
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
680 lines
25 KiB
Plaintext
680 lines
25 KiB
Plaintext
//===== eAthena Script =======================================
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//= War of Emperium - aldeg_cas03 script
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//===== By: ==================================================
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//= jAthena - kalen (1.0)
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//===== Current Version: =====================================
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//= 1.1
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//===== Compatible With: =====================================
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//= eAthena 0.1+; RO Episode 4+
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//===== Description: =========================================
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//= Guild Flags, Kafra and Guild Manager scripts in aldeg_cas03
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//===== Additional Comments: =================================
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//= 1.1 by Akaru, ho|yAnge|X, and Valaris
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//============================================================
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aldeg_cas03.gat,176,175,2 script Nyirenverk#a3-4::NyirenverkNW 722,{
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set @GIDa3,GetCastleData("aldeg_cas03.gat",1);
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if (@GIDa3 != 0) goto LStartg;
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mes "[ Edict of the Divine Rune Midgard Kingdom of Al de Baran ]";
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mes " ";
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mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of Al de Baran,";
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mes " this guild base has not been taken by any guild yet";
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mes " ";
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mes "2. In order to take this guild base, you must defeat all the guardians";
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mes " that are protecting the guild base and eliminate the Emperium";
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close;
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LStartg:
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mes "[ Edict of the Divine Rune Midgard Kingdom of Al de Baran ]";
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mes " ";
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mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of Al de Baran,";
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mes " we approve that this base is in the private possession of ^ff0000" + GetGuildName(@GIDa3) + "^000000 guild";
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mes " ";
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mes "2. The guild master of ^ff0000" + GetGuildName(@GIDa3) + "^000000 is";
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mes " ^ff0000" + GetGuildMaster(@GIDa3) + "^000000. If anyone who objects to that,";
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mes " raise your sword to honor yourself.";
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close;
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OnRecvCastleA03:
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FlagEmblem GetCastleData("aldeg_cas03.gat",1);
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break;
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}
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aldeg_cas03.gat,85,103,2 duplicate(NyirenverkNW) Nyirenverk#a3-5 722
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aldeg_cas03.gat,77,115,2 duplicate(NyirenverkNW) Nyirenverk#a3-6 722
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aldeg_cas03.gat,77,215,2 duplicate(NyirenverkNW) Nyirenverk#a3-7 722
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aldeg_cas03.gat,112,107,2 duplicate(NyirenverkNW) Nyirenverk#a3-8 722
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aldeg_cas03.gat,112,117,2 duplicate(NyirenverkNW) Nyirenverk#a3-9 722
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aldeg_cas03.gat,69,71,2 duplicate(NyirenverkNW) Nyirenverk#a3-10 722
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aldeg_cas03.gat,91,69,2 duplicate(NyirenverkNW) Nyirenverk#a3-11 722
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aldeg_cas03.gat,108,60,2 duplicate(NyirenverkNW) Nyirenverk#a3-12 722
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aldeg_cas03.gat,121,73,2 duplicate(NyirenverkNW) Nyirenverk#a3-13 722
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aldeg_cas03.gat,121,73,2 duplicate(NyirenverkNW) Nyirenverk#a3-14 722
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aldeg_cas03.gat,75,102,2 duplicate(NyirenverkNW) Nyirenverk#a3-15 722
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aldeg_cas03.gat,199,169,2 duplicate(NyirenverkNW) Nyirenverk#a3-16 722
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aldeg_cas03.gat,181,179,2 duplicate(NyirenverkNW) Nyirenverk#a3-17 722
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aldeg_cas03.gat,192,44,2 duplicate(NyirenverkNW) Nyirenverk#a3-18 722
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aldeg_cas03.gat,88,108,2 duplicate(NyirenverkNW) Nyirenverk#a3-19 722
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aldeg_cas03.gat,208,145,2 duplicate(NyirenverkNW) Nyirenverk#a3-20 722
