
Basic support for packets up to April 2020 Changing the default packet version to 2020-04-01 Thanks to everyone involved!
716 lines
22 KiB
C++
Executable File
716 lines
22 KiB
C++
Executable File
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "vending.hpp"
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#include <stdlib.h> // atoi
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#include "../common/malloc.hpp" // aMalloc, aFree
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#include "../common/nullpo.hpp"
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#include "../common/showmsg.hpp" // ShowInfo
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#include "../common/strlib.hpp"
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#include "../common/timer.hpp" // DIFF_TICK
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#include "achievement.hpp"
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#include "atcommand.hpp"
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#include "battle.hpp"
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#include "buyingstore.hpp"
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#include "buyingstore.hpp" // struct s_autotrade_entry, struct s_autotrader
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#include "chrif.hpp"
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#include "clif.hpp"
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#include "itemdb.hpp"
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#include "log.hpp"
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#include "npc.hpp"
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#include "path.hpp"
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#include "pc.hpp"
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#include "pc_groups.hpp"
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static uint32 vending_nextid = 0; ///Vending_id counter
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static DBMap *vending_db; ///DB holder the vender : charid -> map_session_data
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//Autotrader
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static DBMap *vending_autotrader_db; /// Holds autotrader info: char_id -> struct s_autotrader
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static void vending_autotrader_remove(struct s_autotrader *at, bool remove);
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static int vending_autotrader_free(DBKey key, DBData *data, va_list ap);
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/**
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* Lookup to get the vending_db outside module
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* @return the vending_db
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*/
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DBMap * vending_getdb()
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{
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return vending_db;
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}
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/**
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* Create an unique vending shop id.
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* @return the next vending_id
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*/
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static int vending_getuid(void)
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{
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return ++vending_nextid;
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}
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/**
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* Make a player close his shop
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* @param sd : player session
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*/
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void vending_closevending(struct map_session_data* sd)
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{
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nullpo_retv(sd);
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if( sd->state.vending ) {
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if( Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE vending_id = %d;", vending_items_table, sd->vender_id ) != SQL_SUCCESS ||
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Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE `id` = %d;", vendings_table, sd->vender_id ) != SQL_SUCCESS ) {
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Sql_ShowDebug(mmysql_handle);
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}
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sd->state.vending = false;
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sd->vender_id = 0;
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clif_closevendingboard(&sd->bl, 0);
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idb_remove(vending_db, sd->status.char_id);
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}
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}
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/**
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* Player request a shop's item list (a player shop)
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* @param sd : player requestion the list
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* @param id : vender account id (gid)
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*/
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void vending_vendinglistreq(struct map_session_data* sd, int id)
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{
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struct map_session_data* vsd;
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nullpo_retv(sd);
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if( (vsd = map_id2sd(id)) == NULL )
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return;
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if( !vsd->state.vending )
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return; // not vending
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if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade
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clif_displaymessage(sd->fd, msg_txt(sd,246));
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return;
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}
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sd->vended_id = vsd->vender_id; // register vending uid
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clif_vendinglist( sd, vsd );
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}
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/**
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* Calculates taxes for vending
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* @param sd: Vender
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* @param zeny: Total amount to tax
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* @return Total amount after taxes
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*/
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static double vending_calc_tax(struct map_session_data *sd, double zeny)
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{
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if (battle_config.vending_tax && zeny >= battle_config.vending_tax_min)
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zeny -= zeny * (battle_config.vending_tax / 10000.);
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return zeny;
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}
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/**
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* Purchase item(s) from a shop
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* @param sd : buyer player session
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* @param aid : account id of vender
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* @param uid : shop unique id
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* @param data : items data who would like to purchase \n
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* data := {<index>.w <amount>.w }[count]
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* @param count : number of different items he's trying to buy
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*/
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void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count)
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{
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int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING];
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double z;
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struct s_vending vending[MAX_VENDING]; // against duplicate packets
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struct map_session_data* vsd = map_id2sd(aid);
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nullpo_retv(sd);
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if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id )
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return; // invalid shop
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if( vsd->vender_id != uid ) { // shop has changed
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clif_buyvending(sd, 0, 0, 6); // store information was incorrect
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return;
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}
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if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) )
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return; // shop too far away
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searchstore_clearremote(sd);
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if( count < 1 || count > MAX_VENDING || count > vsd->vend_num )
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return; // invalid amount of purchased items
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blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory
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// duplicate item in vending to check hacker with multiple packets
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memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list
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// some checks
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z = 0.; // zeny counter
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w = 0; // weight counter
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for( i = 0; i < count; i++ ) {
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short amount = *(uint16*)(data + 4*i + 0);
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short idx = *(uint16*)(data + 4*i + 2);
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idx -= 2;
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if( amount <= 0 )
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return;
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// check of item index in the cart
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if( idx < 0 || idx >= MAX_CART )
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return;
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ARR_FIND( 0, vsd->vend_num, j, vsd->vending[j].index == idx );
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if( j == vsd->vend_num )
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return; //picked non-existing item
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else
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vend_list[i] = j;
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z += ((double)vsd->vending[j].value * (double)amount);
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if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) {
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clif_buyvending(sd, idx, amount, 1); // you don't have enough zeny
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return;
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}
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if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) {
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clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow
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return;
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}
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w += itemdb_weight(vsd->cart.u.items_cart[idx].nameid) * amount;
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if( w + sd->weight > sd->max_weight ) {
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clif_buyvending(sd, idx, amount, 2); // you can not buy, because overweight
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return;
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}
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//Check to see if cart/vend info is in sync.
