rathena/src/map/npc.hpp
2021-09-08 17:25:10 +02:00

1397 lines
28 KiB
C++

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef NPC_HPP
#define NPC_HPP
#include "../common/timer.hpp"
#include "map.hpp" // struct block_list
#include "status.hpp" // struct status_change
#include "unit.hpp" // struct unit_data
struct block_list;
struct npc_data;
struct view_data;
struct npc_timerevent_list {
int timer,pos;
};
struct npc_label_list {
char name[NAME_LENGTH+1];
int pos;
};
/// Item list for NPC sell/buy list
struct npc_item_list {
t_itemid nameid;
unsigned int value;
#if PACKETVER >= 20131223
unsigned short qty; ///< Stock counter (Market shop)
uint8 flag; ///< 1: Item added by npcshopitem/npcshopadditem, force load! (Market shop)
#endif
};
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(push, 1)
#endif // not NetBSD < 6 / Solaris
/// List of bought/sold item for NPC shops
struct s_npc_buy_list {
unsigned short qty; ///< Amount of item will be bought
#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114
uint32 nameid; ///< ID of item will be bought
#else
uint16 nameid; ///< ID of item will be bought
#endif
} __attribute__((packed));
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(pop)
#endif // not NetBSD < 6 / Solaris
struct s_questinfo {
e_questinfo_types icon;
e_questinfo_markcolor color;
struct script_code* condition;
~s_questinfo(){
if( this->condition != nullptr ){
script_free_code( this->condition );
}
}
};
struct npc_data {
struct block_list bl;
struct unit_data ud; //Because they need to be able to move....
struct view_data vd;
struct status_change sc; //They can't have status changes, but.. they want the visual opt values.
struct npc_data *master_nd;
short class_,speed;
char name[NPC_NAME_LENGTH+1];// display name
char exname[NPC_NAME_LENGTH+1];// unique npc name
int chat_id,touching_id;
unsigned int next_walktime;
int instance_id;
unsigned size : 2;
struct status_data status;
unsigned int level,stat_point;
struct s_npc_params {
unsigned short str, agi, vit, int_, dex, luk;
} params;
void* chatdb; // pointer to a npc_parse struct (see npc_chat.cpp)
char* path;/* path dir */
enum npc_subtype subtype;
bool trigger_on_hidden;
int src_id;
union {
struct {
struct script_code *script;
short xs,ys; // OnTouch area radius
int guild_id;
t_tick timer;
int timerid,timeramount,rid;
t_tick timertick;
struct npc_timerevent_list *timer_event;
int label_list_num;
struct npc_label_list *label_list;
} scr;
struct {
struct npc_item_list *shop_item;
uint16 count;
t_itemid itemshop_nameid; // Item Shop cost item ID
char pointshop_str[32]; // Point Shop cost variable name
bool discount;
} shop;
struct {
short xs,ys; // OnTouch area radius
short x,y; // destination coords
unsigned short mapindex; // destination map
} warp;
struct {
struct mob_data *md;
time_t kill_time;
char killer_name[NAME_LENGTH];
int spawn_timer;
} tomb;
} u;
struct sc_display_entry **sc_display;
unsigned char sc_display_count;
std::vector<std::shared_ptr<s_questinfo>> qi_data;
struct {
t_tick timeout;
unsigned long color;
} progressbar;
};
struct eri;
extern struct eri *npc_sc_display_ers;
#define START_NPC_NUM 110000000
enum e_job_types
{
NPC_RANGE1_START = 44,
JT_WARPNPC,
JT_1_ETC_01,
JT_1_M_01,
JT_1_M_02,
JT_1_M_03,
JT_1_M_04,
JT_1_M_BARD,
JT_1_M_HOF,
JT_1_M_INNKEEPER,
JT_1_M_JOBGUIDER,
JT_1_M_JOBTESTER,
JT_1_M_KNIGHTMASTER,
