rathena/src/char/char.c
Atemo cc8edaaac6 Merged novice academie from Hercules 21564acf13
-> All Credit to Kisuka for this big work.

Added news commands to alter questinfo conditions :
- setquestinfo_level : Add level range criteria for quest info with quest id 'quest_id'.
- setquestinfo_req : Add quest requirement for quest info with quest id 'quest_id'.
   -> Player have / doesn't have the required quest.
- setquestinfo_job : To add additionnal job criteria.
-> Credit to Cydh !
2015-11-16 00:34:00 +01:00

3060 lines
125 KiB
C

// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include <time.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../common/cbasetypes.h"
#include "../common/core.h"
#include "../common/db.h"
#include "../common/malloc.h"
#include "../common/mapindex.h"
#include "../common/mmo.h"
#include "../common/showmsg.h"
#include "../common/socket.h"
#include "../common/strlib.h"
#include "../common/timer.h"
#include "../common/cli.h"
#include "int_guild.h"
#include "int_homun.h"
#include "int_mercenary.h"
#include "int_elemental.h"
#include "int_party.h"
#include "int_storage.h"
#include "inter.h"
#include "char_logif.h"
#include "char_mapif.h"
#include "char_cnslif.h"
#include "char_clif.h"
//definition of exported var declared in .h
int login_fd=-1; //login file descriptor
int char_fd=-1; //char file descriptor
struct Schema_Config schema_config;
struct CharServ_Config charserv_config;
struct mmo_map_server map_server[MAX_MAP_SERVERS];
//Custom limits for the fame lists. [Skotlex]
int fame_list_size_chemist = MAX_FAME_LIST;
int fame_list_size_smith = MAX_FAME_LIST;
int fame_list_size_taekwon = MAX_FAME_LIST;
// Char-server-side stored fame lists [DracoRPG]
struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];
#define CHAR_MAX_MSG 300 //max number of msg_conf
static char* msg_table[CHAR_MAX_MSG]; // Login Server messages_conf
// check for exit signal
// 0 is saving complete
// other is char_id
unsigned int save_flag = 0;
#define MAX_STARTITEM 32
struct startitem {
int nameid; //Item ID
int amount; //Number of items
int pos; //Position (for auto-equip)
} start_items[MAX_STARTITEM+1];
// Advanced subnet check [LuzZza]
struct s_subnet {
uint32 mask;
uint32 char_ip;
uint32 map_ip;
} subnet[16];
int subnet_count = 0;
int char_chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data);
DBMap* auth_db; // uint32 account_id -> struct auth_node*
DBMap* online_char_db; // uint32 account_id -> struct online_char_data*
DBMap* char_db_; // uint32 char_id -> struct mmo_charstatus*
DBMap* char_get_authdb() { return auth_db; }
DBMap* char_get_onlinedb() { return online_char_db; }
DBMap* char_get_chardb() { return char_db_; }
/**
* @see DBCreateData
*/
DBData char_create_online_data(DBKey key, va_list args){
struct online_char_data* character;
CREATE(character, struct online_char_data, 1);
character->account_id = key.i;
character->char_id = -1;
character->server = -1;
character->fd = -1;
character->waiting_disconnect = INVALID_TIMER;
return db_ptr2data(character);
}
void char_set_charselect(uint32 account_id) {
struct online_char_data* character;
character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_data);
if( character->server > -1 )
if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
map_server[character->server].users--;
character->char_id = -1;
character->server = -1;
if(character->waiting_disconnect != INVALID_TIMER) {
delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
chlogif_send_setacconline(account_id);
}
void char_set_char_online(int map_id, uint32 char_id, uint32 account_id) {
struct online_char_data* character;
struct mmo_charstatus *cp;
//Update DB
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
Sql_ShowDebug(sql_handle);
//Check to see for online conflicts
character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_data);
if( character->char_id != -1 && character->server > -1 && character->server != map_id )
{
ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, map_id, account_id, char_id);
mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
}
//Update state data
character->char_id = char_id;
character->server = map_id;
if( character->server > -1 )
map_server[character->server].users++;
//Get rid of disconnect timer
if(character->waiting_disconnect != INVALID_TIMER) {
delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
//Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
//Notify login server
chlogif_send_setacconline(account_id);
}
void char_set_char_offline(uint32 char_id, uint32 account_id){
struct online_char_data* character;
if ( char_id == -1 )
{
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", schema_config.char_db, account_id) )
Sql_ShowDebug(sql_handle);
}
else
{
struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
if (cp)
idb_remove(char_db_,char_id);
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
Sql_ShowDebug(sql_handle);
}
if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
{ //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
if( character->server > -1 )
if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
map_server[character->server].users--;
if(character->waiting_disconnect != INVALID_TIMER){
delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
if(character->char_id == char_id)
{
character->char_id = -1;
character->server = -1;
// needed if player disconnects completely since Skotlex did not want to free the session
character->pincode_success = false;
}
//FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
}
//Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
if (char_id == -1 || character == NULL || character->fd == -1){
chlogif_send_setaccoffline(login_fd,account_id);
}
}
/**
* @see DBApply
*/
int char_db_setoffline(DBKey key, DBData *data, va_list ap) {
struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
int server = va_arg(ap, int);
if (server == -1) {
character->char_id = -1;
character->server = -1;
if(character->waiting_disconnect != INVALID_TIMER){
delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
} else if (character->server == server)
character->server = -2; //In some map server that we aren't connected to.
return 0;
}
/**
* @see DBApply
*/
static int char_db_kickoffline(DBKey key, DBData *data, va_list ap){
struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
int server_id = va_arg(ap, int);
if (server_id > -1 && character->server != server_id)
return 0;
//Kick out any connected characters, and set them offline as appropriate.
if (character->server > -1)
mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 1);
else if (character->waiting_disconnect == INVALID_TIMER)
char_set_char_offline(character->char_id, character->account_id);
else
return 0; // fail
return 1;
}
void char_set_all_offline(int id){
if (id < 0)
ShowNotice("Sending all users offline.\n");
else
ShowNotice("Sending users of map-server %d offline.\n",id);
online_char_db->foreach(online_char_db,char_db_kickoffline,id);
if (id >= 0 || !chlogif_isconnected())
return;
//Tell login-server to also mark all our characters as offline.
chlogif_send_setallaccoffline(login_fd);
}
void char_set_all_offline_sql(void){
//Set all players to 'OFFLINE'
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", schema_config.char_db) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", schema_config.guild_member_db) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", schema_config.guild_db) )
Sql_ShowDebug(sql_handle);
}
/**
* @see DBCreateData
*/
static DBData char_create_charstatus(DBKey key, va_list args) {
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
cp->char_id = key.i;
return db_ptr2data(cp);
}
int char_inventory_to_sql(const struct item items[], int max, int id);
int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
int i = 0;
int count = 0;
int diff = 0;
char save_status[128]; //For displaying save information. [Skotlex]
struct mmo_charstatus *cp;
int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
StringBuf buf;
if (char_id!=p->char_id) return 0;
cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
StringBuf_Init(&buf);
memset(save_status, 0, sizeof(save_status));
//map inventory data
if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) {
if (!char_inventory_to_sql(p->inventory, MAX_INVENTORY, p->char_id))
strcat(save_status, " inventory");
else
errors++;
}
//map cart data
if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) {
if (!char_memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
strcat(save_status, " cart");
else
errors++;
}
//map storage data
if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) {
if (!char_memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
strcat(save_status, " storage");
else
errors++;
}
if (
(p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
(p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
(p->zeny != cp->zeny) ||
(p->last_point.map != cp->last_point.map) ||
(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
(p->option != cp->option) ||
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
(p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
(p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) ||
(p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) ||
(p->hotkey_rowshift != cp->hotkey_rowshift)
)
{ //Save status
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
"`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u',"
"`hotkey_rowshift`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
schema_config.char_db, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
(unsigned long)p->delete_date, // FIXME: platform-dependent size
p->robe,p->character_moves,p->font, p->uniqueitem_counter,
p->hotkey_rowshift,
p->account_id, p->char_id) )
{
Sql_ShowDebug(sql_handle);
errors++;
} else
strcat(save_status, " status");
}
//Values that will seldom change (to speed up saving)
if (
(p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
(p->class_ != cp->class_) ||
(p->partner_id != cp->partner_id) || (p->father != cp->father) ||
(p->mother != cp->mother) || (p->child != cp->child) ||
(p->karma != cp->karma) || (p->manner != cp->manner) ||
(p->fame != cp->fame)
)
{
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
"`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
"`karma`='%d',`manner`='%d', `fame`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
schema_config.char_db, p->class_,
p->hair, p->hair_color, p->clothes_color,
p->partner_id, p->father, p->mother, p->child,
p->karma, p->manner, p->fame,
p->account_id, p->char_id) )
{
Sql_ShowDebug(sql_handle);
errors++;
} else
strcat(save_status, " status2");
}
/* Mercenary Owner */
if( (p->mer_id != cp->mer_id) ||
(p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
(p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
(p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
{
if (mercenary_owner_tosql(char_id, p))
strcat(save_status, " mercenary");
else
errors++;
}
//memo points
if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
{
char esc_mapname[NAME_LENGTH*2+1];
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, p->char_id) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
//insert here.
