
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
30 lines
986 B
Plaintext
30 lines
986 B
Plaintext
// --------------------------------------------------------------
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// - Map Flags -
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// --------------------------------------------------------------
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npc: conf/mapflag/nopvp.txt
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npc: conf/mapflag/gvg.txt
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npc: conf/mapflag/jail.txt
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npc: conf/mapflag/nightmare.txt
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npc: conf/mapflag/nobranch.txt
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npc: conf/mapflag/noexp.txt
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npc: conf/mapflag/noicewall.txt
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npc: conf/mapflag/noloot.txt
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npc: conf/mapflag/nomemo.txt
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npc: conf/mapflag/nopenalty.txt
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npc: conf/mapflag/nosave.txt
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npc: conf/mapflag/noteleport.txt
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npc: conf/mapflag/noreturn.txt
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npc: conf/mapflag/noskill.txt
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npc: conf/mapflag/nowarp.txt
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npc: conf/mapflag/nowarpto.txt
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//npc: conf/mapflag/partylock.txt
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npc: conf/mapflag/pvp.txt
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npc: conf/mapflag/pvp_noparty.txt
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npc: conf/mapflag/pvp_noguild.txt
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npc: conf/mapflag/night.txt
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npc: conf/mapflag/restricted.txt
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npc: conf/mapflag/battleground.txt
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npc: conf/mapflag/novending.txt
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npc: conf/mapflag/town.txt
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npc: conf/mapflag/reset.txt
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