JT_1_M_LIBRARYMASTER,
JT_1_M_MERCHANT,
JT_1_M_ORIENT01,
JT_1_M_PASTOR,
JT_1_M_PUBMASTER,
JT_1_M_SIZ,
JT_1_M_SMITH,
JT_1_M_WIZARD,
JT_1_M_YOUNGKNIGHT,
JT_1_F_01,
JT_1_F_02,
JT_1_F_03,
JT_1_F_04,
JT_1_F_GYPSY,
JT_1_F_LIBRARYGIRL,
JT_1_F_MARIA,
JT_1_F_MERCHANT_01,
JT_1_F_MERCHANT_02,
JT_1_F_ORIENT_01,
JT_1_F_ORIENT_02,
JT_1_F_ORIENT_03,
JT_1_F_ORIENT_04,
JT_1_F_PRIEST,
JT_1_F_PUBGIRL,
JT_4_DOG01,
JT_4_KID01,
JT_4_M_01,
JT_4_M_02,
JT_4_M_03,
JT_4_M_04,
JT_4_M_BARBER,
JT_4_M_ORIENT01,
JT_4_M_ORIENT02,
JT_4_F_01,
JT_4_F_02,
JT_4_F_03,
JT_4_F_04,
JT_4_F_MAID,
JT_4_F_SISTER,
JT_4W_KID,
JT_4W_M_01,
JT_4W_M_02,
JT_4W_M_03,
JT_4W_SAILOR,
JT_4W_F_01,
JT_8_F,
JT_8_F_GRANDMOTHER,
JT_EFFECTLAUNCHER,
JT_8W_SOLDIER,
JT_1_M_MOC_LORD,
JT_1_M_PAY_ELDER,
JT_1_M_PRON_KING,
JT_4_M_MANAGER,
JT_4_M_MINISTER,
JT_HIDDEN_NPC,
JT_4_F_KAFRA6,
JT_4_F_KAFRA5,
JT_4_F_KAFRA4,
JT_4_F_KAFRA3,
JT_4_F_KAFRA2,
JT_4_F_KAFRA1,
JT_2_M_THIEFMASTER,
JT_2_M_SWORDMASTER,
JT_2_M_PHARMACIST,
JT_2_M_MOLGENSTEIN,
JT_2_M_DYEINGER,
JT_2_F_MAGICMASTER,
JT_4_F_TELEPORTER,
JT_4_M_TELEPORTER,
NPC_RANGE1_END,
JT_HIDDEN_WARP_NPC = 139,
NPC_RANGE2_START = 400,
JT_4_M_MUT2,
JT_4_M_SCIENCE,
JT_4_F_VALKYRIE2,
JT_4_M_UNCLEKNIGHT,
JT_4_M_YOUNGKNIGHT,
JT_2_MONEMUS,
JT_4_M_ATEIL,
JT_4_F_ANNIVERSARY,
JT_4_M_GREATPO,
JT_4_M_NOVELIST,
JT_4_M_CHAMPSOUL,
JT_4_M_OLDFRIAR,
JT_4_M_CRU_SOLD,
JT_4_M_CRU_KNT,
JT_4_M_CRU_HEAD,
JT_4_M_CRU_CRUA,
JT_4_M_KY_SOLD,
JT_4_M_KY_KNT,
JT_4_M_KY_HEAD,
JT_4_M_KY_KIYOM,
JT_4_M_BOSSCAT,
JT_4_M_BABYCAT,
JT_4W_F_KAFRA2,
JT_4_F_MUNAK,
JT_4_M_BONGUN,
JT_4_BEAR,
JT_4_BLUEWOLF,
JT_4_PECOPECO,
JT_4_M_JP_MID,
JT_4_M_JP_RUN,
JT_4_ORCLADY,
JT_4_ORCLADY2,
JT_4_ORCWARRIOR,
JT_4_ORCWARRIOR2,
JT_4_F_FAIRY,
JT_4_F_FAIRYKID,
JT_4_F_FAIRYKID2,
JT_4_F_FAIRYKID3,
JT_4_F_FAIRYKID4,
JT_4_F_FAIRYKID5,
JT_4_F_FAIRYKID6,
JT_4_M_FAIRYKID,
JT_4_M_FAIRYKID2,
JT_4_M_FAIRYKID3,
JT_4_M_FAIRYKID4,
JT_4_M_FAIRYKID5,
JT_4_M_FAIRYSOLDIER,
JT_4_M_TUFFOLD,
JT_4_MAN_BENKUNI,
JT_4_MAN_GALTUN,
JT_4_MAN_JERUTOO,
JT_4_MAN_LAVAIL,
JT_4_MAN_NITT,
JT_4_MAN_PIOM,
JT_4_MAN_PIOM2,
JT_4_M_DSTMAN,
JT_4_M_DSTMANDEAD,
JT_4_BABYLEOPARD,
JT_4_M_REDSWORD,
JT_4_MAN_PIOM3,
JT_4_M_FAIRYSOLDIER2,
JT_4_F_FAIRYSOLDIER,
JT_4_DRAGON_EGG,
JT_4_MIMIC,
JT_4_F_FAIRY1,
JT_4_F_GUILLOTINE,
JT_4_M_GUILLOTINE,
JT_4_M_KNIGHT_BLACK,
JT_4_M_KNIGHT_GOLD,
JT_4_M_KNIGHT_SILVER,
JT_4_SKULL_MUD,
JT_4_M_BRZ_INDIAN,
JT_4_F_BRZ_INDIAN,
JT_4_F_BRZ_INDOLD,
JT_4_M_BRZ_JACI,
JT_4_M_BRZ_MAN1,
JT_4_M_BRZ_MAN2,
JT_4_F_BRZ_WOMAN,
JT_4_M_MINSTREL,
JT_4_M_MINSTREL1,
JT_4_M_SHADOWCHASER,
JT_4_F_SHADOWCHASER,
JT_4_M_SURA,
JT_4_F_SURA,
JT_4_F_WANDERER,
JT_4_M_BARD,
JT_1_FLAG_NOFEAR,
JT_4_M_NOFEARGUY,
JT_4_MAN_PIOM6,
JT_4_MAN_PIOM4,
JT_4_MAN_PIOM5,
JT_4_MAN_GALTUN1,
JT_4_HUMAN_GERUTOO,
JT_4_M_ROKI,
JT_4_M_MERCAT1,
JT_4_M_MERCAT2,
JT_4_M_CATMAN1,
JT_4_M_CATMAN2,
JT_4_F_BRZ_WOMAN2,
JT_4_M_JP_DISH,
JT_4_F_JP_NOAH,
JT_4_F_JP_OZ,
JT_4_F_JP_CHROME,
JT_4_F_JP_RINNE,
JT_4_WHITETIGER,
JT_4_VENDING_MACHINE,
JT_4_MISTY,
JT_4_NECORING,
JT_4_ELEPHANT,
JT_4_F_NYDHOG,
JT_4_F_NYDHOG2,
JT_4_M_ROKI2,
JT_4_M_DOGTRAVELER,
JT_4_M_DOGTRAVELER2,
JT_4_F_DOGTRAVELER,
JT_4_M_RAFLE_GR,
JT_4_M_RAFLE_OLD,
JT_4_F_RAFLE_PK,
JT_4_M_LYINGDOG,
JT_4_F_MORAFINE1,
JT_4_F_MORAFINE2,
JT_4_M_RAFLE_OR,
JT_4_F_RAFLE_YE,
JT_4_M_RAFLE_VI,
JT_4_F_RAFLE_VI,
JT_4_M_ARDHA,
JT_4_CREEPER,
JT_JP_RUFAKU,
JT_JP_SUPIKA,
JT_JP_SABIKU,
JT_JP_ARUGORU,
JT_JP_ARUNA,
JT_JP_AIRI,
JT_4_M_DEWOLDMAN,
