
* the player data inventory-itemdb index is now refreshed using pc_setinventorydata() * mobdb will no longer initialize with nonexistent items, and mobs will no longer drop them in case of a reload * the clif_buylist() function once again hides invalid npc shop items * it is no longer possible to purchase nonexistent items from a npc shop * npc shop loading will not abort if there is a nonexistent item entry, it will just skip over it git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12665 54d463be-8e91-2dee-dedb-b68131a5f0ec
1066 lines
28 KiB
C
1066 lines
28 KiB
C
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "../common/nullpo.h"
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#include "../common/malloc.h"
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#include "../common/showmsg.h"
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#include "../common/strlib.h"
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#include "itemdb.h"
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#include "map.h"
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#include "battle.h" // struct battle_config
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#include "script.h" // item script processing
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#include "pc.h" // W_MUSICAL, W_WHIP
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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// 32k array entries (the rest goes to the db)
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#define MAX_ITEMDB 0x8000
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static struct item_data* itemdb_array[MAX_ITEMDB];
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static DBMap* itemdb_other;// int nameid -> struct item_data*
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static struct item_group itemgroup_db[MAX_ITEMGROUP];
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struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex]
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/*==========================================
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* 名前で検索用
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*------------------------------------------*/
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// name = item alias, so we should find items aliases first. if not found then look for "jname" (full name)
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static int itemdb_searchname_sub(DBKey key,void *data,va_list ap)
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{
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struct item_data *item=(struct item_data *)data,**dst,**dst2;
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char *str;
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str=va_arg(ap,char *);
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dst=va_arg(ap,struct item_data **);
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dst2=va_arg(ap,struct item_data **);
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if(item == &dummy_item) return 0;
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//Absolute priority to Aegis code name.
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if (*dst != NULL) return 0;
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if( strcmpi(item->name,str)==0 )
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*dst=item;
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//Second priority to Client displayed name.
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if (*dst2 != NULL) return 0;
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if( strcmpi(item->jname,str)==0 )
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*dst2=item;
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return 0;
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}
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/*==========================================
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* 名前で検索
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*------------------------------------------*/
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struct item_data* itemdb_searchname(const char *str)
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{
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struct item_data* item;
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struct item_data* item2=NULL;
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int i;
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for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
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{
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item = itemdb_array[i];
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if( item == NULL )
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continue;
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// Absolute priority to Aegis code name.
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if( strcasecmp(item->name,str) == 0 )
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return item;
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//Second priority to Client displayed name.
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if( strcasecmp(item->jname,str) == 0 )
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item2 = item;
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}
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item = NULL;
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itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2);
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return item?item:item2;
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}
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static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap)
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{
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struct item_data *item=(struct item_data *)data;
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char *str;
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str=va_arg(ap,char *);
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if (item == &dummy_item)
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return 1; //Invalid item.
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if(stristr(item->jname,str))
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return 0;
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if(stristr(item->name,str))
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return 0;
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return strcmpi(item->jname,str);
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}
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/*==========================================
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* Founds up to N matches. Returns number of matches [Skotlex]
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*------------------------------------------*/
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int itemdb_searchname_array(struct item_data** data, int size, const char *str)
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{
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struct item_data* item;
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int i;
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int count=0;
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// Search in the array
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for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
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{
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item = itemdb_array[i];
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if( item == NULL )
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continue;
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if( stristr(item->jname,str) || stristr(item->name,str) )
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{
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if( count < size )
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data[count] = item;
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++count;
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}
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}
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// search in the db
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if( count >= size )
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{
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data = NULL;
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size = 0;
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}
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else
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{
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data -= count;
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size -= count;
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}
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return count + itemdb_other->getall(itemdb_other,(void**)data,size,itemdb_searchname_array_sub,str);
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}
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/*==========================================
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* 箱系アイテム検索
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*------------------------------------------*/
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int itemdb_searchrandomid(int group)
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{
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if(group<1 || group>=MAX_ITEMGROUP) {
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ShowError("itemdb_searchrandomid: Invalid group id %d\n", group);
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return UNKNOWN_ITEM_ID;
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}
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if (itemgroup_db[group].qty)
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return itemgroup_db[group].nameid[rand()%itemgroup_db[group].qty];
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ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group);
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return UNKNOWN_ITEM_ID;
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}
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/*==========================================
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* Calculates total item-group related bonuses for the given item
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*------------------------------------------*/
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int itemdb_group_bonus(struct map_session_data* sd, int itemid)
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{
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int bonus = 0, i, j;
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for (i=0; i < MAX_ITEMGROUP; i++) {
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if (!sd->itemgrouphealrate[i])
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continue;
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ARR_FIND( 0, itemgroup_db[i].qty, j, itemgroup_db[i].nameid[j] == itemid );
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if( j < itemgroup_db[i].qty )
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bonus += sd->itemgrouphealrate[i];
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}
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return bonus;
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}
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/// Searches for the item_data.