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", schema_config.memo_db);
for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
{
if( p->memo_point[i].map )
{
if( count )
StringBuf_AppendStr(&buf, ",");
Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
++count;
}
}
if( count )
{
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
}
strcat(save_status, " memo");
}
//skills
if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
{
//`skill` (`char_id`, `id`, `lv`)
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, p->char_id) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", schema_config.skill_db);
//insert here.
for( i = 0, count = 0; i < MAX_SKILL; ++i ) {
if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) {
if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) )
continue;
if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
continue;
if( count )
StringBuf_AppendStr(&buf, ",");
StringBuf_Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id,
( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0),
p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */
++count;
}
}
if( count )
{
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
}
strcat(save_status, " skills");
}
diff = 0;
for(i = 0; i < MAX_FRIENDS; i++){
if(p->friends[i].char_id != cp->friends[i].char_id ||
p->friends[i].account_id != cp->friends[i].account_id){
diff = 1;
break;
}
}
if(diff == 1)
{ //Save friends
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.friend_db, char_id) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", schema_config.friend_db);
for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
{
if( p->friends[i].char_id > 0 )
{
if( count )
StringBuf_AppendStr(&buf, ",");
StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id);
count++;
}
}
if( count )
{
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
}
strcat(save_status, " friends");
}
#ifdef HOTKEY_SAVING
// hotkeys
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", schema_config.hotkey_db);
diff = 0;
for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
{
if( diff )
StringBuf_AppendStr(&buf, ",");// not the first hotkey
StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
diff = 1;
}
}
if(diff) {
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
errors++;
} else
strcat(save_status, " hotkeys");
}
#endif
StringBuf_Destroy(&buf);
if (save_status[0]!='\0' && charserv_config.save_log)
ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
if (!errors)
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 0;
}
/// Saves an array of 'item' entries into the specified table.
int char_memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch){
StringBuf buf;
SqlStmt* stmt;
int i;
int j;
const char* tablename;
const char* selectoption;
struct item item; // temp storage variable
bool* flag; // bit array for inventory matching
bool found;
int errors = 0;
switch (tableswitch) {
case TABLE_INVENTORY: tablename = schema_config.inventory_db; selectoption = "char_id"; break;
case TABLE_CART: tablename = schema_config.cart_db; selectoption = "char_id"; break;
case TABLE_STORAGE: tablename = schema_config.storage_db; selectoption = "account_id"; break;
case TABLE_GUILD_STORAGE: tablename = schema_config.guild_storage_db; selectoption = "guild_id"; break;
default:
ShowError("Invalid table name!\n");
return 1;
}
// The following code compares inventory with current database values
// and performs modification/deletion/insertion only on relevant rows.
// This approach is more complicated than a trivial delete&insert, but
// it significantly reduces cpu load on the database server.
StringBuf_Init(&buf);
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`", j);
StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
stmt = SqlStmt_Malloc(sql_handle);
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|| SQL_ERROR == SqlStmt_Execute(stmt) )
{
SqlStmt_ShowDebug(stmt);
SqlStmt_Free(stmt);
StringBuf_Destroy(&buf);
return 1;
}
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
for( j = 0; j < MAX_SLOTS; ++j )
SqlStmt_BindColumn(stmt, 10+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
// bit array indicating which inventory items have already been matched
flag = (bool*) aCalloc(max, sizeof(bool));
while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
{
found = false;
// search for the presence of the item in the char's inventory
for( i = 0; i < max; ++i )
{
// skip empty and already matched entries
if( items[i].nameid == 0 || flag[i] )
continue;
if( items[i].nameid == item.nameid
&& items[i].card[0] == item.card[0]
&& items[i].card[2] == item.card[2]
&& items[i].card[3] == item.card[3]
) { //They are the same item.
ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
if( j == MAX_SLOTS &&
items[i].amount == item.amount &&
items[i].equip == item.equip &&
items[i].identify == item.identify &&
items[i].refine == item.refine &&
items[i].attribute == item.attribute &&
items[i].expire_time == item.expire_time &&
items[i].bound == item.bound &&
items[i].unique_id == item.unique_id )
; //Do nothing.
else
{
// update all fields.
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%"PRIu64"'",
tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id);
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`=%hu", j, items[i].card[j]);
StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
}
found = flag[i] = true; //Item dealt with,
break; //skip to next item in the db.
}
}
if( !found )
{// Item not present in inventory, remove it.
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
}
}
SqlStmt_Free(stmt);
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption);
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`", j);
StringBuf_AppendStr(&buf, ") VALUES ");
found = false;
// insert non-matched items into the db as new items
for( i = 0; i < max; ++i )
{
// skip empty and already matched entries
if( items[i].nameid == 0 || flag[i] )
continue;
if( found )
StringBuf_AppendStr(&buf, ",");
else
found = true;
StringBuf_Printf(&buf, "('%d', '%hu', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id);
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", '%hu'", items[i].card[j]);
StringBuf_AppendStr(&buf, ")");
}
if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
errors++;
}
StringBuf_Destroy(&buf);
aFree(flag);
return errors;
}
/* pretty much a copy of memitemdata_to_sql except it handles inventory_db exclusively,
* - this is required because inventory db is the only one with the 'favorite' column. */
int char_inventory_to_sql(const struct item items[], int max, int id) {
StringBuf buf;
SqlStmt* stmt;
int i;
int j;
struct item item; // temp storage variable
bool* flag; // bit array for inventory matching
bool found;
int errors = 0;
// The following code compares inventory with current database values
// and performs modification/deletion/insertion only on relevant rows.
// This approach is more complicated than a trivial delete&insert, but
// it significantly reduces cpu load on the database server.
StringBuf_Init(&buf);
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`", j);
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, id);
stmt = SqlStmt_Malloc(sql_handle);
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|| SQL_ERROR == SqlStmt_Execute(stmt) )
{
SqlStmt_ShowDebug(stmt);
SqlStmt_Free(stmt);
StringBuf_Destroy(&buf);
return 1;
}
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 9, SQLDT_CHAR, &item.bound, 0, NULL, NULL);
SqlStmt_BindColumn(stmt, 10,SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
for( j = 0; j < MAX_SLOTS; ++j )
SqlStmt_BindColumn(stmt, 11+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
// bit array indicating which inventory items have already been matched
flag = (bool*) aCalloc(max, sizeof(bool));
while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) {
found = false;
// search for the presence of the item in the char's inventory
for( i = 0; i < max; ++i ) {
// skip empty and already matched entries
if( items[i].nameid == 0 || flag[i] )
continue;
if( items[i].nameid == item.nameid
&& items[i].card[0] == item.card[0]
&& items[i].card[2] == item.card[2]
&& items[i].card[3] == item.card[3]
) { //They are the same item.
ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
if( j == MAX_SLOTS &&
items[i].amount == item.amount &&
items[i].equip == item.equip &&
items[i].identify == item.identify &&
items[i].refine == item.refine &&
items[i].attribute == item.attribute &&
items[i].expire_time == item.expire_time &&
items[i].favorite == item.favorite &&
items[i].bound == item.bound &&
items[i].unique_id == item.unique_id )
; //Do nothing.
else {
// update all fields.
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d', `bound`='%d', `unique_id`='%"PRIu64"'",
schema_config.inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id);
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`=%hu", j, items[i].card[j]);
StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) {
Sql_ShowDebug(sql_handle);
errors++;
}
}
found = flag[i] = true; //Item dealt with,
break; //skip to next item in the db.
}
}
if( !found ) {// Item not present in inventory, remove it.
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", schema_config.inventory_db, item.id) ) {
Sql_ShowDebug(sql_handle);
errors++;
}
}
}
SqlStmt_Free(stmt);
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`", schema_config.inventory_db);
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`", j);
StringBuf_AppendStr(&buf, ") VALUES ");
found = false;
// insert non-matched items into the db as new items
for( i = 0; i < max; ++i ) {
// skip empty and already matched entries
if( items[i].nameid == 0 || flag[i] )
continue;
if( found )
StringBuf_AppendStr(&buf, ",");
else
found = true;
StringBuf_Printf(&buf, "('%d', '%hu', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%d', '%"PRIu64"'",
id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id);
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", '%hu'", items[i].card[j]);
StringBuf_AppendStr(&buf, ")");
}
if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) {
Sql_ShowDebug(sql_handle);
errors++;
}
StringBuf_Destroy(&buf);
aFree(flag);
return errors;
}
/**
* Returns the correct gender ID for the given character and enum value.
*
* If the per-character sex is defined but not supported by the current packetver, the database entries are corrected.
*
* @param sd Character data, if available.
* @param p Character status.
* @param sex Character sex (database enum)
*
* @retval SEX_MALE if the per-character sex is male
* @retval SEX_FEMALE if the per-character sex is female
* @retval 99 if the per-character sex is not defined or the current PACKETVER doesn't support it.
*/
int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex)
{
#if PACKETVER >= 20141016
(void)sd; (void)p; // Unused
switch (sex) {
case 'M':
return SEX_MALE;
case 'F':
return SEX_FEMALE;
case 'U':
default:
return 99;
}
#else
if (sex == 'M' || sex == 'F') {
if (!sd) {
// sd is not available, there isn't much we can do. Just return and print a warning.
ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n",
p->name, p->char_id, p->account_id, sex);
return 99;
}
if ((sex == 'M' && sd->sex == SEX_FEMALE)
|| (sex == 'F' && sd->sex == SEX_MALE)) {
ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
chlogif_parse_ackchangecharsex(p->char_id, sd->sex);
} else {
ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
}
if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", schema_config.char_db, p->char_id)) {
Sql_ShowDebug(sql_handle);
}
}
return 99;
#endif
}
int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
//=====================================================================================================
// Loads the basic character rooster for the given account. Returns total buffer used.