JT_4_M_DEWOLDWOMAN,
JT_4_M_DEWMAN,
JT_4_M_DEWWOMAN,
JT_4_M_DEWBOY,
JT_4_M_DEWGIRL,
JT_4_M_DEWZATICHIEF,
JT_4_M_DEWZATIMAN,
JT_4_M_ALCHE_E,
JT_4_MASK_SMOKEY,
JT_4_CAT_SAILOR1,
JT_4_CAT_SAILOR2,
JT_4_CAT_SAILOR3,
JT_4_CAT_SAILOR4,
JT_4_CAT_CHEF,
JT_4_CAT_MERMASTER,
JT_4_CRACK,
JT_4_ASTER,
JT_4_F_STARFISHGIRL,
JT_4_CAT_DOWN,
JT_4_CAT_REST,
JT_4_CAT_3COLOR,
JT_4_CAT_ADMIRAL,
JT_4_SOIL,
JT_4_F_ALCHE_A,
JT_4_CAT_ADV1,
JT_4_CAT_ADV2,
JT_4_CAT_SAILOR5,
JT_2_DROP_MACHINE,
JT_2_SLOT_MACHINE,
JT_2_VENDING_MACHINE1,
JT_MOB_TOMB,
JT_4_MYSTCASE,
JT_4_M_SIT_NOVICE,
JT_4_OCTOPUS_LEG,
JT_4_F_NURSE,
JT_4_MAL_SOLDIER,
JT_4_MAL_CAPTAIN,
JT_4_MAL_BUDIDAI,
JT_4_M_MAYOR,
JT_4_M_BARYO_OLD,
JT_4_F_BARYO_OLD,
JT_4_F_BARYO_GIRL,
JT_4_M_BARYO_BOY,
JT_4_M_BARYO_MAN,
JT_4_F_BARYO_WOMAN,
JT_4_BARYO_CHIEF,
JT_4_MAL_KAFRA,
JT_4_M_MALAYA,
JT_4_F_MALAYA,
JT_4_F_PATIENT,
JT_4_M_PATIENT,
JT_4_F_KR_TIGER,
JT_4_M_KR_BOY,
JT_4_M_KAGE_OLD,
JT_4_WHIKEBAIN,
JT_4_EREND,
JT_4_RAWREL,
JT_4_ARMAIA,
JT_4_KAVAC,
JT_4_YGNIZEM,
JT_4_EREMES,
JT_4_MAGALETA,
JT_4_KATRINN,
JT_4_SHECIL,
JT_4_SEYREN,
JT_4_HARWORD,
JT_4_F_JP_CYNTHIA,
JT_4_M_JP_GUSTON,
JT_4_M_JP_BERKUT,
JT_4_F_JP_DARK_ADELAIDE,
JT_4_M_JP_DARK_DARIUS,
JT_4_M_JP_JESTER,
JT_XMAS_SMOKEY_B,
JT_XMAS_SMOKEY_R,
JT_XMAS_SMOKEY_Y,
JT_4_F_CLOCKDOLL,
JT_4_F_FAIRY2,
JT_4_F_PINKWOMAN,
JT_4_FAIRYDEADLEAF,
JT_4_FROG,
JT_4_M_BLACKMAN,
JT_4_M_BLUEMAN,
JT_4_M_FAIRYANG,
JT_4_M_FAIRYAVANT,
JT_4_M_FAIRYFREAK,
JT_4_M_FAIRYKID6,
JT_4_M_FAIRYSCHOLAR,
JT_4_M_FAIRYSCHOLAR_DIRTY,
JT_4_M_FARIY_HISIE,
JT_4_M_FARIYKING,
JT_4_M_NEWOZ,
JT_4_M_OLIVER,
JT_4_M_PROFESSORWORM,
JT_4_M_REDMAN,
JT_4_F_GELKA,
JT_4_M_ROTERT,
JT_4_BLACKDRAGON,
JT_4_M_GUNSLINGER,
JT_4_F_GUNSLINGER,
JT_4_M_ARCHER,
JT_4_M_SWORDMAN,
JT_4_M_NINJA_RED,
JT_4_M_NINJA_BLUE,
JT_4_M_THIEF_RUMIN,
JT_4_M_NOV_RUMIN,
JT_4_F_MAYSEL,
JT_4_F_ACOLYTE,
JT_4_M_NOV_HUNT,
JT_4_F_GENETIC,
JT_4_F_TAEKWON,
JT_4_F_SWORDMAN,
JT_4_F_IU,
JT_4_M_RAGI,
JT_4_M_MELODY,
JT_4_TRACE,
JT_4_F_HIMEL,
JT_4_LEVITATEMAN,
JT_4_M_HEINRICH,
JT_4_M_ROYALGUARD,
JT_4_M_BARMUND,
JT_4_F_KHALITZBURG,
JT_4_F_HIMEL2,
JT_4_WHITEKNIGHT,
JT_4_COCO,
JT_4_M_ALADDIN,
JT_4_M_GENIE,
JT_4_F_GENIE,
JT_4_JP_MID_SWIM,
JT_4_JP_RUNE_SWIM,
JT_4_F_FENRIR,
JT_4_F_GEFFEN_FAY,
JT_4_F_IRIS,
JT_4_F_LUCILE,
JT_4_F_SARAH_BABY,
JT_4_GEFFEN_01,
JT_4_GEFFEN_02,
JT_4_GEFFEN_03,
JT_4_GEFFEN_04,
JT_4_GEFFEN_05,
JT_4_GEFFEN_06,
JT_4_GEFFEN_07,
JT_4_GEFFEN_08,
JT_4_GEFFEN_09,
JT_4_GEFFEN_10,
JT_4_GEFFEN_11,
JT_4_GEFFEN_12,
JT_4_GEFFEN_13,
JT_4_GEFFEN_14,
JT_4_M_CHAOS,
JT_4_M_CHIEF_IRIN,
JT_4_M_SAKRAY,
JT_4_M_SAKRAYROYAL,
JT_4_TOWER_01,
JT_4_TOWER_02,
JT_4_TOWER_03,
JT_4_TOWER_04,
JT_4_TOWER_05,
JT_4_TOWER_06,
JT_4_TOWER_07,
JT_4_TOWER_08,
JT_4_TOWER_09,
JT_4_TOWER_10,
JT_4_TOWER_11,
JT_4_TOWER_12,
JT_4_TOWER_13,
JT_8_F_GIRL,
JT_4_F_GODEMOM,
JT_4_F_GON,
JT_4_F_KID2,
JT_4_M_BIBI,
JT_4_M_GEF_SOLDIER,
JT_4_M_KID1,
JT_4_M_MOC_SOLDIER,
JT_4_M_PAY_SOLDIER,
JT_4_M_SEAMAN,
JT_4_M_SNOWMAN,
JT_4_F_05,
JT_4_M_05,
JT_4_M_06,
JT_4_F_06,
JT_4_M_PIERROT,
JT_4_M_KID2,
JT_4_F_KID3,
JT_4_M_SANTA,
JT_4_F_NACORURI,
JT_4_F_SHAMAN,
JT_4_F_KAFRA7,
JT_GUILD_FLAG,
JT_1_SHADOW_NPC,
JT_4_F_07,
JT_4_F_JOB_ASSASSIN,
JT_4_F_JOB_BLACKSMITH,
JT_4_F_JOB_HUNTER,
JT_4_F_JOB_KNIGHT,
JT_4_F_NOVICE,
JT_4_M_JOB_ASSASSIN,
JT_4_M_JOB_BLACKSMITH,
JT_4_M_JOB_HUNTER,
JT_4_M_JOB_KNIGHT1,
JT_4_M_JOB_KNIGHT2,
JT_4_M_JOB_WIZARD,
JT_4_BAPHOMET,
JT_4_DARKLORD,
JT_4_DEVIRUCHI,
JT_8_DOPPEL,
