* Fixes #4984. * Resolves status icon timers not properly showing the difference of remaining/total time when a player relogs. * Fixes status icon timers going into negative values. Thanks to @attackjom!
1996 lines
61 KiB
C++
1996 lines
61 KiB
C++
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "chrif.hpp"
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#include <cstdlib>
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#include <cstring>
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#include "../common/cbasetypes.hpp"
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#include "../common/ers.hpp"
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#include "../common/malloc.hpp"
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#include "../common/nullpo.hpp"
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#include "../common/showmsg.hpp"
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#include "../common/socket.hpp"
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#include "../common/strlib.hpp"
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#include "../common/timer.hpp"
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#include "battle.hpp"
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#include "clan.hpp"
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#include "clif.hpp"
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#include "elemental.hpp"
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#include "guild.hpp"
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#include "homunculus.hpp"
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#include "instance.hpp"
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#include "intif.hpp"
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#include "log.hpp"
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#include "map.hpp"
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#include "mercenary.hpp"
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#include "npc.hpp"
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#include "pc.hpp"
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#include "pc_groups.hpp"
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#include "pet.hpp"
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#include "script.hpp" // script_config
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#include "storage.hpp"
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static TIMER_FUNC(check_connect_char_server);
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static struct eri *auth_db_ers; //For reutilizing player login structures.
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static DBMap* auth_db; // int id -> struct auth_node*
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static bool char_init_done = false; //server already initialized? Used for InterInitOnce and vending loadings
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static const int packet_len_table[0x3d] = { // U - used, F - free
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60, 3,-1,-1,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
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6,-1,18, 7,-1,39,30, 10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
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6,30, 10, -1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
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11,10,10, 0,11, -1, 0,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, U->2b15, F->2b16, U->2b17
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2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
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-1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
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-1, 0, 6,15, 0, 6,-1,-1, // 2b28-2b2f: U->2b28, F->2b29, U->2b2a, U->2b2b, F->2b2c, U->2b2d, U->2b2e, U->2b2f
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};
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//Used Packets:
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//2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
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//2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
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//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
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//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not .. also received server name & default map'
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//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
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//2afd: Incoming, chrif_authok -> 'client authentication ok'
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//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
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//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
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//2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
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//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
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//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
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//2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
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//2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
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//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
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//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
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//2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
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//2b08: Outgoing, chrif_searchcharid -> '...'
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//2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
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//2b0a: Outgoing, chrif_skillcooldown_request -> requesting the list of skillcooldown for char
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//2b0b: Incoming, chrif_skillcooldown_load -> received the list of cooldown for char
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//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
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//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' (or char)
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//2b0e: Outgoing, chrif_req_login_operation -> 'Do some operations (change sex, ban / unban etc)'
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//2b0f: Incoming, chrif_ack_login_req -> 'answer of the 2b0e'
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//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
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//2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
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//2b12: Incoming, chrif_divorceack -> 'divorce chars
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//2b13: Outgoing, chrif_update_ip -> 'tell the change of map-server IP'
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//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
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//2b15: Outgoing, chrif_skillcooldown_save -> request to save skillcooldown
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//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
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//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
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//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
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//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
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//2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
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//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
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//2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
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//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
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//2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
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//2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
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//2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
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//2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
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//2b23: Outgoing, chrif_keepalive. charserver ping.
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//2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
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//2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
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//2b26: Outgoing, chrif_authreq -> 'client authentication request'
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//2b27: Incoming, chrif_authfail -> 'client authentication failed'
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//2b28: Outgoing, chrif_req_charban -> 'ban a specific char '
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//2b29: FREE
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//2b2a: Outgoing, chrif_req_charunban -> 'unban a specific char '
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//2b2b: Incoming, chrif_parse_ack_vipActive -> vip info result
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//2b2c: FREE
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//2b2d: Outgoing, chrif_bsdata_request -> request bonus_script for pc_authok'ed char.
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//2b2e: Outgoing, chrif_bsdata_save -> Send bonus_script of player for saving.
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//2b2f: Incoming, chrif_bsdata_received -> received bonus_script of player for loading.
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int chrif_connected = 0;
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int char_fd = -1;
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static char char_ip_str[128];
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static uint32 char_ip = 0;
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static uint16 char_port = 6121;
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static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
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static int chrif_state = 0;
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int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
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//Interval at which map server updates online listing. [Valaris]
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#define CHECK_INTERVAL 3600000
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//Interval at which map server sends number of connected users. [Skotlex]
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#define UPDATE_INTERVAL 10000
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//This define should spare writing the check in every function. [Skotlex]
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#define chrif_check(a) { if(!chrif_isconnected()) return a; }
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/// Resets all the data.
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void chrif_reset(void) {
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// TODO kick everyone out and reset everything [FlavioJS]
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exit(EXIT_FAILURE);
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}
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/// Checks the conditions for the server to stop.
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/// Releases the cookie when all characters are saved.
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/// If all the conditions are met, it stops the core loop.
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void chrif_check_shutdown(void) {
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if( runflag != MAPSERVER_ST_SHUTDOWN )
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return;
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if( auth_db->size(auth_db) > 0 )
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return;
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runflag = CORE_ST_STOP;
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}
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struct auth_node* chrif_search(uint32 account_id) {
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return (struct auth_node*)idb_get(auth_db, account_id);
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}
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struct auth_node* chrif_auth_check(uint32 account_id, uint32 char_id, enum sd_state state) {
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struct auth_node *node = chrif_search(account_id);
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return ( node && node->char_id == char_id && node->state == state ) ? node : NULL;
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}
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bool chrif_auth_delete(uint32 account_id, uint32 char_id, enum sd_state state) {
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struct auth_node *node;
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if ( (node = chrif_auth_check(account_id, char_id, state) ) ) {
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int fd = node->sd ? node->sd->fd : node->fd;
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if ( session[fd] && session[fd]->session_data == node->sd )
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session[fd]->session_data = NULL;
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if ( node->char_dat )
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aFree(node->char_dat);
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if ( node->sd ) {
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if (node->sd->regs.vars)
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node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
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if (node->sd->regs.arrays)
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node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
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aFree(node->sd);
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}
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ers_free(auth_db_ers, node);
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idb_remove(auth_db,account_id);
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return true;
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}
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return false;
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}
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//Moves the sd character to the auth_db structure.
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static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) {
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struct auth_node *node;
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if ( chrif_search(sd->status.account_id) )
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return false; //Already exists?
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node = ers_alloc(auth_db_ers, struct auth_node);
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memset(node, 0, sizeof(struct auth_node));
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node->account_id = sd->status.account_id;
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node->char_id = sd->status.char_id;
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node->login_id1 = sd->login_id1;
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node->login_id2 = sd->login_id2;
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node->sex = sd->status.sex;
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node->fd = sd->fd;
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node->sd = sd; //Data from logged on char.
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node->node_created = gettick(); //timestamp for node timeouts
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node->state = state;
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sd->state.active = 0;
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idb_put(auth_db, node->account_id, node);
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return true;
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}
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static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) {
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if(sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex]
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//fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
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if ( session[sd->fd] )
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session[sd->fd]->session_data = NULL;
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sd->fd = 0;
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}
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return chrif_sd_to_auth(sd, state);
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}
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bool chrif_auth_finished(struct map_session_data* sd) {
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struct auth_node *node= chrif_search(sd->status.account_id);
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if ( node && node->sd == sd && node->state == ST_LOGIN ) {
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node->sd = NULL;
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return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
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}
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return false;
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}
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// sets char-server's user id
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void chrif_setuserid(char *id) {
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safestrncpy(userid, id, NAME_LENGTH);
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}
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// sets char-server's password
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void chrif_setpasswd(char *pwd) {
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safestrncpy(passwd, pwd, NAME_LENGTH);
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}
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// security check, prints warning if using default password
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void chrif_checkdefaultlogin(void) {
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// Skip this check if the server is run with run-once flag
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if ( runflag != CORE_ST_STOP && strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
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ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
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ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
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ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
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}
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}
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// sets char-server's ip address
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int chrif_setip(const char* ip) {
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char ip_str[16];
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if ( !( char_ip = host2ip(ip) ) ) {
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ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
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return 0;
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}
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safestrncpy(char_ip_str, ip, sizeof(char_ip_str));
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ShowInfo("Char Server IP Address : '" CL_WHITE "%s" CL_RESET "' -> '" CL_WHITE "%s" CL_RESET "'.\n", ip, ip2str(char_ip, ip_str));
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return 1;
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}
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// sets char-server's port number
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void chrif_setport(uint16 port) {
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char_port = port;
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}
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// says whether the char-server is connected or not
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int chrif_isconnected(void) {
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return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
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}
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/**
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* Saves character data.