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/// Returns the item_data or NULL if it does not exist.
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struct item_data* itemdb_exists(int nameid)
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{
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struct item_data* item;
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if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
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return itemdb_array[nameid];
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item = (struct item_data*)idb_get(itemdb_other,nameid);
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if( item == &dummy_item )
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return NULL;// dummy data, doesn't exist
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return item;
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}
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/*==========================================
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* Converts the jobid from the format in itemdb
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* to the format used by the map server. [Skotlex]
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*------------------------------------------*/
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static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
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{
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int i;
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bclass[0]= bclass[1]= bclass[2]= 0;
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//Base classes
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if (jobmask & 1<<JOB_NOVICE)
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{ //Both Novice/Super-Novice are counted with the same ID
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bclass[0] |= 1<<MAPID_NOVICE;
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bclass[1] |= 1<<MAPID_NOVICE;
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}
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for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++)
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{
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if (jobmask & 1<<i)
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bclass[0] |= 1<<(MAPID_NOVICE+i);
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}
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//2-1 classes
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if (jobmask & 1<<JOB_KNIGHT)
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bclass[1] |= 1<<MAPID_SWORDMAN;
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if (jobmask & 1<<JOB_PRIEST)
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bclass[1] |= 1<<MAPID_ACOLYTE;
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if (jobmask & 1<<JOB_WIZARD)
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bclass[1] |= 1<<MAPID_MAGE;
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if (jobmask & 1<<JOB_BLACKSMITH)
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bclass[1] |= 1<<MAPID_MERCHANT;
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if (jobmask & 1<<JOB_HUNTER)
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bclass[1] |= 1<<MAPID_ARCHER;
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if (jobmask & 1<<JOB_ASSASSIN)
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bclass[1] |= 1<<MAPID_THIEF;
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//2-2 classes
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if (jobmask & 1<<JOB_CRUSADER)
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bclass[2] |= 1<<MAPID_SWORDMAN;
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if (jobmask & 1<<JOB_MONK)
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bclass[2] |= 1<<MAPID_ACOLYTE;
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if (jobmask & 1<<JOB_SAGE)
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bclass[2] |= 1<<MAPID_MAGE;
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if (jobmask & 1<<JOB_ALCHEMIST)
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bclass[2] |= 1<<MAPID_MERCHANT;
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if (jobmask & 1<<JOB_BARD)
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bclass[2] |= 1<<MAPID_ARCHER;
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// Bard/Dancer share the same slot now.
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// if (jobmask & 1<<JOB_DANCER)
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// bclass[2] |= 1<<MAPID_ARCHER;
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if (jobmask & 1<<JOB_ROGUE)
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bclass[2] |= 1<<MAPID_THIEF;
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//Special classes that don't fit above.