JT_2_M_ALCHE,
JT_2_M_BARD_ORIENT,
JT_2_M_SAGE_B,
JT_2_M_SAGE_OLD,
JT_4_F_ALCHE,
JT_4_F_CRU,
JT_4_F_MONK,
JT_4_F_ROGUE,
JT_4_M_ALCHE_A,
JT_4_M_ALCHE_B,
JT_4_M_ALCHE_C,
JT_4_M_CRU,
JT_4_M_CRU_OLD,
JT_4_M_MONK,
JT_4_M_SAGE_A,
JT_4_M_SAGE_C,
JT_4_F_SON,
JT_4_F_JPN2,
JT_4_F_JPN,
JT_4_F_JPNCHIBI,
JT_4_F_JPNOBA2,
JT_4_F_JPNOBA,
JT_4_M_JPN2,
JT_4_M_JPN,
JT_4_M_JPNCHIBI,
JT_4_M_JPNOJI2,
JT_4_M_JPNOJI,
JT_8_M_JPNSOLDIER,
JT_8_M_JPNMASTER,
JT_4_F_JPNMU,
JT_4_F_TWGIRL,
JT_4_F_TWGRANDMOM,
JT_4_F_TWMASKGIRL,
JT_4_F_TWMIDWOMAN,
JT_4_M_TWBOY,
JT_4_M_TWMASKMAN,
JT_4_M_TWMIDMAN,
JT_4_M_TWOLDMAN,
JT_4_M_TWTEAMAN,
JT_4_M_YOYOROGUE,
JT_8_M_TWSOLDIER,
JT_4_F_UMGIRL,
JT_4_F_UMOLDWOMAN,
JT_4_F_UMWOMAN,
JT_4_M_UMCHIEF,
JT_4_M_UMDANCEKID2,
JT_4_M_UMDANCEKID,
JT_4_M_UMKID,
JT_4_M_UMOLDMAN,
JT_4_M_UMSOLDIER,
JT_4_M_SALVATION,
JT_4_F_NFDEADKAFRA,
JT_4_F_NFDEADMGCIAN,
JT_4_F_NFLOSTGIRL,
JT_4_M_NFDEADMAN2,
JT_4_M_NFDEADMAN,
JT_4_M_NFDEADSWDMAN,
JT_4_M_NFLOSTMAN,
JT_4_M_NFMAN,
JT_4_NFBAT,
JT_4_NFCOCK,
JT_4_NFCOFFIN,
JT_4_NFWISP,
JT_1_F_SIGNZISK,
JT_1_M_SIGN1,
JT_1_M_SIGNALCHE,
JT_1_M_SIGNART,
JT_1_M_SIGNMCNT,
JT_1_M_SIGNMONK2,
JT_1_M_SIGNMONK,
JT_1_M_SIGNROGUE,
JT_4_F_VALKYRIE,
JT_TW_TOWER,
JT_2_M_OLDBLSMITH,
JT_4_F_CHNDOCTOR,
JT_4_F_CHNDRESS1,
JT_4_F_CHNDRESS2,
JT_4_F_CHNDRESS3,
JT_4_F_CHNWOMAN,
JT_4_M_CHN8GUEK,
JT_4_M_CHNCOOK,
JT_4_M_CHNGENERL,
JT_4_M_CHNMAN,
JT_4_M_CHNMONK,
JT_4_M_CHNOLD,
JT_4_M_CHNSOLDIER,
JT_4_M_DWARF,
JT_4_M_GRANDMONK,
JT_4_M_ROGUE,
JT_4_M_DOMINO,
JT_4_F_DOMINO,
JT_4_F_ZONDAGIRL,
JT_4_M_REIDIN_KURS,
JT_4_M_ZONDAOYAJI,
JT_4_M_BUDDHIST,
JT_2_BOARD1,
JT_2_BOARD2,
JT_2_BULLETIN_BOARD,
JT_4_F_THAIAYO,
JT_4_F_THAIGIRL,
JT_4_F_THAISHAMAN,
JT_4_M_THAIAYO,
JT_4_M_THAIOLD,
JT_4_M_THAIONGBAK,
JT_CLEAR_NPC,
JT_4_F_RACING,
JT_4_F_EINOLD,
JT_4_M_EINOLD,
JT_4_M_EINMINER,
JT_4_M_DIEMAN,
JT_4_F_EINWOMAN,
JT_4_M_REPAIR,
JT_4_M_EIN_SOLDIER,
JT_4_M_YURI,
JT_4_M_EINMAN2,
JT_4_M_EINMAN,
JT_2_F_SIGN1,
JT_4_BOARD3,
JT_4_BULLETIN_BOARD2,
JT_4_F_AGENTKAFRA,
JT_4_F_KAFRA8,
JT_4_F_KAFRA9,
JT_4_F_LGTGIRL,
JT_4_F_LGTGRAND,
JT_4_F_OPERATION,
JT_4_LGTSCIENCE,
JT_4_M_LGTGRAND,
JT_4_M_LGTGUARD2,
JT_4_M_LGTGUARD,
JT_4_M_LGTMAN,
JT_4_M_LGTPOOR,
JT_4_M_OPERATION,
JT_4_M_PRESIDENT,
JT_4_M_REINDEER,
JT_4_M_ZONDAMAN,
JT_4_M_PECOKNIGHT,
JT_4_CAT,
JT_4_F_YUNYANG,
JT_4_M_OILMAN,
JT_4_F_CAPEGIRL,
JT_4_M_MASKMAN,
JT_4_M_SITDOWN,
JT_4_F_SITDOWN,
JT_4_M_ALCHE_D,
JT_4_M_ACROSS,
JT_4_F_ACROSS,
JT_4_COOK,
JT_4_M_LIEMAN,
JT_2_POSTBOX,
JT_4_BULL,
JT_4_LAM,
JT_4_F_HUGIRL,
JT_4_F_HUGRANMA,
JT_4_F_HUWOMAN,
JT_4_F_KHELLISIA,
JT_4_F_KHELLY,
JT_4_M_HUBOY,
JT_4_M_HUGRANFA,
JT_4_M_HUMAN_01,
JT_4_M_HUMAN_02,
JT_4_M_HUMERCHANT,
JT_4_M_HUOLDARMY,
JT_4_M_KHKIEL,
JT_4_M_KHKYEL,
JT_4_M_KHMAN,
JT_4_F_KHWOMAN,
JT_4_F_KHGIRL,
JT_4_M_KHBOY,
JT_4_M_PHILMAN,
JT_4_PORING,
JT_2_COLAVEND,
JT_4_F_SOCCER,
JT_4_M_SOCCER7,
JT_4_M_SOCCER9,
JT_4_F_CHILD,
JT_4_F_MADAME,
JT_4_F_MASK1,
JT_4_F_MASK,
JT_4_F_RACHOLD,
JT_4_F_SHABBY,
JT_4_F_TRAINEE,
JT_4_M_CHILD1,
JT_4_M_CHILD,
JT_4_M_DOCTOR,
JT_4_M_FROZEN1,
JT_4_M_FROZEN,
JT_4_M_MASK1,
JT_4_M_MASK,
JT_4_M_MIDDLE1,
JT_4_M_MIDDLE,
JT_4_M_RACHMAN2,
JT_4_M_RACHMAN1,
JT_4_M_RACHOLD1,
JT_4_M_RACHOLD,
JT_4_M_RASWORD,
JT_4_M_TRAINEE,
JT_4_F_ARUNA_POP,
JT_4_M_ARUNA_NFM1,
JT_4_DST_CAMEL,
JT_4_DST_SOLDIER,
JT_4_F_DESERT,
JT_4_F_DST_CHILD,
JT_4_F_DST_GRAND,
JT_4_M_DESERT,
JT_4_M_DST_CHILD,
JT_4_M_DST_GRAND,
JT_4_M_DST_MASTER,
JT_4_M_DST_TOUGH,
JT_4_ANGELING,