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* @param sd: Player data
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* @param flag: Save flag types:
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* CSAVE_NORMAL: Normal save
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* CSAVE_QUIT: Character is quitting
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* CSAVE_CHANGE_MAPSERV: Character is changing map-servers
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* CSAVE_AUTOTRADE: Character used @autotrade
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* CSAVE_INVENTORY: Character changed inventory data
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* CSAVE_CART: Character changed cart data
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*/
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int chrif_save(struct map_session_data *sd, int flag) {
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uint16 mmo_charstatus_len = 0;
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nullpo_retr(-1, sd);
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pc_makesavestatus(sd);
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if ( (flag&CSAVE_QUITTING) && sd->state.active) { //Store player data which is quitting
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if (chrif_isconnected()) {
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chrif_save_scdata(sd);
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chrif_skillcooldown_save(sd);
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}
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if ( !(flag&CSAVE_AUTOTRADE) && !chrif_auth_logout(sd, (flag&CSAVE_QUIT) ? ST_LOGOUT : ST_MAPCHANGE) )
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ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
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}
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chrif_check(-1); //Character is saved on reconnect.
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chrif_bsdata_save(sd, ((flag&CSAVE_QUITTING) && !(flag&CSAVE_AUTOTRADE)));
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if (sd->storage.dirty)
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storage_storagesave(sd);
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if (flag&CSAVE_INVENTORY)
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intif_storage_save(sd,&sd->inventory);
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if (flag&CSAVE_CART)
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intif_storage_save(sd,&sd->cart);
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//For data sync
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if (sd->state.storage_flag == 2)
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storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
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if (sd->premiumStorage.dirty)
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storage_premiumStorage_save(sd);
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if (flag&CSAVE_QUITTING)
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sd->state.storage_flag = 0; //Force close it.
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//Saving of registry values.
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if (sd->vars_dirty)
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intif_saveregistry(sd);
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mmo_charstatus_len = sizeof(sd->status) + 13;
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WFIFOHEAD(char_fd, mmo_charstatus_len);
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WFIFOW(char_fd,0) = 0x2b01;
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WFIFOW(char_fd,2) = mmo_charstatus_len;
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WFIFOL(char_fd,4) = sd->status.account_id;
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WFIFOL(char_fd,8) = sd->status.char_id;
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WFIFOB(char_fd,12) = (flag&CSAVE_QUIT) ? 1 : 0; //Flag to tell char-server this character is quitting.
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// If the user is on a instance map, we have to fake his current position
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if( map_getmapdata(sd->bl.m)->instance_id ){
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struct mmo_charstatus status;
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// Copy the whole status
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memcpy( &status, &sd->status, sizeof( struct mmo_charstatus ) );
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// Change his current position to his savepoint
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memcpy( &status.last_point, &status.save_point, sizeof( struct point ) );
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// Copy the copied status into the packet
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memcpy( WFIFOP( char_fd, 13 ), &status, sizeof( struct mmo_charstatus ) );
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} else {
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// Copy the whole status into the packet
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memcpy( WFIFOP( char_fd, 13 ), &sd->status, sizeof( struct mmo_charstatus ) );
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}
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WFIFOSET(char_fd, WFIFOW(char_fd,2));
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if( sd->status.pet_id > 0 && sd->pd )
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intif_save_petdata(sd->status.account_id,&sd->pd->pet);
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if( hom_is_active(sd->hd) )
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hom_save(sd->hd);
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if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
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mercenary_save(sd->md);
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if( sd->ed && elemental_get_lifetime(sd->ed) > 0 )
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elemental_save(sd->ed);
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if( sd->save_quest )
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intif_quest_save(sd);
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if (sd->achievement_data.save)
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intif_achievement_save(sd);
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return 0;
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}
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// connects to char-server (plaintext)
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/**
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* Map-serv request to login into char-serv
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* @param fd : char-serv fd to log into
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* @return 0:request sent
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*/
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int chrif_connect(int fd) {
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ShowStatus("Logging in to char server...\n", char_fd);
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WFIFOHEAD(fd,60);
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WFIFOW(fd,0) = 0x2af8;
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memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
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memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
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WFIFOL(fd,50) = 0;
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WFIFOL(fd,54) = htonl(clif_getip());
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WFIFOW(fd,58) = htons(clif_getport());
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WFIFOSET(fd,60);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// sends maps to char-server
|
|
int chrif_sendmap(int fd) {
|
|
ShowStatus("Sending maps to char server...\n");
|
|
|
|
// Sending normal maps, not instances
|
|
WFIFOHEAD(fd, 4 + instance_start * 4);
|
|
WFIFOW(fd,0) = 0x2afa;
|
|
for (int i = 0; i < instance_start; i++)
|
|
WFIFOW(fd, 4 + i * 4) = map[i].index;
|
|
WFIFOW(fd, 2) = 4 + instance_start * 4;
|
|
WFIFOSET(fd, WFIFOW(fd, 2));
|
|
|
|
return 0;
|
|
}
|
|
|
|
// receive maps from some other map-server (relayed via char-server)
|
|
int chrif_recvmap(int fd) {
|
|
int i, j;
|
|
uint32 ip = ntohl(RFIFOL(fd,4));
|
|
uint16 port = ntohs(RFIFOW(fd,8));
|
|
|
|
for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
|
|
map_setipport(RFIFOW(fd,i), ip, port);
|
|
}
|
|
|
|
if (battle_config.etc_log)
|
|
ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
|
|
|
|
other_mapserver_count++;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// remove specified maps (used when some other map-server disconnects)
|
|
int chrif_removemap(int fd) {
|
|
int i, j;
|
|
uint32 ip = RFIFOL(fd,4);
|
|
uint16 port = RFIFOW(fd,8);
|
|
|
|
for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
|
|
map_eraseipport(RFIFOW(fd, i), ip, port);
|
|
|
|
other_mapserver_count--;
|
|
|
|
if(battle_config.etc_log)
|
|
ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
|
|
|
|
return 0;
|
|
}
|
|
|
|
// received after a character has been "final saved" on the char-server
|
|
static void chrif_save_ack(int fd) {
|
|
chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
|
|
chrif_check_shutdown();
|
|
}
|
|
|
|
// request to move a character between mapservers
|
|
int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) {
|
|
nullpo_retr(-1, sd);
|
|
|
|
if (other_mapserver_count < 1) {//No other map servers are online!
|
|
clif_authfail_fd(sd->fd, 0);
|
|
return -1;
|
|
}
|
|
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,39);
|
|
WFIFOW(char_fd, 0) = 0x2b05;
|
|
WFIFOL(char_fd, 2) = sd->bl.id;
|
|
WFIFOL(char_fd, 6) = sd->login_id1;
|
|
WFIFOL(char_fd,10) = sd->login_id2;
|
|
WFIFOL(char_fd,14) = sd->status.char_id;
|
|
WFIFOW(char_fd,18) = sd->mapindex;
|
|
WFIFOW(char_fd,20) = sd->bl.x;
|
|
WFIFOW(char_fd,22) = sd->bl.y;
|
|
WFIFOL(char_fd,24) = htonl(ip);
|
|
WFIFOW(char_fd,28) = htons(port);
|
|
WFIFOB(char_fd,30) = sd->status.sex;
|
|
WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
|
|
WFIFOL(char_fd,35) = sd->group_id;
|
|
WFIFOSET(char_fd,39);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/// map-server change (mapserv) request acknowledgement (positive or negative)
|
|
/// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
|
|
int chrif_changemapserverack(uint32 account_id, int login_id1, int login_id2, uint32 char_id, short map_index, short x, short y, uint32 ip, uint16 port) {
|
|
struct auth_node *node;
|
|
|
|
if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) )
|
|
return -1;
|
|
|
|
if ( !login_id1 ) {
|
|
ShowError("map server change failed.\n");
|
|
clif_authfail_fd(node->fd, 0);
|
|
chrif_char_offline(node->sd);
|
|
} else
|
|
clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
|
|
|
|
//Player has been saved already, remove him from memory. [Skotlex]
|
|
chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Does the char_serv have validate our connection to him ?
|
|
* If yes then
|
|
* - Send all our mapname to charserv
|
|
* - Retrieve guild castle
|
|
* - Do OnInterIfInit and OnInterIfInitOnce on all npc
|
|
* 0x2af9 <errCode>B
|
|
*/
|
|
int chrif_connectack(int fd) {
|
|
if (RFIFOB(fd,2)) {
|
|
ShowFatalError("Connection to char-server failed %d, please check conf/import/map_conf userid and passwd.\n", RFIFOB(fd,2));
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
ShowStatus("Successfully logged on to Char Server (Connection: '" CL_WHITE "%d" CL_RESET "').\n",fd);
|
|
chrif_state = 1;
|
|
chrif_connected = 1;
|
|
|
|
chrif_sendmap(fd);
|
|
|
|
npc_event_runall(script_config.inter_init_event_name);
|
|
if( !char_init_done ) {
|
|
npc_event_runall(script_config.inter_init_once_event_name);
|
|
guild_castle_map_init();
|
|
intif_clan_requestclans();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @see DBApply
|
|
*/
|
|
static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
|
|
struct auth_node *node = (struct auth_node *)db_data2ptr(data);
|
|
|
|
switch (node->state) {
|
|
case ST_LOGIN:
|
|
if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail.
