
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10402 54d463be-8e91-2dee-dedb-b68131a5f0ec
108 lines
3.1 KiB
Plaintext
108 lines
3.1 KiB
Plaintext
//===== eAthena Script =======================================
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//= Crusader Skills Quests
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//===== By: ==================================================
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//= Lupus, Reddozen
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//===== Current Version: =====================================
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//= 1.3a
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//===== Compatible With: =====================================
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//= eAthena Revision 3800+
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//===== Description: =========================================
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//= Temp quests for new skills for 2nd classes
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//===== Additional Comments: =================================
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//= 1.0 for fully working skills only [Lupus]
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//= 1.1 Added more new skill quests for more classes [Lupus]
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//= Somehow eA engine doesn't let you keep learn't skill V_V'
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//= 1.2 Added to correct locations, correct NPC's, fixed
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//= some of the items required and made them into real
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//= quests. [Reddozen]
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//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
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//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
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//= 1.3b Splitted into different files [DracoRPG]
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//============================================================
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//============================================================
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// CRUSADER SKILL - SHRINK
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//============================================================
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geffen,110,118,3 script Ford 752,{
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mes "[Ford]";
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if(BaseJob!=Job_Crusader) goto L_nocruz;
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if(getskilllv(1002)) goto L_alreadyhave;
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mes "Maybe I'll teach you a little skill";
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mes "if you bring me a few things...";
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mes "Bring me these items and we'll";
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mes "see if I feel like giving it to you.";
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next;
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mes "[Ford]";
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mes "1 Red Potion";
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mes "20 Sticky Mucus";
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mes "3 Empty Bottles";
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mes "5 Jellopies";
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mes "1 Unripe Apple";
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mes "1 Grape";
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mes "1 Coal";
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mes "3 Cyfars";
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next;
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mes "[Ford]";
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mes "Let me check your items.";
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next;
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if(countitem(501)<1 || countitem(938)<20 || countitem(713)<3 || countitem(909)<5 || countitem(619)<1 || countitem(514)<1 || countitem(1003)<1 || countitem(7053)<3)goto L_noitems;//Items: Red_Potion, Sticky_Mucus, Empty_Bottle, Jellopy, Unripe_Apple, Grape, Coal, Cyfar,
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delitem 501, 1;//Items: Red_Potion,
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delitem 938, 20;//Items: Sticky_Mucus,
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delitem 713, 3;//Items: Empty_Bottle,
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delitem 909, 5;//Items: Jellopy,
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delitem 619, 1;//Items: Unripe_Apple,
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delitem 514, 1;//Items: Grape,
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delitem 1003, 1;//Items: Coal,
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delitem 7053, 3;//Items: Cyfar,
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mes "[Ford]";
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mes "Time to roll my lucky dice.";
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mes "Good luck, I almost never lose.";
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//TODO: add DICE emotions? 8)
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emotion e_gg;
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next;
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if(rand(1,6)!=3) goto L_lose;
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emotion 58;
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next;
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skill 1002,1,0;
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mes "[Ford]";
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mes "I can't believe I lost!";
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mes "I NEVER lose...";
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emotion e_sob;
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close;
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L_noitems:
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mes "[Ford]";
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mes "You don't have enough items.";
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mes "Come back when you have all";
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mes "the required items for me.";
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close;
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L_lose:
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emotion 63;
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next;
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mes "[Ford]";
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mes "I win again!!";
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mes "I'm not teaching you";
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mes "anything this time. Come";
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mes "back if you want to Try";
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mes "again";
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close;
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L_nocruz:
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mes "If you are not a Crusader,";
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mes "then you have no business";
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mes "with me...";
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close;
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L_alreadyhave:
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mes "Hey, you were lucky I";
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mes "even taught you the";
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mes "skill I did! Don't press";
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mes "your luck.";
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close;
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}
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