JT_4_ARCHANGELING,
JT_4_GHOSTRING,
JT_4_F_EDEN_MASTER,
JT_4_F_EDEN_OFFICER,
JT_4_M_EDEN_GUARDER,
JT_4_M_PATRICK,
JT_4_DONKEY,
JT_4_M_TRISTAN,
JT_4_WHITE_COW,
JT_4_F_RUSCHILD,
JT_4_F_RUSWOMAN1,
JT_4_F_RUSWOMAN2,
JT_4_F_RUSWOMAN3,
JT_4_M_RUSCHILD,
JT_4_M_GUSLIMAN,
JT_4_M_RUSBALD,
JT_4_M_RUSKING,
JT_4_M_RUSKNIGHT,
JT_4_M_RUSMAN1,
JT_4_M_RUSMAN2,
JT_4_M_DRAKE,
JT_4_F_BABAYAGA,
JT_4_F_RUSGREEN,
JT_4_RUS_DWOLF,
JT_1_FLAG_LION,
JT_1_FLAG_EAGLE,
JT_4_M_MIKID,
JT_4_BLUE_FLOWER,
JT_4_RED_FLOWER,
JT_4_YELL_FLOWER,
JT_4_F_CAVE1,
JT_4_F_MUT1,
JT_4_F_MUT2,
JT_4_F_SCIENCE,
JT_4_M_1STPRIN1,
JT_4_M_1STPRIN2,
JT_4_M_2NDPRIN1,
JT_4_M_2NDPRIN2,
JT_4_M_3RDPRIN1,
JT_4_M_3RDPRIN2,
JT_4_M_4THPRIN1,
JT_4_M_4THPRIN2,
JT_4_M_5THPRIN1,
JT_4_M_5THPRIN2,
JT_4_M_6THPRIN1,
JT_4_M_6THPRIN2,
JT_4_M_CASMAN1,
JT_4_M_CAVE1,
JT_4_M_MOCASS1,
JT_4_M_MOCASS2,
JT_4_M_MUT1,
NPC_RANGE2_END, // Official JT_MON_BEGIN
NPC_RANGE3_START = 10000, // Official JT_NEW_NPC_3RD_BEGIN
JT_4_TOWER_14,
JT_4_TOWER_15,
JT_4_TOWER_16,
JT_4_TOWER_17,
JT_4_TREASURE_BOX,
JT_ACADEMY_MASTER,
JT_PORTAL,
JT_THANATOS_BATTLE,
JT_THANATOS_KEEP,
JT_4_F_LYDIA,
JT_4_LUDE,
JT_4_ALIZA,
JT_4_ALICE,
JT_4_ARCHER_SKEL,
JT_4_JACK,
JT_4_SOLDIER_SKEL,
JT_4_LOLI_RURI,
JT_4_M_SAKRAY_TIED,
JT_4_M_ANTONIO,
JT_4_M_COOKIE,
JT_4_M_BELIEVER01,
JT_4_F_BELIEVER01,
JT_4_M_BELIEVER02,
JT_4_ROPEPILE,
JT_4_BRICKPILE,
JT_4_WOODPILE,
JT_4_M_TAMARIN,
JT_4_M_DEATH,
JT_4_GHOST_STAND,
JT_4_GHOST_COLLAPSE,
JT_4_COOKIEHOUSE,
JT_4_F_SKULL06GIRL,
JT_4_NONMYSTCASE,
JT_4_F_KIMI,
JT_4_M_FROZEN_GC,
JT_4_M_FROZEN_KN,
JT_4_SNAKE_LORD,
JT_4_F_MOCBOY,
JT_4_F_RUNAIN,
JT_4_M_ROEL,
JT_4_F_SHALOSH,
JT_4_ENERGY_RED,
JT_4_ENERGY_BLUE,
JT_4_ENERGY_YELLOW,
JT_4_ENERGY_BLACK,
JT_4_ENERGY_WHITE,
JT_4_F_PERE01,
JT_4_JITTERBUG,
JT_4_SEA_OTTER,
JT_4_GALAPAGO,
JT_4_DESERTWOLF_B,
JT_4_BB_PORING,
JT_4_F_CHARLESTON01,
JT_4_F_CHARLESTON02,
JT_4_F_CHARLESTON03,
JT_4_M_IAN,
JT_4_M_OLDSCHOLAR,
JT_4_F_LAPERM,
JT_4_M_DEBON,
JT_4_M_BIRMAN,
JT_4_F_SHAM,
JT_4_M_REBELLION,
JT_4_F_REBELLION,
JT_4_CHN_SHAOTH,
JT_4_SHOAL,
JT_4_F_SARAH,
JT_4_GIGANTES_BIG,
JT_4_GIGANTES,
JT_4_GIGANTES_SMALL,
JT_4_GARGOYLE_STATUE,
JT_4_AIRA,
JT_4_EZELLA,
JT_4_KULUNA,
JT_4_LUNE,
JT_4_MALLINA,
JT_4_MORIN,
JT_4_NASARIN,
JT_4_F_BERRYTEA,
JT_4_F_FRUIT,
JT_4_SCR_MT_ROBOTS,
JT_4_MACHINE_DEVICE,
JT_4_GC109,
JT_4_SYS_MSG,
JT_4_M_TATIO,
JT_4_M_REKENBER,
JT_4_XMAS_CAT1,
JT_4_XMAS_CAT2,
JT_4_XMAS_CAT3,
JT_4_XMAS_CAT4,
JT_4_XMAS_CAT5,
JT_4_XMAS_CAT6,
JT_4_M_DEATH2,
JT_4_S_KADOMATSU,
JT_4_B_KADOMATSU,
JT_4_F_08,
JT_4_F_08_STATUE,
JT_4_M_DARKPRIEST,
JT_4_JP_GARM_H,
JT_4_JP_MEDUSA_H,
JT_4_CHN_GVG_01,
JT_4_SPRING_RABBIT,
JT_4_PD_TYRA,
JT_4_PD_TYRANOS,
JT_4_PD_PLESI,
JT_4_PD_PLESIO,
JT_4_PD_BRACHI,
JT_4_PD_BRACHIOS,
JT_4_PD_GOLDDRAGON,
JT_4_PD_ZAEROG,
JT_4_PD_TAMADORA,
JT_4_JP_EDGA_H,
JT_4_JP_BRAGOLEM_H,
JT_4_EL_AQUA,
JT_4_EP16_NIHIL,
JT_4_EP16_SPICA,
JT_4_EP16_SKIA,
JT_4_EP16_PETER,
JT_4_EP16_CRUX,
JT_4_EP16_GRANZ,
JT_4_EP16_STOLZ,
JT_4_EP16_EGEO,
JT_4_EP16_COOK,
JT_4_EP16_MARK,
JT_4_EP16_TAMARIN,
JT_4_EP16_POE,
JT_4_EP16_ISAAC,
JT_4_EP16_HELMUT,
JT_4_EP16_WOLF,
JT_4_EP16_MEYER,
JT_4_EP16_AGNES,
JT_4_EP16_FOOD,
JT_4_EP16_LOUVIERE,
JT_4_EP16_MAX,
JT_4_EP16_SPIEGEL,
JT_4_MOONLIGHT,
JT_4_MISTRESS,
JT_4_DRACULA,
JT_4_STORMKNIGHT,
JT_4_TATTER,
JT_4_AS_RAGGED_GOLEM,
JT_4_AS_BLOODY_KNIGHT,
JT_4_AS_WIND_GHOST,
JT_4_F_BIJOU,
JT_4_EP16_COOK2,
JT_4_SERVICE_30_M_01,
JT_4_SERVICE_30_F_01,