|
|
pc_authfail(node->sd);
|
|
chrif_char_offline(node->sd);
|
|
chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
|
|
}
|
|
break;
|
|
case ST_LOGOUT:
|
|
//Re-send final save
|
|
chrif_save(node->sd, CSAVE_QUIT|CSAVE_INVENTORY|CSAVE_CART);
|
|
break;
|
|
case ST_MAPCHANGE: { //Re-send map-change request.
|
|
struct map_session_data *sd = node->sd;
|
|
uint32 ip;
|
|
uint16 port;
|
|
|
|
if( map_mapname2ipport(sd->mapindex,&ip,&port) == 0 )
|
|
chrif_changemapserver(sd, ip, port);
|
|
else //too much lag/timeout is the closest explanation for this error.
|
|
clif_authfail_fd(sd->fd, 3);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// Called when all the connection steps are completed.
|
|
void chrif_on_ready(void) {
|
|
ShowStatus("Map Server is now online.\n");
|
|
|
|
chrif_state = 2;
|
|
|
|
chrif_check_shutdown();
|
|
|
|
//If there are players online, send them to the char-server. [Skotlex]
|
|
send_users_tochar();
|
|
|
|
//Auth db reconnect handling
|
|
auth_db->foreach(auth_db,chrif_reconnect);
|
|
|
|
//Re-save any storages that were modified in the disconnection time. [Skotlex]
|
|
do_reconnect_storage();
|
|
|
|
//Re-save any guild castles that were modified in the disconnection time.
|
|
guild_castle_reconnect(-1, CD_NONE, 0);
|
|
|
|
// Charserver is ready for loading autotrader
|
|
if (!char_init_done)
|
|
{
|
|
do_init_buyingstore_autotrade();
|
|
do_init_vending_autotrade();
|
|
char_init_done = true;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Maps are sent, then received misc info from char-server
|
|
* - Server name
|
|
* - Default map
|
|
* HZ 0x2afb
|
|
**/
|
|
int chrif_sendmapack(int fd) {
|
|
uint16 offs = 5;
|
|
|
|
if (RFIFOB(fd,4)) {
|
|
ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
// Server name
|
|
memcpy(wisp_server_name, RFIFOP(fd,5), NAME_LENGTH);
|
|
ShowStatus("Map-server connected to char-server '" CL_WHITE "%s" CL_RESET "'.\n", wisp_server_name);
|
|
|
|
// Default map
|
|
memcpy(map_default.mapname, RFIFOP(fd, (offs+=NAME_LENGTH)), MAP_NAME_LENGTH);
|
|
map_default.x = RFIFOW(fd, (offs+=MAP_NAME_LENGTH));
|
|
map_default.y = RFIFOW(fd, (offs+=2));
|
|
if (battle_config.etc_log)
|
|
ShowInfo("Received default map from char-server '" CL_WHITE "%s %d,%d" CL_RESET "'.\n", map_default.mapname, map_default.x, map_default.y);
|
|
|
|
chrif_on_ready();
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Request sc_data from charserver [Skotlex]
|
|
*------------------------------------------*/
|
|
int chrif_scdata_request(uint32 account_id, uint32 char_id) {
|
|
|
|
#ifdef ENABLE_SC_SAVING
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10);
|
|
WFIFOW(char_fd,0) = 0x2afc;
|
|
WFIFOL(char_fd,2) = account_id;
|
|
WFIFOL(char_fd,6) = char_id;
|
|
WFIFOSET(char_fd,10);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Request skillcooldown from charserver
|
|
*------------------------------------------*/
|
|
int chrif_skillcooldown_request(uint32 account_id, uint32 char_id) {
|
|
chrif_check(-1);
|
|
WFIFOHEAD(char_fd, 10);
|
|
WFIFOW(char_fd, 0) = 0x2b0a;
|
|
WFIFOL(char_fd, 2) = account_id;
|
|
WFIFOL(char_fd, 6) = char_id;
|
|
WFIFOSET(char_fd, 10);
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Request auth confirmation
|
|
*------------------------------------------*/
|
|
void chrif_authreq(struct map_session_data *sd, bool autotrade) {
|
|
struct auth_node *node= chrif_search(sd->bl.id);
|
|
|
|
if( node != NULL || !chrif_isconnected() ) {
|
|
set_eof(sd->fd);
|
|
return;
|
|
}
|
|
|
|
WFIFOHEAD(char_fd,20);
|
|
WFIFOW(char_fd,0) = 0x2b26;
|
|
WFIFOL(char_fd,2) = sd->status.account_id;
|
|
WFIFOL(char_fd,6) = sd->status.char_id;
|
|
WFIFOL(char_fd,10) = sd->login_id1;
|
|
WFIFOB(char_fd,14) = sd->status.sex;
|
|
WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
|
|
WFIFOB(char_fd,19) = autotrade;
|
|
WFIFOSET(char_fd,20);
|
|
chrif_sd_to_auth(sd, ST_LOGIN);
|
|
}
|
|
|
|
/*==========================================
|
|
* Auth confirmation ack
|
|
*------------------------------------------*/
|
|
void chrif_authok(int fd) {
|
|
uint32 account_id, group_id, char_id;
|
|
uint32 login_id1,login_id2;
|
|
time_t expiration_time;
|
|
struct mmo_charstatus* status;
|
|
struct auth_node *node;
|
|
bool changing_mapservers;
|
|
TBL_PC* sd;
|
|
|
|
//Check if both servers agree on the struct's size
|
|
if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) {
|
|
ShowError("chrif_authok: Data size mismatch! %d != %" PRIuPTR "\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
|
|
return;
|
|
}
|
|
|
|
account_id = RFIFOL(fd,4);
|
|
login_id1 = RFIFOL(fd,8);
|
|
login_id2 = RFIFOL(fd,12);
|
|
expiration_time = (time_t)(int32)RFIFOL(fd,16);
|
|
group_id = RFIFOL(fd,20);
|
|
changing_mapservers = (RFIFOB(fd,24)) > 0;
|
|
status = (struct mmo_charstatus*)RFIFOP(fd,25);
|
|
char_id = status->char_id;
|
|
|
|
//Check if we don't already have player data in our server
|
|
//Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
|
|
if ( ( sd = map_id2sd(account_id) ) != NULL )
|
|
return;
|
|
|
|
if ( ( node = chrif_search(account_id) ) == NULL )
|
|
return; // should not happen
|
|
|
|
if ( node->state != ST_LOGIN )
|
|
return; //character in logout phase, do not touch that data.
|
|
|
|
if ( node->sd == NULL ) {
|
|
/*
|
|
//When we receive double login info and the client has not connected yet,
|
|
//discard the older one and keep the new one.
|
|
chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
|
|
*/
|
|
return; // should not happen
|
|
}
|
|
|
|
sd = node->sd;
|
|
|
|
if( runflag == MAPSERVER_ST_RUNNING &&
|
|
node->char_dat == NULL &&
|
|
node->account_id == account_id &&
|
|
node->char_id == char_id &&
|
|
node->login_id1 == login_id1 )
|
|
{ //Auth Ok
|
|
if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
|
|
return;
|
|
} else { //Auth Failed
|
|
pc_authfail(sd);
|
|
}
|
|
|
|
chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
|
|
chrif_auth_delete(account_id, char_id, ST_LOGIN);
|
|
}
|
|
|
|
// client authentication failed
|
|
void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */
|
|
uint32 account_id, char_id;
|
|
uint32 login_id1;
|
|
char sex;
|
|
struct auth_node* node;
|
|
|
|
account_id = RFIFOL(fd,2);
|
|
char_id = RFIFOL(fd,6);
|
|
login_id1 = RFIFOL(fd,10);
|
|
sex = RFIFOB(fd,14);
|
|
|
|
node = chrif_search(account_id);
|
|
|
|
if( node != NULL &&
|
|
node->account_id == account_id &&
|
|
node->char_id == char_id &&
|
|
node->login_id1 == login_id1 &&
|
|
node->sex == sex &&
|
|
node->state == ST_LOGIN )
|
|
{// found a match
|
|
clif_authfail_fd(node->fd, 0);
|
|
chrif_auth_delete(account_id, char_id, ST_LOGIN);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* This can still happen (client times out while waiting for char to confirm auth data)
|
|
* @see DBApply
|
|
*/
|
|
int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) {
|
|
struct auth_node *node = (struct auth_node *)db_data2ptr(data);
|
|
|
|
if(DIFF_TICK(gettick(),node->node_created)>60000) {
|
|
const char* states[] = { "Login", "Logout", "Map change" };
|
|
switch (node->state) {
|
|
case ST_LOGOUT:
|
|
//Re-save attempt (->sd should never be null here).
|
|
node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
|
|
chrif_save(node->sd, CSAVE_QUIT|CSAVE_INVENTORY|CSAVE_CART);
|
|
break;
|
|
default:
|
|
//Clear data. any connected players should have timed out by now.