int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) {
SqlStmt* stmt;
struct mmo_charstatus p;
int j = 0, i;
char last_map[MAP_NAME_LENGTH_EXT];
char sex[2];
stmt = SqlStmt_Malloc(sql_handle);
if( stmt == NULL ) {
SqlStmt_ShowDebug(stmt);
return 0;
}
memset(&p, 0, sizeof(p));
for( i = 0; i < MAX_CHARS; i++ ) {
sd->found_char[i] = -1;
sd->unban_time[i] = 0;
}
// read char data
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
"`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
"`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`"
" FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_UINT, &p.character_moves, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_LONG, &p.unban_time, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_UCHAR, &p.font, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_UINT, &p.uniqueitem_counter, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_UCHAR, &p.hotkey_rowshift, 0, NULL, NULL)
)
{
SqlStmt_ShowDebug(stmt);
SqlStmt_Free(stmt);
return 0;
}
for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
{
p.last_point.map = mapindex_name2id(last_map);
sd->found_char[p.slot] = p.char_id;
sd->unban_time[p.slot] = p.unban_time;
p.sex = char_mmo_gender(sd, &p, sex[0]);
j += char_mmo_char_tobuf(WBUFP(buf, j), &p);
// Addon System
// store the required info into the session
sd->char_moves[p.slot] = p.character_moves;
}
memset(sd->new_name,0,sizeof(sd->new_name));
SqlStmt_Free(stmt);
return j;
}
//=====================================================================================================
int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything) {
int i,j;
struct mmo_charstatus* cp;
StringBuf buf;
SqlStmt* stmt;
char last_map[MAP_NAME_LENGTH_EXT];
char save_map[MAP_NAME_LENGTH_EXT];
char point_map[MAP_NAME_LENGTH_EXT];
struct point tmp_point;
struct item tmp_item;
struct s_skill tmp_skill;
uint16 skill_count = 0;
struct s_friend tmp_friend;
#ifdef HOTKEY_SAVING
struct hotkey tmp_hotkey;
int hotkey_num;
#endif
StringBuf msg_buf;
char sex[2];
memset(p, 0, sizeof(struct mmo_charstatus));
if (charserv_config.save_log) ShowInfo("Char load request (%d)\n", char_id);
stmt = SqlStmt_Malloc(sql_handle);
if( stmt == NULL )
{
SqlStmt_ShowDebug(stmt);
return 0;
}
// read char data
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
"`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
"`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`,"
"`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`"
" FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->father, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->mother, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->child, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_INT, &p->fame, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_SHORT, &p->robe, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_UINT32, &p->character_moves, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_LONG, &p->unban_time, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_UCHAR, &p->font, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_UCHAR, &p->hotkey_rowshift, 0, NULL, NULL)
)
{
SqlStmt_ShowDebug(stmt);
SqlStmt_Free(stmt);
return 0;
}
if( SQL_ERROR == SqlStmt_NextRow(stmt) )
{
ShowError("Requested non-existant character id: %d!\n", char_id);
SqlStmt_Free(stmt);
return 0;
}
p->sex = char_mmo_gender(NULL, p, sex[0]);
p->last_point.map = mapindex_name2id(last_map);
p->save_point.map = mapindex_name2id(save_map);
if( p->last_point.map == 0 ) {
p->last_point.map = mapindex_name2id(charserv_config.default_map);
p->last_point.x = charserv_config.default_map_x;
p->last_point.y = charserv_config.default_map_y;
}
if( p->save_point.map == 0 ) {
p->save_point.map = mapindex_name2id(charserv_config.default_map);
p->save_point.x = charserv_config.default_map_x;
p->save_point.y = charserv_config.default_map_y;
}
StringBuf_Init(&msg_buf);
StringBuf_AppendStr(&msg_buf, " status");
if (!load_everything) // For quick selection of data when displaying the char menu
{
SqlStmt_Free(stmt);
StringBuf_Destroy(&msg_buf);
return 1;
}
//read memo data
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", schema_config.memo_db, MAX_MEMOPOINTS)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
{
tmp_point.map = mapindex_name2id(point_map);
memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
}
StringBuf_AppendStr(&msg_buf, " memo");
//read inventory
//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `unique_id`)
StringBuf_Init(&buf);
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
for( i = 0; i < MAX_SLOTS; ++i )
StringBuf_Printf(&buf, ", `card%d`", i);
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.inventory_db, MAX_INVENTORY);
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt,10, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_SLOTS; ++i )
if( SQL_ERROR == SqlStmt_BindColumn(stmt, 11+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item));
StringBuf_AppendStr(&msg_buf, " inventory");
//read cart
//`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `unique_id`)
StringBuf_Clear(&buf);
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
for( j = 0; j < MAX_SLOTS; ++j )
StringBuf_Printf(&buf, ", `card%d`", j);
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.cart_db, MAX_CART);
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_SLOTS; ++i )
if( SQL_ERROR == SqlStmt_BindColumn(stmt, 10+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item));
StringBuf_AppendStr(&msg_buf, " cart");
//read storage
storage_fromsql(p->account_id, &p->storage);
StringBuf_AppendStr(&msg_buf, " storage");
//read skill
//`skill` (`char_id`, `id`, `lv`)
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.skill_db, MAX_SKILL)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_UINT16, &tmp_skill.id , 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UINT8 , &tmp_skill.lv , 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT8 , &tmp_skill.flag, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
tmp_skill.flag = SKILL_FLAG_PERMANENT;
for( i = 0; skill_count < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) {
if( tmp_skill.id > 0 && tmp_skill.id < MAX_SKILL_ID ) {
memcpy(&p->skill[i], &tmp_skill, sizeof(tmp_skill));
skill_count++;
}
else
ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
}
StringBuf_Printf(&msg_buf, " %d skills", skill_count);
//read friends
//`friends` (`char_id`, `friend_account`, `friend_id`)
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", schema_config.char_db, schema_config.friend_db, MAX_FRIENDS)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
StringBuf_AppendStr(&msg_buf, " friends");
#ifdef HOTKEY_SAVING
//read hotkeys
//`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", schema_config.hotkey_db)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
{
if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
else
ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
}
StringBuf_AppendStr(&msg_buf, " hotkeys");
#endif
/* Mercenary Owner DataBase */
mercenary_owner_fromsql(char_id, p);
StringBuf_AppendStr(&msg_buf, " mercenary");
if (charserv_config.save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfuly!
SqlStmt_Free(stmt);
StringBuf_Destroy(&buf);
cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
memcpy(cp, p, sizeof(struct mmo_charstatus));
StringBuf_Destroy(&msg_buf);
return 1;
}
//==========================================================================================================
int char_mmo_sql_init(void) {
char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
ShowStatus("Characters per Account: '%d'.\n", charserv_config.char_config.char_per_account);
//the 'set offline' part is now in check_login_conn ...
//if the server connects to loginserver
//it will dc all off players
//and send the loginserver the new state....
// Force all users offline in sql when starting char-server
// (useful when servers crashs and don't clean the database)
char_set_all_offline_sql();
return 0;
}
//-----------------------------------
// Function to change chararcter's names
//-----------------------------------
int char_rename_char_sql(struct char_session_data *sd, uint32 char_id)
{
struct mmo_charstatus char_dat;
char esc_name[NAME_LENGTH*2+1];
if( sd->new_name[0] == 0 ) // Not ready for rename
return 2;
if( !char_mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
return 2;
if( char_dat.rename == 0 )
return 1;
Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
// check if the char exist
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", schema_config.char_db, esc_name) )
{
Sql_ShowDebug(sql_handle);
return 4;
}
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", schema_config.char_db, esc_name, --char_dat.rename, char_id) )
{
Sql_ShowDebug(sql_handle);
return 3;
}
// Change character's name into guild_db.
if( char_dat.guild_id )
inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
memset(sd->new_name,0,sizeof(sd->new_name));
// log change
if( charserv_config.log_char )
{
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
schema_config.charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
Sql_ShowDebug(sql_handle);
}
return 0;
}
int char_check_char_name(char * name, char * esc_name)
{
int i;
// check length of character name
if( name[0] == '\0' )
return -2; // empty character name
/**
* The client does not allow you to create names with less than 4 characters, however,
* the use of WPE can bypass this, and this fixes the exploit.
**/
if( strlen( name ) < 4 )
return -2;
// check content of character name
if( remove_control_chars(name) )
return -2; // control chars in name
// check for reserved names
if( strcmpi(name, charserv_config.wisp_server_name) == 0 )
return -1; // nick reserved for internal server messages
// Check Authorised letters/symbols in the name of the character
if( charserv_config.char_config.char_name_option == 1 )
{ // only letters/symbols in char_name_letters are authorised
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(charserv_config.char_config.char_name_letters, name[i]) == NULL )
return -2;
}
else if( charserv_config.char_config.char_name_option == 2 )
{ // letters/symbols in char_name_letters are forbidden
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(charserv_config.char_config.char_name_letters, name[i]) != NULL )
return -2;
}
if( charserv_config.char_config.name_ignoring_case ) {
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
Sql_ShowDebug(sql_handle);
return -2;
}
} else {
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
Sql_ShowDebug(sql_handle);
return -2;
}
}
if( Sql_NumRows(sql_handle) > 0 )
return -1; // name already exists
return 0;
}
//-----------------------------------
// Function to create a new character
//-----------------------------------
#if PACKETVER >= 20120307
int char_make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style) {
int str = 1, agi = 1, vit = 1, int_ = 1, dex = 1, luk = 1;
#else
int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) {
#endif
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1];
uint32 char_id;
int flag, k;
safestrncpy(name, name_, NAME_LENGTH);
normalize_name(name,TRIM_CHARS);
Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
flag = char_check_char_name(name,esc_name);
if( flag < 0 )
return flag;
//check other inputs
#if PACKETVER >= 20120307
if(slot < 0 || slot >= sd->char_slots)
#else
if((slot < 0 || slot >= sd->char_slots) // slots
|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
#endif
#if PACKETVER >= 20100413
return -4; // invalid slot
#else
return -2; // invalid input
#endif
// check the number of already existing chars in this account
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, sd->account_id) )
Sql_ShowDebug(sql_handle);
if( Sql_NumRows(sql_handle) >= sd->char_slots )
return -2; // character account limit exceeded
// check char slot
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", schema_config.char_db, sd->account_id, slot) )
Sql_ShowDebug(sql_handle);
if( Sql_NumRows(sql_handle) > 0 )
return -2; // slot already in use
// validation success, log result
if (charserv_config.log_char) {
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
schema_config.charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
Sql_ShowDebug(sql_handle);
}
#if PACKETVER >= 20120307
//Insert the new char entry to the database
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
"'%d', '%d', '%s', '%d', '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
schema_config.char_db, sd->account_id , slot, esc_name, charserv_config.start_zeny, 48, str, agi, vit, int_, dex, luk,
(40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
mapindex_id2name(charserv_config.start_point.map), charserv_config.start_point.x, charserv_config.start_point.y, mapindex_id2name(charserv_config.start_point.map), charserv_config.start_point.x, charserv_config.start_point.y) )
{
Sql_ShowDebug(sql_handle);
return -2; //No, stop the procedure!
}
#else
//Insert the new char entry to the database
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
"'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
schema_config.char_db, sd->account_id , slot, esc_name, charserv_config.start_zeny, str, agi, vit, int_, dex, luk,
(40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
mapindex_id2name(charserv_config.start_point.map), charserv_config.start_point.x, charserv_config.start_point.y, mapindex_id2name(charserv_config.start_point.map), charserv_config.start_point.x, charserv_config.start_point.y) )
{
Sql_ShowDebug(sql_handle);
return -2; //No, stop the procedure!
