
* Renamed conf-tmpl to conf. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11284 54d463be-8e91-2dee-dedb-b68131a5f0ec
54 lines
2.5 KiB
Plaintext
54 lines
2.5 KiB
Plaintext
// ______ __ __
|
|
// /\ _ \/\ \__/\ \
|
|
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
|
|
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
|
|
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
|
|
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
|
|
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
|
|
// _ _ _ _ _ _ _ _ _ _ _ _ _
|
|
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
|
|
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
|
|
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
|
|
//
|
|
//--------------------------------------------------------------
|
|
// eAthena Battle Configuration File
|
|
// Originally Translated by Peter Kieser <pfak@telus.net>
|
|
// Made in to plainer English by Ancyker
|
|
//--------------------------------------------------------------
|
|
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
|
// Note 2: Value is in percents (100 means 100%)
|
|
// Note 3: Value is a bit field. If no description is given,
|
|
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
|
//--------------------------------------------------------------
|
|
|
|
// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
|
|
status_cast_cancel: 0
|
|
|
|
// Will certain skill status-changes be removed on logout?
|
|
// This mimics official servers, where Extremity Fist's no SP regen,
|
|
// Strip Equipment, and some other buffs are removed when you logout. Setting is:
|
|
// 0 = remove nothing.
|
|
// 1 = remove negative buffs (stripping, EF)
|
|
// 2 = remove positive buffs (maximize power, steel body...)
|
|
// 3 = remove both negative and positive buffs.
|
|
debuff_on_logout: 3
|
|
|
|
// Adjustment for the natural rate of resistance from status changes.
|
|
// If 50, status defense is halved, and you need twice as much stats to block
|
|
// them (eg: 200 vit to completely block stun)
|
|
pc_status_def_rate: 100
|
|
mob_status_def_rate: 100
|
|
|
|
// Required luk to gain inmunity to status changes.
|
|
// Luk increases resistance by closing the gap between natural resist and max
|
|
// linearly. This setting indicates required luk to gain complete immunity.
|
|
// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap.
|
|
// So 40% + (50% of 60%) = 70%
|
|
pc_luk_status_def: 300
|
|
mob_luk_status_def: 300
|
|
|
|
// Maximum resistance to status changes. (100 = 100%)
|
|
// NOTE: Cards and equipment can go over this limit, so it only applies to natural resist.
|
|
pc_max_status_def: 100
|
|
mob_max_status_def: 100
|