|
|
ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
|
|
chrif_char_offline_nsd(node->account_id, node->char_id);
|
|
chrif_auth_delete(node->account_id, node->char_id, node->state);
|
|
break;
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
TIMER_FUNC(auth_db_cleanup){
|
|
chrif_check(0);
|
|
auth_db->foreach(auth_db, auth_db_cleanup_sub);
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
*
|
|
*------------------------------------------*/
|
|
int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip) {
|
|
nullpo_retr(-1, sd);
|
|
|
|
if( !sd || !sd->bl.id || !sd->login_id1 )
|
|
return -1;
|
|
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,18);
|
|
WFIFOW(char_fd, 0) = 0x2b02;
|
|
WFIFOL(char_fd, 2) = sd->bl.id;
|
|
WFIFOL(char_fd, 6) = sd->login_id1;
|
|
WFIFOL(char_fd,10) = sd->login_id2;
|
|
WFIFOL(char_fd,14) = htonl(s_ip);
|
|
WFIFOSET(char_fd,18);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Search Char trough id on char serv
|
|
*------------------------------------------*/
|
|
int chrif_searchcharid(uint32 char_id) {
|
|
|
|
if( !char_id )
|
|
return -1;
|
|
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,6);
|
|
WFIFOW(char_fd,0) = 0x2b08;
|
|
WFIFOL(char_fd,2) = char_id;
|
|
WFIFOSET(char_fd,6);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Change Email
|
|
*------------------------------------------*/
|
|
int chrif_changeemail(int id, const char *actual_email, const char *new_email) {
|
|
|
|
if (battle_config.etc_log)
|
|
ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
|
|
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,86);
|
|
WFIFOW(char_fd,0) = 0x2b0c;
|
|
WFIFOL(char_fd,2) = id;
|
|
memcpy(WFIFOP(char_fd,6), actual_email, 40);
|
|
memcpy(WFIFOP(char_fd,46), new_email, 40);
|
|
WFIFOSET(char_fd,86);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
|
|
* Send an account modification request to the login server (via char server).
|
|
* @aid : Player requesting operation account id
|
|
* @character_name : Target of operation Player name
|
|
* @operation_type : see chrif_req_op
|
|
* @timediff : tick to add or remove to unixtimestamp
|
|
* @val1 : extra data value to transfer for operation
|
|
* CHRIF_OP_LOGIN_VIP: 0x1 : Select info and update old_groupid
|
|
* 0x2 : VIP duration is changed by atcommand or script
|
|
* 0x4 : Show status reply by char-server through 0x2b0f
|
|
* 0x8 : First request on player login
|
|
* @val2 : extra data value to transfer for operation
|
|
*/
|
|
int chrif_req_login_operation(int aid, const char* character_name, enum chrif_req_op operation_type, int32 timediff, int val1, int val2) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,44);
|
|
WFIFOW(char_fd,0) = 0x2b0e;
|
|
WFIFOL(char_fd,2) = aid;
|
|
safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
|
|
WFIFOW(char_fd,30) = operation_type;
|
|
|
|
if ( operation_type == CHRIF_OP_LOGIN_BAN || operation_type == CHRIF_OP_LOGIN_VIP)
|
|
WFIFOL(char_fd,32) = timediff;
|
|
WFIFOL(char_fd,36) = val1;
|
|
WFIFOL(char_fd,40) = val2;
|
|
WFIFOSET(char_fd,44);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
|
|
* Send a sex change (for account or character) request to the login server (via char server).
|
|
* @sd : Player requesting operation
|
|
*/
|
|
int chrif_changesex(struct map_session_data *sd, bool change_account) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,44);
|
|
WFIFOW(char_fd,0) = 0x2b0e;
|
|
WFIFOL(char_fd,2) = sd->status.account_id;
|
|
safestrncpy(WFIFOCP(char_fd,6), sd->status.name, NAME_LENGTH);
|
|
WFIFOW(char_fd,30) = (change_account ? CHRIF_OP_LOGIN_CHANGESEX : CHRIF_OP_CHANGECHARSEX);
|
|
if (!change_account)
|
|
WFIFOB(char_fd,32) = sd->status.sex == SEX_MALE ? SEX_FEMALE : SEX_MALE;
|
|
WFIFOSET(char_fd,44);
|
|
|
|
clif_displaymessage(sd->fd, msg_txt(sd,408)); //"Need disconnection to perform change-sex request..."
|
|
|
|
if (sd->fd)
|
|
clif_authfail_fd(sd->fd, 15);
|
|
else
|
|
map_quit(sd);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
|
|
* Processing a reply to chrif_req_login_operation() (request to modify an account).
|
|
* NB: That ack is received just after the char has sent the request to login and therefore didn't have login reply yet
|
|
* @param aid : player account id the request was concerning
|
|
* @param player_name : name the request was concerning
|
|
* @param type : code of operation done. See enum chrif_req_op
|
|
* @param answer : type of answer
|
|
* 0: login-server request done
|
|
* 1: player not found
|
|
* 2: gm level too low
|
|
* 3: login-server offline
|
|
*/
|
|
static void chrif_ack_login_req(int aid, const char* player_name, uint16 type, uint16 answer) {
|
|
struct map_session_data* sd;
|
|
char action[25];
|
|
char output[256];
|
|
|
|
sd = map_id2sd(aid);
|
|
|
|
if( aid < 0 || sd == NULL ) {
|
|
ShowError("chrif_ack_login_req failed - player not online.\n");
|
|
return;
|
|
}
|
|
|
|
switch (type) {
|
|
case CHRIF_OP_LOGIN_CHANGESEX:
|
|
case CHRIF_OP_CHANGECHARSEX:
|
|
type = CHRIF_OP_LOGIN_CHANGESEX; // So we don't have to create a new msgstring.
|
|
case CHRIF_OP_LOGIN_BLOCK:
|
|
case CHRIF_OP_LOGIN_BAN:
|
|
case CHRIF_OP_LOGIN_UNBLOCK:
|
|
case CHRIF_OP_LOGIN_UNBAN:
|
|
snprintf(action,25,"%s",msg_txt(sd,427+type)); //block|ban|unblock|unban|change the sex of
|
|
break;
|
|
case CHRIF_OP_LOGIN_VIP:
|
|
if (!battle_config.disp_servervip_msg)
|
|
return;
|
|
snprintf(action,25,"%s",msg_txt(sd,436)); //VIP
|
|
break;
|
|
default:
|
|
snprintf(action,25,"???");
|
|
break;
|
|
}
|
|
|
|
switch (answer) {
|
|
case 0: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break; //Login-serv has been asked to %s '%.*s'.
|
|
case 1: sprintf(output, msg_txt(sd,425), NAME_LENGTH, player_name); break;
|
|
case 2: sprintf(output, msg_txt(sd,426), action, NAME_LENGTH, player_name); break;
|
|
case 3: sprintf(output, msg_txt(sd,427), action, NAME_LENGTH, player_name); break;
|
|
case 4: sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break;
|
|
default: output[0] = '\0'; break;
|
|
}
|
|
clif_displaymessage(sd->fd, output);
|
|
}
|
|
|
|
/*==========================================
|
|
* Request char server to change sex of char (modified by Yor)
|
|
*------------------------------------------*/
|
|
int chrif_changedsex(int fd) {
|
|
int acc, sex;
|
|
struct map_session_data *sd;
|
|
|
|
acc = RFIFOL(fd,2);
|
|
sex = RFIFOL(fd,6);
|
|
|
|
if ( battle_config.etc_log )
|
|
ShowNotice("chrif_changedsex %d.\n", acc);
|
|
|
|
sd = map_id2sd(acc);
|
|
if ( sd ) { //Normally there should not be a char logged on right now!
|
|
if ( sd->status.sex == sex )
|
|
return 0; //Do nothing? Likely safe.
|
|
sd->status.sex = !sd->status.sex;
|
|
|
|
// reset skill of some job
|
|
if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
|
|
int i;
|
|
// remove specifical skills of Bard classes
|
|
for(i = BA_MUSICALLESSON; i <= BA_APPLEIDUN; i++) {
|
|
uint16 sk_idx = skill_get_index(i);
|
|
if (sd->status.skill[sk_idx].id > 0 && sd->status.skill[sk_idx].flag == SKILL_FLAG_PERMANENT) {
|
|
sd->status.skill_point += sd->status.skill[sk_idx].lv;
|
|
sd->status.skill[sk_idx].id = 0;
|
|
sd->status.skill[sk_idx].lv = 0;
|
|
}
|
|
}
|
|
// remove specifical skills of Dancer classes
|
|
for(i = DC_DANCINGLESSON; i <= DC_SERVICEFORYOU; i++) {
|
|
uint16 sk_idx = skill_get_index(i);
|
|
if (sd->status.skill[sk_idx].id > 0 && sd->status.skill[sk_idx].flag == SKILL_FLAG_PERMANENT) {
|
|
sd->status.skill_point += sd->status.skill[sk_idx].lv;
|
|
sd->status.skill[sk_idx].id = 0;
|
|
sd->status.skill[sk_idx].lv = 0;
|
|
}
|
|
}
|
|
clif_updatestatus(sd, SP_SKILLPOINT);
|
|
// change job if necessary
|
|
if (sd->status.sex) //Changed from Dancer
|
|
sd->status.class_ -= 1;
|
|
else //Changed from Bard
|
|
sd->status.class_ += 1;
|
|
//sd->class_ needs not be updated as both Dancer/Bard are the same.