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if( vending[j].amount > vsd->cart.u.items_cart[idx].amount )
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vending[j].amount = vsd->cart.u.items_cart[idx].amount;
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// if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples).
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// here, we check cumulative amounts
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if( vending[j].amount < amount ) {
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// send more quantity is not a hack (an other player can have buy items just before)
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clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity
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return;
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}
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vending[j].amount -= amount;
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switch( pc_checkadditem(sd, vsd->cart.u.items_cart[idx].nameid, amount) ) {
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case CHKADDITEM_EXIST:
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break; //We'd add this item to the existing one (in buyers inventory)
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case CHKADDITEM_NEW:
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new_++;
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if (new_ > blank)
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return; //Buyer has no space in his inventory
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break;
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case CHKADDITEM_OVERAMOUNT:
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return; //too many items
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}
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}
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pc_payzeny(sd, (int)z, LOG_TYPE_VENDING, vsd);
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achievement_update_objective(sd, AG_SPEND_ZENY, 1, (int)z);
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z = vending_calc_tax(sd, z);
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pc_getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd);
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for( i = 0; i < count; i++ ) {
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short amount = *(uint16*)(data + 4*i + 0);
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short idx = *(uint16*)(data + 4*i + 2);
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idx -= 2;
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z = 0.; // zeny counter
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// vending item
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pc_additem(sd, &vsd->cart.u.items_cart[idx], amount, LOG_TYPE_VENDING);
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vsd->vending[vend_list[i]].amount -= amount;
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z += ((double)vsd->vending[i].value * (double)amount);
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if( vsd->vending[vend_list[i]].amount ) {
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if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_table, vsd->vending[vend_list[i]].amount, vsd->vender_id, vsd->cart.u.items_cart[idx].id ) != SQL_SUCCESS ) {
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Sql_ShowDebug( mmysql_handle );
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}
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} else {
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if( Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_table, vsd->vender_id, vsd->cart.u.items_cart[idx].id ) != SQL_SUCCESS ) {
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Sql_ShowDebug( mmysql_handle );
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}
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}
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pc_cart_delitem(vsd, idx, amount, 0, LOG_TYPE_VENDING);
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z = vending_calc_tax(sd, z);
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clif_vendingreport(vsd, idx, amount, sd->status.char_id, (int)z);
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//print buyer's name
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if( battle_config.buyer_name ) {
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char temp[256];
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sprintf(temp, msg_txt(sd,265), sd->status.name);
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clif_messagecolor(&vsd->bl, color_table[COLOR_LIGHT_GREEN], temp, false, SELF);
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}
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}
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// compact the vending list
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for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) {
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if( vsd->vending[i].amount == 0 )
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continue;
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if( cursor != i ) { // speedup
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vsd->vending[cursor].index = vsd->vending[i].index;
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vsd->vending[cursor].amount = vsd->vending[i].amount;
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vsd->vending[cursor].value = vsd->vending[i].value;
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}
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cursor++;
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}
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vsd->vend_num = cursor;
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//Always save BOTH: customer (buyer) and vender
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if( save_settings&CHARSAVE_VENDING ) {
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chrif_save(sd, CSAVE_INVENTORY|CSAVE_CART);
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chrif_save(vsd, CSAVE_INVENTORY|CSAVE_CART);
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}
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//check for @AUTOTRADE users [durf]
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if( vsd->state.autotrade ) {
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//see if there is anything left in the shop
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ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 );
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if( i == vsd->vend_num ) {
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//Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex]
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vending_closevending(vsd);
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map_quit(vsd); //They have no reason to stay around anymore, do they?