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if (jobmask & 1<<21) //Taekwon boy
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bclass[0] |= 1<<MAPID_TAEKWON;
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if (jobmask & 1<<22) //Star Gladiator
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bclass[1] |= 1<<MAPID_TAEKWON;
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if (jobmask & 1<<23) //Soul Linker
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bclass[2] |= 1<<MAPID_TAEKWON;
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if (jobmask & 1<<JOB_GUNSLINGER)
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bclass[0] |= 1<<MAPID_GUNSLINGER;
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if (jobmask & 1<<JOB_NINJA)
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bclass[0] |= 1<<MAPID_NINJA;
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}
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static void create_dummy_data(void)
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{
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memset(&dummy_item, 0, sizeof(struct item_data));
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dummy_item.nameid=500;
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dummy_item.weight=1;
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dummy_item.value_sell=1;
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dummy_item.type=IT_ETC; //Etc item
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safestrncpy(dummy_item.name,"UNKNOWN_ITEM",sizeof(dummy_item.name));
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safestrncpy(dummy_item.jname,"UNKNOWN_ITEM",sizeof(dummy_item.jname));
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dummy_item.view_id=UNKNOWN_ITEM_ID;
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}
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static void* create_item_data(DBKey key, va_list args)
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{
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struct item_data *id;
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CREATE(id, struct item_data, 1);
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id->nameid=key.i;
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id->weight=1;
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id->type=IT_ETC;
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return id;
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}
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/*==========================================
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* Loads (and creates if not found) an item from the db.
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*------------------------------------------*/
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struct item_data* itemdb_load(int nameid)
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{
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struct item_data *id;
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DBKey key;
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if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
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{
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id = itemdb_array[nameid];
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if( id == NULL )
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{
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key.i = nameid;
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id = itemdb_array[nameid] = (struct item_data*)create_item_data(key, NULL);
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}
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return id;
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}
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id = (struct item_data*)idb_ensure(itemdb_other, nameid, create_item_data);
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if( id == &dummy_item )
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{// Remove dummy_item, replace by real data.
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key.i = nameid;
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id = (struct item_data*)create_item_data(key, NULL);
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idb_put(itemdb_other, nameid, id);
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}
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return id;
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}
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static void* return_dummy_data(DBKey key, va_list args)
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{
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ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i);
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dummy_item.nameid = key.i;
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return &dummy_item;
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}
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/*==========================================
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* Loads an item from the db. If not found, it will return the dummy item.
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*------------------------------------------*/
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struct item_data* itemdb_search(int nameid)
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{
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if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
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{
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DBKey key;
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if( itemdb_array[nameid] )
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return itemdb_array[nameid];
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key.i = nameid;
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return (struct item_data*)return_dummy_data(key, NULL);
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}
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return (struct item_data*)idb_ensure(itemdb_other,nameid,return_dummy_data);
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}
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/*==========================================
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* Returns if given item is a player-equippable piece.
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*------------------------------------------*/
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int itemdb_isequip(int nameid)
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{
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int type=itemdb_type(nameid);
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switch (type) {
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case IT_WEAPON:
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case IT_ARMOR:
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case IT_AMMO:
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return 1;
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default:
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return 0;
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}
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}
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/*==========================================
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* Alternate version of itemdb_isequip
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*------------------------------------------*/
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int itemdb_isequip2(struct item_data *data)
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{
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nullpo_retr(0, data);
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switch(data->type) {
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case IT_WEAPON:
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case IT_ARMOR:
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case IT_AMMO:
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return 1;
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default:
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return 0;
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}
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}
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/*==========================================
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* Returns if given item's type is stackable.