|
|
}
|
|
// save character
|
|
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
|
|
// do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
|
|
clif_displaymessage(sd->fd, msg_txt(sd,409)); //"Your sex has been changed (need disconnection by the server)..."
|
|
set_eof(sd->fd); // forced to disconnect for the change
|
|
map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
|
|
}
|
|
return 0;
|
|
}
|
|
/*==========================================
|
|
* Request Char Server to Divorce Players
|
|
*------------------------------------------*/
|
|
int chrif_divorce(int partner_id1, int partner_id2) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10);
|
|
WFIFOW(char_fd,0) = 0x2b11;
|
|
WFIFOL(char_fd,2) = partner_id1;
|
|
WFIFOL(char_fd,6) = partner_id2;
|
|
WFIFOSET(char_fd,10);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Divorce players
|
|
* only used if 'partner_id' is offline
|
|
*------------------------------------------*/
|
|
int chrif_divorceack(uint32 char_id, int partner_id) {
|
|
struct map_session_data* sd;
|
|
int i;
|
|
|
|
if( !char_id || !partner_id )
|
|
return 0;
|
|
|
|
if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) {
|
|
sd->status.partner_id = 0;
|
|
for(i = 0; i < MAX_INVENTORY; i++)
|
|
if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
|
|
pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
|
|
}
|
|
|
|
if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
|
|
sd->status.partner_id = 0;
|
|
for(i = 0; i < MAX_INVENTORY; i++)
|
|
if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
|
|
pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
/*==========================================
|
|
* Removes Baby from parents
|
|
*------------------------------------------*/
|
|
int chrif_deadopt(uint32 father_id, uint32 mother_id, uint32 child_id) {
|
|
struct map_session_data* sd;
|
|
uint16 idx = skill_get_index(WE_CALLBABY);
|
|
|
|
if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) {
|
|
sd->status.child = 0;
|
|
sd->status.skill[idx].id = 0;
|
|
sd->status.skill[idx].lv = 0;
|
|
sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
|
|
clif_deleteskill(sd,WE_CALLBABY);
|
|
}
|
|
|
|
if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) {
|
|
sd->status.child = 0;
|
|
sd->status.skill[idx].id = 0;
|
|
sd->status.skill[idx].lv = 0;
|
|
sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT;
|
|
clif_deleteskill(sd,WE_CALLBABY);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Disconnection of a player (account has been banned of has a status, from login/char-server) by [Yor]
|
|
*------------------------------------------*/
|
|
int chrif_ban(int fd) {
|
|
int id, res=0;
|
|
struct map_session_data *sd;
|
|
|
|
id = RFIFOL(fd,2);
|
|
res = RFIFOB(fd,6); // 0: change of statut, 1: ban, 2 charban
|
|
|
|
if ( battle_config.etc_log )
|
|
ShowNotice("chrif_ban %d.type = %s \n", id, res==1?"account":"char");
|
|
|
|
if(res==2) sd = map_charid2sd(id);
|
|
else sd = map_id2sd(id);
|
|
|
|
if ( id < 0 || sd == NULL ) {
|
|
//nothing to do on map if player not connected
|
|
return 0;
|
|
}
|
|
|
|
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
|
|
if (res == 0) {
|
|
int ret_status = RFIFOL(fd,7); // status or final date of a banishment
|
|
if(0<ret_status && ret_status<=9)
|
|
clif_displaymessage(sd->fd, msg_txt(sd,411+ret_status));
|
|
else if(ret_status==100)
|
|
clif_displaymessage(sd->fd, msg_txt(sd,421));
|
|
else
|
|
clif_displaymessage(sd->fd, msg_txt(sd,420)); //"Your account has not more authorised."
|
|
} else if (res == 1 || res == 2) {
|
|
time_t timestamp;
|
|
char tmpstr[256];
|
|
char strtime[25];
|
|
timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
|
|
strftime(strtime, 24, "%d-%m-%Y %H:%M:%S", localtime(×tamp));
|
|
safesnprintf(tmpstr,sizeof(tmpstr),msg_txt(sd,423),res==2?"char":"account",strtime); //"Your %s has been banished until %s "
|
|
clif_displaymessage(sd->fd, tmpstr);
|
|
}
|
|
|
|
set_eof(sd->fd); // forced to disconnect for the change
|
|
map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
|
|
return 0;
|
|
}
|
|
|
|
int chrif_req_charban(int aid, const char* character_name, int32 timediff){
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10+NAME_LENGTH);
|
|
WFIFOW(char_fd,0) = 0x2b28;
|
|
WFIFOL(char_fd,2) = aid;
|
|
WFIFOL(char_fd,6) = timediff;
|
|
safestrncpy(WFIFOCP(char_fd,10), character_name, NAME_LENGTH);
|
|
WFIFOSET(char_fd,10+NAME_LENGTH); //default 34
|
|
return 0;
|
|
}
|
|
|
|
int chrif_req_charunban(int aid, const char* character_name){
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,6+NAME_LENGTH);
|
|
WFIFOW(char_fd,0) = 0x2b2a;
|
|
WFIFOL(char_fd,2) = aid;
|
|
safestrncpy(WFIFOCP(char_fd,6), character_name, NAME_LENGTH);
|
|
WFIFOSET(char_fd,6+NAME_LENGTH);
|
|
return 0;
|
|
}
|
|
|
|
//Disconnect the player out of the game, simple packet
|
|
//packet.w AID.L WHY.B 2+4+1 = 7byte
|
|
int chrif_disconnectplayer(int fd) {
|
|
struct map_session_data* sd;
|
|
uint32 account_id = RFIFOL(fd, 2);
|
|
|
|
sd = map_id2sd(account_id);
|
|
if( sd == NULL ) {
|
|
struct auth_node* auth = chrif_search(account_id);
|
|
|
|
if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
|
|
return 0;
|
|
|
|
return -1;
|
|
}
|
|
|
|
if (!sd->fd) {
|
|
if (sd->state.autotrade)
|
|
map_quit(sd);
|
|
//Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
|
|
//and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
|
|
return 0;
|
|
}
|
|
|
|
switch(RFIFOB(fd, 6)) {
|
|
case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
|
|
case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
|
|
case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
|
|
case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
|
|
case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Request/Receive top 10 Fame character list
|
|
*------------------------------------------*/
|
|
int chrif_updatefamelist(struct map_session_data* sd) {
|
|
char type;
|
|
|
|
chrif_check(-1);
|
|
|
|
switch(sd->class_ & MAPID_UPPERMASK) {
|
|
case MAPID_BLACKSMITH: type = RANK_BLACKSMITH; break;
|
|
case MAPID_ALCHEMIST: type = RANK_ALCHEMIST; break;
|
|
case MAPID_TAEKWON: type = RANK_TAEKWON; break;
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
WFIFOHEAD(char_fd, 11);
|
|
WFIFOW(char_fd,0) = 0x2b10;
|
|
WFIFOL(char_fd,2) = sd->status.char_id;
|
|
WFIFOL(char_fd,6) = sd->status.fame;
|
|
WFIFOB(char_fd,10) = type;
|
|
WFIFOSET(char_fd,11);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int chrif_buildfamelist(void) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,2);
|
|
WFIFOW(char_fd,0) = 0x2b1a;
|
|
WFIFOSET(char_fd,2);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int chrif_recvfamelist(int fd) {
|
|
int num, size;
|
|
int total = 0, len = 8;
|
|
|
|
memset (smith_fame_list, 0, sizeof(smith_fame_list));
|
|
memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
|
|
memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
|
|
|
|
size = RFIFOW(fd, 6); //Blacksmith block size
|
|
|
|
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
|
|
memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
|
|
len += sizeof(struct fame_list);
|
|
}
|
|
|
|
total += num;
|
|
|
|
size = RFIFOW(fd, 4); //Alchemist block size
|
|
|
|
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
|
|
memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
|
|
len += sizeof(struct fame_list);
|
|
}
|
|
|
|
total += num;
|
|
|
|
size = RFIFOW(fd, 2); //Total packet length
|
|
|
|
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
|
|
memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
|
|
len += sizeof(struct fame_list);
|
|
}
|
|
|
|
total += num;
|
|
|
|
