
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7857 54d463be-8e91-2dee-dedb-b68131a5f0ec
1094 lines
29 KiB
C
1094 lines
29 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <math.h>
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#include <limits.h>
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#include "../common/socket.h"
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#include "../common/timer.h"
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#include "../common/nullpo.h"
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#include "../common/mmo.h"
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#include "../common/showmsg.h"
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#include "log.h"
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#include "clif.h"
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#include "chrif.h"
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#include "intif.h"
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#include "itemdb.h"
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#include "map.h"
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#include "pc.h"
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#include "status.h"
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#include "skill.h"
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#include "mob.h"
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#include "pet.h"
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#include "battle.h"
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#include "party.h"
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#include "guild.h"
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#include "atcommand.h"
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#include "script.h"
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#include "npc.h"
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#include "trade.h"
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#include "unit.h"
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#include "mercenary.h"
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#include "charsave.h"
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static int dirx[8]={0,-1,-1,-1,0,1,1,1}; //[orn]
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static int diry[8]={1,1,0,-1,-1,-1,0,1}; //[orn]
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//Better equiprobability than rand()% [orn]
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#define rand(a, b) a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0))
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struct homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
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struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
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void merc_load_exptables(void);
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int mercskill_castend_id( int tid, unsigned int tick, int id,int data );
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static int merc_hom_hungry(int tid,unsigned int tick,int id,int data);
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static unsigned long hexptbl[MAX_LEVEL+1];
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void merc_load_exptables(void)
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{
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FILE *fp;
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char line[1024];
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int i,k;
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int j=0;
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int lines;
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char *filename[]={"exp_homun.txt","exp_homun2.txt"};
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char *str[32],*h,*nh;
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j = 0;
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memset(hexptbl,0,sizeof(hexptbl));
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for(i=0;i<2;i++){
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sprintf(line, "%s/%s", db_path, filename[i]);
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fp=fopen(line,"r");
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if(fp==NULL){
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if(i>0)
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continue;
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ShowError("can't read %s\n",line);
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return ;
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}
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lines = 0;
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while(fgets(line,sizeof(line)-1,fp) && j <= MAX_LEVEL){
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lines++;
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if(line[0] == '/' && line[1] == '/')
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continue;
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for(k=0,h=line;k<20;k++){
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if((nh=strchr(h,','))!=NULL){
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str[k]=h;
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*nh=0;
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h=nh+1;
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} else {
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str[k]=h;
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h+=strlen(h);
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}
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}
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hexptbl[j]= atoi(str[0]);
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j++;
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}
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if (j >= MAX_LEVEL)
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ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_HOMUNCULUS_CLASS);
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fclose(fp);
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ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n",filename[i]);
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}
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return ;
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}
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void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp)
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{
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nullpo_retv(hd);
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if( hd->battle_status.hp < 0)
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hd->battle_status.hp = 0;
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if( hd->battle_status.sp < 0)
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hd->battle_status.sp = 0;
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hd->master->homunculus.hp = hd->battle_status.hp ;
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hd->master->homunculus.sp = hd->battle_status.sp ;
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clif_hominfo(hd->master,0);
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}
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int merc_hom_dead(struct homun_data *hd, struct block_list *src)
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{
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hd->master->homunculus.intimacy -= 100 ;
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hd->master->homunculus.hp = 0 ;
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if(hd->master->homunculus.intimacy <= 0) {
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merc_stop_walking(hd, 1);
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merc_stop_attack(hd);
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clif_emotion(&hd->master->bl, 23) ; //omg
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merc_hom_delete(hd,1) ;
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return 1 ;
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}
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clif_emotion(&hd->bl, 16) ; //wah
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clif_emotion(&hd->master->bl, 28) ; //sob
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merc_hom_delete(hd, 0);
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return 3; //Remove it from map.
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}
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int merc_hom_delete(struct homun_data *hd, int flag)
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{
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nullpo_retr(0, hd);
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// Delete homunculus
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if ( flag&1 ) { //sabbath
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intif_homunculus_requestdelete(hd->master->homunculus.hom_id) ;
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clif_emotion(&hd->bl, 28) ; //sob
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hd->master->status.hom_id = 0;
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hd->master->homunculus.hom_id = 0;
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chrif_save(hd->master,0);
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} else
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merc_save(hd) ;
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return unit_free(&hd->bl);
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}
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int merc_hom_calc_skilltree(struct map_session_data *sd)
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{
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int i,id=0 ;
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int j,f=1;
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int c=0;
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nullpo_retr(0, sd);
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c = sd->homunculus.class_ - 6001 ;
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for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++){
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if(sd->homunculus.hskill[id-HM_SKILLBASE-1].id)
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continue; //Skill already known.