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}
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}
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}
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/**
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* Player setup a new shop
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* @param sd : player opening the shop
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* @param message : shop title
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* @param data : itemlist data
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* data := {<index>.w <amount>.w <value>.l}[count]
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* @param count : number of different items
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* @param at Autotrader info, or NULL if requetsed not from autotrade persistance
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* @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found
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*/
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int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at)
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{
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int i, j;
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int vending_skill_lvl;
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char message_sql[MESSAGE_SIZE*2];
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StringBuf buf;
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nullpo_retr(false,sd);
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if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) {
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return 1; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once
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}
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vending_skill_lvl = pc_checkskill(sd, MC_VENDING);
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// skill level and cart check
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if( !vending_skill_lvl || !pc_iscarton(sd) ) {
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clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
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return 2;
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}
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// check number of items in shop
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if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count
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clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
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return 3;
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}
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if (save_settings&CHARSAVE_VENDING) // Avoid invalid data from saving
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chrif_save(sd, CSAVE_INVENTORY|CSAVE_CART);
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// filter out invalid items
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i = 0;
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for( j = 0; j < count; j++ ) {
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short index = *(uint16*)(data + 8*j + 0);
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short amount = *(uint16*)(data + 8*j + 2);
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unsigned int value = *(uint32*)(data + 8*j + 4);
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index -= 2; // offset adjustment (client says that the first cart position is 2)
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if( index < 0 || index >= MAX_CART // invalid position
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|| pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity
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//NOTE: official server does not do any of the following checks!
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|| !sd->cart.u.items_cart[index].identify // unidentified item
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|| sd->cart.u.items_cart[index].attribute == 1 // broken item
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|| sd->cart.u.items_cart[index].expire_time // It should not be in the cart but just in case
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|| (sd->cart.u.items_cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission
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|| !itemdb_cantrade(&sd->cart.u.items_cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item
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continue;
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sd->vending[i].index = index;
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sd->vending[i].amount = amount;
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sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value);
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i++; // item successfully added
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}
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if (i != j) {
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clif_displaymessage(sd->fd, msg_txt(sd, 266)); //"Some of your items cannot be vended and were removed from the shop."
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clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet
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return 5;
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}
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if( i == 0 ) { // no valid item found
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clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet
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return 5;
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}
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sd->state.prevend = 0;
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sd->state.vending = true;
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sd->state.workinprogress = WIP_DISABLE_NONE;
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sd->vender_id = vending_getuid();
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sd->vend_num = i;
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safestrncpy(sd->message, message, MESSAGE_SIZE);
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Sql_EscapeString( mmysql_handle, message_sql, sd->message );
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if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `autotrade`, `body_direction`, `head_direction`, `sit`) "
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"VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );",
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vendings_table, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == SEX_FEMALE ? 'F' : 'M', map_getmapdata(sd->bl.m)->name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ) {
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Sql_ShowDebug(mmysql_handle);
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}
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StringBuf_Init(&buf);
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StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_table);
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for (j = 0; j < i; j++) {
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StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, j, sd->cart.u.items_cart[sd->vending[j].index].id, sd->vending[j].amount, sd->vending[j].value);
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if (j < i-1)
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StringBuf_AppendStr(&buf, ",");
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}
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if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf)))
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Sql_ShowDebug(mmysql_handle);
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StringBuf_Destroy(&buf);
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clif_openvending(sd,sd->bl.id,sd->vending);
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clif_showvendingboard(&sd->bl,message,0);
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idb_put(vending_db, sd->status.char_id, sd);
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return 0;
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}
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/**
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* Checks if an item is being sold in given player's vending.