}
#endif
//Retrieve the newly auto-generated char id
char_id = (int)Sql_LastInsertId(sql_handle);
//Give the char the default items
for (k = 0; k <= MAX_STARTITEM && start_items[k].nameid != 0; k ++) {
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%hu', '%d', '%d', '%d')", schema_config.inventory_db, char_id, start_items[k].nameid, start_items[k].amount, start_items[k].pos, 1) )
Sql_ShowDebug(sql_handle);
}
ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
return char_id;
}
/*----------------------------------------------------------------------------------------------------------*/
/* Divorce Players */
/*----------------------------------------------------------------------------------------------------------*/
int char_divorce_char_sql(int partner_id1, int partner_id2){
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", schema_config.char_db, partner_id1, partner_id2) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%hu' OR `nameid`='%hu') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
Sql_ShowDebug(sql_handle);
chmapif_send_ackdivorce(partner_id1, partner_id2);
return 0;
}
/*----------------------------------------------------------------------------------------------------------*/
/* Delete char - davidsiaw */
/*----------------------------------------------------------------------------------------------------------*/
/* Returns 0 if successful
* Returns < 0 for error
*/
int char_delete_char_sql(uint32 char_id){
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
uint32 account_id;
int party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
char *data;
size_t len;
if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id` FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id))
Sql_ShowDebug(sql_handle);
if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
{
ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
Sql_FreeResult(sql_handle);
return -1;
}
Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data);
Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data);
Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data);
Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data);
Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data);
Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
Sql_GetData(sql_handle, 9, &data, NULL); elemental_id = atoi(data);
Sql_EscapeStringLen(sql_handle, esc_name, name, zmin(len, NAME_LENGTH));
Sql_FreeResult(sql_handle);
//check for config char del condition [Lupus]
// TODO: Move this out to packet processing (0x68/0x1fb).
if( ( charserv_config.char_config.char_del_level > 0 && base_level >= charserv_config.char_config.char_del_level )
|| ( charserv_config.char_config.char_del_level < 0 && base_level <= -charserv_config.char_config.char_del_level )
) {
ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
return -1;
}
/* Divorce [Wizputer] */
if( partner_id )
char_divorce_char_sql(char_id, partner_id);
/* De-addopt [Zephyrus] */
if( father_id || mother_id )
{ // Char is Baby
unsigned char buf[64];
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", schema_config.char_db, father_id, mother_id) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", schema_config.skill_db, father_id, mother_id) )
Sql_ShowDebug(sql_handle);
WBUFW(buf,0) = 0x2b25;
WBUFL(buf,2) = father_id;
WBUFL(buf,6) = mother_id;
WBUFL(buf,10) = char_id; // Baby
chmapif_sendall(buf,14);
}
//Make the character leave the party [Skotlex]
if (party_id)
inter_party_leave(party_id, account_id, char_id);
/* delete char's pet */
//Delete the hatched pet if you have one...
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", schema_config.pet_db, char_id) )
Sql_ShowDebug(sql_handle);
//Delete all pets that are stored in eggs (inventory + cart)
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.inventory_db, schema_config.inventory_db, char_id) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.cart_db, schema_config.cart_db, char_id) )
Sql_ShowDebug(sql_handle);
/* remove homunculus */
if( hom_id )
mapif_homunculus_delete(hom_id);
/* remove elemental */
if (elemental_id)
mapif_elemental_delete(elemental_id);
/* remove mercenary data */
mercenary_owner_delete(char_id);
/* delete char's friends list */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.friend_db, char_id) )
Sql_ShowDebug(sql_handle);
/* delete char from other's friend list */
//NOTE: Won't this cause problems for people who are already online? [Skotlex]
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", schema_config.friend_db, char_id) )
Sql_ShowDebug(sql_handle);
#ifdef HOTKEY_SAVING
/* delete hotkeys */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.hotkey_db, char_id) )
Sql_ShowDebug(sql_handle);
#endif
/* delete inventory */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, char_id) )
Sql_ShowDebug(sql_handle);
/* delete cart inventory */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.cart_db, char_id) )
Sql_ShowDebug(sql_handle);
/* delete memo areas */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, char_id) )
Sql_ShowDebug(sql_handle);
/* delete character registry */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_str_table, char_id) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_num_table, char_id) )
Sql_ShowDebug(sql_handle);
/* delete skills */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, char_id) )
Sql_ShowDebug(sql_handle);
/* delete mails (only received) */
if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", schema_config.mail_db, char_id))
Sql_ShowDebug(sql_handle);
#ifdef ENABLE_SC_SAVING
/* status changes */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", schema_config.scdata_db, account_id, char_id) )
Sql_ShowDebug(sql_handle);
#endif
/* bonus_scripts */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.bonus_script_db, char_id) )
Sql_ShowDebug(sql_handle);
if (charserv_config.log_char) {
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
schema_config.charlog_db, account_id, 0, char_id, esc_name) )
Sql_ShowDebug(sql_handle);
}
/* delete character */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
Sql_ShowDebug(sql_handle);
/* No need as we used inter_guild_leave [Skotlex]
// Also delete info from guildtables.
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
Sql_ShowDebug(sql_handle);
*/
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.guild_db, char_id) )
Sql_ShowDebug(sql_handle);
else if( Sql_NumRows(sql_handle) > 0 )
mapif_parse_BreakGuild(0,guild_id);
else if( guild_id )
inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
return 0;
}
/**
* This function parse all map-serv attached to this char-serv and increase user count
* @return numbers of total users
*/
int char_count_users(void)
{
int i, users;
users = 0;
for(i = 0; i < ARRAYLENGTH(map_server); i++) {
if (map_server[i].fd > 0) {
users += map_server[i].users;
}
}
return users;
}
// Writes char data to the buffer in the format used by the client.
// Used in packets 0x6b (chars info) and 0x6d (new char info)
// Returns the size
int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
{
unsigned short offset = 0;
uint8* buf;
if( buffer == NULL || p == NULL )
return 0;
buf = WBUFP(buffer,0);
WBUFL(buf,0) = p->char_id;
WBUFL(buf,4) = umin(p->base_exp, INT32_MAX);
WBUFL(buf,8) = p->zeny;
WBUFL(buf,12) = umin(p->job_exp, INT32_MAX);
WBUFL(buf,16) = p->job_level;
WBUFL(buf,20) = 0; // probably opt1
WBUFL(buf,24) = 0; // probably opt2
WBUFL(buf,28) = p->option;
WBUFL(buf,32) = p->karma;
WBUFL(buf,36) = p->manner;
WBUFW(buf,40) = umin(p->status_point, INT16_MAX);
WBUFL(buf,42) = p->hp;
WBUFL(buf,46) = p->max_hp;
offset+=4;
buf = WBUFP(buffer,offset);
WBUFW(buf,46) = min(p->sp, INT16_MAX);
WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
#if PACKETVER >= 20141022
WBUFL(buf,54) = p->hair;
offset+=2;
buf = WBUFP(buffer,offset);
#else
WBUFW(buf,54) = p->hair;
#endif
//When the weapon is sent and your option is riding, the client crashes on login!?
WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
WBUFW(buf,58) = p->base_level;
WBUFW(buf,60) = umin(p->skill_point, INT16_MAX);
WBUFW(buf,62) = p->head_bottom;
WBUFW(buf,64) = p->shield;
WBUFW(buf,66) = p->head_top;
WBUFW(buf,68) = p->head_mid;
WBUFW(buf,70) = p->hair_color;
WBUFW(buf,72) = p->clothes_color;
memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
WBUFB(buf,98) = (unsigned char)u16min(p->str, UINT8_MAX);
WBUFB(buf,99) = (unsigned char)u16min(p->agi, UINT8_MAX);
WBUFB(buf,100) = (unsigned char)u16min(p->vit, UINT8_MAX);
WBUFB(buf,101) = (unsigned char)u16min(p->int_, UINT8_MAX);
WBUFB(buf,102) = (unsigned char)u16min(p->dex, UINT8_MAX);
WBUFB(buf,103) = (unsigned char)u16min(p->luk, UINT8_MAX);
WBUFW(buf,104) = p->slot;
WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
offset += 2;
#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), (char*)WBUFP(buf,108));
offset += MAP_NAME_LENGTH_EXT;
#endif
#if PACKETVER >= 20100803
#if PACKETVER > 20130000
WBUFL(buf,124) = (p->delete_date?TOL(p->delete_date-time(NULL)):0);
#else
WBUFL(buf,124) = TOL(p->delete_date);
#endif
offset += 4;
#endif
#if PACKETVER >= 20110111
WBUFL(buf,128) = p->robe;
offset += 4;
#endif
#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
#if PACKETVER >= 20110928
// change slot feature (0 = disabled, otherwise enabled)
if( (charserv_config.charmove_config.char_move_enabled)==0 )
WBUFL(buf,132) = 0;
else if( charserv_config.charmove_config.char_moves_unlimited )
WBUFL(buf,132) = 1;
else
WBUFL(buf,132) = max( 0, (int)p->character_moves );
offset += 4;
#endif
#if PACKETVER >= 20111025
WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
offset += 4;
#endif
#if PACKETVER >= 20141016
WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined)
offset += 1;
#endif
#endif
return 106+offset;
}
int char_married(int pl1, int pl2)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, pl1) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
if( pl2 == atoi(data) )
{
Sql_FreeResult(sql_handle);
return 1;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
int char_child(int parent_id, int child_id)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, parent_id) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
if( child_id == atoi(data) )
{
Sql_FreeResult(sql_handle);
return 1;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
int char_family(int cid1, int cid2, int cid3)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", schema_config.char_db, cid1, cid2, cid3) )
Sql_ShowDebug(sql_handle);
else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
int charid;
int partnerid;
int childid;
char* data;
Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
(cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
(cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
{
Sql_FreeResult(sql_handle);
return childid;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
void char_disconnect_player(uint32 account_id)
{
int i;
struct char_session_data* sd;
// disconnect player if online on char-server
ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
if( i < fd_max )
set_eof(i);
}
/**
* Set 'flag' value of char_session_data
* @param account_id
* @param value
* @param set True: set the value by using '|= val', False: unset the value by using '&= ~val'
**/
void char_set_session_flag_(int account_id, int val, bool set) {
int i;
struct char_session_data* sd;
ARR_FIND(0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id);
if (i < fd_max) {
if (set)
sd->flag |= val;
else
sd->flag &= ~val;
}
}
void char_auth_ok(int fd, struct char_session_data *sd) {
struct online_char_data* character;
if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
{ // check if character is not online already. [Skotlex]
if (character->server > -1)
{ //Character already online. KICK KICK KICK
mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
if (character->waiting_disconnect == INVALID_TIMER)
character->waiting_disconnect = add_timer(gettick()+20000, char_chardb_waiting_disconnect, character->account_id, 0);
chclif_send_auth_result(fd,8);
return;
}
if (character->fd >= 0 && character->fd != fd)
{ //There's already a connection from this account that hasn't picked a char yet.
chclif_send_auth_result(fd,8);
return;
}
character->fd = fd;
}
chlogif_send_reqaccdata(login_fd,sd); // request account data
// mark session as 'authed'
sd->auth = true;
// set char online on charserver
char_set_charselect(sd->account_id);
// continues when account data is received...
