
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
59 lines
1.8 KiB
Plaintext
59 lines
1.8 KiB
Plaintext
// --------------------------------------------------------------
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// - Guild Wars -
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// --------------------------------------------------------------
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// ----------------------- War of Emperium ----------------------
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// - Guild WoE time settings
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npc: npc/guild/agit_controller.txt
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// - Guild NPC Template file
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npc: npc/guild/agit_main.txt
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// - Al De Baran
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npc: npc/guild/aldeg_cas01.txt
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npc: npc/guild/aldeg_cas02.txt
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npc: npc/guild/aldeg_cas03.txt
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npc: npc/guild/aldeg_cas04.txt
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npc: npc/guild/aldeg_cas05.txt
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// - Geffen
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npc: npc/guild/gefg_cas01.txt
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npc: npc/guild/gefg_cas02.txt
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npc: npc/guild/gefg_cas03.txt
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npc: npc/guild/gefg_cas04.txt
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npc: npc/guild/gefg_cas05.txt
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// - Payon
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npc: npc/guild/payg_cas01.txt
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npc: npc/guild/payg_cas02.txt
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npc: npc/guild/payg_cas03.txt
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npc: npc/guild/payg_cas04.txt
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npc: npc/guild/payg_cas05.txt
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// - Prontera
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npc: npc/guild/prtg_cas01.txt
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npc: npc/guild/prtg_cas02.txt
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npc: npc/guild/prtg_cas03.txt
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npc: npc/guild/prtg_cas04.txt
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npc: npc/guild/prtg_cas05.txt
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// - Treasure Room Protection
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npc: npc/guild/trs_rp.txt
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// --------------- War of Emperium Second Edition ---------------
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// WoE SE scripts in their purest form, unoptomized.
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// To disable any single castle, comment it out.
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// --------------------------------------------------------------
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// - WoE SE time settings
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npc: npc/guild2/agit_start_se.txt
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// - Arunafeltz
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npc: npc/guild2/arug_cas01.txt
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npc: npc/guild2/arug_cas02.txt
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npc: npc/guild2/arug_cas03.txt
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npc: npc/guild2/arug_cas04.txt
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npc: npc/guild2/arug_cas05.txt
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// - Guild Dungeon Entrances
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npc: npc/guild2/guild_dungeon.txt
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// - Town Flags
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npc: npc/guild2/guild_flags.txt
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// - Schwaltzvalt
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npc: npc/guild2/schg_cas01.txt
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npc: npc/guild2/schg_cas02.txt
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npc: npc/guild2/schg_cas03.txt
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npc: npc/guild2/schg_cas04.txt
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npc: npc/guild2/schg_cas05.txt
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