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if(!battle_config.skillfree) {
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for(j=0;j<5;j++) {
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if( hskill_tree[c][i].need[j].id &&
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merc_hom_checkskill(sd,hskill_tree[c][i].need[j].id) <
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hskill_tree[c][i].need[j].lv) {
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f=0;
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break;
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}
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}
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}
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if (f){
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sd->homunculus.hskill[id-HM_SKILLBASE-1].id = id ;
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}
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}
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return 0;
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}
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int merc_hom_checkskill(struct map_session_data *sd,int skill_id)
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{
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int i = skill_id - HM_SKILLBASE - 1 ;
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if(sd == NULL) return 0;
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if(sd->homunculus.hskill[i].id == skill_id)
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return (sd->homunculus.hskill[i].lv);
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return 0;
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}
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static int merc_skill_tree_get_max(int id, int b_class){
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int i, skillid;
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for(i=0;(skillid=hskill_tree[b_class-6001][i].id)>0;i++)
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if (id == skillid) return hskill_tree[b_class-6001][i].max;
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return skill_get_max (id);
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}
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void merc_hom_skillup(struct homun_data *hd,int skillnum)
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{
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int i = 0 ;
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nullpo_retv(hd);
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if( hd->master->homunculus.vaporize == 0) {
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i = skillnum - HM_SKILLBASE - 1 ;
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if( hd->master->homunculus.skillpts > 0 &&
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hd->master->homunculus.hskill[i].id &&
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( hd->master->homunculus.hskill[i].flag == 0 ) && //Don't allow raising while you have granted skills. [Skotlex]
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hd->master->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->master->homunculus.class_)
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)
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{
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hd->master->homunculus.hskill[i].lv++ ;
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hd->master->homunculus.skillpts-- ;
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status_calc_homunculus(hd,1) ;
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clif_homskillup(hd->master, skillnum) ;
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clif_hominfo(hd->master,0) ;
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clif_homskillinfoblock(hd->master) ;
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}
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}
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}
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int merc_hom_levelup(struct homun_data *hd)
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{
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int growth_str, growth_agi, growth_vit, growth_int, growth_dex, growth_luk ;
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int growth_max_hp, growth_max_sp ;
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char output[256] ;
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if (hd->master->homunculus.level == MAX_LEVEL) return 0 ;
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hd->master->homunculus.level++ ;
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if ( ( (hd->master->homunculus.level) % 3 ) == 0 ) hd->master->homunculus.skillpts++ ; //1 skillpoint each 3 base level
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hd->master->homunculus.exp -= hd->exp_next ;
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hd->exp_next = hexptbl[hd->master->homunculus.level - 1] ;
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if ( hd->homunculusDB->gmaxHP <= hd->homunculusDB->gminHP )
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growth_max_hp = hd->homunculusDB->gminHP ;
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else
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growth_max_hp = rand(hd->homunculusDB->gminHP, hd->homunculusDB->gmaxHP) ;
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if ( hd->homunculusDB->gmaxSP <= hd->homunculusDB->gminSP )
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growth_max_sp = hd->homunculusDB->gminSP ;
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else
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growth_max_sp = rand(hd->homunculusDB->gminSP, hd->homunculusDB->gmaxSP) ;
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if ( hd->homunculusDB->gmaxSTR <= hd->homunculusDB->gminSTR )
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growth_str = hd->homunculusDB->gminSTR ;
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else
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growth_str = rand(hd->homunculusDB->gminSTR, hd->homunculusDB->gmaxSTR) ;
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if ( hd->homunculusDB->gmaxAGI <= hd->homunculusDB->gminAGI )
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growth_agi = hd->homunculusDB->gminAGI ;
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else
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growth_agi = rand(hd->homunculusDB->gminAGI, hd->homunculusDB->gmaxAGI) ;
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if ( hd->homunculusDB->gmaxVIT <= hd->homunculusDB->gminVIT )
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growth_vit = hd->homunculusDB->gminVIT ;
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else
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growth_vit = rand(hd->homunculusDB->gminVIT, hd->homunculusDB->gmaxVIT) ;
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if ( hd->homunculusDB->gmaxDEX <= hd->homunculusDB->gminDEX )
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growth_dex = hd->homunculusDB->gminDEX ;
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else
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growth_dex = rand(hd->homunculusDB->gminDEX, hd->homunculusDB->gmaxDEX) ;
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if ( hd->homunculusDB->gmaxINT <= hd->homunculusDB->gminINT )
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growth_int = hd->homunculusDB->gminINT ;
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else
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growth_int = rand(hd->homunculusDB->gminINT, hd->homunculusDB->gmaxINT) ;
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if ( hd->homunculusDB->gmaxLUK <= hd->homunculusDB->gminLUK )
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growth_luk = hd->homunculusDB->gminLUK ;
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else
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growth_luk = rand(hd->homunculusDB->gminLUK, hd->homunculusDB->gmaxLUK) ;
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hd->base_status.max_hp += growth_max_hp ;
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hd->base_status.max_sp += growth_max_sp ;
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hd->master->homunculus.max_hp = hd->base_status.max_hp ;
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hd->master->homunculus.max_sp = hd->base_status.max_sp ;
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hd->master->homunculus.str += growth_str ;
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hd->master->homunculus.agi += growth_agi ;
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hd->master->homunculus.vit += growth_vit ;
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hd->master->homunculus.dex += growth_dex ;
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hd->master->homunculus.int_ += growth_int ;
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hd->master->homunculus.luk += growth_luk ;
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if ( battle_config.homunculus_show_growth ) {
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sprintf(output,