JT_4_SCR_AT_ROBOTS,
JT_4_F_RANGER,
JT_4_WAG,
JT_4_NPC_TRAP,
JT_4_RAGGLER,
JT_4_DR_PEPE,
JT_4_DR_GAMBERI,
JT_4_DR_AGLIO,
JT_4_DR_OLIO,
JT_4_DR_STELO,
JT_4_DR_TORTEL,
JT_4_BASIL_SLAVE,
JT_4_DOU_JINDO,
JT_4_DOU_SIBA,
JT_4_TARUTUPI,
JT_4_DR_SOLDIER,
JT_4_DR_M_01,
JT_4_DR_M_02,
JT_4_DR_F_01,
JT_4_DR_F_02,
JT_4_DR_KID_01,
JT_4_JP_2015EVT,
JT_4_ALLIGATOR,
JT_4_ANOLIAN,
JT_4_TACNU,
JT_4_CENERE,
JT_4_F_ARUNA_POP2,
JT_4_JACK_HEAD,
JT_4_INJUSTICE,
JT_4_BLOODYMAN,
JT_4_GIBBET,
JT_4_DULLAHAN,
JT_4_M_LAZY,
JT_4_M_GONY,
JT_4_M_ROOKIE,
JT_4_M_PHILOFONTES,
JT_4_F_ESTLOVELOY,
JT_4_F_LEEDSH,
JT_4_F_DIENE,
JT_4_F_COATNEIS,
JT_4_M_RUPERT,
JT_4_M_FALLENGONY,
JT_4_M_EISEN,
JT_4_F_DEADEVIL,
JT_4_F_HUNTER_EVIL,
JT_4_F_ELENA,
JT_4_F_ANYA,
JT_4_M_SEIREN_UC,
JT_4_M_GUNSLINGER2,
JT_4_M_GUNSLINGER3,
JT_4_M_REBELLION2,
JT_4_M_REBELLION3,
JT_4_F_GUNSLINGER2,
JT_4_F_GUNSLINGER3,
JT_4_F_REBELLION2,
JT_4_F_REBELLION3,
JT_4_M_ILYA,
JT_4_ELDER = 10205,
JT_4_LUNATIC,
JT_4_F_NOVICE2,
JT_4_WICKEDNYMPH,
JT_4_F_PREMI,
JT_4_M_COSTELL,
JT_4_M_YATTWARP,
JT_4_M_EVOKASCUDI,
JT_4_M_JOHNNYJAMES,
JT_4_M_ALBERTFORD,
JT_4_M_SEANMCCURDY,
JT_4_M_KARAMPUCCI,
JT_4_M_CACTUSMAN1,
JT_4_M_CACTUSMAN2,
JT_4_M_CACTUSMAN3,
JT_4_M_CACTUSLADY,
JT_4_M_GAST,
JT_4_M_CACTUSCHILD,
JT_4_KING,
JT_4_F_BOMI,
JT_4_M_CACTUSCHIEF,
JT_4_F_CACTUSCHILD2,
JT_4_F_CACTUSLADY2,
JT_4_F_CACTUSLADY3,
JT_4_M_CACTUS,
JT_4_M_COWRAIDERS1,
JT_4_M_COWRAIDERS2,
JT_4_M_COWRAIDERS3,
JT_4_F_JP14THEVT,
JT_4_M_POORSCHOLAR,
JT_4_M_PEPPERROTI,
JT_JP_NPC01,
JT_4_PURPLE_WARP,
JT_4_F_NARIN,
JT_4_M_URGENT_MAN,
JT_4_M_KEEN_SOLDIER,
JT_4_F_SLOPPY_WOMAN,
JT_4_F_DRKAFRA01,
JT_4_M_DRZONDA01,
JT_4_M_SWD_RENO,
JT_4_M_KNG_RENO,
JT_4_M_AC_RUMIN,
JT_4_M_HIGH_WIZARD,
JT_4_SYSTEM_BOX,
JT_4_STEELBOX,
JT_4_WOODBOX,
JT_4_M_POPFESTA,
JT_4_BONFIRE,
JT_4_PCCOUNT,
JT_4_LAVAGOLEM,
JT_4_F_IA,
JT_4_LOCKE,
JT_4_LIL_LIF,
JT_4_LIL_LIF2,
JT_4_F_DRAGONHAT,
JT_4_M_DRAGONHAT,
JT_JP_NPC02,
JT_JP_NPC03,
JT_JP_NPC04,
JT_JP_NPC05,
JT_JP_NPC06,
JT_JP_NPC07,
JT_JP_NPC08,
JT_JP_NPC09,
JT_JP_NPC10,
JT_4_FIRERING,
JT_4_SCATLETON,
JT_4_JP_AB_NPC_001,
JT_4_JP_AB_NPC_002,
JT_4_JP_AB_NPC_003,
JT_4_JP_AB_NPC_004,
JT_4_JP_AB_NPC_005,
JT_4_JP_AB_NPC_006,
JT_4_JP_AB_NPC_007,
JT_4_JP_AB_NPC_008,
JT_4_JJAK,
JT_4_M_SNOWMAN_B,
JT_4_M_SNOWMAN_R,
JT_4_M_SNOWMAN_G,
JT_WARPEFFECTNPC,
JT_4_HEN,
JT_4_F_DANGDANG,
JT_4_M_DANGDANG,
JT_4_F_DANGDANG1,
JT_4_LEAFCAT,
JT_4_NASARIAN,
JT_4_NASARIAN_EM,
JT_4_TEDDY_BEAR_W,
JT_4_TEDDY_BEAR_B,
JT_4_TEDDY_BEAR_B_L,
JT_4_M_SOULREAPER,
JT_4_F_SE_SUN,
JT_4_M_SE_MOON,
JT_4_M_SE_STAR,
JT_4_EP17_KAYA,
JT_4_EP17_AS,
JT_4_EP17_ELYUMINA,
JT_4_EP17_MORNING,
JT_4_EP17_MIGUEL,
JT_4_EP17_NIHIL_K,
JT_4_EP17_MIGUEL_D,
JT_4_ED_SCHMIDT,
JT_4_ED_OSCAR,
JT_4_ED_ORB,
JT_4_ED_FENCE,
JT_4_M_ANDREA,
JT_4_M_ANDREA_D,
JT_4_F_ANES,
JT_4_F_ANES_D,
JT_4_M_SILVANO,
JT_4_M_SILVANO_D,
JT_4_F_CECILIA,
JT_4_F_CECILIA_D,
JT_4_M_MD_SEYREN,
JT_4_M_MD_EREMES,
JT_4_M_MD_HARWORD,
JT_4_F_MD_MAGALETA,
JT_4_F_MD_SHECIL,
JT_4_F_MD_KATRINN,
JT_4_M_MD_SEYREN_H,
JT_4_M_MD_EREMES_H,
JT_4_M_MD_HARWORD_H,
JT_4_F_MD_MAGALETA_H,
JT_4_F_MD_SHECIL_H,
JT_4_F_MD_KATRINN_H,
JT_4_M_MD_SEYREN_D,
JT_4_M_MD_EREMES_D,
JT_4_M_MD_HARWORD_D,
JT_4_F_MD_MAGALETA_D,
JT_4_F_MD_SHECIL_D,
JT_4_F_MD_KATRINN_D,
JT_4_F_MD_YGNIZEM,
JT_4_F_ERENE,
JT_4_M_EINCPTMINER,
JT_4_F_EINRESERCHER,
JT_4_F_REINDEER,
JT_4_PIGOCTO,
JT_4_ORK_HERO,
JT_4_JP_16TH,
JT_4_EP17_MASTER_A,
JT_4_EP17_BASIC_B,
JT_4_EP17_GUARD_B,
