rathena/src/map/atcommand.hpp
Aleos 2ab298076c
Cleaned up header guard names (#3395)
* Fixes #3385.
* Updated the header guard names to C++ standards.
Thanks to @elfring's suggestion!
2018-08-10 15:57:50 -04:00

49 lines
1.3 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef ATCOMMAND_HPP
#define ATCOMMAND_HPP
#include "../common/cbasetypes.hpp"
#include "../common/mmo.hpp"
struct map_session_data;
//This is the distance at which @autoloot works,
//if the item drops farther from the player than this,
//it will not be autolooted. [Skotlex]
//Note: The range is unlimited unless this define is set.
//#define AUTOLOOT_DISTANCE AREA_SIZE
//global var
extern char atcommand_symbol;
extern char charcommand_symbol;
extern int atcmd_binding_count;
enum AtCommandType : uint8 {
COMMAND_ATCOMMAND = 1,
COMMAND_CHARCOMMAND = 2,
} ;
typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type);
void do_init_atcommand(void);
void do_final_atcommand(void);
void atcommand_db_load_groups(int* group_ids);
bool atcommand_exists(const char* name);
// @commands (script based)
struct atcmd_binding_data {
char command[50];
char npc_event[EVENT_NAME_LENGTH];
int level;
int level2;
};
extern struct atcmd_binding_data** atcmd_binding;
struct atcmd_binding_data* get_atcommandbind_byname(const char* name);
#endif /* ATCOMMAND_HPP */