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"Growth : hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ", growth_max_hp, growth_max_sp, growth_str/(float)10, growth_agi/(float)10, growth_vit/(float)10, growth_int/(float)10, growth_dex/(float)10, growth_luk/(float)10 ) ;
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clif_disp_onlyself(hd->master,output,strlen(output));
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}
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hd->base_status.str = (int) (hd->master->homunculus.str / 10) ;
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hd->base_status.agi = (int) (hd->master->homunculus.agi / 10) ;
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hd->base_status.vit = (int) (hd->master->homunculus.vit / 10) ;
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hd->base_status.dex = (int) (hd->master->homunculus.dex / 10) ;
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hd->base_status.int_ = (int) (hd->master->homunculus.int_ / 10) ;
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hd->base_status.luk = (int) (hd->master->homunculus.luk / 10) ;
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memcpy(&hd->battle_status, &hd->base_status, sizeof(struct status_data)) ;
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status_calc_homunculus(hd,1) ;
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status_percent_heal(&hd->bl, 100, 100);
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// merc_save(hd) ; //not necessary
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return 1 ;
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}
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int merc_hom_evolution(struct homun_data *hd)
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{
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nullpo_retr(0, hd);
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if(hd && hd->homunculusDB->evo_class)
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{
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hd->master->homunculus.class_ = hd->homunculusDB->evo_class;
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hd->master->homunculus.vaporize = 1;
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merc_stop_walking(hd, 1);
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merc_stop_attack(hd);
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merc_hom_delete(hd, 0) ;
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merc_call_homunculus(hd->master);
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clif_emotion(&hd->master->bl, 21) ; //no1
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clif_misceffect2(&hd->bl,568);
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return 1 ;
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} else {
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clif_emotion(&hd->bl, 4) ; //swt
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return 0 ;
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}
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}
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int merc_hom_gainexp(struct homun_data *hd,int exp)
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{
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if(hd->master->homunculus.vaporize)
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return 1;
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if( hd->exp_next == 0 ) {
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hd->master->homunculus.exp = 0 ;
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return 0;
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}
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hd->master->homunculus.exp += exp;
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if(hd->master->homunculus.exp < hd->exp_next) {
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clif_hominfo(hd->master,0);
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return 0;
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}
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//levelup
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do
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{
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merc_hom_levelup(hd) ;
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}
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while(hd->master->homunculus.exp > hd->exp_next && hd->exp_next != 0 );
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if( hd->exp_next == 0 ) {
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hd->master->homunculus.exp = 0 ;
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}
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status_calc_homunculus(hd,1);
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clif_misceffect2(&hd->bl,568);
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status_calc_homunculus(hd,1);
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return 0;
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}
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int merc_hom_heal(struct homun_data *hd,int hp,int sp)
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{
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nullpo_retr(0, hd);
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if( hd->battle_status.max_hp < hd->battle_status.hp )
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hd->battle_status.hp = hd->battle_status.max_hp;
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else if (hd->battle_status.hp <= 0) {
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hd->battle_status.hp = 1;
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}
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if( hd->battle_status.max_sp < hd->battle_status.sp )
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hd->battle_status.sp = hd->battle_status.max_sp;
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else if (hd->battle_status.sp < 0) {
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hd->battle_status.sp = 0;
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}
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if ( (hd->battle_status.hp != hd->base_status.hp) ||
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(hd->battle_status.sp != hd->base_status.sp) )
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{
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clif_hominfo(hd->master,0);
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}
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hd->master->homunculus.hp = hd->base_status.hp = hd->battle_status.hp ;
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hd->master->homunculus.sp = hd->base_status.sp = hd->battle_status.sp ;
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return 1;
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}
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static unsigned int natural_heal_prev_tick,natural_heal_diff_tick;
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static void merc_natural_heal_hp(struct homun_data *hd)
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{
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nullpo_retv(hd);
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// ShowDebug("merc_natural_heal_hp (1) : homunculus = %s | hd->ud.walktimer = %d |\n", hd->name, hd->ud.walktimer) ;
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if(hd->ud.walktimer == -1) {
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hd->inchealhptick += natural_heal_diff_tick;
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}
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else {
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hd->inchealhptick = 0;
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return;
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}
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// ShowDebug("merc_natural_heal_hp (2) : homunculus = %s | hd->regenhp = %d |\n", hd->name, hd->regenhp) ;
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if (hd->battle_status.hp != hd->battle_status.max_hp) {
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if ((unsigned int)status_heal(&hd->bl, hd->regenhp, 0, 1) < hd->regenhp)
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{ //At full.
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hd->inchealhptick = 0;
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return;
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}
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}
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return;
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}
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static void merc_natural_heal_sp(struct homun_data *hd)
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{
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nullpo_retv(hd);
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// ShowDebug("merc_natural_heal_sp (1) : homunculus = %s | hd->regensp = %d |\n", hd->name, hd->regensp) ;
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if (hd->battle_status.sp != hd->battle_status.max_sp) {
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if ((unsigned int)status_heal(&hd->bl, 0, hd->regensp, 1) < hd->regensp)
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{ //At full.