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aldeg_cas03.gat,207,75,2 duplicate(NyirenverkNW) Nyirenverk#a3-21 722
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aldeg_cas03.gat,96,62,2 duplicate(NyirenverkNW) Nyirenverk#a3-22 722
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//================================================
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// Kafra Service
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//================================================
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aldeg_cas03.gat,118,76,0 script Kafra Service#alde3 117,{
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cutin "kafra_01",2;
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set @GIDa3,GetCastleData("aldeg_cas03.gat",1);
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if (getcharid(2) == @GIDa3) goto LStartg;
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mes "[Kafra Service]";
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mes "I am here to serve only ^ff0000" + GetGuildName(@GIDa3) + "^000000 members. Please use different Kafra Service. Thank you.";
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goto L_EXIT;
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LStartg:
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mes "[Kafra Service]";
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mes "Welcome, ^ff0000" + GetGuildName(@GIDa3) + "^000000 members";
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mes "We will stay with you wherever you go";
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next;
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menu "Open Storage",L2,"Teleport Service",L3,"Use Cart Service",L4,"Cancel",L7;
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//================================================
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// Storage
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//================================================
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L2:
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if(getskilllv(1) < 6) goto Lerror2_1;
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openstorage;
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goto L_EXIT;
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Lerror2_1:
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mes "[Kafra Service]";
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mes "You must have lvl 6 or higher novice skill.";
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goto L_EXIT;
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//================================================
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// Teleport Service
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//================================================
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L3:
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mes "[Kafra Service]";
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mes "Please confirm your destination.";
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next;
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menu "Al de Baran -> 200 z",L3_1,"Cancel",L3_2;
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L3_1:
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if (Zeny < 200) goto Lerror3;
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set Zeny,Zeny-200;
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warp "aldebaran.gat",132,103;
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break;
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L3_2:
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mes "[Kafra Service]";
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mes "Kafra Service always trying to offer best service for you.";
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mes "Thank you for using our service.";
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goto L_EXIT;
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Lerror3:
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mes "[Kafra Service]";
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mes "Sorry, you don't have enough Zeny to use the teleport service.";
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goto L_EXIT;
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//================================================
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// Cart Rental
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//================================================
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L4:
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if (!((Class == 5) || (Class == 10) || (Class == 18) || (Class == 4006) || (Class == 4011) || (Class == 4019))) goto Lerror4_1;
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if (checkcart(0) == 1) goto Lerror4_3;
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mes "[Kafra Service]";
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mes "The cart rental fee is 800 Zeny.";
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mes "Would you like to rent a cart?";
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next;
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menu "Rent a Cart",L4_1,"Cancel",-;
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mes "[Kafra Service]";
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mes "We always try to serve you better.";
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mes "Thank you for using our service.";
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goto L_EXIT;
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L4_1:
