
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1210 54d463be-8e91-2dee-dedb-b68131a5f0ec
331 lines
10 KiB
C
331 lines
10 KiB
C
//
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// original code from athena
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// SQL conversion by Jioh L. Jung
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//
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#include <string.h>
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#include <stdlib.h>
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#include "char.h"
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#include "itemdb.h"
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#define STORAGE_MEMINC 16
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// reset by inter_config_read()
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struct storage *storage_pt=NULL;
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struct guild_storage *guild_storage_pt=NULL;
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#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
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// storage data -> DB conversion
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int storage_tosql(int account_id,struct storage *p){
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int i;
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// int eqcount=1;
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// int noteqcount=1;
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int count=0;
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struct itemtmp mapitem[MAX_GUILD_STORAGE];
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for(i=0;i<MAX_STORAGE;i++){
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if(p->storage[i].nameid>0){
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mapitem[count].flag=0;
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mapitem[count].id = p->storage[i].id;
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mapitem[count].nameid=p->storage[i].nameid;
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mapitem[count].amount = p->storage[i].amount;
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mapitem[count].equip = p->storage[i].equip;
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mapitem[count].identify = p->storage[i].identify;
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mapitem[count].refine = p->storage[i].refine;
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mapitem[count].attribute = p->storage[i].attribute;
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mapitem[count].card[0] = p->storage[i].card[0];
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mapitem[count].card[1] = p->storage[i].card[1];
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mapitem[count].card[2] = p->storage[i].card[2];
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mapitem[count].card[3] = p->storage[i].card[3];
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count++;
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}
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}
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memitemdata_to_sql(mapitem, count, account_id,TABLE_STORAGE);
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//printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j);
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return 0;
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}
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// DB -> storage data conversion
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int storage_fromsql(int account_id, struct storage *p){
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int i=0;
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memset(p,0,sizeof(struct storage)); //clean up memory
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p->storage_amount = 0;
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p->account_id = account_id;
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// storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
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sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3` FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
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if(mysql_query(&mysql_handle, tmp_sql) ) {
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printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
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}
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sql_res = mysql_store_result(&mysql_handle) ;
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if (sql_res) {
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while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
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p->storage[i].id= atoi(sql_row[0]);
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p->storage[i].nameid= atoi(sql_row[1]);
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p->storage[i].amount= atoi(sql_row[2]);
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p->storage[i].equip= atoi(sql_row[3]);
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p->storage[i].identify= atoi(sql_row[4]);
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p->storage[i].refine= atoi(sql_row[5]);
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p->storage[i].attribute= atoi(sql_row[6]);
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p->storage[i].card[0]= atoi(sql_row[7]);
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p->storage[i].card[1]= atoi(sql_row[8]);
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p->storage[i].card[2]= atoi(sql_row[9]);
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p->storage[i].card[3]= atoi(sql_row[10]);
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p->storage_amount = ++i;
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}
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mysql_free_result(sql_res);
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}
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printf ("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
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return 1;
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}
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// Save guild_storage data to sql
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int guild_storage_tosql(int guild_id, struct guild_storage *p){
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int i;
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// int eqcount=1;
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// int noteqcount=1;
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int count=0;
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struct itemtmp mapitem[MAX_GUILD_STORAGE];
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for(i=0;i<MAX_GUILD_STORAGE;i++){
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if(p->storage[i].nameid>0){
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mapitem[count].flag=0;
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mapitem[count].id = p->storage[i].id;
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mapitem[count].nameid=p->storage[i].nameid;
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mapitem[count].amount = p->storage[i].amount;
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mapitem[count].equip = p->storage[i].equip;
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mapitem[count].identify = p->storage[i].identify;
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mapitem[count].refine = p->storage[i].refine;
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mapitem[count].attribute = p->storage[i].attribute;
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mapitem[count].card[0] = p->storage[i].card[0];
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mapitem[count].card[1] = p->storage[i].card[1];
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mapitem[count].card[2] = p->storage[i].card[2];
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mapitem[count].card[3] = p->storage[i].card[3];
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count++;
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}
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}
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memitemdata_to_sql(mapitem, count, guild_id,TABLE_GUILD_STORAGE);
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printf ("guild storage save to DB - id: %d (total: %d)\n", guild_id,i);
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return 0;
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}
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// Load guild_storage data to mem
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int guild_storage_fromsql(int guild_id, struct guild_storage *p){
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int i=0;
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struct guild_storage *gs=guild_storage_pt;
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p=gs;
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memset(p,0,sizeof(struct guild_storage)); //clean up memory
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p->storage_amount = 0;
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p->guild_id = guild_id;
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// storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
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sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3` FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
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if(mysql_query(&mysql_handle, tmp_sql) ) {
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printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
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}
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sql_res = mysql_store_result(&mysql_handle) ;
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if (sql_res) {
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while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
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p->storage[i].id= atoi(sql_row[0]);
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p->storage[i].nameid= atoi(sql_row[1]);
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p->storage[i].amount= atoi(sql_row[2]);
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p->storage[i].equip= atoi(sql_row[3]);
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p->storage[i].identify= atoi(sql_row[4]);
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p->storage[i].refine= atoi(sql_row[5]);
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p->storage[i].attribute= atoi(sql_row[6]);
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p->storage[i].card[0]= atoi(sql_row[7]);
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p->storage[i].card[1]= atoi(sql_row[8]);
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p->storage[i].card[2]= atoi(sql_row[9]);
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p->storage[i].card[3]= atoi(sql_row[10]);
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p->storage_amount = ++i;
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}
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mysql_free_result(sql_res);
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}
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printf ("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
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return 0;
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}
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//---------------------------------------------------------
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// storage data initialize
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int inter_storage_sql_init(){
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//memory alloc
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printf("interserver storage memory initialize....(%d byte)\n",sizeof(struct storage));
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storage_pt = (struct storage*)aCalloc(sizeof(struct storage), 1);
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guild_storage_pt = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1);
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memset(storage_pt,0,sizeof(struct storage));
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memset(guild_storage_pt,0,sizeof(struct guild_storage));
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return 1;
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}
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// q?f[^?