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hd->inchealsptick = 0;
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return;
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}
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}
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return;
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}
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/*==========================================
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* HP/SP natural heal
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*------------------------------------------
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*/
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//static int merc_natural_heal_sub(struct homun_data *hd,va_list ap) {
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static int merc_natural_heal_sub(struct homun_data *hd,int tick) {
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// int tick;
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nullpo_retr(0, hd);
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// tick = va_arg(ap,int);
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// -- moonsoul (if conditions below altered to disallow natural healing if under berserk status)
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if ( hd && ( status_isdead(&hd->bl) ||
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( ( hd->sc.count ) &&
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( (hd->sc.data[SC_POISON].timer != -1 ) || ( hd->sc.data[SC_BLEEDING].timer != -1 ) )
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) )
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) { //Cannot heal neither natural or special.
|
|
hd->hp_sub = hd->inchealhptick = 0;
|
|
hd->sp_sub = hd->inchealsptick = 0;
|
|
} else { //natural heal
|
|
merc_natural_heal_hp(hd);
|
|
merc_natural_heal_sp(hd);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* orn
|
|
*------------------------------------------
|
|
*/
|
|
int merc_natural_heal(int tid,unsigned int tick,int id,int data)
|
|
{
|
|
struct map_session_data *sd;
|
|
|
|
sd=map_id2sd(id);
|
|
|
|
nullpo_retr(0, sd);
|
|
|
|
if(sd->homunculus.vaporize)
|
|
return 1;
|
|
|
|
if(sd && sd->hd) {
|
|
natural_heal_diff_tick = DIFF_TICK(tick,natural_heal_prev_tick);
|
|
merc_natural_heal_sub(sd->hd, tick);
|
|
|
|
natural_heal_prev_tick = tick;
|
|
sd->hd->natural_heal_timer = add_timer(gettick()+battle_config.natural_healhp_interval, merc_natural_heal,sd->bl.id,0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#ifndef TXT_ONLY
|
|
void merc_save(struct homun_data *hd)
|
|
{
|
|
intif_homunculus_requestsave(hd->master->status.account_id, &hd->master->homunculus) ;
|
|
|
|
}
|
|
#else
|
|
void merc_save(struct homun_data *hd)
|
|
{
|
|
//Not implemented...
|
|
}
|
|
#endif
|
|
|
|
static int merc_calc_pos(struct homun_data *hd,int tx,int ty,int dir) //[orn]
|
|
{
|
|
int x,y,dx,dy;
|
|
int i,k;
|
|
|
|
nullpo_retr(0, hd);
|
|
|
|
hd->ud.to_x = tx;
|
|
hd->ud.to_y = ty;
|
|
|
|
if(dir < 0 || dir >= 8)
|
|
return 1;
|
|
|
|
dx = -dirx[dir]*2;
|
|
dy = -diry[dir]*2;
|
|
x = tx + dx;
|
|
y = ty + dy;
|
|
if(!unit_can_reach_pos(&hd->bl,x,y,0)) {
|
|
if(dx > 0) x--;
|
|
else if(dx < 0) x++;
|
|
if(dy > 0) y--;
|
|
else if(dy < 0) y++;
|
|
if(!unit_can_reach_pos(&hd->bl,x,y,0)) {
|
|
for(i=0;i<12;i++) {
|
|
k = rand(1, 8);
|
|
// k = rand()%8;
|
|
dx = -dirx[k]*2;
|
|
dy = -diry[k]*2;
|
|
x = tx + dx;
|
|
y = ty + dy;
|
|
if(unit_can_reach_pos(&hd->bl,x,y,0))
|
|
break;
|
|
else {
|
|
if(dx > 0) x--;
|
|
else if(dx < 0) x++;
|
|
if(dy > 0) y--;
|
|
else if(dy < 0) y++;
|
|
if(unit_can_reach_pos(&hd->bl,x,y,0))
|
|
break;
|
|
}
|
|
}
|
|
if(i>=12) {
|
|
x = tx;
|
|
y = ty;
|
|
if(!unit_can_reach_pos(&hd->bl,x,y,0))
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
hd->ud.to_x = x;
|
|
hd->ud.to_y = y;
|
|
return 0;
|
|
}
|
|
|
|
int merc_menu(struct map_session_data *sd,int menunum)
|
|
{
|
|
nullpo_retr(0, sd);
|
|
if (sd->hd == NULL)
|
|
return 1;
|
|
|
|
switch(menunum) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
merc_hom_food(sd, sd->hd);
|
|
break;
|
|
case 2:
|
|
merc_hom_delete(sd->hd, 1);
|
|
break;
|
|
default:
|
|
ShowError("merc_menu : unknown menu choice : %d\n", menunum) ;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
|
|
{
|
|
int i, k, intimacy, emotion;
|
|
|
|
if(hd->master->homunculus.vaporize)
|
|
return 1 ;
|
|
|
|
k=hd->homunculusDB->foodID;
|
|
i=pc_search_inventory(sd,k);
|
|
if(i < 0) {
|
|
clif_hom_food(sd,k,0);
|
|
return 1;
|
|
}
|
|
pc_delitem(sd,i,1,0);
|
|
|
|
if ( hd->master->homunculus.hunger >= 91 ) {
|
|
intimacy = -50;
|
|
emotion = 16;
|
|
} else if ( hd->master->homunculus.hunger >= 76 ) {
|
|
intimacy = -30;
|
|
emotion = 19;
|
|
} else if ( hd->master->homunculus.hunger >= 26 ) {
|
|
intimacy = 80;
|
|
emotion = 2;
|
|
} else if ( hd->master->homunculus.hunger >= 11 ) {
|
|
intimacy = 100;
|
|
emotion = 2;
|
|
} else {
|
|
intimacy = 50;
|
|
emotion = 2;
|
|
}
|
|
hd->master->homunculus.intimacy += intimacy;
|
|
if(hd->master->homunculus.intimacy < 0)
|
|
hd->master->homunculus.intimacy = 0;
|
|
if(hd->master->homunculus.intimacy > 100000)
|
|
hd->master->homunculus.intimacy = 100000;
|
|
|
|
//emotion = 5 ; // FIXME: why the code above and now always set emotion to Thanks?
