gepard1984 f810293de3 - Guild Castle code cleanup:
- removed `MAX_GUILDCASTLE` limit
  - char-server now caches guild castles in `DBMap`
  - improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
  - disallowed declaring guild castles on maps that are on other map-servers 
  - map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
  - removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
  - optimized castle data load packets (bugreport:287)
  - updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
  - updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-04 18:37:29 +00:00
..
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00
2012-03-04 18:37:29 +00:00