ShowInfo("Received Fame List of '" CL_WHITE "%d" CL_RESET "' characters.\n", total);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/// fame ranking update confirmation
|
|
/// R 2b22 <table>.B <index>.B <value>.L
|
|
int chrif_updatefamelist_ack(int fd) {
|
|
struct fame_list* list;
|
|
uint8 index;
|
|
|
|
switch (RFIFOB(fd,2)) {
|
|
case RANK_BLACKSMITH: list = smith_fame_list; break;
|
|
case RANK_ALCHEMIST: list = chemist_fame_list; break;
|
|
case RANK_TAEKWON: list = taekwon_fame_list; break;
|
|
default: return 0;
|
|
}
|
|
|
|
index = RFIFOB(fd, 3);
|
|
|
|
if (index >= MAX_FAME_LIST)
|
|
return 0;
|
|
|
|
list[index].fame = RFIFOL(fd,4);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
|
|
#ifdef ENABLE_SC_SAVING
|
|
int i, count=0;
|
|
t_tick tick;
|
|
struct status_change_data data;
|
|
struct status_change *sc = &sd->sc;
|
|
const struct TimerData *timer;
|
|
|
|
chrif_check(-1);
|
|
tick = gettick();
|
|
|
|
WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
|
|
WFIFOW(char_fd,0) = 0x2b1c;
|
|
WFIFOL(char_fd,4) = sd->status.account_id;
|
|
WFIFOL(char_fd,8) = sd->status.char_id;
|
|
|
|
for (i = 0; i < SC_MAX; i++) {
|
|
if (!sc->data[i])
|
|
continue;
|
|
if (sc->data[i]->timer != INVALID_TIMER) {
|
|
timer = get_timer(sc->data[i]->timer);
|
|
if (timer == NULL || timer->func != status_change_timer)
|
|
continue;
|
|
if (DIFF_TICK(timer->tick,tick) > 0)
|
|
data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
|
|
else
|
|
data.tick = 0; //Negative tick does not necessarily mean that sc has expired
|
|
} else
|
|
data.tick = INFINITE_TICK; //Infinite duration
|
|
data.tick_total = sc->data[i]->tick_total;
|
|
data.type = i;
|
|
data.val1 = sc->data[i]->val1;
|
|
data.val2 = sc->data[i]->val2;
|
|
data.val3 = sc->data[i]->val3;
|
|
data.val4 = sc->data[i]->val4;
|
|
memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
|
|
&data, sizeof(struct status_change_data));
|
|
count++;
|
|
}
|
|
|
|
WFIFOW(char_fd,12) = count;
|
|
WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
|
|
WFIFOSET(char_fd,WFIFOW(char_fd,2));
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
int chrif_skillcooldown_save(struct map_session_data *sd) {
|
|
int i, count = 0;
|
|
struct skill_cooldown_data data;
|
|
t_tick tick;
|
|
const struct TimerData *timer;
|
|
|
|
chrif_check(-1);
|
|
tick = gettick();
|
|
|
|
WFIFOHEAD(char_fd, 14 + MAX_SKILLCOOLDOWN * sizeof (struct skill_cooldown_data));
|
|
WFIFOW(char_fd, 0) = 0x2b15;
|
|
WFIFOL(char_fd, 4) = sd->status.account_id;
|
|
WFIFOL(char_fd, 8) = sd->status.char_id;
|
|
for (i = 0; i < MAX_SKILLCOOLDOWN; i++) {
|
|
if (!sd->scd[i])
|
|
continue;
|
|
|
|
if (!battle_config.guild_skill_relog_delay && (sd->scd[i]->skill_id >= GD_BATTLEORDER && sd->scd[i]->skill_id <= GD_EMERGENCYCALL))
|
|
continue;
|
|
|
|
timer = get_timer(sd->scd[i]->timer);
|
|
if (timer == NULL || timer->func != skill_blockpc_end || DIFF_TICK(timer->tick, tick) < 0)
|
|
continue;
|
|
|
|
data.tick = DIFF_TICK(timer->tick, tick);
|
|
data.skill_id = sd->scd[i]->skill_id;
|
|
memcpy(WFIFOP(char_fd, 14 + count * sizeof (struct skill_cooldown_data)), &data, sizeof (struct skill_cooldown_data));
|
|
count++;
|
|
}
|
|
if (count == 0)
|
|
return 0;
|
|
|
|
WFIFOW(char_fd, 12) = count;
|
|
WFIFOW(char_fd, 2) = 14 + count * sizeof (struct skill_cooldown_data);
|
|
WFIFOSET(char_fd, WFIFOW(char_fd, 2));
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Retrieve and load sc_data for a player. [Skotlex]
|
|
int chrif_load_scdata(int fd) {
|
|
|
|
#ifdef ENABLE_SC_SAVING
|
|
struct map_session_data *sd;
|
|
int aid, cid, i, count;
|
|
|
|
aid = RFIFOL(fd,4); //Player Account ID
|
|
cid = RFIFOL(fd,8); //Player Char ID
|
|
|
|
sd = map_id2sd(aid);
|
|
|
|
if ( !sd ) {
|
|
ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
|
|
return -1;
|
|
}
|
|
|
|
if ( sd->status.char_id != cid ) {
|
|
ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
|
|
return -1;
|
|
}
|
|
|
|
count = RFIFOW(fd,12); //sc_count
|
|
|
|
for (i = 0; i < count; i++) {
|
|
struct status_change_data *data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
|
|
|
|
status_change_start_sub(NULL,&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, data->tick_total, SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_LOADED|SCSTART_NORATEDEF);
|
|
}
|
|
|
|
pc_scdata_received(sd);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
//Retrieve and load skillcooldown for a player
|
|
|
|
int chrif_skillcooldown_load(int fd) {
|
|
struct map_session_data *sd;
|
|
int aid, cid, i, count;
|
|
|
|
aid = RFIFOL(fd, 4);
|
|
cid = RFIFOL(fd, 8);
|
|
|
|
sd = map_id2sd(aid);
|
|
if (!sd) {
|
|
ShowError("chrif_skillcooldown_load: Player of AID %d not found!\n", aid);
|
|
return -1;
|
|
}
|
|
if (sd->status.char_id != cid) {
|
|
ShowError("chrif_skillcooldown_load: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
|
|
return -1;
|
|
}
|
|
count = RFIFOW(fd, 12); //sc_count
|
|
for (i = 0; i < count; i++) {
|
|
struct skill_cooldown_data *data = (struct skill_cooldown_data*) RFIFOP(fd, 14 + i * sizeof (struct skill_cooldown_data));
|
|
skill_blockpc_start(sd, data->skill_id, data->tick);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*=========================================
|
|
* Tell char-server charcter disconnected [Wizputer]
|
|
*-----------------------------------------*/
|
|
int chrif_char_offline(struct map_session_data *sd) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10);
|
|
WFIFOW(char_fd,0) = 0x2b17;
|
|
WFIFOL(char_fd,2) = sd->status.char_id;
|
|
WFIFOL(char_fd,6) = sd->status.account_id;
|
|
WFIFOSET(char_fd,10);
|
|
|
|
return 0;
|
|
}
|
|
int chrif_char_offline_nsd(uint32 account_id, uint32 char_id) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10);
|
|
WFIFOW(char_fd,0) = 0x2b17;
|
|
WFIFOL(char_fd,2) = char_id;
|
|
WFIFOL(char_fd,6) = account_id;
|
|
WFIFOSET(char_fd,10);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*=========================================
|
|
* Tell char-server to reset all chars offline [Wizputer]
|
|
*-----------------------------------------*/
|
|
int chrif_flush_fifo(void) {
|
|
chrif_check(-1);
|
|
|
|
set_nonblocking(char_fd, 0);
|
|
flush_fifos();
|
|
set_nonblocking(char_fd, 1);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*=========================================
|
|
* Tell char-server to reset all chars offline [Wizputer]
|
|
*-----------------------------------------*/
|
|
int chrif_char_reset_offline(void) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,2);
|
|
WFIFOW(char_fd,0) = 0x2b18;
|
|
WFIFOSET(char_fd,2);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*=========================================
|
|
* Tell char-server charcter is online [Wizputer]
|
|
*-----------------------------------------*/
|
|
|
|
int chrif_char_online(struct map_session_data *sd) {
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10);
|
|
WFIFOW(char_fd,0) = 0x2b19;
|
|
WFIFOL(char_fd,2) = sd->status.char_id;
|
|
WFIFOL(char_fd,6) = sd->status.account_id;
|
|
WFIFOSET(char_fd,10);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/// Called when the connection to Char Server is disconnected.
|
|
void chrif_on_disconnect(void) {
|
|
if( chrif_connected != 1 )
|
|
ShowWarning("Connection to Char Server lost.\n\n");
|
|
chrif_connected = 0;
|
|
|
|
other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
|
|
map_eraseallipport();
|
|
|
|
//Attempt to reconnect in a second. [Skotlex]
|
|
add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
|
|
}
|
|
|
|
/**
|
|
* !CHECKME: This is intended?
|
|
* On sync request received, map-server only send its own IP
|
|
* without change the char IP (if any)?