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*------------------------------------------*/
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int itemdb_isstackable(int nameid)
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{
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int type=itemdb_type(nameid);
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switch(type) {
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case IT_WEAPON:
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case IT_ARMOR:
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case IT_PETEGG:
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case IT_PETARMOR:
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return 0;
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default:
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return 1;
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}
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}
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/*==========================================
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* Alternate version of itemdb_isstackable
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*------------------------------------------*/
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int itemdb_isstackable2(struct item_data *data)
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{
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nullpo_retr(0, data);
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switch(data->type) {
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case IT_WEAPON:
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case IT_ARMOR:
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case IT_PETEGG:
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case IT_PETARMOR:
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return 0;
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default:
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return 1;
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}
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}
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/*==========================================
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* Trade Restriction functions [Skotlex]
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*------------------------------------------*/
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int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused)
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{
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return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override));
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}
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int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2)
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{
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return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
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}
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int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2)
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{
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return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
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}
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int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused)
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{
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return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override));
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}
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int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused)
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{
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return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override));
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}
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int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused)
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{
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return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override));
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}
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int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused)
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{
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return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override));
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}
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int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int))
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{
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struct item_data* item_data = itemdb_search(item->nameid);
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int i;
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if (!func(item_data, gmlv, gmlv2))
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return 0;
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if(item_data->slot == 0 || itemdb_isspecial(item->card[0]))
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return 1;
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for(i = 0; i < item_data->slot; i++) {
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if (!item->card[i]) continue;
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if (!func(itemdb_search(item->card[i]), gmlv, gmlv2))
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return 0;
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}
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return 1;
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}
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/*==========================================
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* Specifies if item-type should drop unidentified.
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*------------------------------------------*/
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int itemdb_isidentified(int nameid)
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{
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int type=itemdb_type(nameid);
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switch (type) {
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case IT_WEAPON:
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case IT_ARMOR:
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case IT_PETARMOR:
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return 0;
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default:
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return 1;
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}
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}
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/*==========================================
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* アイテム使用可能フラグのオーバーライド
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*------------------------------------------*/
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static int itemdb_read_itemavail (void)
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{
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FILE *fp;
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int nameid, j, k, ln = 0;
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char line[1024], *str[10], *p;
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struct item_data *id;
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sprintf(line, "%s/item_avail.txt", db_path);
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if ((fp = fopen(line,"r")) == NULL) {
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ShowError("can't read %s\n", line);
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return -1;
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}
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while(fgets(line, sizeof(line), fp))
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{
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if (line[0] == '/' && line[1] == '/')
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continue;
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memset(str, 0, sizeof(str));
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for (j = 0, p = line; j < 2 && p; j++) {
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str[j] = p;
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p = strchr(p, ',');
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if(p) *p++ = 0;
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}
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if (j < 2 || str[0] == NULL ||
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(nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid)))
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continue;
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k = atoi(str[1]);
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if (k > 0) {
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id->flag.available = 1;
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id->view_id = k;
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} else
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id->flag.available = 0;
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ln++;
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}
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fclose(fp);
|
|
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* read item group data
|
|
*------------------------------------------*/
|
|
static void itemdb_read_itemgroup_sub(const char* filename)
|
|
{
|
|
FILE *fp;
|
|
char line[1024];
|
|
int ln=0;
|
|
int groupid,j,k,nameid;
|
|
char *str[3],*p;
|
|
char w1[1024], w2[1024];
|
|
|
|
if( (fp=fopen(filename,"r"))==NULL ){
|
|
ShowError("can't read %s\n", filename);
|
|
return;
|
|
}
|
|
|
|
while(fgets(line, sizeof(line), fp))
|
|
{
|
|
ln++;
|
|
if(line[0]=='/' && line[1]=='/')
|
|
continue;
|
|
if(strstr(line,"import")) {
|
|
if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 &&
|
|
strcmpi(w1, "import") == 0) {
|
|
itemdb_read_itemgroup_sub(w2);
|
|
continue;
|
|
}
|
|
}
|
|
memset(str,0,sizeof(str));
|
|
for(j=0,p=line;j<3 && p;j++){
|
|
str[j]=p;
|
|
p=strchr(p,',');
|
|
if(p) *p++=0;
|
|
}
|
|
if(str[0]==NULL)
|
|
continue;
|
|
if (j<3) {
|
|
if (j>1) //Or else it barks on blank lines...