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If(getskilllv(39) == 0) goto Lerror4_4;
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if (Zeny < 800) goto Lerror4_2;
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set Zeny,Zeny-800;
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setcart;
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goto L_EXIT;
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//Not a merchant class
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Lerror4_1:
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mes "[Kafra Service]";
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mes "Sorry, the cart rental service is only for the merchant class.";
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goto L_EXIT;
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//Not enough zenny
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Lerror4_2:
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mes "[Kafra Service]";
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mes "Sorry, you don't have enough zeny. You need 800 Zeny.";
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goto L_EXIT;
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//Already have cart
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Lerror4_3:
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mes "[Kafra Service]";
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mes "Sorry, you already have a cart now.";
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mes "Return when you dont have one and are in need of our service.";
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goto L_EXIT;
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//No Pushcart Skill
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Lerror4_4:
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mes "[Kafra Service]";
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mes "Sorry, you need to learn the skill [Pushcart] first";
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goto L_EXIT;
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//================================================
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// Cancel
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//================================================
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L7:
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mes "[Kafra Service]";
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mes "We will always try to serve you better.";
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mes "Thank you for using our service.";
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goto L_EXIT;
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L_EXIT:
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cutin "kafra_01",255;
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close;
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OnInit:
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if (GetCastleData("aldeg_cas03.gat",9) == 1) break;
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disablenpc "Kafra Service#alde3";
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break;
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}
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//================================================
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// Guild Dungeon Switch
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//================================================
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aldeg_cas03.gat,200,177,0 script Switch 111,{
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mes "[ Vibration of Man's Voice ]";
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mes " ' Only brave man get to lead the guild base.. '";
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next;
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mes " ";
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mes "There is little switch over here";
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mes "Would you like to pull the switch down?";
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next;
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menu "Yes",-,"No",L2;
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set @GIDa3,GetCastleData("aldeg_cas03.gat",1);
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if (getcharid(2) != @GIDa3) goto L1n;
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warp "gld_dun02.gat",165,38;
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break;
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L1n:
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mes "[ Vibration of Man's Voice ]";
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mes " ' ... ' ";
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L2:
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close;
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}
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//================================================
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// Guild Castle Manager
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//================================================
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aldeg_cas03.gat,110,118,0 script Chen Lee 55,{
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set @GIDa3,GetCastleData("aldeg_cas03.gat",1);
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if (@GIDa3 == 0) goto LStart;
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if (getcharid(2) != @GIDa3) goto LStart2;
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if (strcharinfo(0) == getguildmaster(@GIDa3)) goto LStart3;
