
* Now using db/[pre-]re/mob_random_db.txt as main file. * Removed hardcoded limit for random monster group. * Introduce contants for monster random group, MOBG_*. Usage in `monster` script can be '-1-MOBG_ID' to determines 'summon monster from random summon list'. Signed-off-by: Cydh Ramdh <cydh@pservero.com>
6 lines
153 B
Plaintext
6 lines
153 B
Plaintext
import: db/pre-re/mob_branch.txt
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import: db/pre-re/mob_poring.txt
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import: db/pre-re/mob_boss.txt
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import: db/mob_pouch.txt
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import: db/mob_classchange.txt
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