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* @param sd : vender session (player)
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* @param nameid : item id
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* @return 0:not selling it, 1: yes
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*/
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bool vending_search(struct map_session_data* sd, unsigned short nameid)
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{
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int i;
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if( !sd->state.vending ) { // not vending
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return false;
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}
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ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == (short)nameid );
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if( i == sd->vend_num ) { // not found
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return false;
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}
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return true;
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}
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/**
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* Searches for all items in a vending, that match given ids, price and possible cards.
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* @param sd : The vender session to search into
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* @param s : parameter of the search (see s_search_store_search)
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* @return Whether or not the search should be continued.
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*/
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bool vending_searchall(struct map_session_data* sd, const struct s_search_store_search* s)
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{
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int i, c, slot;
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unsigned int idx, cidx;
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struct item* it;
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if( !sd->state.vending ) // not vending
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return true;
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for( idx = 0; idx < s->item_count; idx++ ) {
|
|
ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == s->itemlist[idx].itemId );
|
|
if( i == sd->vend_num ) { // not found
|
|
continue;
|
|
}
|
|
it = &sd->cart.u.items_cart[sd->vending[i].index];
|
|
|
|
if( s->min_price && s->min_price > sd->vending[i].value ) { // too low price
|
|
continue;
|
|
}
|
|
|
|
if( s->max_price && s->max_price < sd->vending[i].value ) { // too high price
|
|
continue;
|
|
}
|
|
|
|
if( s->card_count ) { // check cards
|
|
if( itemdb_isspecial(it->card[0]) ) { // something, that is not a carded
|
|
continue;
|
|
}
|
|
slot = itemdb_slot(it->nameid);
|
|
|
|
for( c = 0; c < slot && it->card[c]; c ++ ) {
|
|
ARR_FIND( 0, s->card_count, cidx, s->cardlist[cidx].itemId == it->card[c] );
|
|
if( cidx != s->card_count ) { // found
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( c == slot || !it->card[c] ) { // no card match
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if( !searchstore_result(s->search_sd, sd->vender_id, sd->status.account_id, sd->message, it->nameid, sd->vending[i].amount, sd->vending[i].value, it->card, it->refine) ) { // result set full
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Open vending for Autotrader
|
|
* @param sd Player as autotrader
|
|
*/
|
|
void vending_reopen( struct map_session_data* sd )
|
|
{
|
|
struct s_autotrader *at = NULL;
|
|
int8 fail = -1;
|