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goto LStart1;
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//================================================
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// Guild Members
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//================================================
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LStart1:
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mes "[ Chen Lee ]";
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mes "You're not ^ff0000" + getguildmaster(@GIDa3) + "^000000 ! I am here to follow ^ff0000" + getguildmaster(@GIDa3) + "^000000 's command only";
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close;
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//================================================
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// Castle not owned
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//================================================
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LStart:
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mes "[ Chen Lee ]";
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mes "I am waiting for my master.";
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mes "Brave Player! Follow your destiny!";
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close;
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//================================================
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// Non-Guild Members
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//================================================
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LStart2:
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mes "[ Chen Lee ]";
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mes "I am here to follow ^ff0000" + getguildmaster(@GIDa3) + "^000000 's command! Where are the guardians? Destroy these bastards!";
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close;
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//================================================
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// Guild Leader
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//================================================
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LStart3:
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mes "[ Chen Lee ]";
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mes "Welcome Master ^ff0000" + getguildmaster(@GIDa3) + "^000000 !";
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mes "I'll do anything you tell me to do sir!.";
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next;
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menu "Guild Base Briefing",L1,"Commerce Investment",L2,"Defence Investment",L3,"Guardian Installation",L4,"Kafra Service Employment / Dismissal",L5,"Enter Master's Room",L6,"Empty Guild Base",L7;
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//-----------------------------------------------------------
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//================================================
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// Guild Base Briefing
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//================================================
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L1:
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mes "[ Chen Lee ]";
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mes "Guild Base Investment Information.";
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mes " ";
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mes "Current Commerce Investment is : " + GetCastleData("aldeg_cas03.gat",2) + " points.";
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mes "^0000ff - You have invested " + GetCastleData("aldeg_cas03.gat",4) + "times today.^000000";
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mes " ";
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mes "Current Defence Investment is : " + GetCastleData("aldeg_cas03.gat",3) + "points.";
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mes "^0000ff- You have invested" + GetCastleData("aldeg_cas03.gat",5) + "times today.^000000";
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mes " ";
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mes "That is about it.";
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close;
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//================================================
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// Commerce Investment
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//================================================
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L2:
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set @TriggerE,GetCastleData("aldeg_cas03.gat",4);
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set @Economy,GetCastleData("aldeg_cas03.gat",2);
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if(@Economy < 8) set $eco_invest,10000;
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if(@Economy >= 8) set $eco_invest,20000;
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if(@Economy >= 16) set $eco_invest,40000;
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if(@Economy >= 25) set $eco_invest,80000;
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if(@Economy >= 34) set $eco_invest,160000;
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if(@Economy >= 44) set $eco_invest,320000;
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if(@Economy >= 54) set $eco_invest,640000;
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if(@Economy >= 65) set $eco_invest,1280000;