|
|
hd->master->homunculus.hunger += 10; //dunno increase value for each food
|
|
if(hd->master->homunculus.hunger > 100)
|
|
hd->master->homunculus.hunger = 100;
|
|
|
|
clif_emotion(&hd->bl,emotion) ;
|
|
clif_send_homdata(sd,SP_HUNGRY,sd->homunculus.hunger);
|
|
clif_send_homdata(sd,SP_INTIMATE,sd->homunculus.intimacy / 100);
|
|
clif_hom_food(sd,hd->homunculusDB->foodID,1);
|
|
|
|
if(hd->master->homunculus.intimacy == 0) {
|
|
merc_stop_walking(hd, 1);
|
|
merc_stop_attack(hd);
|
|
clif_emotion(&hd->master->bl, 23) ; //omg
|
|
merc_hom_delete(hd,1) ;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data)
|
|
{
|
|
struct map_session_data *sd;
|
|
struct homun_data *hd;
|
|
|
|
sd=map_id2sd(id);
|
|
if(!sd)
|
|
return 1;
|
|
|
|
if(!sd->status.hom_id || !sd->hd)
|
|
return 1;
|
|
|
|
hd = sd->hd;
|
|
if(hd->hungry_timer != tid){
|
|
if(battle_config.error_log)
|
|
ShowError("merc_hom_hungry_timer %d != %d\n",hd->hungry_timer,tid);
|
|
return 0 ;
|
|
}
|
|
hd->master->homunculus.hunger-- ;
|
|
if(hd->master->homunculus.hunger >= 0 && hd->master->homunculus.hunger <= 10) {
|
|
clif_emotion(&hd->bl, 6) ; //an
|
|
}
|
|
if(hd->master->homunculus.hunger == 25) {
|
|
clif_emotion(&hd->bl, 20) ; //hmm
|
|
}
|
|
if(hd->master->homunculus.hunger == 75) {
|
|
clif_emotion(&hd->bl, 33) ; //ok
|
|
}
|
|
if(hd->master->homunculus.hunger < 0) {
|
|
hd->master->homunculus.hunger = 0;
|
|
hd->master->homunculus.intimacy -= 100;
|
|
if(hd->master->homunculus.intimacy < 0)
|
|
hd->master->homunculus.intimacy = 0;
|
|
clif_send_homdata(sd,SP_INTIMATE,sd->homunculus.intimacy / 100);
|
|
if(hd->master->homunculus.intimacy == 0) {
|
|
merc_stop_walking(hd, 1);
|
|
merc_stop_attack(hd);
|
|
clif_emotion(&hd->master->bl, 23) ; //omg
|
|
merc_hom_delete(hd,1) ;
|
|
}
|
|
return 0 ;
|
|
} else {
|
|
clif_send_homdata(sd,SP_HUNGRY,sd->homunculus.hunger);
|
|
|
|
hd->hungry_timer = add_timer(tick+hd->homunculusDB->hungryDelay,merc_hom_hungry,sd->bl.id,0); //simple Fix albator
|
|
return 1 ;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
int merc_hom_hungry_timer_delete(struct homun_data *hd)
|
|
{
|
|
nullpo_retr(0, hd);
|
|
if(hd->hungry_timer != -1) {
|
|
delete_timer(hd->hungry_timer,merc_hom_hungry);
|
|
hd->hungry_timer = -1;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int merc_natural_heal_timer_delete(struct homun_data *hd)
|
|
{
|
|
nullpo_retr(0, hd);
|
|
if(hd->natural_heal_timer != -1) {
|
|
delete_timer(hd->natural_heal_timer,merc_natural_heal);
|
|
hd->natural_heal_timer = -1;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int search_homunculusDB_index(int key,int type)
|
|
{
|
|
int i;
|
|
|
|
for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) {
|
|
if(homunculus_db[i].class_ <= 0)
|
|
continue;
|
|
switch(type) {
|
|
case HOMUNCULUS_CLASS:
|
|
if(homunculus_db[i].class_ == key)
|
|
return i;
|
|
break;
|
|
case HOMUNCULUS_FOOD:
|
|
if(homunculus_db[i].foodID == key)
|
|
return i;
|
|
break;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int merc_hom_data_init(struct map_session_data *sd)
|
|
{
|
|
struct homun_data *hd;
|
|
int i = 0 ;
|
|
|
|
nullpo_retr(1, sd);
|
|
|
|
Assert((sd->status.hom_id == 0 || sd->hd == 0) || sd->hd->master == sd);
|
|
|
|
i = search_homunculusDB_index(sd->homunculus.class_,HOMUNCULUS_CLASS);
|
|
if(i < 0) {
|
|
sd->status.hom_id = 0;
|
|
return 1;
|
|
}
|
|
sd->hd = hd = (struct homun_data *)aCalloc(1,sizeof(struct homun_data));
|
|
hd->homunculusDB = &homunculus_db[i];
|
|
merc_calc_pos(hd,sd->bl.x,sd->bl.y,sd->ud.dir);