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int inter_storage_delete(int account_id)
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{
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sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
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if(mysql_query(&mysql_handle, tmp_sql) ) {
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printf("DB server Error (delete `storage`)- %s\n", mysql_error(&mysql_handle) );
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}
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return 0;
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}
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int inter_guild_storage_delete(int guild_id)
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{
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sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
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if(mysql_query(&mysql_handle, tmp_sql) ) {
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printf("DB server Error (delete `guild_storage`)- %s\n", mysql_error(&mysql_handle) );
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}
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return 0;
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}
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//---------------------------------------------------------
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// packet from map server
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// recive packet about storage data
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int mapif_load_storage(int fd,int account_id){
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//load from DB
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storage_fromsql(account_id, storage_pt);
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WFIFOW(fd,0)=0x3810;
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WFIFOW(fd,2)=sizeof(struct storage)+8;
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WFIFOL(fd,4)=account_id;
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memcpy(WFIFOP(fd,8),storage_pt,sizeof(struct storage));
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WFIFOSET(fd,WFIFOW(fd,2));
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return 0;
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}
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// send ack to map server which is "storage data save ok."
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int mapif_save_storage_ack(int fd,int account_id){
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WFIFOW(fd,0)=0x3811;
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WFIFOL(fd,2)=account_id;
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WFIFOB(fd,6)=0;
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WFIFOSET(fd,7);
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return 0;
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}
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int mapif_load_guild_storage(int fd,int account_id,int guild_id)
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{
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int guild_exist=0;
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WFIFOW(fd,0)=0x3818;
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// Check if guild exists, I may write a function for this later, coz I use it several times.
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//printf("- Check if guild %d exists\n",g->guild_id);
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sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
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if(mysql_query(&mysql_handle, tmp_sql) ) {
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printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
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}
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sql_res = mysql_store_result(&mysql_handle) ;
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if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
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sql_row = mysql_fetch_row(sql_res);
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guild_exist = atoi (sql_row[0]);
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//printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
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}
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mysql_free_result(sql_res) ; //resource free
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if(guild_exist==1) {
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guild_storage_fromsql(guild_id,guild_storage_pt);
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WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
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WFIFOL(fd,4)=account_id;
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WFIFOL(fd,8)=guild_id;
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memcpy(WFIFOP(fd,12),guild_storage_pt,sizeof(struct guild_storage));
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}
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else {
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WFIFOW(fd,2)=12;
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WFIFOL(fd,4)=account_id;
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WFIFOL(fd,8)=0;
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}
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WFIFOSET(fd,WFIFOW(fd,2));
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return 0;
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}
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int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
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{
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WFIFOW(fd,0)=0x3819;
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WFIFOL(fd,2)=account_id;
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WFIFOL(fd,6)=guild_id;
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WFIFOB(fd,10)=fail;
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WFIFOSET(fd,11);
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return 0;
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}
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//---------------------------------------------------------
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// packet from map server
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// recive request about storage data
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int mapif_parse_LoadStorage(int fd){
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mapif_load_storage(fd,RFIFOL(fd,2));
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return 0;
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}
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// storage data recive and save
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int mapif_parse_SaveStorage(int fd){
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int account_id=RFIFOL(fd,4);
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int len=RFIFOW(fd,2);
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if(sizeof(struct storage)!=len-8){
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printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
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}else{
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memcpy(&storage_pt[0],RFIFOP(fd,8),sizeof(struct storage));
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storage_tosql(account_id, storage_pt);
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mapif_save_storage_ack(fd,account_id);
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}
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return 0;
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}
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int mapif_parse_LoadGuildStorage(int fd)
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{
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mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
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return 0;
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}
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int mapif_parse_SaveGuildStorage(int fd)
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{
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int guild_exist=0;
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int guild_id=RFIFOL(fd,8);
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int len=RFIFOW(fd,2);
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if(sizeof(struct guild_storage)!=len-12){
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printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
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}
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else {
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// Check if guild exists, I may write a function for this later, coz I use it several times.
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//printf("- Check if guild %d exists\n",g->guild_id);
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sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
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if(mysql_query(&mysql_handle, tmp_sql) ) {
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printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
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}
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sql_res = mysql_store_result(&mysql_handle) ;
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if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
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sql_row = mysql_fetch_row(sql_res);
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guild_exist = atoi (sql_row[0]);
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//printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
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}
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mysql_free_result(sql_res) ; //resource free
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if(guild_exist==1) {
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memcpy(guild_storage_pt,RFIFOP(fd,12),sizeof(struct guild_storage));
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guild_storage_tosql(guild_id,guild_storage_pt);
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mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
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}
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else
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mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
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}
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return 0;
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}
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int inter_storage_parse_frommap(int fd){
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switch(RFIFOW(fd,0)){
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case 0x3010: mapif_parse_LoadStorage(fd); break;
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case 0x3011: mapif_parse_SaveStorage(fd); break;
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case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
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case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
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default:
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return 0;
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}
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return 1;
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}
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