}
void char_read_fame_list(void)
{
int i;
char* data;
size_t len;
// Empty ranking lists
memset(smith_fame_list, 0, sizeof(smith_fame_list));
memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
// Build Blacksmith ranking list
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
Sql_ShowDebug(sql_handle);
for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
{
// char_id
Sql_GetData(sql_handle, 0, &data, NULL);
smith_fame_list[i].id = atoi(data);
// fame
Sql_GetData(sql_handle, 1, &data, &len);
smith_fame_list[i].fame = atoi(data);
// name
Sql_GetData(sql_handle, 2, &data, &len);
memcpy(smith_fame_list[i].name, data, zmin(len, NAME_LENGTH));
}
// Build Alchemist ranking list
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
Sql_ShowDebug(sql_handle);
for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
{
// char_id
Sql_GetData(sql_handle, 0, &data, NULL);
chemist_fame_list[i].id = atoi(data);
// fame
Sql_GetData(sql_handle, 1, &data, &len);
chemist_fame_list[i].fame = atoi(data);
// name
Sql_GetData(sql_handle, 2, &data, &len);
memcpy(chemist_fame_list[i].name, data, zmin(len, NAME_LENGTH));
}
// Build Taekwon ranking list
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_TAEKWON, fame_list_size_taekwon) )
Sql_ShowDebug(sql_handle);
for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
{
// char_id
Sql_GetData(sql_handle, 0, &data, NULL);
taekwon_fame_list[i].id = atoi(data);
// fame
Sql_GetData(sql_handle, 1, &data, &len);
taekwon_fame_list[i].fame = atoi(data);
// name
Sql_GetData(sql_handle, 2, &data, &len);
memcpy(taekwon_fame_list[i].name, data, zmin(len, NAME_LENGTH));
}
Sql_FreeResult(sql_handle);
}
//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
int char_loadName(uint32 char_id, char* name){
char* data;
size_t len;
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
Sql_GetData(sql_handle, 0, &data, &len);
safestrncpy(name, data, NAME_LENGTH);
return 1;
}
else
{
safestrncpy(name, charserv_config.char_config.unknown_char_name, NAME_LENGTH);
}
return 0;
}
// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
// If found, returns the server's index in the 'server' array (otherwise returns -1).
int char_search_mapserver(unsigned short map, uint32 ip, uint16 port){
int i, j;
for(i = 0; i < ARRAYLENGTH(map_server); i++)
{
if (map_server[i].fd > 0
&& (ip == (uint32)-1 || map_server[i].ip == ip)
&& (port == (uint16)-1 || map_server[i].port == port))
{
for (j = 0; map_server[i].map[j]; j++)
if (map_server[i].map[j] == map)
return i;
}
}
return -1;
}
/**
* Test to know if an IP come from LAN or WAN.
* @param ip: ip to check if in auth network
* @return 0 if from wan, or subnet_map_ip if lan
**/
int char_lan_subnetcheck(uint32 ip){
int i;
ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
if( i < subnet_count ) {
ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
return subnet[i].map_ip;
} else {
ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
return 0;
}
}
// Console Command Parser [Wizputer]
//FIXME to be remove (moved to cnslif / will be done once map/char/login, all have their cnslif interface ready)
int parse_console(const char* buf){
return cnslif_parse(buf);
}
#if PACKETVER_SUPPORTS_PINCODE
//------------------------------------------------
//Pincode system
//------------------------------------------------
int char_pincode_compare( int fd, struct char_session_data* sd, char* pin ){
if( strcmp( sd->pincode, pin ) == 0 ){
sd->pincode_try = 0;
return 1;
}else{
chclif_pincode_sendstate( fd, sd, PINCODE_WRONG );
if( charserv_config.pincode_config.pincode_maxtry && ++sd->pincode_try >= charserv_config.pincode_config.pincode_maxtry ){
chlogif_pincode_notifyLoginPinError( sd->account_id );
}
return 0;
}
}
void char_pincode_decrypt( uint32 userSeed, char* pin ){
int i;
char tab[10] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
char *buf;
for( i = 1; i < 10; i++ ){
int pos;
uint32 multiplier = 0x3498, baseSeed = 0x881234;
userSeed = baseSeed + userSeed * multiplier;
pos = userSeed % ( i + 1 );
if( i != pos ){
tab[i] ^= tab[pos];
tab[pos] ^= tab[i];
tab[i] ^= tab[pos];
}
}
buf = (char *)aMalloc( sizeof(char) * ( PINCODE_LENGTH + 1 ) );
memset( buf, 0, PINCODE_LENGTH + 1 );
for( i = 0; i < PINCODE_LENGTH; i++ ){
sprintf( buf + i, "%d", tab[pin[i] - '0'] );
}
strcpy( pin, buf );
aFree( buf );
}
#endif
//------------------------------------------------
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
int char_chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data)
{
struct online_char_data* character;
if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
{ //Mark it offline due to timeout.
character->waiting_disconnect = INVALID_TIMER;
char_set_char_offline(character->char_id, character->account_id);
}
return 0;
}
/**
* @see DBApply
*/
static int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
struct online_char_data *character= (struct online_char_data *)db_data2ptr(data);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline
char_set_char_offline(character->char_id, character->account_id);
if (character->server < 0)
//Free data from players that have not been online for a while.
db_remove(online_char_db, key);
return 0;
}
static int char_online_data_cleanup(int tid, unsigned int tick, int id, intptr_t data){
online_char_db->foreach(online_char_db, char_online_data_cleanup_sub);
return 0;
}
//----------------------------------
// Reading Lan Support configuration
// Rewrote: Anvanced subnet check [LuzZza]
//----------------------------------
int char_lan_config_read(const char *lancfgName) {
FILE *fp;
int line_num = 0, s_subnet=ARRAYLENGTH(subnet);
char line[1024], w1[64], w2[64], w3[64], w4[64];
if((fp = fopen(lancfgName, "r")) == NULL) {
ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
return 1;
}
while(fgets(line, sizeof(line), fp)) {
line_num++;
if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
continue;
if(sscanf(line,"%63[^:]: %63[^:]:%63[^:]:%63[^\r\n]", w1, w2, w3, w4) != 4) {
ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
continue;
}
remove_control_chars(w1);
remove_control_chars(w2);
remove_control_chars(w3);
remove_control_chars(w4);
if( strcmpi(w1, "subnet") == 0 ){
if(subnet_count>=s_subnet) { //We skip instead of break in case we want to add other conf in that file.
ShowError("%s: Too many subnets defined, skipping line %d...\n", lancfgName, line_num);
continue;
}
subnet[subnet_count].mask = str2ip(w2);
subnet[subnet_count].char_ip = str2ip(w3);
subnet[subnet_count].map_ip = str2ip(w4);
if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
{
ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
continue;
}
subnet_count++;
}
}
if( subnet_count > 1 ) /* only useful if there is more than 1 */
ShowStatus("Read information about %d subnetworks.\n", subnet_count);
fclose(fp);
return 0;
}
/**
* Check if our table are all ok in sqlserver
* Char tables to check
* @return 0:fail, 1:success
*/
bool char_checkdb(void){
int i;
const char* sqltable[] = {
schema_config.char_db, schema_config.hotkey_db, schema_config.scdata_db, schema_config.cart_db,
schema_config.inventory_db, schema_config.charlog_db, schema_config.storage_db,
schema_config.char_reg_str_table, schema_config.char_reg_num_table, schema_config.acc_reg_str_table,
schema_config.acc_reg_num_table, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db,
schema_config.guild_db, schema_config.guild_alliance_db, schema_config.guild_castle_db,
schema_config.guild_expulsion_db, schema_config.guild_member_db,
schema_config.guild_skill_db, schema_config.guild_position_db, schema_config.guild_storage_db,
schema_config.party_db, schema_config.pet_db, schema_config.friend_db, schema_config.mail_db,
schema_config.auction_db, schema_config.quest_db, schema_config.homunculus_db, schema_config.skill_homunculus_db,
schema_config.mercenary_db, schema_config.mercenary_owner_db,
schema_config.elemental_db, schema_config.ragsrvinfo_db, schema_config.skillcooldown_db, schema_config.bonus_script_db
};
ShowInfo("Start checking DB integrity\n");
for (i=0; i<ARRAYLENGTH(sqltable); i++){ //check if they all exist and we can acces them in sql-server
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` LIMIT 1;", sqltable[i]) )
return false;
}
//checking char_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,"
"`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,"
"`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,"
"`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,`hair_color`,`clothes_color`,`weapon`,"
"`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,"
"`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,"
"`moves`,`unban_time`,`font`"
#if PACKETVER >= 20141016
",`sex`"
#endif
" FROM `%s` LIMIT 1;", schema_config.char_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking charlog_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`char_msg`,`account_id`,`char_num`,`name`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`"
" FROM `%s` LIMIT 1;", schema_config.charlog_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking char_reg_str_table
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_str_table) ) {
Sql_ShowDebug(sql_handle);
return false;
}
//checking char_reg_num_table
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_num_table) ) {
Sql_ShowDebug(sql_handle);
return false;
}
//checking global_acc_reg_str_table
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_str_table) ) {
Sql_ShowDebug(sql_handle);
return false;
}
//checking global_acc_reg_num_table
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_num_table) ) {
Sql_ShowDebug(sql_handle);
return false;
}
//checking hotkey_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`hotkey`,`type`,`itemskill_id`,`skill_lvl`"
" FROM `%s` LIMIT 1;", schema_config.hotkey_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking scdata_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`"
