MAX Lv: 7 Skill Requirement: Mystical Creature Mastery 5, Hyunrok Breeze 3 Skill Form: Active Type: Magic Target: Single target Recovery: AP 1 (2 if Commune With Hyunrok is learned) Description: Using the mysterious magical power of Hyunrok, fires the powerful magic cannon to the target. Deals additional damage depends on level of Mystical Creature Mastery user learned, user's base level and SPL. If the user learned Commune With Hyunrok, increases skill damage and increases AP recovery amount. Damage property can be changed according to Colors of Hyunrok. _ [Level 1]: (2600 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (2900 + (Mystical Creature level x 75))% Matk. [Level 2]: (4150 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (4750 + (Mystical Creature level x 75))% Matk. [Level 3]: (5700 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (6600 + (Mystical Creature level x 75))% Matk. [Level 4]: (7250 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (8450 + (Mystical Creature level x 75))% Matk. [Level 5]: (8800 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (10300 + (Mystical Creature level x 75))% Matk. [Level 6]: (10350 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (12150 + (Mystical Creature level x 75))% Matk. [Level 7]: (11900 + (Mystical Creature level x 50))% Matk. Commune With Hyunrok: (14000 + (Mystical Creature level x 75))% Matk. 1st rebalance : - Removes 0.5 seconds delay after skill. - Increases SP consumption from 62 to 74 based on level 7. - Increases damage from 3400%/4400%(Commune With Hyunrok)Matk to 7300%/8500%(Commune With Hyunrok)Matk based on level 7. 2nd rebalance : - Increases cast range from 9 cells to 11 cells. - Reduces SP consumption from 74 to 65 based on level 7. - Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7.
Import Directories
What is the import directory for?
The import/ directory provides a way for you to change your config settings without the need to even touch the main /conf/ and /db/ files.
By placing your custom entries into the import/ directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena.
How does this work?
Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding".
For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the /db/import/ directory correctly. (for /conf/import/ examples, see /conf/readme.md)
Achievements
We want to add our own custom achievement that can be given to a player via an NPC Script and another that we can give to our GMs.
/db/import/achievement_db.yml
- Id: 280000
Group: None
Name: Emperio
Reward:
TitleId: 1035
Score: 50
- Id: 280001
Group: None
Name: Staff
Reward:
TitleId: 1036
Score: 50
Instances
We want to add our own customized Housing Instance.
/db/import/instance_db.yml
- Id: 35
Name: Home
IdleTimeOut: 900
Enter:
Map: 1@home
X: 24
Y: 6
AdditionalMaps:
- Map: 2@home
- Map: 3@home
Mob Alias
We want to make Porings look like Baphomet.
/db/import/mob_avail.yml
- Mob: PORING
Sprite: BAPHOMET
Custom Maps
We want to add our own custom maps. For this we need to add our map names to import/map_index.txt and then to the import/map_cache.dat file for the Map Server to load.
/db/import/map_index.txt
1@home 1250
2@home
3@home
ev_has
shops
prt_pvp
Item Trade Restrictions
We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc.
/db/import/item_db.yml
- Id: 34000 # Old Green Box
Trade:
NoDrop: true
NoTrade: true
TradePartner: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 34001 # House Keys
Trade:
NoDrop: true
NoTrade: true
TradePartner: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
- Id: 34002 # Reputation Journal
Trade:
NoDrop: true
NoTrade: true
TradePartner: true
NoSell: true
NoCart: true
NoStorage: true
NoGuildStorage: true
NoMail: true
NoAuction: true
Custom Quests
We want to add our own custom quests to the quest_db.
/db/import/quest_db.yml
- Id: 89001
Title: "Reputation Quest"
- Id: 89002
Title: "Reputation Quest"
We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the import/ system.