|
|
* Since no IP info sent by 0x2b1e (chlogif_parse_updip)
|
|
**/
|
|
void chrif_update_ip(int fd) {
|
|
uint32 new_ip;
|
|
|
|
WFIFOHEAD(fd,6);
|
|
|
|
new_ip = host2ip(char_ip_str);
|
|
|
|
if (new_ip && new_ip != char_ip)
|
|
char_ip = new_ip; //Update char_ip
|
|
|
|
new_ip = clif_refresh_ip();
|
|
|
|
if (!new_ip)
|
|
return; //No change
|
|
|
|
WFIFOW(fd,0) = 0x2b13;
|
|
WFIFOL(fd,2) = htonl(new_ip);
|
|
WFIFOSET(fd,6);
|
|
}
|
|
|
|
// pings the charserver
|
|
void chrif_keepalive(int fd) {
|
|
WFIFOHEAD(fd,2);
|
|
WFIFOW(fd,0) = 0x2b23;
|
|
WFIFOSET(fd,2);
|
|
}
|
|
|
|
void chrif_keepalive_ack(int fd) {
|
|
session[fd]->flag.ping = 0;/* reset ping state, we received a packet */
|
|
}
|
|
|
|
/**
|
|
* Received vip-data from char-serv, fill map-serv data
|
|
* @param fd : char-serv file descriptor (link to char-serv)
|
|
*/
|
|
void chrif_parse_ack_vipActive(int fd) {
|
|
#ifdef VIP_ENABLE
|
|
int aid = RFIFOL(fd,2);
|
|
uint32 vip_time = RFIFOL(fd,6);
|
|
uint32 groupid = RFIFOL(fd,10);
|
|
uint8 flag = RFIFOB(fd,14);
|
|
TBL_PC *sd = map_id2sd(aid);
|
|
bool changed = false;
|
|
|
|
if(sd == NULL) return;
|
|
|
|
sd->group_id = groupid;
|
|
pc_group_pc_load(sd);
|
|
|
|
if ((flag&0x2)) //isgm
|
|
clif_displaymessage(sd->fd,msg_txt(sd,437));
|
|
else {
|
|
changed = (sd->vip.enabled != (flag&0x1));
|
|
if((flag&0x1)) { //isvip
|
|
sd->vip.enabled = 1;
|
|
sd->vip.time = vip_time;
|
|
// Increase storage size for VIP.
|
|
sd->storage.max_amount = battle_config.vip_storage_increase + MIN_STORAGE;
|
|
if (sd->storage.max_amount > MAX_STORAGE) {
|
|
ShowError("intif_parse_ack_vipActive: Storage size for player %s (%d:%d) is larger than MAX_STORAGE. Storage size has been set to MAX_STORAGE.\n", sd->status.name, sd->status.account_id, sd->status.char_id);
|
|
sd->storage.max_amount = MAX_STORAGE;
|
|
}
|
|
} else if (sd->vip.enabled) {
|
|
sd->vip.enabled = 0;
|
|
sd->vip.time = 0;
|
|
sd->storage.max_amount = MIN_STORAGE;
|
|
sd->special_state.no_gemstone = 0;
|
|
clif_displaymessage(sd->fd,msg_txt(sd,438));
|
|
}
|
|
}
|
|
// Show info if status changed
|
|
if (((flag&0x4) || changed) && !sd->vip.disableshowrate) {
|
|
clif_display_pinfo(sd,ZC_PERSONAL_INFOMATION);
|
|
//clif_vip_display_info(sd,ZC_PERSONAL_INFOMATION_CHN);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/**
|
|
* ZA 0x2b2d
|
|
* <cmd>.W <char_id>.L
|
|
* Requets bonus_script datas
|
|
* @param char_id
|
|
* @author [Cydh]
|
|
**/
|
|
int chrif_bsdata_request(uint32 char_id) {
|
|
chrif_check(-1);
|
|
WFIFOHEAD(char_fd,6);
|
|
WFIFOW(char_fd,0) = 0x2b2d;
|
|
WFIFOL(char_fd,2) = char_id;
|
|
WFIFOSET(char_fd,6);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* ZA 0x2b2e
|
|
* <cmd>.W <len>.W <char_id>.L <count>.B { <bonus_script>.?B }
|
|
* Stores bonus_script data(s) to the table
|
|
* @param sd
|
|
* @author [Cydh]
|
|
**/
|
|
int chrif_bsdata_save(struct map_session_data *sd, bool quit) {
|
|
uint8 i = 0;
|
|
|
|
chrif_check(-1);
|
|
|
|
if (!sd)
|
|
return 0;
|
|
|
|
// Removing...
|
|
if (quit && sd->bonus_script.head) {
|
|
uint16 flag = BSF_REM_ON_LOGOUT; //Remove bonus when logout
|
|
if (battle_config.debuff_on_logout&1) //Remove negative buffs
|
|
flag |= BSF_REM_DEBUFF;
|
|
if (battle_config.debuff_on_logout&2) //Remove positive buffs
|
|
flag |= BSF_REM_BUFF;
|
|
pc_bonus_script_clear(sd, flag);
|
|
}
|
|
|
|
//ShowInfo("Saving %d bonus script for CID=%d\n", sd->bonus_script.count, sd->status.char_id);
|
|
|
|
WFIFOHEAD(char_fd, 9 + sd->bonus_script.count * sizeof(struct bonus_script_data));
|
|
WFIFOW(char_fd, 0) = 0x2b2e;
|
|
WFIFOL(char_fd, 4) = sd->status.char_id;
|
|
|
|
if (sd->bonus_script.count) {
|
|
t_tick tick = gettick();
|
|
struct linkdb_node *node = NULL;
|
|
|
|
for (node = sd->bonus_script.head; node && i < MAX_PC_BONUS_SCRIPT; node = node->next) {
|
|
const struct TimerData *timer = NULL;
|
|
struct bonus_script_data bs;
|
|
struct s_bonus_script_entry *entry = (struct s_bonus_script_entry *)node->data;
|
|
|
|
if (!entry || !(timer = get_timer(entry->tid)) || DIFF_TICK(timer->tick,tick) < 0)
|
|
continue;
|
|
|
|
memset(&bs, 0, sizeof(bs));
|
|
safestrncpy(bs.script_str, StringBuf_Value(entry->script_buf), StringBuf_Length(entry->script_buf)+1);
|
|
bs.tick = DIFF_TICK(timer->tick, tick);
|
|
bs.flag = entry->flag;
|
|
bs.type = entry->type;
|
|
bs.icon = entry->icon;
|
|
memcpy(WFIFOP(char_fd, 9 + i * sizeof(struct bonus_script_data)), &bs, sizeof(struct bonus_script_data));
|
|
i++;
|
|
}
|
|
|
|
if (i != sd->bonus_script.count && sd->bonus_script.count > MAX_PC_BONUS_SCRIPT)
|
|
ShowWarning("Only allowed to save %d (mmo.hpp::MAX_PC_BONUS_SCRIPT) bonus script each player.\n", MAX_PC_BONUS_SCRIPT);
|
|
}
|
|
|
|
WFIFOB(char_fd, 8) = i;
|
|
WFIFOW(char_fd, 2) = 9 + sd->bonus_script.count * sizeof(struct bonus_script_data);
|
|
WFIFOSET(char_fd, WFIFOW(char_fd, 2));
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* AZ 0x2b2f
|
|
* <cmd>.W <len>.W <cid>.L <count>.B { <bonus_script_data>.?B }
|
|
* Bonus script received, set to player
|
|
* @param fd
|
|
* @author [Cydh]
|
|
**/
|
|
int chrif_bsdata_received(int fd) {
|
|
struct map_session_data *sd;
|
|
uint32 cid = RFIFOL(fd,4);
|
|
uint8 count = 0;
|
|
|
|
sd = map_charid2sd(cid);
|
|
|
|
if (!sd) {
|
|
ShowError("chrif_bsdata_received: Player with CID %d not found!\n",cid);
|
|
return -1;
|
|
}
|
|
|
|
if ((count = RFIFOB(fd,8))) {
|
|
uint8 i = 0;
|
|
|
|
//ShowInfo("Loaded %d bonus script for CID=%d\n", count, sd->status.char_id);
|
|
|
|
for (i = 0; i < count; i++) {
|
|
struct bonus_script_data *bs = (struct bonus_script_data*)RFIFOP(fd,9 + i*sizeof(struct bonus_script_data));
|
|
struct s_bonus_script_entry *entry = NULL;
|
|
|
|
if (bs->script_str[0] == '\0' || !bs->tick)
|
|
continue;
|
|
|
|
if (!(entry = pc_bonus_script_add(sd, bs->script_str, bs->tick, (enum efst_types)bs->icon, bs->flag, bs->type)))
|
|
continue;
|
|
|
|
linkdb_insert(&sd->bonus_script.head, (void *)((intptr_t)entry), entry);
|
|
}
|
|
|
|
if (sd->bonus_script.head)
|
|
status_calc_pc(sd,SCO_NONE);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
*
|
|
*------------------------------------------*/
|
|
int chrif_parse(int fd) {
|
|
int packet_len;
|
|
|
|
// only process data from the char-server
|
|
if ( fd != char_fd ) {
|
|
ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
|
|
do_close(fd);
|
|
return 0;
|
|
}
|
|
|
|
if ( session[fd]->flag.eof ) {
|
|
do_close(fd);
|
|
char_fd = -1;
|
|
chrif_on_disconnect();
|
|
return 0;
|
|
} else if ( session[fd]->flag.ping ) {/* we've reached stall time */
|
|
if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */
|
|
set_eof(fd);
|
|
return 0;
|
|
} else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
|
|
chrif_keepalive(fd);
|
|
session[fd]->flag.ping = 2;
|
|
}
|
|
}
|
|
|
|
while ( RFIFOREST(fd) >= 2 ) {
|
|
int cmd = RFIFOW(fd,0);
|
|
if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) {
|
|
int r = intif_parse(fd); // Passed on to the intif
|
|
|
|
