
* Moved strlib.h and strlib.c into the common directory [Codemaster] * Updated a bit of jA 1081 - it's not completly updated yet!!! [Codemaster] git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@681 54d463be-8e91-2dee-dedb-b68131a5f0ec
414 lines
9.8 KiB
C
414 lines
9.8 KiB
C
// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $
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// original : core.c 2003/02/26 18:03:12 Rev 1.7
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#ifdef _WIN32
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#include <winsock.h>
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#else
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#include <sys/socket.h>
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#include <sys/time.h>
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#endif
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#include "timer.h"
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#include "utils.h"
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#include "../common/malloc.h"
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#ifdef MEMWATCH
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#include "memwatch.h"
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#endif
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// タイマー間隔の最小値。モンスターの大量召還時、多数のクライアント接続時に
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// サーバーが反応しなくなる場合は、TIMER_MIN_INTERVEL を増やしてください。
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// If the server shows no reaction when processing thousands of monsters
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// or connected by many clients, please increase TIMER_MIN_INTERVEL.
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#define TIMER_MIN_INTERVEL 50
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static struct TimerData* timer_data;
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static int timer_data_max,timer_data_num;
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static int* free_timer_list;
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static int free_timer_list_max, free_timer_list_pos;
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static int timer_heap_max=0; //fixed Shinomori from eA forums
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static int* timer_heap = NULL;
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// for debug
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struct timer_func_list {
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int (*func)(int,unsigned int,int,int);
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struct timer_func_list* next;
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char name[40];
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};
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static struct timer_func_list* tfl_root=NULL;
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#if defined(_WIN32)
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void gettimeofday(struct timeval *t, struct timezone *dummy)
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{
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DWORD millisec = GetTickCount();
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t->tv_sec = (int) (millisec / 1000);
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t->tv_usec = (millisec % 1000) * 1000;
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}
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#endif
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//
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int add_timer_func_list(int (*func)(int,unsigned int,int,int),char* name)
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{
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struct timer_func_list* tfl;
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CREATE(tfl, struct timer_func_list, 1);
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//CREATE(tfl->name, char, strlen(name) + 1);
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tfl->next = tfl_root;
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tfl->func = func;
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strncpy(tfl->name, name, sizeof(tfl->name) - 1);
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tfl_root = tfl;
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return 0;
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}
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char* search_timer_func_list(int (*func)(int,unsigned int,int,int))
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{
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struct timer_func_list* tfl;
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for(tfl = tfl_root;tfl;tfl = tfl->next) {
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if (func == tfl->func)
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return tfl->name;
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}
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return "???";
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}
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/*----------------------------
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* Get tick time
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*----------------------------*/
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static unsigned int gettick_cache;
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static int gettick_count;
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unsigned int gettick_nocache(void)
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{
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#ifdef _WIN32
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return gettick_cache = GetTickCount();
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#else
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struct timeval tval;
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gettimeofday(&tval,NULL);
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gettick_count = 256;
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return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec/1000;
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#endif
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}
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unsigned int gettick(void)
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{
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gettick_count--;
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if (gettick_count<0)
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return gettick_nocache();
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return gettick_cache;
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}
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/*======================================
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* CORE : Timer Heap
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*--------------------------------------
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*/
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// デバッグ用関数群
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static void dump_timer_heap(void) {
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int j;
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for(j = 1 ; j <= timer_heap[0] ; j++) {
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if(j != timer_heap[0] && DIFF_TICK(
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timer_data[timer_heap[j]].tick,
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timer_data[timer_heap[j + 1]].tick
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) < 0) {
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printf("*");
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} else {
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printf(" ");
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}
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printf("%d : %d %d\n",j,timer_heap[j],timer_data[timer_heap[j]].tick);
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}
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}
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static void push_timer_heap(int index)
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{
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if (timer_heap == NULL || timer_heap[0] + 1 >= timer_heap_max) {
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int first = timer_heap == NULL;
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timer_heap_max += 256;
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timer_heap = (int*)aRealloc(timer_heap, sizeof(int) * timer_heap_max);
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memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256);
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if (first)
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timer_heap[0] = 0;
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}
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// timer_heap[0] : タイマーヒープの数
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// timer_heap[1..] : タイマーヒープ(大 → 小)
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if(timer_heap[0] == 0) {
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// データが無い : 先頭に追加
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timer_heap[0]++;