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if(@Economy >= 76) set $eco_invest,2560000;
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if(@Economy >= 88) set $eco_invest,5120000;
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if(@TriggerE == 0) goto L2_1;
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if(@TriggerE == 1) goto L2_1_2;
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if(@Economy >= 100) goto L2_2;
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mes "[ Chen Lee ]";
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mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods. So an investment will be required if you consider the future";
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mes " ";
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mes "You can invest up to two times a day, but the second time costs more";
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mes " ";
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mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
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close;
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L2_1:
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if(@TriggerE == 1) goto L2_1_2;
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mes "[ Chen Lee ]";
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mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods. So an investment will be required if you consider the future";
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mes " ";
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mes "You can invest up to two times a day, but the second time costs more";
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mes " ";
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mes "The needed investment amount is ^ff0000" + $eco_invest + "^000000 zeny. Would you like to invest?";
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next;
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menu "Invest Commerce.",L2_1_1,"Cancel.",-;
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mes "[ Chen Lee ]";
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mes "As you wish, master.";
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close;
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L2_1_1:
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if(Zeny < $eco_invest) goto L2_error;
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set Zeny,Zeny-$eco_invest;
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SetCastleData "aldeg_cas03.gat",4,@TriggerE+1;
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SetCastleData "aldeg_cas03.gat",2,@Economy+1;
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mes "[ Chen Lee ]";
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mes "You have invested successfully.";
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close;
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L2_1_2:
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set $eco_invest,$eco_invest*4;
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mes "[ Chen Lee ]";
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mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods. So an investment will be required if you consider the future";
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mes " ";
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mes "You can invest up to two times a day, but the second time costs more";
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mes " ";
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mes "You've already invested once today, but you can invest again at ^ff0000" + $eco_invest + "^000000 Zeny. Would you like to invest again?";
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next;
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menu "Invest Commerce.",L2_1_3,"Cancel.",-;
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mes "[ Chen Lee ]";
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mes "As you wish, master.";
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close;
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L2_1_3:
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if(Zeny < $eco_invest) goto L2_error;
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set Zeny,Zeny-$eco_invest;
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SetCastleData "aldeg_cas03.gat",4,@TriggerE+1;
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SetCastleData "aldeg_cas03.gat",2,@Economy+1;
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mes "[ Chen Lee ]";
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mes "You have invested successfully";
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close;
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L2_2:
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mes "[ Chen Lee ]";
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mes " ";
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mes "^ff0000This Castle's commerce investment is already maxed at 100 points. You don't have to invest any further.^000000";
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close;
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L2_error:
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mes "[ Chen Lee ]";
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mes "Master, you do not have enough money to invest. Investment has been cancelled.";
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close;
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//================================================
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// Defence Investment