" FROM `%s` LIMIT 1;", schema_config.scdata_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking skill_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`lv`,`flag` FROM `%s` LIMIT 1;", schema_config.skill_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking interlog_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`log` FROM `%s` LIMIT 1;", schema_config.interlog_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking memo_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `memo_id`,`char_id`,`map`,`x`,`y` FROM `%s` LIMIT 1;", schema_config.memo_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`name`,`char_id`,`master`,`guild_lv`,"
"`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,"
"`emblem_len`,`emblem_id`,`emblem_data`"
" FROM `%s` LIMIT 1;", schema_config.guild_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_alliance_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` LIMIT 1;", schema_config.guild_alliance_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_castle_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`,`guild_id`,`economy`,`defense`,`triggerE`,"
"`triggerD`,`nextTime`,`payTime`,`createTime`,`visibleC`,`visibleG0`,`visibleG1`,`visibleG2`,"
"`visibleG3`,`visibleG4`,`visibleG5`,`visibleG6`,`visibleG7` "
" FROM `%s` LIMIT 1;", schema_config.guild_castle_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_expulsion_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`name`,`mes` FROM `%s` LIMIT 1;", schema_config.guild_expulsion_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_member_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`char_id`,`hair`,"
"`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`"
" FROM `%s` LIMIT 1;", schema_config.guild_member_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_skill_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.guild_skill_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_position_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` LIMIT 1;", schema_config.guild_position_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking party_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`,`name`,`exp`,`item`,`leader_id`,`leader_char` FROM `%s` LIMIT 1;", schema_config.party_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking pet_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`,`class`,`name`,`account_id`,`char_id`,`level`,"
"`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`"
" FROM `%s` LIMIT 1;", schema_config.pet_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking friend_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`friend_account`,`friend_id` FROM `%s` LIMIT 1;", schema_config.friend_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking mail_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,"
"`title`,`message`,`time`,`status`,`zeny`,`nameid`,`amount`,`refine`,`attribute`,`identify`,"
"`card0`,`card1`,`card2`,`card3`,`unique_id`, `bound`"
" FROM `%s` LIMIT 1;", schema_config.mail_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking auction_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
"`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`card0`,`card1`,"
"`card2`,`card3`,`unique_id` "
"FROM `%s` LIMIT 1;", schema_config.auction_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking quest_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`quest_id`,`state`,`time`,`count1`,`count2`,`count3` from `%s`;", schema_config.quest_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking homunculus_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`alive`,`rename_flag`,`vaporize` "
" FROM `%s` LIMIT 1;", schema_config.homunculus_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking skill_homunculus_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.skill_homunculus_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking mercenary_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `mer_id`,`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time` FROM `%s` LIMIT 1;", schema_config.mercenary_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking mercenary_owner_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`merc_id`,`arch_calls`,`arch_faith`,"
"`spear_calls`,`spear_faith`,`sword_calls`,`sword_faith`"
" FROM `%s` LIMIT 1;", schema_config.mercenary_owner_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking elemental_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ele_id`,`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,"
"`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time` "
" FROM `%s` LIMIT 1;", schema_config.elemental_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking ragsrvinfo_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `index`,`name`,`exp`,`jexp`,`drop` FROM `%s` LIMIT 1;", schema_config.ragsrvinfo_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking skillcooldown_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`skill`,`tick` FROM `%s` LIMIT 1;", schema_config.skillcooldown_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking bonus_script_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`script`,`tick`,`flag`,`type`,`icon` FROM `%s` LIMIT 1;", schema_config.bonus_script_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking cart_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
" FROM `%s` LIMIT 1;", schema_config.cart_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking inventory_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`favorite`,`bound`,`unique_id`"
" FROM `%s` LIMIT 1;", schema_config.inventory_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking storage_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`account_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
" FROM `%s` LIMIT 1;", schema_config.storage_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
//checking guild_storage_db
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
"`attribute`,`card0`,`card1`,`card2`,`card3`,`expire_time`,`bound`,`unique_id`"
" FROM `%s` LIMIT 1;", schema_config.guild_storage_db) ){
Sql_ShowDebug(sql_handle);
return false;
}
Sql_FreeResult(sql_handle);
ShowInfo("DB integrity check finished with success\n");
return true;
}
void char_sql_config_read(const char* cfgName) {
char line[1024], w1[1024], w2[1024];
FILE* fp;
if ((fp = fopen(cfgName, "r")) == NULL) {
ShowError("File not found: %s\n", cfgName);
return;
}
while(fgets(line, sizeof(line), fp)) {
if(line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
continue;
if(!strcmpi(w1,"char_db"))
safestrncpy(schema_config.char_db, w2, sizeof(schema_config.char_db));
else if(!strcmpi(w1,"scdata_db"))
safestrncpy(schema_config.scdata_db, w2, sizeof(schema_config.scdata_db));
else if(!strcmpi(w1,"cart_db"))
safestrncpy(schema_config.cart_db, w2, sizeof(schema_config.cart_db));
else if(!strcmpi(w1,"inventory_db"))
safestrncpy(schema_config.inventory_db, w2, sizeof(schema_config.inventory_db));
else if(!strcmpi(w1,"charlog_db"))
safestrncpy(schema_config.charlog_db, w2, sizeof(schema_config.charlog_db));
else if(!strcmpi(w1,"storage_db"))
safestrncpy(schema_config.storage_db, w2, sizeof(schema_config.storage_db));
else if(!strcmpi(w1,"skill_db"))
safestrncpy(schema_config.skill_db, w2, sizeof(schema_config.skill_db));
else if(!strcmpi(w1,"interlog_db"))
safestrncpy(schema_config.interlog_db, w2, sizeof(schema_config.interlog_db));
else if(!strcmpi(w1,"memo_db"))
safestrncpy(schema_config.memo_db, w2, sizeof(schema_config.memo_db));
else if(!strcmpi(w1,"guild_db"))
safestrncpy(schema_config.guild_db, w2, sizeof(schema_config.guild_db));
else if(!strcmpi(w1,"guild_alliance_db"))
safestrncpy(schema_config.guild_alliance_db, w2, sizeof(schema_config.guild_alliance_db));
else if(!strcmpi(w1,"guild_castle_db"))
safestrncpy(schema_config.guild_castle_db, w2, sizeof(schema_config.guild_castle_db));
else if(!strcmpi(w1,"guild_expulsion_db"))
safestrncpy(schema_config.guild_expulsion_db, w2, sizeof(schema_config.guild_expulsion_db));
else if(!strcmpi(w1,"guild_member_db"))
safestrncpy(schema_config.guild_member_db, w2, sizeof(schema_config.guild_member_db));
else if(!strcmpi(w1,"guild_skill_db"))
safestrncpy(schema_config.guild_skill_db, w2, sizeof(schema_config.guild_skill_db));
else if(!strcmpi(w1,"guild_position_db"))
safestrncpy(schema_config.guild_position_db, w2, sizeof(schema_config.guild_position_db));
else if(!strcmpi(w1,"guild_storage_db"))
safestrncpy(schema_config.guild_storage_db, w2, sizeof(schema_config.guild_storage_db));
else if(!strcmpi(w1,"party_db"))
safestrncpy(schema_config.party_db, w2, sizeof(schema_config.party_db));
else if(!strcmpi(w1,"pet_db"))
safestrncpy(schema_config.pet_db, w2, sizeof(schema_config.pet_db));
else if(!strcmpi(w1,"mail_db"))
safestrncpy(schema_config.mail_db, w2, sizeof(schema_config.mail_db));
else if(!strcmpi(w1,"auction_db"))
safestrncpy(schema_config.auction_db, w2, sizeof(schema_config.auction_db));
else if(!strcmpi(w1,"friend_db"))
safestrncpy(schema_config.friend_db, w2, sizeof(schema_config.friend_db));
else if(!strcmpi(w1,"hotkey_db"))
safestrncpy(schema_config.hotkey_db, w2, sizeof(schema_config.hotkey_db));
else if(!strcmpi(w1,"quest_db"))
safestrncpy(schema_config.quest_db,w2,sizeof(schema_config.quest_db));
else if(!strcmpi(w1,"homunculus_db"))
safestrncpy(schema_config.homunculus_db,w2,sizeof(schema_config.homunculus_db));
else if(!strcmpi(w1,"skill_homunculus_db"))
safestrncpy(schema_config.skill_homunculus_db,w2,sizeof(schema_config.skill_homunculus_db));
else if(!strcmpi(w1,"mercenary_db"))
safestrncpy(schema_config.mercenary_db,w2,sizeof(schema_config.mercenary_db));
else if(!strcmpi(w1,"mercenary_owner_db"))
safestrncpy(schema_config.mercenary_owner_db,w2,sizeof(schema_config.mercenary_owner_db));
else if(!strcmpi(w1,"elemental_db"))
safestrncpy(schema_config.elemental_db,w2,sizeof(schema_config.elemental_db));
else if(!strcmpi(w1,"skillcooldown_db"))
safestrncpy(schema_config.skillcooldown_db, w2, sizeof(schema_config.skillcooldown_db));
else if(!strcmpi(w1,"bonus_script_db"))
safestrncpy(schema_config.bonus_script_db, w2, sizeof(schema_config.bonus_script_db));
else if(!strcmpi(w1,"char_reg_num_table"))
safestrncpy(schema_config.char_reg_num_table, w2, sizeof(schema_config.char_reg_num_table));
else if(!strcmpi(w1,"char_reg_str_table"))
safestrncpy(schema_config.char_reg_str_table, w2, sizeof(schema_config.char_reg_str_table));
else if(!strcmpi(w1,"acc_reg_str_table"))