|
|
hd->bl.x = hd->ud.to_x;
|
|
hd->bl.y = hd->ud.to_y;
|
|
hd->master = sd;
|
|
|
|
sd->status.hom_id = sd->homunculus.hom_id ;
|
|
|
|
hd->bl.m=sd->bl.m;
|
|
hd->bl.x=sd->bl.x;
|
|
hd->bl.y=sd->bl.y - 1 ;
|
|
hd->bl.subtype = MONS;
|
|
hd->bl.type=BL_HOMUNCULUS;
|
|
hd->bl.id= npc_get_new_npc_id();
|
|
hd->bl.prev=NULL;
|
|
hd->bl.next=NULL;
|
|
hd->exp_next=hexptbl[hd->master->homunculus.level - 1];
|
|
hd->ud.attacktimer=-1;
|
|
hd->ud.attackabletime=gettick();
|
|
hd->target_id = 0 ;
|
|
|
|
for(i=0;i<MAX_STATUSCHANGE;i++) {
|
|
hd->sc.data[i].timer=-1;
|
|
hd->sc.data[i].val1 = hd->sc.data[i].val2 = hd->sc.data[i].val3 = hd->sc.data[i].val4 = 0;
|
|
}
|
|
|
|
hd->base_status.hp = hd->master->homunculus.hp ;
|
|
hd->base_status.max_hp = hd->master->homunculus.max_hp ;
|
|
hd->base_status.sp = hd->master->homunculus.sp ;
|
|
hd->base_status.max_sp = hd->master->homunculus.max_sp ;
|
|
hd->base_status.str = (int) (hd->master->homunculus.str / 10) ;
|
|
hd->base_status.agi = (int) (hd->master->homunculus.agi / 10) ;
|
|
hd->base_status.vit = (int) (hd->master->homunculus.vit / 10) ;
|
|
hd->base_status.int_ = (int) (hd->master->homunculus.int_ / 10) ;
|
|
hd->base_status.dex = (int) (hd->master->homunculus.dex / 10) ;
|
|
hd->base_status.luk = (int) (hd->master->homunculus.luk / 10) ;
|
|
|
|
memcpy(&hd->battle_status, &hd->base_status, sizeof(struct status_data)) ;
|
|
|
|
status_set_viewdata(&hd->bl, hd->master->homunculus.class_);
|
|
status_change_init(&hd->bl);
|
|
hd->ud.dir = sd->ud.dir;
|
|
unit_dataset(&hd->bl);
|
|
|
|
map_addiddb(&hd->bl);
|
|
status_calc_homunculus(hd,1);
|
|
//timer
|
|
hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,merc_hom_hungry,sd->bl.id,0);
|
|
natural_heal_prev_tick = gettick();
|
|
hd->natural_heal_timer = add_timer(gettick()+battle_config.natural_healhp_interval, merc_natural_heal,sd->bl.id,0);
|
|
|
|
return 0;
|
|
}
|
|
// FIX call_homunculus [albator]
|
|
int merc_call_homunculus(struct map_session_data *sd)
|
|
{
|
|
int class_ = 0 ;
|
|
nullpo_retr(0, sd);
|
|
|
|
// call vaporized homunculus [albator]
|
|
if(sd->homunculus.vaporize == 1)
|
|
{
|
|
sd->homunculus.vaporize = 0;
|
|
merc_hom_data_init(sd);
|
|
|
|
if ( sd->homunculus.hp && sd->hd && sd->bl.prev != NULL) {
|
|
map_addblock(&sd->hd->bl);
|
|
clif_spawn(&sd->hd->bl);
|
|
clif_send_homdata(sd,SP_ACK,0);
|
|
clif_hominfo(sd,1);
|
|
clif_hominfo(sd,0); // send this x2. dunno why, but kRO does that [blackhole89]
|
|
clif_homskillinfoblock(sd);
|
|
}
|
|
// save
|
|
merc_save(sd->hd);
|
|
return 1;
|
|
|
|
}
|
|
|
|
if ( sd->status.hom_id ) {
|
|
return merc_hom_recv_data(sd->status.account_id, &sd->homunculus, 1 ) ;
|
|
} else {
|
|
class_ = 6000 + rand(1, 8) ;
|
|
return merc_create_homunculus(sd, class_) ;
|
|
}
|
|
|
|
|
|
}
|
|
// Albator
|
|
// Recv data of an homunculus after it loading
|
|
int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag)
|
|
{
|
|
struct map_session_data *sd ;
|
|
|
|
sd = map_id2sd(account_id);
|
|
if(sd == NULL)
|
|
return 0;
|
|
|
|
if(flag == 0) {
|
|
sd->status.hom_id = 0;
|
|
return 0;
|
|
}
|
|
memcpy(&sd->homunculus, sh, sizeof(struct s_homunculus));
|
|
|
|
|
|
if ( flag == 2 ) {
|
|
sh->hp = 1 ;
|
|
sd->homunculus.hp = 1 ;
|
|
}
|
|
if(sd->homunculus.hp && sh->vaporize!=1)
|
|
{
|
|
merc_hom_data_init(sd);
|
|
|
|
if ( sd->hd && sd->bl.prev != NULL) {
|
|
map_addblock(&sd->hd->bl);
|
|
clif_spawn(&sd->hd->bl);
|
|
clif_hominfo(sd,1);
|
|
clif_hominfo(sd,0); // send this x2. dunno why, but kRO does that [blackhole89]
