
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
19 lines
780 B
Plaintext
19 lines
780 B
Plaintext
//===== rAthena Script =======================================
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//= Jail Monster Spawn Script
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//===== By: ==================================================
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//= Masao
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= Any rAthena Version
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//===== Description: =========================================
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//= Spawns monsters in Jail.
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//============================================================
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sec_in02,139,80,20 monster Poring 1002,10,0,0,0
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sec_in02,138,54,20,20 monster Marin 1242,5,0,0,0
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sec_in02,161,46,15,15 monster Poporing 1031,5,0,0,0
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sec_in02,114,47,10,10 monster Drops 1113,5,0,0,0
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sec_in02,114,47,10,10 monster Bigfoot 1060,10,0,0,0
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sec_in02,139,80,30,30 monster Flora 1118,10,0,0,0
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