JT_4_EP17_BASIC_B_NG,
JT_4_EP17_GUARD_B_NG,
JT_4_EP17_SWEETY,
JT_4_EP17_BOY_A,
JT_4_EP17_BOY_B,
JT_4_EP17_TAMARIN,
JT_4_EP17_SCISSORE,
JT_4_EP17_TABLET,
JT_4_EP17_BUCKETS,
JT_4_EP17_CLEANER,
JT_4_EP17_BASKET,
JT_4_EP17_BROKENBETA,
JT_4_EP17_CLEANER_W,
JT_4_EP17_MERMAID,
JT_4_JP_AB_NPC_009,
JT_4_JP_AB_NPC_010,
JT_4_4JOB_SILLA = 10364,
JT_4_4JOB_MAGGI,
JT_4_4JOB_ROBIN,
JT_4_4JOB_ROBIN_DRUNK,
JT_4_4JOB_LETICIA,
JT_4_4JOB_SERANG,
JT_4_4JOB_EINHAR,
JT_4_4JOB_SEALSTONE,
JT_4_4JOB_PHANTOMBOOK1,
JT_4_4JOB_PHANTOMBOOK2,
JT_4_4JOB_PHANTOMBOOK3,
JT_4_VENDING_MACHINE2,
JT_4_EP18_MARAM,
JT_4_EP18_MIRIAM,
JT_4_EP18_SUAD,
JT_4_EP18_IMRIL,
JT_4_EP18_MERCHANT,
JT_4_EP18_TAMARIN,
JT_4_EP18_DEW,
JT_4_EP18_MARK,
JT_4_EP18_ALF,
JT_4_EP18_SHULANG,
JT_4_EP18_BAGOT,
JT_4_EP18_DEMIFREYA,
JT_4_EP18_KAMIL,
JT_4_EP18_HAZAR,
JT_4_EP18_WAGON,
JT_4_EP18_PAPERS,
JT_4_EP18_HALFFLOWER,
JT_4_EP18_GW_OLD01,
JT_4_EP18_GW_OLD02,
JT_4_EP18_GW_MIDDLE01,
JT_4_EP18_GW_MIDDLE02,
JT_4_EP18_GW_MAN01,
JT_4_EP18_GW_MAN02,
JT_4_EP18_GW_WOMAN01,
JT_4_EP18_GW_WOMAN02,
JT_4_EP18_GW_CHILD01,
JT_4_EP18_GW_CHILD02,
JT_4_STAR_BOX_SCORE,
JT_4_STAR_BOX_POW1,
JT_4_STAR_BOX_POW2,
JT_4_STAR_BOX_STA1,
JT_4_STAR_BOX_STA2,
JT_4_STAR_BOX_SPL1,
JT_4_STAR_BOX_SPL2,
JT_4_STAR_BOX_CON1,
JT_4_STAR_BOX_CON2,
JT_4_STAR_BOX_WIS1,
JT_4_STAR_BOX_WIS2,
JT_4_STAR_BOX_CRT1,
JT_4_STAR_BOX_CRT2,
JT_4_4JOB_MAURA,
JT_4_STAR_BOX_N,
JT_4_STAR_BOX_H,
JT_4_STAR_BOX_HP1,
JT_4_STAR_BOX_HP2,
JT_4_STAR_BOX_ATK1,
JT_4_STAR_BOX_ATK2,
JT_4_STAR_BOX_BARRIER1,
JT_4_STAR_BOX_BARRIER2,
JT_4_STAR_BOX_TRAP1,
JT_4_STAR_BOX_TRAP2,
JT_4_STAR_BOX_MASTER,
JT_4_POINT_RED,
JT_4_POINT_BLUE,
JT_4_POINT_YELLOW,
JT_4_POINT_BLACK,
JT_4_POINT_WHITE,
JT_1_JOURNEY_STONE_D = 10442,
JT_1_JOURNEY_STONE_F,
JT_ROZ_MQ_SIGRUN,
JT_ROZ_MQ_SIGRUN_S,
JT_ROZ_MQ_HARACE01,
JT_ROZ_MQ_HARACE02,
JT_ROZ_MQ_SAHARIO,
JT_ROZ_MQ_SUPIGEL,
JT_ROZ_MQ_DEADSOLDIER,
JT_NEW_NPC_3RD_END = 19999,
NPC_RANGE3_END, // Official: JT_NEW_NPC_3RD_END=19999
// Unofficial
JT_INVISIBLE = 32767,
JT_FAKENPC = -1
};
// Old NPC range
#define MAX_NPC_CLASS NPC_RANGE2_END
// New NPC range
#define MAX_NPC_CLASS2_START NPC_RANGE3_START
#define MAX_NPC_CLASS2_END NPC_RANGE3_END
//Checks if a given id is a valid npc id. [Skotlex]
//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
#define npcdb_checkid(id) ( ( (id) > NPC_RANGE1_START && (id) < NPC_RANGE1_END ) || (id) == JT_HIDDEN_WARP_NPC || ( (id) > NPC_RANGE2_START && (id) < NPC_RANGE2_END ) || (id) == JT_INVISIBLE || ( (id) > NPC_RANGE3_START && (id) < NPC_RANGE3_END ) )
#ifdef PCRE_SUPPORT
void npc_chat_finalize(struct npc_data* nd);
#endif
//Script NPC events.
enum npce_event : uint8 {
NPCE_LOGIN,
NPCE_LOGOUT,
NPCE_LOADMAP,
NPCE_BASELVUP,
NPCE_JOBLVUP,
NPCE_DIE,
NPCE_KILLPC,
NPCE_KILLNPC,
NPCE_MAX
};
struct view_data* npc_get_viewdata(int class_);
int npc_chat_sub(struct block_list* bl, va_list ap);
int npc_event_dequeue(struct map_session_data* sd,bool free_script_stack=true);
int npc_event(struct map_session_data* sd, const char* eventname, int ontouch);
int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y, struct npc_data* nd);
int npc_touch_area_allnpc(struct map_session_data* sd, int16 m, int16 x, int16 y);
int npc_touch_areanpc2(struct mob_data *md); // [Skotlex]
int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range);
int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap);
