
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
100 lines
3.2 KiB
Plaintext
100 lines
3.2 KiB
Plaintext
//===== eAthena Script =======================================
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//= Angel & Devil Ears Quests
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//===== By: ==================================================
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//= Halca (1.0)
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//= Mass Zero (1.1)
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//===== Current Version: =====================================
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//= 1.3b
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//===== Compatible With: =====================================
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//= Any eAthena Version.
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//===== Description: =========================================
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//= Seperate Ears Of Angel & Ears Of Demon quests.
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//===== Additional Comments: =================================
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//= 1.2 Fixed wrong labels, added missing text, wrong ID! [Lupus]
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//= 1.3 Fixed possible exploit, 1.3a coords fixed [Lupus]
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//============================================================
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yuno.gat,240,52,4 script Old Blacksmith 813,{
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mes "[Old Blacksmith]";
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mes "Well then my good man!";
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mes "What can I do for you?";
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next;
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menu "Give me the Ears of Devil!",M_EOD,"Give me the Ears of Angel!",M_EOA,"Nothing, thanks",M_EXIT;
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M_EOD:
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mes "[Old Blacksmith]";
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mes "Well, this item sure makes you look like a evil bastard.";
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mes "It makes me crap in my pants when I see these.";
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next;
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menu "Dont care, make me the Item!",-,"What are the requirements?",M_EODREQ,"Nothing",M_EXIT;
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if(countitem(2255) < 1 || countitem(2286) < 1 || Zeny < 20000) GOTO L_NOITEM_EOD;//Items: Evil Wing, Elven Ears,
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delitem 2255,1;//Items: Evil Wing,
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delitem 2286,1;//Items: Elven Ears,
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set Zeny,Zeny-20000;
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mes "[Old Blacksmith]";
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mes "Wow, never thought a little fella like you could get tha.t";
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mes "Bwahaha, ok.";
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next;
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getitem 5068,1;//Items: Ears Of Demon,
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mes "[Old Blacksmith]";
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mes "Well, enjoy your item!";
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close;
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L_NOITEM_EOD:
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mes "[Old Blacksmith]";
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mes "Well sorry, but you dont have enough items!";
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next;
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M_EODREQ:
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mes "[Old Blacksmith]";
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mes "Well, let's see...";
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mes "I need something for the evil, that be an Evil Wing,";
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mes "I also need the ears for the base of it, Elven Ears would be OK,";
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mes "Last of all, I need 20,000 Zeny for me troubles.";
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next;
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mes "[Old Blacksmith]";
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mes "Hey, I have to make a living!";
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close;
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M_EOA:
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mes "[Old Blacksmith]";
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mes "Well, this item sure makes you look like a holy bastard.";
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next;
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menu "Dont care, make me the Item!",-,"What are the requirements?",M_EOAREQ,"Nothing",M_EXIT;
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if(countitem(2286) < 1 || countitem(2254) < 1 || Zeny < 20000) GOTO L_NOITEM_EOA;//Items: Elven Ears, Angel Wing,
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delitem 2286,1;//Items: Elven Ears,
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delitem 2254,1;//Items: Angel Wing,
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set Zeny,Zeny-20000;
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mes "[Old Blacksmith]";
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mes "Well well well! Someone who has the spirit!";
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mes "Okay, gimme the items.";
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next;
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mes "[Old Blacksmith]";
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mes "Okay, and here you go.";
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next;
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getitem 5074,1;//Items: Ears of Angel,
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mes "[Old Blacksmith]";
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mes "Enjoy it!";
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close;
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L_NOITEM_EOA:
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mes "[Old Blacksmith]";
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mes "Well sorry, but you dont have enough items!";
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next;
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M_EOAREQ:
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mes "[Old Blacksmith]";
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mes "Well, this item is very holy, so I will need:";
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mes "1 Angel Wing (Angel Headband),";
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mes "1 Elven Ears for the ears,";
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mes "and 20,000z for the labour costs!";
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close;
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M_EXIT:
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mes "[Old Blacksmith]";
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mes "Fair yee well!";
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close;
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}
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