
Added missing unit type documentation * Fixes #3869. * Added missing unit type documentation to all battle config files. Thanks to @Kezzo!
84 lines
3.2 KiB
Plaintext
84 lines
3.2 KiB
Plaintext
//--------------------------------------------------------------
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// rAthena Battle Configuration File
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// Originally Translated by Peter Kieser <pfak@telus.net>
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// Made in to plainer English by Ancyker
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//--------------------------------------------------------------
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// Note 1: Value is a config switch (on/off, yes/no or 1/0)
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// Note 2: Value is in percents (100 means 100%)
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// Note 3: Value is a bit field. If no description is given,
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// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
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//--------------------------------------------------------------
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// Rate for catching pets (Note 2)
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pet_catch_rate: 100
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// Can you name a pet more then once? (Note 1)
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pet_rename: no
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// The rate a pet will get friendly by feeding it. (Note 2)
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pet_friendly_rate: 100
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// The rate at which a pet will become hungry. (Note 2)
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pet_hungry_delay_rate: 100
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// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
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// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
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pet_hungry_friendly_decrease: 5
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// Does the pet need its equipment before it does its skill? (Note 1)
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pet_equip_required: yes
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// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
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pet_attack_support: no
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// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
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pet_damage_support: no
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// Minimum intimacy necessary for a pet to support their master. Default is 900
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// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
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// At max (1000) support rate is 150%.
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pet_support_min_friendly: 900
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// Same as above, but this is to use the pet_script field with official pet abilities.
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pet_equip_min_friendly: 900
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// Whether or not the pet's will use skills. (Note 1)
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// Note: Offensive pet skills need at least pet_attack_support or
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// pet_damage_support to work (they trigger while the pet is attacking).
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pet_status_support: no
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// Rate at which a pet will support it's owner in battle. (Note 2)
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// Affects pet_attack_support & pet_damage_support.
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pet_support_rate: 100
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// Does the pets owner receive exp from the pets damage?
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pet_attack_exp_to_master: no
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// The rate exp. is gained from the pet attacking monsters
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pet_attack_exp_rate: 100
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// Pet leveling system. Use 0 to disable (default).
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// When enabled, a pet's level is a fixed % of the master's. (Note 2)
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// If 200%, pet has double level, if 50% pet has half your level, etc.
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pet_lv_rate: 0
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// When pet leveling is enabled, what is the max stats for pets?
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pet_max_stats: 99
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// When pet leveling is enabled, these are the imposed caps on
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// min/max damage. Note that these only cap atk1 and atk2, if you
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// enable pet_str, their max damage is then their base_atk + pet_max_atk2
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pet_max_atk1: 500
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pet_max_atk2: 1000
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// Are pets disabled during Guild Wars?
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// If set to yes, pets are automatically returned to egg when entering castles during WoE times
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// and hatching is forbidden within as well.
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pet_disable_in_gvg: no
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// Will does petskillattack2 fixed damage ignore plant infnite defense? (Note 1)
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pet_ignore_infinite_def: yes
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// Whether or not the pet will continue to attack when the master is dead. (Note 1)
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pet_master_dead: no
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