
- Debug configuration was missing and release had _DEBUG defined (indicates debug configuration). - Login-server (SQL) defined PACKETVER=6 (overrides mmo.h). - Warning Level was 2, which hides a lot of actual errors. - Added projects for mapcache and TXT converter. - Removed references unneeded/obsolete libraries/source files. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14858 54d463be-8e91-2dee-dedb-b68131a5f0ec
161 lines
4.5 KiB
Plaintext
161 lines
4.5 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="mapcache" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=mapcache - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "mapcache.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "mapcache.mak" CFG="mapcache - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "mapcache - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "mapcache - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "mapcache - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir ".."
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# PROP Intermediate_Dir "tmp\mapcache\Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\zlib\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D "MINICORE" /FD /GF /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x405 /d "NDEBUG"
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# ADD RSC /l 0x417 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\zlib\lib"
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!ELSEIF "$(CFG)" == "mapcache - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir ".."
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# PROP Intermediate_Dir "tmp\mapcache\Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\zlib\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D "MINICORE" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x405 /d "_DEBUG"
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# ADD RSC /l 0x417 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\zlib\lib"
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!ENDIF
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# Begin Target
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# Name "mapcache - Win32 Release"
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# Name "mapcache - Win32 Debug"
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# Begin Group "common"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\src\common\cbasetypes.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\core.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\core.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\grfio.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\grfio.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\malloc.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\malloc.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\mmo.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\showmsg.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\showmsg.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\strlib.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\strlib.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\utils.c
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\utils.h
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# End Source File
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# Begin Source File
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SOURCE=..\src\common\version.h
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# End Source File
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# End Group
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# Begin Group "mapcache"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\src\tool\mapcache.c
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# End Source File
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# End Group
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# End Target
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# End Project
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