|
|
ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln);
|
|
continue;
|
|
}
|
|
groupid = atoi(str[0]);
|
|
if (groupid < 0 || groupid >= MAX_ITEMGROUP) {
|
|
ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln);
|
|
continue;
|
|
}
|
|
nameid = atoi(str[1]);
|
|
if (!itemdb_exists(nameid)) {
|
|
ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln);
|
|
continue;
|
|
}
|
|
k = atoi(str[2]);
|
|
if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) {
|
|
ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln);
|
|
continue;
|
|
}
|
|
for(j=0;j<k;j++)
|
|
itemgroup_db[groupid].nameid[itemgroup_db[groupid].qty++] = nameid;
|
|
}
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
static void itemdb_read_itemgroup(void)
|
|
{
|
|
char path[256];
|
|
snprintf(path, 255, "%s/item_group_db.txt", db_path);
|
|
|
|
memset(&itemgroup_db, 0, sizeof(itemgroup_db));
|
|
itemdb_read_itemgroup_sub(path);
|
|
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "item_group_db.txt");
|
|
return;
|
|
}
|
|
|
|
/*==========================================
|
|
* 装備制限ファイル読み出し
|
|
*------------------------------------------*/
|
|
static int itemdb_read_noequip(void)
|
|
{
|
|
FILE *fp;
|
|
char line[1024];
|
|
int ln=0;
|
|
int nameid,j;
|
|
char *str[32],*p;
|
|
struct item_data *id;
|
|
|
|
sprintf(line, "%s/item_noequip.txt", db_path);
|
|
if( (fp=fopen(line,"r"))==NULL ){
|
|
ShowError("can't read %s\n", line);
|
|
return -1;
|
|
}
|
|
while(fgets(line, sizeof(line), fp))
|
|
{
|
|
if(line[0]=='/' && line[1]=='/')
|
|
continue;
|
|
memset(str,0,sizeof(str));
|
|
for(j=0,p=line;j<2 && p;j++){
|
|
str[j]=p;
|
|
p=strchr(p,',');
|
|
if(p) *p++=0;
|
|
}
|
|
if(str[0]==NULL)
|
|
continue;
|
|
|
|
nameid=atoi(str[0]);
|
|
if(nameid<=0 || !(id=itemdb_exists(nameid)))
|
|
continue;
|
|
|
|
id->flag.no_equip=atoi(str[1]);
|
|
|
|
ln++;
|
|
|
|
}
|
|
fclose(fp);
|
|
if (ln > 0) {
|
|
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Reads item trade restrictions [Skotlex]
|
|
*------------------------------------------*/
|
|
static int itemdb_read_itemtrade(void)
|
|
{
|
|
FILE *fp;
|
|
int nameid, j, flag, gmlv, ln = 0;
|
|
char line[1024], *str[10], *p;
|
|
struct item_data *id;
|
|
|
|
sprintf(line, "%s/item_trade.txt", db_path);
|
|
if ((fp = fopen(line,"r")) == NULL) {
|
|
ShowError("can't read %s\n", line);
|
|
return -1;
|
|
}
|
|
|
|
while(fgets(line, sizeof(line), fp))
|
|
{
|
|
if (line[0] == '/' && line[1] == '/')
|
|
continue;
|
|
memset(str, 0, sizeof(str));
|
|
for (j = 0, p = line; j < 3 && p; j++) {
|
|
str[j] = p;
|
|
p = strchr(p, ',');
|
|
if(p) *p++ = 0;
|
|
}
|
|
|
|
if (j < 3 || str[0] == NULL ||
|
|
(nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid)))
|
|
continue;
|
|
|
|
flag = atoi(str[1]);
|
|
gmlv = atoi(str[2]);
|
|
|
|
if (flag > 0 && flag < 128 && gmlv > 0) { //Check range
|
|
id->flag.trade_restriction = flag;
|
|
id->gm_lv_trade_override = gmlv;
|
|
ln++;
|
|
}
|
|
}
|
|
fclose(fp);
|
|
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt");
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*======================================
|
|
* Applies gender restrictions according to settings. [Skotlex]
|
|
*======================================*/
|
|
static int itemdb_gendercheck(struct item_data *id)
|
|
{
|
|
