rathena/npc/pre-re/mobs/dungeons/moc_pryd.txt
daegaladh f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00

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//===== rAthena Script =======================================
//= Morocc Pryamid Dungeon Monster Spawn Script
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= Any Athena Version
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 More accurate spawns [Playtester]
//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
//============================================================
//==================================================
// moc_pryd01 - Inside Pyramid F1
//==================================================
moc_pryd01,0,0,0,0 monster Familiar 1005,50,0,0,0
moc_pryd01,0,0,0,0 monster Poporing 1031,20,0,0,0
//==================================================
// moc_pryd02 - Inside Pyramid F2
//==================================================
moc_pryd02,0,0,0,0 monster Poporing 1031,20,0,0,0
moc_pryd02,0,0,0,0 monster Drainliar 1111,20,0,0,0
moc_pryd02,0,0,0,0 monster Mummy 1041,30,0,0,0
moc_pryd02,0,0,0,0 monster Isis 1029,5,0,0,0
moc_pryd02,0,0,0,0 monster Soldier Skeleton 1028,30,0,0,0
moc_pryd02,0,0,0,0 monster Archer Skeleton 1016,30,0,0,0
//==================================================
// moc_pryd03 - Inside Pyramid F3
//==================================================
moc_pryd03,0,0,0,0 monster Drainliar 1111,5,0,0,0
moc_pryd03,0,0,0,0 monster Mimic 1191,5,0,0,0
moc_pryd03,0,0,0,0 monster Matyr 1146,10,0,0,0
moc_pryd03,0,0,0,0 monster Mummy 1041,70,0,0,0
moc_pryd03,0,0,0,0 monster Verit 1032,20,600000,300000,1
//==================================================
// moc_pryd04 - Inside Pyramid F4
//==================================================
moc_pryd04,0,0,0,0 monster Mummy 1041,25,0,0,0
moc_pryd04,0,0,0,0 monster Ancient Mummy 1297,3,0,0,0
moc_pryd04,0,0,0,0 monster Isis 1029,50,150000,75000,0
moc_pryd04,0,0,0,0 monster Mimic 1191,15,600000,300000,1
moc_pryd04,0,0,0,0 boss_monster Osiris 1038,1,3600000,600000,0
moc_pryd04,0,0,0,0 monster Matyr 1146,20,0,0,0
//==================================================
// moc_pryd05 - Inside Pyramid B1
//==================================================
moc_pryd05,0,0,0,0 monster Minorous 1149,60,0,0,0
moc_pryd05,0,0,0,0 monster Mummy 1041,10,0,0,0
moc_pryd05,0,0,0,0 monster Verit 1032,50,0,0,0
//==================================================
// moc_pryd06 - Inside Pyramid B2
//==================================================
moc_pryd06,0,0,0,0 monster Verit 1032,10,0,0,0
moc_pryd06,0,0,0,0 monster Arclouze 1194,20,0,0,0
moc_pryd06,100,90,80,50 monster Ancient Mummy 1297,20,0,0,0
moc_pryd06,100,90,80,50 monster Mimic 1191,20,0,0,0
moc_pryd06,102,85,1,1 boss_monster Amon Ra 1511,1,3600000,600000,0