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//================================================
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L3:
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set @TriggerD,GetCastleData("aldeg_cas03.gat",5);
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set @Defence,GetCastleData("aldeg_cas03.gat",3);
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if(@Defence < 8) set $def_invest,20000;
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if(@Defence >= 8) set $def_invest,40000;
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if(@Defence >= 16) set $def_invest,80000;
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if(@Defence >= 25) set $def_invest,160000;
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if(@Defence >= 34) set $def_invest,320000;
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if(@Defence >= 44) set $def_invest,640000;
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if(@Defence >= 54) set $def_invest,1280000;
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if(@Defence >= 65) set $def_invest,2560000;
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if(@Defence >= 76) set $def_invest,5120000;
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if(@Defence >= 88) set $def_invest,10240000;
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if(@TriggerD == 0) goto L3_1;
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if(@TriggerD == 1) goto L3_1_2;
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if(@Defence >= 100) goto L3_2;
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mes "[ Chen Lee ]";
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mes "If you improve investment of defence, the durability of our guardians and the emperium will increase. So if you consider our future battles, an investment will be required.";
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mes " ";
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mes "You can invest up to two times a day, but the second time costs more";
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mes " ";
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mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
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close;
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L3_1:
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if(@TriggerD == 1) goto L3_1_2;
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mes "[ Chen Lee ]";
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mes "If you improve investment of defence, the durability of our guardians and the emperium will increase. So if you consider our future battles, an investment will be required.";
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mes " ";
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mes "You can invest up to two times a day, but the second time costs more";
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mes " ";
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mes "The needed investment amount is ^ff0000" + $def_invest + "^000000 zeny. Would you like to invest?";
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next;
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menu "Invest Defence.",L3_1_1,"Cancel",-;
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mes "[ Chen Lee ]";
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mes "As you wish, master.";
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close;
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L3_1_1:
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if(Zeny < $def_invest) goto L3_error;
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set Zeny,Zeny-$def_invest;
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SetCastleData "aldeg_cas03.gat",5,@TriggerD+1;
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SetCastleData "aldeg_cas03.gat",3,@Defence+1;
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mes "[ Chen Lee ]";
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mes "You have invested successfully.";
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close;
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L3_1_2:
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set $def_invest,$def_invest*4;
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mes "[ Chen Lee ]";
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mes "If you improve investment of defence, the durability of our guardians and the emperium will increase. So if you consider our future battles, an investment will be required.";
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mes " ";
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mes "You can invest up to two times a day, but the second time costs more";
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mes " ";
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mes "You've already invested once today, but you can invest again at ^ff0000" + $eco_invest + "^000000 Zeny. Would you like to invest again?";
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next;
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menu "Invest Defence.",L3_1_3,"Cancel",-;
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mes "[ Chen Lee ]";
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mes "As you wish, master.";
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close;
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L3_1_3:
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if(Zeny < $def_invest) goto L3_error;
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set Zeny,Zeny-$def_invest;
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SetCastleData "aldeg_cas03.gat",5,@TriggerD+1;
