rathena/npc/quests/pile_bunker.txt
masao87 5a006df5c0 - Made some NPC's into duplicates and fixed some && / || checks in the Arch Bishop Job change Quest. bugreport:5437
- Bomb poring is now aggressive and explodes right away after it has been summoned. bugreport:5575
- Added some more checks tot he Pile Bunker NPC.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16113 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-14 16:49:17 +00:00

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//===== rAthena Script =======================================
//= Pile Bunker Quest
//===== By: ==================================================
//= JayPee Mateo
//===== Current Version: =====================================
//= 2.0
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= 1.0 A Pile Bunker quest based on iRO WiKi. [JayPee Mateo]
//= iRO WiKi Link: http://irowiki.org/wiki/Pile_Bunker_quest
//= 2.0 Rewrited the Script a little so it looks a bit better. [Masao]
//============================================================
yuno,179,174,5 script Gomer 813,{
if(Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic){
mes "[Gomer]";
mes "Hello "+strcharinfo(0)+",";
mes "My name is Gomer and i can create Pile Bunkers for you if you bring me the required Items i need.";
next;
switch(select("Required items for Pile Bunker?:I brought the materials!")){
case 1:
mes "[Gomer]";
mes "These are the required Items:";
mes "1x Brocca";
mes "200x Steel";
mes "30x Flexible Tube";
close;
case 2:
if(countitem(1415) < 1 || countitem(999) < 200 || countitem(7325) < 30){
mes "[Gomer]";
mes "You dont have all the required items. Just talk to me when you have all the requirements.";
close;
}
mes "[Gomer]";
mes "Great you brought me all the materials i needed!";
next;
delitem 1415,1; // Brocca
delitem 999,50; // Steel
delitem 7325,30; // Flexible Tube
getitem 1549,1; // Pile Bunker
getitem 1360,1; // Two-Handed Axe
mes "[Gomer]";
mes "So please, take this Pile Bunker and this Two-Handed Axe i made for you.";
mes "If you need an new Pile Bunker just come and visit me again!";
close;
}
}
if(BaseJob == Merchant){
mes "[Gomer]";
mes "I'm sorry young one, but you do not seem ready yet to use the Pile Bunker.";
mes "Come back when you've grown in strength!";
close;
}
mes "[Gomer]";
mes "Isn't it a beautiful Day today?";
close;
}