
* Fixes #4289. * Updated script commands setunitdata and getunitdata to support the modification of NPC view data. * Converted mob_avail database to YAML. Thanks to @Lemongrass3110, @4144, @exneval, @Balferian, @cahya1992 and @teededung! Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
23 lines
1.4 KiB
YAML
23 lines
1.4 KiB
YAML
###########################################################################
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# Mob Availability and Alias Database
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###########################################################################
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#
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# Mob Availability and Alias Settings
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#
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###########################################################################
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# - Mob Mob to adjust.
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# Sprite Sprite which will be sent to the client instead of Mob.
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# Sex Sex (if Sprite is a player). (Default: Female)
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# HairStyle Hair Style ID (if Sprite is a player). (Default: 0)
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# HairColor Hair Color ID (if Sprite is a player). (Default: 0)
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# ClothColor Cloth Color ID (if Sprite is a player). (Default: 0)
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# Weapon Item name of weapon (if Sprite is a player). (Default: 0)
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# Shield Item name of shield (if Sprite is a player). (Default: 0)
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# HeadTop Item name of headgear (if Sprite is a player). (Default: 0)
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# HeadMid Item name of headgear (if Sprite is a player). (Default: 0)
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# HeadLow Item name of headgear (if Sprite is a player). (Default: 0)
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# PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0)
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# Options: Set an option for an object. (Optional)
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# <Option>: bool
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###########################################################################
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