effects */
|
|
export_constant(HAT_EF_BLOSSOM_FLUTTERING);
|
|
export_constant(HAT_EF_MERMAID_LONGING);
|
|
export_constant(HAT_EF_RL_BANISHING_BUSTER);
|
|
export_constant(HAT_EF_LJOSALFAR);
|
|
export_constant(HAT_EF_CLOCKING);
|
|
export_constant(HAT_EF_SNOW);
|
|
export_constant(HAT_EF_MAKEBLUR);
|
|
export_constant(HAT_EF_SLEEPATTACK);
|
|
export_constant(HAT_EF_GUMGANG);
|
|
export_constant(HAT_EF_TALK_FROSTJOKE);
|
|
export_constant(HAT_EF_DEMONSTRATION);
|
|
export_constant(HAT_EF_FLUTTER_BUTTERFLY);
|
|
export_constant(HAT_EF_ANGEL_FLUTTERING);
|
|
export_constant(HAT_EF_BLESSING_OF_ANGELS);
|
|
export_constant(HAT_EF_ELECTRIC);
|
|
export_constant(HAT_EF_GREEN_FLOOR);
|
|
export_constant(HAT_EF_SHRINK);
|
|
export_constant(HAT_EF_VALHALLA_IDOL);
|
|
export_constant(HAT_EF_ANGEL_STAIRS);
|
|
export_constant(HAT_EF_GLOW_OF_NEW_YEAR);
|
|
export_constant(HAT_EF_BOTTOM_FORTUNEKISS);
|
|
export_constant(HAT_EF_PINKBODY);
|
|
export_constant(HAT_EF_DOUBLEGUMGANG);
|
|
export_constant(HAT_EF_GIANTBODY);
|
|
export_constant(HAT_EF_GREEN99_6);
|
|
export_constant(HAT_EF_CIRCLEPOWER);
|
|
export_constant(HAT_EF_BOTTOM_BLOODYLUST);
|
|
export_constant(HAT_EF_WATER_BELOW);
|
|
export_constant(HAT_EF_LEVEL99_150);
|
|
export_constant(HAT_EF_YELLOWFLY3);
|
|
export_constant(HAT_EF_KAGEMUSYA);
|
|
export_constant(HAT_EF_CHERRYBLOSSOM);
|
|
export_constant(HAT_EF_STRANGELIGHTS);
|
|
export_constant(HAT_EF_WL_TELEKINESIS_INTENSE);
|
|
export_constant(HAT_EF_AB_OFFERTORIUM_RING);
|
|
export_constant(HAT_EF_WHITEBODY2);
|
|
export_constant(HAT_EF_SAKURA);
|
|
export_constant(HAT_EF_CLOUD2);
|
|
export_constant(HAT_EF_FEATHER_FLUTTERING);
|
|
export_constant(HAT_EF_CAMELLIA_HAIR_PIN);
|
|
export_constant(HAT_EF_JP_EV_EFFECT01);
|
|
export_constant(HAT_EF_JP_EV_EFFECT02);
|
|
export_constant(HAT_EF_JP_EV_EFFECT03);
|
|
export_constant(HAT_EF_FLORAL_WALTZ);
|
|
export_constant(HAT_EF_MAGICAL_FEATHER);
|
|
export_constant(HAT_EF_HAT_EFFECT);
|
|
export_constant(HAT_EF_BAKURETSU_HADOU);
|
|
export_constant(HAT_EF_GOLD_SHOWER);
|
|
export_constant(HAT_EF_WHITEBODY);
|
|
export_constant(HAT_EF_WATER_BELOW2);
|
|
export_constant(HAT_EF_FIREWORK);
|
|
export_constant(HAT_EF_RETURN_TW_1ST_HAT);
|
|
export_constant(HAT_EF_C_FLUTTERBUTTERFLY_BL);
|
|
export_constant(HAT_EF_QSCARABA);
|
|
export_constant(HAT_EF_FSTONE);
|
|
export_constant(HAT_EF_MAGICCIRCLE);
|
|
export_constant(HAT_EF_GODCLASS);
|
|
export_constant(HAT_EF_GODCLASS2);
|
|
export_constant(HAT_EF_LEVEL99_RED);
|
|
export_constant(HAT_EF_LEVEL99_ULTRAMARINE);
|
|
export_constant(HAT_EF_LEVEL99_CYAN);
|
|
export_constant(HAT_EF_LEVEL99_LIME);
|
|
export_constant(HAT_EF_LEVEL99_VIOLET);
|