if (r == 1) continue; // Treated in intif
|
|
if (r == 2) return 0; // Didn't have enough data (len==-1)
|
|
|
|
ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
|
|
set_eof(fd);
|
|
return 0;
|
|
}
|
|
|
|
if ( ( packet_len = packet_len_table[cmd-0x2af8] ) == -1) { // dynamic-length packet, second WORD holds the length
|
|
if (RFIFOREST(fd) < 4)
|
|
return 0;
|
|
packet_len = RFIFOW(fd,2);
|
|
}
|
|
|
|
if ((int)RFIFOREST(fd) < packet_len)
|
|
return 0;
|
|
|
|
//ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
|
|
|
|
switch(cmd) {
|
|
case 0x2af9: chrif_connectack(fd); break;
|
|
case 0x2afb: chrif_sendmapack(fd); break;
|
|
case 0x2afd: chrif_authok(fd); break;
|
|
case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
|
|
case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
|
|
case 0x2b04: chrif_recvmap(fd); break;
|
|
case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
|
|
case 0x2b09: map_addnickdb(RFIFOL(fd,2), RFIFOCP(fd,6)); break;
|
|
case 0x2b0b: chrif_skillcooldown_load(fd); break;
|
|
case 0x2b0d: chrif_changedsex(fd); break;
|
|
case 0x2b0f: chrif_ack_login_req(RFIFOL(fd,2), RFIFOCP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
|
|
case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
|
|
case 0x2b14: chrif_ban(fd); break;
|
|
case 0x2b1b: chrif_recvfamelist(fd); break;
|
|
case 0x2b1d: chrif_load_scdata(fd); break;
|
|
case 0x2b1e: chrif_update_ip(fd); break;
|
|
case 0x2b1f: chrif_disconnectplayer(fd); break;
|
|
case 0x2b20: chrif_removemap(fd); break;
|
|
case 0x2b21: chrif_save_ack(fd); break;
|
|
case 0x2b22: chrif_updatefamelist_ack(fd); break;
|
|
case 0x2b24: chrif_keepalive_ack(fd); break;
|
|
case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
|
|
case 0x2b27: chrif_authfail(fd); break;
|
|
case 0x2b2b: chrif_parse_ack_vipActive(fd); break;
|
|
case 0x2b2f: chrif_bsdata_received(fd); break;
|
|
default:
|
|
ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
|
|
set_eof(fd);
|
|
return 0;
|
|
}
|
|
if ( fd == char_fd ) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
|
|
RFIFOSKIP(fd, packet_len);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// unused
|
|
TIMER_FUNC(send_usercount_tochar){
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,4);
|
|
WFIFOW(char_fd,0) = 0x2afe;
|
|
WFIFOW(char_fd,2) = map_usercount();
|
|
WFIFOSET(char_fd,4);
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* timerFunction
|
|
* Send to char the number of client connected to map
|
|
*------------------------------------------*/
|
|
int send_users_tochar(void) {
|
|
int users = 0, i = 0;
|
|
struct map_session_data* sd;
|
|
struct s_mapiterator* iter;
|
|
|
|
chrif_check(-1);
|
|
|
|
users = map_usercount();
|
|
|
|
WFIFOHEAD(char_fd, 6+8*users);
|
|
WFIFOW(char_fd,0) = 0x2aff;
|
|
|
|
iter = mapit_getallusers();
|
|
|
|
for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) {
|
|
WFIFOL(char_fd,6+8*i) = sd->status.account_id;
|
|
WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
|
|
i++;
|
|
}
|
|
|
|
mapit_free(iter);
|
|
|
|
WFIFOW(char_fd,2) = 6 + 8*users;
|
|
WFIFOW(char_fd,4) = users;
|
|
WFIFOSET(char_fd, 6+8*users);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* timerFunction
|
|
* Chk the connection to char server, (if it down)
|
|
*------------------------------------------*/
|
|
static TIMER_FUNC(check_connect_char_server){
|
|
static int displayed = 0;
|
|
if ( char_fd <= 0 || session[char_fd] == NULL ) {
|
|
if ( !displayed ) {
|
|
ShowStatus("Attempting to connect to Char Server. Please wait.\n");
|
|
displayed = 1;
|
|
}
|
|
|
|
chrif_state = 0;
|
|
char_fd = make_connection(char_ip, char_port,false,10);
|
|
|
|
if (char_fd == -1)//Attempt to connect later. [Skotlex]
|
|
return 0;
|
|
|
|
session[char_fd]->func_parse = chrif_parse;
|
|
session[char_fd]->flag.server = 1;
|
|
realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
|
|
|
|
chrif_connect(char_fd);
|
|
chrif_connected = (chrif_state == 2);
|
|
}
|
|
if ( chrif_isconnected() )
|
|
displayed = 0;
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Asks char server to remove friend_id from the friend list of char_id
|
|
*------------------------------------------*/
|
|
int chrif_removefriend(uint32 char_id, int friend_id) {
|
|
|
|
chrif_check(-1);
|
|
|
|
WFIFOHEAD(char_fd,10);
|
|
WFIFOW(char_fd,0) = 0x2b07;
|
|
WFIFOL(char_fd,2) = char_id;
|
|
WFIFOL(char_fd,6) = friend_id;
|
|
WFIFOSET(char_fd,10);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @see DBApply
|
|
*/
|
|
int auth_db_final(DBKey key, DBData *data, va_list ap) {
|
|
struct auth_node *node = (struct auth_node *)db_data2ptr(data);
|
|
|
|
if (node->char_dat)
|
|
aFree(node->char_dat);
|
|
|
|
if (node->sd) {
|
|
if (node->sd->regs.vars)
|
|
node->sd->regs.vars->destroy(node->sd->regs.vars, script_reg_destroy);
|
|
|
|
if (node->sd->regs.arrays)
|
|
node->sd->regs.arrays->destroy(node->sd->regs.arrays, script_free_array_db);
|
|
|
|
aFree(node->sd);
|
|
}
|
|
|
|
ers_free(auth_db_ers, node);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*==========================================
|
|
* Destructor
|
|
*------------------------------------------*/
|
|
void do_final_chrif(void) {
|
|
|
|
if( char_fd != -1 ) {
|
|
do_close(char_fd);
|
|
char_fd = -1;
|
|
}
|
|
|
|
auth_db->destroy(auth_db, auth_db_final);
|
|
|
|
ers_destroy(auth_db_ers);
|
|
}
|
|
|
|
/*==========================================
|
|
*
|
|
*------------------------------------------*/
|
|
void do_init_chrif(void) {
|
|
if(sizeof(struct mmo_charstatus) > 0xFFFF){
|
|
ShowError("mmo_charstatus size = %" PRIuPTR " is too big to be transmitted. (must be below 0xFFFF)\n",
|
|
sizeof(struct mmo_charstatus));
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
if (sizeof(struct s_storage) > 0xFFFF) {
|
|
ShowError("s_storage size = %" PRIuPTR " is too big to be transmitted. (must be below 0xFFFF)\n", sizeof(struct s_storage));
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
if((sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT) > 0xFFFF){
|
|
ShowError("bonus_script_data size = %d is too big, please reduce MAX_PC_BONUS_SCRIPT (%d) size. (must be below 0xFFFF).\n",
|
|
(sizeof(struct bonus_script_data) * MAX_PC_BONUS_SCRIPT), MAX_PC_BONUS_SCRIPT);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
auth_db = idb_alloc(DB_OPT_BASE);
|
|
auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.cpp::auth_db_ers",ERS_OPT_NONE);
|
|
|
|
add_timer_func_list(check_connect_char_server, "check_connect_char_server");
|
|
add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
|
|
|
|
// establish map-char connection if not present
|
|
add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
|
|
|
|
// wipe stale data for timed-out client connection requests
|
|
add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
|
|
|
|
// send the user count every 10 seconds, to hide the charserver's online counting problem
|
|
add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
|
|
}
|