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timer_heap[1] = index;
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} else if(DIFF_TICK(timer_data[timer_heap[timer_heap[0]]].tick,timer_data[index].tick) > 0) {
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// 最後尾に追加
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timer_heap[++timer_heap[0]] = index;
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} else if(DIFF_TICK(timer_data[timer_heap[1]].tick,timer_data[index].tick) < 0) {
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// 先頭に追加
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memmove(&timer_heap[2],&timer_heap[1],timer_heap[0] * sizeof(int));
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timer_heap[0]++;
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timer_heap[1] = index;
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} else {
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int min = 1;
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int max = timer_heap[0] + 1;
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while(max != min + 1) {
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int mid = (min + max)/2;
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if(DIFF_TICK(timer_data[index].tick,timer_data[timer_heap[mid]].tick) > 0) {
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max = mid;
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} else {
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min = mid;
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}
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}
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memmove(&timer_heap[min+2],&timer_heap[min+1],(timer_heap[0] - min) * sizeof(int));
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timer_heap[min+1] = index;
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timer_heap[0]++;
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}
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// check_timer_heap();
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}
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// 指定したindex を持つタイマーヒープを返す
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static int search_timer_heap(int index)
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{
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if (timer_heap == NULL || timer_heap[0] <= 0) {
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return -1;
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} else {
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int min = 1;
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int max = timer_heap[0] + 1;
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while(max != min + 1) {
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int mid = (min + max)/2;
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if(DIFF_TICK(timer_data[index].tick,timer_data[timer_heap[mid]].tick) > 0) {
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max = mid;
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} else {
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min = mid;
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}
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}
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if(timer_heap[min] == index) {
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return min;
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} else {
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int pos = min - 1;
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while(pos > 0 && timer_data[index].tick == timer_data[timer_heap[pos]].tick) {
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if(timer_heap[pos] == index) {
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return pos;
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}
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pos--;
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}
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pos = min + 1;
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while(pos <= timer_heap[0] && timer_data[index].tick == timer_data[timer_heap[pos]].tick) {
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if(timer_heap[pos] == index) {
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return pos;
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}
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pos++;
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}
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printf("search_timer_heap : can't find tid:%d\n",index);
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return -1;
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}
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}
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}
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static void delete_timer_heap(int index) {
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int pos = search_timer_heap(index);
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if(pos != -1) {
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memmove(&timer_heap[pos],&timer_heap[pos+1],(timer_heap[0] - pos) * sizeof(int));
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timer_heap[0]--;
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}
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}
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#ifdef _WIN32
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int top_timer_heap(void)
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#else
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static inline int top_timer_heap(void)
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#endif
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{
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if (timer_heap == NULL || timer_heap[0] <= 0)
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return -1;
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return timer_heap[timer_heap[0]];
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}
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#ifdef _WIN32
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int pop_timer_heap(void)
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#else
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static inline int pop_timer_heap(void)
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#endif
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{
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if (timer_heap == NULL || timer_heap[0] <= 0)
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return -1;
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return timer_heap[timer_heap[0]--];
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}
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int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data)
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{
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struct TimerData* td;
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int i;
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if (free_timer_list_pos) {
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do {
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i = free_timer_list[--free_timer_list_pos];
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} while(i >= timer_data_num && free_timer_list_pos > 0);
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} else
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i = timer_data_num;
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if (i >= timer_data_num)
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for (i = timer_data_num;i<timer_data_max && timer_data[i].type; i++);
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if (i >= timer_data_num && i >= timer_data_max) {
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int j;
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if (timer_data_max == 0) {
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timer_data_max = 256;
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CREATE(timer_data, struct TimerData, timer_data_max);
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//timer_data[0] = NULL;
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} else {
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timer_data_max += 256;
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RECREATE(timer_data, struct TimerData, timer_data_max);
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if (timer_data == NULL) {
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printf("out of memory : add_timer timer_data\n");
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exit(1);
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}
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memset(timer_data + (timer_data_max - 256), 0,
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sizeof(struct TimerData) * 256);
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}
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for(j = timer_data_max-256;j<timer_data_max; j++)
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timer_data[j].type = 0;
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}
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td = &timer_data[i];
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td->tick = tick;
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td->func = func;
