
* By expanding current item_delay.txt's function to implement official item reuse limit. * There's the 3rd optional column, put SC ID value to add reuse limit. The reuse delay will be acknowledged as status change. Ignoring this column will use 'normal' item delay. * Added some items to their reuse limit group. * Item DB Updates * Added effect for ASPD_Potion (12684). * Added effect and delay for Para_Team_Mark_ (22508). Signed-off-by: Cydh Ramdh <cydh@pservero.com>
57 lines
1.6 KiB
Plaintext
57 lines
1.6 KiB
Plaintext
// Item Delay Database
|
|
//
|
|
// Structure of Database:
|
|
// <ItemID>,<Delay>{,<SC_GroupID>}
|
|
//
|
|
// <ItemID>
|
|
// ID of item that will has reuse delay.
|
|
// <Delay>
|
|
// Re-use delay in milliseconds.
|
|
// <SC_GroupID>
|
|
// SC (status change) group for the item.
|
|
// Example for SC_REUSE_LIMIT_MTF
|
|
// 12658,10000,620 // Transformation Scroll(Deviruchi)
|
|
// 12659,10000,620 // Transformation Scroll(Raydric)
|
|
// -> 12658 has reuse delay for 10 seconds, and also,
|
|
// 12659 cannot be used when this delay is active.
|
|
// Since this is optional, default is -1 will ignores the
|
|
// delay group and the delay will be stored in character's
|
|
// data that has limit set in src/map/itemdb.h as MAX_ITEMDELAYS.
|
|
|
|
// SC_REUSE_LIMIT_A 609
|
|
14538,300000,608 //Glass_Of_Illusion
|
|
|
|
// SC_REUSE_LIMIT_B 610
|
|
14586,180000,609 //Spark_Candy
|
|
|
|
// SC_REUSE_LIMIT_C 611
|
|
12208,60000,610 //Battle_Manual
|
|
|
|
// SC_REUSE_LIMIT_D 612
|
|
12210,60000,611 //Bubble_Gum
|
|
|
|
// SC_REUSE_LIMIT_E 613
|
|
11522,1000,612 //Red_Raffle_Sap
|
|
11523,2000,612 //Yellow_Raffle_Sap
|
|
11524,3000,612 //White_Raffle_Sap
|
|
|
|
// SC_REUSE_LIMIT_F 614
|
|
607,5000,613 //Yggdrasil_Berry
|
|
|
|
// SC_REUSE_LIMIT_G 615
|
|
608,3000,614 //Yggdrasil_Seed
|
|
|
|
// SC_REUSE_LIMIT_H 616
|
|
11525,5000,615 //Mora_Hip_Tea
|
|
|
|
// Misc
|
|
//12202,60000 //Str_Dish10_
|
|
//12203,60000 //Agi_Dish10_
|
|
//12204,60000 //Int_Dish10_
|
|
//12205,60000 //Dex_Dish10_
|
|
//12206,60000 //Luk_Dish10_
|
|
//12207,60000 //Vit_Dish10_
|
|
12968,300000 //Emergency_Scroll1 //! CHECKME: Need confirmation!
|
|
12969,300000 //Emergency_Scroll2 //! CHECKME: Need confirmation!
|
|
12970,300000 //Emergency_Scroll3 //! CHECKME: Need confirmation!
|