rathena/src/config/core.h
Cydh Ramdh 72cb55470b A little clean for Skill Damage Adjustment
* re-Disabled the ADJUST_SKILL_DAMAGE by default (core.h) that enabled by accident since 794c1a8. :P
* Removed MAX_MAP_SKILL_MODIFIER variable.
* Removed fixed array for skill damage adjustment in each map.

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-12-31 23:34:01 +07:00

109 lines
4.3 KiB
C

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _CONFIG_CORE_H_
#define _CONFIG_CORE_H_
/**
* rAthena configuration file (http://rathena.org)
* For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
/// Max number of items on @autolootid list
#define AUTOLOOTITEM_SIZE 10
/// The maximum number of atcommand and @warp suggestions
#define MAX_SUGGESTIONS 10
/// Comment to disable the official walk path
/// The official walkpath disables users from taking non-clear walk paths,
/// e.g. if they want to get around an obstacle they have to walk around it,
/// while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically
#define OFFICIAL_WALKPATH
/// leave this line uncommented to enable callfunc checks when processing scripts.
/// while allowed, the script engine will attempt to match user-defined functions
/// in scripts allowing direct function callback (without the use of callfunc.)
/// this CAN affect performance, so if you find scripts running slower or find
/// your map-server using more resources while this is active, comment the line
#define SCRIPT_CALLFUNC_CHECK
/// Uncomment to disable rAthena's anonymous stat report
/// We kindly ask you to consider keeping it enabled, it helps us improve rAthena.
//#define STATS_OPT_OUT
/// uncomment to enable query_sql script command and mysql logs to function on it's own thread
/// be aware this feature is under tests and you should use at your own risk, we however
/// welcome any feedback you may have regarding this feature, please send us all bug reports.
//#define BETA_THREAD_TEST
/// Uncomment to enable the Cell Stack Limit mod.
/// It's only config is the battle_config custom_cell_stack_limit.
/// Only chars affected are those defined in BL_CHAR
//#define CELL_NOSTACK
/// Uncomment to enable circular area checks.
/// By default, most server-sided range checks in Aegis are of square shapes, so a monster
/// with a range of 4 can attack anything within a 9x9 area.
/// Client-sided range checks are, however, are always circular.
/// Enabling this changes all checks to circular checks, which is more realistic,
/// - but is not the official behaviour.
//#define CIRCULAR_AREA
/// Comment to disable Guild/Party Bound item system
/// By default, we recover/remove Guild/Party Bound items automatically
#define BOUND_ITEMS
/// Uncomment to enable real-time server stats (in and out data and ram usage).
//#define SHOW_SERVER_STATS
/// Uncomment to enable skills damage adjustments
/// By enabling this, db/skill_damage.txt and the skill_damage mapflag will adjust the
/// damage rate of specified skills.
//#define ADJUST_SKILL_DAMAGE
/// Uncomment to enable the job base HP/SP table (job_basehpsp_db.txt)
//#define HP_SP_TABLES
/// Enable separated item by `guid`. [Cydh]
/// See db/[pre-]re/item_flag.txt and doc/item_group.txt for the `guid` explanation.
/// NOTE:
/// If this feature is disabled "in the middle" of your game, the separated is still
/// separated in inventory, storage, or guild storage until player move the item
/// to/from storage/inventory to restack them.
#define ENABLE_ITEM_GUID
/// Uncomment to enable VIP system.
//#define VIP_ENABLE
/// Enable VIP script changes? (requires VIP_ENABLE)
/// The primary effects of this are restrictions on non-VIP players, such as requiring
/// a Reset Stone to change into third classes, paying more for equipment upgrades, and
/// so forth. Note that the changes are based on euRO, not iRO.
#define VIP_SCRIPT 0
#ifdef VIP_ENABLE
#define MIN_STORAGE 300 // Default number of storage slots.
#define MIN_CHARS 3 // Default number of characters per account.
#define MAX_CHAR_VIP 6 // This must be less than MAX_CHARS
#define MAX_CHAR_BILLING 0 // This must be less than MAX_CHARS
#else
#define MIN_STORAGE MAX_STORAGE // If the VIP system is disabled the min = max.
#define MIN_CHARS MAX_CHARS // Default number of characters per account.
#define MAX_CHAR_BILLING 0
#define MAX_CHAR_VIP 0
#endif
/**
* No settings past this point
**/
#include "./renewal.h"
#include "./secure.h"
#include "./classes/general.h"
/**
* Constants come last; so they process anything that could've been modified in early includes
**/
#include "./const.h"
#endif // _CONFIG_CORE_H_