
- Renamed the WoE Time setting NPC to "agit_controller.txt" - System is set up to mimic Aegis, some parts are still lacking. - Documentation on the new system is forth-coming. - Updated Novice WoE scripts to keep them from breaking. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec
84 lines
3.3 KiB
Plaintext
84 lines
3.3 KiB
Plaintext
//===== eAthena Script =======================================
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//= War of Emperium - WoE Auto-Start
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//===== By: ==================================================
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//= kalen (1.0)
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//= 1.1 by Akaru and ho|yAnge|
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//===== Current Version: =====================================
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//= 1.9
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//===== Compatible With: =====================================
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//= eAthena SVN; RO Episode 4+
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//===== Description: =========================================
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//= Auto Start for War of Emperium
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//=============================================
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//= gettime(3): Gets hour (24 hour time)
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//= gettime(4): Gets day of week 1=Monday, 2=Tuesday,
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//= 3=Wednesday, 4=Thursday, etc.
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//===== Additional Comments: =================================
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//= v1.1a changed OnInit to OnAgitInit.[kobra_k88]
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//= v1.2 added gettime checks. removed $AgitStarted var.[kobra_k88]
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//= v1.3 Moved treasure spawn time here.[kobra_k88]
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//= v1.3a Implemented Shadowlady's idea to allow for different
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//= start/stop times on different days.[kobra_k88]
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//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
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//= Now they appear in castles from 00:01 to 00:24. [Lupus]
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//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
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//= 1.5a missing tabs [KarLaeda]
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//= 1.6 Corrected multiple "WoE has begun" announces [ultramage]
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//= 1.7 Commented out the WoE start and end announces. [L0ne_W0lf]
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//= 1.8 Castle owners displayed when WoE starts and finished. [L0ne_W0lf]
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//= 1.8a Will now report unoccupied castles at start/end. [L0ne_W0lf]
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//= 1.8b Whoops. Fixed a mistake :D [L0ne_W0lf]
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//= 1.9 Rearranged the time-checks so they no longer use goto. [L0ne_W0lf]
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//= Removed treasure spawning function calls. (No longer needed)
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//============================================================
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//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
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// WoE Start/Stop times
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//======================================
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- script Agit_Event -1,{
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end;
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OnClock2100: //start time for Tues(2), Thurs(4)
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OnClock2300: //end time for Tues(2), Thurs(4)
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OnClock1600: //start time for Sat(6)
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OnClock1800: //end time for Sat(6)
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OnAgitInit:
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// starting time checks
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if((gettime(4)==2) && (gettime(3)>=21 && gettime(3)<23) ||
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(gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23) ||
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(gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) {
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if (!agitcheck()) {
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AgitStart;
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callsub S_DisplayOwners;
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}
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end;
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}
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// end time checks
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if ((gettime(4)==2) && (gettime(3)==23) ||
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(gettime(4)==4) && (gettime(3)==23) ||
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(gettime(4)==6) && (gettime(3)==18)) {
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if (agitcheck()) {
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AgitEnd;
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callsub S_DisplayOwners;
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}
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end;
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}
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end;
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S_DisplayOwners:
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setarray .@maps$[0],"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05";
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setarray .@maps$[5],"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05";
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setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
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setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
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for( set .@i, 0; .@i <= 19; set .@i, .@i+1 ) {
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if (GetCastleData(.@maps$[.@i],1)) {
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Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle has been conquered by the [" + GetGuildName(GetCastleData(.@maps$[.@i],1)) + "] guild.",bc_all;
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}
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else {
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Announce "The [" + GetCastleName(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all;
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}
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}
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end;
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}
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