rathena/src/map/storage.h
Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00

46 lines
2.3 KiB
C

// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _STORAGE_H_
#define _STORAGE_H_
#include "../common/mmo.h"
int storage_storageopen(struct map_session_data *sd);
int storage_storageadd(struct map_session_data *sd,int index,int amount);
int storage_storageget(struct map_session_data *sd,int index,int amount);
int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
int storage_storagegettocart(struct map_session_data *sd,int index,int amount);
int storage_storageclose(struct map_session_data *sd);
int do_init_storage(void);
void do_final_storage(void);
void do_reconnect_storage(void);
struct storage *account2storage(int account_id);
struct storage *account2storage2(int account_id);
int storage_delete(int account_id);
int storage_storage_quit(struct map_session_data *sd, int flag);
int storage_storage_save(int account_id);
int storage_storage_saved(int account_id); //Ack from char server that guild store was saved.
void storage_storage_dirty(struct map_session_data *sd);
struct guild_storage *guild2storage(int guild_id);
int guild_storage_delete(int guild_id);
int storage_guild_storageopen(struct map_session_data *sd);
int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
int storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
int storage_guild_storageget(struct map_session_data *sd,int index,int amount);
int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
int storage_guild_storageclose(struct map_session_data *sd);
int storage_guild_storage_quit(struct map_session_data *sd,int flag);
int storage_guild_storagesave(int account_id, int guild_id);
int storage_guild_storagesaved(int account_id, int guild_id); //Ack from char server that guild store was saved.
int storage_comp_item(const void *_i1, const void *_i2);
//int storage_comp_item(const struct item* i1, const struct item* i2);
void sortage_sortitem(struct storage* stor);
void sortage_gsortitem(struct guild_storage* gstor);
#endif