rathena/npc/re/guides/guides_izlude.txt
masao87 580e505137 - First try to commit something into this whole new Mess Ind created ^^
* Added the Izlude Town Map Update some of you may already know from me from the download section. Moving all NPC's and Warps around to match the new Izlude Town Map.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 20:47:30 +00:00

190 lines
6.0 KiB
Plaintext

//===== rAthena Script =======================================
//= Izlude Guides
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= Guides for the city of Izlude
//===== Additional Comments: =================================
//= 1.0 First version, Renewal guide.
//= 1.1 Updated to match the new Izlude Map. [Masao]
//============================================================
- script Guide#01izlude::GuideIzlude -1,{
cutin "prt_soldier",2;
mes "[Izlude Guide]";
mes "Welcome to ^8B4513Izlude^000000,";
mes "Prontera's satellite town.";
mes "Do you need help navigating the town?";
next;
while (1) {
switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
case 1:
set .@loop,1;
while (.@loop) {
switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
case 1:
mes "[Izlude Guide]";
mes "You can use the northeast ^B9062FMarina^000000";
mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
mes "Beware of ^8B4513Izlude Dungeon^000000";
mes "on Byalan Island since it is";
mes "filled with dreadful monsters.";
mes "Would you like to check any other locations?";
viewpoint 1,200,180,0,0xFF0000;
next;
break;
case 2:
mes "[Izlude Guide]";
mes "The ^0000FFInternational Airship^000000 to the southeast";
mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
mes "Let me mark its location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,145,39,1,0x0A82FF;
next;
break;
case 3:
mes "[Izlude Guide]";
mes "The ^FF5400Arena^000000 at the north";
mes "is a perfect place to";
mes "test your combat capabilities.";
mes "Let me mark its location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,128,255,2,0xFF5400;
next;
break;
case 4:
mes "[Izlude Guide]";
mes "Let me mark the location of the ^006400Tool Shop^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,148,148,3,0xAAFF00;
next;
break;
case 5:
mes "[Izlude Guide]";
mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,114,149,4,0xD2691E;
next;
break;
case 6:
mes "[Izlude Guide]";
mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
mes "Let me mark its location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,52,140,5,0xDA70D6;
next;
break;
case 7:
mes "[Izlude Guide]";
mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,214,130,6,0xFF0000;
next;
break;
case 8:
set .@loop,0;
break;
}
}
break;
case 2:
set .@loop,1;
while (.@loop) {
switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
case 1:
mes "[Izlude Guide]";
mes "The ^0000FFEden Teleport Officer^000000";
mes "is currently staying inside";
mes "the Swordsman Guild building.";
mes "Let me mark his location on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,52,140,7,0x0A82FF;
next;
break;
case 2:
mes "[Izlude Guide]";
mes "Let me mark the location of the";
mes "^FF5400Kafra Employee^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,134,88,8,0xFF5400;
next;
break;
case 3:
mes "[Izlude Guide]";
mes "If you'd like to go on a honeymoon to";
mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
mes "please speak to the ^B9062FNewlywed Helper^000000.";
mes "Would you like to check any other locations?";
viewpoint 1,171,185,9,0xFF0000;
next;
break;
case 4:
mes "[Izlude Guide]";
mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
mes "is located to the east.";
mes "Let me mark his location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,171,130,10,0xD2691E;
next;
break;
case 5:
mes "[Izlude Guide]";
mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
mes "^0000FFMercenary Goods Merchant^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,48,137,11,0xDA70D6;
next;
break;
case 6:
set .@loop,0;
break;
}
}
break;
case 3:
mes "[Izlude Guide]";
mes "Sure, I'll remove all marks from your mini-map.";
mes "Is there anything else I can do for you?";
viewpoint 2,1,1,0,0xFFFF00;
viewpoint 2,1,1,1,0x000000;
viewpoint 2,1,1,2,0xFF0000;
viewpoint 2,1,1,3,0xFFFF00;
viewpoint 2,1,1,4,0xFFFF00;
viewpoint 2,1,1,5,0xFFFF00;
viewpoint 2,1,1,6,0xFFFF00;
viewpoint 2,1,1,7,0xFFFF00;
viewpoint 2,1,1,8,0xFFFF00;
viewpoint 2,1,1,9,0xFFFF00;
viewpoint 2,1,1,10,0xFFFF00;
viewpoint 2,1,1,11,0xFFFF00;
next;
break;
case 4:
mes "[Izlude Guide]";
mes "Enjoy your stay.";
mes "Bye~!";
close2;
cutin "prt_soldier",255;
end;
}
}
}
izlude,129,175,4 duplicate(GuideIzlude) Guide#02izlude 105
izlude,133,113,4 duplicate(GuideIzlude) Guide#03izlude 105
izlude,120,206,4 duplicate(GuideIzlude) Guide#04izlude 105