if (id->nameid == WEDDING_RING_M) //Grom Ring
|
|
return 1;
|
|
if (id->nameid == WEDDING_RING_F) //Bride Ring
|
|
return 0;
|
|
if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only
|
|
return 1;
|
|
if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only
|
|
return 0;
|
|
|
|
return (battle_config.ignore_items_gender) ? 2 : id->sex;
|
|
}
|
|
|
|
/*==========================================
|
|
* processes one itemdb entry
|
|
*------------------------------------------*/
|
|
static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt)
|
|
{
|
|
/*
|
|
+----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
|
|
| 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
|
|
+----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
|
|
| id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script |
|
|
+----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
|
|
*/
|
|
int nameid;
|
|
struct item_data* id;
|
|
|
|
nameid = atoi(str[0]);
|
|
if( nameid <= 0 )
|
|
{
|
|
ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", nameid, line, source);
|
|
return false;
|
|
}
|
|
|
|
//ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View
|
|
id = itemdb_load(nameid);
|
|
safestrncpy(id->name, str[1], sizeof(id->name));
|
|
safestrncpy(id->jname, str[2], sizeof(id->jname));
|
|
|
|
id->type = atoi(str[3]);
|
|
if (id->type == IT_DELAYCONSUME)
|
|
{ //Items that are consumed only after target confirmation
|
|
id->type = IT_USABLE;
|
|
id->flag.delay_consume = 1;
|
|
} else //In case of an itemdb reload and the item type changed.
|
|
id->flag.delay_consume = 0;
|
|
|
|
//When a particular price is not given, we should base it off the other one
|
|
//(it is important to make a distinction between 'no price' and 0z)
|
|
if ( str[4][0] )
|
|
id->value_buy = atoi(str[4]);
|
|
else
|
|
id->value_buy = atoi(str[5]) * 2;
|
|
|
|
if ( str[5][0] )
|
|
id->value_sell = atoi(str[5]);
|
|
else
|
|
id->value_sell = id->value_buy / 2;
|
|
/*
|
|
if ( !str[4][0] && !str[5][0])
|
|
{
|
|
ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %d (%s), using 20/10z\n", nameid, id->jname);
|
|
id->value_buy = 20;
|
|
id->value_sell = 10;
|
|
} else
|
|
*/
|
|
if (id->value_buy/124. < id->value_sell/75.)
|
|
ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %d (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n",
|
|
id->value_buy, id->value_sell, nameid, id->jname);
|
|
|
|
id->weight = atoi(str[6]);
|
|
id->atk = atoi(str[7]);
|
|
id->def = atoi(str[8]);
|
|
id->range = atoi(str[9]);
|
|
id->slot = atoi(str[10]);
|
|
|
|
if (id->slot > MAX_SLOTS)
|
|
{
|
|
ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS);
|
|
id->slot = MAX_SLOTS;
|
|
}
|
|
|
|
itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0));
|
|
id->class_upper = atoi(str[12]);
|
|
id->sex = atoi(str[13]);
|
|
id->equip = atoi(str[14]);
|
|
|
|
if (!id->equip && itemdb_isequip2(id))
|
|
{
|
|
ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname);
|
|
id->type = IT_ETC;
|
|
}
|
|
|
|
id->wlv = atoi(str[15]);
|
|
id->elv = atoi(str[16]);
|
|
id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this
|
|
id->look = atoi(str[18]);
|
|
|
|
id->flag.available = 1;
|
|
id->flag.value_notdc = 0;
|
|
id->flag.value_notoc = 0;
|
|
id->view_id = 0;
|
|
id->sex = itemdb_gendercheck(id); //Apply gender filtering.