|
|
|
nullpo_retv(sd);
|
|
|
|
// Open vending for this autotrader
|
|
if ((at = (struct s_autotrader *)uidb_get(vending_autotrader_db, sd->status.char_id)) && at->count && at->entries) {
|
|
uint8 *data, *p;
|
|
uint16 j, count;
|
|
|
|
// Init vending data for autotrader
|
|
CREATE(data, uint8, at->count * 8);
|
|
|
|
for (j = 0, p = data, count = at->count; j < at->count; j++) {
|
|
struct s_autotrade_entry *entry = at->entries[j];
|
|
uint16 *index = (uint16*)(p + 0);
|
|
uint16 *amount = (uint16*)(p + 2);
|
|
uint32 *value = (uint32*)(p + 4);
|
|
|
|
// Find item position in cart
|
|
ARR_FIND(0, MAX_CART, entry->index, sd->cart.u.items_cart[entry->index].id == entry->cartinventory_id);
|
|
|
|
if (entry->index == MAX_CART) {
|
|
count--;
|
|
continue;
|
|
}
|
|
|
|
*index = entry->index + 2;
|
|
*amount = itemdb_isstackable(sd->cart.u.items_cart[entry->index].nameid) ? entry->amount : 1;
|
|
*value = entry->price;
|
|
|
|
p += 8;
|
|
}
|
|
|
|
sd->state.prevend = 1; // Set him into a hacked prevend state
|
|
sd->state.autotrade = 1;
|
|
|
|
// Make sure abort all NPCs
|
|
npc_event_dequeue(sd);
|
|
pc_cleareventtimer(sd);
|
|
|
|
// Open the vending again
|
|
if( (fail = vending_openvending(sd, at->title, data, count, at)) == 0 ) {
|
|
// Make vendor look perfect
|
|
pc_setdir(sd, at->dir, at->head_dir);
|
|
clif_changed_dir(&sd->bl, AREA_WOS);
|
|
if( at->sit ) {
|
|
pc_setsit(sd);
|
|
skill_sit(sd, 1);
|
|
clif_sitting(&sd->bl);
|
|
}
|
|
|
|
// Immediate save
|
|
chrif_save(sd, CSAVE_AUTOTRADE);
|
|
|
|
ShowInfo("Vending loaded for '" CL_WHITE "%s" CL_RESET "' with '" CL_WHITE "%d" CL_RESET "' items at " CL_WHITE "%s (%d,%d)" CL_RESET "\n",
|
|
sd->status.name, count, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
|
|
}
|
|
aFree(data);
|
|
}
|
|
|
|
if (at) {
|
|
vending_autotrader_remove(at, true);
|
|
if (db_size(vending_autotrader_db) == 0)
|
|
vending_autotrader_db->clear(vending_autotrader_db, vending_autotrader_free);
|
|
}
|
|
|
|
if (fail != 0) {
|
|
ShowError("vending_reopen: (Error:%d) Load failed for autotrader '" CL_WHITE "%s" CL_RESET "' (CID=%d/AID=%d)\n", fail, sd->status.name, sd->status.char_id, sd->status.account_id);
|
|
map_quit(sd);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initializing autotraders from table
|
|
*/
|
|
void do_init_vending_autotrade(void)
|
|
{
|
|
if (battle_config.feature_autotrade) {
|
|
if (Sql_Query(mmysql_handle,
|
|
"SELECT `id`, `account_id`, `char_id`, `sex`, `title`, `body_direction`, `head_direction`, `sit` "
|
|
"FROM `%s` "
|
|
"WHERE `autotrade` = 1 AND (SELECT COUNT(`vending_id`) FROM `%s` WHERE `vending_id` = `id`) > 0 "
|
|
"ORDER BY `id`;",
|
|
vendings_table, vending_items_table ) != SQL_SUCCESS )
|
|
{
|
|
Sql_ShowDebug(mmysql_handle);
|
|
return;
|
|
}
|
|
|
|
if( Sql_NumRows(mmysql_handle) > 0 ) {
|
|
uint16 items = 0;
|
|
DBIterator *iter = NULL;
|
|
struct s_autotrader *at = NULL;
|
|
|
|
// Init each autotrader data
|
|
while (SQL_SUCCESS == Sql_NextRow(mmysql_handle)) {
|
|
size_t len;
|
|
char* data;
|
|
|
|
at = NULL;
|
|
CREATE(at, struct s_autotrader, 1);
|
|
Sql_GetData(mmysql_handle, 0, &data, NULL); at->id = atoi(data);
|
|
Sql_GetData(mmysql_handle, 1, &data, NULL); at->account_id = atoi(data);
|
|
Sql_GetData(mmysql_handle, 2, &data, NULL); at->char_id = atoi(data);
|
|
Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? SEX_FEMALE : SEX_MALE;
|
|
Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(at->title, data, zmin(len + 1, MESSAGE_SIZE));
|
|
Sql_GetData(mmysql_handle, 5, &data, NULL); at->dir = atoi(data);
|
|
Sql_GetData(mmysql_handle, 6, &data, NULL); at->head_dir = atoi(data);
|
|
Sql_GetData(mmysql_handle, 7, &data, NULL); at->sit = atoi(data);
|
|
at->count = 0;
|
|
|
|
if (battle_config.feature_autotrade_direction >= 0)
|
|
at->dir = battle_config.feature_autotrade_direction;
