
// Using 'old' behavior for devotion vs reflect damage? (Note 2) // Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devot the reflected damage), // when player with devotion attacks player with reflect damage ability (item bonus or skill), // the damage will be taken by the person who provides devotion instead the attacker. devotion_rdamage: 0 Signed-off-by: Cydh Ramdh <house.bad@gmail.com>