|
|
|
|
if (id->script)
|
|
{
|
|
script_free_code(id->script);
|
|
id->script = NULL;
|
|
}
|
|
if (id->equip_script)
|
|
{
|
|
script_free_code(id->equip_script);
|
|
id->equip_script = NULL;
|
|
}
|
|
if (id->unequip_script)
|
|
{
|
|
script_free_code(id->unequip_script);
|
|
id->unequip_script = NULL;
|
|
}
|
|
|
|
if (*str[19])
|
|
id->script = parse_script(str[19], source, line, scriptopt);
|
|
if (*str[20])
|
|
id->equip_script = parse_script(str[20], source, line, scriptopt);
|
|
if (*str[21])
|
|
id->unequip_script = parse_script(str[21], source, line, scriptopt);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*==========================================
|
|
* アイテムデータベースの読み込み
|
|
*------------------------------------------*/
|
|
static int itemdb_readdb(void)
|
|
{
|
|
const char* filename[] = { "item_db.txt", "item_db2.txt" };
|
|
int fi;
|
|
|
|
for( fi = 0; fi < ARRAYLENGTH(filename); ++fi )
|
|
{
|
|
uint32 lines = 0, count = 0;
|
|
char line[1024];
|
|
|
|
char path[256];
|
|
FILE* fp;
|
|
|
|
sprintf(path, "%s/%s", db_path, filename[fi]);
|
|
fp = fopen(path, "r");
|
|
if( fp == NULL )
|
|
{
|
|
ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path);
|
|
continue;
|
|
}
|
|
|
|
// process rows one by one
|
|
while(fgets(line, sizeof(line), fp))
|
|
{
|
|
char *str[32], *p;
|
|
int i;
|
|
|
|
lines++;
|
|
if(line[0] == '/' && line[1] == '/')
|
|
continue;
|
|
memset(str, 0, sizeof(str));
|
|
|
|
p = line;
|
|
while( ISSPACE(*p) )
|
|
++p;
|
|
if( *p == '\0' )
|
|
continue;// empty line
|
|
for( i = 0; i < 19; ++i )
|
|
{
|
|
str[i] = p;
|
|
p = strchr(p,',');
|
|
if( p == NULL )
|
|
break;// comma not found
|
|
*p = '\0';
|
|
++p;
|
|
}
|
|
|
|
if( p == NULL )
|
|
{
|
|
ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
|
|
continue;
|
|
}
|
|
|
|
// Script
|
|
if( *p != '{' )
|
|
{
|
|
ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
|
|
continue;
|
|
}
|
|
str[19] = p;
|
|
p = strstr(p+1,"},");
|
|
if( p == NULL )
|
|
{
|
|
ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
|
|
continue;
|
|
}
|
|
p[1] = '\0';
|
|
p += 2;
|
|
|
|
// OnEquip_Script
|
|
if( *p != '{' )
|
|
{
|
|
ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
|
|
continue;
|
|
}
|
|
str[20] = p;
|
|
p = strstr(p+1,"},");
|
|
if( p == NULL )
|
|
{
|
|
ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
|
|
continue;
|
|
}
|
|
p[1] = '\0';
|
|
p += 2;
|
|
|
|
// OnUnequip_Script (last column)
|
|
if( *p != '{' )
|
|
{
|
|
ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
|
|
continue;
|
|
}
|
|
str[21] = p;
|
|
|
|
|
|
if (!itemdb_parse_dbrow(str, path, lines, 0))
|
|
continue;
|
|
|
|
count++;
|
|
}
|
|
|
|
fclose(fp);
|
|
|
|
ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifndef TXT_ONLY
|
|
/*======================================
|
|
* item_db table reading
|
|
*======================================*/
|
|
static int itemdb_read_sqldb(void)
|
|
{
|
|
const char* item_db_name[] = { item_db_db, item_db2_db };
|
|
int fi;
|
|
|
|
for( fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi )
|
|
{
|
|
uint32 lines = 0, count = 0;
|
|
|
|
// retrieve all rows from the item database
|
|
if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) )