|
|
if (battle_config.feature_autotrade_head_direction >= 0)
|
|
at->head_dir = battle_config.feature_autotrade_head_direction;
|
|
if (battle_config.feature_autotrade_sit >= 0)
|
|
at->sit = battle_config.feature_autotrade_sit;
|
|
|
|
// initialize player
|
|
CREATE(at->sd, struct map_session_data, 1);
|
|
pc_setnewpc(at->sd, at->account_id, at->char_id, 0, gettick(), at->sex, 0);
|
|
at->sd->state.autotrade = 1|2;
|
|
if (battle_config.autotrade_monsterignore)
|
|
at->sd->state.block_action |= PCBLOCK_IMMUNE;
|
|
else
|
|
at->sd->state.block_action &= ~PCBLOCK_IMMUNE;
|
|
chrif_authreq(at->sd, true);
|
|
uidb_put(vending_autotrader_db, at->char_id, at);
|
|
}
|
|
Sql_FreeResult(mmysql_handle);
|
|
|
|
// Init items for each autotraders
|
|
iter = db_iterator(vending_autotrader_db);
|
|
for (at = (struct s_autotrader *)dbi_first(iter); dbi_exists(iter); at = (struct s_autotrader *)dbi_next(iter)) {
|
|
uint16 j = 0;
|
|
|
|
if (SQL_ERROR == Sql_Query(mmysql_handle,
|
|
"SELECT `cartinventory_id`, `amount`, `price` "
|
|
"FROM `%s` "
|
|
"WHERE `vending_id` = %d "
|
|
"ORDER BY `index` ASC;",
|
|
vending_items_table, at->id ) )
|
|
{
|
|
Sql_ShowDebug(mmysql_handle);
|
|
continue;
|
|
}
|
|
|
|
if (!(at->count = (uint16)Sql_NumRows(mmysql_handle))) {
|
|
map_quit(at->sd);
|
|
vending_autotrader_remove(at, true);
|
|
continue;
|
|
}
|
|
|
|
//Init the list
|
|
CREATE(at->entries, struct s_autotrade_entry *, at->count);
|
|
|
|
//Add the item into list
|
|
j = 0;
|
|
while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && j < at->count) {
|
|
char *data;
|
|
CREATE(at->entries[j], struct s_autotrade_entry, 1);
|
|
Sql_GetData(mmysql_handle, 0, &data, NULL); at->entries[j]->cartinventory_id = atoi(data);
|
|
Sql_GetData(mmysql_handle, 1, &data, NULL); at->entries[j]->amount = atoi(data);
|
|
Sql_GetData(mmysql_handle, 2, &data, NULL); at->entries[j]->price = atoi(data);
|
|
j++;
|
|
}
|
|
items += j;
|
|
Sql_FreeResult(mmysql_handle);
|
|
}
|
|
dbi_destroy(iter);
|
|
|
|
ShowStatus("Done loading '" CL_WHITE "%d" CL_RESET "' vending autotraders with '" CL_WHITE "%d" CL_RESET "' items.\n", db_size(vending_autotrader_db), items);
|
|
}
|
|
}
|
|
|
|
// Everything is loaded fine, their entries will be reinserted once they are loaded
|
|
if (Sql_Query( mmysql_handle, "DELETE FROM `%s`;", vendings_table ) != SQL_SUCCESS ||
|
|
Sql_Query( mmysql_handle, "DELETE FROM `%s`;", vending_items_table ) != SQL_SUCCESS) {
|
|
Sql_ShowDebug(mmysql_handle);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Remove an autotrader's data
|
|
* @param at Autotrader
|
|
* @param remove If true will removes from vending_autotrader_db
|
|
**/
|
|
static void vending_autotrader_remove(struct s_autotrader *at, bool remove) {
|
|
nullpo_retv(at);
|
|
if (at->count && at->entries) {
|
|
uint16 i = 0;
|
|
for (i = 0; i < at->count; i++) {
|
|
if (at->entries[i])
|
|
aFree(at->entries[i]);
|
|
}
|
|
aFree(at->entries);
|
|
}
|
|
if (remove)
|
|
uidb_remove(vending_autotrader_db, at->char_id);
|
|
aFree(at);
|
|
}
|
|
|
|
/**
|
|
* Clear all autotraders
|
|
* @author [Cydh]
|
|
*/
|
|
static int vending_autotrader_free(DBKey key, DBData *data, va_list ap) {
|
|
struct s_autotrader *at = (struct s_autotrader *)db_data2ptr(data);
|
|
if (at)
|
|
vending_autotrader_remove(at, false);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Initialise the vending module
|
|
* called in map::do_init
|
|
*/
|
|
void do_final_vending(void)
|
|
{
|
|
db_destroy(vending_db);
|
|
vending_autotrader_db->destroy(vending_autotrader_db, vending_autotrader_free);
|
|
}
|
|
|
|
/**
|
|
* Destory the vending module
|
|
* called in map::do_final
|
|
*/
|
|
void do_init_vending(void)
|
|
{
|
|
vending_db = idb_alloc(DB_OPT_BASE);
|
|
vending_autotrader_db = uidb_alloc(DB_OPT_BASE);
|
|
vending_nextid = 0;
|
|
}
|