
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5392 54d463be-8e91-2dee-dedb-b68131a5f0ec
72 lines
2.2 KiB
Plaintext
72 lines
2.2 KiB
Plaintext
//===== eAthena Script =======================================
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//= Assassin Skills Quests
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//===== By: ==================================================
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//= Lupus, Reddozen
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//===== Current Version: =====================================
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//= 1.3a
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//===== Compatible With: =====================================
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//= eAthena Revision 3800+
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//===== Description: =========================================
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//= Temp quests for new skills for 2nd classes
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//===== Additional Comments: =================================
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//= 1.0 for fully working skills only [Lupus]
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//= 1.1 Added more new skill quests for more classes [Lupus]
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//= Somehow eA engine doesn't let you keep learn't skill V_V'
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//= 1.2 Added to correct locations, correct NPC's, fixed
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//= some of the items required and made them into real
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//= quests. [Reddozen]
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//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
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//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
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//= 1.3b Splitted into different files [DracoRPG]
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//============================================================
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//============================================================
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// ASSASSIN - SONIC ACCELERATION + THROW VENOM KNIFE
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//============================================================
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in_moc_16.gat,14,21,3 script Kiltin 884,{
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mes "[Kiltin]";
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if(BaseJob!=Job_Assassin) goto L_nosin;
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if(getskilllv(1003) && getskilllv(1004)) goto L_alreadyhave;
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mes "I'll teach you all I know, but";
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mes "you need to steal some things";
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mes "for me:";
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mes "3 Sapphires";
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mes "1 Ruby";
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next;
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mes "[Kiltin]";
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mes "Let me check your items.";
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next;
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if(countitem(726)<3 || countitem(723)<1) goto L_noitems;//Items: Sapphire, Ruby,
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delitem 726, 3;//Items: Sapphire,
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delitem 723, 1;//Items: Ruby,
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mes "[Kiltin]";
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mes "I see you have what you need,";
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mes "so I'll teach you my talent.";
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skill 1003,1,0;
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skill 1004,1,0;
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close;
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L_noitems:
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mes "[Kiltin]";
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mes "You don't have enough items.";
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mes "Come back when you have all";
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mes "the required items for me.";
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close;
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L_nosin:
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mes "Sorry, but I'm on service of Shadowmen.";
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emotion e_gasp;
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close;
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L_alreadyhave:
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mes "I've already taught you";
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mes "everything I know...";
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close;
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}
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