|
|
{
|
|
Sql_ShowDebug(mmysql_handle);
|
|
continue;
|
|
}
|
|
|
|
// process rows one by one
|
|
while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) )
|
|
{// wrap the result into a TXT-compatible format
|
|
char* str[22];
|
|
char* dummy = "";
|
|
int i;
|
|
++lines;
|
|
for( i = 0; i < 22; ++i )
|
|
{
|
|
Sql_GetData(mmysql_handle, i, &str[i], NULL);
|
|
if( str[i] == NULL ) str[i] = dummy; // get rid of NULL columns
|
|
}
|
|
|
|
if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS))
|
|
continue;
|
|
++count;
|
|
}
|
|
|
|
// free the query result
|
|
Sql_FreeResult(mmysql_handle);
|
|
|
|
ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
#endif /* not TXT_ONLY */
|
|
|
|
/*====================================
|
|
* read all item-related databases
|
|
*------------------------------------*/
|
|
static void itemdb_read(void)
|
|
{
|
|
#ifndef TXT_ONLY
|
|
if (db_use_sqldbs)
|
|
itemdb_read_sqldb();
|
|
else
|
|
#endif
|
|
itemdb_readdb();
|
|
|
|
itemdb_read_itemgroup();
|
|
itemdb_read_itemavail();
|
|
itemdb_read_noequip();
|
|
itemdb_read_itemtrade();
|
|
}
|
|
|
|
/*==========================================
|
|
* Initialize / Finalize
|
|
*------------------------------------------*/
|
|
|
|
/// Destroys the item_data.
|
|
static void destroy_item_data(struct item_data* self, int free_self)
|
|
{
|
|
if( self == NULL )
|
|
return;
|
|
// free scripts
|
|
if( self->script )
|
|
script_free_code(self->script);
|
|
if( self->equip_script )
|
|
script_free_code(self->equip_script);
|
|
if( self->unequip_script )
|
|
script_free_code(self->unequip_script);
|
|
#if defined(DEBUG)
|
|
// trash item
|
|
memset(self, 0xDD, sizeof(struct item_data));
|
|
#endif
|
|
// free self
|
|
if( free_self )
|
|
aFree(self);
|
|
}
|
|
|
|
static int itemdb_final_sub(DBKey key,void *data,va_list ap)
|
|
{
|
|
struct item_data *id = (struct item_data *)data;
|
|
|
|
if( id != &dummy_item )
|
|
destroy_item_data(id, 1);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void itemdb_reload(void)
|
|
{
|
|
struct s_mapiterator* iter;
|
|
struct map_session_data* sd;
|
|
|
|
int i;
|
|
|
|
// clear the previous itemdb data
|
|
for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
|
|
if( itemdb_array[i] )
|
|
destroy_item_data(itemdb_array[i], 1);
|
|
|
|
itemdb_other->clear(itemdb_other, itemdb_final_sub);
|
|
|
|
memset(itemdb_array, 0, sizeof(itemdb_array));
|
|
|
|
// read new data
|
|
itemdb_read();
|
|
|
|
// readjust itemdb pointer cache for each player
|
|
iter = mapit_geteachpc();
|
|
for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) )
|
|
pc_setinventorydata(sd);
|
|
mapit_free(iter);
|
|
}
|
|
|
|
void do_final_itemdb(void)
|
|
{
|
|
int i;
|
|
|
|
for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
|
|
if( itemdb_array[i] )
|
|
destroy_item_data(itemdb_array[i], 1);
|
|
|
|
itemdb_other->destroy(itemdb_other, itemdb_final_sub);
|
|
destroy_item_data(&dummy_item, 0);
|
|
}
|
|
|
|
int do_init_itemdb(void)
|
|
{
|
|
memset(itemdb_array, 0, sizeof(itemdb_array));
|
|
itemdb_other = idb_alloc(DB_OPT_BASE);
|
|
create_dummy_data(); //Dummy data item.
|
|
itemdb_read();
|
|
|
|
return 0;
|
|
}
|