|
|
clif_homskillinfoblock(sd);
|
|
clif_hominfo(sd,0);
|
|
clif_send_homdata(sd,SP_ACK,0);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
int merc_create_homunculus(struct map_session_data *sd, int class_)
|
|
{
|
|
int i=0 ;
|
|
|
|
nullpo_retr(1, sd);
|
|
|
|
i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS);
|
|
if(i < 0) {
|
|
sd->status.hom_id = 0;
|
|
return 0;
|
|
}
|
|
memcpy(sd->homunculus.name, homunculus_db[i].name, NAME_LENGTH-1);
|
|
|
|
sd->homunculus.class_ = class_;
|
|
sd->homunculus.level=1;
|
|
sd->homunculus.intimacy = 21;
|
|
sd->homunculus.hunger = 32;
|
|
sd->homunculus.exp = 0;
|
|
sd->homunculus.rename_flag = 0;
|
|
sd->homunculus.skillpts = 0;
|
|
sd->homunculus.char_id = sd->status.char_id;
|
|
sd->homunculus.vaporize = 0; // albator
|
|
|
|
sd->homunculus.hp = 10 ;
|
|
sd->homunculus.sp = 0 ;
|
|
sd->homunculus.max_hp = homunculus_db[i].basemaxHP ;
|
|
sd->homunculus.max_sp = homunculus_db[i].basemaxSP ;
|
|
sd->homunculus.str = homunculus_db[i].baseSTR ;
|
|
sd->homunculus.agi = homunculus_db[i].baseAGI ;
|
|
sd->homunculus.vit = homunculus_db[i].baseVIT;
|
|
sd->homunculus.int_ = homunculus_db[i].baseINT ;
|
|
sd->homunculus.dex = homunculus_db[i].baseDEX ;
|
|
sd->homunculus.luk = homunculus_db[i].baseLUK ;
|
|
sd->homunculus.str *= 10 ;
|
|
sd->homunculus.agi *= 10 ;
|
|
sd->homunculus.vit *= 10 ;
|
|
sd->homunculus.int_ *= 10 ;
|
|
sd->homunculus.dex *= 10 ;
|
|
sd->homunculus.luk *= 10 ;
|
|
|
|
for(i=0;i<MAX_HOMUNSKILL;i++)
|
|
sd->homunculus.hskill[i].id = sd->homunculus.hskill[i].lv = sd->homunculus.hskill[i].flag = 0;
|
|
|
|
intif_homunculus_create(sd->status.account_id, &sd->homunculus); // request homunculus creation
|
|
|
|
return 1;
|
|
}
|
|
|
|
int merc_hom_revive(struct map_session_data *sd, int per)
|
|
{
|
|
nullpo_retr(0, sd);
|
|
|
|
merc_hom_data_init(sd);
|
|
|
|
if ( sd->hd && sd->bl.prev != NULL) {
|
|
sd->homunculus.hp = sd->hd->base_status.hp = sd->hd->battle_status.hp = 1 ;
|
|
status_heal(&sd->hd->bl, sd->homunculus.max_hp*per/100, 0, 1) ;
|
|
map_addblock(&sd->hd->bl);
|
|
clif_spawn(&sd->hd->bl);
|
|
clif_send_homdata(sd,SP_ACK,0);
|
|
clif_hominfo(sd,1);
|
|
clif_hominfo(sd,0);
|
|
clif_homskillinfoblock(sd);
|
|
clif_specialeffect(&sd->hd->bl,77,AREA) ; //resurrection angel
|
|
}
|
|
|
|
return 1 ;
|
|
}
|
|
|
|
int read_homunculusdb()
|
|
{
|
|
FILE *fp;
|
|
char line[1024], *p;
|
|
int i,k,l;
|
|
int j=0;
|
|
int c = 0 ;
|
|
int lines;
|
|
char *filename[]={"homunculus_db.txt","homunculus_db2.txt"};
|
|
char *str[36],*h,*nh;
|
|
|
|
|
|
j = 0;
|
|
memset(homunculus_db,0,sizeof(homunculus_db));
|
|
for(i=0;i<2;i++){
|
|
sprintf(line, "%s/%s", db_path, filename[i]);
|
|
fp=fopen(line,"r");
|
|
if(fp==NULL){
|
|
if(i>0)
|
|
continue;
|
|
ShowError("can't read %s\n",line);
|
|
return -1;
|
|
}
|
|
lines = 0;
|
|
while(fgets(line,sizeof(line)-1,fp) && j < MAX_HOMUNCULUS_CLASS){
|
|
|
|
lines++;
|
|
|
|
if(line[0] == '/' && line[1] == '/')
|
|
continue;
|
|
|
|
for(k=0,h=line;k<36;k++){
|
|
if((nh=strchr(h,','))!=NULL){
|
|
str[k]=h;
|
|
*nh=0;
|
|
h=nh+1;
|
|
} else {
|
|
str[k]=h;
|
|
h+=strlen(h);
|
|
}
|
|
}
|
|
|
|
if(atoi(str[0]) < 6001 || atoi(str[0]) > 6099)
|
|
continue;
|
|
|
|
//Class,Homunculus,HP,SP,ATK,MATK,HIT,CRI,DEF,MDEF,FLEE,ASPD,STR,AGI,VIT,INT,DEX,LUK
|
|
homunculus_db[j].class_ = atoi(str[0]);
|
|
memcpy(homunculus_db[j].name,str[1],NAME_LENGTH-1);
|
|
homunculus_db[j].basemaxHP = atoi(str[2]);
|
|
homunculus_db[j].basemaxSP = atoi(str[3]);
|
|
homunculus_db[j].baseSTR = atoi(str[4]);