safestrncpy(schema_config.acc_reg_str_table, w2, sizeof(schema_config.acc_reg_str_table));
else if(!strcmpi(w1,"acc_reg_num_table"))
safestrncpy(schema_config.acc_reg_num_table, w2, sizeof(schema_config.acc_reg_num_table));
//support the import command, just like any other config
else if(!strcmpi(w1,"import"))
char_sql_config_read(w2);
}
fclose(fp);
ShowInfo("Done reading %s.\n", cfgName);
}
void char_set_default_sql(){
// schema_config.db_use_sqldbs;
safestrncpy(schema_config.db_path,"db",sizeof(schema_config.db_path));
safestrncpy(schema_config.char_db,"char",sizeof(schema_config.char_db));
safestrncpy(schema_config.scdata_db,"sc_data",sizeof(schema_config.scdata_db));
safestrncpy(schema_config.cart_db,"cart_inventory",sizeof(schema_config.cart_db));
safestrncpy(schema_config.inventory_db,"inventory",sizeof(schema_config.inventory_db));
safestrncpy(schema_config.charlog_db,"charlog",sizeof(schema_config.charlog_db));
safestrncpy(schema_config.storage_db,"storage",sizeof(schema_config.storage_db));
safestrncpy(schema_config.interlog_db,"interlog",sizeof(schema_config.interlog_db));
safestrncpy(schema_config.skill_db,"skill",sizeof(schema_config.skill_db));
safestrncpy(schema_config.memo_db,"memo",sizeof(schema_config.memo_db));
safestrncpy(schema_config.guild_db,"guild",sizeof(schema_config.guild_db));
safestrncpy(schema_config.guild_alliance_db,"guild_alliance",sizeof(schema_config.guild_alliance_db));
safestrncpy(schema_config.guild_castle_db,"guild_castle",sizeof(schema_config.guild_castle_db));
safestrncpy(schema_config.guild_expulsion_db,"guild_expulsion",sizeof(schema_config.guild_expulsion_db));
safestrncpy(schema_config.guild_member_db,"guild_member",sizeof(schema_config.guild_member_db));
safestrncpy(schema_config.guild_position_db,"guild_position",sizeof(schema_config.guild_position_db));
safestrncpy(schema_config.guild_skill_db,"guild_skill",sizeof(schema_config.guild_skill_db));
safestrncpy(schema_config.guild_storage_db,"guild_storage",sizeof(schema_config.guild_storage_db));
safestrncpy(schema_config.party_db,"party",sizeof(schema_config.party_db));
safestrncpy(schema_config.pet_db,"pet",sizeof(schema_config.pet_db));
safestrncpy(schema_config.mail_db,"mail",sizeof(schema_config.mail_db)); // MAIL SYSTEM
safestrncpy(schema_config.auction_db,"auction",sizeof(schema_config.auction_db)); // Auctions System
safestrncpy(schema_config.friend_db,"friends",sizeof(schema_config.friend_db));
safestrncpy(schema_config.hotkey_db,"hotkey",sizeof(schema_config.hotkey_db));
safestrncpy(schema_config.quest_db,"quest",sizeof(schema_config.quest_db));
safestrncpy(schema_config.homunculus_db,"homunculus",sizeof(schema_config.homunculus_db));
safestrncpy(schema_config.skill_homunculus_db,"skill_homunculus",sizeof(schema_config.skill_homunculus_db));
safestrncpy(schema_config.mercenary_db,"mercenary",sizeof(schema_config.mercenary_db));
safestrncpy(schema_config.mercenary_owner_db,"mercenary_owner",sizeof(schema_config.mercenary_owner_db));
safestrncpy(schema_config.ragsrvinfo_db,"ragsrvinfo",sizeof(schema_config.ragsrvinfo_db));
safestrncpy(schema_config.skillcooldown_db,"skillcooldown",sizeof(schema_config.skillcooldown_db));
safestrncpy(schema_config.bonus_script_db,"bonus_script",sizeof(schema_config.bonus_script_db));
safestrncpy(schema_config.char_reg_num_table,"char_reg_num",sizeof(schema_config.char_reg_num_table));
safestrncpy(schema_config.char_reg_str_table,"char_reg_str",sizeof(schema_config.char_reg_str_table));
safestrncpy(schema_config.acc_reg_str_table,"acc_reg_str",sizeof(schema_config.acc_reg_str_table));
safestrncpy(schema_config.acc_reg_num_table,"acc_reg_num",sizeof(schema_config.acc_reg_num_table));
}
//set default config
void char_set_defaults(){
#if PACKETVER_SUPPORTS_PINCODE
charserv_config.pincode_config.pincode_enabled = true;
charserv_config.pincode_config.pincode_changetime = 0;
charserv_config.pincode_config.pincode_maxtry = 3;
charserv_config.pincode_config.pincode_force = true;
charserv_config.pincode_config.pincode_allow_repeated = false;
charserv_config.pincode_config.pincode_allow_sequential = false;
#endif
charserv_config.charmove_config.char_move_enabled = true;
charserv_config.charmove_config.char_movetoused = true;
charserv_config.charmove_config.char_moves_unlimited = false;
charserv_config.char_config.char_per_account = 0; //Maximum chars per account (default unlimited) [Sirius]
charserv_config.char_config.char_del_level = 0; //From which level u can delete character [Lupus]
charserv_config.char_config.char_del_delay = 86400;
#if PACKETVER >= 20100803
charserv_config.char_config.char_del_option = 2;
#else
charserv_config.char_config.char_del_option = 1;
#endif
// charserv_config.userid[24];
// charserv_config.passwd[24];
// charserv_config.server_name[20];
safestrncpy(charserv_config.wisp_server_name,"Server",sizeof(charserv_config.wisp_server_name));
// charserv_config.login_ip_str[128];
charserv_config.login_ip = 0;
charserv_config.login_port = 6900;
// charserv_config.char_ip_str[128];
charserv_config.char_ip = 0;
// charserv_config.bind_ip_str[128];
charserv_config.bind_ip = INADDR_ANY;
charserv_config.char_port = 6121;
charserv_config.char_maintenance = 0;
charserv_config.char_new = true;
charserv_config.char_new_display = 0;
charserv_config.char_config.name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
charserv_config.char_config.char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
safestrncpy(charserv_config.char_config.unknown_char_name,"Unknown",sizeof(charserv_config.char_config.unknown_char_name)); // Name to use when the requested name cannot be determined
safestrncpy(charserv_config.char_config.char_name_letters,"",sizeof(charserv_config.char_config.char_name_letters)); // list of letters/symbols allowed (or not) in a character name. by [Yor]
charserv_config.save_log = 1; // show loading/saving messages
charserv_config.log_char = 1; // loggin char or not [devil]
charserv_config.log_inter = 1; // loggin inter or not [devil]
charserv_config.char_check_db =1;
#ifdef RENEWAL
charserv_config.start_point.map = mapindex_name2id("iz_int");
charserv_config.start_point.x = 97;
charserv_config.start_point.y = 90;
#else
charserv_config.start_point.map = mapindex_name2id("new_zone01"); //mapindex_name2id(MAP_DEFAULT);
charserv_config.start_point.x = 53; //MAP_DEFAULT_X
charserv_config.start_point.y = 111; //MAP_DEFAULT_Y
#endif
charserv_config.console = 0;
charserv_config.max_connect_user = -1;
charserv_config.gm_allow_group = -1;
charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
charserv_config.start_zeny = 0;
charserv_config.guild_exp_rate = 100;
safestrncpy(charserv_config.default_map, "prontera", MAP_NAME_LENGTH);
charserv_config.default_map_x = 156;
charserv_config.default_map_y = 191;
}
bool char_config_read(const char* cfgName, bool normal){
char line[1024], w1[1024], w2[1024];
FILE* fp = fopen(cfgName, "r");
if (fp == NULL) {
ShowError("Configuration file not found: %s.\n", cfgName);
return false;
}
while(fgets(line, sizeof(line), fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
continue;
remove_control_chars(w1);
remove_control_chars(w2);
// Config that loaded only when server started, not by reloading config file
if (normal) {
if (strcmpi(w1, "userid") == 0) {
safestrncpy(charserv_config.userid, w2, sizeof(charserv_config.userid));
} else if (strcmpi(w1, "passwd") == 0) {
safestrncpy(charserv_config.passwd, w2, sizeof(charserv_config.passwd));
} else if (strcmpi(w1, "server_name") == 0) {
safestrncpy(charserv_config.server_name, w2, sizeof(charserv_config.server_name));
} else if (strcmpi(w1, "wisp_server_name") == 0) {
if (strlen(w2) >= 4) {
safestrncpy(charserv_config.wisp_server_name, w2, sizeof(charserv_config.wisp_server_name));
}
} else if (strcmpi(w1, "login_ip") == 0) {
charserv_config.login_ip = host2ip(w2);
if (charserv_config.login_ip) {
char ip_str[16];
safestrncpy(charserv_config.login_ip_str, w2, sizeof(charserv_config.login_ip_str));
ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(charserv_config.login_ip, ip_str));
}
} else if (strcmpi(w1, "login_port") == 0) {
charserv_config.login_port = atoi(w2);
} else if (strcmpi(w1, "char_ip") == 0) {
charserv_config.char_ip = host2ip(w2);
if (charserv_config.char_ip) {
char ip_str[16];
safestrncpy(charserv_config.char_ip_str, w2, sizeof(charserv_config.char_ip_str));
ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(charserv_config.char_ip, ip_str));
}
} else if (strcmpi(w1, "bind_ip") == 0) {
charserv_config.bind_ip = host2ip(w2);
if (charserv_config.bind_ip) {
char ip_str[16];
safestrncpy(charserv_config.bind_ip_str, w2, sizeof(charserv_config.bind_ip_str));
ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(charserv_config.bind_ip, ip_str));
}
} else if (strcmpi(w1, "char_port") == 0) {
charserv_config.char_port = atoi(w2);
} else if (strcmpi(w1, "console") == 0) {
charserv_config.console = config_switch(w2);
}
}
if(strcmpi(w1,"timestamp_format") == 0) {
safestrncpy(timestamp_format, w2, sizeof(timestamp_format));
} else if(strcmpi(w1,"console_silent")==0){
msg_silent = atoi(w2);
if( msg_silent ) /* only bother if its actually enabled */
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
} else if (strcmpi(w1, "console_msg_log") == 0) {
console_msg_log = atoi(w2);
} else if (strcmpi(w1, "console_log_filepath") == 0) {
safestrncpy(console_log_filepath, w2, sizeof(console_log_filepath));
} else if(strcmpi(w1,"stdout_with_ansisequence")==0){
stdout_with_ansisequence = config_switch(w2);
} else if (strcmpi(w1, "char_maintenance") == 0) {
charserv_config.char_maintenance = atoi(w2);
} else if (strcmpi(w1, "char_new") == 0) {
charserv_config.char_new = (bool)atoi(w2);
} else if (strcmpi(w1, "char_new_display") == 0) {
charserv_config.char_new_display = atoi(w2);
} else if (strcmpi(w1, "max_connect_user") == 0) {
charserv_config.max_connect_user = atoi(w2);
if (charserv_config.max_connect_user < -1)
charserv_config.max_connect_user = -1;
} else if(strcmpi(w1, "gm_allow_group") == 0) {
charserv_config.gm_allow_group = atoi(w2);
} else if (strcmpi(w1, "autosave_time") == 0) {
charserv_config.autosave_interval = atoi(w2)*1000;
