
* Added two new monster mercenaries. - Added information for the three new mercenary skills. - Added mercenary skills with cast times to castnodex. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
55 lines
1.6 KiB
Plaintext
55 lines
1.6 KiB
Plaintext
// <Skill id>,<Cast>,<Delay (optional)>
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//
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// Cast: 0 - everything affects the skill's cast time
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// 1 - skill's cast time is not affected by dex
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// 2 - skill's cast time is not affected by statuses (Suffragium, etc)
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// 4 - skill's cast time is not affected by item bonuses (equip, cards)
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//
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// Delay: 0 - everything affects the skill's delay
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// 1 - skill's delay is not affected by dex
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// 2 - skill's delay is not affected by Magic Strings / Bragi
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// 4 - skill's delay is not affected by item bonuses (equip, cards)
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//
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// Note: Values are bit fields, add them up to combine their effects.
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// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
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// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
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136,0,2 //AS_SONICBLOW
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263,0,2 //MO_TRIPLEATTACK
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272,0,2 //MO_CHAINCOMBO
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273,0,2 //MO_COMBOFINISH
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336,1 //WE_CALLPARTNER
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366,1 //HW_MAGICPOWER
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370,1 //CH_PALMSTRIKE
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371,0,2 //CH_TIGERFIST
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372,0,2 //CH_CHAINCRUSH
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394,0,2 //CG_ARROWVULCAN
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403,3 //PF_MEMORIZE
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408,1 //WE_BABY
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409,1 //WE_CALLPARENT
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410,1 //WE_CALLBABY
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482,1 //PF_DOUBLECASTING
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462,1 //SL_KAIZEL
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496,1 //AM_TWILIGHT1
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497,1 //AM_TWILIGHT2
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498,1 //AM_TWILIGHT3
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512,3 //GS_TRACKING
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1014,1 //PR_REDEMPTIO
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10010,3 //GD_BATTLEORDER
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10011,3 //GD_REGENERATION
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10012,6 //GD_RESTORE
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10013,7 //GD_EMERGENCYCALL
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// Mercenary Skills
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8214,7 //MA_CHARGEARROW
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8215,7 //MA_SHARPSHOOTING
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8217,7 //ML_BRANDISHSPEAR
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8218,7 //ML_SPIRALPIERCE
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8221,7 //ML_DEVOTION
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8222,7 //MER_MAGNIFICAT
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8225,7 //MER_CRASH
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8234,7 //MER_DECAGI
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8235,7 //MER_SCAPEGOAT
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8238,7 //MER_KYRIE
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8240,7 //MER_INCAGI
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