|
|
homunculus_db[j].baseAGI = atoi(str[5]);
|
|
homunculus_db[j].baseVIT = atoi(str[6]);
|
|
homunculus_db[j].baseINT = atoi(str[7]);
|
|
homunculus_db[j].baseDEX = atoi(str[8]);
|
|
homunculus_db[j].baseLUK = atoi(str[9]);
|
|
homunculus_db[j].baseIntimacy = atoi(str[10]);
|
|
homunculus_db[j].baseHungry = atoi(str[11]);
|
|
homunculus_db[j].hungryDelay = atoi(str[12]);
|
|
homunculus_db[j].foodID = atoi(str[13]);
|
|
homunculus_db[j].gminHP = atoi(str[14]);
|
|
homunculus_db[j].gmaxHP = atoi(str[15]);
|
|
homunculus_db[j].gminSP = atoi(str[16]);
|
|
homunculus_db[j].gmaxSP = atoi(str[17]);
|
|
homunculus_db[j].gminSTR = atoi(str[18]);
|
|
homunculus_db[j].gmaxSTR = atoi(str[19]);
|
|
homunculus_db[j].gminAGI = atoi(str[20]);
|
|
homunculus_db[j].gmaxAGI = atoi(str[21]);
|
|
homunculus_db[j].gminVIT = atoi(str[22]);
|
|
homunculus_db[j].gmaxVIT = atoi(str[23]);
|
|
homunculus_db[j].gminINT = atoi(str[24]);
|
|
homunculus_db[j].gmaxINT = atoi(str[25]);
|
|
homunculus_db[j].gminDEX = atoi(str[26]);
|
|
homunculus_db[j].gmaxDEX = atoi(str[27]);
|
|
homunculus_db[j].gminLUK = atoi(str[28]);
|
|
homunculus_db[j].gmaxLUK = atoi(str[29]);
|
|
homunculus_db[j].evo_class = atoi(str[30]);
|
|
homunculus_db[j].baseASPD = atoi(str[31]);
|
|
homunculus_db[j].size = atoi(str[32]);
|
|
homunculus_db[j].race = atoi(str[33]);
|
|
homunculus_db[j].element = atoi(str[34]);
|
|
homunculus_db[j].accessID = atoi(str[35]);
|
|
|
|
j++;
|
|
}
|
|
if (j > MAX_HOMUNCULUS_CLASS)
|
|
ShowWarning("read_homunculusdb: Reached max number of homunculus [%d]. Remaining homunculus were not read.\n ", MAX_HOMUNCULUS_CLASS);
|
|
fclose(fp);
|
|
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' homunculus in '"CL_WHITE"db/%s"CL_RESET"'.\n",j,filename[i]);
|
|
}
|
|
|
|
memset(hskill_tree,0,sizeof(hskill_tree));
|
|
sprintf(line, "%s/homun_skill_tree.txt", db_path);
|
|
fp=fopen(line,"r");
|
|
if(fp==NULL){
|
|
ShowError("can't read %s\n", line);
|
|
return 1;
|
|
}
|
|
|
|
while(fgets(line, sizeof(line)-1, fp)){
|
|
char *split[50];
|
|
int f=0, m=3;
|
|
if(line[0]=='/' && line[1]=='/')
|
|
continue;
|
|
for(j=0,p=line;j<14 && p;j++){
|
|
split[j]=p;
|
|
p=strchr(p,',');
|
|
if(p) *p++=0;
|
|
}
|
|
if(j<13)
|
|
continue;
|
|
if (j == 14) {
|
|
f=1; // MinJobLvl has been added
|
|
m++;
|
|
}
|
|
// check for bounds [celest]
|
|
c = atoi(split[0]) ;
|
|
l = c - 6001 ;
|
|
if ( l >= MAX_HOMUNCULUS_CLASS )
|
|
continue;
|
|
k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex]
|
|
for(j = 0; j < MAX_SKILL_TREE && hskill_tree[l][j].id && hskill_tree[l][j].id != k; j++);
|
|
if (j == MAX_SKILL_TREE)
|
|
{
|
|
ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, l);
|
|
continue;
|
|
}
|
|
hskill_tree[l][j].id=k;
|
|
hskill_tree[l][j].max=atoi(split[2]);
|
|
if (f) hskill_tree[l][j].joblv=atoi(split[3]);
|
|
|
|
for(k=0;k<5;k++){
|
|
hskill_tree[l][j].need[k].id=atoi(split[k*2+m]);
|
|
hskill_tree[l][j].need[k].lv=atoi(split[k*2+m+1]);
|
|
}
|
|
}
|
|
fclose(fp);
|
|
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","homun_skill_tree.txt");
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
int do_init_merc (void)
|
|
{
|
|
merc_load_exptables();
|
|
memset(homunculus_db,0,sizeof(homunculus_db)); //[orn]
|
|
read_homunculusdb(); //[orn]
|
|
// Add homunc timer function to timer func list [Toms]
|
|
add_timer_func_list(merc_natural_heal, "merc_natural_heal");
|
|
add_timer_func_list(merc_hom_hungry, "merc_hom_hungry");
|
|
return 0;
|
|
}
|
|
|
|
int do_final_merc (void);
|