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td->id = id;
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td->data = data;
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td->type = TIMER_ONCE_AUTODEL;
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td->interval = 1000;
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push_timer_heap(i);
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if (i >= timer_data_num)
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timer_data_num = i + 1;
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return i;
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}
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int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval)
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{
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int tid;
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tid = add_timer(tick,func,id,data);
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timer_data[tid].type = TIMER_INTERVAL;
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timer_data[tid].interval = interval;
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return tid;
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}
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int delete_timer(int id,int (*func)(int,unsigned int,int,int))
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{
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if (id <= 0 || id >= timer_data_num) {
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printf("delete_timer error : no such timer %d\n", id);
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return -1;
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}
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if (timer_data[id].func != func) {
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printf("delete_timer error : function dismatch %08x(%s) != %08x(%s)\n",
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(int)timer_data[id].func,
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search_timer_func_list(timer_data[id].func),
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(int)func,
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search_timer_func_list(func));
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return -2;
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}
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// そのうち消えるにまかせる
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timer_data[id].func = NULL;
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timer_data[id].type = TIMER_ONCE_AUTODEL;
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// timer_data[id].tick -= 60 * 60 * 1000;
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return 0;
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}
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int addtick_timer(int tid,unsigned int tick)
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{
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delete_timer_heap(tid);
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timer_data[tid].tick += tick;
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push_timer_heap(tid);
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return timer_data[tid].tick;
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}
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struct TimerData* get_timer(int tid)
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{
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return &timer_data[tid];
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}
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int do_timer(unsigned int tick)
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{
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int i,nextmin = 1000;
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#if 0
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static int disp_tick = 0;
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if (DIFF_TICK(disp_tick,tick)<-5000 || DIFF_TICK(disp_tick,tick)>5000) {
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printf("timer %d(%d + %d)\n",timer_data_num,timer_heap[0],free_timer_list_pos);
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disp_tick = tick;
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}
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#endif
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while((i = top_timer_heap()) >= 0) {
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if(i == 2) {
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i = 2;
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}
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if (DIFF_TICK(timer_data[i].tick , tick)>0) {
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nextmin = DIFF_TICK(timer_data[i].tick , tick);
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break;
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}
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pop_timer_heap();
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timer_data[i].type |= TIMER_REMOVE_HEAP;
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if (timer_data[i].func) {
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if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
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// 1秒以上の大幅な遅延が発生しているので、
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// timer処理タイミングを現在値とする事で
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// 呼び出し時タイミング(引数のtick)相対で処理してる
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// timer関数の次回処理タイミングを遅らせる
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timer_data[i].func(i,tick,timer_data[i].id,timer_data[i].data);
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} else {
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timer_data[i].func(i,timer_data[i].tick,timer_data[i].id,timer_data[i].data);
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}
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}
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if (timer_data[i].type&TIMER_REMOVE_HEAP) {
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switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) {
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case TIMER_ONCE_AUTODEL:
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timer_data[i].type = 0;
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if (free_timer_list_pos >= free_timer_list_max) {
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free_timer_list_max += 256;
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RECREATE(free_timer_list, int, free_timer_list_max);
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memset(free_timer_list + (free_timer_list_max - 256), 0,
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256 * sizeof(free_timer_list[0]));
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}
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free_timer_list[free_timer_list_pos++] = i;
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break;
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case TIMER_INTERVAL:
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if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
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timer_data[i].tick = tick + timer_data[i].interval;
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} else {
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timer_data[i].tick += timer_data[i].interval;
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}
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timer_data[i].type &= ~TIMER_REMOVE_HEAP;
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push_timer_heap(i);
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break;
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}
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}
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}
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if(nextmin < TIMER_MIN_INTERVEL)
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nextmin = TIMER_MIN_INTERVEL;
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return nextmin;
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}
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void timer_final(void)
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{
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struct timer_func_list *tfl, *tfl_next;
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for(tfl = tfl_root; tfl; tfl = tfl_next)
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{
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tfl_next = tfl->next;
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free(tfl);
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tfl = NULL;
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}
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if(timer_heap)
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free(timer_heap);
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if(free_timer_list)
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free(free_timer_list);
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if(timer_data)
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free(timer_data);
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}
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