int npc_click(struct map_session_data* sd, struct npc_data* nd);
bool npc_scriptcont(struct map_session_data* sd, int id, bool closing);
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl);
int npc_buysellsel(struct map_session_data* sd, int id, int type);
uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *item_list);
static int npc_buylist_sub(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *item_list, struct npc_data* nd);
uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list);
void npc_parse_mob2(struct spawn_data* mob);
struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y);
int npc_globalmessage(const char* name,const char* mes);
const char *npc_get_script_event_name(int npce_index);
void npc_setcells(struct npc_data* nd);
void npc_unsetcells(struct npc_data* nd);
bool npc_movenpc(struct npc_data* nd, int16 x, int16 y);
bool npc_is_cloaked(struct npc_data* nd, struct map_session_data* sd);
bool npc_enable_target(const char* name, uint32 char_id, int flag);
#define npc_enable(name, flag) npc_enable_target(name, 0, flag)
void npc_setdisplayname(struct npc_data* nd, const char* newname);
void npc_setclass(struct npc_data* nd, short class_);
struct npc_data* npc_name2id(const char* name);
int npc_isnear_sub(struct block_list* bl, va_list args);
bool npc_isnear(struct block_list * bl);
int npc_get_new_npc_id(void);
int npc_addsrcfile(const char* name, bool loadscript);
void npc_delsrcfile(const char* name);
int npc_parsesrcfile(const char* filepath);
void do_clear_npc(void);
void do_final_npc(void);
void do_init_npc(void);
void npc_event_do_oninit(void);
int npc_event_do(const char* name);
int npc_event_do_id(const char* name, int rid);
int npc_event_doall(const char* name);
void npc_event_runall( const char* eventname );
int npc_event_doall_id(const char* name, int rid);
int npc_event_doall_path(const char* event_name, const char* path);
int npc_timerevent_start(struct npc_data* nd, int rid);
int npc_timerevent_stop(struct npc_data* nd);
void npc_timerevent_quit(struct map_session_data* sd);
t_tick npc_gettimerevent_tick(struct npc_data* nd);
int npc_settimerevent_tick(struct npc_data* nd, int newtimer);
int npc_remove_map(struct npc_data* nd);
void npc_unload_duplicates (struct npc_data* nd);
int npc_unload(struct npc_data* nd, bool single);
int npc_reload(void);
void npc_read_event_script(void);
int npc_script_event(struct map_session_data* sd, enum npce_event type);
int npc_duplicate4instance(struct npc_data *snd, int16 m);
int npc_instanceinit(struct npc_data* nd);
int npc_instancedestroy(struct npc_data* nd);
int npc_cashshop_buy(struct map_session_data *sd, t_itemid nameid, int amount, int points);
void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, int cost[2], bool display);
extern struct npc_data* fake_nd;
int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM_sub* item_list);
bool npc_shop_discount(struct npc_data* nd);
#if PACKETVER >= 20131223
void npc_market_tosql(const char *exname, struct npc_item_list *list);
void npc_market_delfromsql_(const char *exname, t_itemid nameid, bool clear);
#endif
#ifdef SECURE_NPCTIMEOUT
TIMER_FUNC(npc_secure_timeout_timer);
#endif
// @commands (script-based)
int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const char* message, const char* eventname);
bool npc_unloadfile( const char* path );
#endif /* NPC_HPP */