|
export_constant(HAT_EF_LEVEL99_LILAC);
|
|
export_constant(HAT_EF_LEVEL99_SUN_ORANGE);
|
|
export_constant(HAT_EF_LEVEL99_DEEP_PINK);
|
|
export_constant(HAT_EF_LEVEL99_BLACK);
|
|
export_constant(HAT_EF_LEVEL99_WHITE);
|
|
export_constant(HAT_EF_LEVEL160_RED);
|
|
export_constant(HAT_EF_LEVEL160_ULTRAMARINE);
|
|
export_constant(HAT_EF_LEVEL160_CYAN);
|
|
export_constant(HAT_EF_LEVEL160_LIME);
|
|
export_constant(HAT_EF_LEVEL160_VIOLET);
|
|
export_constant(HAT_EF_LEVEL160_LILAC);
|
|
export_constant(HAT_EF_LEVEL160_SUN_ORANGE);
|
|
export_constant(HAT_EF_LEVEL160_DEEP_PINK);
|
|
export_constant(HAT_EF_LEVEL160_BLACK);
|
|
export_constant(HAT_EF_LEVEL160_WHITE);
|
|
export_constant(HAT_EF_FULL_BLOOMCHERRY_TREE);
|
|
export_constant(HAT_EF_C_BLESSINGS_OF_SOUL);
|
|
export_constant(HAT_EF_MANYSTARS);
|
|
export_constant(HAT_EF_SUBJECT_AURA_GOLD);
|
|
export_constant(HAT_EF_SUBJECT_AURA_WHITE);
|
|
export_constant(HAT_EF_SUBJECT_AURA_RED);
|
|
export_constant(HAT_EF_C_SHINING_ANGEL_WING);
|
|
|
|
/* pet catch */
|
|
export_constant(PET_CATCH_UNIVERSAL);
|
|
export_constant(PET_CATCH_UNIVERSAL_ITEM);
|
|
|
|
/* monster modes */
|
|
export_constant(MD_NONE);
|
|
export_constant(MD_CANMOVE);
|
|
export_constant(MD_LOOTER);
|
|
export_constant(MD_AGGRESSIVE);
|
|
export_constant(MD_ASSIST);
|
|
export_constant(MD_CASTSENSOR_IDLE);
|
|
export_constant(MD_NORANDOM_WALK);
|
|
export_constant(MD_NOCAST_SKILL);
|
|
export_constant(MD_CANATTACK);
|
|
export_constant(MD_CASTSENSOR_CHASE);
|
|
export_constant(MD_CHANGECHASE);
|
|
export_constant(MD_ANGRY);
|
|
export_constant(MD_CHANGETARGET_MELEE);
|
|
export_constant(MD_CHANGETARGET_CHASE);
|
|
export_constant(MD_TARGETWEAK);
|
|
export_constant(MD_RANDOMTARGET);
|
|
export_constant(MD_IGNOREMELEE);
|
|
export_constant(MD_IGNOREMAGIC);
|
|
export_constant(MD_IGNORERANGED);
|
|
export_constant(MD_MVP);
|
|
export_constant(MD_IGNOREMISC);
|
|
export_constant(MD_KNOCKBACK_IMMUNE);
|
|
export_constant(MD_TELEPORT_BLOCK);
|
|
export_constant(MD_FIXED_ITEMDROP);
|
|
export_constant(MD_DETECTOR);
|
|
export_constant(MD_STATUS_IMMUNE);
|
|
export_constant(MD_SKILL_IMMUNE);
|
|
|
|
/* guild storage flags */
|
|
export_constant(GSTORAGE_OPEN);
|
|
export_constant(GSTORAGE_STORAGE_ALREADY_OPEN);
|
|
export_constant(GSTORAGE_ALREADY_OPEN);
|
|
export_constant(GSTORAGE_NO_GUILD);
|
|
export_constant(GSTORAGE_NO_STORAGE);
|
|
export_constant(GSTORAGE_NO_PERMISSION);
|
|
|
|
#undef export_constant
|
|
#undef export_constant2
|
|
#undef export_parameter
|
|
#undef export_constant_offset
|
|
#undef export_deprecated_constant
|
|
#undef export_deprecated_constant2
|
|
|
|
#endif /* _SCRIPT_CONSTANTS_HPP_ */
|