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SetCastleData "aldeg_cas03.gat",3,@Defence+1;
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mes "[ Chen Lee ]";
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mes "You have invested successfully.";
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close;
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L3_2:
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mes "[ Chen Lee ]";
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mes " ";
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mes "^ff0000This Castle's Defence Investment is already maxed at 100 points. You don't have to invest any further.^000000";
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close;
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L3_error:
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mes "[ Chen Lee ]";
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mes "Master, you do not have enough money to invest, investment has been cancelled.";
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close;
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//================================================
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// Guardian Installation
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//================================================
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L4:
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If(getskilllv(10002) == 0) goto L4Error;
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set @Defence,GetCastleData("aldeg_cas03.gat",3);
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set @Guardian0,guardianinfo(0);
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set @Guardian1,guardianinfo(1);
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set @Guardian2,guardianinfo(2);
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|
set @Guardian3,guardianinfo(3);
|
|
set @Guardian4,guardianinfo(4);
|
|
set @Guardian5,guardianinfo(5);
|
|
set @Guardian6,guardianinfo(6);
|
|
set @Guardian7,guardianinfo(7);
|
|
set @SGuardian,strmobinfo(4,1287)+2000*@Defence;
|
|
set @AGuardian,strmobinfo(4,1286)+2000*@Defence;
|
|
set @KGuardian,strmobinfo(4,1285)+2000*@Defence;
|
|
|
|
mes "[ Chen Lee ]";
|
|
mes "Would you like to install a guardian? Guardian will protect guild base from enemies.";
|
|
mes "Please choose guardian.";
|
|
next;
|
|
|
|
menu "Soldier Guardian (" + @Guardian0 + "/" + @SGuardian + ")",L4_1,
|
|
"Soldier Guardian (" + @Guardian1 + "/" + @SGuardian + ")",L4_2,
|
|
"Soldier Guardian (" + @Guardian2 + "/" + @SGuardian + ")",L4_3,
|
|
"Archer Guardian (" + @Guardian3 + "/" + @AGuardian + ")",L4_4,
|
|
"Archer Guardian (" + @Guardian4 +"/" + @AGuardian + ")",L4_5,
|
|
"Knight Guardian (" + @Guardian5 +"/" + @KGuardian + ")",L4_6,
|
|
"Knight Guardian (" + @Guardian6 + "/" + @KGuardian + ")",L4_7,
|
|
"Knight Guardian (" + @Guardian7 + "/" + @KGuardian + ")",L4_8;
|
|
|
|
L4_1:
|
|
if (GetCastleData("aldeg_cas03.gat",10) == 1) goto L4Error2;
|
|
set @GDnum,10;
|
|
set @GDnum2,18;
|
|
set @GuardianHP,@SGuardian;
|
|
goto L4_9;
|
|
L4_2:
|
|
if (GetCastleData("aldeg_cas03.gat",11) == 1) goto L4Error2;
|
|
set @GDnum,11;
|
|
set @GDnum2,19;
|
|
set @GuardianHP,@SGuardian;
|
|
goto L4_9;
|
|
L4_3:
|
|
if (GetCastleData("aldeg_cas03.gat",12) == 1) goto L4Error2;
|
|
set @GDnum,12;
|
|
set @GDnum2,20;
|
|
set @GuardianHP,@SGuardian;
|
|
goto L4_9;
|
|
L4_4:
|
|
if (GetCastleData("aldeg_cas03.gat",13) == 1) goto L4Error2;
|
|
set @GDnum,13;
|
|
set @GDnum2,21;
|
|
set @GuardianHP,@AGuardian;
|
|
goto L4_9;
|
|
L4_5:
|
|
if (GetCastleData("aldeg_cas03.gat",14) == 1) goto L4Error2;
|
|
set @GDnum,14;
|
|
set @GDnum2,22;
|
|
set @GuardianHP,@AGuardian;
|
|
goto L4_9;
|
|
L4_6:
|
|
if (GetCastleData("aldeg_cas03.gat",15) == 1) goto L4Error2;
|
|
set @GDnum,15;
|
|
set @GDnum2,23;
|
|
set @GuardianHP,@KGuardian;
|
|
goto L4_9;
|
|
L4_7:
|
|
if (GetCastleData("aldeg_cas03.gat",16) == 1) goto L4Error2;
|
|
set @GDnum,16;
|
|
set @GDnum2,24;
|
|
set @GuardianHP,@KGuardian;
|
|
goto L4_9;
|
|
L4_8:
|
|
if (GetCastleData("aldeg_cas03.gat",17) == 1) goto L4Error2;
|
|
set @GDnum,17;
|
|
set @GDnum2,25;
|
|
set @GuardianHP,@KGuardian;
|
|
goto L4_9;
|
|
|
|
L4_9:
|
|
mes "[ Chen Lee ]";
|
|
mes "Would you really like to install guardian? You need 10,000 zeny to install.";
|
|
next;
|
|
menu "Install",L4_9_1,"Cancel",-;
|
|
mes "[ Chen Lee ]";
|
|
mes "I'll follow your order sir, but it is worth to have a guardian soon or later.";
|
|
close;
|
|
L4_9_1:
|
|
if (Zeny < 10000) goto L4Error3;
|
|
set Zeny,Zeny-10000;
|
|
SetCastleData "aldeg_cas03.gat",@GDnum,1;
|
|
SetCastleData "aldeg_cas03.gat",@GDnum2,@GuardianHP;
|
|
if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",0;
|
|
if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",1;
|
|
if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",2;
|
|
if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",3;
|
|
if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",4;
|
|
if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",5;
|
|
if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",6;
|
|
if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",7;
|
|
mes "[ Chen Lee ]";
|
|
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
|
|
close;
|
|
L4Error:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, you cannot install guardians because the guild had not learnt the ^ff0000Guardian Research^000000 skill. Guardian Installation has been cancelled.";
|
|
close;
|
|
L4Error2:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, that guardian has already been installed..";
|
|
close;
|
|
L4Error3:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, you do not have enough money to invest, investment has been cancelled.";