if (charserv_config.autosave_interval <= 0)
charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
} else if (strcmpi(w1, "save_log") == 0) {
charserv_config.save_log = config_switch(w2);
#ifdef RENEWAL
} else if (strcmpi(w1, "start_point") == 0) {
#else
} else if (strcmpi(w1, "start_point_pre") == 0) {
#endif
char map[MAP_NAME_LENGTH_EXT];
int x, y;
if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
continue;
charserv_config.start_point.map = mapindex_name2id(map);
if (!charserv_config.start_point.map)
ShowError("Specified start_point %s not found in map-index cache.\n", map);
charserv_config.start_point.x = x;
charserv_config.start_point.y = y;
} else if (strcmpi(w1, "start_zeny") == 0) {
charserv_config.start_zeny = atoi(w2);
if (charserv_config.start_zeny < 0)
charserv_config.start_zeny = 0;
} else if (strcmpi(w1, "start_items") == 0) {
int i=0;
char *lineitem, **fields;
int fields_length = 3+1;
fields = (char**)aMalloc(fields_length*sizeof(char*));
lineitem = strtok(w2, ":");
while (lineitem != NULL) {
int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE);
if(n+1 < fields_length){
ShowDebug("start_items: not enough arguments for %s! Skipping...\n",lineitem);
lineitem = strtok(NULL, ":"); //next itemline
continue;
}
if(i > MAX_STARTITEM){
ShowDebug("start_items: too many items, only %d are allowed! Ignoring parameter %s...\n",MAX_STARTITEM,lineitem);
} else {
start_items[i].nameid = max(0,atoi(fields[1]));
start_items[i].amount = max(0,atoi(fields[2]));
start_items[i].pos = max(0,atoi(fields[3]));
}
lineitem = strtok(NULL, ":"); //next itemline
i++;
}
aFree(fields);
} else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
charserv_config.log_char = atoi(w2);
} else if (strcmpi(w1, "unknown_char_name") == 0) {
safestrncpy(charserv_config.char_config.unknown_char_name, w2, sizeof(charserv_config.char_config.unknown_char_name));
charserv_config.char_config.unknown_char_name[NAME_LENGTH-1] = '\0';
} else if (strcmpi(w1, "name_ignoring_case") == 0) {
charserv_config.char_config.name_ignoring_case = (bool)config_switch(w2);
} else if (strcmpi(w1, "char_name_option") == 0) {
charserv_config.char_config.char_name_option = atoi(w2);
} else if (strcmpi(w1, "char_name_letters") == 0) {
safestrncpy(charserv_config.char_config.char_name_letters, w2, sizeof(charserv_config.char_config.char_name_letters));
} else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
charserv_config.char_config.char_del_level = atoi(w2);
} else if (strcmpi(w1, "char_del_delay") == 0) {
charserv_config.char_config.char_del_delay = atoi(w2);
} else if (strcmpi(w1, "char_del_option") == 0) {
charserv_config.char_config.char_del_option = atoi(w2);
} else if(strcmpi(w1,"db_path")==0) {
safestrncpy(schema_config.db_path, w2, sizeof(schema_config.db_path));
} else if (strcmpi(w1, "fame_list_alchemist") == 0) {
fame_list_size_chemist = atoi(w2);
if (fame_list_size_chemist > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
fame_list_size_chemist = MAX_FAME_LIST;
}
} else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
fame_list_size_smith = atoi(w2);
if (fame_list_size_smith > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
fame_list_size_smith = MAX_FAME_LIST;
}
} else if (strcmpi(w1, "fame_list_taekwon") == 0) {
fame_list_size_taekwon = atoi(w2);
if (fame_list_size_taekwon > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
fame_list_size_taekwon = MAX_FAME_LIST;
}
} else if (strcmpi(w1, "guild_exp_rate") == 0) {
charserv_config.guild_exp_rate = atoi(w2);
} else if (strcmpi(w1, "pincode_enabled") == 0) {
#if PACKETVER_SUPPORTS_PINCODE
charserv_config.pincode_config.pincode_enabled = config_switch(w2);
} else if (strcmpi(w1, "pincode_changetime") == 0) {
charserv_config.pincode_config.pincode_changetime = atoi(w2)*60*60*24;
} else if (strcmpi(w1, "pincode_maxtry") == 0) {
charserv_config.pincode_config.pincode_maxtry = atoi(w2);
} else if (strcmpi(w1, "pincode_force") == 0) {
charserv_config.pincode_config.pincode_force = config_switch(w2);
} else if (strcmpi(w1, "pincode_allow_repeated") == 0) {
charserv_config.pincode_config.pincode_allow_repeated = config_switch(w2);
} else if (strcmpi(w1, "pincode_allow_sequential") == 0) {
charserv_config.pincode_config.pincode_allow_sequential = config_switch(w2);
#else
if( config_switch(w2) ) {
ShowWarning("pincode_enabled requires PACKETVER 20110309 or higher.\n");
}
#endif
} else if (strcmpi(w1, "char_move_enabled") == 0) {
charserv_config.charmove_config.char_move_enabled = config_switch(w2);
} else if (strcmpi(w1, "char_movetoused") == 0) {
charserv_config.charmove_config.char_movetoused = config_switch(w2);
} else if (strcmpi(w1, "char_moves_unlimited") == 0) {
charserv_config.charmove_config.char_moves_unlimited = config_switch(w2);
} else if (strcmpi(w1, "char_checkdb") == 0) {
charserv_config.char_check_db = config_switch(w2);
} else if (strcmpi(w1, "default_map") == 0) {
safestrncpy(charserv_config.default_map, w2, MAP_NAME_LENGTH);
} else if (strcmpi(w1, "default_map_x") == 0) {
charserv_config.default_map_x = atoi(w2);
} else if (strcmpi(w1, "default_map_y") == 0) {
charserv_config.default_map_y = atoi(w2);
} else if (strcmpi(w1, "import") == 0) {
char_config_read(w2, normal);
}
}
fclose(fp);
ShowInfo("Done reading %s.\n", cfgName);
return true;
}
/*
* Message conf function
*/
int char_msg_config_read(char *cfgName){
return _msg_config_read(cfgName,CHAR_MAX_MSG,msg_table);
}
const char* char_msg_txt(int msg_number){
return _msg_txt(msg_number,CHAR_MAX_MSG,msg_table);
}
void char_do_final_msg(void){
_do_final_msg(CHAR_MAX_MSG,msg_table);
}
void do_final(void)
{
ShowStatus("Terminating...\n");
char_set_all_offline(-1);
char_set_all_offline_sql();
inter_final();
flush_fifos();
do_final_msg();
do_final_chmapif();
do_final_chlogif();
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s`", schema_config.ragsrvinfo_db) )
Sql_ShowDebug(sql_handle);
char_db_->destroy(char_db_, NULL);
online_char_db->destroy(online_char_db, NULL);
auth_db->destroy(auth_db, NULL);
if( char_fd != -1 )
{
do_close(char_fd);
char_fd = -1;
}
Sql_Free(sql_handle);
mapindex_final();
ShowStatus("Finished.\n");
}
void set_server_type(void){
SERVER_TYPE = ATHENA_SERVER_CHAR;
}
//------------------------------
// Function called when the server
// has received a crash signal.
//------------------------------
void do_abort(void)
{
}
/// Called when a terminate signal is received.
void do_shutdown(void) {
if( runflag != CHARSERVER_ST_SHUTDOWN )
{
int id;
runflag = CHARSERVER_ST_SHUTDOWN;
ShowStatus("Shutting down...\n");
// TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
for( id = 0; id < ARRAYLENGTH(map_server); ++id )
chmapif_server_reset(id);
chlogif_check_shutdown();
flush_fifos();
runflag = CORE_ST_STOP;
}
}
int do_init(int argc, char **argv)
{
//Read map indexes
runflag = CHARSERVER_ST_STARTING;
mapindex_init();
// Init default value
CHAR_CONF_NAME = "conf/char_athena.conf";
LAN_CONF_NAME = "conf/subnet_athena.conf";
SQL_CONF_NAME = "conf/inter_athena.conf";
MSG_CONF_NAME_EN = "conf/msg_conf/char_msg.conf";
safestrncpy(console_log_filepath, "./log/char-msg_log.log", sizeof(console_log_filepath));
cli_get_options(argc,argv);
char_set_defaults();
char_config_read(CHAR_CONF_NAME, true);
char_lan_config_read(LAN_CONF_NAME);
char_set_default_sql();
char_sql_config_read(SQL_CONF_NAME);
msg_config_read(MSG_CONF_NAME_EN);
if (strcmp(charserv_config.userid, "s1")==0 && strcmp(charserv_config.passwd, "p1")==0) {
ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
}
inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server configuration
auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
char_mmo_sql_init();
char_read_fame_list(); //Read fame lists.
if ((naddr_ != 0) && (!(charserv_config.login_ip) || !(charserv_config.char_ip) ))
{
char ip_str[16];
ip2str(addr_[0], ip_str);
if (naddr_ > 1)
ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
else
ShowStatus("Defaulting to %s as our IP address\n", ip_str);
if (!(charserv_config.login_ip) ) {
safestrncpy(charserv_config.login_ip_str, ip_str, sizeof(charserv_config.login_ip_str));
charserv_config.login_ip = str2ip(charserv_config.login_ip_str);
}
if (!(charserv_config.char_ip)) {
safestrncpy(charserv_config.char_ip_str, ip_str, sizeof(charserv_config.char_ip_str));
charserv_config.char_ip = str2ip(charserv_config.char_ip_str);
}
}
do_init_chlogif();
do_init_chmapif();
// periodically update the overall user count on all mapservers + login server
add_timer_func_list(chlogif_broadcast_user_count, "broadcast_user_count");
add_timer_interval(gettick() + 1000, chlogif_broadcast_user_count, 0, 0, 5 * 1000);
// Timer to clear (online_char_db)
add_timer_func_list(char_chardb_waiting_disconnect, "chardb_waiting_disconnect");
// Online Data timers (checking if char still connected)
add_timer_func_list(char_online_data_cleanup, "online_data_cleanup");
add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
//check db tables
if(charserv_config.char_check_db && char_checkdb() == 0){
ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n");
exit(EXIT_FAILURE);
}
//Cleaning the tables for NULL entrys @ startup [Sirius]
//Chardb clean
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", schema_config.char_db) )
Sql_ShowDebug(sql_handle);
//guilddb clean
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", schema_config.guild_db) )
Sql_ShowDebug(sql_handle);
//guildmemberdb clean
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", schema_config.guild_member_db) )
Sql_ShowDebug(sql_handle);
set_defaultparse(chclif_parse);
if( (char_fd = make_listen_bind(charserv_config.bind_ip,charserv_config.char_port)) == -1 ) {
ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",charserv_config.char_port);
exit(EXIT_FAILURE);
}
if( runflag != CORE_ST_STOP )
{
shutdown_callback = do_shutdown;
runflag = CHARSERVER_ST_RUNNING;
}
do_init_chcnslif();
mapindex_check_mapdefault(charserv_config.default_map);
ShowInfo("Default map: '"CL_WHITE"%s %d,%d"CL_RESET"'\n", charserv_config.default_map, charserv_config.default_map_x, charserv_config.default_map_y);
ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", charserv_config.char_port);
return 0;
}