|
|
close;
|
|
|
|
//================================================
|
|
// Kafra Employment
|
|
//================================================
|
|
L5:
|
|
if (GetCastleData("aldeg_cas03.gat",9) == 1) goto Lkafra_dimi;
|
|
//================================================
|
|
//(When Kafra is off) Employment
|
|
//================================================
|
|
If(getskilllv(10001) == 0) goto L_k_a;
|
|
mes "[ Chen Lee ]";
|
|
mes "Would you like to employ the services of a Kafra Service?";
|
|
mes "^ff0000 You need 10,000 Zeny to employ... ";
|
|
next;
|
|
menu "Employ Kafra.",L_k_0,"Cancel",L_k_E;
|
|
|
|
L_k_a:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, you don't have a contract with the Kafra Service Company. In order to hire, a kafra, it is important to be contracted with the Kafra Service by having Guild Skill ^ff0000Contract With Kafra^000000. Employment has been cancelled .";
|
|
close;
|
|
L_k_0:
|
|
if (Zeny > 10000) goto L_k_1;
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, you do not have enough money to employ Kafra. Employment has been cancelled.";
|
|
close;
|
|
L_k_1:
|
|
set Zeny,Zeny-10000;
|
|
enablenpc "Kafra Service#alde3";
|
|
SetCastleData "aldeg_cas03.gat",9,1;
|
|
mes "[ Chen Lee ]";
|
|
mes "You have been contracted with Kafra Service Company.";
|
|
next;
|
|
cutin "kafra_01",2;
|
|
mes "[ Kafra Service ]";
|
|
mes "How do you do? I came here to follow your orders!.";
|
|
mes "I'll do the best I can to serve you better.";
|
|
next;
|
|
cutin "kafra_01",255;
|
|
mes "[ Chen Lee ]";
|
|
mes "Your employment contract lasts one month.";
|
|
mes "After this term, you'll have to alde again.";
|
|
mes "I think the Kafra Service will benefit our guild members.";
|
|
close;
|
|
L_k_e:
|
|
mes "[ Chen Lee ]";
|
|
mes "Yes, Master. But we should really get a Kafra as soon as possible!";
|
|
close;
|
|
//=========================
|
|
//(When Kafra is on) Dismissal
|
|
//=========================
|
|
Lkafra_dimi:
|
|
mes "[ Chen Lee ]";
|
|
mes "Would you like to dismiss the current Kafra Service?";
|
|
next;
|
|
menu "Dismissal",-,"Cancel",L_D_1;
|
|
cutin "kafra_01",2;
|
|
mes "[ Kafra Service ]";
|
|
mes "Have I did anything wrong? If yes, would you please forgive me?";
|
|
next;
|
|
menu "Dismiss",-,"Cancel",L_D_2;
|
|
mes "[ Kafra Service ]";
|
|
mes "It's such unfortunate that I'm unable to serve master anymore";
|
|
next;
|
|
disablenpc "Kafra Service#alde3";
|
|
SetCastleData "aldeg_cas03.gat",9,0;
|
|
cutin "kafra_01",255;
|
|
mes "[ Chen Lee ]";
|
|
mes "The Kafra Service had been dismissed";
|
|
mes "But... we should really get a Kafra as soon as possible!";
|
|
close;
|
|
L_D_2:
|
|
mes "[ Kafra Service ]";
|
|
mes "Thank you master, I'll do my best! ^^.";
|
|
cutin "kafra_01",255;
|
|
close;
|
|
L_D_1:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, I think you should keep the current Kafra Service because she is already trying her best to serve us";
|
|
close;
|
|
L5_1:
|
|
//================================================
|
|
// Guild Treasure Room
|
|
//================================================
|
|
L6:
|
|
mes "[ Chen Lee ]";
|
|
mes "Would you like to get into our treasure room?";
|
|
mes "That place is only for guild master, which means you are the only one who has access to enter.";
|
|
next;
|
|
menu "Enter Master's room.",-,"Cancel",L6_1;
|
|
mes "[ Chen Lee ]";
|
|
mes "Please follow me through the secret way.";
|
|
mes "You must push down the secret switch in order to get out.";
|
|
next;
|
|
warp "aldeg_cas03",225,269;
|
|
L6_1:
|
|
mes "[ Chen Lee ]";
|
|
mes "The goods are produced everyday.";
|
|
mes "You should get them whenever you can because they might dissapear if you take them at the wrong time.";
|
|
close;
|
|
//================================================
|
|
// Surrender Castle
|
|
//================================================
|
|
L7:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master..";
|
|
mes "Do you really want to give up this guild base?";
|
|
mes "It is not worth it to give up this guild base, master!!!";
|
|
mes "Please reconsider, master!!";
|
|
next;
|
|
menu "Empty Guild Base",L7_1,"Cancel",L7_2;
|
|
L7_1:
|
|
mes "[ Chen Lee ]";
|
|
mes "Master, please reconsider...!!";
|
|
next;
|
|
menu "Cancel",L7_2,"Empty Guild Base",-;
|
|
mes "[ Chen Lee ]";
|
|
mes "Master!!.....";
|
|
mes "Oh well..";
|
|
next;
|
|
SetCastleData "aldeg_cas03.gat",1,0;
|
|
SetCastleData "aldeg_cas03.gat",2,0;
|
|
SetCastleData "aldeg_cas03.gat",3,0;
|
|
SetCastleData "aldeg_cas03.gat",4,0;
|
|
SetCastleData "aldeg_cas03.gat",5,0;
|
|
SetCastleData "aldeg_cas03.gat",6,0;
|
|
SetCastleData "aldeg_cas03.gat",7,0;
|
|
SetCastleData "aldeg_cas03.gat",8,0;
|
|
SetCastleData "aldeg_cas03.gat",9,0;
|
|
SetCastleData "aldeg_cas03.gat",10,0;
|
|
SetCastleData "aldeg_cas03.gat",11,0;
|
|
SetCastleData "aldeg_cas03.gat",12,0;
|
|
SetCastleData "aldeg_cas03.gat",13,0;
|
|
SetCastleData "aldeg_cas03.gat",14,0;
|
|
SetCastleData "aldeg_cas03.gat",15,0;
|
|
SetCastleData "aldeg_cas03.gat",16,0;
|
|
SetCastleData "aldeg_cas03.gat",17,0;
|
|
SetCastleData "aldeg_cas03.gat",18,0;
|
|
SetCastleData "aldeg_cas03.gat",19,0;
|
|
SetCastleData "aldeg_cas03.gat",20,0;
|
|
SetCastleData "aldeg_cas03.gat",21,0;
|
|
SetCastleData "aldeg_cas03.gat",22,0;
|
|
SetCastleData "aldeg_cas03.gat",23,0;
|
|
SetCastleData "aldeg_cas03.gat",24,0;
|
|
SetCastleData "aldeg_cas03.gat",25,0;
|
|
Announce "[" + GetGuildName(@GIDa3) + "] has surrendered Agit [" + GetCastleName("aldeg_cas03.gat") + "]",0;
|
|
MapRespawnGuildID "aldeg_cas03.gat",GetCastleData("aldeg_cas03.gat",1),7;
|
|
break;
|
|
L7_2:
|
|
mes "[ Chen Lee ]";
|
|
mes "I knew it master!!";
|
|
mes "Please, don't freak me out like that again.";
|
|
close;
|
|
|
|
}
|